@pkmn/randoms 0.6.4 → 0.7.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/index.d.ts +5 -3
- package/build/index.js +8036 -33
- package/build/index.js.map +1 -1
- package/build/index.mjs +8039 -0
- package/build/index.mjs.map +1 -0
- package/package.json +8 -9
- package/build/gen1.d.ts +0 -43
- package/build/gen1.js +0 -447
- package/build/gen1.js.map +0 -1
- package/build/gen2.d.ts +0 -13
- package/build/gen2.js +0 -289
- package/build/gen2.js.map +0 -1
- package/build/gen3.d.ts +0 -17
- package/build/gen3.js +0 -621
- package/build/gen3.js.map +0 -1
- package/build/gen4.d.ts +0 -16
- package/build/gen4.js +0 -724
- package/build/gen4.js.map +0 -1
- package/build/gen5.d.ts +0 -16
- package/build/gen5.js +0 -842
- package/build/gen5.js.map +0 -1
- package/build/gen6.d.ts +0 -23
- package/build/gen6.js +0 -1216
- package/build/gen6.js.map +0 -1
- package/build/gen7.d.ts +0 -43
- package/build/gen7.js +0 -2022
- package/build/gen7.js.map +0 -1
- package/build/gen8.d.ts +0 -154
- package/build/gen8.js +0 -2921
- package/build/gen8.js.map +0 -1
- package/build/utils.d.ts +0 -43
- package/build/utils.js +0 -70
- package/build/utils.js.map +0 -1
- package/src/gen1.ts +0 -493
- package/src/gen2.ts +0 -323
- package/src/gen3.ts +0 -688
- package/src/gen4.ts +0 -858
- package/src/gen5.ts +0 -916
- package/src/gen6.ts +0 -1357
- package/src/gen7.ts +0 -2194
- package/src/gen8.ts +0 -3122
- package/src/global.d.ts +0 -6
- package/src/index.ts +0 -46
- package/src/utils.ts +0 -78
package/build/gen4.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.RandomGen4Teams = void 0;
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const gen5_1 = require("./gen5");
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const utils_1 = require("./utils");
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const sim_1 = require("@pkmn/sim");
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// These moves can be used even if we aren't setting up to use them:
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const SetupException = ['dracometeor', 'overheat'];
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// Give recovery moves priority over certain other defensive status moves
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const recoveryMoves = [
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'healorder', 'milkdrink', 'moonlight', 'morningsun', 'painsplit', 'recover', 'rest', 'roost',
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'slackoff', 'softboiled', 'synthesis', 'wish',
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];
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const defensiveStatusMoves = ['aromatherapy', 'haze', 'healbell', 'roar', 'whirlwind', 'willowisp', 'yawn'];
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class RandomGen4Teams extends gen5_1.RandomGen5Teams {
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constructor(dex, format, prng) {
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super(dex, format, prng);
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this.moveEnforcementCheckers = {
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Bug: (movePool, moves, abilities, types, counter) => (!counter.get('Bug') && (movePool.includes('bugbuzz') || movePool.includes('megahorn'))),
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Dark: (movePool, moves, abilities, types, counter) => ((!counter.get('Dark') || (counter.get('Dark') === 1 && moves.has('pursuit'))) &&
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movePool.includes('suckerpunch') &&
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counter.setupType !== 'Special'),
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Dragon: (movePool, moves, abilities, types, counter) => !counter.get('Dragon'),
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Electric: (movePool, moves, abilities, types, counter) => !counter.get('Electric'),
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Fighting: (movePool, moves, abilities, types, counter) => (!counter.get('Fighting') &&
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(!!counter.setupType || !counter.get('Status') || movePool.includes('closecombat') || movePool.includes('highjumpkick'))),
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Fire: (movePool, moves, abilities, types, counter) => !counter.get('Fire'),
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Flying: (movePool, moves, abilities, types, counter) => !counter.get('Flying') && ((counter.setupType !== 'Special' && movePool.includes('bravebird')) ||
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(abilities.has('Serene Grace') && movePool.includes('airslash'))),
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Grass: (movePool, moves, abilities, types, counter) => (!counter.get('Grass') &&
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['leafblade', 'leafstorm', 'seedflare', 'woodhammer'].some(m => movePool.includes(m))),
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Ground: (movePool, moves, abilities, types, counter) => !counter.get('Ground'),
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Ice: (movePool, moves, abilities, types, counter) => (!counter.get('Ice') && (!types.has('Water') || !counter.get('Water'))),
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Rock: (movePool, moves, abilities, types, counter) => (!counter.get('Rock') && (movePool.includes('headsmash') || movePool.includes('stoneedge'))),
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Steel: (movePool, moves, abilities, types, counter) => !counter.get('Steel') && movePool.includes('meteormash'),
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Water: (movePool, moves, abilities, types, counter) => (!counter.get('Water') && (moves.has('raindance') || !types.has('Ice') || !counter.get('Ice'))),
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Adaptability: (movePool, moves, abilities, types, counter, species) => (!counter.setupType &&
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species.types.length > 1 &&
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(!counter.get(species.types[0]) || !counter.get(species.types[1]))),
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Guts: (movePool, moves, abilities, types) => types.has('Normal') && movePool.includes('facade'),
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'Slow Start': movePool => movePool.includes('substitute'),
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};
