@plasmicapp/react-web 0.2.101 → 0.2.102

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (57) hide show
  1. package/dist/all.d.ts +15 -1
  2. package/dist/index.d.ts +1 -0
  3. package/dist/react-web.cjs.development.js +336 -0
  4. package/dist/react-web.cjs.development.js.map +1 -1
  5. package/dist/react-web.cjs.production.min.js +1 -1
  6. package/dist/react-web.cjs.production.min.js.map +1 -1
  7. package/dist/react-web.esm.js +336 -1
  8. package/dist/react-web.esm.js.map +1 -1
  9. package/dist/states/index.d.ts +15 -0
  10. package/package.json +5 -2
  11. package/skinny/dist/index.d.ts +1 -0
  12. package/skinny/dist/states/index.d.ts +15 -0
  13. package/skinny/dist/collection-utils-3487dd27.js +0 -238
  14. package/skinny/dist/collection-utils-3487dd27.js.map +0 -1
  15. package/skinny/dist/collection-utils-47e89cbe.js +0 -238
  16. package/skinny/dist/collection-utils-47e89cbe.js.map +0 -1
  17. package/skinny/dist/collection-utils-4dae6efa.js +0 -292
  18. package/skinny/dist/collection-utils-4dae6efa.js.map +0 -1
  19. package/skinny/dist/collection-utils-57ec40f9.js +0 -292
  20. package/skinny/dist/collection-utils-57ec40f9.js.map +0 -1
  21. package/skinny/dist/collection-utils-96cde83c.js +0 -238
  22. package/skinny/dist/collection-utils-96cde83c.js.map +0 -1
  23. package/skinny/dist/collection-utils-b0b8f30e.js +0 -291
  24. package/skinny/dist/collection-utils-b0b8f30e.js.map +0 -1
  25. package/skinny/dist/plume-utils-5c413fd1.js +0 -35
  26. package/skinny/dist/plume-utils-5c413fd1.js.map +0 -1
  27. package/skinny/dist/props-utils-4633caf6.js +0 -8
  28. package/skinny/dist/props-utils-4633caf6.js.map +0 -1
  29. package/skinny/dist/props-utils-5c0ad25a.js +0 -59
  30. package/skinny/dist/props-utils-5c0ad25a.js.map +0 -1
  31. package/skinny/dist/props-utils-754f655a.js +0 -39
  32. package/skinny/dist/props-utils-754f655a.js.map +0 -1
  33. package/skinny/dist/props-utils-c632595f.js +0 -59
  34. package/skinny/dist/props-utils-c632595f.js.map +0 -1
  35. package/skinny/dist/props-utils-fd5f444e.js +0 -59
  36. package/skinny/dist/props-utils-fd5f444e.js.map +0 -1
  37. package/skinny/dist/react-utils-118d8539.js +0 -190
  38. package/skinny/dist/react-utils-118d8539.js.map +0 -1
  39. package/skinny/dist/react-utils-2a2fd6c9.js +0 -339
  40. package/skinny/dist/react-utils-2a2fd6c9.js.map +0 -1
  41. package/skinny/dist/react-utils-2d70bbbe.js +0 -172
  42. package/skinny/dist/react-utils-2d70bbbe.js.map +0 -1
  43. package/skinny/dist/react-utils-675565b4.js +0 -334
  44. package/skinny/dist/react-utils-675565b4.js.map +0 -1
  45. package/skinny/dist/render/PlasmicImg.d.ts +0 -62
  46. package/skinny/dist/ssr-64e38713.js +0 -108
  47. package/skinny/dist/ssr-64e38713.js.map +0 -1
  48. package/skinny/dist/ssr-902d1292.js +0 -105
  49. package/skinny/dist/ssr-902d1292.js.map +0 -1
  50. package/skinny/dist/ssr-a8081074.js +0 -108
  51. package/skinny/dist/ssr-a8081074.js.map +0 -1
