@plcmp/pl-virtual-scroll 1.0.4 → 1.0.5

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@plcmp/pl-virtual-scroll",
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- "version": "1.0.4",
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+ "version": "1.0.5",
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  "description": "Component for lazy list render.",
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  "main": "pl-virtual-scroll.js",
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  "repository": {
@@ -103,34 +103,32 @@ class PlVirtualScroll extends PlElement {
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  case 'splice': {
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  let { index: spliceIndex } = mutation;
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- if (Number(index) >= 0) {
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- // if mutation is not root try to apply effects to children (need when pushing to array inside array)
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- if (rest.length > 0) {
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- let path = [this.as, ...rest].join('.');
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- this.phyPool[index].ctx.applyEffects({...mutation, path});
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- } else {
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- this.phyPool.forEach((i) => {
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- if (i.index !== null && i.index >= spliceIndex && i.index < this.items.length) {
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- if (this.items[i.index] instanceof PlaceHolder) this.items.load?.(this.items[i.index]);
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-
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- i.ctx.replace(this.items[i.index]);
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- i.ctx.applyEffects(undefined);
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- i.ctx._ti.applyBinds();
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- } else if (i.index >= this.items.length) {
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- i.index = null;
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- i.offset = -10000;
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- fixOffset(i);
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- }
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- });
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- }
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-
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- // TODO: add more Heuristic to scroll list if visible elements that not changed? like insert rows before
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- // visible area
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+ // if mutation is not root try to apply effects to children (need when pushing to array inside array)
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+ if (rest.length > 0) {
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+ let path = [this.as, ...rest].join('.');
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+ this.phyPool[index].ctx.applyEffects({...mutation, path});
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+ } else {
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+ this.phyPool.forEach((i) => {
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+ if (i.index !== null && i.index >= spliceIndex && i.index < this.items.length) {
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+ if (this.items[i.index] instanceof PlaceHolder) this.items.load?.(this.items[i.index]);
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- // refresh all PHY if they can be affected
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- setTimeout(() => this.render(), 0);
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+ i.ctx.replace(this.items[i.index]);
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+ i.ctx.applyEffects(undefined);
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+ i.ctx._ti.applyBinds();
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+ } else if (i.index >= this.items.length) {
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+ i.index = null;
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+ i.offset = -10000;
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+ fixOffset(i);
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+ }
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+ });
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  }
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+ // TODO: add more Heuristic to scroll list if visible elements that not changed? like insert rows before
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+ // visible area
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+
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+ // refresh all PHY if they can be affected
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+ setTimeout(() => this.render(), 0);
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+
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  break;
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  }
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  }