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}
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shouldCullMove(move, types, moves, abilities, counter, movePool, teamDetails, species, isLead) {
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const restTalk = moves.has('rest') && moves.has('sleeptalk');
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switch (move.id) {
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// Not very useful without their supporting moves
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case 'batonpass':
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return { cull: !counter.setupType && !counter.get('speedsetup') && !moves.has('substitute') };
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case 'eruption':
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case 'waterspout':
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return { cull: counter.get('Physical') + counter.get('Special') < 4 };
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case 'focuspunch':
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return { cull: !moves.has('substitute') || counter.damagingMoves.size < 2 || moves.has('hammerarm') };
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case 'raindance':
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return { cull: abilities.has('Hydration') ? !moves.has('rest') : counter.get('Physical') + counter.get('Special') < 2 };
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case 'refresh':
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return { cull: !(moves.has('calmmind') && (moves.has('recover') || moves.has('roost'))) };
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case 'rest':
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return { cull: movePool.includes('sleeptalk') || (abilities.has('Hydration') && !moves.has('raindance')) };
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case 'sleeptalk':
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if (movePool.length > 1) {
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const rest = movePool.indexOf('rest');
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if (rest >= 0)
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this.fastPop(movePool, rest);
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}
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return { cull: !moves.has('rest') };
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case 'sunnyday':
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return { cull: !moves.has('solarbeam') };
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case 'weatherball':
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return { cull: !moves.has('raindance') && !moves.has('sunnyday') };
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// Set up once and only if we have the moves for it
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case 'bellydrum':
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case 'bulkup':
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case 'curse':
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case 'dragondance':
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case 'swordsdance':
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const notEnoughPhysicalMoves = (counter.get('Physical') + counter.get('physicalpool') < 2 &&
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!moves.has('batonpass') &&
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(!moves.has('rest') || !moves.has('sleeptalk')));
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const badPhysicalMoveset = counter.setupType !== 'Physical' || counter.get('physicalsetup') > 1;
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return { cull: moves.has('sunnyday') || notEnoughPhysicalMoves || badPhysicalMoveset, isSetup: true };
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case 'calmmind':
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case 'nastyplot':
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case 'tailglow':
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const notEnoughSpecialMoves = (counter.get('Special') + counter.get('specialpool') < 2 &&
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!moves.has('batonpass') &&
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(!moves.has('rest') || !moves.has('sleeptalk')));
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const badSpecialMoveset = counter.setupType !== 'Special' || counter.get('specialsetup') > 1;
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return { cull: notEnoughSpecialMoves || badSpecialMoveset, isSetup: true };
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case 'agility':
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case 'rockpolish':
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return { cull: restTalk || (counter.damagingMoves.size < 2 && !moves.has('batonpass')), isSetup: !counter.setupType };
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// Bad after setup
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case 'destinybond':
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return { cull: !!counter.setupType || moves.has('explosion') };
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case 'explosion':
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case 'selfdestruct':
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return { cull: (counter.setupType === 'Special' ||
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Array.from(moves).some(id => recoveryMoves.includes(id) || defensiveStatusMoves.includes(id)) ||
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['batonpass', 'protect', 'substitute'].some(m => moves.has(m))) };
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case 'foresight':
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case 'roar':
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case 'whirlwind':
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return { cull: !!counter.setupType && !abilities.has('Speed Boost') };
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case 'healingwish':
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case 'lunardance':
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return { cull: !!counter.setupType || moves.has('rest') || moves.has('substitute') };
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case 'protect':
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return { cull: (!['Guts', 'Quick Feet', 'Speed Boost'].some(abil => abilities.has(abil)) ||