  52. package/skinny/dist/ssr-d2fd94f2.js +0 -31
  53. package/skinny/dist/ssr-d2fd94f2.js.map +0 -1
  54. package/skinny/dist/tslib.es6-00014098.js +0 -148
  55. package/skinny/dist/tslib.es6-00014098.js.map +0 -1
  56. package/skinny/dist/tslib.es6-73236e8e.js +0 -141
  57. package/skinny/dist/tslib.es6-73236e8e.js.map +0 -1
package/dist/all.d.ts CHANGED
@@ -1182,4 +1182,18 @@ declare function useTriggeredOverlay<P extends BaseTriggeredOverlayProps, C exte
1182
1182
  };
1183
1183
  };
1184
1184
 
1185
- export { BaseButtonProps, BaseMenuButtonProps, BaseMenuGroupProps, BaseMenuItemProps, BaseMenuProps, BaseSelectOptionGroupProps, BaseSelectOptionProps, BaseSelectProps, BaseTextInputProps, BaseTriggeredOverlayProps, ButtonRef, CheckboxProps, CheckboxRef, CheckboxRefValue, DropdownMenu, Flex, HTMLElementRefOf, HtmlAnchorOnlyProps, HtmlButtonOnlyProps, MenuButtonRef, MenuButtonRefValue, MenuRef, MenuRefValue, MultiChoiceArg, PlasmicIcon, PlasmicImg, PlasmicLink, PlasmicRootProvider, PlasmicSlot, SelectOptionRef, SelectRef, SelectRefValue, SingleBooleanChoiceArg, SingleChoiceArg, Stack, StrictProps, SwitchProps, SwitchRef, SwitchRefValue, TextInputRef, TextInputRefValue, Trans, TriggeredOverlayConfig, TriggeredOverlayRef, classNames, createPlasmicElementProxy, createUseScreenVariants, deriveRenderOpts, ensureGlobalVariants, genTranslatableString, getDataProps, hasVariant, makeFragment, omit, pick, renderPlasmicSlot, setPlumeStrictMode, useButton, useCheckbox, useIsSSR, useMenu, useMenuButton, useMenuGroup, useMenuItem, useSelect, useSelectOption, useSelectOptionGroup, useSwitch, useTextInput, useTrigger, useTriggeredOverlay, wrapWithClassName };
1185
+ interface $State {
1186
+ [key: string]: any;
1187
+ }
1188
+ interface $StateSpec<T> {
1189
+ path: string;
1190
+ initFunc?: ($props: Record<string, any>, $state: $State) => T;
1191
+ initVal?: T;
1192
+ type: "private" | "readonly" | "writable";
1193
+ valueProp?: string;
1194
+ onChangeProp?: string;
1195
+ }
1196
+ declare function useVanillaDollarState(specs: $StateSpec<any>[], props: Record<string, any>): $State;
1197
+ declare const useDollarState: typeof useVanillaDollarState;
1198
+
1199
+ export { BaseButtonProps, BaseMenuButtonProps, BaseMenuGroupProps, BaseMenuItemProps, BaseMenuProps, BaseSelectOptionGroupProps, BaseSelectOptionProps, BaseSelectProps, BaseTextInputProps, BaseTriggeredOverlayProps, ButtonRef, CheckboxProps, CheckboxRef, CheckboxRefValue, DropdownMenu, Flex, HTMLElementRefOf, HtmlAnchorOnlyProps, HtmlButtonOnlyProps, MenuButtonRef, MenuButtonRefValue, MenuRef, MenuRefValue, MultiChoiceArg, PlasmicIcon, PlasmicImg, PlasmicLink, PlasmicRootProvider, PlasmicSlot, SelectOptionRef, SelectRef, SelectRefValue, SingleBooleanChoiceArg, SingleChoiceArg, Stack, StrictProps, SwitchProps, SwitchRef, SwitchRefValue, TextInputRef, TextInputRefValue, Trans, TriggeredOverlayConfig, TriggeredOverlayRef, classNames, createPlasmicElementProxy, createUseScreenVariants, deriveRenderOpts, ensureGlobalVariants, genTranslatableString, getDataProps, hasVariant, makeFragment, omit, pick, renderPlasmicSlot, setPlumeStrictMode, useButton, useCheckbox, useDollarState, useIsSSR, useMenu, useMenuButton, useMenuGroup, useMenuItem, useSelect, useSelectOption, useSelectOptionGroup, useSwitch, useTextInput, useTrigger, useTriggeredOverlay, wrapWithClassName };
