@plcmp/pl-virtual-scroll 0.1.12 → 0.1.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/pl-virtual-scroll.js +14 -13
package/package.json
CHANGED
package/pl-virtual-scroll.js
CHANGED
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@@ -22,7 +22,7 @@ class PlVirtualScroll extends PlElement {
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renderedStart: { type: Number, value: 0 },
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renderedCount: { type: Number, value: 0 },
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phyItems: { type: Array, value: () => [] },
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-
canvas: { type: Object }
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+
canvas: { type: Object }
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}
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static template = html`
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<style>
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@@ -74,19 +74,20 @@ class PlVirtualScroll extends PlElement {
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let [, index, ...rest] = normalizePath(mutation.path);
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switch (mutation.action) {
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case 'upd':
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-
if(Array.isArray(mutation.value) && Array.isArray(mutation.oldValue)
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+
if(mutation.path == 'items' && Array.isArray(mutation.value) && Array.isArray(mutation.oldValue)) {
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this.phyPool.forEach(i => {
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i.
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if (i.index !== null && i.index < this.items.length) {
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if (this.items[i.index] instanceof PlaceHolder) this.items.load?.(this.items[i.index]);
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+
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i.ctx.replace(this.items[i.index]);
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i.ctx.applyEffects();
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i.ctx._ti.applyBinds();
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} else if (i.index >= this.items.length) {
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i.index = null;
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}
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});
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}
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-
// Временный решение, занулям физический пулл в случаях когда значения массива приходят внутри объектов
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86
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-
// Исправить в будущем на более умную замену значений
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-
if(Array.isArray(mutation.value) && Array.isArray(mutation.oldValue) && mutation.oldValue.length != mutation.value.length) {
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this.phyPool = [];
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}
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if (index !== undefined && +index >= 0) {
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let el = this.phyPool.find(i => i.index === +index);
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if (el && rest.length > 0) {
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@@ -146,8 +147,8 @@ class PlVirtualScroll extends PlElement {
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/*let first = Math.floor(offset / this.elementHeight);
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let last = Math.ceil((offset+height) / this.elementHeight);*/
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// Reset scroll position if update data smaller than current visible index
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-
if (!scroll && this.items.length < (offset + height
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-
canvas.parentNode.scrollTop =
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if (!scroll && this.items.length < Math.floor((offset + height) / this.elementHeight)) {
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canvas.parentNode.scrollTop = this.items.length * this.elementHeight - height;
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}
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let shadowEnd = Math.min(this.items.length, Math.ceil((offset + height * 1.5) / this.elementHeight));
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let shadowBegin = Math.max(0, Math.floor(Math.min((offset - height / 2) / this.elementHeight, shadowEnd - height * 2 / this.elementHeight)));
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@@ -231,7 +232,7 @@ class PlVirtualScroll extends PlElement {
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if (n.style) {
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n.style.transform = `translateY(${target.offset}px)`;
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n.style.position = 'absolute';
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n.setAttribute('
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n.setAttribute('virtualOffset', target.offset);
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}
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});
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return target;
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