@playfast/reform-proof 0.1.0 → 1.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/assertions.ts +65 -0
- package/src/driverTypes.ts +19 -0
- package/src/engine.ts +8 -520
- package/src/errors.ts +0 -14
- package/src/execution.ts +100 -0
- package/src/facade.ts +258 -0
- package/src/index.ts +53 -294
- package/src/product.ts +77 -0
- package/src/runner.ts +1 -17
- package/src/runtimeFacade.ts +269 -0
- package/src/runtimeTreeDispose.ts +21 -0
- package/src/runtimeTreeDriver.ts +285 -0
- package/src/runtimeTreeFacade.ts +134 -0
- package/src/runtimeTreeSettle.ts +34 -0
- package/src/runtimeTreeTypes.ts +99 -0
- package/src/sink.ts +73 -0
- package/src/structure-events.test.ts +0 -11
- package/src/structure-locators.test.ts +0 -23
- package/src/treeBindings.ts +121 -0
- package/src/typed-seams.test.ts +0 -11
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@@ -0,0 +1,34 @@
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import { Effect } from 'effect'
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import { SETTLE_MAX_RENDERS, SETTLE_STEP, settleDrain } from './sink'
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import type { SettleProgress } from './treeBindings'
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import type { TreeRenderState } from './runtimeTreeTypes'
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export const makeTreeSettle: (
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render: () => TreeRenderState,
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) => Effect.Effect<void, never, never> = Effect.fn('makeTreeSettle')(function* (
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render: () => TreeRenderState,
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): Effect.fn.Return<void, never, never> {
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yield* settleDrain
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const first = render()
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yield* Effect.iterate(
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{
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previous: first.fingerprint,
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remaining: SETTLE_MAX_RENDERS,
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stable: false,
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},
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{
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while: (progress: SettleProgress) => !progress.stable && progress.remaining > 0,
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body: (progress) =>
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Effect.gen(function* () {
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yield* settleDrain
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yield* Effect.sleep(SETTLE_STEP)
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const current = render()
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return {
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previous: current.fingerprint,
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remaining: progress.remaining - 1,
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stable: current.fingerprint === progress.previous,
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}
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}),
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},
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)
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})
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import { Effect, Match, Option, Record as Rec } from 'effect'
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import {
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type CompositionClass,
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type FeatureBinding,
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type RuntimeHandle,
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type SlotFill,
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type Trigger,
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} from '@playfast/reform'
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import type { MountedFacade } from './runtimeFacade'
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import { uiNameOf } from './sink'
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export type FeatureMountState =
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| { readonly _tag: 'Loading' }
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| { readonly _tag: 'Live'; readonly runtime: RuntimeHandle }
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| { readonly _tag: 'Failed'; readonly error: unknown }
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export interface TreeFeatureMount {
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readonly id: string
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readonly binding: FeatureBinding
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readonly parent: RuntimeHandle
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readonly depth: number
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readonly props: unknown
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attempt: number
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state: FeatureMountState
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dispose: () => void
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}
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export interface TreeNode {
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readonly path: string
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readonly depth: number
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readonly key: Option.Option<string>
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readonly comp: CompositionClass<unknown>
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readonly props: unknown
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readonly events: Record<string, Trigger<unknown>>
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readonly slots: Readonly<Record<string, ReadonlyArray<TreeNode>>>
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}
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export interface TreeRenderState {
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readonly root: TreeNode
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readonly fingerprint: string
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}
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export interface RuntimeTreeFacade {
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readonly facade: MountedFacade
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readonly settle: Effect.Effect<void, never, never>
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dispose(): void
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}
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export interface TreeDriver {
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readonly render: () => TreeRenderState
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readonly settle: Effect.Effect<void, never, never>
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readonly dispose: () => void
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}
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export interface MountIdentityInput {
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readonly parent: RuntimeHandle
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readonly parentPath: string
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readonly slotName: string
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readonly key: string
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readonly binding: FeatureBinding
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}
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export interface FeatureRecordInput {
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readonly id: string
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readonly parent: RuntimeHandle
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readonly binding: FeatureBinding
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readonly depth: number
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readonly props: unknown
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}
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export interface RenderCompositionInput {
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readonly runtime: RuntimeHandle
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readonly comp: CompositionClass<unknown>
