@playmos/sdk 0.3.2 → 0.3.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,5 +1,5 @@
1
- import { InvalidAmountError, ConfigError, MissingFieldError, NothingToWithdrawError, PaymentFailedError, ApiError, WalletConnectionError, InsufficientGasError, AuthError } from './chunk-TMBBEGIF.js';
2
- export { ApiError, AuthError, ConfigError, InsufficientGasError, InvalidAmountError, MissingFieldError, NothingToWithdrawError, PaymentFailedError, PlaymosError, WalletConnectionError } from './chunk-TMBBEGIF.js';
1
+ import { AuthError, InvalidAmountError, ConfigError, MissingFieldError, NothingToWithdrawError, PaymentFailedError, ApiError, WalletConnectionError, InsufficientGasError } from './chunk-VYR6BBHF.js';
2
+ export { ApiError, AuthError, ConfigError, InsufficientGasError, InvalidAmountError, MissingFieldError, NothingToWithdrawError, PaymentFailedError, PlaymosError, WalletConnectionError } from './chunk-VYR6BBHF.js';
3
3
  import { encodeFunctionData, decodeFunctionResult, numberToHex, keccak256, toBytes } from 'viem';
4
4
 
5
5
  // src/config.ts
@@ -15,9 +15,26 @@ var DEFAULT_API_BASE_URL = {
15
15
  base: "https://api.playmos.io/v1",
16
16
  "base-sepolia": "https://api.sandbox.playmos.io/v1"
17
17
  };
18
+ function clientRuntimeSignals(g = globalThis) {
19
+ const any = g;
20
+ const signals = [];
21
+ if (typeof any.window !== "undefined") signals.push("window");
22
+ if (typeof any.document !== "undefined") signals.push("document");
23
+ const likelyCfWorker = typeof any.Cloudflare !== "undefined" || typeof any.WebSocketPair !== "undefined" && typeof any.window === "undefined";
24
+ if (typeof any.importScripts === "function" && !likelyCfWorker) {
25
+ signals.push("importScripts");
26
+ }
27
+ if (any.navigator?.product === "ReactNative") signals.push("ReactNative");
28
+ return signals;
29
+ }
30
+ function isClientRuntime(g = globalThis) {
31
+ return clientRuntimeSignals(g).length > 0;
32
+ }
18
33
  function resolveEnv(apiKey, networkOverride, apiBaseUrlOverride) {
19
34
  if (typeof apiKey !== "string" || apiKey.trim() === "") {
20
- throw new AuthError("Missing apiKey. Pass a pk_test_\u2026 or pk_live_\u2026 key.");
35
+ throw new AuthError(
36
+ 'Missing apiKey. Expected a "pk_test_", "pk_live_", "sk_test_", or "sk_live_" prefix.'
37
+ );
21
38
  }
22
39
  const isTest = apiKey.startsWith("pk_test_") || apiKey.startsWith("sk_test_");
23
40
  const isLive = apiKey.startsWith("pk_live_") || apiKey.startsWith("sk_live_");
@@ -27,12 +44,14 @@ function resolveEnv(apiKey, networkOverride, apiBaseUrlOverride) {
27
44
  { keyPreview: apiKey.slice(0, 8) }
28
45
  );
29
46
  }
47
+ const isSecret = apiKey.startsWith("sk_");
30
48
  const network = networkOverride ?? (isTest ? "base-sepolia" : "base");
31
49
  return {
32
50
  network,
33
51
  chainId: CHAIN_ID[network],
34
52
  apiBaseUrl: apiBaseUrlOverride ?? DEFAULT_API_BASE_URL[network],
35
- isTest
53
+ isTest,
54
+ isSecret
36
55
  };
37
56
  }
38
57
 
@@ -340,13 +359,6 @@ var erc20Abi = [
340
359
  { name: "amount", type: "uint256" }
341
360
  ],
342
361
  outputs: [{ type: "bool" }]
343
- },
344
- {
345
- type: "function",
346
- name: "balanceOf",
347
- stateMutability: "view",
348
- inputs: [{ name: "account", type: "address" }],
349
- outputs: [{ type: "uint256" }]
350
362
  }
351
363
  ];
352
364
  var playmosPayAbi = [
@@ -363,17 +375,6 @@ var playmosPayAbi = [
363
375
  }
364
376
  ];
365
377
  var prizePoolAbi = [
366
- {
367
- type: "function",
368
- name: "openRound",
369
- stateMutability: "nonpayable",
370
- inputs: [
371
- { name: "roundId", type: "bytes32" },
372
- { name: "series", type: "bytes32" },
373
- { name: "entry", type: "uint256" }
374
- ],
375
- outputs: []
376
- },
377
378
  {
378
379
  type: "function",
379
380
  name: "enter",
@@ -384,50 +385,6 @@ var prizePoolAbi = [
384
385
  ],
385
386
  outputs: []
386
387
  },
387
- {
388
- type: "function",
389
- name: "lockRound",
390
- stateMutability: "nonpayable",
391
- inputs: [{ name: "roundId", type: "bytes32" }],
392
- outputs: []
393
- },
394
- {
395
- type: "function",
396
- name: "settle",
397
