@pkmn/engine 0.1.0-dev.e5b5a998 → 0.1.0-dev.f918c3bd

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Files changed (40) hide show
  1. package/README.md +53 -42
  2. package/build/pkg/addon.js +3 -2
  3. package/build/pkg/addon.js.map +1 -1
  4. package/build/pkg/data/layout.json +24 -2
  5. package/build/pkg/data/protocol.json +69 -12
  6. package/build/pkg/gen1.js +13 -16
  7. package/build/pkg/gen1.js.map +1 -1
  8. package/build/pkg/protocol.js +56 -37
  9. package/build/pkg/protocol.js.map +1 -1
  10. package/build.zig +82 -57
  11. package/package.json +33 -15
  12. package/src/bin/install-pkmn-engine +10 -5
  13. package/src/lib/binding/node.zig +46 -141
  14. package/src/lib/binding/wasm.zig +4 -2
  15. package/src/lib/common/battle.zig +17 -0
  16. package/src/lib/common/data.zig +15 -27
  17. package/src/lib/common/debug.zig +20 -11
  18. package/src/lib/common/js.zig +118 -0
  19. package/src/lib/common/optional.zig +60 -0
  20. package/src/lib/common/options.zig +9 -0
  21. package/src/lib/common/protocol.zig +643 -138
  22. package/src/lib/common/rational.zig +353 -0
  23. package/src/lib/common/rng.zig +15 -15
  24. package/src/lib/common/util.zig +12 -0
  25. package/src/lib/gen1/README.md +257 -177
  26. package/src/lib/gen1/calc.zig +426 -0
  27. package/src/lib/gen1/chance.zig +1058 -0
  28. package/src/lib/gen1/data/moves.zig +168 -170
  29. package/src/lib/gen1/data/types.zig +2 -2
  30. package/src/lib/gen1/data.zig +61 -51
  31. package/src/lib/gen1/helpers.zig +588 -17
  32. package/src/lib/gen1/mechanics.zig +776 -502
  33. package/src/lib/gen2/README.md +102 -83
  34. package/src/lib/gen2/data/items.zig +1 -1
  35. package/src/lib/gen2/data/moves.zig +634 -562
  36. package/src/lib/gen2/data/types.zig +1 -1
  37. package/src/lib/gen2/data.zig +100 -67
  38. package/src/lib/gen2/helpers.zig +15 -21
  39. package/src/lib/gen2/mechanics.zig +1147 -11
  40. package/src/lib/pkmn.zig +61 -2
@@ -30,7 +30,7 @@ pub const Type = enum(u4) {
30
30
  Ice,
31
31
  Dragon,
32
32
 
33
- const CHART = [15][15]Effectiveness{
33
+ const CHART: [15][15]Effectiveness = .{
34
34
  [_]Effectiveness{ N, N, N, N, N, R, N, I, N, N, N, N, N, N, N }, // Normal
35
35
  [_]Effectiveness{ S, N, R, R, N, S, R, I, N, N, N, N, R, S, N }, // Fighting
36
36
  [_]Effectiveness{ N, S, N, N, N, R, S, N, N, N, S, R, N, N, N }, // Flying
@@ -102,7 +102,7 @@ pub const Type = enum(u4) {
102
102
  /// The precedence order of type `t2` vs. type `t1`.
103
103
  pub fn precedence(t1: Type, t2: Type) u8 {
104
104
  for (PRECEDENCE, 0..) |matchup, i| {
105
- if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(u8, i);
105
+ if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(i);
106
106
  }
107
107
  unreachable;
108
108
  }
@@ -1,15 +1,19 @@
1
1
  const std = @import("std");
2
2
  const builtin = @import("builtin");
3
3
 
4
+ const pkmn = @import("../pkmn.zig");
5
+
4
6
  const data = @import("../common/data.zig");
5
- const options = @import("../common/options.zig");
6
7
  const protocol = @import("../common/protocol.zig");
7
8
  const rng = @import("../common/rng.zig");
9
+ const util = @import("../common/util.zig");
8
10
 
9
11
  const moves = @import("data/moves.zig");
10
12
  const species = @import("data/species.zig");
11
13
  const types = @import("data/types.zig");
12
14
 
15
+ const calc = @import("calc.zig");
16
+ const chance = @import("chance.zig");
13
17
  const mechanics = @import("mechanics.zig");
14
18
 
15
19
  const assert = std.debug.assert;
@@ -34,12 +38,17 @@ pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
34
38
  else
35
39
  std.math.ceilPowerOfTwo(usize, MAX_LOGS) catch unreachable;
36
40
 
