@pkmn/engine 0.1.0-dev.d716e940 → 0.1.0-dev.d952b7c9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -3
- package/README.md +97 -59
- package/build/pkg/addon/browser.d.ts +3 -0
- package/build/pkg/addon/browser.js +43 -0
- package/build/pkg/addon/browser.js.map +1 -0
- package/build/pkg/addon/node.d.ts +3 -0
- package/build/pkg/addon/node.js +96 -0
- package/build/pkg/addon/node.js.map +1 -0
- package/build/pkg/addon.d.ts +2 -0
- package/build/pkg/addon.js +35 -57
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data/ids.json +12 -12
- package/build/pkg/data/layout.json +26 -4
- package/build/pkg/data/protocol.json +69 -12
- package/build/pkg/data.d.ts +27 -5
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.js +16 -19
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +24 -10
- package/build/pkg/index.js +15 -10
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.d.ts +20 -1
- package/build/pkg/protocol.js +123 -102
- package/build/pkg/protocol.js.map +1 -1
- package/build/tools/debug.js +36 -68
- package/build/tools/debug.js.map +1 -1
- package/build/tools/display/debug.jsx +128 -0
- package/build/tools/display/debug.jsx.map +1 -0
- package/build/tools/display/index.js +132 -0
- package/build/tools/display/index.js.map +1 -0
- package/build/tools/display/ui.jsx +349 -0
- package/build/tools/display/ui.jsx.map +1 -0
- package/build/tools/display/util.js +18 -0
- package/build/tools/display/util.js.map +1 -0
- package/build.zig +286 -131
- package/package.json +73 -31
- package/src/bin/install-pkmn-engine +39 -24
- package/src/bin/pkmn-debug +1 -1
- package/src/lib/common/array.zig +77 -0
- package/src/lib/common/battle.zig +17 -0
- package/src/lib/common/data.zig +19 -31
- package/src/lib/common/debug.zig +30 -16
- package/src/lib/common/js.zig +120 -0
- package/src/lib/common/optional.zig +71 -0
- package/src/lib/common/options.zig +13 -0
- package/src/lib/common/protocol.zig +911 -367
- package/src/lib/common/rational.zig +447 -0
- package/src/lib/common/rng.zig +31 -22
- package/src/lib/common/util.zig +61 -0
- package/src/lib/gen1/calc.zig +950 -0
- package/src/lib/gen1/chance.zig +1169 -0
- package/src/lib/gen1/data/moves.zig +202 -190
- package/src/lib/gen1/data/species.zig +5 -5
- package/src/lib/gen1/data/types.zig +10 -10
- package/src/lib/gen1/data.zig +92 -79
- package/src/lib/gen1/helpers.zig +141 -28
- package/src/lib/gen1/mechanics.zig +1118 -773
- package/src/lib/gen2/calc.zig +161 -0
- package/src/lib/gen2/chance.zig +902 -0
- package/src/lib/gen2/data/items.zig +14 -20
- package/src/lib/gen2/data/moves.zig +664 -570
- package/src/lib/gen2/data/species.zig +2 -2
- package/src/lib/gen2/data/types.zig +137 -34
- package/src/lib/gen2/data.zig +125 -86
- package/src/lib/gen2/generated.zig +806 -0
- package/src/lib/gen2/helpers.zig +54 -32
- package/src/lib/gen2/mechanics.zig +3564 -15
- package/src/lib/node.zig +131 -0
- package/src/lib/pkmn.zig +81 -5
- package/src/lib/wasm.zig +13 -0
- package/src/tools/display/dom.ts +96 -0
- package/src/tools/display/ui.css +351 -0
- package/build/test/display.js +0 -400
- package/build/test/display.js.map +0 -1
- package/src/lib/binding/node.zig +0 -229
- package/src/lib/binding/wasm.zig +0 -10
- package/src/lib/gen1/README.md +0 -812
- package/src/lib/gen2/README.md +0 -309
- package/src/test/display/pkmn.html.tmpl +0 -368
package/LICENSE
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Copyright (c) 2021-2023 pkmn contributors
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Copyright (c) 2021-2024 pkmn contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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package/README.md
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<br />
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<br />
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<a href="https://github.com/pkmn/engine/actions/workflows/test.yml">
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<img alt="Test Status" src="https://github.com/pkmn/engine/workflows/
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<img alt="Test Status" src="https://github.com/pkmn/engine/actions/workflows/test.yml/badge.svg" />
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</a>
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<a href="#status">
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<img alt="WIP" src="https://img.shields.io/badge/status-WIP-red.svg" />
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<img alt="License" src="https://img.shields.io/badge/License-MIT-blue.svg" />
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</a>
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</p>
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> [!WARNING]
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> **This project is under heavy development** and currently the `main` branch contains numerous breaking
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> changes which may not work and which are not fully documented. Please **wait for the forthcoming
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> initial v0.1 release** before depending on this project (code from the
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> [`old`](https://github.com/pkmn/engine/releases/tag/old) tag can also be used to experiment with a
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> more stable version of the codebase).