- stateMutability: "nonpayable",
398
- inputs: [
399
- { name: "roundId", type: "bytes32" },
400
- { name: "winners", type: "address[]" },
401
- { name: "amounts", type: "uint256[]" }
402
- ],
403
- outputs: []
404
- },
405
- {
406
- type: "function",
407
- name: "getRound",
408
- stateMutability: "view",
409
- inputs: [{ name: "roundId", type: "bytes32" }],
410
- outputs: [
411
- { name: "state", type: "uint8" },
412
- { name: "series", type: "bytes32" },
413
- { name: "entry", type: "uint256" },
414
- { name: "pot", type: "uint256" },
415
- { name: "entrantCount", type: "uint256" },
416
- { name: "payable_", type: "uint256" },
417
- { name: "inheritedSeed", type: "uint256" },
418
- { name: "lockedAt", type: "uint256" }
419
- ]
420
- },
421
- {
422
- type: "function",
423
- name: "hasEntered",
424
- stateMutability: "view",
425
- inputs: [
426
- { name: "roundId", type: "bytes32" },
427
- { name: "identity", type: "bytes32" }
428
- ],
429
- outputs: [{ type: "bool" }]
430
- },
431
388
  {
432
389
  type: "function",
433
390
  name: "withdrawable",
@@ -551,7 +508,7 @@ function buildWithdrawCall(prizePool) {
551
508
  }
552
509
 
553
510
  // src/mock.ts
554
- var MOCK_TX = "0x000000000000000000000000000000000000000000000000000000000000mock";
511
+ var MOCK_TX = `0x${"0".repeat(56)}deadbeef`;
555
512
  function mockIapPayment(args) {
556
513
  const { feeMicro, netMicro } = computeIapSplit(args.amountMicro, args.feeBps);
557
514
  return {
@@ -799,10 +756,16 @@ var Playmos = class {
799
756
  }
800
757
  };
801
758
  this.payouts = {
802
- /** Choose how the studio is paid: "usdc" (default) or "fiat" (Bridge). */
803
- setMode: (mode) => this.http.post("/payouts/mode", { mode }),
804
- /** Create a Bridge KYC onboarding link (fiat payout). */
805
- createOnboardingLink: () => this.http.post("/payouts/onboarding_link", {})
759
+ /** Choose how the studio is paid: "usdc" (default) or "fiat" (Bridge). Secret key only (#264). */
760
+ setMode: async (mode) => {
761
+ this.assertSecretKey("playmos.payouts.setMode");
762
+ return this.http.post("/payouts/mode", { mode });
763
+ },
764
+ /** Create a Bridge KYC onboarding link (fiat payout). Secret key only (#264). */
765
+ createOnboardingLink: async () => {
766
+ this.assertSecretKey("playmos.payouts.createOnboardingLink");
767
+ return this.http.post("/payouts/onboarding_link", {});
768
+ }
806
769
  };
807
770
  /**
808
771
  * `x402` — Phase 4 HTTP 402 / x402-shaped adapter (#153).
@@ -852,6 +815,10 @@ var Playmos = class {
852
815
  * Settle a previously minted challenge with an `x402-payload` authorization.
853
816
  * Defaults mode to `server-signer` when omitted (explicit on the wire — fail-closed
854
817
  * materialize still requires mode; the route also defaults for this path).
818
+ *
819
+ * #259/#269: settle uses `idempotency-key = requirement.id` and auto-retries gateway 504.
820
+ * A 504 replay may return **without throwing** with `success: false`, `status: "settling"`,
821
+ * `txHash: null` (in-flight). Treat as non-final — re-call or verify later; do not new-key.
855
822
  */
856
823
  fulfill: async (requirement, authorization) => {
857
824
  this.assertX402Allowed();
@@ -885,10 +852,19 @@ var Playmos = class {
885
852
  }
886
853
  if (payload.scheme === void 0) payload.scheme = "exact";
887
854
  if (payload.requirementId === void 0) payload.requirementId = requirement.id;
888
- const res = await this.http.post("/x402/settle", {
889
- requirement,
890
- authorization: { kind: "x402-payload", payload }
891
- });
855
+ const res = await this.http.post(
856
+ "/x402/settle",
857
+ {
858
+ requirement,
859
+ authorization: { kind: "x402-payload", payload }
860
+ },
861
+ // Settlement idempotency anchor = requirement.id (settlement.ts: "Settlement
862
+ // idempotency key + x402 challenge id"). Without this header the settle POST is
863
+ // excluded from the safe gateway-504 auto-retry (isRetryable), and the SDK's own
864
+ // 504 message ("retry with the same idempotency key (safe)") would be a lie —
865
+ // a 504 is exactly when the on-chain settle may have already landed (#259).