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['rest', 'softboiled', 'toxic', 'wish'].some(m => moves.has(m))) };
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case 'wish':
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return { cull: (!['batonpass', 'protect', 'uturn'].some(m => moves.has(m)) ||
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moves.has('rest') ||
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!!counter.get('speedsetup')) };
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case 'rapidspin':
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return { cull: !!teamDetails.rapidSpin || (!!counter.setupType && counter.get('Physical') + counter.get('Special') < 2) };
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case 'reflect':
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case 'lightscreen':
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case 'fakeout':
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return { cull: !!counter.setupType || !!counter.get('speedsetup') || moves.has('substitute') };
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case 'spikes':
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return { cull: !!counter.setupType || !!counter.get('speedsetup') || moves.has('substitute') };
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case 'stealthrock':
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return { cull: (!!counter.setupType ||
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!!counter.get('speedsetup') ||
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moves.has('rest') || moves.has('substitute') ||
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!!teamDetails.stealthRock) };
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case 'switcheroo':
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case 'trick':
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return { cull: (counter.get('Physical') + counter.get('Special') < 3 ||
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!!counter.setupType ||
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['fakeout', 'lightscreen', 'reflect', 'suckerpunch', 'trickroom'].some(m => moves.has(m))) };
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case 'toxic':
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case 'toxicspikes':
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return { cull: (!!counter.setupType || !!counter.get('speedsetup') || !!teamDetails.toxicSpikes || moves.has('willowisp')) };
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case 'trickroom':
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return { cull: (!!counter.setupType ||
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!!counter.get('speedsetup') ||
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counter.damagingMoves.size < 2 ||
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moves.has('lightscreen') || moves.has('reflect') ||
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restTalk) };
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case 'uturn':
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return { cull: ((types.has('Bug') && counter.get('stab') < 2 && counter.damagingMoves.size > 1) ||
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(abilities.has('Speed Boost') && moves.has('protect')) ||
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!!counter.setupType ||
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!!counter.get('speedsetup') ||
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moves.has('batonpass') || moves.has('substitute')) };
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// Bit redundant to have both
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// Attacks:
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case 'bodyslam':
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case 'slash':
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return { cull: moves.has('facade') || moves.has('return') };
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case 'doubleedge':
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return { cull: ['bodyslam', 'facade', 'return'].some(m => moves.has(m)) };
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case 'endeavor':
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return { cull: !isLead };
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case 'headbutt':
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return { cull: !moves.has('bodyslam') && !moves.has('thunderwave') };
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case 'judgment':
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case 'swift':
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return { cull: counter.setupType !== 'Special' && counter.get('stab') > 1 };
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case 'quickattack':
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return { cull: moves.has('thunderwave') };
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case 'firepunch':
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case 'flamethrower':
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return { cull: moves.has('fireblast') || moves.has('overheat') && !counter.setupType };
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case 'lavaplume':
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case 'fireblast':
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if (move.id === 'fireblast' && moves.has('lavaplume') && !counter.get('speedsetup'))
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return { cull: true };
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if (move.id === 'lavaplume' && moves.has('fireblast') && counter.get('speedsetup'))
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return { cull: true };
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if (moves.has('flareblitz') && counter.setupType !== 'Special')
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return { cull: true };
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break;
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case 'overheat':
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return { cull: counter.setupType === 'Special' || ['batonpass', 'fireblast', 'flareblitz'].some(m => moves.has(m)) };
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case 'aquajet':