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<hr />
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A minimal, complete, Pokémon battle simulation engine optimized for performance and
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[designed](docs/DESIGN.md) for tooling, embedded systems, and [artificial
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intelligence](https://github.com/pkmn/0-ERROR) use cases. This engine aims to be a frame-accurate and
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[bug-for-bug compatible](http://www.catb.org/jargon/html/B/bug-for-bug-compatible.html)
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implementation of both Pokémon battles as defined by the original game code
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implementation of both Pokémon battles as defined by the original game code and the [Pokémon
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Showdown](https://pokemonshowdown.com/)[^1] simulator which represents Pokémon battling as practically
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interpreted online.
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```
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The Zig website has [installation instructions](https://ziglang.org/learn/getting-started/) which
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walk through how to install Zig on each platform - the engine code should work on Zig v0.11.0
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walk through how to install Zig on each platform - the engine code should work on Zig v0.11.0,
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though tracks Zig's master branch so this may change in the future if breaking language changes are
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introduced. Note that **due to a [bug in the Zig
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compiler](https://github.com/ziglang/zig/issues/17768), compiling with a version of Zig before
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`0.12.0-dev.876+aaf46187a` is recommended for performance**.
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`libpkmn` can be built with `-Dshowdown` to instead produce the Pokémon Showdown compatible
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`libpkmn-showdown` library. Furthermore, protocol message logging can be enabled through `-Dlog`.
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```
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The driver depends on being able to find compiled Node/WASM addons in
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`node_modules/@pkmn/engine/build/lib`
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[`install-pkmn-engine`](src/bin/install-pkmn-engine) which
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`node_modules/@pkmn/engine/build/lib` to be useful. When you install the package a [`postinstall`
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lifecycle script](https://docs.npmjs.com/cli/v8/using-npm/scripts) runs
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[`install-pkmn-engine`](src/bin/install-pkmn-engine) which checks for a compatible `zig` compiler
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(see earlier regarding minimum version) and download one to `node_module/@pkmn/engine/build/bin` if
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it can't find one, as well as looking for (and downloading, if necessary) the required Node headers
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needed to successfully build the addons natively.
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**If you have configured `npm` to `--ignore-scripts` you must either run `npx install-pkmn-engine`
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directly or build the addons manually and place the artifacts in the expected paths.**
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### `pkmn`
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To include `pkmn`, add it as a dependency in your project's
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[`build.zig.zon`](https://github.com/ziglang/zig/blob/master/doc/build.zig.zon.md) using [Zig's
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Package Management
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system](https://ziglang.org/download/0.11.0/release-notes.html#Package-Management):
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```zig
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.dependencies = .{
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},
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```
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Replace `RELEASE` with the tag for the [release](https://github.com/pkmn/engine/releases) you wish
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to use (e.g. `0.1.0` or `nightly`) or the specific hash of any commit. Next, run `zig build` and
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```sh
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.url = "https://github.com/pkmn/engine/archive/nightly.tar.gz",
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^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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note: expected .hash = "122056b93b403033cb7d9bed96a02c2eb8cc1275515976167726ada6eb4207e8ef8a",
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```
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your `build.zig.zon` you will be able to import the `pkmn` package's build helpers into your
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`build.zig`:
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```zig
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...
