@playcademy/sandbox 0.1.0-beta.12 → 0.1.0-beta.13

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@@ -0,0 +1,16 @@
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+ import { createRealtimeServer } from '@playcademy/realtime/server';
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+ import type { ServerOptions } from '../types';
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+ /**
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+ * Starts the realtime server with sandbox-specific configuration.
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+ *
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+ * This function handles:
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+ * - Conditional startup based on options
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+ * - Sandbox-specific authentication secrets
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+ * - Quiet mode for clean embedded logging
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+ * - Error handling with graceful degradation
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+ *
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+ * @param realtimeOptions - Realtime configuration from ServerOptions
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+ * @param betterAuthSecret - Authentication secret for realtime server
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+ * @returns Promise resolving to realtime server instance or null
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+ */
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+ export declare function startRealtimeServer(realtimeOptions: NonNullable<ServerOptions['realtime']>, betterAuthSecret: string): Promise<Awaited<ReturnType<typeof createRealtimeServer>> | null>;
package/dist/server.d.ts CHANGED
@@ -1,3 +1,7 @@
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  import type { ServerOptions } from './types';
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- export declare function startServer(options: ServerOptions): Promise<import("@hono/node-server").ServerType>;
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+ export declare function startServer(options: ServerOptions): Promise<{
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+ main: import("@hono/node-server").ServerType;
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+ realtime: Bun.Server | null;
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+ stop: () => void;
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+ }>;
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  export declare const version: string;