41
+ /// Null object pattern implementation of pkmn.battle.Options for Generation I.
42
+ pub const NULL = pkmn.battle.options(protocol.NULL, chance.NULL, calc.NULL);
43
+
37
44
  const Choice = data.Choice;
38
45
  const ID = data.ID;
39
46
  const Player = data.Player;
40
47
  const Result = data.Result;
41
48
 
42
- const showdown = options.showdown;
49
+ const PointerType = util.PointerType;
50
+
51
+ const showdown = pkmn.options.showdown;
43
52
 
44
53
  /// The pseudo random number generator used by Generation I.
45
54
  pub const PRNG = rng.PRNG(1);
@@ -56,29 +65,41 @@ pub fn Battle(comptime RNG: anytype) type {
56
65
  /// The last damage dealt by either side.
57
66
  last_damage: u16 = 0,
58
67
  /// Details about the last move selected/used by each player required to detect desyncs.
59
- last_moves: MoveDetails = .{},
68
+ last_moves: [2]MoveDetails = [_]MoveDetails{.{}} ** 2,
60
69
  /// The pseudo random number generator.
61
70
  rng: RNG,
62
71
 
63
72
  /// Returns the `Side` for the given `player`.
64
- pub inline fn side(self: *Self, player: Player) *Side {
73
+ pub inline fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
74
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
65
75
  return &self.sides[@intFromEnum(player)];
66
76
  }
67
77
 
68
78
  /// Returns the `Side` of the opponent for the given `player`
69
- pub inline fn foe(self: *Self, player: Player) *Side {
79
+ pub inline fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
80
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
70
81
  return &self.sides[@intFromEnum(player.foe())];
71
82
  }
72
83
 
73
84
  /// Returns an identifier for the active Pokémon of `player`.
74
- pub inline fn active(self: *Self, player: Player) ID {
75
- return player.ident(@intCast(u3, self.side(player).order[0]));
85
+ pub inline fn active(self: *const Self, player: Player) ID {
86
+ return player.ident(@intCast(self.side(player).order[0]));
87
+ }
88
+
89
+ /// Returns the `MoveDetails` for the given `player`.
90
+ pub inline fn lastMove(
91
+ self: anytype,
92
+ player: Player,
93
+ ) PointerType(@TypeOf(self), MoveDetails) {
94
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
95
+ return &self.last_moves[@intFromEnum(player)];
76
96
  }
77
97
 
78
98
  /// Returns the result of applying Player 1's choice `c1` and Player 2's choice `c2` to the
79
- /// battle, optionally writing protocol message logs to `log` if `options.log` is enabled.
80
- pub fn update(self: *Self, c1: Choice, c2: Choice, log: anytype) !Result {
81
- return mechanics.update(self, c1, c2, log);
99
+ /// battle, optionally writing protocol message logs to `options.log` if `pkmn.options.log`
100
+ /// is enabled.
101
+ pub fn update(self: *Self, c1: Choice, c2: Choice, options: anytype) !Result {
102
+ return mechanics.update(self, c1, c2, options);
82
103
  }
83
104
 
84
105
  /// Fills in at most `out.len` possible choices for the `player` given the previous `result`
@@ -90,7 +111,7 @@ pub fn Battle(comptime RNG: anytype) type {
90
111
  /// interacts with Disable, in which case there are no possible choices for the player to
91
112
  /// make (i.e. on the cartridge a soft-lock occurs).
92
113
  ///
93
- /// This function will always return a number of choices > 0 if options.showdown is true.
114
+ /// This function will always return choices > 0 if `pkmn.options.showdown` is true.
94
115
  pub fn choices(self: *Self, player: Player, request: Choice.Type, out: []Choice) u8 {
95
116
  return mechanics.choices(self, player, request, out);
96
117
  }
@@ -120,7 +141,8 @@ pub const Side = extern struct {
120
141
  }
121
142
 
122
143
  /// Returns the stored `Pokemon` corresponding to the one-indexed party `slot`.
123
- pub inline fn get(self: *Side, slot: u8) *Pokemon {
144
+ pub inline fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
145
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
124
146
  assert(slot > 0 and slot <= 6);
125
147
  const id = self.order[slot - 1];
126
148
  assert(id > 0 and id <= 6);
@@ -128,7 +150,8 @@ pub const Side = extern struct {
128
150
  }
129
151
 