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}
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```
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compatibility mode or protocol message logging should be enabled. Alternatively, you may set options
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via a `pkmn_options` [root source file
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declaration](https://ziglang.org/documentation/master/#Root-Source-File). There are several
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undocumented internal options that can be tweaked as well via build or root options, though these
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options aren't officially supported, affect correctness, and may change meaning or behavior without
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warning. Use at your own risk.
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```zig
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For each Pokémon generation, the engine provides a battle structure with two functions - a function
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to `update` the battle's state based on both players' choices and a function that defines which
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`choices` are valid at that decision point (at the beginning of a battle both player's must "pass"
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as their first choice to switch in the first member of their party). If `-Dlog` protocol logging is
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Unlike [Pokémon Showdown's
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SIM-PROTOCOL](https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md#choice-requests)
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the turn count and active Pokémon should be zeroed out (driver code should handle this for you).
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Most driver code should also provide helpers to make
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Most driver code should also provide helpers to make initializing battle convenient - check the
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respective documentation and examples for the bindings being used. The engine's [protocol
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documentation](docs/PROTOCOL.md) goes into greater detail on the specifics of updates and the
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potential logs that may result.
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*The snippets below are meant to merely illustrate in broad strokes how the pkmn engine can be used
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### C
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is encoded in the `pkmn_result` and can be checked with `pkmn_error`.
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```c
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```
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instead intended to be used as the foundation for more ergonomic bindings in [other
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languages](#other) (the lack of namespaces and bit fields having an implementation-defined layout in
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C are the main contributing factors to the sparseness of what `libpkmn` chooses to expose).
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`@pkmn/engine` depends on the [`@pkmn/data`](https://www.npmjs.com/package/@pkmn/data) package which
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requires a `Dex` implementation to be provided as well. The `Battle.create` function can be used to
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which is already in progress. If logging is enabled the output can be turned into Pokémon Showdown
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protocol via `Log.parse`.
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```ts
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```
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By default, the `@pkmn/engine` package compiles the engine with `-Dshowdown`, though by running
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different configurations of the extension for the driver to use. The driver can support
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configurations both with and without Pokémon Showdown compatibility simultaneously if present. On
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update, the post-install script
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update, the post-install script attempts to rebuild whichever extensions it finds with the same
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configuration parameters that were originally used meaning updating to the newest version of the
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library should be seamless.
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std.debug.print("{}\n", .{result.type});
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```
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The Zig package also supports some APIs which are difficult to expose elsewhere such as the
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`FixedRNG` which allows you to fully specify the exact RNG frames (which can be useful for ensuring
|
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certain outcomes/effects always occur) for a battle, though doing so
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certain outcomes/effects always occur) for a battle, though doing so changes the size of the
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`Battle` object.
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### Other
|
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data, structure sizes and offsets, and protocol information used by the reference driver code. The
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following is a list of known `libpkmn` bindings written by developers outside of the [pkmn
|
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|
organization](https://github.com/pkmn) that may be helpful (though note that these projects may not
|
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|
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necessarily be up-to-date/complete/correct - inclusion in this list
|
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|
+
necessarily be up-to-date/complete/correct - inclusion in this list doesn't imply endorsement):
|
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|
| Language | License | URL |
|
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|
| ---------- | --------- | ------------------------------------ |
|
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|
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$ <cmd> | pkmn-debug > index.html
|
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|
```
|
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316
|
|
|
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|
-
Alternatively, if a single filename argument is passed to the `pkmn-debug` it
|
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|
+
Alternatively, if a single filename argument is passed to the `pkmn-debug` it reads from that
|
|
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|
instead:
|
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|
|
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|
```sh
|
|
@@ -298,14 +336,14 @@ Currently, most of the foundational work from stage 0 is done:
|
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- [benchmark and integration testing](src/test) infrastructure
|
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- [documentation](docs) about design, research, methodology, etc
|
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|
-
- definition and implementation of the [protocol](docs/PROTOCOL.md) that
|
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|
+
- definition and implementation of the [protocol](docs/PROTOCOL.md) that's used by the engine
|
|
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340
|
|
|
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|
-
**Stage 1 is currently in progress** and
|
|
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|
+
**Stage 1 is currently in progress** and involves the implementation of the actual Generation I & II
|
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|
battle engines, followed by Generation III & IV in stage 2. The implementation of further Pokémon
|
|
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|
-
generations is in scope for the project but
|
|
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|
-
|
|
307
|
-
|
|
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|
-
|
|
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|
+
generations is in scope for the project but shouldn't be considered part of the immediate roadmap
|
|
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|
+
(i.e. exploring the options for broadening support for old generation APIs is given higher priority
|
|
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|
+
than implementing more modern generations). Furthermore, implementation of modern generations is
|
|
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|
+
soft-blocked on the [availability of high quality
|
|
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|
decompilations](https://github.com/orgs/pret/repositories) of the original games in question.