866
+ { idempotencyKey: requirement.id }
867
+ );
892
868
  const s = res.settlement;
893
869
  return {
894
870
  requirementId: s.requirementId,
@@ -929,8 +905,13 @@ var Playmos = class {
929
905
  *
930
906
  * Operator txs are signed by the Playmos service (OPERATOR_ROLE key).
931
907
  */
908
+ /** Offline mock store for rounds.open/lock/settle/get when `mock: true` (3-game dogfood). */
909
+ this.mockRounds = /* @__PURE__ */ new Map();
910
+ /** Mock withdrawable credits after settle — key `${roundId}:${walletLower}` (#240 offline prize). */
911
+ this.mockWithdrawable = /* @__PURE__ */ new Map();
932
912
  this.rounds = {
933
913
  open: async (input) => {
914
+ this.assertSecretKey("playmos.rounds.open");
934
915
  requireField(input?.gameId, "gameId");
935
916
  requireField(input?.roundId, "roundId");
936
917
  requireField(input?.entryAmount, "entryAmount");
@@ -938,19 +919,75 @@ var Playmos = class {
938
919
  throw new ConfigError("payout rule is required (winner-take-all | top-n | custom)");
939
920
  }
940
921
  validateAmount(input.entryAmount);
941
- const { round } = await this.http.post("/rounds", {
942
- gameId: input.gameId,
943
- roundId: input.roundId,
944
- entryAmount: input.entryAmount,
945
- payout: input.payout,
946
- closeAt: input.closeAt,
947
- seriesKey: input.seriesKey,
948
- roundKey: input.roundKey
949
- });
950
- return round;
922
+ if (this.config.mock) {
923
+ const roundKey = input.roundKey ?? input.roundId;
924
+ const existing = this.mockRounds.get(input.roundId);
925
+ if (existing?.status === "open" || existing?.status === "locked") {
926
+ return existing;
927
+ }
928
+ if (existing?.status === "settled") {
929
+ throw new ApiError(`round ${input.roundId} already settled`, {
930
+ status: 409,
931
+ code: "conflict"
932
+ });
933
+ }
934
+ const round = {
935
+ roundId: input.roundId,
936
+ gameId: input.gameId,
937
+ roundKey,
938
+ status: "open",
939
+ entryAmount: input.entryAmount,
940
+ pool: null,
941
+ entrants: 0,
942
+ payout: input.payout,
943
+ closeAt: input.closeAt,
944
+ openTxHash: MOCK_TX,
945
+ prizePoolAddress: this.config.contracts?.prizePool ?? "0x0000000000000000000000000000000000000002"
946
+ };
947
+ this.mockRounds.set(input.roundId, round);
948
+ return round;
949
+ }
950
+ const body = await this.http.post(
951
+ "/rounds",
952
+ {
953
+ gameId: input.gameId,
954
+ roundId: input.roundId,
955
+ entryAmount: input.entryAmount,
956
+ payout: input.payout,
957
+ closeAt: input.closeAt,
958
+ seriesKey: input.seriesKey,
959
+ roundKey: input.roundKey
960
+ },
961
+ { acceptStatuses: [202] }
962
+ );
963
+ return body.round;
951
964
  },
952
965
  lock: async (input) => {
966
+ this.assertSecretKey("playmos.rounds.lock");
953
967
  requireField(input?.roundId, "roundId");
968
+ if (this.config.mock) {
969
+ const existing = this.mockRounds.get(input.roundId);
970
+ if (!existing) {
971
+ throw new ApiError(`unknown round: ${input.roundId}`, { status: 404, code: "not_found" });
972
+ }
973
+ if (existing.status === "locked" || existing.status === "settled") return existing;
974
+ if (existing.status !== "open") {
975
+ throw new ApiError(`round ${input.roundId} is not open (status=${existing.status})`, {
976
+ status: 409,
977
+ code: "conflict"
978
+ });
979
+ }
980
+ const locked = {
981
+ ...existing,
982
+ status: "locked",
983
+ // Mock payable pool ≈ 60% of entry × max(1, entrants) for shape only — not money truth.
