@playcraft/cli 0.1.27 → 0.1.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (314) hide show
  1. package/README.md +3 -38
  2. package/dist/agent/local-backend.js +1 -1
  3. package/dist/cli-root-help.js +0 -2
  4. package/dist/commands/build.js +4 -9
  5. package/dist/commands/create.js +33 -26
  6. package/dist/commands/image.js +6 -2
  7. package/dist/commands/login.js +42 -84
  8. package/dist/commands/skills.js +0 -2
  9. package/dist/commands/tools-3d.js +0 -11
  10. package/dist/commands/tools-generation.js +109 -68
  11. package/dist/commands/tools-image-context.js +23 -0
  12. package/dist/commands/tools.js +2 -2
  13. package/dist/config.js +4 -59
  14. package/dist/index.js +3 -34
  15. package/dist/remix/clone.js +0 -2
  16. package/dist/remix/init-template.js +0 -2
  17. package/dist/remix/pull.js +0 -2
  18. package/dist/remix/push.js +1 -21
  19. package/dist/utils/agent-api-client.js +30 -185
  20. package/dist/utils/image-asset-context.js +105 -0
  21. package/dist/utils/playcraft-http-client.js +4 -6
  22. package/package.json +5 -14
  23. package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +81 -23
  24. package/project-templates/phaser/.claude/skills/playcraft-image-generation/SKILL.md +81 -23
  25. package/project-templates/threejs/.claude/skills/playcraft-image-generation/SKILL.md +81 -23
  26. package/dist/auth/account-activation.js +0 -157
  27. package/dist/auth/messages.js +0 -30
  28. package/dist/commands/platform-skills.generated.js +0 -19
  29. package/dist/commands/playable.js +0 -53
  30. package/dist/commands/tools-batch.js +0 -87
  31. package/dist/commands/video.js +0 -111
  32. package/dist/commands/workspace-runtime.js +0 -54
  33. package/dist/project-skills/builtin-import.js +0 -225
  34. package/dist/project-skills/commands.js +0 -77
  35. package/dist/project-skills/lifecycle.js +0 -28
  36. package/dist/project-skills/local-run.js +0 -112
  37. package/dist/project-skills/local-store.js +0 -221
  38. package/dist/project-skills/messages.js +0 -80
  39. package/dist/project-skills/reconcile.js +0 -62
  40. package/dist/project-skills/remote-cache.js +0 -51
  41. package/dist/project-skills/validation.js +0 -19
  42. package/dist/recording/messages.js +0 -40
  43. package/dist/recording/project-digest.js +0 -85
  44. package/dist/recording/recorder.js +0 -293
  45. package/dist/recording/scenario.js +0 -50
  46. package/dist/utils/environment-endpoints.js +0 -17
  47. package/dist/utils/tool-operation-journal.js +0 -124
  48. package/dist/utils/video-evidence-git.js +0 -81
  49. package/dist/video-replication/client.js +0 -222
  50. package/dist/video-replication/comparison-evidence.js +0 -149
  51. package/dist/video-replication/comparison-files.js +0 -57
  52. package/dist/video-replication/comparison-log.js +0 -72
  53. package/dist/video-replication/comparison-messages.js +0 -104
  54. package/dist/video-replication/comparison-output.js +0 -63
  55. package/dist/video-replication/comparison-preflight.js +0 -66
  56. package/dist/video-replication/comparison.js +0 -216
  57. package/dist/video-replication/evidence.js +0 -165
  58. package/dist/video-replication/media.js +0 -111
  59. package/dist/video-replication/messages.js +0 -89
  60. package/dist/workspace-runtime/codex/app-server.js +0 -636
  61. package/dist/workspace-runtime/codex/config-toml.js +0 -107
  62. package/dist/workspace-runtime/codex/jsonrpc-stdio.js +0 -123
  63. package/dist/workspace-runtime/codex/launcher-client.js +0 -163
  64. package/dist/workspace-runtime/codex/loopback.js +0 -143
  65. package/dist/workspace-runtime/codex/model-broker.js +0 -258
  66. package/dist/workspace-runtime/codex/native-adapter.js +0 -9
  67. package/dist/workspace-runtime/main.js +0 -10
  68. package/dist/workspace-runtime/persistence/journal.js +0 -355
  69. package/dist/workspace-runtime/persistence/native-subagents.js +0 -162
  70. package/dist/workspace-runtime/persistence/sqlite-client.js +0 -77
