@plasius/gpu-shared 0.1.16 → 0.1.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/src/index.d.ts CHANGED
@@ -15,11 +15,57 @@ export interface GltfModelMaterial {
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  readonly color: GltfModelColor;
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  readonly roughness: number;
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  readonly metallic: number;
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+ readonly opacity?: number;
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  readonly emissive: Readonly<{
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  r: number;
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  g: number;
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  b: number;
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+ a?: number;
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  }>;
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+ readonly baseColorTexture?: GltfModelTextureInfo | null;
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+ readonly metallicRoughnessTexture?: GltfModelTextureInfo | null;
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+ readonly normalTexture?: GltfModelTextureInfo | null;
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+ readonly occlusionTexture?: GltfModelTextureInfo | null;
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+ readonly emissiveTexture?: GltfModelTextureInfo | null;
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+ readonly specular?: number;
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+ readonly specularColor?: readonly number[];
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+ readonly specularTexture?: GltfModelTextureInfo | null;
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+ readonly specularColorTexture?: GltfModelTextureInfo | null;
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+ readonly transmission?: number;
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+ readonly transmissionTexture?: GltfModelTextureInfo | null;
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+ readonly ior?: number;
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+ readonly attenuationDistance?: number | null;
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+ readonly attenuationColor?: readonly number[];
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+ readonly thickness?: number;
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+ readonly thicknessTexture?: GltfModelTextureInfo | null;
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+ readonly clearcoat?: number;
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+ readonly clearcoatTexture?: GltfModelTextureInfo | null;
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+ readonly clearcoatRoughness?: number;
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+ readonly clearcoatRoughnessTexture?: GltfModelTextureInfo | null;
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+ readonly clearcoatNormalTexture?: GltfModelTextureInfo | null;
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+ readonly sheenColor?: readonly number[];
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+ readonly sheenColorTexture?: GltfModelTextureInfo | null;
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+ readonly sheenRoughness?: number;
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+ readonly sheenRoughnessTexture?: GltfModelTextureInfo | null;
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+ readonly iridescence?: number;
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+ readonly iridescenceTexture?: GltfModelTextureInfo | null;
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+ readonly iridescenceIor?: number;
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+ readonly iridescenceThicknessMinimum?: number;
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+ readonly iridescenceThicknessMaximum?: number;
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+ readonly iridescenceThicknessTexture?: GltfModelTextureInfo | null;
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+ readonly anisotropy?: number;
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+ readonly anisotropyRotation?: number;
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+ readonly anisotropyTexture?: GltfModelTextureInfo | null;
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+ readonly dispersion?: number;
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+ }
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+