984
+ pool: existing.pool ?? existing.entryAmount,
985
+ entrants: existing.entrants ?? 0,
986
+ lockTxHash: MOCK_TX
987
+ };
988
+ this.mockRounds.set(input.roundId, locked);
989
+ return locked;
990
+ }
954
991
  const { round } = await this.http.post(
955
992
  `/rounds/${encodeURIComponent(input.roundId)}/lock`,
956
993
  { gameId: input.gameId }
@@ -958,16 +995,137 @@ var Playmos = class {
958
995
  return round;
959
996
  },
960
997
  settle: async (input) => {
998
+ this.assertSecretKey("playmos.rounds.settle");
961
999
  requireField(input?.roundId, "roundId");
962
1000
  if (!input?.results) throw new ConfigError("results are required (ranking or winners)");
1001
+ if (this.config.mock) {
1002
+ const existing = this.mockRounds.get(input.roundId);
1003
+ if (!existing) {
1004
+ throw new ApiError(`unknown round: ${input.roundId}`, { status: 404, code: "not_found" });
1005
+ }
1006
+ if (existing.status === "settled" && existing.settleTxHash) {
1007
+ return {
1008
+ roundId: input.roundId,
1009
+ txHash: existing.settleTxHash,
1010
+ poolPaid: existing.pool ?? "0",
1011
+ winners: "winners" in input.results ? input.results.winners : input.results.ranking.map((wallet) => ({
1012
+ wallet,
1013
+ amount: existing.pool ?? existing.entryAmount
1014
+ })),
1015
+ status: "settled"
1016
+ };
1017
+ }
1018
+ if (existing.status !== "locked" && existing.status !== "open") {
1019
+ throw new ApiError(`round ${input.roundId} cannot settle (status=${existing.status})`, {
1020
+ status: 409,
1021
+ code: "conflict"
1022
+ });
1023
+ }
1024
+ const winners = "winners" in input.results ? input.results.winners : input.results.ranking.map((wallet, i) => ({
1025
+ wallet,
1026
+ // Winner-take-all mock shape when ranking only.
1027
+ amount: i === 0 ? existing.pool ?? existing.entryAmount : "0"
1028
+ }));
1029
+ const settleTxHash = MOCK_TX;
1030
+ const poolPaid = existing.pool ?? existing.entryAmount;
1031
+ const settled = {
1032
+ ...existing,
1033
+ status: "settled",
1034
+ settleTxHash,
1035
+ pool: poolPaid
1036
+ };
1037
+ this.mockRounds.set(input.roundId, settled);
1038
+ for (const w of winners) {
1039
+ const wAddr = String(w.wallet).toLowerCase();
1040
+ let micro = 0n;
1041
+ try {
1042
+ micro = validateAmount(String(w.amount ?? "0"));
1043
+ } catch {
1044
+ micro = 0n;
1045
+ }
1046
+ if (micro > 0n) {
1047
+ const k = `${input.roundId}:${wAddr}`;
1048
+ this.mockWithdrawable.set(k, (this.mockWithdrawable.get(k) ?? 0n) + micro);
1049
+ }
1050
+ }
1051
+ return {
1052
+ roundId: input.roundId,
1053
+ txHash: settleTxHash,
1054
+ poolPaid,
1055
+ winners,
1056
+ status: "settled"
1057
+ };
1058
+ }
963
1059
  const { settle } = await this.http.post(
964
1060
  `/rounds/${encodeURIComponent(input.roundId)}/settle`,
965
- { gameId: input.gameId, results: input.results }
1061
+ { gameId: input.gameId, results: input.results },
1062
+ { acceptStatuses: [202] }
966
1063
  );
967
1064
  return settle;
968
1065
  },
1066
+ /**
1067
+ * Cancel an open/locked round (operator sk_ only). Refunds entrants' escrowed ~90%
1068
+ * and frees the series latch. May return `status: "cancelling"` (HTTP 202) until
1069
+ * chain Cancelled(4) reconciles — poll `rounds.get` or re-call cancel (#346).
1070
+ */
1071
+ cancel: async (input) => {
1072
+ this.assertSecretKey("playmos.rounds.cancel");
1073
+ requireField(input?.roundId, "roundId");
1074
+ if (this.config.mock) {
1075
+ const existing = this.mockRounds.get(input.roundId);
1076
+ if (!existing) {
1077
+ throw new ApiError(`unknown round: ${input.roundId}`, { status: 404, code: "not_found" });
1078
+ }
1079
+ if (existing.status === "cancelled") {
1080
+ return {
1081
+ roundId: input.roundId,
1082
+ txHash: existing.cancelTxHash ?? MOCK_TX,
1083
+ status: "cancelled",
1084
+ round: existing
1085
+ };
1086
+ }
1087
+ if (existing.status === "settled") {
1088
+ throw new ApiError(`round ${input.roundId} is already settled \u2014 cannot cancel`, {
1089
+ status: 409,
1090
+ code: "conflict"
1091
+ });
1092
+ }
1093
+ const cancelled = {
1094
+ ...existing,
1095
+ status: "cancelled",
1096
+ cancelTxHash: MOCK_TX,
1097
+ pool: null
1098
+ };
1099
