@playcademy/sandbox 0.3.17-beta.4 → 0.3.17-beta.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +478 -391
- package/dist/server.js +478 -391
- package/package.json +1 -1
package/dist/server.js
CHANGED
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@@ -1309,7 +1309,7 @@ var package_default;
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1309
1309
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var init_package = __esm(() => {
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package_default = {
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name: "@playcademy/sandbox",
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-
version: "0.3.17-beta.
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+
version: "0.3.17-beta.6",
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description: "Local development server for Playcademy game development",
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type: "module",
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exports: {
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@@ -26646,447 +26646,533 @@ var init_developer_service = __esm(() => {
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logger4 = log.scope("DeveloperService");
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});
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26648
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26649
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-
// ../
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26650
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-
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26651
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static MAX_FETCH_ERROR_MESSAGE_LENGTH = 512;
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constructor(deps) {
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this.deps = deps;
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26656
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}
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26657
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static getManifestHost(manifestUrl) {
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try {
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return new URL(manifestUrl).host;
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} catch {
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return manifestUrl;
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}
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26649
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// ../utils/src/fns.ts
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function sleep(ms) {
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if (ms <= 0) {
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return Promise.resolve();
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}
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return new Promise((resolve) => setTimeout(resolve, ms));
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}
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// ../api-core/src/services/game.service.ts
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var logger5, inFlightManifestFetches, GameService;
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26659
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var init_game_service = __esm(() => {
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26660
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init_drizzle_orm();
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26661
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init_tables_index();
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26662
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init_src2();
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26663
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init_errors();
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26664
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init_deployment_util();
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26665
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logger5 = log.scope("GameService");
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26666
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inFlightManifestFetches = new Map;
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26667
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GameService = class GameService {
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26668
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deps;
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26669
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static MANIFEST_FETCH_ATTEMPT_TIMEOUT_MS = 1e4;
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26670
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static MANIFEST_FETCH_MAX_RETRIES = 2;
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static MANIFEST_FETCH_RETRY_BACKOFF_MS = [250, 750];
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static MANIFEST_CACHE_TTL_SECONDS = 60;
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26673
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static MANIFEST_CACHE_KEY_PREFIX = "game:manifest";
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static MAX_FETCH_ERROR_MESSAGE_LENGTH = 512;
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constructor(deps) {
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26676
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this.deps = deps;
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26677
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}
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26678
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static getManifestHost(manifestUrl) {
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26679
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try {
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return new URL(manifestUrl).host;
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} catch {
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26682
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return manifestUrl;
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}
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}
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26674
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-
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-
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26676
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-
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26685
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+
static getFetchErrorMessage(error) {
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26686
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let raw;
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26687
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if (error instanceof Error) {
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26688
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raw = error.message;
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26689