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+ export interface GltfModelTextureInfo {
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+ readonly width: number;
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+ readonly height: number;
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+ readonly data: Uint8ClampedArray;
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+ readonly texCoord?: number;
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+ readonly scale?: number;
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+ readonly strength?: number;
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  }
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  export interface GltfModelPrimitive {
@@ -27,6 +73,7 @@ export interface GltfModelPrimitive {
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  readonly positions: readonly number[];
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  readonly indices: readonly number[];
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  readonly normals: readonly number[] | null;
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+ readonly uvs?: readonly number[] | null;
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  readonly colors: readonly number[] | null;
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  readonly material: GltfModelMaterial;
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  readonly bounds: GltfModelBounds;
@@ -65,6 +112,7 @@ export interface ProductStudioMesh {
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  readonly indices: readonly number[];
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  readonly normals?: readonly number[] | null;
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  readonly uvs?: readonly number[] | null;
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+ readonly material?: GltfModelMaterial;
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  readonly color: readonly number[];
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  readonly emission?: readonly number[];
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  readonly materialKind: string | number;
@@ -72,6 +120,41 @@ export interface ProductStudioMesh {
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  readonly roughness?: number;
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  readonly metallic?: number;
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  readonly opacity?: number;
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+ readonly baseColorTexture?: GltfModelTextureInfo | null;
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+ readonly metallicRoughnessTexture?: GltfModelTextureInfo | null;
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+ readonly normalTexture?: GltfModelTextureInfo | null;
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+ readonly occlusionTexture?: GltfModelTextureInfo | null;
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+ readonly emissiveTexture?: GltfModelTextureInfo | null;
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+ readonly specular?: number;
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+ readonly specularColor?: readonly number[];
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+ readonly specularTexture?: GltfModelTextureInfo | null;
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+ readonly specularColorTexture?: GltfModelTextureInfo | null;
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+ readonly transmission?: number;
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+ readonly transmissionTexture?: GltfModelTextureInfo | null;
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+ readonly ior?: number;
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+ readonly attenuationDistance?: number | null;
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+ readonly attenuationColor?: readonly number[];
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+ readonly thickness?: number;
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+ readonly thicknessTexture?: GltfModelTextureInfo | null;
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+ readonly clearcoat?: number;
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+ readonly clearcoatTexture?: GltfModelTextureInfo | null;
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+ readonly clearcoatRoughness?: number;
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+ readonly clearcoatRoughnessTexture?: GltfModelTextureInfo | null;