+ this.mockRounds.set(input.roundId, cancelled);
1100
+ return {
1101
+ roundId: input.roundId,
1102
+ txHash: MOCK_TX,
1103
+ status: "cancelled",
1104
+ round: cancelled
1105
+ };
1106
+ }
1107
+ const body = await this.http.post(
1108
+ `/rounds/${encodeURIComponent(input.roundId)}/cancel`,
1109
+ { gameId: input.gameId },
1110
+ { acceptStatuses: [202] }
1111
+ );
1112
+ const status = body.status === "cancelling" || body.round?.status === "cancelling" ? "cancelling" : "cancelled";
1113
+ return {
1114
+ roundId: input.roundId,
1115
+ txHash: body.txHash ?? body.round?.cancelTxHash ?? null,
1116
+ status,
1117
+ round: body.round
1118
+ };
1119
+ },
969
1120
  get: async (input) => {
970
1121
  requireField(input?.roundId, "roundId");
1122
+ if (this.config.mock) {
1123
+ const existing = this.mockRounds.get(input.roundId);
1124
+ if (!existing) {
1125
+ throw new ApiError(`unknown round: ${input.roundId}`, { status: 404, code: "not_found" });
1126
+ }
1127
+ return existing;
1128
+ }
971
1129
  const { round } = await this.http.get(
972
1130
  `/rounds/${encodeURIComponent(input.roundId)}`
973
1131
  );
@@ -983,6 +1141,21 @@ var Playmos = class {
983
1141
  prize: async (input) => {
984
1142
  requireField(input?.roundId, "roundId");
985
1143
  const wallet = requireAddressField(input?.wallet, "wallet");
1144
+ if (this.config.mock) {
1145
+ const existing = this.mockRounds.get(input.roundId);
1146
+ if (!existing) {
1147
+ throw new ApiError(`unknown round: ${input.roundId}`, { status: 404, code: "not_found" });
1148
+ }
1149
+ const claimableMicro2 = this.mockWithdrawable.get(`${input.roundId}:${wallet.toLowerCase()}`) ?? 0n;
1150
+ const prizePoolAddress2 = input.prizePoolAddress ?? existing.prizePoolAddress ?? "0x0000000000000000000000000000000000000002";
1151
+ return {
1152
+ roundId: input.roundId,
1153
+ prizePoolAddress: prizePoolAddress2,
1154
+ wallet,
1155
+ claimable: formatMicroToUsd(claimableMicro2),
1156
+ claimableMicro: claimableMicro2.toString()
1157
+ };
1158
+ }
986
1159
  try {
987
1160
  const res = await this.http.get(
988
1161
  `/rounds/${encodeURIComponent(input.roundId)}/prize?wallet=${encodeURIComponent(wallet)}`
@@ -1009,11 +1182,24 @@ var Playmos = class {
1009
1182
  */
1010
1183
  withdraw: async (input) => {
1011
1184
  if (this.config.mock) {
1185
+ let amountMicro2 = 0n;
1186
+ let prizePool2 = input.prizePoolAddress ?? "0x0000000000000000000000000000000000000001";
1187
+ if (input.roundId) {
1188
+ const existing = this.mockRounds.get(input.roundId);
1189
+ if (existing?.prizePoolAddress) prizePool2 = existing.prizePoolAddress;
1190
+ for (const [k, v] of this.mockWithdrawable) {
1191
+ if (k.startsWith(`${input.roundId}:`) && v > 0n) {
1192
+ amountMicro2 = v;
1193
+ this.mockWithdrawable.set(k, 0n);
1194
+ break;
1195
+ }
1196
+ }
1197
+ }
1012
1198
  return {
1013
- prizePoolAddress: input.prizePoolAddress ?? "0x0000000000000000000000000000000000000001",
1014
- amount: "0.00",
1015
- amountMicro: "0",
1016
- txHash: "0x000000000000000000000000000000000000000000000000000000000000mock",
1199
+ prizePoolAddress: prizePool2,
1200
+ amount: formatMicroToUsd(amountMicro2),
1201
+ amountMicro: amountMicro2.toString(),
1202
+ txHash: MOCK_TX,
1017
1203
  status: "confirmed"
1018
1204
  };
1019
1205
  }
@@ -1088,23 +1274,27 @@ var Playmos = class {
1088
1274
  this.agents = {
1089
1275
  /** Assign (or return) the wallet for a game NPC id. Idempotent — safe to call wherever your NPCs spawn. */
1090
1276
  createWallet: async (input) => {
1277
+ this.assertSecretKey("playmos.agents");
1091
1278
  requireField(input?.agentId, "agentId");
1092
1279
  const { agent } = await this.http.post("/agents/wallets", { agentId: input.agentId });
1093
1280
  return agent;
1094
1281
  },
1095
1282
  /** Resolve one NPC's wallet by your id. */
1096
1283
  wallet: async (agentId) => {
1284
+ this.assertSecretKey("playmos.agents");
1097
1285
  requireField(agentId, "agentId");
1098
1286
  const { agent } = await this.http.get(`/agents/wallets/${encodeURIComponent(agentId)}`);
1099
1287
  return agent;
1100
1288
  },
1101
1289
  /** List the NPC wallets you've assigned in this studio. */
1102
1290
  list: async () => {