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} else if (typeof error === "string") {
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26690
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raw = error;
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26691
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}
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26692
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if (!raw) {
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26693
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return;
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26694
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}
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26695
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const normalized = raw.replace(/\s+/g, " ").trim();
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26696
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if (!normalized) {
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26697
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return;
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}
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return normalized.slice(0, GameService.MAX_FETCH_ERROR_MESSAGE_LENGTH);
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}
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26678
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static isRetryableStatus(status) {
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26681
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return status === 429 || status >= 500;
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26682
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}
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26683
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async list(caller) {
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26684
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const db2 = this.deps.db;
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26685
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const isAdmin = caller?.role === "admin";
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26686
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const isDeveloper = caller?.role === "developer";
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26687
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let whereClause;
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26688
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if (isAdmin) {
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26689
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whereClause = undefined;
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26690
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} else if (isDeveloper && caller?.id) {
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26691
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whereClause = or(ne(games.visibility, "internal"), eq(games.developerId, caller.id));
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26692
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} else {
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26693
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whereClause = ne(games.visibility, "internal");
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26701
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static isRetryableStatus(status) {
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26702
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return status === 429 || status >= 500;
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26694
26703
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}
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26695
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-
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26696
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-
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26697
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-
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26698
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26699
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}
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26700
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async listManageable(user) {
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26701
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this.validateDeveloperStatus(user);
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26702
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const db2 = this.deps.db;
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26703
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return db2.query.games.findMany({
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26704
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where: user.role === "admin" ? undefined : eq(games.developerId, user.id),
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26705
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orderBy: [desc(games.createdAt)]
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26706
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});
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26707
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}
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26708
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-
async getSubjects() {
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26709
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-
const db2 = this.deps.db;
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26710
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const integrations = await db2.query.gameTimebackIntegrations.findMany({
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26711
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columns: { gameId: true, subject: true },
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26712
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orderBy: [asc(gameTimebackIntegrations.createdAt)]
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26713
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});
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26714
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-
const subjectMap = {};
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26715
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for (const integration of integrations) {
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26716
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if (!(integration.gameId in subjectMap)) {
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26717
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-
subjectMap[integration.gameId] = integration.subject;
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26704
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+
static getRetryBackoffMs(attemptIndex) {
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26705
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const backoff = GameService.MANIFEST_FETCH_RETRY_BACKOFF_MS;
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26706