|
|
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348
|
|
|
311
349
|
Certain features will always be deemed **out of scope**:
|
|
@@ -323,10 +361,10 @@ The pkmn engine is distributed under the terms of the [MIT License](LICENSE).
|
|
|
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|
[^1]: In the case of Pokémon Showdown, only bugs which stem from a misimplementation of specific
|
|
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362
|
effects are reproduced in the engine, bugs which are the result of a misunderstanding of the
|
|
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363
|
fundamental mechanics of Pokémon or which simply arise due to specific Pokémon Showdown
|
|
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|
-
implementation details that
|
|
327
|
-
choices
|
|
364
|
+
implementation details that aren't replicable without making the same (incorrect) architectural
|
|
365
|
+
choices aren't. Furthermore, the "Pokémon Showdown" code referenced by this project includes
|
|
328
366
|
several [patches](docs/TESTING.md#patches) to improve accuracy and smooth over some of the more
|
|
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367
|
egregious implementation issues. In practical terms, the vast majority of games played out in the
|
|
330
|
-
pkmn engine's compatibility mode and on this patched Pokémon Showdown simulator
|
|
331
|
-
it
|
|
368
|
+
pkmn engine's compatibility mode and on this patched Pokémon Showdown simulator are the same,
|
|
369
|
+
it's only in a well defined and documented set of circumstances where the two implementations
|
|
332
370
|
diverge.
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.load = load;
|
|
4
|
+
exports.loadSync = loadSync;
|
|
5
|
+
async function load(showdown, addon) {
|
|
6
|
+
if (typeof addon === 'string' && addon !== 'wasm') {
|
|
7
|
+
throw new Error('Unable to load native addons in the browser!');
|
|
8
|
+
}
|
|
9
|
+
let wasm;
|
|
10
|
+
if (addon instanceof WebAssembly.Module) {
|
|
11
|
+
try {
|
|
12
|
+
wasm = (await WebAssembly.instantiate(addon));
|
|
13
|
+
}
|
|
14
|
+
catch (err) {
|
|
15
|
+
if (!(err instanceof Error))
|
|
16
|
+
throw err;
|
|
17
|
+
throw new Error(`Could not instantiate WASM module!\n${err.message}`);
|
|
18
|
+
}
|
|
19
|
+
}
|
|
20
|
+
else {
|
|
21
|
+
const name = `pkmn${showdown ? '-showdown' : ''}.wasm`;
|
|
22
|
+
try {
|
|
23
|
+
const response = !addon || addon === 'wasm' ? fetch(name)
|
|
24
|
+
: addon instanceof URL ? fetch(addon) : addon;
|
|
25
|
+
wasm = (await WebAssembly.instantiateStreaming(response)).instance;
|
|
26
|
+
}
|
|
27
|
+
catch (err) {
|
|
28
|
+
if (!(err instanceof Error))
|
|
29
|
+
throw err;
|
|
30
|
+
const message = !addon || addon === 'wasm'
|
|
31
|
+
? `Could not find ${name} - did you run \`npx install-pkmn-engine\`?`
|
|
32
|
+
: addon instanceof URL
|
|
33
|
+
? `Could not fetch WASM module from '${addon.href}'!`
|
|
34
|
+