130
152
  /// Returns the stored `Pokemon` corresponding to the `active` Pokémon (slot 1).
131
- pub inline fn stored(self: *Side) *Pokemon {
153
+ pub inline fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
154
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
132
155
  return self.get(1);
133
156
  }
134
157
  };
@@ -153,7 +176,8 @@ pub const ActivePokemon = extern struct {
153
176
  }
154
177
 
155
178
  /// Returns the active Pokémon's current move slot located at the one-indexed `mslot`.
156
- pub inline fn move(self: *ActivePokemon, mslot: u8) *MoveSlot {
179
+ pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
180
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == ActivePokemon);
157
181
  assert(mslot > 0 and mslot <= 4);
158
182
  assert(self.moves[mslot - 1].id != .None);
159
183
  return &self.moves[mslot - 1];
@@ -182,14 +206,15 @@ pub const Pokemon = extern struct {
182
206
  }
183
207
 
184
208
  /// Returns the Pokémon's original move slot located at the one-indexed `mslot`.
185
- pub inline fn move(self: *Pokemon, mslot: u8) *MoveSlot {
209
+ pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
210
+ assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
186
211
  assert(mslot > 0 and mslot <= 4);
187
212
  assert(self.moves[mslot - 1].id != .None);
188
213
  return &self.moves[mslot - 1];
189
214
  }
190
215
  };
191
216
 
192
- /// Representation of a Generation I & II Pokémon's move slot in a battle.
217
+ /// Representation of a Generation I Pokémon's move slot in a battle.
193
218
  pub const MoveSlot = extern struct {
194
219
  /// The identifier for the move.
195
220
  id: Move = .None,
@@ -197,24 +222,16 @@ pub const MoveSlot = extern struct {
197
222
  pp: u8 = 0,
198
223
 
199
224
  comptime {
200
- assert(@sizeOf(MoveSlot) == @sizeOf(u16));
225
+ assert(@sizeOf(MoveSlot) == 2);
201
226
  }
202
227
  };
203
228
 
204
229
  /// Details required to detect desyncs based on the move last selected/executed by players.
205
- pub const MoveDetails = packed struct {
206
- /// The move slot index of the last move selected in the battle menu by Player 1
207
- p1_index: if (showdown) u8 else u3 = 0,
208
- /// Whether the last move executed by Player 1 was counterable.
209
- p1_counterable: if (showdown) u8 else u1 = 0,
210
- /// The move slot index of the last move selected in the battle menu by Player 2
211
- p2_index: if (showdown) u8 else u3 = 0,
212
- /// Whether the last move executed by Player 2 was counterable.
213
- p2_counterable: if (showdown) u8 else u1 = 0,
214
-
215
- comptime {
216
- assert(@sizeOf(MoveDetails) == if (showdown) 4 else 1);
217
- }
230
+ pub const MoveDetails = packed struct(if (showdown) u16 else u8) {
231
+ /// The move slot index of the last move selected in the battle menu.
232
+ index: if (showdown) u8 else u4 = 0,
233
+ /// Whether the last move executed was counterable.
234
+ counterable: if (showdown) u8 else u4 = 0,
218
235
  };
219
236
 
220
237
  /// Bitfield representation of a Generation I & II Pokémon's major status condition.
@@ -243,13 +260,13 @@ pub const Status = enum(u8) {
243
260
  /// Whether or not the status `num` is the same as `status`.
244
261
  pub inline fn is(num: u8, status: Status) bool {
245
262
  if (status == .SLP) return Status.duration(num) > 0;
246
- return ((num >> @intCast(u3, @intFromEnum(status))) & 1) != 0;
263
+ return ((num >> @intCast(@intFromEnum(status))) & 1) != 0;
247
264
  }
248
265
 
249
266
  /// Initializes a non-sleep `status`. Use `slp` or `slf` to initialize a sleep status.
250
267
  pub inline fn init(status: Status) u8 {
251
268
  assert(status != .SLP and status != .EXT);
252
- return @as(u8, 1) << @intCast(u3, @intFromEnum(status));
269
+ return @as(u8, 1) << @intCast(@intFromEnum(status));
253
270
  }
254
271
 
255
272
  /// Initializes a non self-inflicted sleep status with duration `dur`.
@@ -266,7 +283,7 @@ pub const Status = enum(u8) {
266
283
 
267
284
  /// Returns the duration of a sleep status.
268
285
  pub inline fn duration(num: u8) u3 {
269
- return @intCast(u3, num & SLP);
286
+ return @intCast(num & SLP);
270
287
  }
271
288
 
