@plasius/gpu-demo-viewer 0.2.2 → 0.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +15 -0
- package/README.md +8 -4
- package/docs/relic-and-tool-composites.md +59 -0
- package/model-library/scenes.js +20 -0
- package/package.json +1 -1
package/CHANGELOG.md
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@@ -18,6 +18,20 @@ The format is based on Keep a Changelog and this project adheres to SemVer.
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- **Security**
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- (placeholder)
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## [0.2.3] - 2026-10-21
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- **Added**
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- Relic collection and tool-chest composite studies using five credited originals each, with shared camera and render-quality controls.
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- **Changed**
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- (placeholder)
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- **Fixed**
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- (placeholder)
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- **Security**
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- (placeholder)
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## [0.2.2] - 2026-10-21
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- **Added**
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@@ -323,3 +337,4 @@ The format is based on Keep a Changelog and this project adheres to SemVer.
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[0.2.0]: https://github.com/Plasius-LTD/gpu-demo-viewer/releases/tag/v0.2.0
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[0.2.1]: https://github.com/Plasius-LTD/gpu-demo-viewer/releases/tag/v0.2.1
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[0.2.2]: https://github.com/Plasius-LTD/gpu-demo-viewer/releases/tag/v0.2.2
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[0.2.3]: https://github.com/Plasius-LTD/gpu-demo-viewer/releases/tag/v0.2.3
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package/README.md
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@@ -63,15 +63,19 @@ or enabled on the production site. The download helper admits only configured
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resources and keeps two workers, a 100 MiB per-file limit and a 200 MiB batch limit.
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Source, creator, licence and review notes appear beside each model.
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-
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study**: a furnished interior
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five credited originals under shared lighting
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Four composite studies appear after the individual models in **Choose a model or
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study**: a furnished interior, workshop still life, relic collection and tool-chest
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arrangement. They arrange four or five credited originals under shared lighting
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and one camera. They are additional
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views of existing models rather than additional source assets. Each
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study lists its sources, licences and chosen dimensions; these are static review
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arrangements, not verified physical-scale scenes. See the
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[composite study guide](https://github.com/Plasius-LTD/gpu-demo-viewer/blob/main/docs/composite-model-studies.md).
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Keep `?review=first-twelve` in the local URL and append
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`&model=study-furnished-interior
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`&model=study-furnished-interior`, `&model=study-workshop`,
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`&model=study-relic-collection` or `&model=study-tool-chest` to bookmark a study.
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The [relic and tool study guide](https://github.com/Plasius-LTD/gpu-demo-viewer/blob/main/docs/relic-and-tool-composites.md)
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describes the newer arrangements and their qualification.
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## Camera and render quality
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# Relic collection and tool-chest studies
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Tracked work: site Story #2316 and viewer Task #80.
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Extend the local model workshop with two arrangements of qualified originals
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from the 61-model catalogue. Reuse `gpu-shared` 1.2.0 `createSceneInspection`
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and renderer 0.2.54; ADR 0006 continues to apply. No new renderer, material
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substitution, asset acquisition or architecture boundary is required.
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The relic collection brings Gothic Statue, Marble Bust, Chess Set, Kite Shield
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and Antique Estoc into shared light to compare stone, carved detail and metal.
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The tool-chest arrangement brings Metal Tool Chest, Hand Plane, Vintage Hand
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Drill, Rusted Spade and Rusted Can together to compare painted metal, rust,
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wood and small contact shadows. Chosen dimensions and placement are illustrative,
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not surveyed physical dimensions. Both arrangements use the shared neutral floor.
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Feature site#1170 and Epic site#2271 govern this work. Inherit the remotely
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controlled `gpu-demo.scene-fidelity.enabled` flag and existing localhost-only
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review override. No public-site navigation is introduced by these local studies.
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Rollback is selection of an individual model, disabling the existing review
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entry, or reverting this viewer release; source originals remain available.
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Before implementation, test both exact source sets, complete integrity manifests,
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source attribution, safe incomplete-catalogue exclusion, and continued existing
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scene selection. Keep shared six-source, geometry and texture budgets unchanged.
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Exercise the existing shared camera, sampling, denoising, cancellation and cleanup
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through the viewer tests and real WebGPU review. Require fixed64, camera reset
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and refinement, denoising off/on, native UHD1, and a 320px reflow check. Record
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failures honestly; completed UHD1 is not optical or real-time qualification.
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Update consumer README and Unreleased changelog, maintain >=80% coverage and
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changed-source LCOV, and pass tests, types/lint, build, package and audit checks.
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Publish only through main `cd.yml` with the production environment after CI.
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Verify the exact npm artifact before closing tracked work. The separate site
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61-model deployment and original-model holds remain tracked independently.
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## Registry-based review, 21 October 2026
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Both arrangements rendered with released shared 1.2.0 and renderer 0.2.54,
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without source overrides. The relic collection has 140,669 triangles, 44 mesh
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primitives and eight source materials; the tool scene has 44,876 triangles,
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16 primitives and five materials. Both totals include the shared ground.
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Both completed fixed64 at 800 × 282, keyboard camera movement followed by
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refinement, denoising off/on and native 3840 × 2160 at one sample. Both returned
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to balanced resolution. At a 320px viewport each completed fixed64 at 800 × 601,
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with all five originals visible and no horizontal document overflow, including
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expanded source credits. The viewport was reset afterwards. Mouse orbit and
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keyboard Home were also checked on the relic arrangement.
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One DOM keyboard action immediately after viewport restoration exceeded the
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automation input deadline; the page remained responsive, native Home input
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restarted sampling and refinement completed. Quality changes still rebuild the
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scene for several seconds. No renderer console warnings/errors were recorded.
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These are functional static-scene checks, not reference optical fidelity,
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animation playback, physical-touch or screen-reader-speech qualification.
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All 59 viewer tests pass; line coverage and changed `scenes.js` coverage are
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100%. Types/lint, build, package validation and the full dependency audit pass.
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package/model-library/scenes.js
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// uniformly scaled to its chosen 1.2-unit longest dimension.
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['brass_blowtorch', [0, .47735, .7], .55, 0],
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] },
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{ key: 'study-relic-collection', name: 'Relic collection',
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renderer_target: 'Compare carved stone, chess pieces and aged metal under shared light.',
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preparation: 'Inspect silhouette, surface detail and contact shadows across five originals. Dimensions are illustrative scene units.',
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placements: [
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['gothic_statue', [-1.2, 0, -.7], 1.8, .15],
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['marble_bust_01', [.65, 0, -.7], .85, -.25],
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['chess_set', [0, 0, .8], 1.15, .1],
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['kite_shield', [1.5, 0, .15], 1.15, -.4],
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['antique_estoc', [-1.5, 0, .8], 1.25, .25],
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] },
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{ key: 'study-tool-chest', name: 'Tool-chest arrangement',
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renderer_target: 'Compare painted metal, rust and wooden handles in one working collection.',
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preparation: 'Inspect relative scale, worn surfaces and small contact shadows. These are static originals placed on a shared inspection floor.',
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placements: [
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['metal_tool_chest', [0, 0, -.8], 1.7, 0],
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['hand_plane_no4', [-.65, 0, .8], .5, -.25],
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['vintage_hand_drill', [.25, 0, .9], .55, .3],
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['rusted_spade_01', [1.25, 0, .05], 1.5, -.3],
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['can_rusted', [-1.25, 0, .2], .4, 0],
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] },
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];
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export function compositeStudies(assets) {
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