1291
+ this.assertSecretKey("playmos.agents");
1103
1292
  const { agents } = await this.http.get("/agents/wallets");
1104
1293
  return agents;
1105
1294
  },
1106
1295
  /** Sandbox faucet: fund an NPC with USDC from your treasury (per-NPC lifetime cap). */
1107
- fund: (input) => {
1296
+ fund: async (input) => {
1297
+ this.assertSecretKey("playmos.agents.fund");
1108
1298
  requireField(input?.agentId, "agentId");
1109
1299
  validateAmount(input.amount);
1110
1300
  const idempotencyKey = input.idempotencyKey ?? prefixedId("idem");
@@ -1115,10 +1305,17 @@ var Playmos = class {
1115
1305
  );
1116
1306
  },
1117
1307
  /** NPC→NPC (or →player) USDC transfer, by id. A thin alias of `playmos.transfer` (which is canonical). */
1118
- pay: (input) => {
1308
+ pay: async (input) => {
1309
+ this.assertSecretKey("playmos.agents.pay");
1119
1310
  requireField(input?.from, "from");
1120
1311
  requireField(input?.to, "to");
1121
- return this.transfer({ from: input.from, to: input.to, amount: input.amount, feeBps: input.feeBps, feeSink: input.feeSink });
1312
+ return this.transfer({
1313
+ from: input.from,
1314
+ to: input.to,
1315
+ amount: input.amount,
1316
+ feeBps: input.feeBps,
1317
+ feeSink: input.feeSink
1318
+ });
1122
1319
  }
1123
1320
  };
1124
1321
  /**
@@ -1302,6 +1499,15 @@ var Playmos = class {
1302
1499
  };
1303
1500
  this.config = config;
1304
1501
  this.env = resolveEnv(config.apiKey, config.network, config.apiBaseUrl);
1502
+ if (this.env.isSecret) {
1503
+ const signals = clientRuntimeSignals();
1504
+ if (signals.length > 0) {
1505
+ throw new AuthError(
1506
+ "Secret (sk_) key used in a client runtime \u2014 sk_ keys are server-only; use a pk_ key client-side.",
1507
+ { isSecret: true, clientRuntime: true, signals }
1508
+ );
1509
+ }
1510
+ }
1305
1511
  this.http = createHttpClient(this.env.apiBaseUrl, config.apiKey, config.retry);
1306
1512
  }
1307
1513
  /** Connect the player's wallet and return their address. */
@@ -1329,15 +1535,17 @@ var Playmos = class {
1329
1535
  roundId: req.roundKey,
1330
1536
  roundKey: req.roundKey,
1331
1537
  identity: req.identity,
1332
- amount: formatMicroToUsd(req.entryUnits),
1333
- playerId: req.wallet
1538
+ playerId: req.wallet,
1539
+ amount: formatMicroToUsd(req.entryUnits)
1334
1540
  });
1335
- const status = entry.status === "confirmed" ? "CONFIRMED" : entry.status === "failed" ? "FAILED" : "PENDING";
1541
+ this.rememberMock(entry);
1542
+ const raw = String(entry.status ?? "pending").toLowerCase();
1543
+ const status = raw === "confirmed" ? "confirmed" : raw === "failed" ? "failed" : "pending";
1336
1544
  const onchain = !entry.mock;
1337
1545
  return {
1338
1546
  paymentId: entry.id,
1339
1547
  status,
1340
- txHash: entry.txHash,
1548
+ ...entry.txHash ? { txHash: entry.txHash } : {},
1341
1549
  onchain,
1342
1550
  identity: entry.identity ?? req.identity
1343
1551
  };
@@ -1370,14 +1578,39 @@ var Playmos = class {
1370
1578
  if (this.env.isTest && !await walletAvailable(this.config.wallet)) {
1371
1579
  const res = await this.http.post(
1372
1580
  "/payments",
1373
- { kind: "iap", amount: input.amount, sku: input.sku, playerId: input.playerId, gameId: input.gameId, studio: input.studio, metadata, settle: "server" },
1374
- { idempotencyKey }
1581
+ {
1582
+ kind: "iap",
1583
+ amount: input.amount,
1584
+ sku: input.sku,
1585
+ playerId: input.playerId,
1586
+ gameId: input.gameId,
1587
+ studio: input.studio,
1588
+ metadata,
1589
+ settle: "server",
1590
+ idempotencyKey
1591
+ /* MUST be in the BODY — the service reads body.idempotencyKey, not the header (#257 P1b) */
1592
+ },
1593
+ { idempotencyKey, acceptStatuses: [201, 202] }
1375
1594
  );
1376
- return this.mapServerPayment(res.payment, "iap", amountMicro);
1595
+ let payment = this.mapServerPayment(res.payment, "iap", amountMicro);
1596
+ if (payment.status === "pending" || payment.status === "created") {
1597
+ payment = await this.waitForServerSettle(payment.id, "iap", amountMicro);
1598
+ }
1599
+ return payment;
1377
1600
  }
1378
1601
  const intent = await this.http.post(
1379
1602
  "/payments",
1380
