@playcademy/sandbox 0.3.2 → 0.3.4

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Files changed (5) hide show
  1. package/README.md +39 -49
  2. package/dist/cli.js +10387 -23763
  3. package/dist/server.d.ts +0 -33
  4. package/dist/server.js +70695 -84086
  5. package/package.json +1 -2
package/dist/server.d.ts CHANGED
@@ -1,5 +1,3 @@
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- import * as _playcademy_realtime_server_sandbox from '@playcademy/realtime/server/sandbox';
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- import * as _playcademy_realtime_server from '@playcademy/realtime/server';
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  import * as _hono_node_server from '@hono/node-server';
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  import { TimebackOrgType, TimebackUserRole } from '@playcademy/data/types';
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@@ -234,36 +232,6 @@ interface ServerOptions {
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  * ```
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  */
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  logLevel?: 'debug' | 'info' | 'warn' | 'error';
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- /**
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- * Realtime/WebSocket server configuration.
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- *
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- * The realtime server provides WebSocket support for live updates,
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- * multiplayer features, and other real-time functionality.
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- *
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- * @example
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- * ```ts
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- * {
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- * realtime: {
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- * enabled: true,
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- * port: 8789 // Run WebSocket server on port 8789
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- * }
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- * }
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- * ```
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- */
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- realtime?: {
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- /**
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- * Enable the realtime/WebSocket server.
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- * @default true
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- */
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- enabled?: boolean;
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- /**
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- * Port for the WebSocket server.
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- *
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- * By default, uses the HTTP port + 1 (e.g., if HTTP is 8788,
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- * WebSocket will be 8789).
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- */
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- port?: number;
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- };
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  /**
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  * Timeback (time travel) integration configuration.
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  *
@@ -312,7 +280,6 @@ declare const version: string;
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  */
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  declare function startServer(port: number, project?: ProjectInfo, options?: Omit<ServerOptions, 'port' | 'project'>): Promise<{
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  main: _hono_node_server.ServerType;
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- realtime: Bun.Server<_playcademy_realtime_server.WebSocketData> | _playcademy_realtime_server_sandbox.SandboxRealtimeServer | null;
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  timebackMode: "local" | "remote" | "mock" | null;
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  setRole: (role: TimebackUserRole) => void;
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  stop: () => Promise<void>;