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return { cull: moves.has('dragondance') || (moves.has('waterfall') && counter.get('Physical') < 3) };
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case 'hydropump':
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return { cull: moves.has('surf') };
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case 'waterfall':
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return { cull: (moves.has('aquatail') ||
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(counter.setupType !== 'Physical' && (moves.has('hydropump') || moves.has('surf')))) };
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case 'chargebeam':
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return { cull: moves.has('thunderbolt') && counter.get('Special') < 3 };
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case 'discharge':
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return { cull: moves.has('thunderbolt') };
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case 'energyball':
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return { cull: (moves.has('leafblade') ||
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moves.has('woodhammer') ||
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(moves.has('sunnyday') && moves.has('solarbeam')) ||
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(moves.has('leafstorm') && counter.get('Physical') + counter.get('Special') < 4)) };
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case 'grassknot':
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case 'leafblade':
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case 'seedbomb':
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return { cull: moves.has('woodhammer') || (moves.has('sunnyday') && moves.has('solarbeam')) };
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case 'leafstorm':
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return { cull: (!!counter.setupType ||
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moves.has('batonpass') ||
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moves.has('powerwhip') ||
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(moves.has('sunnyday') && moves.has('solarbeam'))) };
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case 'solarbeam':
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return { cull: counter.setupType === 'Physical' || !moves.has('sunnyday') };
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case 'icepunch':
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return { cull: !counter.setupType && moves.has('icebeam') };
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case 'aurasphere':
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case 'drainpunch':
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case 'focusblast':
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return { cull: moves.has('closecombat') && counter.setupType !== 'Special' };
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case 'brickbreak':
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case 'closecombat':
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case 'crosschop':
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case 'lowkick':
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return { cull: moves.has('substitute') && moves.has('focuspunch') };
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case 'machpunch':
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return { cull: (counter.damagingMoves.size <= counter.get('Fighting') ||
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(types.has('Fighting') && counter.get('stab') < 2 && !abilities.has('Technician'))) };
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case 'seismictoss':
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return { cull: moves.has('nightshade') || counter.get('Physical') + counter.get('Special') >= 1 };
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case 'superpower':
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return { cull: moves.has('dragondance') || !!counter.get('speedsetup') };
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case 'gunkshot':
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return { cull: moves.has('poisonjab') };
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case 'earthpower':
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return { cull: moves.has('earthquake') };
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case 'airslash':
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return { cull: !counter.setupType && moves.has('bravebird') };
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case 'zenheadbutt':
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return { cull: moves.has('psychocut') };
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232
|
-
case 'rockblast':
|
|
233
|
-
case 'rockslide':
|
|
234
|
-
return { cull: moves.has('stoneedge') };
|
|
235
|
-
case 'shadowclaw':
|
|
236
|
-
return { cull: moves.has('shadowforce') || moves.has('suckerpunch') && !types.has('Ghost') };
|
|
237
|
-
case 'dracometeor':
|
|
238
|
-
return { cull: moves.has('calmmind') || restTalk || (!!counter.setupType && counter.get('stab') < 2) };
|
|
239
|
-
case 'dragonclaw':
|
|
240
|
-
return { cull: moves.has('outrage') };
|
|
241
|
-
case 'dragonpulse':
|
|
242
|
-
return { cull: moves.has('dracometeor') && moves.has('outrage') };
|
|
243
|
-
case 'crunch':
|
|
244
|
-
case 'nightslash':
|
|
245
|
-
return { cull: moves.has('suckerpunch') };
|
|
246
|
-
case 'pursuit':
|
|
247
|
-
return { cull: !!counter.setupType || moves.has('payback') };
|
|
248
|
-
case 'flashcannon':
|
|
249
|
-
return { cull: (moves.has('ironhead') || movePool.includes('ironhead')) && counter.setupType !== 'Special' };
|
|
250
|
-
// Status:
|
|
251
|
-
case 'encore':
|
|
252
|
-
return { cull: ['roar', 'taunt', 'whirlwind'].some(m => moves.has(m)) || restTalk };
|
|
253
|
-
case 'haze':
|
|
254
|
-
case 'taunt':
|
|
255
|
-
return { cull: restTalk };
|
|
256
|
-
case 'leechseed':
|
|
257
|
-
case 'painsplit':
|
|
258
|
-
return { cull: !!counter.setupType || !!counter.get('speedsetup') || moves.has('rest') };
|
|
259
|
-
case 'recover':
|
|
260
|
-
case 'slackoff':
|
|
261
|
-
return { cull: restTalk };
|
|
262
|
-
case 'stunspore':
|
|
263
|
-
return { cull: (!!counter.setupType ||
|
|
264
|
-
moves.has('toxic') ||
|
|
265
|
-
movePool.includes('sleeppowder') ||
|
|
266
|
-
movePool.includes('spore')) };
|
|
267
|
-
case 'substitute':
|
|
268
|
-