  71. package/dist/workspace-runtime/persistence/sqlite-worker.js +0 -1057
  72. package/dist/workspace-runtime/previews/publish.js +0 -259
  73. package/dist/workspace-runtime/previews/single-file.js +0 -43
  74. package/dist/workspace-runtime/processes/managed-writes.js +0 -69
  75. package/dist/workspace-runtime/production/contracts.js +0 -17
  76. package/dist/workspace-runtime/production/controller.js +0 -207
  77. package/dist/workspace-runtime/production/dependencies.js +0 -60
  78. package/dist/workspace-runtime/production/native.js +0 -90
  79. package/dist/workspace-runtime/production/processes.js +0 -86
  80. package/dist/workspace-runtime/production/save-command.js +0 -24
  81. package/dist/workspace-runtime/production/source-copy.js +0 -91
  82. package/dist/workspace-runtime/production/stages.js +0 -202
  83. package/dist/workspace-runtime/production/storage.js +0 -32
  84. package/dist/workspace-runtime/serve.js +0 -202
  85. package/dist/workspace-runtime/server/auth.js +0 -21
  86. package/dist/workspace-runtime/server/connectivity.js +0 -201
  87. package/dist/workspace-runtime/server/desktop-host.js +0 -429
  88. package/dist/workspace-runtime/server/desktop-preview-config.js +0 -81
  89. package/dist/workspace-runtime/server/desktop-preview-service.js +0 -157
  90. package/dist/workspace-runtime/server/desktop-preview-static.js +0 -53
  91. package/dist/workspace-runtime/server/desktop-preview.js +0 -189
  92. package/dist/workspace-runtime/server/dispatch.js +0 -903
  93. package/dist/workspace-runtime/server/endpoints.js +0 -19
  94. package/dist/workspace-runtime/server/execution-group.js +0 -85
  95. package/dist/workspace-runtime/server/http.js +0 -984
  96. package/dist/workspace-runtime/server/lock.js +0 -53
  97. package/dist/workspace-runtime/server/rfb-watch-gate.js +0 -168
  98. package/dist/workspace-runtime/server/terminal-host.js +0 -294
  99. package/dist/workspace-runtime/server/types.js +0 -1
  100. package/dist/workspace-runtime/workspaces/artifact-events.js +0 -55
  101. package/dist/workspace-runtime/workspaces/artifact-files.js +0 -195
  102. package/dist/workspace-runtime/workspaces/artifact-receipts.js +0 -89
  103. package/dist/workspace-runtime/workspaces/artifacts.js +0 -260
  104. package/dist/workspace-runtime/workspaces/attachment-content.js +0 -111
  105. package/dist/workspace-runtime/workspaces/attachments.js +0 -175
  106. package/dist/workspace-runtime/workspaces/batch-commit.js +0 -142
  107. package/dist/workspace-runtime/workspaces/cli-context.js +0 -23
  108. package/dist/workspace-runtime/workspaces/cli-credentials.js +0 -111
  109. package/dist/workspace-runtime/workspaces/context-error.js +0 -2
  110. package/dist/workspace-runtime/workspaces/dependencies.js +0 -264
  111. package/dist/workspace-runtime/workspaces/developer-command.js +0 -64
  112. package/dist/workspace-runtime/workspaces/directories.js +0 -113
  113. package/dist/workspace-runtime/workspaces/directory-access.js +0 -29
  114. package/dist/workspace-runtime/workspaces/directory-maintenance.js +0 -111
  115. package/dist/workspace-runtime/workspaces/directory-stats.js +0 -49
  116. package/dist/workspace-runtime/workspaces/disk-snapshot.js +0 -31
  117. package/dist/workspace-runtime/workspaces/empty-template.js +0 -40
  118. package/dist/workspace-runtime/workspaces/files.js +0 -120
  119. package/dist/workspace-runtime/workspaces/git-credential-broker.js +0 -312
  120. package/dist/workspace-runtime/workspaces/git-credential-helper.js +0 -68
  121. package/dist/workspace-runtime/workspaces/git-direct-store.js +0 -155
  122. package/dist/workspace-runtime/workspaces/git.js +0 -517
  123. package/dist/workspace-runtime/workspaces/json5-edit.js +0 -170
  124. package/dist/workspace-runtime/workspaces/parameters.js +0 -272
  125. package/dist/workspace-runtime/workspaces/prepare.js +0 -264
  126. package/dist/workspace-runtime/workspaces/registry.js +0 -226
  127. package/dist/workspace-runtime/workspaces/revisions.js +0 -31