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+ readonly clearcoatNormalTexture?: GltfModelTextureInfo | null;
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+ readonly sheenColor?: readonly number[];
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+ readonly sheenColorTexture?: GltfModelTextureInfo | null;
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+ readonly sheenRoughness?: number;
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+ readonly sheenRoughnessTexture?: GltfModelTextureInfo | null;
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+ readonly iridescence?: number;
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+ readonly iridescenceTexture?: GltfModelTextureInfo | null;
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+ readonly iridescenceIor?: number;
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+ readonly iridescenceThicknessMinimum?: number;
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+ readonly iridescenceThicknessMaximum?: number;
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+ readonly iridescenceThicknessTexture?: GltfModelTextureInfo | null;
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+ readonly anisotropy?: number;
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+ readonly anisotropyRotation?: number;
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+ readonly anisotropyTexture?: GltfModelTextureInfo | null;
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+ readonly dispersion?: number;
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  }
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  export type GpuSharedTranslationValue =
@@ -223,12 +223,15 @@ function createProductStudioMeshFromPrimitive(primitive, primitiveIndex, transfo
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  : Array.from({ length: positions.length / 3 }, (_, index) => index);
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  const material = primitive.material ?? {};
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  const color = readMaterialColor(material);
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+ const uvs = Array.isArray(primitive.uvs) ? [...primitive.uvs] : null;
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  return Object.freeze({
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  id: 1000 + primitiveIndex,
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  positions: Object.freeze(positions),
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  indices: Object.freeze(indices),
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  normals: Array.isArray(primitive.normals) ? Object.freeze([...primitive.normals]) : null,
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+ uvs: uvs ? Object.freeze(uvs) : null,
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+ material: Object.freeze({ ...material }),
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  color: Object.freeze(color),
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  emission: Object.freeze(readEmission(material)),
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  materialKind: readMaterialKind(material),
@@ -236,6 +239,56 @@ function createProductStudioMeshFromPrimitive(primitive, primitiveIndex, transfo
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  roughness: Number.isFinite(material.roughness) ? material.roughness : 0.72,
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  metallic: Number.isFinite(material.metallic) ? material.metallic : 0,
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  opacity: color[3],
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+ baseColorTexture: material.baseColorTexture ?? null,
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+ metallicRoughnessTexture: material.metallicRoughnessTexture ?? null,
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+ normalTexture: material.normalTexture ?? null,
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+ occlusionTexture: material.occlusionTexture ?? null,
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+ emissiveTexture: material.emissiveTexture ?? null,
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+ specular: Number.isFinite(material.specular) ? material.specular : 1,
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+ specularColor: Array.isArray(material.specularColor)
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+ ? Object.freeze([...material.specularColor])
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+ : undefined,
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+ specularTexture: material.specularTexture ?? null,
