@playfast/reform-proof 0.0.7 → 0.0.9

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@@ -0,0 +1,166 @@
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+ import { Layer, Schema as S } from 'effect'
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+ import {
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+ Composition,
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+ Engine,
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+ Event,
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+ mount,
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+ one,
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+ provide,
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+ Reducer,
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+ scene,
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+ seedScene,
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+ slot,
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+ State,
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+ StateGroup,
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+ type Trigger,
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+ ui,
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+ } from '@playfast/reform'
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+ import { describe, expect, test } from 'vitest'
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+ import { Product, Proof, ProductRequirement, expect as proofExpect } from './index'
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+
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+ // Exercises the four type-safety seams closed in this change, each against a
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+ // self-contained mini Counter (the same fixture shape as the stepper test):
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+ // #1 typed seeds — seedScene is keyed/valued by the state tuple
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+ // #2 action results — an action resolves to the settled next props
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+ // #4 typed assertions — app.expectProps is a contract-typed subset match
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+ // #5 event coverage — a requirement's declared events must be dispatched
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+ // Negative cases are compile-time (`@ts-expect-error`) — the whole point is that
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+ // the bad input never reaches runtime.
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+
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+ class CountState extends State.make('count', S.Number) {}
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+ class MiniStates extends StateGroup.make(CountState) {}
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+ class Bumped extends Event.make('Bumped', S.Struct({})) {}
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+ class BumpReducer extends Reducer.make('BumpReducer', { states: [CountState], events: [Bumped] }) {}
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+ const BumpReducerLive = Reducer.live(BumpReducer, (n) => n + 1)
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+
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+ // A trivial slot child: a proof runtime resolves slot-bound compositions, so the
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+ // app needs at least one slot for the suite's provide layer to type-close.
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+ class LabelUi extends ui('Label')<{ props: { text: string } }>() {}
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+ class Label extends Composition.make('Label', { title: 'Label', ui: LabelUi }) {}
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+ const LabelLive = Composition.live(Label, function* () {
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+ return mount({ props: { text: 'count' }, slots: {} })
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+ })
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+ class LabelSlot extends slot('Label')<typeof Label>() {}
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+
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+ class CounterUi extends ui('Counter')<{
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+ props: { count: number }
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+ slots: { Label: LabelSlot }
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+ events: { bump: Trigger<Record<string, never>> }
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+ }>() {}
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+ class Counter extends Composition.make('Counter', {
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+ title: 'Counter',
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+ states: [MiniStates],
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+ events: [Bumped],
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+ slots: { Label: LabelSlot },
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+ ui: CounterUi,
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+ }) {}
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+ const CounterLive = Composition.live(Counter, function* () {
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+ const count = yield* StateGroup.select(MiniStates, 'count')
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+ const bump = yield* Event.trigger(Bumped)
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+ return mount({
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+ props: { count },
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+ slots: { Label: one({}) },
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+ events: { bump },
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+ })
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+ })
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+
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+ const presentations = provide(LabelSlot, Label)
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+ const Views = Layer.mergeAll(CounterLive, LabelLive).pipe(Layer.provideMerge(presentations))
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+ const Logic = Layer.mergeAll(BumpReducerLive).pipe(
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+ Layer.provideMerge(Layer.mergeAll(Engine, StateGroup.live(MiniStates, { count: 5 }))),
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+ )
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+ const MiniApp = Views.pipe(Layer.provideMerge(Logic))
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+
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+ const CounterScene = scene(Counter, { provide: [MiniApp] })
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+
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+ class Bumps extends ProductRequirement.make(Counter, 'bumps the count') {}
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+ class CounterProduct extends Product.make(Counter, { requirements: [Bumps] }) {}
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+
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+ describe('#1 typed seeds', () => {
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+ test('seedScene overrides the authored seed, typed by the state tuple', async () => {
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+ const seeded = seedScene(CounterScene, { count: 9 })
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+ const boots = Proof.implement(Bumps, seeded, function* (app) {
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+ const props = yield* app.props
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+ yield* proofExpect(props.count).toBe(9)
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+ })