: 'Could not instantiate WASM module!';
|
|
35
|
+
throw new Error(`${message}\n${err.message}`);
|
|
36
|
+
}
|
|
37
|
+
}
|
|
38
|
+
return wasm.exports;
|
|
39
|
+
}
|
|
40
|
+
function loadSync() {
|
|
41
|
+
throw new Error('You must `initialize` the WASM addon before using the engine!');
|
|
42
|
+
}
|
|
43
|
+
//# sourceMappingURL=browser.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"browser.js","sourceRoot":"","sources":["../../../src/pkg/addon/browser.ts"],"names":[],"mappings":";;AAGA,oBA+BC;AAED,4BAEC;AAnCM,KAAK,UAAU,IAAI,CAAC,QAAiB,EAAE,KAAgB;IAC5D,IAAI,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,KAAK,MAAM,EAAE,CAAC;QAClD,MAAM,IAAI,KAAK,CAAC,8CAA8C,CAAC,CAAC;IAClE,CAAC;IAED,IAAI,IAA0B,CAAC;IAC/B,IAAI,KAAK,YAAY,WAAW,CAAC,MAAM,EAAE,CAAC;QACxC,IAAI,CAAC;YACH,IAAI,GAAG,CAAC,MAAM,WAAW,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;QAChD,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACb,IAAI,CAAC,CAAC,GAAG,YAAY,KAAK,CAAC;gBAAE,MAAM,GAAG,CAAC;YACvC,MAAM,IAAI,KAAK,CAAC,uCAAuC,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC;QACxE,CAAC;IACH,CAAC;SAAM,CAAC;QACN,MAAM,IAAI,GAAG,OAAO,QAAQ,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC;QACvD,IAAI,CAAC;YACH,MAAM,QAAQ,GAAG,CAAC,KAAK,IAAI,KAAK,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC;gBACvD,CAAC,CAAE,KAAiC,YAAY,GAAG,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;YAC7E,IAAI,GAAG,CAAC,MAAM,WAAW,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC;QACrE,CAAC;QAAC,OAAO,GAAG,EAAE,CAAC;YACb,IAAI,CAAC,CAAC,GAAG,YAAY,KAAK,CAAC;gBAAE,MAAM,GAAG,CAAC;YACvC,MAAM,OAAO,GAAG,CAAC,KAAK,IAAI,KAAK,KAAK,MAAM;gBACxC,CAAC,CAAC,kBAAkB,IAAI,6CAA6C;gBACrE,CAAC,CAAE,KAAiC,YAAY,GAAG;oBACjD,CAAC,CAAC,qCAAsC,KAAa,CAAC,IAAI,IAAI;oBAC9D,CAAC,CAAC,oCAAoC,CAAC;YAC3C,MAAM,IAAI,KAAK,CAAC,GAAG,OAAO,KAAK,GAAG,CAAC,OAAO,EAAE,CAAC,CAAC;QAChD,CAAC;IACH,CAAC;IAED,OAAO,IAAI,CAAC,OAAO,CAAC;AACtB,CAAC;AAED,SAAgB,QAAQ;IACtB,MAAM,IAAI,KAAK,CAAC,+DAA+D,CAAC,CAAC;AACnF,CAAC"}
|
|
@@ -0,0 +1,96 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
+
if (k2 === undefined) k2 = k;
|
|
4
|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
+
}
|
|
8
|
+
Object.defineProperty(o, k2, desc);
|
|
9
|
+
}) : (function(o, m, k, k2) {
|
|
10
|
+
if (k2 === undefined) k2 = k;
|
|
11
|
+
o[k2] = m[k];
|
|
12
|
+
}));
|
|
13
|
+
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
+
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
+
}) : function(o, v) {
|
|
16
|
+
o["default"] = v;
|
|
17
|
+
});
|
|
18
|
+
var __importStar = (this && this.__importStar) || function (mod) {
|
|
19
|
+
if (mod && mod.__esModule) return mod;
|
|
20
|
+
var result = {};
|
|
21
|
+
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
|
22
|
+
__setModuleDefault(result, mod);
|
|
23
|
+
return result;
|
|
24
|
+
};
|
|
25
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
26
|
+
exports.load = load;
|
|
27
|
+
exports.loadSync = loadSync;
|
|
28
|
+
const fs = __importStar(require("fs"));