  128. package/dist/workspace-runtime/workspaces/skill-artifact-loader.js +0 -91
  129. package/dist/workspace-runtime/workspaces/skills.js +0 -189
  130. package/dist/workspace-runtime/workspaces/video-attachments.js +0 -49
  131. package/project-template/.claude/skills/playcraft-replica-validation/SKILL.md +0 -25
  132. package/project-template/.claude/skills/playcraft-replica-validation/references/contracts.md +0 -79
  133. package/project-template/.claude/skills/playcraft-video-understanding/SKILL.md +0 -29
  134. package/project-template/.claude/skills/playcraft-video-understanding/references/contracts.md +0 -37
  135. package/project-template-v2/.claude/agents/artist.md +0 -82
  136. package/project-template-v2/.claude/agents/developer.md +0 -153
  137. package/project-template-v2/.claude/agents/game-designer.md +0 -264
  138. package/project-template-v2/.claude/agents/refs/artist-art-style-catalog.md +0 -533
  139. package/project-template-v2/.claude/agents/refs/artist-color-audio-recipes.md +0 -153
  140. package/project-template-v2/.claude/agents/refs/artist-dimension-axis.md +0 -27
  141. package/project-template-v2/.claude/agents/refs/artist-master-composite-recipes.md +0 -208
  142. package/project-template-v2/.claude/agents/refs/atom-skill-library.md +0 -81
  143. package/project-template-v2/.claude/agents/refs/developer-impl-cookbook.md +0 -432
  144. package/project-template-v2/.claude/agents/refs/framework-5-component-filter.md +0 -252
  145. package/project-template-v2/.claude/agents/refs/framework-game-feel-juice.md +0 -266
  146. package/project-template-v2/.claude/agents/refs/framework-mda.md +0 -147
  147. package/project-template-v2/.claude/agents/refs/game-designer-gameplay-sufficiency.md +0 -123
  148. package/project-template-v2/.claude/agents/refs/ta-3d-flip-recipe.md +0 -88
  149. package/project-template-v2/.claude/agents/refs/ta-atlas-deliverable-standard.md +0 -67
  150. package/project-template-v2/.claude/agents/refs/ta-batch-pipeline-recipes.md +0 -120
  151. package/project-template-v2/.claude/agents/refs/ta-image-generation-detail.md +0 -300
  152. package/project-template-v2/.claude/agents/refs/ta-image-ops-reference.md +0 -495
  153. package/project-template-v2/.claude/agents/refs/ta-pipeline-cookbook.md +0 -1141
  154. package/project-template-v2/.claude/agents/refs/ta-tools-reference.md +0 -111
  155. package/project-template-v2/.claude/agents/refs/ta-vfx-preset-catalog.md +0 -365
  156. package/project-template-v2/.claude/agents/refs/threejs-cannon-pitfalls.md +0 -412
  157. package/project-template-v2/.claude/agents/reviewer.md +0 -75
  158. package/project-template-v2/.claude/agents/technical-artist.md +0 -86
  159. package/project-template-v2/.claude/hooks/snapshot-milestone.mjs +0 -243
  160. package/project-template-v2/.claude/hooks/user-prompt.mjs +0 -133
  161. package/project-template-v2/.claude/settings.json +0 -33
  162. package/project-template-v2/.claude/skills/brainstorming/SKILL.md +0 -161
  163. package/project-template-v2/.claude/skills/brainstorming/scripts/frame-template.html +0 -270
  164. package/project-template-v2/.claude/skills/brainstorming/scripts/helper.js +0 -177
  165. package/project-template-v2/.claude/skills/brainstorming/scripts/server.cjs +0 -354
  166. package/project-template-v2/.claude/skills/brainstorming/scripts/start-server.sh +0 -148
  167. package/project-template-v2/.claude/skills/brainstorming/scripts/stop-server.sh +0 -56
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  169. package/project-template-v2/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +0 -49
  170. package/project-template-v2/.claude/skills/brainstorming/visual-companion.md +0 -309
  171. package/project-template-v2/.claude/skills/playcraft-ad-psychology/SKILL.md +0 -182
  172. package/project-template-v2/.claude/skills/playcraft-art-style-guide/SKILL.md +0 -123
  173. package/project-template-v2/.claude/skills/playcraft-asset-state-sheet/SKILL.md +0 -205