return { cull: ['pursuit', 'rapidspin', 'rest', 'taunt'].some(m => moves.has(m)) };
|
|
269
|
-
case 'thunderwave':
|
|
270
|
-
return { cull: (!!counter.setupType ||
|
|
271
|
-
moves.has('toxic') ||
|
|
272
|
-
moves.has('trickroom') ||
|
|
273
|
-
(moves.has('bodyslam') && abilities.has('Serene Grace'))) };
|
|
274
|
-
case 'yawn':
|
|
275
|
-
return { cull: moves.has('thunderwave') || moves.has('toxic') };
|
|
276
|
-
}
|
|
277
|
-
return { cull: false };
|
|
278
|
-
}
|
|
279
|
-
shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species) {
|
|
280
|
-
switch (ability) {
|
|
281
|
-
case 'Anger Point':
|
|
282
|
-
case 'Ice Body':
|
|
283
|
-
case 'Steadfast':
|
|
284
|
-
return true;
|
|
285
|
-
case 'Blaze':
|
|
286
|
-
return !counter.get('Fire');
|
|
287
|
-
case 'Chlorophyll':
|
|
288
|
-
return !moves.has('sunnyday') && !teamDetails.sun;
|
|
289
|
-
case 'Compound Eyes':
|
|
290
|
-
case 'No Guard':
|
|
291
|
-
return !counter.get('inaccurate');
|
|
292
|
-
case 'Early Bird':
|
|
293
|
-
return !moves.has('rest');
|
|
294
|
-
case 'Gluttony':
|
|
295
|
-
return !moves.has('bellydrum');
|
|
296
|
-
case 'Hustle':
|
|
297
|
-
return counter.get('Physical') < 2;
|
|
298
|
-
case 'Mold Breaker':
|
|
299
|
-
return !moves.has('earthquake');
|
|
300
|
-
case 'Overgrow':
|
|
301
|
-
return !counter.get('Grass');
|
|
302
|
-
case 'Reckless':
|
|
303
|
-
case 'Rock Head':
|
|
304
|
-
return !counter.get('recoil');
|
|
305
|
-
case 'Sand Veil':
|
|
306
|
-
return !teamDetails.sand;
|
|
307
|
-
case 'Serene Grace':
|
|
308
|
-
return !counter.get('serenegrace') || species.id === 'blissey';
|
|
309
|
-
case 'Simple':
|
|
310
|
-
return !counter.setupType && !moves.has('cosmicpower');
|
|
311
|
-
case 'Skill Link':
|
|
312
|
-
return !counter.get('skilllink');
|
|
313
|
-
case 'Snow Cloak':
|
|
314
|
-
return !teamDetails.hail;
|
|
315
|
-
case 'Solar Power':
|
|
316
|
-
return !counter.get('Special') || !moves.has('sunnyday') && !teamDetails.sun;
|
|
317
|
-
case 'Speed Boost':
|
|
318
|
-
return moves.has('uturn');
|
|
319
|
-
case 'Swift Swim':
|
|
320
|
-
return !moves.has('raindance') && !teamDetails.rain;
|
|
321
|
-
case 'Swarm':
|
|
322
|
-
return !counter.get('Bug');
|
|
323
|
-
case 'Synchronize':
|
|
324
|
-
return counter.get('Status') < 2;
|
|
325
|
-
case 'Technician':
|
|
326
|
-
return !counter.get('technician') || moves.has('toxic');
|
|
327
|
-
case 'Tinted Lens':
|
|
328
|
-
return counter.get('damage') >= counter.damagingMoves.size;
|
|
329
|
-
case 'Torrent':
|
|
330
|
-
return !counter.get('Water');
|
|
331
|
-
}
|
|
332
|
-
return false;
|
|
333
|
-
}
|
|
334
|
-
getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead) {
|
|
335
|
-
if (species.requiredItem)
|
|
336
|
-
return species.requiredItem;
|
|
337
|
-
if (species.requiredItems)
|
|
338
|
-
return this.sample(species.requiredItems);
|
|
339
|
-
if (species.name === 'Farfetch\u2019d')
|
|
340
|
-
return 'Stick';
|
|
341
|
-
if (species.name === 'Marowak')
|
|
342
|
-
return 'Thick Club';
|
|
343
|
-
if (species.name === 'Shedinja' || species.name === 'Smeargle')
|
|
344
|
-
return 'Focus Sash';
|
|
345
|
-
if (species.name === 'Unown')
|
|
346
|
-
return 'Choice Specs';
|
|
347
|
-
if (species.name === 'Wobbuffet') {
|
|
348
|
-
return moves.has('destinybond') ? 'Custap Berry' : this.sample(['Leftovers', 'Sitrus Berry']);
|
|
349
|
-
}
|
|
350
|
-
if (moves.has('switcheroo') || moves.has('trick')) {
|
|
351
|
-
if (species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
352
|
-
!counter.get('priority') &&
|
|
353
|
-
this.randomChance(2, 3)) {
|
|
354
|
-
return 'Choice Scarf';
|
|
355
|
-
}
|
|
356
|
-
else {
|
|
357
|
-
return (counter.get('Physical') > counter.get('Special')) ? 'Choice Band' : 'Choice Specs';
|
|
358
|
-
}
|
|
359
|
-
}
|
|
360
|
-
if (moves.has('bellydrum'))
|
|
361
|
-
return 'Sitrus Berry';
|
|
362
|
-
if (ability === 'Magic Guard' || ability === 'Speed Boost' && counter.get('Status') < 2)
|
|
363
|
-
return 'Life Orb';
|
|
364
|
-
if (ability === 'Poison Heal' || ability === 'Toxic Boost')
|
|
365
|
-
return 'Toxic Orb';
|
|
366
|
-
if (moves.has('rest') && !moves.has('sleeptalk') && ability !== 'Natural Cure' && ability !== 'Shed Skin') {
|
|
367
|
-
return (moves.has('raindance') && ability === 'Hydration') ? 'Damp Rock' : 'Chesto Berry';
|
|
368
|
-
}
|
|
369
|
-
if (moves.has('raindance') && ability === 'Swift Swim' && counter.get('Status') < 2)
|
|
370
|
-
return 'Life Orb';
|
|
371
|
-
if (moves.has('sunnyday'))
|
|
372
|
-
return (ability === 'Chlorophyll' && counter.get('Status') < 2) ? 'Life Orb' : 'Heat Rock';
|
|
373
|
-
if (moves.has('lightscreen') && moves.has('reflect'))
|
|
374
|
-
return 'Light Clay';
|
|
375
|
-
if ((ability === 'Guts' || ability === 'Quick Feet') && moves.has('facade'))
|
|
376
|
-
return 'Toxic Orb';
|
|
377
|
-
if (ability === 'Unburden')
|
|
378
|
-
return 'Sitrus Berry';
|
|
379
|
-
if (species.baseStats.hp + species.baseStats.def + species.baseStats.spd <= 150) {
|
|
380
|
-
return isLead ? 'Focus Sash' : 'Life Orb';
|
|
381
|
-
}
|
|
382
|
-
if (moves.has('endeavor'))
|
|
383
|
-
return 'Focus Sash';
|
|
384
|
-
}
|
|
385
|
-
getMediumPriorityItem(ability, moves, counter, species, isDoubles, isLead) {
|
|
386
|
-
if (ability === 'Slow Start' ||
|
|
387
|
-
['curse', 'leechseed', 'protect', 'roar', 'sleeptalk', 'whirlwind'].some(m => moves.has(m)) ||
|
|
388
|
-
(ability === 'Serene Grace' && ['bodyslam', 'headbutt', 'ironhead'].some(m => moves.has(m)))) {
|
|
389
|
-
return 'Leftovers';
|
|
390
|
-
}
|
|
391
|
-
if (counter.get('Physical') >= 4 && !moves.has('fakeout') && !moves.has('rapidspin') && !moves.has('suckerpunch')) {
|
|
392
|
-
return (species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
393
|
-
!counter.get('priority') && !moves.has('bodyslam') && this.randomChance(2, 3)) ? 'Choice Scarf' : 'Choice Band';
|
|
394
|
-
}
|
|
395
|
-
if ((counter.get('Special') >= 4 || (counter.get('Special') >= 3 &&
|
|
396
|
-
['batonpass', 'uturn', 'waterspout', 'selfdestruct'].some(m => moves.has(m)))) &&
|
|
397
|
-
!moves.has('chargebeam')) {
|
|
398
|
-
return (species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
399
|
-
ability !== 'Speed Boost' && !counter.get('priority') && this.randomChance(2, 3)) ? 'Choice Scarf' : 'Choice Specs';
|
|
400
|
-
}
|
|
401
|
-
if (moves.has('outrage') && counter.setupType)
|
|
402
|
-
return 'Lum Berry';
|
|
403
|
-
if (moves.has('substitute')) {
|
|
404
|
-
return (counter.damagingMoves.size < 2 ||
|
|
405
|
-
!counter.get('drain') &&