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readonly props: unknown
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readonly key: Option.Option<string>
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readonly path: string
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readonly depth: number
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readonly seen: Set<string>
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}
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export const encodeIdentityPart = (part: string): string => `${part.length}:${part}`
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export const fillEntries = (
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slotName: string,
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fill: SlotFill<unknown>,
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): ReadonlyArray<{ readonly key: string; readonly props: unknown }> =>
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Match.value(fill).pipe(
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Match.when({ _tag: 'Each' }, (each) => each.items),
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Match.when({ _tag: 'One' }, (oneFill) => [{ key: `${slotName}.0`, props: oneFill.props }]),
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Match.when({ _tag: 'Absent' }, () => []),
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Match.exhaustive,
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)
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export const treeFingerprint = (node: TreeNode): unknown => [
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uiNameOf(node.comp),
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node.key,
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node.props,
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Rec.map(node.slots, (children) => children.map(treeFingerprint)),
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]
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package/src/sink.ts
ADDED
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import { Effect, Layer, MutableRef } from 'effect'
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import {
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Bus,
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CaptureSink,
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type CaptureSinkApi,
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type CompositionClass,
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type CompositionService,
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type Instrumentation,
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noopInstrumentation,
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type Scene,
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type SlotChild,
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type Structure,
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type Trigger,
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type UiCapture,
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type UiContract,
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} from '@playfast/reform'
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const SETTLE_DRAIN = 30
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export const SETTLE_STEP = '1 milli'
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export const SETTLE_MAX_RENDERS = 100
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export const settleDrain: Effect.Effect<void> = Effect.yieldNow().pipe(Effect.repeatN(SETTLE_DRAIN))
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export const keyed = <V>(get: (key: string) => V): Record<string, V> => {
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const target: Record<string, V> = Object.create(null)
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return new Proxy(target, { get: (_target, key) => get(String(key)) })
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}
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export const messageOf = (error: unknown): string =>
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error instanceof Error ? error.message : String(error)
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export const uiNameOf = (comp: CompositionClass<unknown>): string => comp.manifest.ui.manifest.name
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export const eventsOf = (structure: Structure<UiContract>): Record<string, Trigger<unknown>> => ({
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...structure.events,
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})
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export interface Sink {
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readonly api: CaptureSinkApi
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readonly captures: ReadonlyArray<UiCapture>
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readonly instrumentation: Instrumentation
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reset(): void
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}
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export const makeSink = (instrumentation: Instrumentation = noopInstrumentation): Sink => {
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const captures = MutableRef.make<UiCapture[]>([])
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return {
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api: {
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record: (capture) => {
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MutableRef.update(captures, (current) => [...current, capture])
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},
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},
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get captures() {
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return MutableRef.get(captures)
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},
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instrumentation,
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reset: () => {
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MutableRef.set(captures, [])
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},
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}
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}
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export type RuntimeServices = CompositionService | SlotChild | Bus
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export const proofLayer = (scene: Scene, sink: Sink): Layer.Layer<RuntimeServices, never, never> => {
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// oxlint-disable-next-line reform-rules/no-type-assertion -- the one erasure boundary: the scene's host-read `MountedServices` layer widens to the broader `RuntimeServices` a proof resolves
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const sceneLayer = scene.provide.reduce((merged, layer) => Layer.merge(merged, layer)) as unknown as Layer.Layer<
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RuntimeServices,
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never,
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never
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>
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return Layer.provideMerge(sceneLayer, Layer.succeed(CaptureSink, sink.api))
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}
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import { describe, expect, test } from 'vitest'
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import { Product, Proof, ProductRequirement, expect as proofExpect } from './index'
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// Plan 03b — events ride ON the structure. A composition whose `live` body returns
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// `mount({ props, events })` never calls its view, so the event triggers it acquires
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// (`yield* Event.trigger(Bumped)`) are NOT captured by a view's CaptureSink — they
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// travel with the frame on `structure.events`. The proof engine's `driveStructure`
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// records them into the same capture the view path uses, so `app.actions.bump()`
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// resolves and settles identically for a Structure frame. This file is the only
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// runtime exercise of the structure EVENT path; the view path stays covered by
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// typed-seams.test.ts.