package/dist/index.d.ts CHANGED
@@ -9,3 +9,4 @@ export * from "./plume/select";
9
9
  export * from "./plume/switch";
10
10
  export * from "./plume/text-input";
11
11
  export * from "./plume/triggered-overlay";
12
+ export { default as useDollarState } from "./states/index";
@@ -25,6 +25,8 @@ var listbox = require('@react-aria/listbox');
25
25
  var select$1 = require('@react-stately/select');
26
26
  var _switch = require('@react-aria/switch');
27
27
  var overlays = require('@react-aria/overlays');
28
+ var get = _interopDefault(require('dlv'));
29
+ var dset = require('dset');
28
30
 
29
31
  function _extends() {
30
32
  _extends = Object.assign || function (target) {
@@ -3122,6 +3124,339 @@ function useTriggeredOverlay(plasmicClass, props, config, outerRef) {
3122
3124
  };
3123
3125
  }
3124
3126
 
3127
+ var UNINITIALIZED = /*#__PURE__*/Symbol("plasmic.unitialized");
3128
+ function keyBy(list, keyFunc) {
3129
+ var keyedObject = {};
3130
+
3131
+ for (var _iterator = _createForOfIteratorHelperLoose(list), _step; !(_step = _iterator()).done;) {
3132
+ var val = _step.value;
3133
+ keyedObject[keyFunc(val)] = val;
3134
+ }
3135
+
3136
+ return keyedObject;
3137
+ }
3138
+
3139
+ function getObjectAtPath($state, path) {
3140
+ var parts = path.split(".");
3141
+ var parts2 = parts.slice(0, parts.length - 1);
3142
+
3143
+ if (parts2.length === 0) {
3144
+ return $state;
3145
+ }
3146
+
3147
+ var existing = get($state, parts2);
3148
+
3149
+ if (existing) {
3150
+ return existing;
3151
+ }
3152
+
3153
+ var newObj = {};
3154
+ dset.dset($state, parts2, newObj);
3155
+ return newObj;
3156
+ }
3157
+
3158
+ function isRendering() {
3159
+ return !!React__default.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.ReactCurrentOwner.current;
3160
+ }
3161
+
3162
+ function shallowEqual(a1, a2) {
3163
+ if (a1.length !== a2.length) {
3164
+ return false;
3165
+ }
3166
+
3167
+ for (var i = 0; i < a1.length; i++) {
3168
+ if (a1[i] !== a2[i]) {
3169
+ return false;
3170
+ }
3171
+ }
3172
+
3173
+ return true;
3174
+ }
3175
+
3176
+ function useVanillaDollarState(specs, props) {
3177
+ var _React$useState = React__default.useState(function () {
3178
+ return {
3179
+ stateValues: Object.fromEntries(specs.map(function (spec) {
3180
+ return [spec.path, // If the initial value depends on initFunc, then we initialize
3181
+ // it to this special UNINITIALIZED symbol. We can't just run
3182
+ // spec.initFunc() here, because the expression may read from
3183
+ // $state, which is not yet initialized. Instead, we will
3184
+ // lazily compute and initialize this at get() time.
