@playcraft/build 0.0.11 → 0.0.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/analyzers/__tests__/optimization-analyzer.test.d.ts +1 -0
- package/dist/analyzers/__tests__/optimization-analyzer.test.js +169 -0
- package/dist/analyzers/playable-analyzer.js +3 -2
- package/dist/analyzers/scene-asset-collector.js +99 -9
- package/dist/base-builder.d.ts +15 -78
- package/dist/base-builder.js +34 -735
- package/dist/engines/engine-detector.d.ts +38 -0
- package/dist/engines/engine-detector.js +201 -0
- package/dist/engines/generic-adapter.d.ts +71 -0
- package/dist/engines/generic-adapter.js +378 -0
- package/dist/engines/index.d.ts +7 -0
- package/dist/engines/index.js +7 -0
- package/dist/engines/playcanvas-adapter.d.ts +85 -0
- package/dist/engines/playcanvas-adapter.js +813 -0
- package/dist/generators/config-generator.js +59 -1
- package/dist/index.d.ts +4 -0
- package/dist/index.js +4 -0
- package/dist/loaders/playcraft-loader.js +240 -5
- package/dist/platforms/adikteev.d.ts +1 -1
- package/dist/platforms/adikteev.js +30 -34
- package/dist/platforms/applovin.d.ts +1 -1
- package/dist/platforms/applovin.js +34 -33
- package/dist/platforms/base.d.ts +27 -5
- package/dist/platforms/base.js +79 -181
- package/dist/platforms/bigo.d.ts +1 -1
- package/dist/platforms/bigo.js +28 -28
- package/dist/platforms/facebook.d.ts +1 -1
- package/dist/platforms/facebook.js +21 -10
- package/dist/platforms/google.d.ts +1 -1
- package/dist/platforms/google.js +28 -21
- package/dist/platforms/index.d.ts +1 -0
- package/dist/platforms/index.js +4 -0
- package/dist/platforms/inmobi.d.ts +1 -1
- package/dist/platforms/inmobi.js +27 -32
- package/dist/platforms/ironsource.d.ts +1 -1
- package/dist/platforms/ironsource.js +37 -37
- package/dist/platforms/liftoff.d.ts +1 -1
- package/dist/platforms/liftoff.js +24 -27
- package/dist/platforms/mintegral.d.ts +10 -0
- package/dist/platforms/mintegral.js +65 -0
- package/dist/platforms/moloco.d.ts +1 -1
- package/dist/platforms/moloco.js +18 -20
- package/dist/platforms/playcraft.d.ts +1 -1
- package/dist/platforms/playcraft.js +2 -2
- package/dist/platforms/remerge.d.ts +1 -1
- package/dist/platforms/remerge.js +19 -20
- package/dist/platforms/snapchat.d.ts +1 -1
- package/dist/platforms/snapchat.js +35 -23
- package/dist/platforms/tiktok.d.ts +1 -1
- package/dist/platforms/tiktok.js +28 -24
- package/dist/platforms/unity.d.ts +1 -1
- package/dist/platforms/unity.js +32 -32
- package/dist/playable-builder.d.ts +1 -0
- package/dist/playable-builder.js +19 -3
- package/dist/templates/__loading__.js +100 -0
- package/dist/templates/__modules__.js +47 -0
- package/dist/templates/__settings__.template.js +20 -0
- package/dist/templates/__start__.js +332 -0
- package/dist/templates/index.html +18 -0
- package/dist/templates/logo.png +0 -0
- package/dist/templates/manifest.json +1 -0
- package/dist/templates/patches/cannon.min.js +28 -0
- package/dist/templates/patches/lz4.js +10 -0
- package/dist/templates/patches/one-page-http-get.js +20 -0
- package/dist/templates/patches/one-page-inline-game-scripts.js +52 -0
- package/dist/templates/patches/one-page-mraid-resize-canvas.js +46 -0
- package/dist/templates/patches/p2.min.js +27 -0
- package/dist/templates/patches/playcraft-no-xhr.js +76 -0
- package/dist/templates/playcanvas-stable.min.js +16363 -0
- package/dist/templates/styles.css +43 -0
- package/dist/types.d.ts +114 -1
- package/dist/types.js +77 -1
- package/dist/utils/ammo-detector.d.ts +9 -0
- package/dist/utils/ammo-detector.js +76 -0
- package/dist/utils/build-mode-detector.js +2 -0
- package/dist/utils/minify.d.ts +32 -0
- package/dist/utils/minify.js +82 -0
- package/dist/vite/config-builder-generic.d.ts +70 -0
- package/dist/vite/config-builder-generic.js +251 -0
- package/dist/vite/config-builder.d.ts +8 -0
- package/dist/vite/config-builder.js +56 -16
- package/dist/vite/platform-configs.d.ts +1 -0
- package/dist/vite/platform-configs.js +30 -1
- package/dist/vite/plugin-build-state.d.ts +2 -0
- package/dist/vite/plugin-build-state.js +5 -3
- package/dist/vite/plugin-compress-js.d.ts +21 -0
- package/dist/vite/plugin-compress-js.js +213 -0
- package/dist/vite/plugin-esm-html-generator.js +15 -2
- package/dist/vite/plugin-platform.d.ts +5 -0
- package/dist/vite/plugin-platform.js +502 -36
- package/dist/vite/plugin-playcanvas.d.ts +1 -0
- package/dist/vite/plugin-playcanvas.js +181 -88
- package/dist/vite/plugin-source-builder.js +102 -21
- package/dist/vite-builder.d.ts +25 -7
- package/dist/vite-builder.js +141 -52
- package/package.json +4 -2
- package/physics/cannon-rigidbody-adapter.js +243 -22
- package/templates/__loading__.js +0 -12
- package/templates/index.esm.mjs +0 -11
- package/templates/patches/one-page-mraid-resize-canvas.js +18 -4
- package/templates/patches/playcraft-cta-adapter.js +129 -31
- package/templates/patches/scene-physics-defaults.js +49 -0
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import { createLogger, defineConfig } from 'vite';
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import path from 'path';
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import viteImagemin from '@vheemstra/vite-plugin-imagemin';
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import imageminMozjpeg from 'imagemin-mozjpeg';
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import imageminPngquant from 'imagemin-pngquant';
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import imageminWebp from 'imagemin-webp';
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import { PLATFORM_CONFIGS } from './platform-configs.js';
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import { vitePlatformPlugin } from './plugin-platform.js';
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import { createPlatformAdapter } from '../platforms/index.js';
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/**
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* 通用 Vite 配置构建器(外部引擎专用)
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*
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* 与 PlayCanvas 专用配置构建器不同,通用版本:
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*/
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export class GenericViteConfigBuilder {
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constructor(baseBuildDir, platform, options, baseBuildMetadata) {