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class CountState extends State.make('scount', S.Number) {}
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class MiniStates extends StateGroup.make(CountState) {}
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class Bumped extends Event.make('SBumped', S.Struct({})) {}
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events: [Bumped],
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ui: CounterUi,
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}) {}
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// Body returns a STRUCTURE carrying the bump trigger on `events` — the view is never
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// called, so the trigger must ride on the frame for the proof to resolve it.
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const CounterLive = Composition.live(Counter, function* () {
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const count = yield* StateGroup.select(MiniStates, 'scount')
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const bump = yield* Event.trigger(Bumped)
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import { describe, expect, test } from 'vitest'
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import { type Facade, Product, Proof, ProductRequirement, expect as proofExpect } from './index'
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// Plan 06 — typed recursive proof navigation. A list parent returns a STRUCTURE
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// whose `Item` slot is filled with `each`, so each child rides a stable `key` (the
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// SINGLE source of the wire key + family key). The proof facade selects a child by
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// that key (`byKey`), filters by computed props (`where`), and reads the fill length
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// (`count`) — all against the structure tree, no view evaluated. `byKey` returns a
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// facade still typed by the child contract, so `.expectProps` checks the CHILD's
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// props and `.slots` would keep descending type-safely.
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// A list of todos lives in state; the parent computes its props + the `each` fill.
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class TodosState extends State.make(
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'locTodos',
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S.Array(S.Struct({ id: S.String, done: S.Boolean })),
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ui: ListUi,
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}) {}
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// The parent body returns pure data: its own props, and the `Item` slot filled with
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// one keyed child per todo. No `.map`, no JSX — `each` owns multiplicity + key.
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const ListLive = Composition.live(List, function* () {
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const todos = yield* StateGroup.select(TodoStates, 'locTodos')
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return mount({
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},
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})
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})
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// A leaf child in structure-as-data echoes the props its parent's `each` fed it
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// (read via the `Props` service), so the recorded capture carries the per-item
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// props `byKey`/`where`/`expectProps` assert against. No view, hook-free.
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const ItemLive = Composition.live(Item, function* () {
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const props: { id: string; done: boolean } = yield* Props
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return mount({ props, slots: {} })
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@@ -94,18 +80,12 @@ class ListProduct extends Product.make(List, { requirements: [Locates] }) {}
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describe('typed recursive proof navigation (plan 06)', () => {
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test('byKey / where / count resolve children from the structure tree', async () => {
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const proof = Proof.implement(Locates, ListScene, function* (app) {
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// The parent's computed props.
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yield* proofExpect((yield* app.props).total).toBe(3)
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// count = the fill length.
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yield* proofExpect(yield* app.slots.Item.count).toBe(3)
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// byKey selects the one child mounted under that `each` key; the facade is
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// typed by the CHILD contract, so `expectProps` checks the child's props.
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const second = yield* app.slots.Item.byKey('todo-2')
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yield* second.expectProps({ id: 'todo-2', done: true })
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const first = yield* app.slots.Item.byKey('todo-1')
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yield* first.expectProps({ id: 'todo-1', done: false })
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// where filters children by their computed props (predicate typed by the
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// CHILD contract — `p.done` is known).
