@pkmn/engine 0.1.0-dev.eaae4aa6 → 0.1.0-dev.f34af416
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +0 -2
- package/README.md +15 -11
- package/build/pkg/addon.js +6 -7
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data.d.ts +2 -3
- package/build/pkg/index.d.ts +1 -1
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.js +4 -4
- package/build/pkg/protocol.js.map +1 -1
- package/build/test/display.js +8 -3
- package/build/test/display.js.map +1 -1
- package/build/tools/debug.js +2 -3
- package/build/tools/debug.js.map +1 -1
- package/build.zig +189 -72
- package/package.json +17 -16
- package/src/bin/install-pkmn-engine +17 -7
- package/src/lib/common/data.zig +8 -8
- package/src/lib/common/debug.zig +2 -2
- package/src/lib/common/js.zig +4 -2
- package/src/lib/common/optional.zig +13 -9
- package/src/lib/common/options.zig +2 -0
- package/src/lib/common/protocol.zig +51 -44
- package/src/lib/common/rational.zig +114 -24
- package/src/lib/common/rng.zig +10 -10
- package/src/lib/common/util.zig +50 -1
- package/src/lib/gen1/calc.zig +508 -128
- package/src/lib/gen1/chance.zig +383 -276
- package/src/lib/gen1/data/species.zig +1 -1
- package/src/lib/gen1/data.zig +29 -28
- package/src/lib/gen1/helpers.zig +96 -536
- package/src/lib/gen1/mechanics.zig +266 -160
- package/src/lib/gen2/calc.zig +34 -16
- package/src/lib/gen2/chance.zig +91 -500
- package/src/lib/gen2/data.zig +15 -14
- package/src/lib/gen2/helpers.zig +41 -9
- package/src/lib/gen2/mechanics.zig +158 -97
- package/src/lib/pkmn.zig +10 -16
- package/src/test/display/pkmn.html.tmpl +5 -5
- package/src/lib/gen1/README.md +0 -894
- package/src/lib/gen2/README.md +0 -329
package/src/lib/gen1/calc.zig
CHANGED
|
@@ -17,6 +17,7 @@ const assert = std.debug.assert;
|
|
|
17
17
|
|
|
18
18
|
const expect = std.testing.expect;
|
|
19
19
|
const expectEqual = std.testing.expectEqual;
|
|
20
|
+
const expectEqualSlices = std.testing.expectEqualSlices;
|
|
20
21
|
|
|
21
22
|
const enabled = pkmn.options.calc;
|
|
22
23
|
|
|
@@ -29,14 +30,18 @@ const Optional = optional.Optional;
|
|
|
29
30
|
const Rational = rational.Rational;
|
|
30
31
|
|
|
31
32
|
const PointerType = util.PointerType;
|
|
33
|
+
const isPointerTo = util.isPointerTo;
|
|
32
34
|
|
|
33
35
|
const Actions = chance.Actions;
|
|
34
36
|
const Action = chance.Action;
|
|
35
37
|
const Chance = chance.Chance;
|
|
36
38
|
const Durations = chance.Durations;
|
|
37
|
-
const Duration = chance.Duration;
|
|
38
39
|
|
|
39
|
-
const
|
|
40
|
+
const tty = true; // DEBUG
|
|
41
|
+
const summary = false; // DEBUG
|
|
42
|
+
|
|
43
|
+
const Int = if (@hasField(std.builtin.Type, "int")) .int else .Int;
|
|
44
|
+
const Enum = if (@hasField(std.builtin.Type, "enum")) .@"enum" else .Enum;
|
|
40
45
|
|
|
41
46
|
/// Information relevant to damage calculation that occured during a Generation I battle `update`.
|
|
42
47
|
pub const Summaries = extern struct {
|
|
@@ -51,7 +56,7 @@ pub const Summaries = extern struct {
|
|
|
51
56
|
|
|
52
57
|
/// Returns the `Summary` for the given `player`.
|
|
53
58
|
pub fn get(self: anytype, player: Player) PointerType(@TypeOf(self), Summary) {
|
|
54
|
-
assert(
|
|
59
|
+
assert(isPointerTo(self, Summaries));
|
|
55
60
|
return if (player == .P1) &self.p1 else &self.p2;
|
|
56
61
|
}
|
|
57
62
|
};
|
|
@@ -69,8 +74,10 @@ pub const Summary = extern struct {
|
|
|
69
74
|
/// The final computed damage that gets applied to the Pokémon. May exceed the target's HP
|
|
70
75
|
// (to determine the *actual* damage done compare the target's stored HP before and after).
|
|
71
76
|
final: u16 = 0,
|
|
72
|
-
/// Whether higher damage will saturate / result in the same outcome (e.g. additional
|
|
73
|
-
/// gets ignored due to it already breaking a Substitute or causing the target
|
|
77
|
+
/// Whether higher direct damage will saturate / result in the same outcome (e.g. additional
|
|
78
|
+
/// direct damage gets ignored due to it already breaking a Substitute or causing the target
|
|
79
|
+
/// to faint). Note that this field does not get set in scenarios where the target would
|
|
80
|
+
/// only be guaranteed to faint due to some sort of subsequent recoil or residual damage.
|
|
74
81
|
capped: bool = false,
|
|
75
82
|
|
|
76
83
|
// NOTE: 15 bits padding
|
|
@@ -85,25 +92,11 @@ pub const Summary = extern struct {
|
|
|
85
92
|
}
|
|
86
93
|
};
|
|
87
94
|
|
|
88
|
-
/// TODO
|
|
89
|
-
pub const Overrides = extern struct {
|
|
90
|
-
/// TODO
|
|
91
|
-
actions: Actions = .{},
|
|
92
|
-
/// TODO
|
|
93
|
-
durations: Durations = .{},
|
|
94
|
-
|
|
95
|
-
_: u32 = 0,
|
|
96
|
-
|
|
97
|
-
comptime {
|
|
98
|
-
assert(@sizeOf(Overrides) == 24);
|
|
99
|
-
}
|
|
100
|
-
};
|
|
101
|
-
|
|
102
95
|
/// Allows for forcing the value of specific RNG events during a Generation I battle `update` via
|
|
103
96
|
/// `overrides` and tracks `summaries` of information relevant to damage calculation.
|
|
104
97
|
pub const Calc = struct {
|
|
105
98
|
/// Overrides the normal behavior of the RNG during an `update` to force specific outcomes.
