@pkmn/sim 0.7.40 → 0.7.42
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/cjs/config/formats.js +254 -152
- package/build/cjs/config/formats.js.map +1 -1
- package/build/cjs/data/abilities.js +2 -3
- package/build/cjs/data/abilities.js.map +1 -1
- package/build/cjs/data/aliases.js +3 -3
- package/build/cjs/data/aliases.js.map +1 -1
- package/build/cjs/data/formats-data.js +276 -346
- package/build/cjs/data/formats-data.js.map +1 -1
- package/build/cjs/data/items.js +0 -25
- package/build/cjs/data/items.js.map +1 -1
- package/build/cjs/data/learnsets.js +39 -0
- package/build/cjs/data/learnsets.js.map +1 -1
- package/build/cjs/data/mods/gen1/formats-data.js +2 -2
- package/build/cjs/data/mods/gen1/formats-data.js.map +1 -1
- package/build/cjs/data/mods/gen3/formats-data.js +3 -3
- package/build/cjs/data/mods/gen3/formats-data.js.map +1 -1
- package/build/cjs/data/mods/gen8/abilities.js +12 -0
- package/build/cjs/data/mods/gen8/abilities.js.map +1 -1
- package/build/cjs/data/mods/gen8/items.js +63 -20
- package/build/cjs/data/mods/gen8/items.js.map +1 -1
- package/build/cjs/data/mods/gen8/pokedex.js +4 -0
- package/build/cjs/data/mods/gen8/pokedex.js.map +1 -1
- package/build/cjs/data/moves.js +15 -22
- package/build/cjs/data/moves.js.map +1 -1
- package/build/cjs/data/pokedex.js +13 -1
- package/build/cjs/data/pokedex.js.map +1 -1
- package/build/cjs/data/text/abilities.js +4 -1
- package/build/cjs/data/text/abilities.js.map +1 -1
- package/build/cjs/sim/team-validator.js +21 -0
- package/build/cjs/sim/team-validator.js.map +1 -1
- package/build/esm/config/formats.mjs +254 -152
- package/build/esm/config/formats.mjs.map +1 -1
- package/build/esm/data/abilities.mjs +2 -3
- package/build/esm/data/abilities.mjs.map +1 -1
- package/build/esm/data/aliases.mjs +3 -3
- package/build/esm/data/aliases.mjs.map +1 -1
- package/build/esm/data/formats-data.mjs +276 -346
- package/build/esm/data/formats-data.mjs.map +1 -1
- package/build/esm/data/items.mjs +0 -25
- package/build/esm/data/items.mjs.map +1 -1
- package/build/esm/data/learnsets.mjs +39 -0
- package/build/esm/data/learnsets.mjs.map +1 -1
- package/build/esm/data/mods/gen1/formats-data.mjs +2 -2
- package/build/esm/data/mods/gen1/formats-data.mjs.map +1 -1
- package/build/esm/data/mods/gen3/formats-data.mjs +3 -3
- package/build/esm/data/mods/gen3/formats-data.mjs.map +1 -1
- package/build/esm/data/mods/gen8/abilities.mjs +12 -0
- package/build/esm/data/mods/gen8/abilities.mjs.map +1 -1
- package/build/esm/data/mods/gen8/items.mjs +63 -20
- package/build/esm/data/mods/gen8/items.mjs.map +1 -1
- package/build/esm/data/mods/gen8/pokedex.mjs +4 -0
- package/build/esm/data/mods/gen8/pokedex.mjs.map +1 -1
- package/build/esm/data/moves.mjs +15 -22
- package/build/esm/data/moves.mjs.map +1 -1
- package/build/esm/data/pokedex.mjs +13 -1
- package/build/esm/data/pokedex.mjs.map +1 -1
- package/build/esm/data/text/abilities.mjs +4 -1
- package/build/esm/data/text/abilities.mjs.map +1 -1
- package/build/esm/sim/team-validator.mjs +21 -0
- package/build/esm/sim/team-validator.mjs.map +1 -1
- package/package.json +1 -1
package/build/cjs/data/moves.js
CHANGED
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@@ -1041,7 +1041,6 @@ exports.Moves = {
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accuracy: 100,
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basePower: 60,
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category: "Physical",
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isNonstandard: "Unobtainable",
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name: "Barb Barrage",
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pp: 10,
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priority: 0,
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@@ -1488,11 +1487,15 @@ exports.Moves = {
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accuracy: 80,
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basePower: 100,
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category: "Special",
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isNonstandard: "Unobtainable",
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name: "Bleakwind Storm",
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pp: 10,
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priority: 0,
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flags: { protect: 1, mirror: 1, wind: 1 },
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onModifyMove(move, pokemon, target) {
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if (target && ['raindance', 'primordialsea'].includes(target.effectiveWeather())) {
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move.accuracy = true;
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}
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},
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secondary: {
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chance: 30,
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boosts: {
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@@ -2203,7 +2206,6 @@ exports.Moves = {
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accuracy: 90,
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basePower: 65,
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category: "Physical",
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isNonstandard: "Unobtainable",
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name: "Ceaseless Edge",
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pp: 15,
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priority: 0,
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@@ -2413,7 +2415,6 @@ exports.Moves = {
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accuracy: 95,
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basePower: 150,
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category: "Special",
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isNonstandard: "Unobtainable",
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name: "Chloroblast",
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pp: 5,
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priority: 0,
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@@ -2952,7 +2953,6 @@ exports.Moves = {
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accuracy: true,
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basePower: 0,
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category: "Status",
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isNonstandard: "Unobtainable",
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name: "Cosmic Power",
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pp: 20,
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priority: 0,
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@@ -3794,7 +3794,6 @@ exports.Moves = {
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accuracy: 100,
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basePower: 80,
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category: "Physical",
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isNonstandard: "Unobtainable",
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name: "Dire Claw",
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pp: 15,
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priority: 0,
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@@ -4979,7 +4978,6 @@ exports.Moves = {
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accuracy: 100,
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basePower: 80,
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category: "Special",
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isNonstandard: "Unobtainable",
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name: "Esper Wing",
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pp: 10,
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priority: 0,
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@@ -8460,7 +8458,6 @@ exports.Moves = {
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accuracy: true,
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basePower: 0,
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category: "Status",
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isNonstandard: "Unobtainable",
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name: "Heal Bell",
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pp: 5,
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priority: 0,