3185
+ spec.initFunc ? UNINITIALIZED : spec.initVal];
3186
+ })),
3187
+ initStateValues: Object.fromEntries(specs.filter(function (spec) {
3188
+ return !spec.initFunc;
3189
+ }).map(function (spec) {
3190
+ return [spec.path, spec.initVal];
3191
+ })),
3192
+ initStateDeps: {},
3193
+ fireOnChange: {}
3194
+ };
3195
+ }),
3196
+ _$$state = _React$useState[0],
3197
+ set$$State = _React$useState[1]; // We have a weird scheme here to reduce the number of state updates.
3198
+ // Whenever user does a $state get() or set(), we may end up initializing
3199
+ // a bunch of values. We don't want to call set$$State() a bunch of times.
3200
+ // Instead, we will fork as we need to, and call set$$State() at the end of
3201
+ // the hook and at the end of get() / set() as appropriate.
3202
+ // $$state here is going to be copied-on-write; once copied, it will
3203
+ // be directly mutated. Since $state will always be directly proxying $$state,
3204
+ // that means you can "read what you wrote": after $state.count = $state.count + 1,
3205
+ // if you read $state.count again, it will reflect the latest value.
3206
+ //
3207
+ // There are three places where we might actually call set$$State():
3208
+ // 1. At the end of a "top-level" get(): we may have ended up initializing
3209
+ // some state values.
3210
+ // 2. At the end of a "top-level" set(): we mutated this value, but also
3211
+ // may have reset some other state values that depended on this one.
3212
+ // 3. At the end of the hook, where we compare the new initial value with
3213
+ // the previous initial value.
3214
+
3215
+
3216
+ var $$state = _extends({}, _$$state);
3217
+
3218
+ var dirtyFields = {
3219
+ stateValues: false,
3220
+ initStateValues: false,
3221
+ initStateDeps: false,
3222
+ fireOnChange: false
3223
+ };
3224
+
3225
+ function makeDirty(field, copy) {
3226
+ if (!dirtyFields[field]) {
3227
+ dirtyFields[field] = true;
3228
+ $$state[field] = copy($$state[field]);
3229
+ }
3230
+ }
3231
+
3232
+ function updateStateValue(path, value) {
3233
+ makeDirty("stateValues", function (x) {
3234
+ return _extends({}, x);
3235
+ });
3236
+ console.log("UPDATE state value:", path, value);
3237
+ $$state.stateValues[path] = value; // If any other state depends on this one, then reset their
3238
+ // values to their initial as well
3239
+
3240
+ for (var _i = 0, _Object$entries = Object.entries($$state.initStateDeps); _i < _Object$entries.length; _i++) {
3241
+ var _Object$entries$_i = _Object$entries[_i],
3242
+ key = _Object$entries$_i[0],
3243
+ deps = _Object$entries$_i[1];
3244
+
3245
+ if (deps.includes(path)) {
3246
+ resetPath(key);
3247
+ }
3248
+ }
3249
+
3250
+ var spec = specByPath[path];
3251
+
3252
+ if (spec.onChangeProp) {
3253
+ if (isRendering()) {
3254
+ // If we're currently rendering this component, then we
3255
+ // CANNOT fire the event handler, as it is illegal to set
3256
+ // the state of another component during rendering.
3257
+ // Instead, we save it into our internal state, and fire
3258
+ // it later in a layout effect.