|
|
106
|
-
overrides:
|
|
99
|
+
overrides: Actions = .{},
|
|
107
100
|
/// Information relevant to damage calculation.
|
|
108
101
|
summaries: Summaries = .{},
|
|
109
102
|
|
|
@@ -114,28 +107,14 @@ pub const Calc = struct {
|
|
|
114
107
|
) ?std.meta.FieldType(Action, field) {
|
|
115
108
|
if (!enabled) return null;
|
|
116
109
|
|
|
117
|
-
const overrides
|
|
118
|
-
if (player == .P1) self.overrides.actions.p1 else self.overrides.actions.p2;
|
|
119
|
-
const val = @field(overrides, @tagName(field));
|
|
110
|
+
const val = @field(self.overrides.get(player), @tagName(field));
|
|
120
111
|
return if (switch (@typeInfo(@TypeOf(val))) {
|
|
121
|
-
|
|
122
|
-
|
|
112
|
+
Enum => val != .None,
|
|
113
|
+
Int => val != 0,
|
|
123
114
|
else => unreachable,
|
|
124
115
|
}) val else null;
|
|
125
116
|
}
|
|
126
117
|
|
|
127
|
-
pub fn modify(self: Calc, player: Player, comptime field: Duration.Field) ?bool {
|
|
128
|
-
if (!enabled) return null;
|
|
129
|
-
|
|
130
|
-
const durations = self.overrides.durations;
|
|
131
|
-
const set = @field(if (player == .P1) durations.p1 else durations.p2, @tagName(field));
|
|
132
|
-
if (set == 0) return null;
|
|
133
|
-
|
|
134
|
-
const actions = self.overrides.actions;
|
|
135
|
-
const overrides = if (player == .P1) actions.p1.durations else actions.p2.durations;
|
|
136
|
-
return @field(overrides, @tagName(field)) != 0;
|
|
137
|
-
}
|
|
138
|
-
|
|
139
118
|
pub fn base(self: *Calc, player: Player, val: u16) void {
|
|
140
119
|
if (!enabled) return;
|
|
141
120
|
|
|
@@ -169,11 +148,6 @@ const Null = struct {
|
|
|
169
148
|
return null;
|
|
170
149
|
}
|
|
171
150
|
|
|
172
|
-
pub fn modify(self: Null, player: Player, comptime field: Duration.Field) ?bool {
|
|
173
|
-
_ = .{ self, player, field };
|
|
174
|
-
return null;
|
|
175
|
-
}
|
|
176
|
-
|
|
177
151
|
pub fn base(self: Null, player: Player, val: u16) void {
|
|
178
152
|
_ = .{ self, player, val };
|
|
179
153
|
}
|
|
@@ -195,12 +169,14 @@ pub const Stats = struct {
|
|
|
195
169
|
};
|
|
196
170
|
|
|
197
171
|
pub const Options = struct {
|
|
198
|
-
|
|
172
|
+
durations: Durations,
|
|
199
173
|
seed: ?u64 = null,
|
|
200
174
|
cap: bool = false,
|
|
201
175
|
metronome: bool = false,
|
|
202
176
|
};
|
|
203
177
|
|
|
178
|
+
pub const MAX_FRONTIER = 19;
|
|
179
|
+
|
|
204
180
|
pub fn transitions(
|
|
205
181
|
battle: anytype,
|
|
206
182
|
c1: Choice,
|
|
@@ -211,7 +187,6 @@ pub fn transitions(
|
|
|
211
187
|
) !?Stats {
|
|
212
188
|
var stats: Stats = .{};
|
|
213
189
|
|
|
214
|
-
const actions = options.actions;
|
|
215
190
|
const cap = options.cap;
|
|
216
191
|
|
|
217
192
|
var seen = std.AutoHashMap(Actions, void).init(allocator);
|
|
@@ -221,11 +196,8 @@ pub fn transitions(
|
|
|
221
196
|
|
|
222
197
|
var opts = pkmn.battle.options(
|
|
223
198
|
protocol.NULL,
|
|
224
|
-
Chance(Rational(u128)){ .probability = .{}, .
|
|
225
|
-
Calc{
|
|
226
|
-
.p1 = actions.p1.durations,
|
|
227
|
-
.p2 = actions.p2.durations,
|
|
228
|
-
} } },
|
|
199
|
+
Chance(Rational(u128)){ .probability = .{}, .durations = options.durations },
|
|
200
|
+
Calc{},
|
|
229
201
|
);
|
|
230
202
|
|
|
231
203
|
var b = battle;
|
|
@@ -247,85 +219,95 @@ pub fn transitions(
|
|
|
247
219
|
var i: usize = 0;
|
|
248
220
|
assert(frontier.items.len == 1);
|
|
249
221
|
while (i < frontier.items.len) : (i += 1) {
|
|
250
|
-
const
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
.
|
|
222
|
+
const f = frontier.items[i];
|
|
223
|
+
|
|
224
|
+
try debug(writer, f, .{
|
|
225
|
+
.shape = true,
|
|
226
|
+
.color = i,
|
|
227
|
+
.bold = true,
|
|
228
|
+
.background = true,
|
|
229
|
+
.indent = false,
|
|
230
|
+
});
|
|
231
|
+
|
|
232
|
+
var a: Actions = .{
|
|
233
|
+
.p1 = .{ .metronome = p1_move, .pp = f.p1.pp, .duration = f.p1.duration },
|
|
234
|
+
.p2 = .{ .metronome = p2_move, .pp = f.p2.pp, .duration = f.p2.duration },
|
|
254
235
|
};
|
|
255
236
|
|
|
256
|
-
|
|
257
|
-
|
|
258
|
-
|
|
259
|
-
|
|
260
|
-
for (Rolls.
|
|
261
|
-
for (Rolls.
|
|
262
|
-
for (Rolls.
|
|
263
|
-
for (Rolls.
|
|
264
|
-
for (Rolls.
|
|
265
|
-
for (Rolls.
|
|
266
|
-
for (Rolls.
|
|
267
|
-
for (Rolls.
|
|
268
|
-
for (Rolls.
|
|
269
|
-
for (Rolls.
|
|
270
|
-
for (Rolls.
|
|
271
|
-
for (Rolls.
|
|
272
|
-
for (Rolls.