  174. package/project-template-v2/.claude/skills/playcraft-audio-generation/SKILL.md +0 -280
  175. package/project-template-v2/.claude/skills/playcraft-batch-pipeline/SKILL.md +0 -184
  176. package/project-template-v2/.claude/skills/playcraft-build-optimizer/SKILL.md +0 -306
  177. package/project-template-v2/.claude/skills/playcraft-image-generation/SKILL.md +0 -298
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  186. package/project-template-v2/.claude/skills/playcraft-image-ops/SKILL.md +0 -122
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  188. package/project-template-v2/.claude/skills/playcraft-masking/SKILL.md +0 -373
  189. package/project-template-v2/.claude/skills/playcraft-playable-optimization/SKILL.md +0 -161
  190. package/project-template-v2/.claude/skills/playcraft-research/SKILL.md +0 -215
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  280. package/project-template-v2/skills/_shared/scripts/verify-placeholders.mjs +0 -161
  281. package/project-template-v2/skills/playable-autoplay/SKILL.md +0 -176
  282. package/project-template-v2/skills/playable-autoplay/agents/openai.yaml +0 -4
  283. package/project-template-v2/skills/playable-debug/SKILL.md +0 -116
  284. package/project-template-v2/skills/playable-debug/agents/openai.yaml +0 -4
  285. package/project-template-v2/skills/playable-debug/references/debug-config.md +0 -40
  286. package/project-template-v2/skills/playable-record/SKILL.md +0 -140
  287. package/project-template-v2/skills/playable-record/scripts/lib/dev-server.mjs +0 -104
  288. package/project-template-v2/skills/playable-record/scripts/lib/record-audio-bridge.js +0 -141
  289. package/project-template-v2/skills/playable-record/scripts/record-playable.mjs +0 -425
  290. package/project-template-v2/skills/playable-record/scripts/verify-contract.mjs +0 -261
  291. package/project-template-v2/skills/playable-record/scripts/verify-firstwin.mjs +0 -398
  292. package/project-template-v2/skills/playable-record/scripts/verify-fusion.mjs +0 -322
  293. package/project-template-v2/skills/playable-record/scripts/verify-lifecycle.mjs +0 -105
  294. package/project-template-v2/skills/playable-record/scripts/verify-vlm-video.mjs +0 -230
  295. package/project-template-v2/skills/playable-validate/SKILL.md +0 -61
  296. package/project-template-v2/skills/playable-validate/validation-rules.md +0 -14
  297. package/project-template-v2/skills/playable-verify-ui/SKILL.md +0 -63
  298. package/project-template-v2/skills/playable-verify-ui/scripts/lib/__init__.py +0 -1
  299. package/project-template-v2/skills/playable-verify-ui/scripts/lib/config_expr.js +0 -218
  300. package/project-template-v2/skills/playable-verify-ui/scripts/lib/node_utils.js +0 -51
  301. package/project-template-v2/skills/playable-verify-ui/scripts/lib/profile_loader.py +0 -59
  302. package/project-template-v2/skills/playable-verify-ui/scripts/lib/report.py +0 -106
  303. package/project-template-v2/skills/playable-verify-ui/scripts/lib/runtime_contract.js +0 -116
  304. package/project-template-v2/skills/playable-verify-ui/scripts/verify_fetch_antipatterns.py +0 -59
  305. package/project-template-v2/skills/playable-verify-ui/scripts/verify_hardcoded_layout.js +0 -64
  306. package/project-template-v2/skills/playable-verify-ui/scripts/verify_runtime_contract.js +0 -58
  307. package/project-template-v2/skills/playable-verify-ui/scripts/verify_text_overlap.py +0 -333
  308. package/project-template-v2/ta-workspace/scripts/.gitkeep +0 -0
  309. package/project-template-v2/tsconfig.json +0 -20
  310. package/project-template-v2/vite.config.ts +0 -27
  311. package/project-templates/batch-locks/phaser.yaml +0 -922
  312. package/project-templates/batch-locks/threejs.yaml +0 -978
  313. package/project-templates/empty/AGENTS.md +0 -25
  314. package/project-templates/empty/gitignore +0 -33
@@ -1,398 +0,0 @@
1
- #!/usr/bin/env node
2
- /**
3
- * Headless first-level win probe — objective DoD for ring 1 `firstLevelWin`.