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this.baseBuildDir = baseBuildDir;
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this.platform = platform;
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// 统一规范化 baseBuildDir(与 ViteConfigBuilder 一致)
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// realpathSync.native 能在 Windows 上正确解析 8.3 短路径名(如 HOMKER~1 → homkerliu)
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// macOS 上解析符号链接。Vite 内部也使用 native realpath,必须对齐。
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}
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/**
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async create() {
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console.log('[GenericViteConfigBuilder] 创建通用配置...');
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console.log(` - 引擎: ${this.baseBuildMetadata.engine}`);
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const platformConfig = this.getPlatformConfig();
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const outputDir = this.options.outputDir || './dist';
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const playableOptions = this.getPlayableOptions(platformConfig);
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const rootDir = this.baseBuildDir;
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const viteOutputDir = '__dist__';
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const viteOutputDirAbsolute = path.join(rootDir, viteOutputDir);
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const finalOutputDir = path.isAbsolute(outputDir)
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? outputDir
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: path.resolve(process.cwd(), outputDir);
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this.finalOutputDir = finalOutputDir;
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this.viteOutputDir = viteOutputDirAbsolute;
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console.log(`[GenericViteConfigBuilder] 路径配置:`);
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console.log(` - root: ${rootDir}`);
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console.log(` - viteOutputDir: ${viteOutputDirAbsolute}`);
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console.log(` - finalOutputDir: ${finalOutputDir}`);
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return this.createConfig(platformConfig, viteOutputDir, playableOptions, rootDir);
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}
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/**
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getViteOutputDir() {
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return this.viteOutputDir || '';
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}
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/**
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getFinalOutputDir() {
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}
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/**
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createConfig(platformConfig, outputDir, playableOptions, rootDir) {
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const logger = this.createLogger();
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return defineConfig({
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root: rootDir,
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base: './',
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customLogger: logger,
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build: {
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outDir: outputDir,
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emptyOutDir: true,
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cssMinify: this.shouldMinifyCSS(platformConfig) ? 'lightningcss' : false,
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minify: this.shouldMinifyJS(platformConfig) ? 'terser' : false,
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terserOptions: {
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compress: {
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drop_console: true,
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drop_debugger: true,
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},
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},
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// 所有资源内联(生成单文件 HTML)
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assetsInlineLimit: Infinity,
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sourcemap: platformConfig.includeSourcemap,
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rollupOptions: {
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onwarn: this.createRollupWarnHandler(),
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},
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},
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plugins: this.createPlugins(platformConfig, playableOptions),
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});
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}
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/**
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createPlugins(platformConfig, playableOptions) {
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// 1. 平台特定插件(注入平台 SDK:MRAID、CTA 等)
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const platformAdapter = createPlatformAdapter(this.options);
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const absoluteOutputDir = this.viteOutputDir || path.resolve(this.baseBuildDir, '__dist__');
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plugins.push(vitePlatformPlugin({
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platform: this.platform,
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adapter: platformAdapter,
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outputDir: absoluteOutputDir,
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baseBuildDir: this.baseBuildDir,
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outputFormat: platformConfig.outputFormat,
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externFiles: playableOptions.externFiles,
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mraidSupport: playableOptions.mraidSupport,