|
|
273
|
-
|
|
274
|
-
|
|
275
|
-
for (Rolls.duration(template.p1, p1_par)) |p1_dur| { a.p1.duration = p1_dur;
|
|
276
|
-
for (Rolls.duration(template.p2, p2_par)) |p2_dur| { a.p2.duration = p2_dur;
|
|
277
|
-
for (Rolls.hit(template.p1, p1_par)) |p1_hit| { a.p1.hit = p1_hit;
|
|
278
|
-
for (Rolls.hit(template.p2, p2_par)) |p2_hit| { a.p2.hit = p2_hit;
|
|
279
|
-
for (Rolls.psywave(template.p1, p1, p1_hit)) |p1_psywave| { a.p1.psywave = p1_psywave;
|
|
280
|
-
for (Rolls.psywave(template.p2, p2, p2_hit)) |p2_psywave| { a.p2.psywave = p2_psywave;
|
|
281
|
-
for (Rolls.moveSlot(template.p1, p1_hit)) |p1_slot| { a.p1.move_slot = p1_slot;
|
|
282
|
-
for (Rolls.moveSlot(template.p2, p2_hit)) |p2_slot| { a.p2.move_slot = p2_slot;
|
|
283
|
-
for (Rolls.multiHit(template.p1, p1_hit)) |p1_multi| { a.p1.multi_hit = p1_multi;
|
|
284
|
-
for (Rolls.multiHit(template.p2, p1_hit)) |p2_multi| { a.p2.multi_hit = p2_multi;
|
|
285
|
-
for (Rolls.secondaryChance(template.p1, p1_hit)) |p1_sec| { a.p1.secondary_chance = p1_sec;
|
|
286
|
-
for (Rolls.secondaryChance(template.p2, p2_hit)) |p2_sec| { a.p2.secondary_chance = p2_sec;
|
|
287
|
-
for (Rolls.criticalHit(template.p1, p1_hit)) |p1_crit| { a.p1.critical_hit = p1_crit;
|
|
288
|
-
for (Rolls.criticalHit(template.p2, p2_hit)) |p2_crit| { a.p2.critical_hit = p2_crit;
|
|
289
|
-
|
|
290
|
-
var p1_dmg = Rolls.damage(template.p1, p1_hit);
|
|
237
|
+
for (Rolls.speedTie(f.p1)) |tie| { a.p1.speed_tie = tie; a.p2.speed_tie = tie;
|
|
238
|
+
for (Rolls.confused(f.p1)) |p1_cfzd| { a.p1.confused = p1_cfzd;
|
|
239
|
+
for (Rolls.confused(f.p2)) |p2_cfzd| { a.p2.confused = p2_cfzd;
|
|
240
|
+
for (Rolls.paralyzed(f.p1, p1_cfzd)) |p1_par| { a.p1.paralyzed = p1_par;
|
|
241
|
+
for (Rolls.paralyzed(f.p2, p2_cfzd)) |p2_par| { a.p2.paralyzed = p2_par;
|
|
242
|
+
for (Rolls.hit(f.p1, p1_par)) |p1_hit| { a.p1.hit = p1_hit;
|
|
243
|
+
for (Rolls.hit(f.p2, p2_par)) |p2_hit| { a.p2.hit = p2_hit;
|
|
244
|
+
for (Rolls.psywave(f.p1, p1, p1_hit)) |p1_psywave| { a.p1.psywave = p1_psywave;
|
|
245
|
+
for (Rolls.psywave(f.p2, p2, p2_hit)) |p2_psywave| { a.p2.psywave = p2_psywave;
|
|
246
|
+
for (Rolls.moveSlot(f.p1, p1_hit)) |p1_slot| { a.p1.move_slot = p1_slot;
|
|
247
|
+
for (Rolls.moveSlot(f.p2, p2_hit)) |p2_slot| { a.p2.move_slot = p2_slot;
|
|
248
|
+
for (Rolls.multiHit(f.p1, p1_hit)) |p1_multi| { a.p1.multi_hit = p1_multi;
|
|
249
|
+
for (Rolls.multiHit(f.p2, p2_hit)) |p2_multi| { a.p2.multi_hit = p2_multi;
|
|
250
|
+
for (Rolls.secondaryChance(f.p1, p1_hit)) |p1_sec| { a.p1.secondary_chance = p1_sec;
|
|
251
|
+
for (Rolls.secondaryChance(f.p2, p2_hit)) |p2_sec| { a.p2.secondary_chance = p2_sec;
|
|
252
|
+
for (Rolls.criticalHit(f.p1, p1_hit)) |p1_crit| { a.p1.critical_hit = p1_crit;
|
|
253
|
+
for (Rolls.criticalHit(f.p2, p2_hit)) |p2_crit| { a.p2.critical_hit = p2_crit;
|
|
254
|
+
|
|
255
|
+
var p1_dmg = Rolls.damage(f.p1, p1_hit);
|
|
291
256
|
while (p1_dmg.min < p1_dmg.max) : (p1_dmg.min += 1) {
|
|
292
257
|
a.p1.damage = @intCast(p1_dmg.min);
|
|
293
|
-
var p1_min: u8 = 0;
|
|
294
258
|
|
|
295
|
-
var p2_dmg = Rolls.damage(
|
|
259
|
+
var p2_dmg = Rolls.damage(f.p2, p2_hit);
|
|
260
|
+
|
|
261
|
+
const p1_min: u9 = p1_dmg.min;
|
|
262
|
+
const p2_min: u9 = p2_dmg.min;
|
|
263
|
+
|
|
296
264
|
while (p2_dmg.min < p2_dmg.max) : (p2_dmg.min += 1) {
|
|
297
265
|
a.p2.damage = @intCast(p2_dmg.min);
|
|
298
266
|
|
|
299
|
-
opts.calc.overrides
|
|
300
|
-
opts.