|
|
29
|
+
const path = __importStar(require("path"));
|
|
30
|
+
const ROOT = path.join(__dirname, '..', '..', '..');
|
|
31
|
+
const LIB = path.join(ROOT, 'build', 'lib');
|
|
32
|
+
const NODE = [path.join(LIB, 'pkmn.node'), path.join(LIB, 'pkmn-showdown.node')];
|
|
33
|
+
const WASM = [path.join(LIB, 'pkmn.wasm'), path.join(LIB, 'pkmn-showdown.wasm')];
|
|
34
|
+
async function load(showdown, addon) {
|
|
35
|
+
if (addon === undefined || typeof addon === 'string' && addon !== 'wasm') {
|
|
36
|
+
try {
|
|
37
|
+
return require(!addon || addon === 'node' ? NODE[+showdown] : addon).engine;
|
|
38
|
+
}
|
|
39
|
+
catch (err) {
|
|
40
|
+
if (!(err instanceof Error))
|
|
41
|
+
return err;
|
|
42
|
+
if (addon && addon !== 'node') {
|
|
43
|
+
throw new Error(`Unable to load native addon: '${addon}'\n${err.message}`);
|
|
44
|
+
}
|
|
45
|
+
else {
|
|
46
|
+
throw error(NODE[+showdown], err);
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
let wasm;
|
|
51
|
+
if (addon === 'wasm') {
|
|
52
|
+
try {
|
|
53
|
+
wasm = (await WebAssembly.instantiate(fs.readFileSync(WASM[+showdown]))).instance;
|
|
54
|
+
}
|
|
55
|
+
catch (err) {
|
|
56
|
+
throw error(WASM[+showdown], err);
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
else if (addon instanceof WebAssembly.Module) {
|
|
60
|
+
try {
|
|
61
|
+
wasm = (await WebAssembly.instantiate(addon));
|
|
62
|
+
}
|
|
63
|
+
catch (err) {
|
|
64
|
+
if (!(err instanceof Error))
|
|
65
|
+
throw err;
|
|
66
|
+
throw new Error(`Could not instantiate WASM module!\n${err.message}`);
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
else {
|
|
70
|
+
try {
|
|
71
|
+
const response = addon instanceof Promise ? addon : fetch(addon);
|
|
72
|
+
wasm = (await WebAssembly.instantiateStreaming(response)).instance;
|
|
73
|
+
}
|
|
74
|
+
catch (err) {
|
|
75
|
+
if (!(err instanceof Error))
|
|
76
|
+
throw err;
|
|
77
|
+
throw new Error(`Could not instantiate WASM module!\n${err.message}`);
|
|
78
|
+
}
|
|
79
|
+
}
|
|
80
|
+
return wasm.exports;
|
|
81
|
+
}
|
|
82
|
+
function loadSync(showdown) {
|
|
83
|
+
try {
|
|
84
|
+
return require(NODE[+showdown]).engine;
|
|
85
|
+
}
|
|
86
|
+
catch {
|
|
87
|
+
return undefined;
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
function error(file, err) {
|
|
91
|
+
if (!(err instanceof Error))
|
|
92
|
+
return err;
|
|
93
|
+
const message = `Could not find ${path.basename(file)} addon`;
|
|
94
|
+
return new Error(`${message} - did you run \`npx install-pkmn-engine\`?\n${err.message}`);
|
|
95
|
+
}
|
|
96
|
+
//# sourceMappingURL=node.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
package/build/pkg/addon.d.ts
CHANGED
|
@@ -1,4 +1,6 @@
|
|
|
1
1
|
import { Choice, Player, Result } from '.';
|
|
2
|
+
export type Argument = string | URL | WebAssembly.Module | Promise<Response>;
|
|
3
|
+
export declare function initialize(showdown: boolean, addon?: Argument): Promise<void | undefined>;
|
|
2
4
|