3259
+ updateFireOnChange(spec.path, value);
3260
+ } else {
3261
+ var _props$spec$onChangeP;
3262
+
3263
+ // Most of the time, state changes outside of rendering
3264
+ // (in an event handler), and we just directly call the
3265
+ // onChange
3266
+ (_props$spec$onChangeP = props[spec.onChangeProp]) == null ? void 0 : _props$spec$onChangeP.call(props, value);
3267
+ }
3268
+ }
3269
+ }
3270
+
3271
+ function updateInitStateValue(path, value) {
3272
+ makeDirty("initStateValues", function (x) {
3273
+ return _extends({}, x);
3274
+ });
3275
+ console.log("UPDATE initValue:", path, value);
3276
+ $$state.initStateValues[path] = value;
3277
+ }
3278
+
3279
+ function updateInitStateDeps(path, deps) {
3280
+ makeDirty("initStateDeps", function (x) {
3281
+ return _extends({}, x);
3282
+ });
3283
+ console.log("UPDATE DEPS: " + path, deps);
3284
+ $$state.initStateDeps[path] = deps;
3285
+ }
3286
+
3287
+ function updateInternalStateIfDirty() {
3288
+ if (Object.values(dirtyFields).some(function (x) {
3289
+ return x;
3290
+ })) {
3291
+ console.log("UPDATE $$STATE");
3292
+ set$$State($$state);
3293
+ }
3294
+ }
3295
+
3296
+ function updateFireOnChange(path, value) {
3297
+ makeDirty("fireOnChange", function (x) {
3298
+ return _extends({}, x);
3299
+ });
3300
+ $$state.fireOnChange[path] = value;
3301
+ }
3302
+
3303
+ console.log("useDollarState", _extends({}, _$$state));
3304
+ var specByPath = React__default.useMemo(function () {
3305
+ return keyBy(specs, function (spec) {
3306
+ return spec.path;
3307
+ });
3308
+ }, [specs]);
3309
+ var stateAccessStack = [{}];
3310
+ var $props = props;
3311
+ /**
3312
+ * Runs spec.initFunc, keeping track of the state accesses
3313
+ * that occurred while running it
3314
+ */
3315
+
3316
+ function trackedInit(spec) {
3317
+ var _$$state$initStateDep;
3318
+
3319
+ var stateAccess = {};
3320
+ stateAccessStack.push(stateAccess);
3321
+ var res = spec.initFunc($props, $state);
3322
+ var deps = Object.keys(stateAccess);
3323
+
3324
+ if (!shallowEqual(deps, (_$$state$initStateDep = $$state.initStateDeps[spec.path]) != null ? _$$state$initStateDep : [])) {
3325
+ updateInitStateDeps(spec.path, deps);
3326
+ }
3327
+
3328
+ stateAccessStack.pop();
3329
+ return res;
3330
+ }
3331
+ /**
3332
+ * Resets the value for this state
3333
+ */
3334
+
3335
+
3336
+ function resetPath(path) {
3337
+ // Resets the value for this state
3338
+ var spec = specByPath[path];
3339
+ var initValue = trackedInit(spec);
3340
+
3341
+ if (initValue !== $$state.stateValues[spec.path]) {
3342
+ updateStateValue(spec.path, initValue);
3343
+ }
3344
+
3345
+ if (initValue !== $$state.initStateValues[spec.path]) {
3346
+ updateInitStateValue(spec.path, initValue);
3347
+ }
3348
+
3349
+ return initValue;
3350
+ } // Since a get() or a set() may result in other get() or set(),
3351
+ // we keep track of whether we're at the "top-level" so we know
3352
+ // whether to update state at the end.
3353
+
3354
+
3355
+ var accessLevel = 0;
3356
+ var $state = {};
3357
+
3358
+ var _loop = function _loop() {
3359
+ var spec = _step2.value;
3360
+ var parts = spec.path.split(".");
3361
+ var name = parts[parts.length - 1];
3362
+ var obj = getObjectAtPath($state, spec.path); // Define get() and set() for this state cell
3363
+
3364
+ Object.defineProperty(obj, name, {
3365
+ get: function get() {
3366
+ if (spec.valueProp) {
3367
+ return props[spec.valueProp];
3368
+ }
3369
+
3370
+ accessLevel += 1;
3371
+ var value = $$state.stateValues[spec.path];
3372
+
3373
+ if (value === UNINITIALIZED) {
3374
+ // This value has a init expression; need to be evaluated.