|
|
406
|
-
(counter.damagingMoves.size < 3 || species.baseStats.hp >= 60 || species.baseStats.def + species.baseStats.spd >= 180)) ? 'Leftovers' : 'Life Orb';
|
|
407
|
-
}
|
|
408
|
-
if (ability === 'Guts')
|
|
409
|
-
return 'Toxic Orb';
|
|
410
|
-
if (isLead &&
|
|
411
|
-
!counter.get('recoil') &&
|
|
412
|
-
!Array.from(moves).some(id => !!recoveryMoves.includes(id)) &&
|
|
413
|
-
species.baseStats.hp + species.baseStats.def + species.baseStats.spd < 225) {
|
|
414
|
-
return 'Focus Sash';
|
|
415
|
-
}
|
|
416
|
-
if (counter.damagingMoves.size >= 4) {
|
|
417
|
-
return (counter.get('Normal') || counter.get('Dragon') > 1 || moves.has('chargebeam') || moves.has('suckerpunch')) ? 'Life Orb' : 'Expert Belt';
|
|
418
|
-
}
|
|
419
|
-
if (counter.damagingMoves.size >= 3 && !moves.has('superfang') && !moves.has('metalburst')) {
|
|
420
|
-
const totalBulk = species.baseStats.hp + species.baseStats.def + species.baseStats.spd;
|
|
421
|
-
return (counter.get('speedsetup') || counter.get('priority') ||
|
|
422
|
-
moves.has('dragondance') || moves.has('trickroom') ||
|
|
423
|
-
totalBulk < 235 ||
|
|
424
|
-
(species.baseStats.spe >= 70 && (totalBulk < 260 || (!!counter.get('recovery') && totalBulk < 285)))) ? 'Life Orb' : 'Leftovers';
|
|
425
|
-
}
|
|
426
|
-
}
|
|
427
|
-
getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species) {
|
|
428
|
-
if (types.has('Poison'))
|
|
429
|
-
return 'Black Sludge';
|
|
430
|
-
if (this.dex.getEffectiveness('Rock', species) >= 1 || moves.has('roar'))
|
|
431
|
-
return 'Leftovers';
|
|
432
|
-
if (counter.get('Status') <= 1 && ['metalburst', 'rapidspin', 'superfang'].every(m => !moves.has(m)))
|
|
433
|
-
return 'Life Orb';
|
|
434
|
-
return 'Leftovers';
|
|
435
|
-
}
|
|
436
|
-
randomSet(species, teamDetails = {}, isLead = false) {
|
|
437
|
-
species = this.dex.species.get(species);
|
|
438
|
-
let forme = species.name;
|
|
439
|
-
if (typeof species.battleOnly === 'string')
|
|
440
|
-
forme = species.battleOnly;
|
|
441
|
-
if (species.cosmeticFormes) {
|
|
442
|
-
forme = this.sample([species.name].concat(species.cosmeticFormes));
|
|
443
|
-
}
|
|
444
|
-
const movePool = (species.randomBattleMoves || Object.keys(this.dex.species.getLearnset(species.id))).slice();
|
|
445
|
-
const rejectedPool = [];
|
|
446
|
-
const moves = new Set();
|
|
447
|
-
let ability = '';
|
|
448
|
-
let item;
|
|
449
|
-
const evs = { hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85 };
|
|
450
|
-
const ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 };
|
|
451
|
-
const types = new Set(species.types);
|
|
452
|
-
const abilities = new Set(Object.values(species.abilities));
|
|
453
|
-
let availableHP = 0;
|
|
454
|
-
for (const setMoveid of movePool) {
|
|
455
|
-
if (setMoveid.startsWith('hiddenpower'))
|
|
456
|
-
availableHP++;
|
|
457
|
-
}
|
|
458
|
-
let counter;
|
|
459
|
-
let hasHiddenPower = false;
|
|
460
|
-
do {
|
|
461
|
-
// Choose next 4 moves from learnset/viable moves and add them to moves list:
|
|
462
|
-
while (moves.size < this.maxMoveCount && movePool.length) {
|
|
463
|
-
const moveid = this.sampleNoReplace(movePool);
|
|
464
|
-
if (moveid.startsWith('hiddenpower')) {
|
|
465
|
-
availableHP--;
|
|
466
|
-
if (hasHiddenPower)
|
|
467
|
-
continue;
|
|
468
|
-
hasHiddenPower = true;
|
|
469
|
-
}
|
|
470
|
-
moves.add(moveid);
|
|
471
|
-
}
|
|
472
|
-
while (moves.size < this.maxMoveCount && rejectedPool.length) {
|
|
473
|
-
const moveid = this.sampleNoReplace(rejectedPool);
|
|
474
|
-
if (moveid.startsWith('hiddenpower')) {
|
|
475
|
-
if (hasHiddenPower)
|
|
476
|
-
continue;
|
|
477
|
-
hasHiddenPower = true;
|
|
478
|
-
}
|
|
479
|
-
moves.add(moveid);
|
|
480
|
-
}
|
|
481
|
-
counter = this.queryMoves(moves, species.types, abilities, movePool);
|
|
482
|
-
if (types.has('Dark') && moves.has('suckerpunch') && species.types.length === 1) {
|
|
483
|
-
counter.add('stab');
|
|
484
|
-
}
|
|
485
|
-
// Iterate through the moves again, this time to cull them:
|
|
486
|
-
for (const moveid of moves) {
|
|
487
|
-
const move = this.dex.moves.get(moveid);
|
|
488
|
-
let { cull, isSetup } = this.shouldCullMove(move, types, moves, abilities, counter, movePool, teamDetails, species, isLead);
|
|
489
|
-
// Increased/decreased priority moves are unneeded with moves that boost only speed
|
|
490
|
-
if (move.priority !== 0 && !!counter.get('speedsetup'))
|
|
491
|
-
cull = true;
|
|
492
|
-
// This move doesn't satisfy our setup requirements:
|
|
493
|
-
if ((move.category === 'Physical' && counter.setupType === 'Special') ||
|
|
494
|
-
(move.category === 'Special' && counter.setupType === 'Physical')) {
|
|
495
|
-
// Reject STABs last in case the setup type changes later on
|
|
496
|
-
if (!SetupException.includes(moveid) &&
|
|
497
|
-
(!types.has(move.type) || counter.get('stab') > 1 || counter.get(move.category) < 2)) {
|
|
498
|
-
cull = true;
|
|
499
|
-
}
|
|
500
|
-
}
|
|
501
|
-
if (counter.setupType && !isSetup && move.category !== counter.setupType &&
|
|
502
|
-
counter.get(counter.setupType) < 2 && !moves.has('batonpass')) {
|
|
503
|
-
// Mono-attacking with setup and RestTalk or recovery + status healing is allowed
|
|
504
|
-
if (moveid !== 'rest' && moveid !== 'sleeptalk' &&
|
|
505
|
-
!(recoveryMoves.includes(moveid) && (moves.has('healbell') || moves.has('refresh'))) &&
|
|
506
|
-
!((moveid === 'healbell' || moveid === 'refresh') && Array.from(moves).some(id => recoveryMoves.includes(id))) && (
|
|
507
|
-
// Reject Status moves only if there is nothing else to reject
|
|
508
|
-
move.category !== 'Status' || (counter.get(counter.setupType) + counter.get('Status') > 3 &&
|
|
509
|
-
counter.get('physicalsetup') + counter.get('specialsetup') < 2))) {
|
|
510
|
-
cull = true;
|
|
511
|
-
}
|
|
512
|
-
}
|
|
513
|
-
if (moveid === 'hiddenpower' &&
|
|
514
|
-
counter.setupType === 'Special' &&
|
|
515
|
-
species.types.length > 1 &&
|
|
516
|
-
counter.get('Special') <= 2 &&
|
|
517
|
-
!types.has(move.type) &&
|
|
518
|
-
!counter.get('Physical') &&
|
|
519
|
-
counter.get('specialpool') &&
|
|
520
|
-
(!(types.has('Ghost') && move.type === 'Fighting' || types.has('Electric') && move.type === 'Ice'))) {
|
|
521
|
-
// Hidden Power isn't good enough
|
|
522
|
-
cull = true;
|
|
523
|
-
}
|
|
524
|
-
// Reject defensive status moves if a reliable recovery move is available but not selected.
|
|
525
|
-
// Toxic is only defensive if used with another status move other than Protect (Toxic + 3 attacks and Toxic + Protect are ok).