|
|
267
|
+
opts.calc.overrides = a;
|
|
268
|
+
opts.calc.summaries = .{};
|
|
269
|
+
opts.chance = .{ .probability = .{}, .durations = options.durations };
|
|
301
270
|
const q = &opts.chance.probability;
|
|
302
271
|
|
|
303
272
|
b = battle;
|
|
304
273
|
_ = try b.update(c1, c2, &opts);
|
|
305
|
-
stats.updates += 1;
|
|
306
274
|
|
|
307
|
-
|
|
308
|
-
const p2_max: u8 = @intCast(p2_dmg.min);
|
|
309
|
-
_ = cap;
|
|
275
|
+
stats.updates += 1;
|
|
310
276
|
|
|
311
|
-
|
|
312
|
-
|
|
313
|
-
|
|
314
|
-
|
|
277
|
+
const summaries = &opts.calc.summaries;
|
|
278
|
+
const p1_max: u9 = if (p2_dmg.min != p2_min)
|
|
279
|
+
p1_dmg.min
|
|
280
|
+
else
|
|
281
|
+
try Rolls.coalesce(.P1, @as(u8, @intCast(p1_dmg.min)), summaries, cap);
|
|
282
|
+
const p2_max: u9 =
|
|
283
|
+
try Rolls.coalesce(.P2, @as(u8, @intCast(p2_dmg.min)), summaries, cap);
|
|
315
284
|
|
|
316
|
-
if (opts.chance.actions.matches(
|
|
285
|
+
if (opts.chance.actions.matches(f)) {
|
|
317
286
|
if (!opts.chance.actions.eql(a)) {
|
|
318
|
-
|
|
287
|
+
if (!summary) {
|
|
288
|
+
try debug(writer, opts.chance.actions, .{
|
|
289
|
+
.p1_max = p1_max,
|
|
290
|
+
.p2_max = p2_max,
|
|
291
|
+
.color = i,
|
|
292
|
+
.dim = true,
|
|
293
|
+
});
|
|
294
|
+
}
|
|
319
295
|
|
|
320
|
-
|
|
296
|
+
p1_dmg.min = p1_max;
|
|
321
297
|
p2_dmg.min = p2_max;
|
|
322
298
|
continue;
|
|
323
299
|
}
|
|
324
300
|
|
|
325
|
-
|
|
301
|
+
if (!summary) {
|
|
302
|
+
try debug(writer, opts.chance.actions, .{
|
|
303
|
+
.p1_max = p1_max,
|
|
304
|
+
.p2_max = p2_max,
|
|
305
|
+
.color = i,
|
|
306
|
+
});
|
|
307
|
+
}
|
|
326
308
|
|
|
327
|
-
for (
|
|
328
|
-
for (p2_dmg.min
|
|
309
|
+
for (p1_min..p1_max + 1) |p1d| {
|
|
310
|
+
for (p2_dmg.min..p2_max + 1) |p2d| {
|
|
329
311
|
var acts = opts.chance.actions;
|
|
330
312
|
acts.p1.damage = @intCast(p1d);
|
|
331
313
|
acts.p2.damage = @intCast(p2d);
|
|
@@ -336,7 +318,7 @@ pub fn transitions(
|
|
|
336
318
|
}
|
|
337
319
|
}
|
|
338
320
|
|
|
339
|
-
if (p1_max !=
|
|
321
|
+
if (p1_max != p1_min) try q.update(p1_max - p1_min + 1, 1);
|
|
340
322
|
if (p2_max != p2_dmg.min) try q.update(p2_max - p2_dmg.min + 1, 1);
|
|
341
323
|
try p.add(q);
|
|
342
324
|
stats.saved += 1;
|
|
@@ -346,27 +328,46 @@ pub fn transitions(
|
|
|
346
328
|
return error.TestUnexpectedResult;
|
|
347
329
|
}
|
|
348
330
|
} else {
|
|
349
|
-
try debug(writer, opts.chance.actions, false, .{ .dim = true });
|
|
350
|
-
|
|
351
331
|
if (!matches(opts.chance.actions, i, frontier.items)) {
|
|
352
332
|
try frontier.append(opts.chance.actions);
|
|
353
333
|
|
|
354
|
-
try debug(writer, opts.chance.actions,
|
|
334
|
+
try debug(writer, opts.chance.actions, .{
|
|
335
|
+
.p1_max = p1_max,
|
|
336
|
+
.p2_max = p2_max,
|
|
337
|
+
.dim = true,
|
|
338
|
+
.newline = false,
|
|
339
|
+
});
|
|
340
|
+
try writer.writeAll(" → ");
|
|
341
|
+
try debug(writer, opts.chance.actions, .{
|
|
342
|
+
.shape = true,
|
|
355
343
|
.color = frontier.items.len - 1,
|
|
356
344
|
.dim = true,
|
|
357
|
-
.background = true
|
|
345
|
+
.background = true,
|
|
346
|
+
.indent = false,
|
|
347
|
+
});
|
|
348
|
+
} else if (!summary) {
|
|
349
|
+
try debug(writer, opts.chance.actions, .{
|
|
350
|
+
.p1_max = p1_max,
|
|
351
|
+
.p2_max = p2_max,
|
|
352
|
+
.dim = true,
|
|
358
353
|
});
|
|
359
354
|
}
|
|
360
355
|
}
|
|
361
356
|
|
|
362
|
-
|
|
357
|
+
p1_dmg.min = p1_max;
|
|
363
358
|
p2_dmg.min = p2_max;
|
|
364
359
|
}
|
|
365
360
|
|
|
366
|
-
|
|
367
|
-
|
|
361
|
+
}}}}}}}}}}}}}}}}}}
|
|
362
|
+
|
|
363
|
+
if (@TypeOf(writer) != @TypeOf(std.io.null_writer)) {
|
|
364
|
+
p.reduce();
|
|
365
|
+
try writer.print(
|
|
366
|
+
" = {s} ({d:.2}%)\n\n",
|
|
367
|
+
.{p, 100 * @as(f128, @floatFromInt(p.p)) / @as(f128, @floatFromInt(p.q))},
|
|
368
|
+
);
|
|
369
|
+
}
|
|
368
370
|
|
|
369
|
-
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
|
|
370
371
|
}
|
|
371
372
|
|
|
372
373
|
assert(frontier.items.len == i);
|
|
@@ -387,6 +388,114 @@ pub fn transitions(
|
|
|
387
388
|
return stats;
|
|
388
389
|
}
|
|
389
390
|
|
|
391
|
+
pub fn update(
|
|
392
|
+
battle: anytype,
|
|
393
|
+
c1: Choice,
|
|
394
|
+
c2: Choice,
|
|
395
|
+
options: anytype,
|
|
396
|
+
allocator: std.mem.Allocator,
|
|
397
|
+
writer: anytype,
|
|
398
|
+
transition: bool,
|
|
399
|
+
) !Result {
|
|
400
|
+
const durations = options.chance.durations;
|
|
401
|
+
options.chance.reset();
|
|
402
|
+
|
|
403
|
+
if (!pkmn.options.chance or !pkmn.options.calc) return battle.update(c1, c2, options);
|
|
404
|
+
|
|
405
|
+
const original = battle.*;
|
|
406
|
+
|
|
407
|
+
// Perfom the actual update
|
|
408
|
+
const result = battle.update(c1, c2, options);
|
|
409
|
+
var overrides = options.chance.actions;
|
|
410
|
+
const updated = options.chance.durations;
|
|
411
|
+
|
|
412
|
+
if (@TypeOf(battle.rng) == data.PRNG) {
|
|
413
|
+
// Ensure we can encode the diffs in less than MAX_DIFFS bytes.