3375
+ value = resetPath(spec.path);
3376
+ } // Record that this field had just been accessed; for
3377
+ // trackInit() to know what fields were used to compute
3378
+ // the init value
3379
+
3380
+
3381
+ stateAccessStack[stateAccessStack.length - 1][spec.path] = true;
3382
+ accessLevel -= 1;
3383
+
3384
+ if (accessLevel === 0) {
3385
+ updateInternalStateIfDirty();
3386
+ }
3387
+
3388
+ return value;
3389
+ },
3390
+ set: function set(newValue) {
3391
+ accessLevel += 1;
3392
+
3393
+ if (newValue !== $$state.stateValues[spec.path]) {
3394
+ updateStateValue(spec.path, newValue);
3395
+ }
3396
+
3397
+ accessLevel -= 1;
3398
+
3399
+ if (accessLevel === 0) {
3400
+ updateInternalStateIfDirty();
3401
+ }
3402
+ }
3403
+ });
3404
+ };
3405
+
3406
+ for (var _iterator2 = _createForOfIteratorHelperLoose(specs), _step2; !(_step2 = _iterator2()).done;) {
3407
+ _loop();
3408
+ } // For each spec with an initFunc, evaluate it and see if
3409
+ // the init value has changed. If so, reset its state.
3410
+
3411
+
3412
+ for (var _iterator3 = _createForOfIteratorHelperLoose(specs), _step3; !(_step3 = _iterator3()).done;) {
3413
+ var spec = _step3.value;
3414
+
3415
+ if (spec.initFunc) {
3416
+ var newInit = spec.initFunc($props, $state);
3417
+
3418
+ if (newInit !== $$state.initStateValues[spec.path]) {
3419
+ console.log("init changed for " + spec.path + " from " + $$state.initStateValues[spec.path] + " to " + newInit + "; resetting state");
3420
+ updateInitStateValue(spec.path, newInit);
3421
+ updateStateValue(spec.path, newInit);
3422
+
3423
+ if (spec.onChangeProp) {
3424
+ updateFireOnChange(spec.path, newInit);
3425
+ }
3426
+ }
3427
+ }
3428
+ }
3429
+
3430
+ var fireOnChange = $$state.fireOnChange;
3431
+ React__default.useLayoutEffect(function () {
3432
+ if (Object.keys(fireOnChange).length > 0) {
3433
+ for (var _i2 = 0, _Object$entries2 = Object.entries(fireOnChange); _i2 < _Object$entries2.length; _i2++) {
3434
+ var _Object$entries2$_i = _Object$entries2[_i2],
3435
+ path = _Object$entries2$_i[0],
3436
+ value = _Object$entries2$_i[1];
3437
+ var spec = specByPath[path];
3438
+
3439
+ if (spec.onChangeProp) {
3440
+ var _props$spec$onChangeP2;
3441
+
3442
+ (_props$spec$onChangeP2 = props[spec.onChangeProp]) == null ? void 0 : _props$spec$onChangeP2.call(props, value);
3443
+ }
3444
+ }
3445
+
3446
+ set$$State(function (prev) {
3447
+ return _extends({}, prev, {
3448
+ fireOnChange: {}
3449
+ });
3450
+ });
3451
+ }
3452
+ }, [fireOnChange, props, specByPath]); // update state if the above did some writes.
3453
+
3454
+ updateInternalStateIfDirty();
3455
+ return $state;
3456
+ }
3457
+
3458
+ var useDollarState = useVanillaDollarState;
3459
+
3125
3460
  exports.DropdownMenu = DropdownMenu;
3126
3461
  exports.PlasmicIcon = PlasmicIcon;
3127
3462
  exports.PlasmicImg = PlasmicImg;
@@ -3145,6 +3480,7 @@ exports.renderPlasmicSlot = renderPlasmicSlot;
3145
3480
  exports.setPlumeStrictMode = setPlumeStrictMode;
3146
3481
  exports.useButton = useButton;
3147
3482
  exports.useCheckbox = useCheckbox;
3483
+ exports.useDollarState = useDollarState;
3148
3484
  exports.useIsSSR = useIsSSR;
3149
3485
  exports.useMenu = useMenu;
3150
3486
  exports.useMenuButton = useMenuButton;