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}));
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// 2. 图片压缩插件
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if (platformConfig.compressImages) {
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const imageQuality = platformConfig.imageQuality || {
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jpg: 75,
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png: [0.7, 0.8],
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webp: 75,
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};
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const jpegQuality = this.options.imageQuality ?? imageQuality.jpg ?? 75;
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const pngQuality = Array.isArray(imageQuality.png) && imageQuality.png.length >= 2
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? [imageQuality.png[0], imageQuality.png[1]]
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: [0.7, 0.8];
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const webpQuality = imageQuality.webp ?? 75;
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const imageminPlugin = viteImagemin({
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plugins: {
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jpg: [imageminMozjpeg({ quality: jpegQuality })],
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jpeg: [imageminMozjpeg({ quality: jpegQuality })],
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png: [imageminPngquant({ quality: pngQuality })],
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},
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makeWebp: this.options.convertToWebP !== false
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? {
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plugins: {
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jpg: [imageminWebp({ quality: webpQuality })],
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jpeg: [imageminWebp({ quality: webpQuality })],
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png: [imageminWebp({ quality: webpQuality })],
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// 3. 单文件输出插件(仅 HTML 格式)
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plugins.push(viteSingleFile({
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return plugins.filter(Boolean);
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}
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/**
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* 获取平台配置
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getPlatformConfig() {
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const baseConfig = PLATFORM_CONFIGS[this.platform];
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const resolvedOutputFormat = this.options.format ?? baseConfig.outputFormat;
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return {
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...baseConfig,
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outputFormat: resolvedOutputFormat,
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minifyCSS: this.options.cssMinify ?? baseConfig.minifyCSS,
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minifyJS: this.options.jsMinify ?? baseConfig.minifyJS,
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compressImages: this.options.compressImages ?? baseConfig.compressImages,
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// 外部引擎不支持模型压缩
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compressModels: false,
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};
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}
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/**
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* 获取 Playable 选项
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*/
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getPlayableOptions(config) {
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const playable = config.playable ?? {};
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const externFiles = this.resolveExternFiles(playable.externFiles);
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return {
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outputFormat: config.outputFormat,
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patchXhrOut: this.options.patchXhrOut ?? playable.patchXhrOut ?? false,
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inlineGameScripts: false, // 外部引擎不使用此选项
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compressEngine: false, // 外部引擎不支持引擎压缩
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compressConfigJson: false, // 外部引擎没有 config.json
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configJsonInline: false,
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externFiles,
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mraidSupport: this.options.mraidSupport ?? playable.mraidSupport ?? false,
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snapchatCta: this.options.snapchatCta ?? playable.snapchatCta ?? false,
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};
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}
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/**
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*/
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resolveExternFiles(defaultValue) {
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const optionValue = this.options.externFiles;
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const raw = optionValue ?? defaultValue;
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return undefined;
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}
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if (typeof raw === 'object') {
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return raw;
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}
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const folderName = this.options.snapchat?.folderName;
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const externalUrlPrefix = this.options.snapchat?.externalUrlPrefix;
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return {
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enabled: true,
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folderName,