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const doneItems = yield* app.slots.Item.where((p) => p.done)
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yield* proofExpect(doneItems.length).toBe(1)
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yield* doneItems[0]!.expectProps({ id: 'todo-2' })
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@@ -123,9 +103,6 @@ describe('typed recursive proof navigation (plan 06)', () => {
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})
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})
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// Type-only: the `byKey`-selected facade is typed by the Item CHILD contract
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// (`{ id, done }`) — recursive typed selection. A wrong prop key in `expectProps`
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// is a compile error. Non-exported, never called; exists only to be typechecked.
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const _negativeTypeCheck = (app: Facade<Ui.Contract<typeof ListUi>>): void => {
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Proof.implement(Locates, ListScene, function* () {
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const child = yield* app.slots.Item.byKey('todo-1')
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@@ -0,0 +1,121 @@
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1
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import { Effect, Match, Option, Record as Rec } from 'effect'
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import {
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3
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type CompositionClass,
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isFeatureBinding,
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type SlotChild,
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type SlotClass,
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type SlotFill,
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type Structure,
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type UiContract,
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} from '@playfast/reform'
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import { eventsOf, type Sink, uiNameOf } from './sink'
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export interface Mounted {
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readonly comp: CompositionClass<unknown>
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readonly props: unknown
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readonly key: Option.Option<string>
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}
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+
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export interface NodeRef {
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readonly name: string
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readonly index: number
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}
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export interface SettleProgress {
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readonly previous: string
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readonly remaining: number
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readonly stable: boolean
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}
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+
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export interface PumpStep {
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readonly input: unknown
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readonly index: number
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}
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export const childComposition = (child: SlotChild): CompositionClass<unknown> =>
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36
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isFeatureBinding(child) ? child.composition : child
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37
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+
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38
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export const slotsOf = (comp: CompositionClass<unknown>): Record<string, SlotClass> =>
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39
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Option.getOrElse(Option.fromNullable(comp.manifest.slots), () => ({}))
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40
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+
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41
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const isSlotFill = (candidate: unknown): candidate is SlotFill<unknown> =>
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typeof candidate === 'object' &&
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candidate !== null &&
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'_tag' in candidate &&
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(candidate._tag === 'Each' || candidate._tag === 'One' || candidate._tag === 'Absent')
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+
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export const structureFills = (
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48
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structure: Structure<UiContract>,
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): Record<string, SlotFill<unknown>> =>
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50
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Rec.fromEntries(
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Rec.toEntries(structure.slots).flatMap(([slotName, fillValue]) =>
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isSlotFill(fillValue) ? [[slotName, fillValue] as const] : [],
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),
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)
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55
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+
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export const collectBindings: (
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root: CompositionClass<unknown>,
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58
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) => Effect.Effect<Map<SlotClass, CompositionClass<unknown>>, never, SlotChild> = Effect.fn(
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'collectBindings',
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60
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)(function* (
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61
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root: CompositionClass<unknown>,
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): Effect.fn.Return<Map<SlotClass, CompositionClass<unknown>>, never, SlotChild> {
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63
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const bindings = new Map<SlotClass, CompositionClass<unknown>>()
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64
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const walk: (comp: CompositionClass<unknown>) => Effect.Effect<void, never, SlotChild> = Effect.fn(
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65
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'collectBindings.walk',
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66
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)(function* (comp: CompositionClass<unknown>): Effect.fn.Return<void, never, SlotChild> {
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yield* Effect.forEach(Rec.values(slotsOf(comp)), (slotClass) =>
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68
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Effect.gen(function* () {
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69
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+
if (bindings.has(slotClass)) {
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70
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return
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71
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+
}
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72