4
- *
5
- * Boots the game, triggers debug auto-play via window.__playable.autoPlay(),
6
- * polls getState() until isGameOver && currentPhase === 'ENDCARD', then exits 0.
7
- *
8
- * Usage:
9
- * node skills/playable-record/scripts/verify-firstwin.mjs --root=. --use-dev --url=http://localhost:3000/
10
- * npm run verify:firstwin
11
- *
12
- * Exit 0 = first level winnable (ENDCARD reached)
13
- * Exit 2 = contract broken or win not reached within timeout
14
- * Exit 1 = unexpected error
15
- */
16
-
17
- import { readdir, readFile } from 'node:fs/promises';
18
- import { resolve } from 'node:path';
19
- import { fileURLToPath } from 'node:url';
20
- import { evaluateContract, snapshotContractInPage } from './verify-contract.mjs';
21
- import { detectDevUrl, startDevServer, startHttpServer, waitForHttp } from './lib/dev-server.mjs';
22
- import { writeValidatorArtifact } from '../../_shared/scripts/lib/validator-artifacts.mjs';
23
-
24
- const DEFAULT_SCENE = 'MainScene';
25
- const DEFAULT_TIMEOUT_MS = 120_000;
26
- const POLL_INTERVAL_MS = 250;
27
- /** DOM id of the on-screen one-click clear button (see game/contract/publish.ts). */
28
- const DEBUG_CLEAR_BUTTON_ID = 'playable-debug-clear';
29
-
30
- /** Append the `debug=1` flag that gates the on-screen one-click clear button. */
31
- function withDebugFlag(url) {
32
- return url.includes('debug=1') ? url : `${url}${url.includes('?') ? '&' : '?'}debug=1`;
33
- }
34
-
35
- function parseArgs(argv) {
36
- const opts = {
37
- root: process.cwd(),
38
- url: null,
39
- useDev: false,
40
- port: 8080,
41
- scene: DEFAULT_SCENE,
42
- timeout: DEFAULT_TIMEOUT_MS,
43
- headed: false,
44
- json: false,
45
- };
46
- for (const arg of argv) {
47
- if (arg === '--use-dev') opts.useDev = true;
48
- else if (arg === '--headed') opts.headed = true;
49
- else if (arg === '--json') opts.json = true;
50
- else if (arg.startsWith('--root=')) {
51
- const v = arg.slice('--root='.length);
52
- opts.root = v.startsWith('/') ? v : resolve(process.cwd(), v);
53
- } else if (arg.startsWith('--url=')) opts.url = arg.slice('--url='.length);
54
- else if (arg.startsWith('--port=')) opts.port = Number(arg.slice('--port='.length));
55
- else if (arg.startsWith('--scene=')) opts.scene = arg.slice('--scene='.length);
56
- else if (arg.startsWith('--timeout=')) opts.timeout = Number(arg.slice('--timeout='.length));
57
- }
58
- return opts;
59
- }
60
-
61
- /**
62
- * Open the base url WITHOUT ?debug=1 and confirm the one-click clear button is
63
- * absent — proving the button is gated by the debug flag and won't leak into
64
- * production or MP4 capture. Returns a (possibly empty) list of problems.
