@playcademy/sandbox 0.3.12 → 0.3.14

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package/dist/constants.js CHANGED
@@ -129,7 +129,7 @@ var init_auth = __esm(() => {
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  });
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  // ../constants/src/typescript.ts
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- var TSC_PACKAGE = "@typescript/native-preview", USE_NATIVE_TSC;
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+ var TSC_PACKAGE = "typescript", USE_NATIVE_TSC;
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  var init_typescript = __esm(() => {
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  USE_NATIVE_TSC = TSC_PACKAGE.includes("native-preview");
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  });
@@ -197,11 +197,16 @@ var init_overworld = __esm(() => {
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  var PLATFORM_TIMEZONE = "America/New_York";
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  // ../constants/src/timeback.ts
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- var TIMEBACK_ORG_SOURCED_ID = "PLAYCADEMY";
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- var init_timeback = () => {};
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+ var TIMEBACK_ROUTES, TIMEBACK_ORG_SOURCED_ID = "PLAYCADEMY";
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+ var init_timeback = __esm(() => {
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+ TIMEBACK_ROUTES = {
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+ END_ACTIVITY: "/integrations/timeback/end-activity",
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+ GET_XP: "/integrations/timeback/xp"
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+ };
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+ });
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  // ../constants/src/workers.ts
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- var WORKER_NAMING;
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+ var WORKER_NAMING, SECRETS_PREFIX = "secrets_";
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  var init_workers = __esm(() => {
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  WORKER_NAMING = {
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  STAGING_PREFIX: "staging-",
package/dist/server.d.ts CHANGED
@@ -289,7 +289,7 @@ declare const version: string;
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  declare function startServer(port: number, project?: ProjectInfo, options?: Omit<ServerOptions, 'port' | 'project'>): Promise<{
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  main: _hono_node_server.ServerType;
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  gameId: string | undefined;
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- timebackMode: "local" | "mock" | "remote" | null;
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+ timebackMode: "local" | "remote" | "mock" | null;
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  setRole: (role: TimebackUserRole) => void;
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  stop: () => Promise<void>;
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  }>;