|
|
414
|
+
var buf: [helpers.MAX_DIFFS]u8 = undefined;
|
|
415
|
+
var stream: protocol.ByteStream = .{ .buffer = &buf };
|
|
416
|
+
const n = try helpers.diff(&original, battle, stream.writer());
|
|
417
|
+
|
|
418
|
+
// Applying the diff to the battle should take us back to the original copy
|
|
419
|
+
// of the battle (ignoring the RNG).
|
|
420
|
+
var patched = battle.*;
|
|
421
|
+
patched.rng = original.rng;
|
|
422
|
+
helpers.patch(&patched, buf[0..n]);
|
|
423
|
+
try expectEqual(original, patched);
|
|
424
|
+
}
|
|
425
|
+
|
|
426
|
+
if (transition) {
|
|
427
|
+
// Ensure we can generate all transitions from the same original state
|
|
428
|
+
// (we must change the battle's RNG from a FixedRNG to a PRNG because
|
|
429
|
+
// the transitions function relies on RNG for discovery of states)
|
|
430
|
+
if (try transitions(unfix(original), c1, c2, allocator, writer, .{
|
|
431
|
+
.durations = durations,
|
|
432
|
+
.cap = true,
|
|
433
|
+
})) |stats| try expect(stats.frontier <= MAX_FRONTIER);
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
// Demonstrate that we can produce the same state by forcing the RNG to behave the
|
|
437
|
+
// same as we observed.
|
|
438
|
+
var override = pkmn.battle.options(
|
|
439
|
+
protocol.NULL,
|
|
440
|
+
Chance(Rational(u128)){ .probability = .{}, .durations = durations },
|
|
441
|
+
Calc{ .overrides = overrides },
|
|
442
|
+
);
|
|
443
|
+
var copy = original;
|
|
444
|
+
var overridden = copy.update(c1, c2, &override);
|
|
445
|
+
try expectEqual(result, overridden);
|
|
446
|
+
try expectEqualActions(overrides, override.chance.actions);
|
|
447
|
+
try expectEqual(updated, override.chance.durations);
|
|
448
|
+
|
|
449
|
+
// The actual battle excluding its RNG field should match a copy updated with
|
|
450
|
+
// overridden RNG (the copy RNG may have advanced because of no-ops)
|
|
451
|
+
copy.rng = battle.rng;
|
|
452
|
+
try expectEqual(battle.*, copy);
|
|
453
|
+
|
|
454
|
+
// Demonstrate that even with the duration rolls changed, the duration
|
|
455
|
+
// fields on their own are sufficient to achieve the same outcomes
|
|
456
|
+
// NB: The actual battle bytes will differ because the durations won't match
|
|
457
|
+
overrides.p1.duration = if (overrides.p1.duration > 0) 2 else 0;
|
|
458
|
+
overrides.p2.duration = if (overrides.p2.duration > 0) 2 else 0;
|
|
459
|
+
|
|
460
|
+
override = pkmn.battle.options(
|
|
461
|
+
protocol.NULL,
|
|
462
|
+
Chance(Rational(u128)){ .probability = .{}, .durations = durations },
|
|
463
|
+
Calc{ .overrides = overrides },
|
|
464
|
+
);
|
|
465
|
+
copy = original;
|
|
466
|
+
overridden = copy.update(c1, c2, &override);
|
|
467
|
+
try expectEqual(result, overridden);
|
|
468
|
+
try expectEqualActions(overrides, override.chance.actions);
|
|
469
|
+
try expectEqual(updated, override.chance.durations);
|
|
470
|
+
|
|
471
|
+
return result;
|
|
472
|
+
}
|
|
473
|
+
|
|
474
|
+
fn expectEqualActions(expected: Actions, actual: Actions) !void {
|
|
475
|
+
return expectEqual(expected, actual) catch |e| switch (e) {
|
|
476
|
+
error.TestExpectedEqual => {
|
|
477
|
+
std.debug.print("expected {}, found {}\n", .{ expected, actual });
|
|
478
|
+
return e;
|
|
479
|
+
},
|
|
480
|
+
else => return e,
|
|
481
|
+
};
|
|
482
|
+
}
|
|
483
|
+
|
|
484
|
+
fn unfix(actual: anytype) data.Battle(data.PRNG) {
|
|
485
|
+
return .{
|
|
486
|
+
.sides = actual.sides,
|
|
487
|
+
.turn = actual.turn,
|
|
488
|
+
.last_damage = actual.last_damage,
|
|
489
|
+
.last_moves = actual.last_moves,
|
|
490
|
+
.rng = .{ .src = .{
|
|
491
|
+
.seed = if (pkmn.options.showdown)
|
|
492
|
+
0x12345678
|
|
493
|
+
else
|
|
494
|
+
.{ 123, 234, 56, 78, 9, 101, 112, 131, 4 },
|
|
495
|
+
} },
|
|
496
|
+
};
|
|
497
|
+
}
|
|
498
|
+
|
|
390
499
|
fn matches(actions: Actions, i: usize, frontier: []Actions) bool {
|
|
391
500
|
for (frontier, 0..) |f, j| {
|
|
392
501
|
// TODO: is skipping this redundant check worth it?