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+ specularColorTexture: material.specularColorTexture ?? null,
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+ transmission: Number.isFinite(material.transmission) ? material.transmission : 0,
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+ transmissionTexture: material.transmissionTexture ?? null,
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+ ior: Number.isFinite(material.ior) ? material.ior : undefined,
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+ thickness: Number.isFinite(material.thickness) ? material.thickness : undefined,
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+ thicknessTexture: material.thicknessTexture ?? null,
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+ attenuationDistance:
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+ Number.isFinite(material.attenuationDistance) ? material.attenuationDistance : null,
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+ attenuationColor: Array.isArray(material.attenuationColor)
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+ ? Object.freeze([...material.attenuationColor])
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+ : undefined,
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+ clearcoat: Number.isFinite(material.clearcoat) ? material.clearcoat : undefined,
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+ clearcoatTexture: material.clearcoatTexture ?? null,
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+ clearcoatRoughness: Number.isFinite(material.clearcoatRoughness)
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+ ? material.clearcoatRoughness
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+ : undefined,
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+ clearcoatRoughnessTexture: material.clearcoatRoughnessTexture ?? null,
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+ clearcoatNormalTexture: material.clearcoatNormalTexture ?? null,
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+ sheenColor: Array.isArray(material.sheenColor)
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+ ? Object.freeze([...material.sheenColor])
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+ : undefined,
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+ sheenColorTexture: material.sheenColorTexture ?? null,
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+ sheenRoughness: Number.isFinite(material.sheenRoughness) ? material.sheenRoughness : undefined,
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+ sheenRoughnessTexture: material.sheenRoughnessTexture ?? null,
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+ iridescence: Number.isFinite(material.iridescence) ? material.iridescence : undefined,
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+ iridescenceTexture: material.iridescenceTexture ?? null,
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+ iridescenceIor: Number.isFinite(material.iridescenceIor) ? material.iridescenceIor : undefined,
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+ iridescenceThicknessMinimum: Number.isFinite(material.iridescenceThicknessMinimum)
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+ ? material.iridescenceThicknessMinimum
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+ : undefined,
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+ iridescenceThicknessMaximum: Number.isFinite(material.iridescenceThicknessMaximum)
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+ ? material.iridescenceThicknessMaximum
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+ : undefined,
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+ iridescenceThicknessTexture: material.iridescenceThicknessTexture ?? null,
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+ anisotropy: Number.isFinite(material.anisotropy) ? material.anisotropy : undefined,
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+ anisotropyRotation: Number.isFinite(material.anisotropyRotation)
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+ ? material.anisotropyRotation
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+ : undefined,
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+ anisotropyTexture: material.anisotropyTexture ?? null,
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+ dispersion: Number.isFinite(material.dispersion) ? material.dispersion : undefined,
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  });
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  }