65
- */
66
- async function verifyButtonGating(context, baseUrl) {
67
- const page = await context.newPage();
68
- try {
69
- await page.goto(baseUrl, { waitUntil: 'networkidle', timeout: 60000 });
70
- const present = await page
71
- .waitForFunction((id) => !!document.getElementById(id), DEBUG_CLEAR_BUTTON_ID, { timeout: 3000 })
72
- .then(() => true)
73
- .catch(() => false);
74
- if (present) {
75
- return [
76
- `one-click clear button (#${DEBUG_CLEAR_BUTTON_ID}) is visible without ?debug=1 — it must be gated by the debug flag so it stays out of production/capture`,
77
- ];
78
- }
79
- return [];
80
- } finally {
81
- await page.close().catch(() => {});
82
- }
83
- }
84
-
85
- function getPlayableStateInPage(sceneKey = 'MainScene') {
86
- if (window.__playable && typeof window.__playable.getState === 'function') {
87
- return window.__playable.getState();
88
- }
89
- const sm = window.__game?.scene?.getScene(sceneKey)?.sceneManager;
90
- if (!sm) return null;
91
- return {
92
- currentPhase: sm.currentPhase,
93
- isGameOver: typeof sm.isGameOver === 'function' ? sm.isGameOver() : false,
94
- };
95
- }
96
-
97
- function isFirstWinStateInPage(sceneKey = 'MainScene') {
98
- let state = null;
99
- if (window.__playable && typeof window.__playable.getState === 'function') {
100
- state = window.__playable.getState();
101
- } else {
102
- const sm = window.__game?.scene?.getScene(sceneKey)?.sceneManager;
103
- if (sm) {
104
- state = {
105
- currentPhase: sm.currentPhase,
106
- isGameOver: typeof sm.isGameOver === 'function' ? sm.isGameOver() : false,
107
- };
108
- }
109
- }
110
- if (!state) return false;
111
- return !!state.isGameOver && state.currentPhase === 'ENDCARD';
112
- }
113
-
114
- async function gameSourceFiles(dir) {
115
- const out = [];
116
- async function walk(current) {
117
- let entries = [];
118
- try {
119
- entries = await readdir(current, { withFileTypes: true });
120
- } catch {
121
- return;
122
- }
123
- for (const entry of entries) {
124
- const full = `${current}/${entry.name}`;
125
- if (entry.isDirectory()) {
126
- await walk(full);
127
- } else if (/\.(mjs|cjs|js|jsx|ts|tsx)$/.test(entry.name)) {
128
- out.push(full);
129
- }
130
- }
131
- }
132
- await walk(`${dir}/game`);
133
- return out;
134
- }
135
-
136
- export function detectAutoPlayCheatsInSource(source) {
137
- const problems = [];
138
- const autoPlayBody = extractAutoPlayBody(source);
139
- if (/\bforceWin\s*\(/.test(autoPlayBody)) {
140
- problems.push('autoPlay must not use forceWin() or equivalent direct-win helper');
141
- }
142
- if (/\bshowWinScreen\s*\(/.test(autoPlayBody)) {
143
- problems.push('autoPlay must not call showWinScreen() directly');
144
- }
145
- if (/currentPhase\s*=\s*['"]ENDCARD['"]/.test(autoPlayBody)) {
146
- problems.push('autoPlay must not set currentPhase directly to ENDCARD');
147
- }
148
- return problems;
149
- }
150
-
151
- function extractAutoPlayBody(source) {
152
- const patterns = [
153
- /\b(?:async\s+)?(?:function\s+)?autoPlay\s*\([^)]*\)\s*\{/,
154
- /\bautoPlay\s*:\s*(?:async\s*)?(?:\([^)]*\)|[A-Za-z_$][\w$]*)\s*=>\s*\{/,
155
- ];
156
- const match = patterns.map((pattern) => pattern.exec(source)).find(Boolean);
157
- if (!match || match.index == null) return '';
158
- const open = source.indexOf('{', match.index);
159
- if (open < 0) return '';
160
- let depth = 0;
161
- for (let i = open; i < source.length; i += 1) {
162
- const ch = source[i];
163
- if (ch === '{') depth += 1;
164
- if (ch === '}') {
165
- depth -= 1;
166
- if (depth === 0) return source.slice(open + 1, i);
167
- }
168
- }
169
- return source.slice(open + 1);
170
- }
171
-
172
- export async function detectAutoPlayCheats(projectRoot) {
173
- const problems = [];
174
- for (const file of await gameSourceFiles(projectRoot)) {
175
- const source = await readFile(file, 'utf8');
176
- for (const problem of detectAutoPlayCheatsInSource(source)) {
177
- problems.push(`${file.replace(`${projectRoot}/`, '')}: ${problem}`);
178
- }
179
- }
180
- return problems;
181
- }
182
-
183
- /**
184
- * @returns {Promise<{ ok: boolean, problems: string[], url: string, finalState?: object, elapsedMs?: number }>}
185
- */