272
289
  /// Returns whether `num` reflects any status.
@@ -308,7 +325,7 @@ test Status {
308
325
  }
309
326
 
310
327
  /// Bitfield representation of volatile statuses and associated data in Generation I.
311
- pub const Volatiles = packed struct {
328
+ pub const Volatiles = packed struct(u64) {
312
329
  /// Whether the "Bide" volatile status is present.
313
330
  Bide: bool = false,
314
331
  /// Whether the "Thrashing" volatile status is present.
@@ -366,14 +383,10 @@ pub const Volatiles = packed struct {
366
383
  disabled_move: u3 = 0,
367
384
  /// The number of turns toxic damage has been accumulating.
368
385
  toxic: u5 = 0,
369
-
370
- comptime {
371
- assert(@sizeOf(Volatiles) == 8);
372
- }
373
386
  };
374
387
 
375
388
  test Volatiles {
376
- var volatiles = Volatiles{};
389
+ var volatiles: Volatiles = .{};
377
390
  volatiles.Confusion = true;
378
391
  volatiles.confusion = 2;
379
392
  volatiles.Thrashing = true;
@@ -413,10 +426,11 @@ pub fn Stats(comptime T: type) type {
413
426
  /// Computes the value of `stat` given a `base`, `dv`, stat `exp` and `level`.
414
427
  pub fn calc(comptime stat: []const u8, base: T, dv: u4, exp: u16, level: u8) T {
415
428
  assert(level > 0 and level <= 100);
416
- const evs = @min(255, @intFromFloat(u16, @ceil(@sqrt(@floatFromInt(f32, exp)))));
429
+ const float: f32 = @floatFromInt(exp);
430
+ const evs: u16 = @min(255, @as(u16, @intFromFloat(@ceil(@sqrt(float)))));
417
431
  const core: u32 = (2 *% (@as(u32, base) +% dv)) +% (evs / 4);
418
432
  const factor: u32 = if (std.mem.eql(u8, stat, "hp")) level + 10 else 5;
419
- return @intCast(T, core *% @as(u32, level) / 100 +% factor);
433
+ return @intCast(core *% @as(u32, level) / 100 +% factor);
420
434
  }
421
435
  };
422
436
  }
@@ -434,7 +448,7 @@ test Stats {
434
448
  }
435
449
 
436
450
  /// Representation of a Pokémon's boosts in Generation I.
437
- pub const Boosts = packed struct {
451
+ pub const Boosts = packed struct(u32) {
438
452
  /// A Pokémon's Attack boosts.
439
453
  atk: i4 = 0,
440
454
  /// A Pokémon's Defense boosts.
@@ -449,14 +463,10 @@ pub const Boosts = packed struct {
449
463
  evasion: i4 = 0,
450
464
 
451
465
  _: u8 = 0,
452
-
453
- comptime {
454
- assert(@sizeOf(Boosts) == 4);
455
- }
456
466
  };
457
467
 
458
468
  test Boosts {
459
- const boosts = Boosts{ .spc = -6 };
469
+ const boosts: Boosts = .{ .spc = -6 };
460
470
  try expectEqual(0, boosts.atk);
461
471
  try expectEqual(-6, boosts.spc);
462
472
  }
@@ -468,7 +478,7 @@ test Move {
468
478
  try expectEqual(2, @intFromEnum(Move.KarateChop));
469
479
  const move = Move.get(.Fissure);
470
480
  try expectEqual(Move.Effect.OHKO, move.effect);
471
- try expectEqual(@as(u8, 30), move.accuracy);
481
+ try expectEqual(rng.Gen12.percent(30), move.accuracy);
472
482
  try expectEqual(Type.Ground, move.type);
473
483
 
474
484
  try expect(!Move.Effect.onBegin(.None));
@@ -606,16 +616,16 @@ pub const DVs = struct {
606
616
  };
607
617
 
608
618
  test DVs {
609
- var dvs = DVs{ .spc = 15, .spe = 15 };
619
+ var dvs: DVs = .{ .spc = 15, .spe = 15 };
610
620
  try expectEqual(@as(u4, 15), dvs.hp());
611
- dvs = DVs{
621
+ dvs = .{
612
622
  .atk = 5,
613
623
  .def = 15,
614
624
  .spe = 13,
615
625
  .spc = 13,
616
626
  };
617
627
  try expectEqual(@as(u4, 15), dvs.hp());
618
- dvs = DVs{
628
+ dvs = .{
619
629
  .def = 3,
620
630
  .spe = 10,
621
631
  .spc = 11,