|
|
@@ -404,23 +513,294 @@ fn err(comptime fmt: []const u8, v: anytype, seed: ?u64) void {
|
|
|
404
513
|
}
|
|
405
514
|
|
|
406
515
|
const Style = struct {
|
|
516
|
+
shape: bool = false,
|
|
517
|
+
p1_max: u9 = 0,
|
|
518
|
+
p2_max: u9 = 0,
|
|
407
519
|
color: ?usize = null,
|
|
408
520
|
bold: bool = false,
|
|
409
521
|
background: bool = false,
|
|
410
522
|
dim: bool = false,
|
|
523
|
+
newline: bool = true,
|
|
524
|
+
indent: bool = true,
|
|
411
525
|
};
|
|
412
526
|
|
|
413
|
-
fn debug(writer: anytype, actions: Actions,
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
527
|
+
fn debug(writer: anytype, actions: Actions, style: Style) !void {
|
|
528
|
+
if (style.indent) try writer.writeAll(" ");
|
|
529
|
+
if (tty) {
|
|
530
|
+
const mod: usize = if (style.dim) 2 else 1;
|
|
531
|
+
const background: usize = if (style.background) 4 else 3;
|
|
532
|
+
const color: usize = if (style.color) |c| (c % 6) + 1 else 7;
|
|
533
|
+
|
|
534
|
+
if (style.dim or style.bold) try writer.print("\x1b[{d}m", .{mod});
|
|
535
|
+
try writer.print("\x1b[{d}{d}m", .{ background, color });
|
|
536
|
+
const p1 = if (style.p1_max != 0 and style.p1_max != actions.p1.damage) style.p1_max else 0;
|
|
537
|
+
const p2 = if (style.p2_max != 0 and style.p2_max != actions.p2.damage) style.p2_max else 0;
|
|
538
|
+
if (p1 != 0 or p2 != 0) {
|
|
539
|
+
assert(!style.shape);
|
|
540
|
+
try format(writer, actions, p1, p2);
|
|
541
|
+
} else {
|
|
542
|
+
try actions.fmt(writer, style.shape);
|
|
543
|
+
}
|
|
544
|
+
try writer.writeAll("\x1b[0m");
|
|
545
|
+
} else {
|
|
546
|
+
if (style.dim) try writer.writeAll(" ");
|
|
547
|
+
try actions.fmt(writer, style.shape);
|
|
548
|
+
}
|
|
549
|
+
if (style.newline) try writer.writeByte('\n');
|
|
550
|
+
}
|
|
551
|
+
|
|
552
|
+
fn format(writer: anytype, actions: Actions, p1: u9, p2: u9) !void {
|
|
553
|
+
var input: [1024]u8 = undefined;
|
|
554
|
+
var output: [1024]u8 = undefined;
|
|
555
|
+
|
|
556
|
+
var stream = std.io.fixedBufferStream(&input);
|
|
557
|
+
try actions.fmt(&stream.writer(), false);
|
|
558
|
+
var len = stream.getWritten().len;
|
|
559
|
+
@memcpy(output[0..len], input[0..len]);
|
|
560
|
+
|
|
561
|
+
var find: [16]u8 = undefined;
|
|
562
|
+
var repl: [22]u8 = undefined;
|
|
563
|
+
if (p1 != 0 and actions.p1.damage != 0) {
|
|
564
|
+
const n = try std.fmt.bufPrint(&find, "P1 = (damage:{d}", .{actions.p1.damage});
|
|
565
|
+
const r = try std.fmt.bufPrint(&repl, "P1 = (damage:{d}…{d}", .{ actions.p1.damage, p1 });
|
|
566
|
+
assert(std.mem.replace(u8, input[0..len], n, r, output[0 .. len + 6]) == 1);
|
|
567
|
+
@memcpy(input[0 .. len + 6], output[0 .. len + 6]);
|
|
568
|
+
len += 6;
|
|
569
|
+
}
|
|
570
|
+
if (p2 != 0 and actions.p2.damage != 0) {
|
|
571
|
+
const n = try std.fmt.bufPrint(&find, "P2 = (damage:{d}", .{actions.p2.damage});
|
|
572
|
+
const r = try std.fmt.bufPrint(&repl, "P2 = (damage:{d}…{d}", .{ actions.p2.damage, p2 });
|
|
573
|
+
assert(std.mem.replace(u8, input[0..len], n, r, output[0 .. len + 6]) == 1);
|
|
574
|
+
len += 6;
|
|
575
|
+
}
|
|
576
|
+
|
|
577
|
+
try writer.writeAll(output[0..len]);
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
const NONE = @intFromEnum(Optional(bool).None);
|
|
581
|
+
|
|
582
|
+
/// Helper functions that efficiently return valid ranges for various RNG events based on the
|
|
583
|
+
/// state of an `Action` and other events to be used to construct a "transitions" function.
|
|
584
|
+
pub const Rolls = struct {
|
|
585
|
+
const PLAYER_NONE = [_]Optional(Player){.None};
|
|
586
|
+
const PLAYERS = [_]Optional(Player){ .P1, .P2 };
|
|
587
|
+
|
|
588
|
+
/// Returns a slice with the correct range of values for speed ties given the `action` state.
|
|
589
|
+
pub fn speedTie(action: Action) []const Optional(Player) {
|
|
590
|
+
return if (action.speed_tie == .None) &PLAYER_NONE else &PLAYERS;
|
|
591
|
+
}
|
|
592
|
+
|
|
593
|
+
const BOOL_NONE = [_]Optional(bool){.None};
|
|
594
|
+
const BOOLS = [_]Optional(bool){ .false, .true };
|
|
595
|
+
|
|
596
|
+
/// Returns a slice with the correct range of values for hits given the `action` state
|
|
597
|
+
/// and the state of the `parent` (whether the player's Pokémon was fully paralyzed).
|
|
598
|
+
pub fn hit(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
599
|
+
if (parent == .true) return &BOOL_NONE;
|
|
600
|
+
return if (action.hit == .None) &BOOL_NONE else &BOOLS;
|
|
601
|
+
}
|
|
602
|
+
|
|
603
|
+
/// Returns a slice with the correct range of values for critical hits given the `action` state
|
|
604
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
605
|
+
pub fn criticalHit(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
606
|
+
if (parent == .false) return &BOOL_NONE;
|
|
607
|
+
return if (action.critical_hit == .None) &BOOL_NONE else &BOOLS;
|
|
608
|
+
}
|
|
609
|
+
|
|
610
|
+
/// Returns a slice with the correct range of values for secondary chances hits given the
|
|
611
|
+
/// `action` state and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
612
|
+
pub fn secondaryChance(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
613
|
+
if (parent == .false) return &BOOL_NONE;
|
|
614
|
+
return if (@field(action, "secondary_chance") == .None) &BOOL_NONE else &BOOLS;
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
/// The min and max bounds on iteration over damage rolls.