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externalUrlPrefix,
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};
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}
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/**
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* 是否应该压缩 CSS
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*/
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shouldMinifyCSS(config) {
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return config.minifyCSS;
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}
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/**
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* 是否应该压缩 JS
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*/
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shouldMinifyJS(config) {
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return config.minifyJS;
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}
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/**
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* 创建自定义 Logger
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*/
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createLogger() {
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const logger = createLogger();
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return {
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...logger,
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warn(msg, options) {
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|
|
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|
|
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|
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|
|
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|
getPlayableOptions(config) {
|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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// 需要自动启用 HTML 单文件所必需的选项
|
|
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|
+
const isHtmlOutput = config.outputFormat === 'html';
|
|
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|
+
// HTML 单文件格式必须内联游戏脚本,否则脚本 URL 无法加载
|
|
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|
+
const htmlRequiresInlineScripts = isHtmlOutput;
|
|
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|
return {
|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
+
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
+
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|
|
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|
+
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|
|
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|
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|
|
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|
+
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|
|
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|
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|
|
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369
|
snapchatCta: this.options.snapchatCta ?? playable.snapchatCta ?? false,
|
|
330
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|
};
|
|
@@ -22,12 +22,13 @@ export const PLATFORM_CONFIGS = {
|
|
|
22
22
|
},
|
|
23
23
|
esmSupport: {
|
|
24
24
|
enabled: true,
|
|
25
|
-
preferIIFE:
|
|
25
|
+
preferIIFE: true, // 使用 IIFE 确保 pc 全局可用,避免 ESM 模块作用域问题
|
|
26
26
|
},
|
|
27
27
|
playable: {
|
|
28
28
|
patchXhrOut: false,
|
|
29
29
|
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|
|
30
30
|
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|
|
31
|
+
compressConfigJson: false,
|
|
31
32
|
configJsonInline: false,
|
|
32
33
|
externFiles: true, // 允许外部文件
|
|
33
34
|
mraidSupport: false,
|
|
@@ -414,4 +415,32 @@ export const PLATFORM_CONFIGS = {
|
|
|
414
415
|
configJsonInline: true,
|
|
415
416
|
},
|
|
416
417
|
},
|
|
418
|
+
mintegral: {
|
|
419
|
+
sizeLimit: 5 * 1024 * 1024, // 5MB (ZIP)
|
|
420
|
+
outputFormat: 'zip',
|
|
421
|
+
minifyCSS: true,
|
|
422
|
+
minifyJS: true,
|
|
423
|
+
compressImages: false, // 禁用图片压缩,原图输出效果更好
|
|
424
|
+
compressModels: true,
|
|
425
|
+
injectScripts: ['mintegralSdk'],
|
|
426
|
+
outputFileName: 'index.html',
|
|
427
|
+
includeSourcemap: false,
|
|
428
|
+
imageQuality: {
|
|
429
|
+
jpg: 80,
|
|
430
|
+
png: [0.75, 0.85],
|
|
431
|
+
webp: 80,
|
|
432
|
+
},
|
|
433
|
+
modelCompression: {
|
|
434
|
+
method: 'draco',
|
|
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|
+
quality: 0.85,
|
|
436
|
+
},
|
|
437
|
+
esmSupport: {
|
|
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|
+
enabled: true,
|
|
439
|
+
preferIIFE: true, // Mintegral 推荐 IIFE 确保兼容性
|
|
440
|
+
},
|
|
441
|
+
playable: {
|
|
442
|
+
inlineGameScripts: true,
|
|
443
|
+
externFiles: true, // Mintegral ZIP 支持外部文件(但非 JS/HTML 资源需 base64)
|
|
444
|
+
},
|
|
445
|
+
},
|
|
417
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|
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|
|
@@ -128,11 +128,13 @@ export function viteBuildStatePlugin(options) {
|
|
|
128
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|
}
|
|
129
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|
},
|
|
130
130
|
async closeBundle() {
|
|
131
|
-
console.log('[BuildState] 保存构建状态...');
|
|
132
131
|
// 结束 Playable 构建阶段
|
|
133
132
|
stateManager.endStage();
|
|
134
|
-
//
|
|
135
|
-
|
|
133
|
+
// 只在分析模式下保存状态文件(分析报告需要用到)
|
|
134
|
+
if (options.analyze) {
|
|
135
|
+
console.log('[BuildState] 保存构建状态...');
|
|
136
|
+
await stateManager.saveState();
|
|
137
|
+
}
|
|
136
138
|
// 输出统计信息
|
|
137
139
|
const stats = stateManager.getStatistics();
|
|
138
140
|
console.log(`[BuildState] 构建统计:`);
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import type { Plugin } from 'vite';
|
|
2
|
+
export interface CompressJSPluginOptions {
|
|
3
|
+
/** 是否启用 JS 代码混淆保护 */
|
|
4
|
+
enabled: boolean;
|
|
5
|
+
}
|
|
6
|
+
/**
|
|
7
|
+
* JS 代码混淆保护插件
|
|
8
|
+
*
|
|
9
|
+
* 使用 javascript-obfuscator 对 HTML 中所有内联 <script> 标签的 JS 代码
|
|
10
|
+
* 进行深度混淆,包括:
|
|
11
|
+
* - 变量名混淆
|
|
12
|
+
* - 字符串混淆(字面量转为十六进制/unicode 编码)
|
|
13
|
+
* - 控制流平坦化
|
|
14
|
+
* - 死代码注入
|
|
15
|
+
*
|
|
16
|
+
* 混淆后的代码在浏览器中无法直接阅读理解。
|
|
17
|
+
*
|
|
18
|
+
* 注意:这个插件必须在 vite-plugin-singlefile 之后执行,
|
|
19
|
+
* 确保所有资源已内联到 HTML 中。
|
|
20
|
+
*/
|
|
21
|
+
export declare function viteCompressJSPlugin(options: CompressJSPluginOptions): Plugin | null;
|