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if (backoff.length === 0) {
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26707
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return 0;
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26718
26708
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}
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26709
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return backoff[Math.min(attemptIndex, backoff.length - 1)] ?? 0;
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26719
26710
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}
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26720
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-
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26721
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-
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26722
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-
async getById(gameId, caller) {
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26723
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-
const db2 = this.deps.db;
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26724
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const game = await db2.query.games.findFirst({
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26725
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-
where: eq(games.id, gameId)
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26726
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});
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26727
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-
if (!game) {
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26728
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-
throw new NotFoundError("Game", gameId);
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26711
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+
static normalizeDeploymentUrl(deploymentUrl) {
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26712
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return deploymentUrl.replace(/\/$/, "");
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26729
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}
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26730
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-
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26731
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-
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26732
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}
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26733
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async getBySlug(slug, caller) {
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26734
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const db2 = this.deps.db;
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26735
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const game = await db2.query.games.findFirst({
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26736
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where: eq(games.slug, slug)
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26737
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});
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26738
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-
if (!game) {
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26739
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throw new NotFoundError("Game", slug);
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26740
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}
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26741
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-
this.enforceVisibility(game, caller, slug);
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26742
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-
return game;
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26743
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-
}
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26744
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-
async getManifest(gameId, caller) {
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26745
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-
const game = await this.getById(gameId, caller);
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26746
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-
if (game.gameType !== "hosted" || !game.deploymentUrl) {
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26747
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-
throw new BadRequestError("Game does not have a deployment manifest");
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26714
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+
static getManifestCacheKey(deploymentUrl) {
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26715
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+
return `${GameService.MANIFEST_CACHE_KEY_PREFIX}:${deploymentUrl}`;
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26748
26716
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}
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26749
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-
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26750
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-
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26751
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26752
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26753
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26754
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26755
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26756
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26757
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26758
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26759
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-
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26760
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26761
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26762
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-
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26763
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-
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26764
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-
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26765
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-
};
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26717
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+
async list(caller) {
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26718
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+
const db2 = this.deps.db;
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26719
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+
const isAdmin = caller?.role === "admin";
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26720
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+
const isDeveloper = caller?.role === "developer";
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26721
|
+
let whereClause;