|
|
526
|
-
if (!Array.from(moves).some(id => recoveryMoves.includes(id)) &&
|
|
527
|
-
movePool.some(id => recoveryMoves.includes(id)) && (defensiveStatusMoves.includes(moveid) ||
|
|
528
|
-
(moveid === 'toxic' && ((counter.get('Status') > 1 && !moves.has('protect')) || counter.get('Status') > 2)))) {
|
|
529
|
-
cull = true;
|
|
530
|
-
}
|
|
531
|
-
const runEnforcementChecker = (checkerName) => {
|
|
532
|
-
if (!this.moveEnforcementCheckers[checkerName])
|
|
533
|
-
return false;
|
|
534
|
-
return this.moveEnforcementCheckers[checkerName](movePool, moves, abilities, types, counter, species, teamDetails);
|
|
535
|
-
};
|
|
536
|
-
const moveIsRejectable = (!move.weather &&
|
|
537
|
-
!move.damage &&
|
|
538
|
-
(move.category !== 'Status' || !move.flags.heal) &&
|
|
539
|
-
(move.category === 'Status' || !types.has(move.type) || (move.basePower && move.basePower < 40 && !move.multihit)) &&
|
|
540
|
-
// These moves cannot be rejected in favor of a forced move
|
|
541
|
-
!['judgment', 'sleeptalk'].includes(moveid) &&
|
|
542
|
-
// Setup-supported moves should only be rejected under specific circumstances
|
|
543
|
-
(counter.get('physicalsetup') + counter.get('specialsetup') < 2 && (!counter.setupType || counter.setupType === 'Mixed' ||
|
|
544
|
-
(move.category !== counter.setupType && move.category !== 'Status') ||
|
|
545
|
-
counter.get(counter.setupType) + counter.get('Status') > 3)));
|
|
546
|
-
if (!cull && !isSetup && moveIsRejectable) {
|
|
547
|
-
// There may be more important moves that this Pokemon needs
|
|
548
|
-
const canRollForcedMoves = (
|
|
549
|
-
// These moves should always be rolled
|
|
550
|
-
movePool.includes('spore') || (!Array.from(moves).some(id => recoveryMoves.includes(id)) && (movePool.includes('softboiled') ||
|
|
551
|
-
(species.baseSpecies === 'Arceus' && movePool.includes('recover')))));
|
|
552
|
-
// Pokemon should usually have at least one STAB move
|
|
553
|
-
const requiresStab = (!counter.get('stab') && !counter.get('damage') && (species.types.length > 1 ||
|
|
554
|
-
(species.types[0] !== 'Normal' && species.types[0] !== 'Psychic') ||
|
|
555
|
-
!moves.has('icebeam') ||
|
|
556
|
-
species.baseStats.spa >= species.baseStats.spd));
|
|
557
|
-
if (canRollForcedMoves ||
|
|
558
|
-
requiresStab ||
|
|
559
|
-
(species.requiredMove && movePool.includes((0, sim_1.toID)(species.requiredMove))) ||
|
|
560
|
-
(counter.get('defensesetup') && !counter.get('recovery') && !moves.has('rest'))) {
|
|
561
|
-
cull = true;
|
|
562
|
-
}
|
|
563
|
-
else {
|
|
564
|
-
// Pokemon should have moves that benefit their typing or ability
|
|
565
|
-
for (const type of types) {
|
|
566
|
-
if (runEnforcementChecker(type))
|
|
567
|
-
cull = true;
|
|
568
|
-
}
|
|
569
|
-
for (const abil of abilities) {
|
|
570
|
-
if (runEnforcementChecker(abil))
|
|
571
|
-
cull = true;
|
|
572
|
-
}
|
|
573
|
-
}
|
|
574
|
-
}
|
|
575
|
-
// Sleep Talk shouldn't be selected without Rest
|
|
576
|
-
if (moveid === 'rest' && cull) {
|
|
577
|
-
const sleeptalk = movePool.indexOf('sleeptalk');
|
|
578
|
-
if (sleeptalk >= 0) {
|
|
579
|
-
if (movePool.length < 2) {
|
|
580
|
-
cull = false;
|
|
581
|
-
}
|
|
582
|
-
else {
|
|
583
|
-
this.fastPop(movePool, sleeptalk);
|
|
584
|
-
}
|
|
585
|
-
}
|
|
586
|
-
}
|
|
587
|
-
// Remove rejected moves from the move list
|
|
588
|
-
if (cull && (movePool.length - availableHP || availableHP && (moveid.startsWith('hiddenpower') || !hasHiddenPower))) {
|
|
589
|
-
if (move.category !== 'Status' && (!moveid.startsWith('hiddenpower') || !availableHP))
|
|
590
|
-
rejectedPool.push(moveid);
|
|
591
|
-
moves.delete(moveid);
|
|
592
|
-
if (moveid.startsWith('hiddenpower'))
|
|
593
|
-
hasHiddenPower = false;
|
|
594
|
-
break;
|
|
595
|
-
}
|
|
596
|
-
if (cull && rejectedPool.length) {
|
|
597
|
-
moves.delete(moveid);
|
|
598
|
-
if (moveid.startsWith('hiddenpower'))
|
|
599
|
-
hasHiddenPower = false;
|
|
600
|
-
break;
|
|
601
|
-
}
|
|
602
|
-
}
|
|
603
|
-
} while (moves.size < this.maxMoveCount && (movePool.length || rejectedPool.length));
|
|
604
|
-
if (hasHiddenPower) {
|
|
605
|
-
let hpType;
|
|
606
|
-
for (const move of moves) {
|
|
607
|
-
if (move.startsWith('hiddenpower')) {
|
|
608
|
-
hpType = move.substr(11);
|
|
609
|
-
break;
|
|
610
|
-
}
|
|
611
|
-
}
|
|
612
|
-
if (!hpType)
|
|
613
|
-
throw new Error(`hasHiddenPower is true, but no Hidden Power move was found.`);
|
|
614
|
-
const HPivs = this.dex.types.get(hpType).HPivs;
|
|
615
|
-
let iv;
|