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@@ -9809,7 +9806,6 @@ exports.Moves = {
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return move.basePower;
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},
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category: "Special",
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isNonstandard: "Unobtainable",
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name: "Infernal Parade",
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pp: 15,
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priority: 0,
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@@ -10838,7 +10834,6 @@ exports.Moves = {
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accuracy: true,
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basePower: 0,
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category: "Status",
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isNonstandard: "Unobtainable",
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name: "Lunar Blessing",
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pp: 5,
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priority: 0,
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@@ -12705,7 +12700,6 @@ exports.Moves = {
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accuracy: 85,
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basePower: 100,
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category: "Physical",
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isNonstandard: "Unobtainable",
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name: "Mountain Gale",
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pp: 10,
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priority: 0,
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@@ -12875,7 +12869,6 @@ exports.Moves = {
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accuracy: 90,
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basePower: 70,
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category: "Special",
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isNonstandard: "Unobtainable",
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name: "Mystical Power",
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pp: 10,
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priority: 0,
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@@ -14678,7 +14671,6 @@ exports.Moves = {
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accuracy: 90,
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basePower: 70,
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category: "Physical",
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isNonstandard: "Unobtainable",
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name: "Psyshield Bash",
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pp: 10,
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priority: 0,
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@@ -15124,7 +15116,6 @@ exports.Moves = {
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accuracy: 100,
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basePower: 120,
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category: "Physical",
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isNonstandard: "Unobtainable",
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name: "Raging Fury",
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pp: 10,
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priority: 0,
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@@ -16208,11 +16199,15 @@ exports.Moves = {
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accuracy: 80,
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basePower: 100,
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category: "Special",
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isNonstandard: "Unobtainable",
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name: "Sandsear Storm",
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pp: 10,
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priority: 0,
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flags: { protect: 1, mirror: 1, wind: 1 },
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onModifyMove(move, pokemon, target) {
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if (target && ['raindance', 'primordialsea'].includes(target.effectiveWeather())) {
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move.accuracy = true;
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}
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},
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secondary: {
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chance: 20,
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status: 'brn',
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accuracy: true,
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basePower: 0,
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category: "Status",
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isNonstandard: "Unobtainable",
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name: "Shelter",
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pp: 10,
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priority: 0,
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accuracy: 100,
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basePower: 0,
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category: "Status",
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name: "Simple Beam",
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pp: 15,
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priority: 0,
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accuracy: 80,
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basePower: 100,
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category: "Special",
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name: "Springtide Storm",
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pp: 5,
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priority: 0,
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accuracy: 90,
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basePower: 65,
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category: "Physical",
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name: "Stone Axe",
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pp: 15,
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priority: 0,
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accuracy: 100,
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basePower: 90,
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category: "Physical",
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name: "Triple Arrows",
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pp: 10,
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priority: 0,
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accuracy: true,
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basePower: 0,
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category: "Status",
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name: "Victory Dance",
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pp: 10,
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priority: 0,
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accuracy: 80,
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basePower: 100,
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category: "Special",
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name: "Wildbolt Storm",
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pp: 10,
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priority: 0,
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flags: { protect: 1, mirror: 1, wind: 1 },
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onModifyMove(move, pokemon, target) {
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if (target && ['raindance', 'primordialsea'].includes(target.effectiveWeather())) {
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move.accuracy = true;
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}
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},
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secondary: {
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chance: 20,
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status: 'par',
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