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26722
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+
if (isAdmin) {
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26723
|
+
whereClause = undefined;
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26724
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+
} else if (isDeveloper && caller?.id) {
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26725
|
+
whereClause = or(ne(games.visibility, "internal"), eq(games.developerId, caller.id));
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26726
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+
} else {
|
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26727
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+
whereClause = ne(games.visibility, "internal");
|
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26728
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+
}
|
|
26729
|
+
return db2.query.games.findMany({
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|
26730
|
+
where: whereClause,
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26731
|
+
orderBy: [desc(games.createdAt)]
|
|
26732
|
+
});
|
|
26766
26733
|
}
|
|
26767
|
-
|
|
26768
|
-
|
|
26769
|
-
|
|
26770
|
-
|
|
26771
|
-
|
|
26772
|
-
|
|
26773
|
-
},
|
|
26774
|
-
signal: controller.signal
|
|
26734
|
+
async listManageable(user) {
|
|
26735
|
+
this.validateDeveloperStatus(user);
|
|
26736
|
+
const db2 = this.deps.db;
|
|
26737
|
+
return db2.query.games.findMany({
|
|
26738
|
+
where: user.role === "admin" ? undefined : eq(games.developerId, user.id),
|
|
26739
|
+
orderBy: [desc(games.createdAt)]
|
|
26775
26740
|
});
|
|
26776
|
-
}
|
|
26777
|
-
|
|
26778
|
-
const
|
|
26779
|
-
const
|
|
26780
|
-
|
|
26781
|
-
|
|
26782
|
-
manifestUrl,
|
|
26783
|
-
error,
|
|
26784
|
-
details
|
|
26741
|
+
}
|
|
26742
|
+
async getSubjects() {
|
|
26743
|
+
const db2 = this.deps.db;
|
|
26744
|
+
const integrations = await db2.query.gameTimebackIntegrations.findMany({
|
|
26745
|
+
columns: { gameId: true, subject: true },
|
|
26746
|
+
orderBy: [asc(gameTimebackIntegrations.createdAt)]
|
|
26785
26747
|
});
|
|
26786
|
-
|
|
26787
|
-
|
|
26748
|
+
const subjectMap = {};
|
|
26749
|
+
for (const integration of integrations) {
|
|
26750
|
+
if (!(integration.gameId in subjectMap)) {
|
|
26751
|
+
subjectMap[integration.gameId] = integration.subject;
|
|
26752
|
+
}
|
|
26788
26753
|
}
|
|
26789
|
-
|
|
26790
|
-
} finally {
|
|
26791
|
-
clearTimeout(timeout);
|
|
26754
|
+
return subjectMap;
|
|
26792
26755
|
}
|
|
26793
|
-
|
|
26794
|
-
const
|
|
26795
|
-
const
|
|
26796
|
-
|
|
26797
|
-
const details = buildDetails("bad_status", manifestErrorKind, {
|
|
26798
|
-
manifestUrl: resolvedManifestUrl,
|
|
26799
|
-
manifestHost: resolvedManifestHost,
|
|
26800
|
-
status: response.status,
|
|
26801
|
-
contentType: response.headers.get("content-type") ?? undefined,
|
|
26802
|
-
cfRay: response.headers.get("cf-ray") ?? undefined,
|
|
26803
|
-
redirected: response.redirected,
|
|
26804
|
-
...response.redirected ? {
|
|
26805
|
-
originalManifestUrl: manifestUrl,
|
|
26806
|
-
originalManifestHost: manifestHost
|
|
26807
|
-
} : {}
|
|
26808
|
-
});
|
|
26809
|
-
const message = `Failed to fetch manifest: ${response.status} ${response.statusText}`;
|
|
26810
|
-
logger5.error("Game manifest returned non-ok response", {
|
|
26811
|
-
gameId,
|
|
26812
|
-
manifestUrl,
|
|
26813
|
-
status: response.status,
|
|
26814
|
-
details
|
|
26756
|
+
async getById(gameId, caller) {
|
|
26757
|
+
const db2 = this.deps.db;
|
|
26758
|
+
const game = await db2.query.games.findFirst({
|
|
26759
|
+
where: eq(games.id, gameId)
|
|
26815
26760
|
});
|
|
26816
|
-
if (
|
|
26817
|
-
throw new
|
|
26761
|
+
if (!game) {
|
|
26762
|
+
throw new NotFoundError("Game", gameId);
|
|
26818
26763
|
}
|
|
26819
|
-
|
|
26764
|
+
this.enforceVisibility(game, caller, gameId);
|
|
26765
|
+
return game;
|
|
26820
26766
|
}
|
|
26821
|
-
|
|
26822
|
-
|
|
26823
|
-
|
|
26824
|
-
|
|
26825
|
-
const resolvedManifestHost = GameService.getManifestHost(resolvedManifestUrl);
|
|
26826
|
-
const details = buildDetails("invalid_body", "permanent", {
|
|
26827
|
-
manifestUrl: resolvedManifestUrl,
|
|
26828
|
-
manifestHost: resolvedManifestHost,
|
|
26829
|
-
status: response.status,
|
|
26830
|
-
contentType: response.headers.get("content-type") ?? undefined,
|
|
26831
|
-
cfRay: response.headers.get("cf-ray") ?? undefined,
|
|
26832
|
-
redirected: response.redirected,
|
|
26833
|
-
...response.redirected ? {
|
|
26834
|
-
originalManifestUrl: manifestUrl,
|
|
26835
|
-
originalManifestHost: manifestHost
|
|
26836
|
-
} : {}
|
|
26837
|
-
});
|
|
26838
|
-
logger5.error("Failed to parse game manifest", {
|
|
26839
|
-
gameId,
|
|
26840
|
-
manifestUrl,
|
|
26841
|
-
error,
|
|
26842
|
-
details
|
|
26767
|
+
async getBySlug(slug, caller) {
|
|
26768
|
+
const db2 = this.deps.db;
|
|
26769
|
+
const game = await db2.query.games.findFirst({
|
|
26770
|
+
where: eq(games.slug, slug)
|
|
26843
26771
|
});
|
|
26844
|
-
|
|
26845
|
-
|
|
26846
|
-
}
|
|
26847
|
-
enforceVisibility(game, caller, lookupIdentifier) {
|
|
26848
|
-
if (game.visibility !== "internal") {
|
|
26849
|
-
return;
|
|
26850
|
-
}
|
|
26851
|
-
const isAdmin = caller?.role === "admin";
|
|
26852
|
-
const isOwner = caller?.id != null && caller.id === game.developerId;
|
|
26853
|
-
if (!isAdmin && !isOwner) {
|
|
26854
|
-
throw new NotFoundError("Game", lookupIdentifier);
|
|
26855
|
-
}
|
|
26856
|
-
}
|
|
26857
|
-
async upsertBySlug(slug, data, user) {
|
|
26858
|
-
const db2 = this.deps.db;
|
|
26859
|
-
const existingGame = await db2.query.games.findFirst({
|
|
26860
|
-
where: eq(games.slug, slug)
|
|
26861
|
-
});
|
|
26862
|
-
const isUpdate = Boolean(existingGame);
|
|
26863
|
-
const gameId = existingGame?.id ?? crypto.randomUUID();
|
|
26864
|
-
if (isUpdate) {
|
|
26865
|
-
await this.validateDeveloperAccess(user, gameId);
|
|
26866
|
-
} else {
|
|
26867
|
-
this.validateDeveloperStatus(user);
|
|
26868
|
-
}
|
|
26869
|
-
const gameDataForDb = {
|
|
26870
|
-
displayName: data.displayName,
|
|
26871
|
-
platform: data.platform,
|
|
26872
|
-
metadata: data.metadata,
|
|
26873
|
-
mapElementId: data.mapElementId,
|
|
26874
|
-
gameType: data.gameType,
|
|
26875
|
-
...data.visibility && { visibility: data.visibility },
|
|
26876
|
-
externalUrl: data.externalUrl || null,
|
|
26877
|
-
updatedAt: new Date
|
|
26878
|
-
};
|
|
26879
|
-
let gameResponse;
|
|
26880
|
-
if (isUpdate) {
|
|
26881
|
-
const [updatedGame] = await db2.update(games).set(gameDataForDb).where(eq(games.id, gameId)).returning();
|
|
26882
|
-
if (!updatedGame) {
|
|
26883
|
-
logger5.error("Game update returned no rows", { gameId, slug });
|
|
26884
|
-
throw new InternalError("DB update failed to return result for existing game");
|
|
26885
|
-
}
|
|
26886
|
-
gameResponse = updatedGame;
|
|
26887
|
-
} else {
|
|
26888
|
-
const insertData = {
|
|
26889
|
-
...gameDataForDb,
|
|
26890
|
-
id: gameId,
|
|
26891
|
-
slug,
|
|
26892
|
-
developerId: user.id,
|
|
26893
|
-
metadata: data.metadata || {},
|
|
26894
|
-
version: data.gameType === "external" ? "external" : "",
|
|
26895
|
-
deploymentUrl: null,
|
|
26896