186
- export async function runFirstWinProbe(opts) {
187
- const { chromium } = await import('playwright');
188
- const projectRoot = resolve(opts.root);
189
- const cheatProblems = await detectAutoPlayCheats(projectRoot);
190
- if (cheatProblems.length > 0) {
191
- return { ok: false, problems: cheatProblems, url: opts.url || '(not started)' };
192
- }
193
- let server = null;
194
- let browser = null;
195
- let url = opts.url;
196
-
197
- if (opts.url && !opts.useDev) {
198
- /* external server */
199
- } else if (opts.useDev) {
200
- server = startDevServer(projectRoot);
201
- url = await detectDevUrl(server, opts.url || 'http://127.0.0.1:3000/', 30000);
202
- } else {
203
- server = startHttpServer(opts.port, projectRoot);
204
- url = `http://127.0.0.1:${opts.port}/game/index.html`;
205
- }
206
-
207
- const killServer = () => {
208
- if (server && !server.killed) server.kill('SIGTERM');
209
- };
210
-
211
- try {
212
- await waitForHttp(url, 30000);
213
- browser = await chromium.launch({ headless: !opts.headed });
214
- const context = await browser.newContext({ viewport: { width: 1080, height: 1920 } });
215
- const page = await context.newPage();
216
- // Open with ?debug=1 so the on-screen one-click clear button is mounted.
217
- await page.goto(withDebugFlag(url), { waitUntil: 'networkidle', timeout: 60000 });
218
-
219
- await page
220
- .waitForFunction(
221
- (key) => {
222
- if (window.__playable && typeof window.__playable.autoPlay === 'function') return true;
223
- const s = window.__game && window.__game.scene && window.__game.scene.getScene(key);
224
- return !!(s && typeof s._onDebugAutoPlay === 'function');
225
- },
226
- opts.scene,
227
- { timeout: 15_000 },
228
- )
229
- .catch(() => {
230
- /* snapshot below reports missing hooks */
231
- });
232
-
233
- const snapshot = await page.evaluate(
234
- ([key, src]) => {
235
- // eslint-disable-next-line no-eval
236
- const fn = eval(`(${src})`);
237
- return fn(key);
238
- },
239
- [opts.scene, snapshotContractInPage.toString()],
240
- );
241
- const contract = evaluateContract(snapshot, opts.scene);
242
- if (!contract.ok) {
243
- return {
244
- ok: false,
245
- problems: contract.problems,
246
- url,
247
- };
248
- }
249
-
250
- // Hard requirement (ring 1+): an on-screen one-click clear debug button must be
251
- // mounted when the page is opened with ?debug=1.
252
- const debugButton = await page
253
- .waitForFunction(
254
- (id) => {
255
- const el = document.getElementById(id);
256
- if (!el) return null;
257
- const style = window.getComputedStyle(el);
258
- const rect = el.getBoundingClientRect();
259
- // NOTE: do not use offsetParent — it is null for position:fixed elements
260
- // (which the debug button is) in Chromium, so it cannot gauge visibility.
261
- const visible =
262
- style.display !== 'none' &&
263
- style.visibility !== 'hidden' &&
264
- style.opacity !== '0' &&
265
- rect.width > 0 &&
266
- rect.height > 0;
267
- return { present: true, visible };
268
- },
269
- DEBUG_CLEAR_BUTTON_ID,
270
- { timeout: 8000 },
271
- )
272
- .then((handle) => handle.jsonValue())
273
- .catch(() => ({ present: false, visible: false }));
274
- if (!debugButton.present || !debugButton.visible) {
275
- return {
276
- ok: false,
277
- problems: [
278
- `no visible one-click clear debug button (#${DEBUG_CLEAR_BUTTON_ID}) under ?debug=1 — ring 1+ requires a debug-gated one-click clear; mount it via publishPlayableRuntime()/mountDebugClearButton() in game/contract/publish.ts`,
279
- ],
280
- url,
281
- };
282
- }
283
-
284
- const phasePath = [];
285
- const pushPhase = (phase) => {
286
- if (typeof phase === 'string' && phasePath[phasePath.length - 1] !== phase) {
287
- phasePath.push(phase);
288
- }
289
- };
290
- const initialState = await page.evaluate(
291
- (src) => {
292
- // eslint-disable-next-line no-eval
293
- const fn = eval(`(${src})`);
294
- return fn();
295
- },
296
- getPlayableStateInPage.toString(),
297
- );
298
- pushPhase(initialState?.currentPhase);
299
-
300
- // Trigger the clear by clicking the on-screen debug button — this verifies the
301
- // button is actually wired to autoPlay(), not just present in the DOM.