|
|
618
|
+
pub const Range = struct { min: u9, max: u9 };
|
|
619
|
+
|
|
620
|
+
/// Returns the range bounding damage rolls given the `action` state and the state of
|
|
621
|
+
/// the `parent` (whether the player's Pokémon's move hit).
|
|
622
|
+
pub fn damage(action: Action, parent: Optional(bool)) Range {
|
|
623
|
+
return if (parent == .false or action.damage == 0)
|
|
624
|
+
.{ .min = 0, .max = 1 }
|
|
625
|
+
else
|
|
626
|
+
.{ .min = 217, .max = 256 };
|
|
627
|
+
}
|
|
628
|
+
|
|
629
|
+
/// Returns the max damage roll which will produce the same damage as `roll`
|
|
630
|
+
/// given the base damage in `summaries`.
|
|
631
|
+
pub fn coalesce(player: Player, roll: u8, summaries: *Summaries, cap: bool) !u8 {
|
|
632
|
+
if (roll == 0) return roll;
|
|
633
|
+
|
|
634
|
+
const dmg = summaries.get(player.foe()).damage;
|
|
635
|
+
if (dmg.base == 0 or (cap and dmg.capped)) return 255;
|
|
636
|
+
|
|
637
|
+
// Closed form solution for max damage roll provided by Orion Taylor (taylorott)
|
|
638
|
+
return @min(255, roll + ((254 - ((@as(u32, dmg.base) * roll) % 255)) / dmg.base));
|
|
639
|
+
}
|
|
640
|
+
|
|
641
|
+
/// Returns a slice with the correct range of values for confused.
|
|
642
|
+
pub fn confused(action: Action) []const Optional(bool) {
|
|
643
|
+
return if (action.confused == .None) &BOOL_NONE else &BOOLS;
|
|
644
|
+
}
|
|
645
|
+
|
|
646
|
+
/// Returns a slice with the correct range of values for paralysis given the `action` state
|
|
647
|
+
/// and the state of the `parent` (whether the player's Pokémon was confused).
|
|
648
|
+
pub fn paralyzed(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
649
|
+
if (parent == .true) return &BOOL_NONE;
|
|
650
|
+
return if (action.paralyzed == .None) &BOOL_NONE else &BOOLS;
|
|
651
|
+
}
|
|
652
|
+
|
|
653
|
+
const SLOT_NONE = [_]u4{0};
|
|
654
|
+
const SLOT = [_]u4{ 1, 2, 3, 4 };
|
|
655
|
+
|
|
656
|
+
/// Returns a slice with a range of values for move slots given the `action` state
|
|
657
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
658
|
+
///
|
|
659
|
+
/// These slots may or **may not be valid** as slots may be unset / have 0 PP.
|
|
660
|
+
pub fn moveSlot(action: Action, parent: Optional(bool)) []const u4 {
|
|
661
|
+
if (parent == .false) return &SLOT_NONE;
|
|
662
|
+
return if (action.move_slot == 0) &SLOT_NONE else &SLOT;
|
|
663
|
+
}
|
|
664
|
+
|
|
665
|
+
const MULTI_NONE = [_]u4{0};
|
|
666
|
+
const MULTI = [_]u4{ 2, 3, 4, 5 };
|
|
667
|
+
|
|
668
|
+
/// Returns a slice with the correct range of values for multi hit given the `action` state
|
|
669
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
670
|
+
pub fn multiHit(action: Action, parent: Optional(bool)) []const u4 {
|
|
671
|
+
if (parent == .false) return &MULTI_NONE;
|
|
672
|
+
return if (action.multi_hit == 0) &MULTI_NONE else &MULTI;
|
|
673
|
+
}
|
|
674
|
+
|
|
675
|
+
const PSYWAVE_NONE = [_]u8{0};
|
|
676
|
+
const PSYWAVE = init: {
|
|
677
|
+
var rolls: [150]u8 = undefined;
|
|
678
|
+
for (0..150) |i| rolls[i] = i + 1;
|
|
679
|
+
break :init rolls;
|
|
680
|
+
};
|
|
681
|
+
|
|
682
|
+
/// Returns a slice with the correct range of values for psywave given the `action` state,
|
|
683
|
+
/// the `side`, and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
684
|
+
pub fn psywave(
|
|
685
|
+
action: Action,
|
|
686
|
+
side: *data.Side,
|
|
687
|
+
parent: Optional(bool),
|
|
688
|
+
) []const u8 {
|
|
689
|
+
if (parent == .false) return &PSYWAVE_NONE;
|
|
690
|
+
return if (action.psywave == 0)
|
|
691
|
+
&PSYWAVE_NONE
|
|
692
|
+
else
|
|
693
|
+
PSYWAVE[0 .. @as(u16, side.stored().level) * 3 / 2];
|
|
694
|
+
}
|
|
695
|
+
|
|
696
|
+
const MOVE_NONE = [_]data.Move{.None};
|
|
697
|
+
|
|
698
|
+
/// Returns a slice with the correct range of values for metronome given the `action` state.