|
-
createdAt: new Date
|
|
26897
|
-
};
|
|
26898
|
-
const [createdGame] = await db2.insert(games).values(insertData).returning();
|
|
26899
|
-
if (!createdGame) {
|
|
26900
|
-
logger5.error("Game insert returned no rows", { slug, developerId: user.id });
|
|
26901
|
-
throw new InternalError("DB insert failed to return result for new game");
|
|
26772
|
+
if (!game) {
|
|
26773
|
+
throw new NotFoundError("Game", slug);
|
|
26902
26774
|
}
|
|
26903
|
-
|
|
26775
|
+
this.enforceVisibility(game, caller, slug);
|
|
26776
|
+
return game;
|
|
26904
26777
|
}
|
|
26905
|
-
|
|
26906
|
-
|
|
26907
|
-
|
|
26908
|
-
|
|
26909
|
-
|
|
26910
|
-
|
|
26911
|
-
|
|
26912
|
-
|
|
26913
|
-
|
|
26914
|
-
|
|
26778
|
+
async getManifest(gameId, caller) {
|
|
26779
|
+
const game = await this.getById(gameId, caller);
|
|
26780
|
+
if (game.gameType !== "hosted" || !game.deploymentUrl) {
|
|
26781
|
+
throw new BadRequestError("Game does not have a deployment manifest");
|
|
26782
|
+
}
|
|
26783
|
+
const deploymentUrl = GameService.normalizeDeploymentUrl(game.deploymentUrl);
|
|
26784
|
+
const cacheKey2 = GameService.getManifestCacheKey(deploymentUrl);
|
|
26785
|
+
const cached = await this.deps.cache.get(cacheKey2);
|
|
26786
|
+
if (cached) {
|
|
26787
|
+
return cached;
|
|
26788
|
+
}
|
|
26789
|
+
const inFlight = inFlightManifestFetches.get(deploymentUrl);
|
|
26790
|
+
if (inFlight) {
|
|
26791
|
+
return inFlight;
|
|
26792
|
+
}
|
|
26793
|
+
const promise = this.fetchManifestFromOrigin({ gameId, deploymentUrl }).then(async (manifest) => {
|
|
26794
|
+
try {
|
|
26795
|
+
await this.deps.cache.set(cacheKey2, manifest, GameService.MANIFEST_CACHE_TTL_SECONDS);
|
|
26796
|
+
} catch (cacheError) {
|
|
26797
|
+
logger5.warn("Failed to cache game manifest", {
|
|
26798
|
+
gameId,
|
|
26799
|
+
deploymentUrl,
|
|
26800
|
+
cacheKey: cacheKey2,
|
|
26801
|
+
error: cacheError
|
|
26802
|
+
});
|
|
26803
|
+
}
|
|
26804
|
+
return manifest;
|
|
26805
|
+
}).finally(() => {
|
|
26806
|
+
inFlightManifestFetches.delete(deploymentUrl);
|
|
26807
|
+
});
|
|
26808
|
+
inFlightManifestFetches.set(deploymentUrl, promise);
|
|
26809
|
+
return promise;
|
|
26810
|
+
}
|
|
26811
|
+
async fetchManifestFromOrigin(args2) {
|
|
26812
|
+
const { gameId, deploymentUrl } = args2;
|
|
26813
|
+
const manifestUrl = `${deploymentUrl}/playcademy.manifest.json`;
|
|
26814
|
+
const manifestHost = GameService.getManifestHost(manifestUrl);
|
|
26815
|
+
const startedAt = Date.now();
|
|
26816
|
+
const maxAttempts = GameService.MANIFEST_FETCH_MAX_RETRIES + 1;
|
|
26817
|
+
for (let attempt = 0;attempt < maxAttempts; attempt++) {
|
|
26818
|
+
const isLastAttempt = attempt === maxAttempts - 1;
|
|
26819
|
+
const outcome = await this.attemptManifestFetch({
|
|
26820
|
+
manifestUrl,
|
|
26821
|
+
manifestHost,
|
|
26822
|
+
deploymentUrl,
|
|
26823
|
+
startedAt,
|
|
26824
|
+
retryCount: attempt
|
|
26825
|
+
});
|
|
26826
|
+
if (outcome.kind === "success") {
|
|
26827
|
+
return outcome.manifest;
|
|
26828
|
+
}
|
|
26829
|
+
if (!outcome.retryable || isLastAttempt) {
|
|
26830
|
+
logger5.error("Failed to fetch game manifest", {
|
|
26831
|
+
gameId,
|
|
26832
|
+
manifestUrl,
|
|
26833
|
+
attempt: attempt + 1,
|
|
26834
|
+
maxAttempts,
|
|
26835
|
+
retryable: outcome.retryable,
|
|
26836
|
+
details: outcome.details,
|
|
26837
|
+
throwable: outcome.throwable,
|
|
26838
|
+
cause: outcome.cause
|
|
26839
|
+
});
|
|
26840
|
+
throw outcome.throwable;
|
|
26841
|
+
}
|
|
26842
|
+
const backoffMs = GameService.getRetryBackoffMs(attempt);
|
|
26843
|
+
logger5.warn("Retrying game manifest fetch after transient failure", {
|
|
26844
|
+
gameId,
|
|
26845
|
+
manifestUrl,
|
|
26846
|
+
attempt: attempt + 1,
|
|
26847
|
+
maxAttempts,
|
|
26848
|
+
backoffMs,
|
|
26849
|
+
details: outcome.details,
|
|
26850
|
+
cause: outcome.cause
|
|
26915
26851
|
});
|
|
26852
|
+
await sleep(backoffMs);
|
|
26916
26853
|
}
|
|
26854
|
+
throw new InternalError("Exhausted manifest fetch retries without result");
|
|
26917
26855
|
}
|
|
26918
|
-
|
|
26919
|
-
|
|
26920
|
-
|
|
26921
|
-
|
|
26922
|
-
|
|
26923
|
-
|
|
26924
|
-
|
|
26925
|
-
|
|
26926
|
-
|
|
26927
|
-
|
|
26928
|
-
|
|
26929
|
-
|
|
26930
|
-
|
|
26931
|
-
|
|
26932
|
-
|
|
26933
|
-
|
|
26934
|
-
|
|
26935
|
-
}
|
|
26936
|
-
const activeDeployment = await db2.query.gameDeployments.findFirst({
|
|
26937
|
-
where: and(eq(gameDeployments.gameId, gameId), eq(gameDeployments.isActive, true)),
|
|
26938
|
-
columns: { deploymentId: true, provider: true, resources: true }
|
|
26939
|
-
});
|
|
26940
|
-
const customHostnames = await db2.select({
|
|
26941
|
-
hostname: gameCustomHostnames.hostname,
|
|
26942
|
-
cloudflareId: gameCustomHostnames.cloudflareId,
|
|
26943
|
-
environment: gameCustomHostnames.environment
|
|
26944
|
-
}).from(gameCustomHostnames).where(eq(gameCustomHostnames.gameId, gameId));
|
|
26945
|
-
const result = await db2.delete(games).where(eq(games.id, gameId)).returning({ id: games.id });
|
|
26946
|
-
if (result.length === 0) {
|
|
26947
|
-
throw new NotFoundError("Game", gameId);
|
|
26948
|
-
}
|
|
26949
|
-
logger5.info("Deleted game", {
|
|
26950
|
-
gameId: result[0].id,
|
|
26951
|
-
slug: gameToDelete.slug,
|
|
26952
|
-
hadActiveDeployment: Boolean(activeDeployment),
|
|
26953
|
-
customDomainsCount: customHostnames.length
|
|
26954
|
-
});
|
|
26955
|
-
this.deps.alerts.notifyGameDeletion({
|
|
26956
|
-
slug: gameToDelete.slug,
|
|
26957
|
-
displayName: gameToDelete.displayName,
|
|
26958
|
-
developer: { id: user.id, email: user.email }
|
|
26959
|
-
}).catch((error) => {
|
|
26960
|
-
logger5.warn("Failed to send deletion alert", { error });
|
|
26961
|
-
});
|
|
26962
|
-
if (activeDeployment?.provider === "cloudflare" && this.deps.cloudflare) {
|
|
26856
|
+
async attemptManifestFetch(args2) {
|
|
26857
|
+
const { manifestUrl, manifestHost, deploymentUrl, startedAt, retryCount } = args2;
|
|
26858
|
+
function buildDetails(fetchOutcome, manifestErrorKind, extra = {}) {
|
|
26859
|
+
return {
|
|
26860
|
+
manifestUrl,
|
|
26861
|
+
manifestHost,
|
|
26862
|
+
deploymentUrl,
|
|
26863
|
+
fetchOutcome,
|
|
26864
|
+
retryCount,
|
|
26865
|
+
durationMs: Date.now() - startedAt,
|
|
26866
|
+
manifestErrorKind,
|
|
26867
|
+
...extra
|
|
26868
|
+
};
|
|
26869
|
+
}
|
|
26870
|
+
const controller = new AbortController;
|
|
26871
|
+
const timeout = setTimeout(() => controller.abort(), GameService.MANIFEST_FETCH_ATTEMPT_TIMEOUT_MS);
|
|
26872
|
+
let response;
|
|
26963
26873
|
try {
|
|
26964
|
-
await
|
|
26965
|
-
|
|
26966
|
-
|
|
26967
|
-
|
|
26968
|
-
|
|
26969
|
-
|
|
26970
|
-
logger5.info("Cleaned up Cloudflare resources", {
|
|
26971
|
-
gameId,
|
|
26972
|
-
deploymentId: activeDeployment.deploymentId,
|
|
26973
|
-
customDomainsDeleted: customHostnames.length
|
|
26874
|
+
response = await fetch(manifestUrl, {
|
|
26875
|
+
method: "GET",
|
|
26876
|
+
headers: {
|
|
26877
|
+
Accept: "application/json"
|
|
26878
|
+
},
|
|
26879
|
+
signal: controller.signal
|
|
26974
26880
|
});
|
|
26975
|
-
} catch (
|
|
26976
|
-
|
|
26977
|
-
|
|
26978
|
-
|
|
26979
|
-
|
|
26881
|
+
} catch (error) {
|
|
26882
|
+
const fetchErrorMessage = GameService.getFetchErrorMessage(error);
|
