@pkmn/sim 0.7.49 → 0.7.50
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/cjs/config/formats.js +16 -57
- package/build/cjs/config/formats.js.map +1 -1
- package/build/cjs/data/formats-data.js +11 -11
- package/build/cjs/data/formats-data.js.map +1 -1
- package/build/cjs/data/items.js +1 -1
- package/build/cjs/data/items.js.map +1 -1
- package/build/cjs/data/moves.js +17 -17
- package/build/cjs/data/moves.js.map +1 -1
- package/build/cjs/data/text/moves.js +6 -6
- package/build/cjs/data/text/moves.js.map +1 -1
- package/build/cjs/sim/battle-actions.js +7 -0
- package/build/cjs/sim/battle-actions.js.map +1 -1
- package/build/cjs/sim/battle.js +5 -1
- package/build/cjs/sim/battle.js.map +1 -1
- package/build/cjs/sim/dex-moves.js.map +1 -1
- package/build/cjs/sim/pokemon.js +4 -0
- package/build/cjs/sim/pokemon.js.map +1 -1
- package/build/cjs/sim/team-validator.js +2 -1
- package/build/cjs/sim/team-validator.js.map +1 -1
- package/build/esm/config/formats.mjs +16 -57
- package/build/esm/config/formats.mjs.map +1 -1
- package/build/esm/data/formats-data.mjs +11 -11
- package/build/esm/data/formats-data.mjs.map +1 -1
- package/build/esm/data/items.mjs +1 -1
- package/build/esm/data/items.mjs.map +1 -1
- package/build/esm/data/moves.mjs +17 -17
- package/build/esm/data/moves.mjs.map +1 -1
- package/build/esm/data/text/moves.mjs +6 -6
- package/build/esm/data/text/moves.mjs.map +1 -1
- package/build/esm/sim/battle-actions.mjs +7 -0
- package/build/esm/sim/battle-actions.mjs.map +1 -1
- package/build/esm/sim/battle.mjs +5 -1
- package/build/esm/sim/battle.mjs.map +1 -1
- package/build/esm/sim/dex-moves.mjs.map +1 -1
- package/build/esm/sim/pokemon.mjs +4 -0
- package/build/esm/sim/pokemon.mjs.map +1 -1
- package/build/esm/sim/team-validator.mjs +2 -1
- package/build/esm/sim/team-validator.mjs.map +1 -1
- package/build/types/sim/dex-moves.d.ts +1 -0
- package/package.json +1 -1
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@@ -509,8 +509,8 @@ export const MovesText = {
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509
509
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},
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510
510
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bleakwindstorm: {
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511
511
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name: "Bleakwind Storm",
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512
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-
desc: "Has a 30% chance to lower the target's Speed by 1 stage.",
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513
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shortDesc: "30%
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512
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+
desc: "Has a 30% chance to lower the target's Speed by 1 stage. If the weather is Primordial Sea or Rain Dance, this move does not check accuracy. If this move is used against a Pokemon holding Utility Umbrella, this move's accuracy remains at 80%.",
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513
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+
shortDesc: "30% to lower foe(s) Speed by 1. Rain: can't miss.",
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514
514
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},
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blizzard: {
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name: "Blizzard",
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@@ -5245,8 +5245,8 @@ export const MovesText = {
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},
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sandsearstorm: {
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name: "Sandsear Storm",
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desc: "Has a 20% chance to burn the target.",
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shortDesc: "20% chance to burn foe(s).",
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5248
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+
desc: "Has a 20% chance to burn the target. If the weather is Primordial Sea or Rain Dance, this move does not check accuracy. If this move is used against a Pokemon holding Utility Umbrella, this move's accuracy remains at 80%.",
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+
shortDesc: "20% chance to burn foe(s). Can't miss in rain.",
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5250
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},
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sandstorm: {
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name: "Sandstorm",
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@@ -7119,8 +7119,8 @@ export const MovesText = {
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},
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wildboltstorm: {
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name: "Wildbolt Storm",
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7122
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desc: "Has a 20% chance to paralyze the target.",
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7123
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shortDesc: "20% chance to paralyze foe(s).",
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7122
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+
desc: "Has a 20% chance to paralyze the target. If the weather is Primordial Sea or Rain Dance, this move does not check accuracy. If this move is used against a Pokemon holding Utility Umbrella, this move's accuracy remains at 80%.",
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7123
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+
shortDesc: "20% chance to paralyze foe(s). Rain: can't miss.",
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},
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wildcharge: {
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name: "Wild Charge",
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