@pkmn/sim 0.5.5 → 0.5.6

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Files changed (38) hide show
  1. package/build/config/formats.js +260 -239
  2. package/build/config/formats.js.map +1 -1
  3. package/build/data/aliases.js +4 -4
  4. package/build/data/aliases.js.map +1 -1
  5. package/build/data/formats-data.js +118 -5
  6. package/build/data/formats-data.js.map +1 -1
  7. package/build/data/mods/gen3/formats-data.js +1 -1
  8. package/build/data/mods/gen3/formats-data.js.map +1 -1
  9. package/build/data/mods/gen5/formats-data.js +1 -1
  10. package/build/data/mods/gen5/formats-data.js.map +1 -1
  11. package/build/data/mods/gen6/formats-data.js +3 -2
  12. package/build/data/mods/gen6/formats-data.js.map +1 -1
  13. package/build/data/mods/gen7/formats-data.js +2 -1
  14. package/build/data/mods/gen7/formats-data.js.map +1 -1
  15. package/build/data/pokedex.js +479 -10
  16. package/build/data/pokedex.js.map +1 -1
  17. package/build/data/rulesets.js +3 -1
  18. package/build/data/rulesets.js.map +1 -1
  19. package/build/sim/battle.js +23 -22
  20. package/build/sim/battle.js.map +1 -1
  21. package/build/sim/dex-species.js +5 -2
  22. package/build/sim/dex-species.js.map +1 -1
  23. package/build/sim/exported-global-types.d.ts +1 -0
  24. package/build/sim/global-types.d.ts +1 -0
  25. package/config/formats.ts +263 -242
  26. package/data/aliases.ts +4 -4
  27. package/data/formats-data.ts +118 -5
  28. package/data/mods/gen3/formats-data.ts +1 -1
  29. package/data/mods/gen5/formats-data.ts +1 -1
  30. package/data/mods/gen6/formats-data.ts +3 -2
  31. package/data/mods/gen7/formats-data.ts +2 -1
  32. package/data/pokedex.ts +479 -10
  33. package/data/rulesets.ts +2 -1
  34. package/package.json +2 -2
  35. package/sim/battle.ts +24 -23
  36. package/sim/dex-species.ts +5 -2
  37. package/sim/exported-global-types.ts +1 -0
  38. package/sim/global-types.ts +1 -0
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@pkmn/sim",
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- "version": "0.5.5",
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+ "version": "0.5.6",
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  "description": "An automatically generated extraction of just the simulator portion of Pokémon Showdown",
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  "homepage": "https://psim.us",
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  "main": "build/sim/index.js",
@@ -31,7 +31,7 @@
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  "@pkmn/streams": "^1.0.0"
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  },
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  "devDependencies": {
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- "mocha": "^9.1.4"
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+ "mocha": "^9.2.0"
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  },
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  "scripts": {
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  "compile": "tsc -p .",
package/sim/battle.ts CHANGED
@@ -1553,29 +1553,8 @@ export class Battle {
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  maybeTriggerEndlessBattleClause(
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  trappedBySide: boolean[], stalenessBySide: ('internal' | 'external' | undefined)[]
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  ) {
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- if (this.turn <= 100) return;
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-
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- // the turn limit is not a part of Endless Battle Clause
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- if (this.turn >= 1000) {
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- this.add('message', `It is turn 1000. You have hit the turn limit!`);
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- this.tie();
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- return true;
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- }
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- if (
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- (this.turn >= 500 && this.turn % 100 === 0) || // every 100 turns past turn 500,
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- (this.turn >= 900 && this.turn % 10 === 0) || // every 10 turns past turn 900,
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- this.turn >= 990 // every turn past turn 990
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- ) {
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- const turnsLeft = 1000 - this.turn;
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- const turnsLeftText = (turnsLeft === 1 ? `1 turn` : `${turnsLeft} turns`);
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- this.add('bigerror', `You will auto-tie if the battle doesn't end in ${turnsLeftText} (on turn 1000).`);
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- }
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-
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- if (!this.ruleTable.has('endlessbattleclause')) return;
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- // for now, FFA doesn't support Endless Battle Clause
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- if (this.format.gameType === 'freeforall') return;
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-
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  // Gen 1 Endless Battle Clause triggers
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+ // These are checked before the 100 turn minimum as the battle cannot progress if they are true
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  if (this.gen <= 1) {
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  const noProgressPossible = this.sides.every(side => {
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  const foeAllGhosts = side.foe.pokemon.every(pokemon => pokemon.types.includes('Ghost'));
@@ -1593,7 +1572,7 @@ export class Battle {
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  // a pokemon can't lose PP if it Transforms into a pokemon with only Transform
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  (pokemon.moves.every(moveid => moveid === 'transform') && foeAllTransform) ||
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  // Struggle can't damage yourself if every foe is a Ghost
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- pokemon.moveSlots.every(slot => slot.pp === 0) && foeAllGhosts