|
26883
|
+
const details = buildDetails("network_error", "temporary", fetchErrorMessage ? { fetchErrorMessage } : {});
|
|
26884
|
+
const throwable = error instanceof Error && error.name === "AbortError" ? new TimeoutError("Timed out loading game manifest", details) : new ServiceUnavailableError("Failed to load game manifest", details);
|
|
26885
|
+
return { kind: "failure", retryable: true, throwable, details, cause: error };
|
|
26886
|
+
} finally {
|
|
26887
|
+
clearTimeout(timeout);
|
|
26888
|
+
}
|
|
26889
|
+
if (!response.ok) {
|
|
26890
|
+
const resolvedManifestUrl = response.url || manifestUrl;
|
|
26891
|
+
const resolvedManifestHost = GameService.getManifestHost(resolvedManifestUrl);
|
|
26892
|
+
const manifestErrorKind = GameService.isRetryableStatus(response.status) ? "temporary" : "permanent";
|
|
26893
|
+
const details = buildDetails("bad_status", manifestErrorKind, {
|
|
26894
|
+
manifestUrl: resolvedManifestUrl,
|
|
26895
|
+
manifestHost: resolvedManifestHost,
|
|
26896
|
+
status: response.status,
|
|
26897
|
+
contentType: response.headers.get("content-type") ?? undefined,
|
|
26898
|
+
cfRay: response.headers.get("cf-ray") ?? undefined,
|
|
26899
|
+
redirected: response.redirected,
|
|
26900
|
+
...response.redirected ? {
|
|
26901
|
+
originalManifestUrl: manifestUrl,
|
|
26902
|
+
originalManifestHost: manifestHost
|
|
26903
|
+
} : {}
|
|
26980
26904
|
});
|
|
26905
|
+
const message = `Failed to fetch manifest: ${response.status} ${response.statusText}`;
|
|
26906
|
+
const throwable = manifestErrorKind === "temporary" ? new ServiceUnavailableError(message, details) : new BadRequestError(message, details);
|
|
26907
|
+
return {
|
|
26908
|
+
kind: "failure",
|
|
26909
|
+
retryable: manifestErrorKind === "temporary",
|
|
26910
|
+
throwable,
|
|
26911
|
+
details
|
|
26912
|
+
};
|
|
26981
26913
|
}
|
|
26982
26914
|
try {
|
|
26983
|
-
const
|
|
26984
|
-
|
|
26985
|
-
|
|
26986
|
-
|
|
26987
|
-
|
|
26988
|
-
|
|
26915
|
+
const manifest = await response.json();
|
|
26916
|
+
return { kind: "success", manifest };
|
|
26917
|
+
} catch (error) {
|
|
26918
|
+
const resolvedManifestUrl = response.url || manifestUrl;
|
|
26919
|
+
const resolvedManifestHost = GameService.getManifestHost(resolvedManifestUrl);
|
|
26920
|
+
const details = buildDetails("invalid_body", "permanent", {
|
|
26921
|
+
manifestUrl: resolvedManifestUrl,
|
|
26922
|
+
manifestHost: resolvedManifestHost,
|
|
26923
|
+
status: response.status,
|
|
26924
|
+
contentType: response.headers.get("content-type") ?? undefined,
|
|
26925
|
+
cfRay: response.headers.get("cf-ray") ?? undefined,
|
|
26926
|
+
redirected: response.redirected,
|
|
26927
|
+
...response.redirected ? {
|
|
26928
|
+
originalManifestUrl: manifestUrl,
|
|
26929
|
+
originalManifestHost: manifestHost
|
|
26930
|
+
} : {}
|
|
26931
|
+
});
|
|
26932
|
+
return {
|
|
26933
|
+
kind: "failure",
|
|
26934
|
+
retryable: false,
|
|
26935
|
+
throwable: new BadRequestError("Failed to parse game manifest", details),
|
|
26936
|
+
details,
|
|
26937
|
+
cause: error
|
|
26938
|
+
};
|
|
26939
|
+
}
|
|
26940
|
+
}
|
|
26941
|
+
enforceVisibility(game, caller, lookupIdentifier) {
|
|
26942
|
+
if (game.visibility !== "internal") {
|
|
26943
|
+
return;
|
|
26944
|
+
}
|
|
26945
|
+
const isAdmin = caller?.role === "admin";
|
|
26946
|
+
const isOwner = caller?.id != null && caller.id === game.developerId;
|
|
26947
|
+
if (!isAdmin && !isOwner) {
|
|
26948
|
+
throw new NotFoundError("Game", lookupIdentifier);
|
|
26949
|
+
}
|
|
26950
|
+
}
|
|
26951
|
+
async upsertBySlug(slug, data, user) {
|
|
26952
|
+
const db2 = this.deps.db;
|
|
26953
|
+
const existingGame = await db2.query.games.findFirst({
|
|
26954
|
+
where: eq(games.slug, slug)
|
|
26955
|
+
});
|
|
26956
|
+
const isUpdate = Boolean(existingGame);
|
|
26957
|
+
const gameId = existingGame?.id ?? crypto.randomUUID();
|
|
26958
|
+
if (isUpdate) {
|
|
26959
|
+
await this.validateDeveloperAccess(user, gameId);
|
|
26960
|
+
} else {
|
|
26961
|
+
this.validateDeveloperStatus(user);
|
|
26962
|
+
}
|
|
26963
|
+
const gameDataForDb = {
|
|
26964
|
+
displayName: data.displayName,
|
|
26965
|
+
platform: data.platform,
|
|
26966
|
+
metadata: data.metadata,
|
|
26967
|
+
mapElementId: data.mapElementId,
|
|
26968
|
+
gameType: data.gameType,
|
|
26969
|
+
...data.visibility && { visibility: data.visibility },
|
|
26970
|
+
externalUrl: data.externalUrl || null,
|
|
26971
|
+
updatedAt: new Date
|
|
26972
|
+
};
|
|
26973
|
+
let gameResponse;
|
|
26974
|
+
if (isUpdate) {
|
|
26975
|
+
const [updatedGame] = await db2.update(games).set(gameDataForDb).where(eq(games.id, gameId)).returning();
|
|
26976
|
+
if (!updatedGame) {
|
|
26977
|
+
logger5.error("Game update returned no rows", { gameId, slug });
|
|
26978
|
+
throw new InternalError("DB update failed to return result for existing game");
|
|
26979
|
+
}
|
|
26980
|
+
gameResponse = updatedGame;
|
|
26981
|
+
} else {
|
|
26982
|
+
const insertData = {
|
|
26983
|
+
...gameDataForDb,
|
|
26984
|
+
id: gameId,
|
|
26985
|
+
slug,
|
|
26986
|
+
developerId: user.id,
|
|
26987
|
+
metadata: data.metadata || {},
|
|
26988
|
+
version: data.gameType === "external" ? "external" : "",
|
|
26989
|
+
deploymentUrl: null,
|
|
26990
|
+
createdAt: new Date
|
|
26991
|
+
};
|
|
26992
|
+
const [createdGame] = await db2.insert(games).values(insertData).returning();
|
|
26993
|
+
if (!createdGame) {
|
|
26994
|
+
logger5.error("Game insert returned no rows", { slug, developerId: user.id });
|
|
26995
|
+
throw new InternalError("DB insert failed to return result for new game");
|
|
26996
|
+
}
|
|
26997
|
+
gameResponse = createdGame;
|
|
26998
|
+
}
|
|
26999
|
+
if (data.mapElementId) {
|
|
27000
|
+
try {
|
|
27001
|
+
await db2.update(mapElements).set({
|
|
27002
|
+
interactionType: "game_entry",
|
|
27003
|
+
gameId: gameResponse.id
|
|
27004
|
+
}).where(eq(mapElements.id, data.mapElementId));
|
|
27005
|
+
} catch (mapError) {
|
|
27006
|
+
logger5.warn("Failed to update map element", {
|
|
27007
|
+
mapElementId: data.mapElementId,
|
|
27008
|
+
error: mapError
|
|
26989
27009
|
});
|
|
26990
27010
|
}
|
|
26991
|
-
} catch (keyError) {
|
|
26992
|
-
logger5.warn("Failed to cleanup API key", { gameId, error: keyError });
|
|
26993
27011
|
}
|
|
27012
|
+
logger5.info("Upserted game", {
|
|
27013
|
+
gameId: gameResponse.id,
|
|
27014
|
+
slug: gameResponse.slug,
|
|
27015
|
+
operation: isUpdate ? "update" : "create",
|
|
27016
|
+
displayName: gameResponse.displayName
|
|
27017
|
+
});
|
|
27018
|
+
return gameResponse;
|
|
26994
27019
|
}
|
|
26995
|
-
|
|
26996
|
-
|
|
26997
|
-
|
|
26998
|
-
|
|
26999
|
-
}
|
|
27000
|
-
async validateOwnership(user, gameId) {
|
|
27001
|
-
if (user.role === "admin") {
|
|
27002
|
-
const gameExists = await this.deps.db.query.games.findFirst({
|
|
27020
|
+
async delete(gameId, user) {
|
|
27021
|
+
await this.validateDeveloperAccess(user, gameId);
|
|
27022
|
+
const db2 = this.deps.db;
|
|
27023
|
+
const gameToDelete = await db2.query.games.findFirst({
|
|
27003
27024
|
where: eq(games.id, gameId),
|
|
27004
|
-
columns: { id: true }
|
|
27025
|
+
columns: { id: true, slug: true, displayName: true }
|
|
27005
27026
|
});
|
|
27006
|
-
if (!