- { kind: "iap", amount: input.amount, sku: input.sku, playerId: input.playerId, gameId: input.gameId, studio: input.studio, metadata },
1603
+ {
1604
+ kind: "iap",
1605
+ amount: input.amount,
1606
+ sku: input.sku,
1607
+ playerId: input.playerId,
1608
+ gameId: input.gameId,
1609
+ studio: input.studio,
1610
+ metadata,
1611
+ idempotencyKey
1612
+ /* MUST be in the BODY — the service reads body.idempotencyKey, not the header (#257 P1b) */
1613
+ },
1381
1614
  { idempotencyKey }
1382
1615
  );
1383
1616
  const provider = resolveProvider(this.config.wallet);
@@ -1426,23 +1659,48 @@ var Playmos = class {
1426
1659
  );
1427
1660
  }
1428
1661
  if (this.env.isTest && !await walletAvailable(this.config.wallet)) {
1662
+ const pinnedRoundKey = input.roundKey ?? input.roundId;
1429
1663
  const res = await this.http.post(
1430
1664
  "/payments",
1431
- { kind: "entry", amount: input.amount, gameId: input.gameId, roundId: input.roundKey ?? input.roundId, identity: input.identity, playerId: input.playerId, metadata, settle: "server" },
1432
- { idempotencyKey }
1665
+ {
1666
+ kind: "entry",
1667
+ amount: input.amount,
1668
+ gameId: input.gameId,
1669
+ roundId: pinnedRoundKey,
1670
+ identity: input.identity,
1671
+ playerId: input.playerId,
1672
+ metadata,
1673
+ settle: "server",
1674
+ idempotencyKey
1675
+ /* MUST be in the BODY — the service reads body.idempotencyKey, not the header (#257 P1b) */
1676
+ },
1677
+ { idempotencyKey, acceptStatuses: [201, 202] }
1433
1678
  );
1434
- const payment2 = this.mapServerPayment(res.payment, "entry", amountMicro);
1679
+ let payment2 = this.mapServerPayment(res.payment, "entry", amountMicro);
1680
+ if (payment2.status === "pending" || payment2.status === "created") {
1681
+ payment2 = await this.waitForServerSettle(payment2.id, "entry", amountMicro);
1682
+ }
1435
1683
  if (input.identity) payment2.identity = input.identity;
1436
1684
  const pool = res.clientParams?.contractAddress ?? this.config.contracts?.prizePool;
1437
1685
  if (pool) payment2.prizePoolAddress = pool.toLowerCase();
1438
- payment2.roundKey = res.clientParams?.roundKey ?? input.roundKey ?? res.clientParams?.roundId ?? payment2.roundId ?? input.roundId;
1686
+ payment2.roundKey = input.roundKey ?? res.clientParams?.roundKey ?? res.clientParams?.roundId ?? payment2.roundId ?? input.roundId;
1439
1687
  return payment2;
1440
1688
  }
1441
1689
  const intent = await this.http.post(
1442
1690
  "/payments",
1443
1691
  // When the game supplies its own roundKey, that IS the round the service
1444
1692
  // stores + verifies against (so on-chain enter and server hasEntered align).
1445
- { kind: "entry", amount: input.amount, gameId: input.gameId, roundId: input.roundKey ?? input.roundId, identity: input.identity, playerId: input.playerId, metadata },
1693
+ {
1694
+ kind: "entry",
1695
+ amount: input.amount,
1696
+ gameId: input.gameId,
1697
+ roundId: input.roundKey ?? input.roundId,
1698
+ identity: input.identity,
1699
+ playerId: input.playerId,
1700
+ metadata,
1701
+ idempotencyKey
1702
+ /* MUST be in the BODY — the service reads body.idempotencyKey, not the header (#257 P1b) */
1703
+ },
1446
1704
  { idempotencyKey }
1447
1705
  );
1448
1706
  const provider = resolveProvider(this.config.wallet);
@@ -1485,6 +1743,7 @@ var Playmos = class {
1485
1743
  * NPC `from` requires `sk_test_` and settles gaslessly (NPC signs; service relays).
1486
1744
  */
1487
1745
  async transfer(input, opts) {
1746
+ this.assertSecretKey("playmos.transfer");
1488
1747
  const amountMicro = validateAmount(input.amount);
1489
1748
  const from = input.from === void 0 ? void 0 : partyRef(input.from, "from");
1490
1749
  const to = partyRef(input.to, "to");
@@ -1554,16 +1813,55 @@ var Playmos = class {
1554
1813
  }
1555
1814
  // ---- internals ---------------------------------------------------------
1556
1815
  /**
1557
- * x402 V1 is Base Sepolia + test keys only (ADR D5). Fail closed before any
1558
- * network call so mainnet / live keys never silently hit the adapter.
1816
+ * Secret (sk_) surfaces agents / transfer / x402. Capability tracks key type
1817
+ * in code, not README prose (#260). pk_ keys are client-safe and refuse these.
