@plasius/gpu-shared 0.1.6 → 0.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +54 -0
- package/README.md +6 -0
- package/dist/index.cjs +517 -126
- package/dist/index.cjs.map +1 -1
- package/dist/index.js +1 -1
- package/dist/{showcase-runtime-JZIYGQAU.js → showcase-runtime-55OVDYWT.js} +517 -126
- package/dist/showcase-runtime-55OVDYWT.js.map +1 -0
- package/package.json +2 -2
- package/src/showcase-runtime.js +569 -151
- package/dist/showcase-runtime-JZIYGQAU.js.map +0 -1
package/CHANGELOG.md
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@@ -16,6 +16,57 @@ All notable changes to this project will be documented in this file.
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- **Security**
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- (placeholder)
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## [0.1.9] - 2026-05-13
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- **Added**
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- **Changed**
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- **Fixed**
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- **Security**
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## [0.1.8] - 2026-05-13
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- **Added**
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- Deterministic showcase-runtime regression tests for the cloth simulation,
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visible water-motion overlays, and separated reflection light sources.
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- **Changed**
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- The integrated harbor runtime now advances the flag as a persistent
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constraint-driven cloth state instead of re-creating a stateless sinusoid
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mesh every frame.
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- Water reflections are rendered as a dedicated water-layer pass so later
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ship geometry can occlude them naturally.
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- **Fixed**
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- Shared GPU Demo water now has visible wake and ripple overlays at demo
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scale, the flag reads as cloth instead of a static ribbon, and lantern
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reflections no longer draw through hull geometry.
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- **Security**
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## [0.1.7] - 2026-05-08
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- **Fixed**
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- Rebuilt the bundled showcase runtime against the bundle-safe
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`@plasius/gpu-lighting` module URL implementation so hosted GPU demos do
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not construct lighting technique URLs from generated `data:` module bases.
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- **Security**
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## [0.1.6] - 2026-04-02
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- **Added**
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@@ -119,3 +170,6 @@ All notable changes to this project will be documented in this file.
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[0.1.3]: https://github.com/Plasius-LTD/gpu-shared/releases/tag/v0.1.3
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[0.1.4]: https://github.com/Plasius-LTD/gpu-shared/releases/tag/v0.1.4
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[0.1.6]: https://github.com/Plasius-LTD/gpu-shared/releases/tag/v0.1.6
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[0.1.7]: https://github.com/Plasius-LTD/gpu-shared/releases/tag/v0.1.7
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[0.1.8]: https://github.com/Plasius-LTD/gpu-shared/releases/tag/v0.1.8
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[0.1.9]: https://github.com/Plasius-LTD/gpu-shared/releases/tag/v0.1.9
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package/README.md
CHANGED
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@@ -28,6 +28,8 @@ npm install @plasius/gpu-shared
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planning from `@plasius/gpu-physics/browser`.
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- Keeps package demos aligned on the same family-owned scene contract instead of
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carrying duplicated runtime copies.
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- Preserves one shared fix point for cloth motion, visible water continuity, and
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occluded harbor-light reflections across GPU demo consumers.
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## Usage
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@@ -86,6 +88,10 @@ Then open `http://localhost:8000/gpu-shared/demo/`.
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This package demo mounts the integrated harbor showcase so the shared runtime
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can be validated independently of `gpu-demo-viewer`.
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The integrated scene now includes a persistent flag cloth state, visible ship
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wakes and collision ripples, and water reflections that are occluded by later
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ship geometry instead of being painted through hulls.
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## Current Boundary
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`@plasius/gpu-shared` owns the shared browser/demo orchestration surface. It
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