|
|
27027
|
+
if (!gameToDelete?.slug) {
|
|
27007
27028
|
throw new NotFoundError("Game", gameId);
|
|
27008
27029
|
}
|
|
27009
|
-
|
|
27030
|
+
const activeDeployment = await db2.query.gameDeployments.findFirst({
|
|
27031
|
+
where: and(eq(gameDeployments.gameId, gameId), eq(gameDeployments.isActive, true)),
|
|
27032
|
+
columns: { deploymentId: true, provider: true, resources: true }
|
|
27033
|
+
});
|
|
27034
|
+
const customHostnames = await db2.select({
|
|
27035
|
+
hostname: gameCustomHostnames.hostname,
|
|
27036
|
+
cloudflareId: gameCustomHostnames.cloudflareId,
|
|
27037
|
+
environment: gameCustomHostnames.environment
|
|
27038
|
+
}).from(gameCustomHostnames).where(eq(gameCustomHostnames.gameId, gameId));
|
|
27039
|
+
const result = await db2.delete(games).where(eq(games.id, gameId)).returning({ id: games.id });
|
|
27040
|
+
if (result.length === 0) {
|
|
27041
|
+
throw new NotFoundError("Game", gameId);
|
|
27042
|
+
}
|
|
27043
|
+
logger5.info("Deleted game", {
|
|
27044
|
+
gameId: result[0].id,
|
|
27045
|
+
slug: gameToDelete.slug,
|
|
27046
|
+
hadActiveDeployment: Boolean(activeDeployment),
|
|
27047
|
+
customDomainsCount: customHostnames.length
|
|
27048
|
+
});
|
|
27049
|
+
this.deps.alerts.notifyGameDeletion({
|
|
27050
|
+
slug: gameToDelete.slug,
|
|
27051
|
+
displayName: gameToDelete.displayName,
|
|
27052
|
+
developer: { id: user.id, email: user.email }
|
|
27053
|
+
}).catch((error) => {
|
|
27054
|
+
logger5.warn("Failed to send deletion alert", { error });
|
|
27055
|
+
});
|
|
27056
|
+
if (activeDeployment?.provider === "cloudflare" && this.deps.cloudflare) {
|
|
27057
|
+
try {
|
|
27058
|
+
await this.deps.cloudflare.delete(activeDeployment.deploymentId, {
|
|
27059
|
+
deleteBindings: true,
|
|
27060
|
+
resources: activeDeployment.resources ?? undefined,
|
|
27061
|
+
customDomains: customHostnames.length > 0 ? customHostnames : undefined,
|
|
27062
|
+
gameSlug: gameToDelete.slug
|
|
27063
|
+
});
|
|
27064
|
+
logger5.info("Cleaned up Cloudflare resources", {
|
|
27065
|
+
gameId,
|
|
27066
|
+
deploymentId: activeDeployment.deploymentId,
|
|
27067
|
+
customDomainsDeleted: customHostnames.length
|
|
27068
|
+
});
|
|
27069
|
+
} catch (cfError) {
|
|
27070
|
+
logger5.warn("Failed to cleanup Cloudflare resources", {
|
|
27071
|
+
gameId,
|
|
27072
|
+
deploymentId: activeDeployment.deploymentId,
|
|
27073
|
+
error: cfError
|
|
27074
|
+
});
|
|
27075
|
+
}
|
|
27076
|
+
try {
|
|
27077
|
+
const deletedKeyId = await this.deps.deleteApiKeyByName(getGameWorkerApiKeyName(gameToDelete.slug), user.id);
|
|
27078
|
+
if (deletedKeyId) {
|
|
27079
|
+
logger5.info("Cleaned up API key for deleted game", {
|
|
27080
|
+
gameId,
|
|
27081
|
+
slug: gameToDelete.slug,
|
|
27082
|
+
keyId: deletedKeyId
|
|
27083
|
+
});
|
|
27084
|
+
}
|
|
27085
|
+
} catch (keyError) {
|
|
27086
|
+
logger5.warn("Failed to cleanup API key", { gameId, error: keyError });
|
|
27087
|
+
}
|
|
27088
|
+
}
|
|
27089
|
+
return {
|
|
27090
|
+
slug: gameToDelete.slug,
|
|
27091
|
+
displayName: gameToDelete.displayName
|
|
27092
|
+
};
|
|
27010
27093
|
}
|
|
27011
|
-
|
|
27012
|
-
|
|
27013
|
-
|
|
27014
|
-
|
|
27015
|
-
|
|
27016
|
-
|
|
27017
|
-
|
|
27018
|
-
|
|
27094
|
+
async validateOwnership(user, gameId) {
|
|
27095
|
+
if (user.role === "admin") {
|
|
27096
|
+
const gameExists = await this.deps.db.query.games.findFirst({
|
|
27097
|
+
where: eq(games.id, gameId),
|
|
27098
|
+
columns: { id: true }
|
|
27099
|
+
});
|
|
27100
|
+
if (!gameExists) {
|
|
27101
|
+
throw new NotFoundError("Game", gameId);
|
|
27102
|
+
}
|
|
27103
|
+
return;
|
|
27104
|
+
}
|
|
27105
|
+
const db2 = this.deps.db;
|
|
27106
|
+
const gameOwnership = await db2.query.games.findFirst({
|
|
27107
|
+
where: and(eq(games.id, gameId), eq(games.developerId, user.id)),
|
|
27019
27108
|
columns: { id: true }
|
|
27020
27109
|
});
|
|
27021
|
-
if (!
