@plasius/gpu-shared 0.1.10 → 0.1.11

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package/dist/index.js CHANGED
@@ -18,7 +18,7 @@ async function loadGltfModel(url) {
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  return module.loadGltfModel(url);
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  }
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  async function mountGpuShowcase(options = {}) {
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- const runtimeLoader = typeof options.__runtimeLoader === "function" ? options.__runtimeLoader : () => import("./showcase-runtime-55OVDYWT.js");
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+ const runtimeLoader = typeof options.__runtimeLoader === "function" ? options.__runtimeLoader : () => import("./showcase-runtime-2ZNPKD7D.js");
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  const module = await runtimeLoader();
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  if (typeof module.mountGpuShowcase !== "function") {
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  throw new Error("showcase runtime loader must provide mountGpuShowcase.");
@@ -7191,6 +7191,12 @@ function sampleWave(state, x, z, time) {
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  const base = Math.sin(along * 0.22 - time * 1.12 * phaseSpeed) * 0.42 + Math.cos(along * 0.11 + cross * 0.07 - time * 0.78 * phaseSpeed) * 0.26 + Math.sin(cross * 0.19 - time * 1.34 * phaseSpeed) * 0.16;
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  return base * amplitude + sampleShipWake(state, x, z, time) + sampleWaveImpulses(state, x, z, time);
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  }
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+ function resolveFluidBandContinuity(continuity, band) {
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+ if (continuity?.bands && continuity.bands[band]) {
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+ return continuity.bands[band];
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+ }
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+ return continuity ?? { amplitudeFloor: 1, frequencyFloor: 1 };
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+ }
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  function buildWaterMotionEffects(state) {
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  const wakeTrails = [];
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  const rippleRings = state.waveImpulses.map((impulse) => {
@@ -7264,6 +7270,7 @@ function buildWaterBands(state, fluidDetail, visuals) {
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  for (const bandSpec of bandExtents) {
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  const representation = fluidPlan.representations.find((entry) => entry.band === bandSpec.band) ?? fluidPlan.representations[0];
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  const continuity = createFluidContinuityEnvelope({ fluidBodyId: "harbor" });
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+ const bandContinuity = resolveFluidBandContinuity(continuity, bandSpec.band);
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  const bandResolution = bandSpec.band === "near" ? fluidDetail.nearResolution : bandSpec.band === "mid" ? fluidDetail.midResolution : bandSpec.band === "far" ? 5 : 3;
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  const cols = Math.max(4, bandResolution * 2);
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  const rows = Math.max(4, bandResolution + 2);
@@ -7277,7 +7284,7 @@ function buildWaterBands(state, fluidDetail, visuals) {
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  const v = row / (rows - 1);
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  const x = originX + bandSpec.width * u;
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  const z = originZ + bandSpec.depth * v;
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- const y = bandSpec.y + sampleWave(state, x, z, state.time) * continuity.amplitudeFloor * (bandSpec.band === "near" ? 0.9 : bandSpec.band === "mid" ? 0.55 : 0.3);
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+ const y = bandSpec.y + sampleWave(state, x, z, state.time) * bandContinuity.amplitudeFloor * (bandSpec.band === "near" ? 0.9 : bandSpec.band === "mid" ? 0.55 : 0.3);
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  positions.push(vec3(x, y, z));
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  }
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  }
@@ -7293,7 +7300,7 @@ function buildWaterBands(state, fluidDetail, visuals) {
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  bandMeshes.push({
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  band: bandSpec.band,
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  representation,
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- continuity,
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+ continuity: bandContinuity,
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  rows,
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  cols,
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  positions,
@@ -8576,10 +8583,11 @@ function updatePhysicsSnapshot(state, shipModel) {
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  }
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  export {
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  advanceShowcaseClothSimulationState as __testOnlyAdvanceShowcaseClothSimulationState,
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+ buildWaterBands as __testOnlyBuildWaterBands,
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  buildWaterMotionEffects as __testOnlyBuildWaterMotionEffects,
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  collectSceneLightSources as __testOnlyCollectSceneLightSources,
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  createShowcaseClothSimulationState as __testOnlyCreateShowcaseClothSimulationState,
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  mountGpuShowcase,
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  showcaseFocusModes
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  };
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- //# sourceMappingURL=showcase-runtime-55OVDYWT.js.map
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+ //# sourceMappingURL=showcase-runtime-2ZNPKD7D.js.map