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@@ -1 +0,0 @@
1
- {"version":3,"sources":["../src/product-studio-runtime.js"],"sourcesContent":["import { loadGltfModel } from \"./gltf-loader.js\";\n\nconst STYLE_ID = \"plasius-product-studio-wavefront-style\";\nconst DEFAULT_PRODUCT_ASSET_URL =\n \"/data/models/eames-lounge-chair-ottoman/Eames_Lounge_Chair_Ottoman.gltf\";\nconst DEFAULT_TARGET_CENTER = Object.freeze([0, 0.74, 0]);\nconst DEFAULT_TARGET_SIZE = 2.25;\n\nfunction clamp(value, min, max) {\n return Math.max(min, Math.min(max, value));\n}\n\nfunction isFiniteVector(value) {\n return (\n Array.isArray(value) &&\n value.length >= 3 &&\n Number.isFinite(value[0]) &&\n Number.isFinite(value[1]) &&\n Number.isFinite(value[2])\n );\n}\n\nfunction createEmptyBounds() {\n return {\n min: [Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY],\n max: [Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY],\n };\n}\n\nfunction expandBounds(bounds, point) {\n bounds.min[0] = Math.min(bounds.min[0], point[0]);\n bounds.min[1] = Math.min(bounds.min[1], point[1]);\n bounds.min[2] = Math.min(bounds.min[2], point[2]);\n bounds.max[0] = Math.max(bounds.max[0], point[0]);\n bounds.max[1] = Math.max(bounds.max[1], point[1]);\n bounds.max[2] = Math.max(bounds.max[2], point[2]);\n}\n\nfunction getBoundsSize(bounds) {\n return [\n bounds.max[0] - bounds.min[0],\n bounds.max[1] - bounds.min[1],\n bounds.max[2] - bounds.min[2],\n ];\n}\n\nfunction getBoundsCenter(bounds) {\n return [\n (bounds.min[0] + bounds.max[0]) * 0.5,\n (bounds.min[1] + bounds.max[1]) * 0.5,\n (bounds.min[2] + bounds.max[2]) * 0.5,\n ];\n}\n\nfunction getModelBounds(model) {\n if (isFiniteVector(model?.bounds?.min) && isFiniteVector(model?.bounds?.max)) {\n return {\n min: [...model.bounds.min],\n max: [...model.bounds.max],\n };\n }\n\n const bounds = createEmptyBounds();\n for (const primitive of model?.primitives ?? []) {\n for (let index = 0; index < primitive.positions.length; index += 3) {\n expandBounds(bounds, [\n primitive.positions[index],\n primitive.positions[index + 1],\n primitive.positions[index + 2],\n ]);\n }\n }\n return bounds;\n}\n\nfunction transformPoint(point, modelCenter, scale, targetCenter) {\n return [\n (point[0] - modelCenter[0]) * scale + targetCenter[0],\n (point[1] - modelCenter[1]) * scale + targetCenter[1],\n (point[2] - modelCenter[2]) * scale + targetCenter[2],\n ];\n}\n\nfunction readMaterialColor(material) {\n const color = material?.color ?? {};\n return [\n Number.isFinite(color.r) ? color.r : 0.62,\n Number.isFinite(color.g) ? color.g : 0.56,\n Number.isFinite(color.b) ? color.b : 0.48,\n Number.isFinite(color.a) ? color.a : 1,\n ];\n}\n\nfunction readMaterialKind(material) {\n const emissive = material?.emissive ?? {};\n if ((emissive.r ?? 0) + (emissive.g ?? 0) + (emissive.b ?? 0) > 0.001) {\n return \"emissive\";\n }\n if ((material?.metallic ?? 0) >= 0.5) {\n return \"metal\";\n }\n const alpha = readMaterialColor(material)[3];\n if (alpha < 0.9) {\n return \"transparent\";\n }\n return \"diffuse\";\n}\n\nfunction readEmission(material) {\n const emissive = material?.emissive ?? {};\n return [\n Number.isFinite(emissive.r) ? emissive.r : 0,\n Number.isFinite(emissive.g) ? emissive.g : 0,\n Number.isFinite(emissive.b) ? emissive.b : 0,\n 1,\n ];\n}\n\nfunction createQuadMesh({\n id,\n corners,\n color,\n emission = [0, 0, 0, 1],\n materialKind = \"diffuse\",\n roughness = 0.72,\n metallic = 0,\n opacity = color[3] ?? 1,\n}) {\n const [a, b, c] = corners;\n const edge1 = [b[0] - a[0], b[1] - a[1], b[2] - a[2]];\n const edge2 = [c[0] - a[0], c[1] - a[1], c[2] - a[2]];\n const normal = [\n edge1[1] * edge2[2] - edge1[2] * edge2[1],\n edge1[2] * edge2[0] - edge1[0] * edge2[2],\n edge1[0] * edge2[1] - edge1[1] * edge2[0],\n ];\n const length = Math.hypot(normal[0], normal[1], normal[2]) || 1;\n const unitNormal = normal.map((value) => value / length);\n\n return Object.freeze({\n id,\n positions: Object.freeze(corners.flat()),\n indices: Object.freeze([0, 1, 2, 0, 2, 3]),\n normals: Object.freeze([unitNormal, unitNormal, unitNormal, unitNormal].flat()),\n color: Object.freeze([...color]),\n emission: Object.freeze([...emission]),\n materialKind,\n roughness,\n metallic,\n opacity,\n });\n}\n\nfunction createProductStudioEnvironmentMeshes() {\n return [\n createQuadMesh({\n id: 1,\n corners: [\n [-3.2, -0.08, 2.4],\n [3.2, -0.08, 2.4],\n [3.2, -0.08, -3.1],\n [-3.2, -0.08, -3.1],\n ],\n color: [0.48, 0.55, 0.55, 1],\n roughness: 0.82,\n }),\n createQuadMesh({\n id: 2,\n corners: [\n [-3.2, -0.08, -2.45],\n [3.2, -0.08, -2.45],\n [3.2, 