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+ const result = await Proof.run(Proof.suite(CounterProduct, { proofs: [boots] }))
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+ expect(result.ok).toBe(true)
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+ })
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+
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+ test('an unknown key or mistyped value is a compile error', () => {
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+ // @ts-expect-error 'other' is not a state member of Counter
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+ seedScene(CounterScene, { other: 1 })
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+ // @ts-expect-error 'count' is a number, not a string
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+ seedScene(CounterScene, { count: 'nope' })
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+ expect(true).toBe(true)
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+ })
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+ })
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+
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+ describe('#2 actions return post-settle props', () => {
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+ test('dispatching an event resolves to the settled next props', async () => {
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+ const bumps = Proof.implement(Bumps, CounterScene, function* (app) {
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+ const props = yield* app.actions.bump({})
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+ yield* proofExpect(props.count).toBe(6)
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+ })
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+ const result = await Proof.run(Proof.suite(CounterProduct, { proofs: [bumps] }))
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+ expect(result.ok).toBe(true)
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+ })
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+ })
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+
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+ describe('#4 contract-typed prop assertions', () => {
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+ test('expectProps matches a typed subset of the computed props', async () => {
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+ const matches = Proof.implement(Bumps, CounterScene, function* (app) {
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+ yield* app.expectProps({ count: 5 })
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+ yield* app.actions.bump({})
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+ yield* app.expectProps({ count: 6 })
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+ })
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+ const result = await Proof.run(Proof.suite(CounterProduct, { proofs: [matches] }))
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+ expect(result.ok).toBe(true)
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+ })
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+
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+ test('a non-matching expectProps fails the proof', async () => {
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+ const wrong = Proof.implement(Bumps, CounterScene, function* (app) {
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+ yield* app.expectProps({ count: 999 })
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+ })
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+ const result = await Proof.run(Proof.suite(CounterProduct, { proofs: [wrong] }))
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+ expect(result.ok).toBe(false)
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+ })
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+
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+ test('a typo’d prop key is a compile error', () => {
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+ Proof.implement(Bumps, CounterScene, function* (app) {
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+ // @ts-expect-error 'cuont' is not a prop of Counter
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+ yield* app.expectProps({ cuont: 5 })
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+ })
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+ expect(true).toBe(true)
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+ })
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+ })
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+
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+ describe('#5 requirement-bound event coverage', () => {
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+ class CoveredBump extends ProductRequirement.make(Counter, 'bumps via the bump event', {
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+ events: ['bump'],
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+ }) {}
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+ class CoveredProduct extends Product.make(Counter, { requirements: [CoveredBump] }) {}
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+
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+ test('passes when the declared event is dispatched', async () => {
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+ const proof = Proof.implement(CoveredBump, CounterScene, function* (app) {
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+ yield* app.actions.bump({})
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+ })
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+ const result = await Proof.run(Proof.suite(CoveredProduct, { proofs: [proof] }))
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+ expect(result.ok).toBe(true)
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+ })
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+
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+ test('fails, naming the event, when a declared event is never dispatched', async () => {
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+ const proof = Proof.implement(CoveredBump, CounterScene, function* (app) {
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+ yield* app.props
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+ })
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+ const result = await Proof.run(Proof.suite(CoveredProduct, { proofs: [proof] }))
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+ expect(result.ok).toBe(false)
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+ expect(result.results[0]?.error).toContain('bump')
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+ })
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+
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+ test('an event name outside the contract is a compile error', () => {
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+ // @ts-expect-error 'nope' is not an event of Counter
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+ ProductRequirement.make(Counter, 'invalid coverage', { events: ['nope'] })
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+ expect(true).toBe(true)
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+ })
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+ })
package/dist/engine.d.ts DELETED
@@ -1,18 +0,0 @@
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- import type { DriveResult, Proof, ProofResult } from './index';
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- /**
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- * Run one proof against a fresh runtime, returning its pass/fail result. Each
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- * proof gets its own isolated environment, so nothing leaks between proofs. Boots
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- * the scene as the host would, settles, then runs the proof body to completion.