|
|
27022
|
-
|
|
27110
|
+
if (!gameOwnership) {
|
|
27111
|
+
const gameExists = await db2.query.games.findFirst({
|
|
27112
|
+
where: eq(games.id, gameId),
|
|
27113
|
+
columns: { id: true }
|
|
27114
|
+
});
|
|
27115
|
+
if (!gameExists) {
|
|
27116
|
+
throw new NotFoundError("Game", gameId);
|
|
27117
|
+
}
|
|
27118
|
+
throw new AccessDeniedError("You do not own this game");
|
|
27023
27119
|
}
|
|
27024
|
-
throw new AccessDeniedError("You do not own this game");
|
|
27025
27120
|
}
|
|
27026
|
-
|
|
27027
|
-
|
|
27028
|
-
|
|
27029
|
-
|
|
27030
|
-
|
|
27031
|
-
|
|
27121
|
+
async validateDeveloperAccess(user, gameId) {
|
|
27122
|
+
this.validateDeveloperStatus(user);
|
|
27123
|
+
if (user.role === "admin") {
|
|
27124
|
+
const gameExists = await this.deps.db.query.games.findFirst({
|
|
27125
|
+
where: eq(games.id, gameId),
|
|
27126
|
+
columns: { id: true }
|
|
27127
|
+
});
|
|
27128
|
+
if (!gameExists) {
|
|
27129
|
+
throw new NotFoundError("Game", gameId);
|
|
27130
|
+
}
|
|
27131
|
+
return;
|
|
27132
|
+
}
|
|
27133
|
+
const db2 = this.deps.db;
|
|
27134
|
+
const existingGame = await db2.query.games.findFirst({
|
|
27135
|
+
where: and(eq(games.id, gameId), eq(games.developerId, user.id)),
|
|
27032
27136
|
columns: { id: true }
|
|
27033
27137
|
});
|
|
27034
|
-
if (!
|
|
27138
|
+
if (!existingGame) {
|
|
27035
27139
|
throw new NotFoundError("Game", gameId);
|
|
27036
27140
|
}
|
|
27037
|
-
return;
|
|
27038
|
-
}
|
|
27039
|
-
const db2 = this.deps.db;
|
|
27040
|
-
const existingGame = await db2.query.games.findFirst({
|
|
27041
|
-
where: and(eq(games.id, gameId), eq(games.developerId, user.id)),
|
|
27042
|
-
columns: { id: true }
|
|
27043
|
-
});
|
|
27044
|
-
if (!existingGame) {
|
|
27045
|
-
throw new NotFoundError("Game", gameId);
|
|
27046
27141
|
}
|
|
27047
|
-
|
|
27048
|
-
|
|
27049
|
-
|
|
27050
|
-
|
|
27051
|
-
|
|
27052
|
-
|
|
27053
|
-
|
|
27142
|
+
async validateDeveloperAccessBySlug(user, slug) {
|
|
27143
|
+
this.validateDeveloperStatus(user);
|
|
27144
|
+
const db2 = this.deps.db;
|
|
27145
|
+
if (user.role === "admin") {
|
|
27146
|
+
const game2 = await db2.query.games.findFirst({
|
|
27147
|
+
where: eq(games.slug, slug)
|
|
27148
|
+
});
|
|
27149
|
+
if (!game2) {
|
|
27150
|
+
throw new NotFoundError("Game", slug);
|
|
27151
|
+
}
|
|
27152
|
+
return game2;
|
|
27153
|
+
}
|
|
27154
|
+
const game = await db2.query.games.findFirst({
|
|
27155
|
+
where: and(eq(games.slug, slug), eq(games.developerId, user.id))
|
|
27054
27156
|
});
|
|
27055
|
-
if (!
|
|
27157
|
+
if (!game) {
|
|
27056
27158
|
throw new NotFoundError("Game", slug);
|
|
27057
27159
|
}
|
|
27058
|
-
return
|
|
27059
|
-
}
|
|
27060
|
-
const game = await db2.query.games.findFirst({
|
|
27061
|
-
where: and(eq(games.slug, slug), eq(games.developerId, user.id))
|
|
27062
|
-
});
|
|
27063
|
-
if (!game) {
|
|
27064
|
-
throw new NotFoundError("Game", slug);
|
|
27065
|
-
}
|
|
27066
|
-
return game;
|
|
27067
|
-
}
|
|
27068
|
-
validateDeveloperStatus(user) {
|
|
27069
|
-
if (user.role === "admin") {
|
|
27070
|
-
return;
|
|
27160
|
+
return game;
|
|
27071
27161
|
}
|
|
27072
|
-
|
|
27073
|
-
|
|
27074
|
-
|
|
27075
|
-
|
|
27076
|
-
|
|
27077
|
-
|
|
27162
|
+
validateDeveloperStatus(user) {
|
|
27163
|
+
if (user.role === "admin") {
|
|
27164
|
+
return;
|
|
27165
|
+
}
|
|
27166
|
+
if (user.developerStatus !== "approved") {
|
|
27167
|
+
const status = user.developerStatus || "none";
|
|
27168
|
+
if (status === "pending") {
|
|
27169
|
+
throw new AccessDeniedError("Developer application is pending approval. You will be notified when approved.");
|
|
27170
|
+
} else {
|
|
27171
|
+
throw new AccessDeniedError("Developer status required. Apply for developer access to create and manage games.");
|
|
27172
|
+
}
|
|
27078
27173
|
}
|
|
27079
27174
|
}
|
|
27080
|
-
}
|
|
27081
|
-
}
|
|
27082
|
-
var logger5;
|
|
27083
|
-
var init_game_service = __esm(() => {
|
|
27084
|
-
init_drizzle_orm();
|
|
27085
|
-
init_tables_index();
|
|
27086
|
-
init_src2();
|
|
27087
|
-
init_errors();
|
|
27088
|
-
init_deployment_util();
|
|
27089
|
-
logger5 = log.scope("GameService");
|
|
27175
|
+
};
|
|
27090
27176
|
});
|
|
27091
27177
|
|
|
27092
27178
|
// ../api-core/src/services/factory/game.ts
|
|
@@ -27095,6 +27181,7 @@ function createGameServices(deps) {
|
|
|
27095
27181
|
const game = new GameService({
|
|
27096
27182
|
db: db2,
|
|
27097
27183
|
alerts,
|
|
27184
|
+
cache,
|
|
27098
27185
|
cloudflare,
|
|
27099
27186
|
deleteApiKeyByName: auth2.deleteApiKeyByName.bind(auth2)
|
|
27100
27187
|
});
|