2.65, -2.45],\n [-3.2, 2.65, -2.45],\n ],\n color: [0.43, 0.42, 0.38, 1],\n roughness: 0.86,\n }),\n createQuadMesh({\n id: 3,\n corners: [\n [-2.85, -0.08, -2.45],\n [-2.85, 2.55, -2.45],\n [-2.85, 2.55, 2.15],\n [-2.85, -0.08, 2.15],\n ],\n color: [0.36, 0.42, 0.45, 1],\n roughness: 0.8,\n }),\n createQuadMesh({\n id: 4,\n corners: [\n [0.78, 2.55, -0.82],\n [-0.78, 2.55, -0.82],\n [-0.78, 2.55, -1.78],\n [0.78, 2.55, -1.78],\n ],\n color: [1, 0.94, 0.78, 1],\n emission: [8.5, 7.2, 4.8, 1],\n materialKind: \"emissive\",\n roughness: 0,\n }),\n ];\n}\n\nfunction createProductStudioMeshFromPrimitive(primitive, primitiveIndex, transform) {\n if (!Array.isArray(primitive?.positions) || primitive.positions.length < 9) {\n return null;\n }\n\n const positions = [];\n for (let index = 0; index < primitive.positions.length; index += 3) {\n const point = transform([\n primitive.positions[index],\n primitive.positions[index + 1],\n primitive.positions[index + 2],\n ]);\n positions.push(point[0], point[1], point[2]);\n }\n\n const indices =\n Array.isArray(primitive.indices) && primitive.indices.length >= 3\n ? [...primitive.indices]\n : Array.from({ length: positions.length / 3 }, (_, index) => index);\n const material = primitive.material ?? {};\n const color = readMaterialColor(material);\n\n return Object.freeze({\n id: 1000 + primitiveIndex,\n positions: Object.freeze(positions),\n indices: Object.freeze(indices),\n normals: Array.isArray(primitive.normals) ? Object.freeze([...primitive.normals]) : null,\n color: Object.freeze(color),\n emission: Object.freeze(readEmission(material)),\n materialKind: readMaterialKind(material),\n materialRefId: 1000 + primitiveIndex,\n roughness: Number.isFinite(material.roughness) ? material.roughness : 0.72,\n metallic: Number.isFinite(material.metallic) ? material.metallic : 0,\n opacity: color[3],\n });\n}\n\nexport function createProductStudioMeshes(model, options = {}) {\n const primitives = Array.isArray(model?.primitives) ? model.primitives : [];\n if (primitives.length === 0) {\n throw new Error(\"Product Studio model must contain at least one renderable primitive.\");\n }\n\n const targetCenter = isFiniteVector(options.targetCenter)\n ? [...options.targetCenter]\n : [...DEFAULT_TARGET_CENTER];\n const targetSize = Number.isFinite(options.targetSize)\n ? Math.max(options.targetSize, 0.25)\n : DEFAULT_TARGET_SIZE;\n const modelBounds = getModelBounds(model);\n const modelSize = getBoundsSize(modelBounds);\n const modelCenter = getBoundsCenter(modelBounds);\n const scale = targetSize / Math.max(modelSize[0], modelSize[1], modelSize[2], 0.000001);\n const transform = (point) => transformPoint(point, modelCenter, scale, targetCenter);\n const modelMeshes = primitives\n .map((primitive, index) => createProductStudioMeshFromPrimitive(primitive, index, transform))\n .filter(Boolean);\n\n return Object.freeze([...createProductStudioEnvironmentMeshes(), ...modelMeshes]);\n}\n\nfunction ensureStyles(documentRef) {\n if (documentRef.getElementById?.(STYLE_ID)) {\n return;\n }\n const style = documentRef.createElement(\"style\");\n style.id = STYLE_ID;\n style.textContent = `\n .plasius-product-studio-wavefront {\n position: relative;\n width: 100%;\n min-height: 420px;\n overflow: hidden;\n background: #0f1418;\n display: grid;\n place-items: center;\n }\n\n .plasius-product-studio-wavefront canvas {\n display: block;\n width: 100%;\n height: auto;\n max-height: 100%;\n aspect-ratio: 16 / 9;\n min-height: 420px;\n object-fit: contain;\n }\n `;\n documentRef.head?.appendChild?.(style);\n}\n\nfunction resolveRoot(options) {\n const documentRef = options.document ?? globalThis.document;\n if (options.root) {\n return options.root;\n }\n const root =\n documentRef?.querySelector?.(\"[data-plasius-gpu-product-studio]\") ?? documentRef?.body;\n if (!root) {\n throw new Error(\"Product Studio requires a DOM root.\");\n }\n return root;\n}\n\nfunction resolveRenderSize(root, options) {\n const rect = root.getBoundingClientRect?.