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- */
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- export declare const executeProof: (proof: Proof) => Promise<ProofResult>;
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- /**
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- * Drive one proof a step at a time, recording a `StepFrame` after each yielded
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- * effect settles. Reuses the same makeFacade runtime/facade/settle as
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- * `executeProof`, but instead of handing the body to `Effect.gen` (which runs it
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- * to completion), it pumps the generator by hand — `gen.next(value)` yields the
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- * next effect, we run it on the live runtime, snapshot the sink, and feed the
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- * result back. So the editor gets the per-step timeline with no change to the
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- * proof authoring API.
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- */
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- export declare const driveProof: (proof: Proof) => Promise<DriveResult>;
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- //# sourceMappingURL=engine.d.ts.map
@@ -1 +0,0 @@
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package/dist/engine.js DELETED
@@ -1,259 +0,0 @@
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- import { Effect, Layer, ManagedRuntime } from 'effect';
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- import { yieldWrapGet } from 'effect/Utils';
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- import { isValidElement } from 'react';
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- import { UnknownAction, UnknownSlot } from './errors';
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- import { Bus, CaptureSink, Composition, isFeatureBinding, publish, } from '@playfast/reform';
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- // The drain loop, channels, RPC, and reducers run on forked fibers, so a
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- // dispatched event takes an unknown number of ticks to flow through. Each poll
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- // first drains COOPERATIVELY — a burst of `yieldNow` lets those forked fibers
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- // cascade (event → channel → procedure → in-memory RPC → fact → reducer) with no
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- // real time — so a synchronous flow reaches its final state within one poll. A
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- // real-time `sleep` is still paid each poll to remain the correctness authority
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- // for a genuinely time-delayed client (the cooperative drain alone could read a
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- // flow waiting on a real timer as falsely "stable" and settle early). The render
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- // then re-runs until the captured tree stops changing, bounded so a stuck flow
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- // fails fast instead of hanging.
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- const SETTLE_DRAIN = 30;
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- const SETTLE_STEP = '1 milli';
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- const SETTLE_MAX_RENDERS = 100;
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- /** Cooperatively run forked engine fibers to a fixpoint without advancing real time. */
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- const settleDrain = Effect.yieldNow().pipe(Effect.repeatN(SETTLE_DRAIN));
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- // A keyed view backed by a getter — the only place dynamic keys are needed.
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- const keyed = (get) => {
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- const target = Object.create(null);
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- return new Proxy(target, { get: (_t, key) => get(String(key)) });
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- };
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- const uiNameOf = (comp) => comp.manifest.ui.manifest.name;
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- const makeSink = () => {
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- // A const holder whose array we swap on reset (no reassigned binding).
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- const state = { captures: [] };
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- return {
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- api: { record: (capture) => state.captures.push(capture) },
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- get captures() {
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- return state.captures;
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- },
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- reset: () => {
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- state.captures = [];
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- },
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- };
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- };
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- /**
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- * Build a proof's runtime layer: the scene's closed wiring with the capture sink
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- * merged in, so `Ui`'s `serviceOption(CaptureSink)` finds it and records each
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- * render (absent in production, the same layer renders to React). The scene's
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- * `provide` is typed to the host-read subset (`MountedServices`); a proof also
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- * resolves slot-binding tags (`CompositionClass`), which the same closed layer
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- * supplies at runtime — restate that broader `RuntimeServices` surface here. This
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- * is the one erasure boundary, the same seam the react host crosses when it reads
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- * a slot tag with the requirement erased.
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- */
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- const proofLayer = (scene, sink) => {
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- const sceneLayer = scene.provide.reduce((a, b) => Layer.merge(a, b));
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- return Layer.provideMerge(sceneLayer, Layer.succeed(CaptureSink, sink.api));
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- };
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- /**
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- * Walk a rendered node tree and invoke any slot components it contains (JSX
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- * defers them to the host; headless we drive them ourselves), enqueuing the
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- * child each stands for. Slot components are matched by identity, so this never
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- * calls — and never needs hooks from — ordinary components.