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+ (pokemon.moveSlots.every(slot => slot.pp === 0) && foeAllGhosts)
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  ));
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  });
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  if (noProgressPossible) {
@@ -1602,6 +1581,28 @@ export class Battle {
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  }
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  }
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+ if (this.turn <= 100) return;
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+
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+ // the turn limit is not a part of Endless Battle Clause
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+ if (this.turn >= 1000) {
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+ this.add('message', `It is turn 1000. You have hit the turn limit!`);
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+ this.tie();
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+ return true;
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+ }
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+ if (
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+ (this.turn >= 500 && this.turn % 100 === 0) || // every 100 turns past turn 500,
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+ (this.turn >= 900 && this.turn % 10 === 0) || // every 10 turns past turn 900,
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+ this.turn >= 990 // every turn past turn 990
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+ ) {
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+ const turnsLeft = 1000 - this.turn;
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+ const turnsLeftText = (turnsLeft === 1 ? `1 turn` : `${turnsLeft} turns`);
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+ this.add('bigerror', `You will auto-tie if the battle doesn't end in ${turnsLeftText} (on turn 1000).`);
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+ }
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+
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+ if (!this.ruleTable.has('endlessbattleclause')) return;
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+ // for now, FFA doesn't support Endless Battle Clause
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+ if (this.format.gameType === 'freeforall') return;
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+
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  // Are all Pokemon on every side stale, with at least one side containing an externally stale Pokemon?
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  if (!stalenessBySide.every(s => !!s) || !stalenessBySide.some(s => s === 'external')) return;
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@@ -295,7 +295,7 @@ export class Species extends BasicEffect implements Readonly<BasicEffect & Speci
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  if (Array.isArray(data.changesFrom)) this.changesFrom = data.changesFrom[0];
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  if (!this.gen && this.num >= 1) {
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- if (this.num >= 810 || ['Gmax', 'Galar', 'Galar-Zen'].includes(this.forme)) {
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+ if (this.num >= 810 || ['Gmax', 'Galar', 'Galar-Zen', 'Hisui'].includes(this.forme)) {
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  this.gen = 8;
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  } else if (this.num >= 722 || this.forme.startsWith('Alola') || this.forme === 'Starter') {
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  this.gen = 7;
@@ -492,7 +492,10 @@ export class DexSpecies {
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  species.tier = species.doublesTier = 'Illegal';
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  }
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  }
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- species.nfe = !!(species.evos.length && this.get(species.evos[0]).gen <= this.dex.gen);
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+ species.nfe = species.evos.some(evo => {
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+ const evoSpecies = this.get(evo);
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+ return !evoSpecies.isNonstandard || evoSpecies.isNonstandard === species?.isNonstandard;
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+ });
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  species.canHatch = species.canHatch ||
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  (!['Ditto', 'Undiscovered'].includes(species.eggGroups[0]) && !species.prevo && species.name !== 'Manaphy');
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  if (this.dex.gen === 1) species.bst -= species.baseStats.spd;
@@ -373,6 +373,7 @@ export interface ModdedBattleScriptsData extends Partial<BattleScriptsData> {
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  init?: (this: ModdedDex) => void;
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  natureModify?: (this: Battle, stats: StatsTable, set: PokemonSet) => StatsTable;
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  nextTurn?: (this: Battle) => void;
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+ runAction?: (this: Battle, action: Action) => void;
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  spreadModify?: (this: Battle, baseStats: StatsTable, set: PokemonSet) => StatsTable;
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  suppressingWeather?: (this: Battle) => boolean;
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  trunc?: (n: number) => number;
@@ -373,6 +373,7 @@ interface ModdedBattleScriptsData extends Partial<BattleScriptsData> {
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  init?: (this: ModdedDex) => void;
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  natureModify?: (this: Battle, stats: StatsTable, set: PokemonSet) => StatsTable;
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  nextTurn?: (this: Battle) => void;
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+ runAction?: (this: Battle, action: Action) => void;
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  spreadModify?: (this: Battle, baseStats: StatsTable, set: PokemonSet) => StatsTable;
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  suppressingWeather?: (this: Battle) => boolean;
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  trunc?: (n: number) => number;