() ?? { width: 1280, height: 720 };\n const devicePixelRatio =\n Number.isFinite(options.devicePixelRatio)\n ? options.devicePixelRatio\n : Number.isFinite(globalThis.window?.devicePixelRatio)\n ? globalThis.window.devicePixelRatio\n : 1;\n const cssWidth = Number.isFinite(rect.width) && rect.width > 0 ? rect.width : 1280;\n const cssHeight =\n Number.isFinite(rect.height) && rect.height > 0 ? rect.height : cssWidth * (9 / 16);\n const width = Number.isFinite(options.width)\n ? Math.trunc(options.width)\n : clamp(Math.round(cssWidth * devicePixelRatio), 640, 1920);\n const height = Number.isFinite(options.height)\n ? Math.trunc(options.height)\n : clamp(Math.round(cssHeight * devicePixelRatio), 360, 1080);\n\n return {\n width,\n height,\n };\n}\n\nfunction installSnapshotHook(state) {\n if (typeof globalThis.window === \"undefined\") {\n return () => {};\n }\n const previous = globalThis.window.render_game_to_text;\n globalThis.window.render_game_to_text = () =>\n JSON.stringify({\n surface: \"gpu-product-studio-wavefront\",\n model: state.modelName,\n sourceTriangles: state.sourceTriangleCount,\n meshCount: state.meshCount,\n geometryMode: state.geometryMode,\n requiresTriangleMeshRenderer: state.requiresTriangleMeshRenderer,\n displayQuality: state.displayQuality,\n requiresMeshBvhForDisplayQuality: state.requiresMeshBvhForDisplayQuality,\n renderer: state.rendererStats,\n });\n return () => {\n if (previous === undefined) {\n delete globalThis.window.render_game_to_text;\n } else {\n globalThis.window.render_game_to_text = previous;\n }\n };\n}\n\nfunction countSourceTriangles(model) {\n return (model.primitives ?? []).reduce(\n (total, primitive) => total + Math.floor((primitive.indices?.length ?? 0) / 3),\n 0\n );\n}\n\nasync function resolveWavefrontLightingOptions(options) {\n const fallback = {\n environmentColor: [0.35, 0.43, 0.49, 1],\n ambientColor: [0.02, 0.024, 0.028, 1],\n };\n const lightingLoader =\n typeof options.__lightingLoader === \"function\"\n ? options.__lightingLoader\n : () => import(\"@plasius/gpu-lighting\").catch(() => null);\n const lightingModule = await lightingLoader();\n\n if (\n typeof lightingModule?.createWavefrontEnvironmentLightingOptions !== \"function\"\n ) {\n return fallback;\n }\n\n return lightingModule.createWavefrontEnvironmentLightingOptions({\n preset: options.lightingPreset ?? \"product-studio\",\n intensity: options.lightingIntensity,\n });\n}\n\nexport async function mountGpuProductStudio(options = {}, featureFlags = null) {\n const root = resolveRoot(options);\n const documentRef = options.document ?? root.ownerDocument ?? globalThis.document;\n ensureStyles(documentRef);\n const previousMarkup = root.innerHTML;\n root.innerHTML = \"\";\n root.classList?.add?.(\"plasius-product-studio-wavefront\");\n\n const canvas = documentRef.createElement(\"canvas\");\n canvas.dataset.plasiusGpuProductStudio = \"wavefront\";\n root.appendChild(canvas);\n\n const modelLoader =\n typeof options.__modelLoader === \"function\" ? options.__modelLoader : loadGltfModel;\n const rendererLoader =\n typeof options.__rendererLoader === \"function\"\n ? options.__rendererLoader\n : () => import(\"@plasius/gpu-renderer\");\n const assetUrl = options.productAssetUrl ?? options.assetUrl ?? DEFAULT_PRODUCT_ASSET_URL;\n const model = await modelLoader(assetUrl);\n const meshes = createProductStudioMeshes(model, {\n targetCenter: options.targetCenter,\n targetSize: options.targetSize,\n });\n const rendererModule = await rendererLoader();\n if (typeof rendererModule.createWavefrontPathTracingComputeRenderer !== \"function\") {\n throw new Error(\"Product Studio renderer loader must provide createWavefrontPathTracingComputeRenderer.\");\n }\n\n const size = resolveRenderSize(root, options);\n const lightingOptions = await resolveWavefrontLightingOptions(options);\n const renderer = await rendererModule.createWavefrontPathTracingComputeRenderer({\n canvas,\n width: size.width,\n height: size.height,\n maxDepth: Number.isFinite(options.maxDepth) ? options.maxDepth : 6,\n tileSize: Number.isFinite(options.tileSize) ? options.tileSize : 128,\n samplesPerPixel: Number.isFinite(options.samplesPerPixel) ? options.samplesPerPixel : 8,\n denoise: options.denoise !== false,\n displayQuality: true,\n meshes,\n camera: {\n position: [0, 1.12, 5.05],\n target: [0, 0.72, 0],\n up: [0, 1, 0],\n fovYDegrees: 43,\n },\n ...lightingOptions,\n });\n const rendererStats = renderer.renderOnce();\n const state = Object.freeze({\n featureFlags,\n modelName: model.name,\n sourceTriangleCount: countSourceTriangles(model),\n meshCount: meshes.length,\n geometryMode: \"mesh-bvh-display-quality\",\n requiresTriangleMeshRenderer: true,\n displayQuality: true,\n requiresMeshBvhForDisplayQuality: true,\n rendererStats,\n });\n const restoreSnapshotHook = installSnapshotHook(state);\n\n return Object.freeze({\n state,\n model,\n productModel: model,\n canvas,\n renderer,\n meshes,\n destroy() {\n restoreSnapshotHook();\n renderer.destroy();\n root.classList?.remove?.(\"plasius-product-studio-wavefront\");\n root.innerHTML = previousMarkup;\n },\n 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