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- */
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- const drive = (node, enqueueBy) => {
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- if (Array.isArray(node)) {
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- for (const child of node)
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- drive(child, enqueueBy);
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- return;
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- }
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- if (!isValidElement(node))
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- return;
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- if (node.type instanceof Function) {
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- const enqueue = enqueueBy.get(node.type);
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- if (enqueue !== undefined) {
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- enqueue(node.props);
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- return;
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- }
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- }
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- drive(node.props.children, enqueueBy);
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- };
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- const makeFacade = (runtime, root, sink) => {
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- // Slot bindings (`provide(slot, composition)`) are static, so resolve the
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- // whole child tree once, up front — keeping `renderTree` and slot navigation
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- // synchronous (no nested runtime drive).
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- const bindings = new Map();
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- // A slot's child is a plain composition or a `FeatureBinding`. A proof drives the
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- // composition the feature mounts; for a `default` feature that composition's logic
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- // is already live (its eager `.live` was merged into the scene by `provide`), so
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- // unwrapping is all that's needed. (Driving a `lazy` feature — load gap +
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- // placeholders — is the proof host's Part B increment; until then a scene wires
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- // features as `default`, the eagerly-resolvable form.)
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- const childComposition = (child) => isFeatureBinding(child) ? child.composition : child;
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- const collect = (comp) => Effect.gen(function* () {
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- for (const slotClass of Object.values(comp.manifest.slots ?? {})) {
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- if (bindings.has(slotClass))
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- continue;
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- const child = childComposition(yield* slotClass.tag);
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- bindings.set(slotClass, child);
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- yield* collect(child);
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- }
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- });
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- runtime.runSync(collect(root));
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- // One breadth-first render of the whole tree. Each view reports its
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- // `(props, events)` to the sink; each slot it renders enqueues a child (built
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- // on the next level), so a single sweep renders everything.
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- const renderLevel = (frontier) => Effect.gen(function* () {
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- if (frontier.length === 0)
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- return;
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- const next = [];
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- for (const { comp, props } of frontier) {
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- const service = yield* comp.tag;
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- // A slot renders to a deferred component (JSX `<slots.Item/>`); map each
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- // back to the child it stands for so the tree walk can enqueue it.
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- const enqueueBy = new Map();
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- const slots = {
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- slot: (name) => {
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- const slotClass = comp.manifest.slots?.[name];
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- const child = slotClass && bindings.get(slotClass);
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- const component = () => null;
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- if (child)
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- enqueueBy.set(component, (childProps) => next.push({ comp: child, props: childProps }));
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- return component;
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- },
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- };
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- const env = { props, tracker: { add: () => { } }, slots };
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- const node = yield* Composition.render(service, env);
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- drive(node, enqueueBy);
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- }
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- yield* renderLevel(next);
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- });
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- const renderTree = Effect.gen(function* () {
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- sink.reset();
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- yield* renderLevel([{ comp: root, props: {} }]);
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- });
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- const capturesFor = (name) => sink.captures.filter((capture) => capture.name === name);
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- // A cheap fingerprint of the rendered tree; when two successive renders match,
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- // the engine has stopped producing new state and the read is safe.
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- const fingerprint = () => JSON.stringify(sink.captures.map((capture) => [capture.name, capture.props]));
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- // Re-render until the tree is stable for two consecutive renders, or give up.
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- const settleFrom = (previous, remaining) => Effect.gen(function* () {
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- if (remaining === 0)
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- return;
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- yield* settleDrain;
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- yield* Effect.sleep(SETTLE_STEP);
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- yield* renderTree;
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- const current = fingerprint();
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- if (current === previous)
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- return;
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- yield* settleFrom(current, remaining - 1);
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- });
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- const settle = Effect.gen(function* () {
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- yield* settleDrain;
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- yield* renderTree;
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- yield* settleFrom(fingerprint(), SETTLE_MAX_RENDERS);
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- });
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- const triggerOf = (name, index, event) => {
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- const trigger = capturesFor(name)[index]?.events[event];
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- if (trigger === undefined) {
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- throw new UnknownAction({ composition: name, action: event, rendered: capturesFor(name).length });
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- }
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- return trigger;
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- };
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- const nodeFacade = (name, index, comp) => ({
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- props: Effect.map(renderTree, () => capturesFor(name)[index]?.props),
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- // `keyed` resolves event/slot names at runtime; cast the string-keyed proxy
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- // to the contract-typed surface. This is the one reflection boundary, the
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- // same seam as `definitionClass` — every name the proxy serves is a real
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- // contract member, so the cast is sound.