1818
+ */
1819
+ assertSecretKey(surface) {
1820
+ if (!this.env.isSecret) {
1821
+ throw new AuthError(
1822
+ `${surface} requires a secret (sk_) key \u2014 use sk_test_\u2026 / sk_live_\u2026 on the server. Publishable (pk_) keys are client-safe and cannot call this surface.`,
1823
+ { surface, isSecret: false }
1824
+ );
1825
+ }
1826
+ }
1827
+ /**
1828
+ * x402 V1 is Base Sepolia + secret test keys only (ADR D5 + #260). Fail closed
1829
+ * before any network call so mainnet / live / publishable keys never hit the adapter.
1830
+ * Does not change fulfill/settle body shape (A owns #261 / #259 money path).
1559
1831
  */
1560
1832
  assertX402Allowed() {
1833
+ this.assertSecretKey("playmos.x402");
1561
1834
  if (!this.env.isTest || this.env.network !== "base-sepolia") {
1562
1835
  throw new ConfigError(
1563
- 'playmos.x402 is Base Sepolia / test-key only in V1 (ADR D5). Use apiKey sk_test_\u2026 and network "base-sepolia".',
1564
- { network: this.env.network, isTest: this.env.isTest }
1836
+ 'playmos.x402 is Base Sepolia / sk_test_ only in V1 (ADR D5). Use apiKey sk_test_\u2026 and network "base-sepolia".',
1837
+ { network: this.env.network, isTest: this.env.isTest, isSecret: this.env.isSecret }
1838
+ );
1839
+ }
1840
+ }
1841
+ /**
1842
+ * Poll GET /payments/:id after server-settle until terminal status.
1843
+ * - Entry (#221): service may return 202 pending (openRound+enter > DO edge).
1844
+ * - IAP: service often returns 201 + txHash while status is still "created"
1845
+ * until chain verify catches PaymentSettled (RPC lag) — poll so pay() matches
1846
+ * the documented "confirmed" sandbox promise (TTFSC-T0 / cold-run).
1847
+ */
1848
+ async waitForServerSettle(paymentId, kind, amountMicro, timeoutMs = 6e4) {
1849
+ const start = Date.now();
1850
+ let delayMs = 400;
1851
+ while (Date.now() - start < timeoutMs) {
1852
+ const raw = await this.http.get(
1853
+ `/payments/${encodeURIComponent(paymentId)}`
1565
1854
  );
1855
+ if (raw.status === "confirmed" || raw.status === "failed") {
1856
+ return this.mapServerPayment(raw, kind, amountMicro);
1857
+ }
1858
+ await new Promise((r) => setTimeout(r, delayMs));
1859
+ delayMs = Math.min(Math.floor(delayMs * 1.4), 2e3);
1566
1860
  }
1861
+ throw new ApiError(
1862
+ `Timed out after ${timeoutMs}ms waiting for server-settle of ${paymentId}. Re-check with playmos.verify("${paymentId}").`,
1863
+ { paymentId, timeout: true, asyncSettle: true }
1864
+ );
1567
1865
  }
1568
1866
  /**
1569
1867
  * Map a server-settled payment (from the `settle: "server"` response) into the
@@ -1936,6 +2234,4 @@ function isX402PayloadAuthorization(auth) {
1936
2234
  return auth.kind === "x402-payload";
1937
2235
  }
1938
2236
 
1939
- export { CHAIN_ID, DEFAULT_API_BASE_URL, MICRO_PER_USDC, PayoutError, Playmos, USDC_ADDRESS, USDC_DECIMALS, computeIapSplit, computePayout, computePoolSplit, createPaymentRequirement, createX402Challenge, decodePaymentHeader, encodePaymentHeader, formatMicroToUsd, isWalletSignatureAuthorization, isX402PayloadAuthorization, networkToCaip2, parsePaymentRequirement, parseUsdToMicro, prefixedId, previewEscrowFee, previewIapSplit, previewMarketplaceSplit, previewPoolSplit, previewTransferSplit, serializePaymentRequirement, toX402PaymentRequired, ulid, validateX402ChallengeInput };
1940
- //# sourceMappingURL=index.js.map
1941
- //# sourceMappingURL=index.js.map
2237
+ export { CHAIN_ID, DEFAULT_API_BASE_URL, MICRO_PER_USDC, PayoutError, Playmos, USDC_ADDRESS, USDC_DECIMALS, clientRuntimeSignals, computeIapSplit, computePayout, computePoolSplit, createPaymentRequirement, createX402Challenge, decodePaymentHeader, encodePaymentHeader, formatMicroToUsd, isClientRuntime, isWalletSignatureAuthorization, isX402PayloadAuthorization, networkToCaip2, parsePaymentRequirement, parseUsdToMicro, prefixedId, previewEscrowFee, previewIapSplit, previewMarketplaceSplit, previewPoolSplit, previewTransferSplit, resolveEnv, serializePaymentRequirement, toX402PaymentRequired, ulid, validateX402ChallengeInput };