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+
const child = childComposition(yield* slotClass.tag)
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73
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+
bindings.set(slotClass, child)
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74
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yield* walk(child)
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75
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+
}),
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76
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+
)
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77
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+
})
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78
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yield* walk(root)
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79
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+
return bindings
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80
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+
})
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81
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+
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82
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const enqueueFill = (
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83
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+
slotName: string,
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84
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+
fill: SlotFill<unknown>,
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85
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+
child: CompositionClass<unknown>,
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86
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+
): ReadonlyArray<Mounted> =>
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87
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+
Match.value(fill).pipe(
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88
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+
Match.when({ _tag: 'Each' }, (each) =>
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89
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each.items.map((entry) => ({
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90
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+
comp: child,
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91
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+
props: entry.props,
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92
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+
key: Option.some(entry.key),
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93
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+
})),
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94
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+
),
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95
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+
Match.when({ _tag: 'One' }, (oneFill) => [
|
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96
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+
{ comp: child, props: oneFill.props, key: Option.some(`${slotName}.0`) },
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97
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+
]),
|
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98
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+
Match.when({ _tag: 'Absent' }, () => []),
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99
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+
Match.exhaustive,
|
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100
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+
)
|
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101
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+
|
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102
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+
export const driveStructure = (
|
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103
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+
comp: CompositionClass<unknown>,
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104
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+
structure: Structure<UiContract>,
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105
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+
key: Option.Option<string>,
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|
106
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+
sink: Sink,
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|
107
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+
bindings: ReadonlyMap<SlotClass, CompositionClass<unknown>>,
|
|
108
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+
): ReadonlyArray<Mounted> => {
|
|
109
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+
sink.api.record({
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|
110
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+
name: uiNameOf(comp),
|
|
111
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+
props: structure.props,
|
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112
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+
events: eventsOf(structure),
|
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113
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+
...(Option.isSome(key) ? { key: key.value } : {}),
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114
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+
})
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|
115
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+
const fills = structureFills(structure)
|
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116
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+
return Rec.toEntries(slotsOf(comp)).flatMap(([slotName, slotClass]) => {
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117
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+
const child = bindings.get(slotClass)
|
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118
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+
const fill = fills[slotName]
|
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119
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+
return child === undefined || fill === undefined ? [] : enqueueFill(slotName, fill, child)
|
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120
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+
})
|
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121
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+
}
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package/src/typed-seams.test.ts
CHANGED
|
@@ -18,23 +18,12 @@ import {
|
|
|
18
18
|
import { describe, expect, test } from 'vitest'
|
|
19
19
|
import { Product, Proof, ProductRequirement, expect as proofExpect } from './index'
|
|
20
20
|
|
|
21
|
-
// Exercises the four type-safety seams closed in this change, each against a
|
|
22
|
-
// self-contained mini Counter (the same fixture shape as the stepper test):
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23
|
-
// #1 typed seeds — seedScene is keyed/valued by the state tuple
|
|
24
|
-
// #2 action results — an action resolves to the settled next props
|
|
25
|
-
// #4 typed assertions — app.expectProps is a contract-typed subset match
|
|
26
|
-
// #5 event coverage — a requirement's declared events must be dispatched
|
|
27
|
-
// Negative cases are compile-time (`@ts-expect-error`) — the whole point is that
|
|
28
|
-
// the bad input never reaches runtime.
|
|
29
|
-
|
|
30
21
|
class CountState extends State.make('count', S.Number) {}
|
|
31
22
|
class MiniStates extends StateGroup.make(CountState) {}
|
|
32
23
|
class Bumped extends Event.make('Bumped', S.Struct({})) {}
|
|
33
24
|
class BumpReducer extends Reducer.make('BumpReducer', { states: [CountState], events: [Bumped] }) {}
|
|
34
25
|
const BumpReducerLive = Reducer.live(BumpReducer, (n) => n + 1)
|
|
35
26
|
|
|
36
|
-
// A trivial slot child: a proof runtime resolves slot-bound compositions, so the
|
|
37
|
-
// app needs at least one slot for the suite's provide layer to type-close.
|
|
38
27
|
class LabelUi extends ui('Label')<{ props: { text: string } }>() {}
|
|
39
28
|
class Label extends Composition.make('Label', { title: 'Label', ui: LabelUi }) {}
|
|
40
29
|
const LabelLive = Composition.live(Label, function* () {
|