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- actions: keyed((event) => (payload) => renderTree.pipe(Effect.flatMap(() => Effect.sync(() => triggerOf(name, index, event)(payload))), Effect.flatMap(() => settle))),
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- slots: keyed((slotName) => slotFacade(comp, slotName)),
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- frame: settle,
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- });
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- const slotFacade = (parent, slotName) => {
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- const slotClass = parent.manifest.slots?.[slotName];
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- const child = slotClass && bindings.get(slotClass);
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- if (child === undefined) {
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- throw new UnknownSlot({ parent: uiNameOf(parent), slot: slotName });
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- }
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- const childName = uiNameOf(child);
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- const at = (index) => Effect.as(renderTree, nodeFacade(childName, index, child));
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- const first = nodeFacade(childName, 0, child);
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- return {
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- first: at(0),
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- at,
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- all: Effect.map(renderTree, () => capturesFor(childName).map((_capture, index) => nodeFacade(childName, index, child))),
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- // Used directly, a slot behaves as its first instance.
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- props: first.props,
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- actions: first.actions,
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- slots: first.slots,
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- frame: first.frame,
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- };
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- };
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- return { facade: nodeFacade(uiNameOf(root), 0, root), settle };
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- };
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- /**
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- * Run one proof against a fresh runtime, returning its pass/fail result. Each
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- * proof gets its own isolated environment, so nothing leaks between proofs. Boots
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- * the scene as the host would, settles, then runs the proof body to completion.
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- */
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- export const executeProof = async (proof) => {
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- const sink = makeSink();
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- const runtime = ManagedRuntime.make(proofLayer(proof.scene, sink));
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- try {
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- const { facade, settle } = makeFacade(runtime, proof.scene.composition, sink);
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- await runtime.runPromise(Effect.forEach(proof.scene.boot ?? [], (event) => publish('High', event)).pipe(Effect.flatMap(() => settle)));
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- await runtime.runPromise(Effect.gen(() => proof.body(facade)));
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- return { requirement: proof.requirement.manifest.statement, ok: true };
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- }
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- catch (error) {
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- return {
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- requirement: proof.requirement.manifest.statement,
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- ok: false,
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- error: error instanceof Error ? error.message : String(error),
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- };
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- }
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- finally {
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- await runtime.dispose();
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- }
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- };
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- /**
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- * Drive one proof a step at a time, recording a `StepFrame` after each yielded
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- * effect settles. Reuses the same makeFacade runtime/facade/settle as
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- * `executeProof`, but instead of handing the body to `Effect.gen` (which runs it
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- * to completion), it pumps the generator by hand — `gen.next(value)` yields the
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- * next effect, we run it on the live runtime, snapshot the sink, and feed the
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- * result back. So the editor gets the per-step timeline with no change to the
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- * proof authoring API.
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- */
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- export const driveProof = async (proof) => {
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- const sink = makeSink();
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- const runtime = ManagedRuntime.make(proofLayer(proof.scene, sink));
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- const frames = [];
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- const statement = proof.requirement.manifest.statement;
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- try {
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- const { facade, settle } = makeFacade(runtime, proof.scene.composition, sink);
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- await runtime.runPromise(Effect.forEach(proof.scene.boot ?? [], (event) => publish('High', event)).pipe(Effect.flatMap(() => settle)));
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- frames.push({ index: 0, captures: [...sink.captures] });
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- const generator = proof.body(facade);
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- // Pump the generator: run each yielded effect on the runtime, snapshot, recur.