|
616
|
-
for (iv in HPivs) {
|
|
617
|
-
ivs[iv] = HPivs[iv];
|
|
618
|
-
}
|
|
619
|
-
}
|
|
620
|
-
const abilityData = Array.from(abilities).map(a => this.dex.abilities.get(a));
|
|
621
|
-
utils_1.Utils.sortBy(abilityData, abil => -abil.rating);
|
|
622
|
-
let ability0 = abilityData[0];
|
|
623
|
-
let ability1 = abilityData[1];
|
|
624
|
-
if (abilityData[1]) {
|
|
625
|
-
if (ability0.rating <= ability1.rating && this.randomChance(1, 2)) {
|
|
626
|
-
[ability0, ability1] = [ability1, ability0];
|
|
627
|
-
}
|
|
628
|
-
else if (ability0.rating - 0.6 <= ability1.rating && this.randomChance(2, 3)) {
|
|
629
|
-
[ability0, ability1] = [ability1, ability0];
|
|
630
|
-
}
|
|
631
|
-
ability = ability0.name;
|
|
632
|
-
while (this.shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species)) {
|
|
633
|
-
if (ability === ability0.name && ability1.rating >= 1) {
|
|
634
|
-
ability = ability1.name;
|
|
635
|
-
}
|
|
636
|
-
else {
|
|
637
|
-
// Default to the highest rated ability if all are rejected
|
|
638
|
-
ability = abilityData[0].name;
|
|
639
|
-
break;
|
|
640
|
-
}
|
|
641
|
-
}
|
|
642
|
-
if (abilities.has('Hydration') && moves.has('raindance') && moves.has('rest')) {
|
|
643
|
-
ability = 'Hydration';
|
|
644
|
-
}
|
|
645
|
-
else if (abilities.has('Swift Swim') && moves.has('raindance')) {
|
|
646
|
-
ability = 'Swift Swim';
|
|
647
|
-
}
|
|
648
|
-
else if (abilities.has('Technician') && moves.has('machpunch') && types.has('Fighting') && counter.get('stab') < 2) {
|
|
649
|
-
ability = 'Technician';
|
|
650
|
-
}
|
|
651
|
-
}
|
|
652
|
-
else {
|
|
653
|
-
ability = ability0.name;
|
|
654
|
-
}
|
|
655
|
-
item = this.getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead);
|
|
656
|
-
if (item === undefined)
|
|
657
|
-
item = this.getMediumPriorityItem(ability, moves, counter, species, false, isLead);
|
|
658
|
-
if (item === undefined) {
|
|
659
|
-
item = this.getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species);
|
|
660
|
-
}
|
|
661
|
-
// For Trick / Switcheroo
|
|
662
|
-
if (item === 'Leftovers' && types.has('Poison')) {
|
|
663
|
-
item = 'Black Sludge';
|
|
664
|
-
}
|
|
665
|
-
const levelScale = {
|
|
666
|
-
AG: 74,
|
|
667
|
-
Uber: 76,
|
|
668
|
-
OU: 80,
|
|
669
|
-
'(OU)': 82,
|
|
670
|
-
UUBL: 82,
|
|
671
|
-
UU: 84,
|
|
672
|
-
NUBL: 86,
|
|
673
|
-
NU: 88,
|
|
674
|
-
};
|
|
675
|
-
const customScale = {
|
|
676
|
-
Delibird: 100, Ditto: 100, 'Farfetch\u2019d': 100, Unown: 100, Castform: 100,
|
|
677
|
-
};
|
|
678
|
-
const level = this.adjustLevel || customScale[species.name] || levelScale[species.tier] || (species.nfe ? 90 : 80);
|
|
679
|
-
// Prepare optimal HP
|
|
680
|
-
let hp = Math.floor(Math.floor(2 * species.baseStats.hp + (ivs.hp || 31) + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
|
|
681
|
-
if (moves.has('substitute') && item === 'Sitrus Berry') {
|
|
682
|
-
// Two Substitutes should activate Sitrus Berry
|
|
683
|
-
while (hp % 4 > 0) {
|
|
684
|
-
evs.hp -= 4;
|
|
685
|
-
hp = Math.floor(Math.floor(2 * species.baseStats.hp + (ivs.hp || 31) + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
|
|
686
|
-
}
|
|
687
|
-
}
|
|
688
|
-
else if (moves.has('bellydrum') && item === 'Sitrus Berry') {
|
|
689
|
-
// Belly Drum should activate Sitrus Berry
|
|
690
|
-
if (hp % 2 > 0)
|
|
691
|
-
evs.hp -= 4;
|
|
692
|
-
}
|
|
693
|
-
else {
|
|
694
|
-
// Maximize number of Stealth Rock switch-ins
|
|
695
|
-
const srWeakness = this.dex.getEffectiveness('Rock', species);
|
|
696
|
-
if (srWeakness > 0 && hp % (4 / srWeakness) === 0)
|
|
697
|
-
evs.hp -= 4;
|
|
698
|
-
}
|
|
699
|
-
// Minimize confusion damage
|
|
700
|
-
if (!counter.get('Physical') && !moves.has('transform')) {
|
|
701
|
-
evs.atk = 0;
|
|
702
|
-
ivs.atk = hasHiddenPower ? (ivs.atk || 31) - 28 : 0;
|
|
703
|
-
}
|
|
704
|
-
if (['gyroball', 'metalburst', 'trickroom'].some(m => moves.has(m))) {
|
|
705
|
-
evs.spe = 0;
|
|
706
|
-
ivs.spe = hasHiddenPower ? (ivs.spe || 31) - 28 : 0;
|
|
707
|
-
}
|
|
708
|
-
return {
|
|
709
|
-
name: species.baseSpecies,
|
|
710
|
-
species: forme,
|
|
711
|
-
gender: species.gender,
|
|
712
|
-
shiny: this.randomChance(1, 1024),
|
|
713
|
-
moves: Array.from(moves),
|
|
714
|
-
ability,
|
|
715
|
-
evs,
|
|
716
|
-
ivs,
|
|
717
|
-
item,
|
|
718
|
-
level,
|
|
719
|
-
};
|
|
720
|
-
}
|
|
721
|
-
}
|
|
722
|
-
exports.RandomGen4Teams = RandomGen4Teams;
|
|
723
|
-
exports.default = RandomGen4Teams;
|
|
724
|
-
//# sourceMappingURL=gen4.js.map
|