|
|
699
|
+
pub fn metronome(action: Action) []const data.Move {
|
|
700
|
+
return if (action.metronome == .None) &MOVE_NONE else &data.Move.METRONOME;
|
|
701
|
+
}
|
|
702
|
+
};
|
|
703
|
+
|
|
704
|
+
test "Rolls.speedTie" {
|
|
705
|
+
const actions: Actions = .{ .p1 = .{ .speed_tie = .P2 } };
|
|
706
|
+
try expectEqualSlices(Optional(Player), &.{ .P1, .P2 }, Rolls.speedTie(actions.p1));
|
|
707
|
+
try expectEqualSlices(Optional(Player), &.{.None}, Rolls.speedTie(actions.p2));
|
|
708
|
+
}
|
|
709
|
+
|
|
710
|
+
test "Rolls.damage" {
|
|
711
|
+
const actions: Actions = .{ .p2 = .{ .damage = 221 } };
|
|
712
|
+
try expectEqual(Rolls.Range{ .min = 0, .max = 1 }, Rolls.damage(actions.p1, .None));
|
|
713
|
+
try expectEqual(Rolls.Range{ .min = 217, .max = 256 }, Rolls.damage(actions.p2, .None));
|
|
714
|
+
try expectEqual(Rolls.Range{ .min = 0, .max = 1 }, Rolls.damage(actions.p2, .false));
|
|
715
|
+
}
|
|
716
|
+
|
|
717
|
+
test "Rolls.coalesce" {
|
|
718
|
+
var summaries = Summaries{ .p1 = .{ .damage = .{ .base = 74, .final = 69, .capped = true } } };
|
|
719
|
+
try expectEqual(@as(u8, 0), try Rolls.coalesce(.P2, 0, &summaries, false));
|
|
720
|
+
try expectEqual(@as(u8, 241), try Rolls.coalesce(.P2, 238, &summaries, false));
|
|
721
|
+
try expectEqual(@as(u8, 255), try Rolls.coalesce(.P2, 238, &summaries, true));
|
|
722
|
+
summaries.p1.damage.final = 74;
|
|
723
|
+
try expectEqual(@as(u8, 217), try Rolls.coalesce(.P2, 217, &summaries, false));
|
|
724
|
+
try expectEqual(@as(u8, 255), try Rolls.coalesce(.P2, 217, &summaries, true));
|
|
725
|
+
}
|
|
726
|
+
|
|
727
|
+
test "Rolls.hit" {
|
|
728
|
+
const actions: Actions = .{ .p2 = .{ .hit = .true } };
|
|
729
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.hit(actions.p1, .None));
|
|
730
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.hit(actions.p2, .None));
|
|
731
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.hit(actions.p2, .true));
|
|
732
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.hit(actions.p2, .false));
|
|
733
|
+
}
|
|
734
|
+
|
|
735
|
+
test "Rolls.secondaryChance" {
|
|
736
|
+
const actions: Actions = .{ .p1 = .{ .secondary_chance = .true } };
|
|
737
|
+
try expectEqualSlices(
|
|
738
|
+
Optional(bool),
|
|
739
|
+
&.{ .false, .true },
|
|
740
|
+
Rolls.secondaryChance(actions.p1, .None),
|
|
741
|
+
);
|
|
742
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.secondaryChance(actions.p1, .false));
|
|
743
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.secondaryChance(actions.p2, .None));
|
|
744
|
+
}
|
|
745
|
+
|
|
746
|
+
test "Rolls.criticalHit" {
|
|
747
|
+
const actions: Actions = .{ .p1 = .{ .critical_hit = .true } };
|
|
748
|
+
try expectEqualSlices(
|
|
749
|
+
Optional(bool),
|
|
750
|
+
&.{ .false, .true },
|
|
751
|
+
Rolls.criticalHit(actions.p1, .None),
|
|
752
|
+
);
|
|
753
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.criticalHit(actions.p1, .false));
|
|
754
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.criticalHit(actions.p2, .None));
|
|
755
|
+
}
|
|
756
|
+
|
|
757
|
+
test "Rolls.confused" {
|
|
758
|
+
const actions: Actions = .{ .p2 = .{ .confused = .true } };
|
|
759
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.confused(actions.p1));
|
|
760
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.confused(actions.p2));
|
|
761
|
+
}
|
|
762
|
+
|
|
763
|
+
test "Rolls.paralyzed" {
|
|
764
|
+
const actions: Actions = .{ .p2 = .{ .paralyzed = .true } };
|
|
765
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.paralyzed(actions.p1, .None));
|
|
766
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.paralyzed(actions.p2, .None));
|
|
767
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.paralyzed(actions.p2, .false));
|
|
768
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.paralyzed(actions.p2, .true));
|
|
769
|
+
}
|
|
770
|
+
|
|
771
|
+
test "Rolls.moveSlot" {
|
|
772
|
+
const actions: Actions = .{ .p2 = .{ .move_slot = 3 } };
|
|
773
|
+
try expectEqualSlices(u4, &.{0}, Rolls.moveSlot(actions.p1, .None));
|
|
774
|
+
try expectEqualSlices(u4, &.{ 1, 2, 3, 4 }, Rolls.moveSlot(actions.p2, .None));
|
|
775
|
+
try expectEqualSlices(u4, &.{0}, Rolls.moveSlot(actions.p2, .false));
|
|
776
|
+
}
|
|
777
|
+
|
|
778
|
+
test "Rolls.multiHit" {
|
|
779
|
+
const actions: Actions = .{ .p2 = .{ .multi_hit = 3 } };
|
|
780
|
+
try expectEqualSlices(u4, &.{0}, Rolls.multiHit(actions.p1, .None));
|
|
781
|
+
try expectEqualSlices(u4, &.{ 2, 3, 4, 5 }, Rolls.multiHit(actions.p2, .None));
|
|
782
|
+
try expectEqualSlices(u4, &.{0}, Rolls.multiHit(actions.p2, .false));
|
|
783
|
+
}
|
|
784
|
+
|
|
785
|
+
test "Rolls.metronome" {
|
|
786
|
+
const actions: Actions = .{ .p2 = .{ .metronome = .Surf } };
|
|
787
|
+
try expectEqualSlices(data.Move, &.{.None}, Rolls.metronome(actions.p1));
|
|
788
|
+
try expectEqual(@as(data.Move, @enumFromInt(24)), Rolls.metronome(actions.p2)[23]);
|
|
789
|
+
}
|
|
790
|
+
|
|
791
|
+
test "Rolls.psywave" {
|
|
792
|
+
const actions: Actions = .{ .p2 = .{ .psywave = 79 } };
|
|
793
|
+
var side = helpers.Side.init(&[_]helpers.Pokemon{.{
|
|
794
|
+
.species = .Bulbasaur,
|
|
795
|
+
.level = 100,
|
|
796
|
+
.moves = &[_]data.Move{.Tackle},
|
|
797
|
+
}});
|
|
798
|
+
|
|
799
|
+
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p1, &side, .None));
|
|
800
|
+
var rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
801
|
+
try expectEqual(@as(u8, 150), rolls[rolls.len - 1]);
|
|
802
|
+
side.stored().level = 81;
|
|
803
|
+
rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
804
|
+
try expectEqual(@as(u8, 121), rolls[rolls.len - 1]);
|
|
805
|
+
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p2, &side, .false));
|
|
426
806
|
}
|