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- const pump = async (input, index) => {
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- const step = generator.next(input);
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- if (step.done === true)
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- return;
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- const value = await runtime.runPromise(yieldWrapGet(step.value));
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- frames.push({ index, captures: [...sink.captures] });
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- await pump(value, index + 1);
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- };
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- await pump(undefined, 1);
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- return { requirement: statement, frames, ok: true };
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- }
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- catch (error) {
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- return {
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- requirement: statement,
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- frames,
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- ok: false,
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- error: error instanceof Error ? error.message : String(error),
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- };
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- }
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- finally {
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- await runtime.dispose();
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- }
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- };
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- //# sourceMappingURL=engine.js.map
@@ -1 +0,0 @@
1
- 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package/dist/errors.d.ts DELETED
@@ -1,40 +0,0 @@
1
- import { type Cause } from 'effect';
2
- /**
3
- * Tagged errors for the proof harness. A failed assertion or a malformed proof
4
- * navigation throws one of these — tagged and structured, never a bare `Error` —
5
- * so a runner can distinguish an assertion failure from a harness misuse.
6
- */
7
- /**
8
- * The constructor shape `Data.TaggedError(tag)<A>` produces, named so the
9
- * generated `.d.ts` can describe the `extends` base under `isolatedDeclarations`
10
- * (which forbids an inferred expression in an extends clause).
11
- */
12
- type TaggedErrorClass<Tag extends string, A extends Record<string, unknown>> = new (args: A) => Cause.YieldableError & {
13
- readonly _tag: Tag;
14
- } & Readonly<A>;
15
- declare const AssertionFailedBase: TaggedErrorClass<'reform-proof/AssertionFailed', {
16
- readonly detail: string;
17
- }>;
18
- /** An `expect(...)` matcher did not hold. */
19
- export declare class AssertionFailed extends AssertionFailedBase {
20
- get message(): string;
21
- }
22
- declare const UnknownActionBase: TaggedErrorClass<'reform-proof/UnknownAction', {
23
- readonly composition: string;
24
- readonly action: string;
25
- readonly rendered: number;
26
- }>;
27
- /** A proof referenced an action the rendered composition never exposed. */
28
- export declare class UnknownAction extends UnknownActionBase {
29
- get message(): string;
30
- }
31
- declare const UnknownSlotBase: TaggedErrorClass<'reform-proof/UnknownSlot', {
32
- readonly parent: string;
33
- readonly slot: string;
34
- }>;
35
- /** A proof navigated into a slot the parent composition does not declare. */
36
- export declare class UnknownSlot extends UnknownSlotBase {
37
- get message(): string;
38
- }
39
- export {};
40
- //# sourceMappingURL=errors.d.ts.map
@@ -1 +0,0 @@
1
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package/dist/errors.js DELETED
@@ -1,23 +0,0 @@
1
- import { Data } from 'effect';
2
- const AssertionFailedBase = (Data.TaggedError('reform-proof/AssertionFailed'));
3
- /** An `expect(...)` matcher did not hold. */
4
- export class AssertionFailed extends AssertionFailedBase {
5
- get message() {
6
- return `reform-proof: assertion failed — ${this.detail}`;
7
- }
8
- }
9
- const UnknownActionBase = (Data.TaggedError('reform-proof/UnknownAction'));
10
- /** A proof referenced an action the rendered composition never exposed. */
11
- export class UnknownAction extends UnknownActionBase {
12
- get message() {
13
- return `reform-proof: '${this.composition}' has no action '${this.action}' (rendered ${this.rendered} instance(s))`;
14
- }
15
- }
16
- const UnknownSlotBase = (Data.TaggedError('reform-proof/UnknownSlot'));
17
- /** A proof navigated into a slot the parent composition does not declare. */
18
- export class UnknownSlot extends UnknownSlotBase {
19
- get message() {
20
- return `reform-proof: '${this.parent}' has no slot '${this.slot}'`;
21
- }
22
- }
23
- //# sourceMappingURL=errors.js.map
@@ -1 +0,0 @@
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