302
- const autoStarted = await page.evaluate((id) => {
303
- const el = document.getElementById(id);
304
- if (!el) return false;
305
- el.click();
306
- return true;
307
- }, DEBUG_CLEAR_BUTTON_ID);
308
- if (!autoStarted) {
309
- return {
310
- ok: false,
311
- problems: [`one-click clear button (#${DEBUG_CLEAR_BUTTON_ID}) disappeared before it could be clicked`],
312
- url,
313
- };
314
- }
315
-
316
- const startMs = Date.now();
317
- let finalState = null;
318
- while (Date.now() - startMs < opts.timeout) {
319
- finalState = await page.evaluate(
320
- (src) => {
321
- // eslint-disable-next-line no-eval
322
- const fn = eval(`(${src})`);
323
- return { won: fn(), state: window.__playable?.getState?.() ?? null };
324
- },
325
- isFirstWinStateInPage.toString(),
326
- );
327
- pushPhase(finalState?.state?.currentPhase);
328
- if (finalState?.won) {
329
- // Gating check: the debug button must NOT appear without ?debug=1, so it
330
- // never leaks into production / MP4 capture.
331
- const gatingProblems = await verifyButtonGating(context, url);
332
- if (gatingProblems.length > 0) {
333
- return { ok: false, problems: gatingProblems, url, finalState: finalState.state };
334
- }
335
- return {
336
- ok: true,
337
- problems: [],
338
- url,
339
- finalState: finalState.state,
340
- elapsedMs: Date.now() - startMs,
341
- phasePath,
342
- };
343
- }
344
- await page.waitForTimeout(POLL_INTERVAL_MS);
345
- }
346
-
347
- finalState = await page.evaluate(() =>
348
- window.__playable?.getState?.() ?? null,
349
- );
350
- return {
351
- ok: false,
352
- problems: [
353
- `first level did not reach ENDCARD within ${opts.timeout}ms (last state: ${JSON.stringify(finalState)})`,
354
- ],
355
- url,
356
- finalState,
357
- elapsedMs: Date.now() - startMs,
358
- phasePath,
359
- };
360
- } finally {
361
- if (browser) await browser.close().catch(() => {});
362
- killServer();
363
- }
364
- }
365
-
366
- function printHuman(result) {
367
- console.log(`[verify:firstwin] ${result.ok ? 'OK' : 'FAIL'} — ${result.url}`);
368
- if (result.ok) {
369
- console.log(` ENDCARD reached in ${result.elapsedMs ?? '?'}ms`);
370
- if (result.finalState) console.log(` final state: ${JSON.stringify(result.finalState)}`);
371
- if (result.phasePath) console.log(` phase path: ${result.phasePath.join(' → ')}`);
372
- } else {
373
- for (const p of result.problems) console.log(` ✗ ${p}`);
374
- if (result.elapsedMs != null) console.log(` elapsed: ${result.elapsedMs}ms`);
375
- if (result.finalState) console.log(` final state: ${JSON.stringify(result.finalState)}`);
376
- if (result.phasePath) console.log(` phase path: ${result.phasePath.join(' → ')}`);
377
- }
378
- }
379
-
380
- async function main() {
381
- const opts = parseArgs(process.argv.slice(2));
382
- const result = await runFirstWinProbe(opts);
383
- await writeValidatorArtifact(opts.root, 'firstwin', result).catch(() => {});
384
- if (opts.json) {
385
- console.log(JSON.stringify(result, null, 2));
386
- } else {
387
- printHuman(result);
388
- }
389
- process.exit(result.ok ? 0 : 2);
390
- }
391
-
392
- const isMain = process.argv[1] && resolve(process.argv[1]) === fileURLToPath(import.meta.url);
393
- if (isMain) {
394
- main().catch((err) => {
395
- console.error(`[verify:firstwin] ${err.message}`);
396
- process.exit(1);
397
- });
398
- }