export declare function check(showdown: boolean): void;
|
|
3
5
|
export declare function supports(showdown: boolean, log?: boolean): boolean;
|
|
4
6
|
export declare function update(index: number, showdown: boolean, battle: ArrayBuffer, c1?: Choice, c2?: Choice, log?: ArrayBuffer): Result;
|
package/build/pkg/addon.js
CHANGED
|
@@ -1,77 +1,58 @@
|
|
|
1
1
|
"use strict";
|
|
2
|
-
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
-
if (k2 === undefined) k2 = k;
|
|
4
|
-
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
-
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
-
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
-
}
|
|
8
|
-
Object.defineProperty(o, k2, desc);
|
|
9
|
-
}) : (function(o, m, k, k2) {
|
|
10
|
-
if (k2 === undefined) k2 = k;
|
|
11
|
-
o[k2] = m[k];
|
|
12
|
-
}));
|
|
13
|
-
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
-
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
-
}) : function(o, v) {
|
|
16
|
-
o["default"] = v;
|
|
17
|
-
});
|
|
18
|
-
var __importStar = (this && this.__importStar) || function (mod) {
|
|
19
|
-
if (mod && mod.__esModule) return mod;
|
|
20
|
-
var result = {};
|
|
21
|
-
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
|
22
|
-
__setModuleDefault(result, mod);
|
|
23
|
-
return result;
|
|
24
|
-
};
|
|
25
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
26
|
-
exports.
|
|
27
|
-
|
|
3
|
+
exports.initialize = initialize;
|
|
4
|
+
exports.check = check;
|
|
5
|
+
exports.supports = supports;
|
|
6
|
+
exports.update = update;
|
|
7
|
+
exports.choices = choices;
|
|
8
|
+
exports.choose = choose;
|
|
9
|
+
exports.size = size;
|
|
10
|
+
const node_1 = require("./addon/node");
|
|
28
11
|
const _1 = require(".");
|
|
29
|
-
const
|
|
30
|
-
|
|
31
|
-
function
|
|
32
|
-
if (
|
|
33
|
-
|
|
34
|
-
let pkmn = undefined;
|
|
35
|
-
let showdown = undefined;
|
|
36
|
-
try {
|
|
37
|
-
pkmn = require(path.join(ROOT, 'build', 'lib', 'pkmn.node'));
|
|
38
|
-
}
|
|
39
|
-
catch { }
|
|
40
|
-
try {
|
|
41
|
-
showdown = require(path.join(ROOT, 'build', 'lib', 'pkmn-showdown.node'));
|
|
12
|
+
const ADDONS = [];
|
|
13
|
+
const loading = [];
|
|
14
|
+
async function initialize(showdown, addon) {
|
|
15
|
+
if (loading[+showdown]) {
|
|
16
|
+
throw new Error(`Cannot call initialize more than once with showdown=${showdown}`);
|
|
42
17
|
}
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
}
|
|
47
|
-
|
|
18
|
+
loading[+showdown] = (0, node_1.load)(showdown, addon);
|
|
19
|
+
loading[+showdown].then(a => {
|
|
20
|
+
ADDONS[+showdown] = a;
|
|
21
|
+
}).catch(() => {
|
|
22
|
+
loading[+showdown] = undefined;
|
|
23
|
+
});
|
|
24
|
+
return loading[+showdown]?.then(() => { });
|
|
48
25
|
}
|
|
49
26
|
function check(showdown) {
|
|
50
|
-
if (!
|
|
51
|
-
const opts =
|
|
27
|
+
if (!addons(showdown)[+showdown]) {
|
|
28
|
+
const opts = ADDONS[+!showdown].options.log ? ['-log'] : [];
|
|
52
29
|
if (showdown)
|
|
53
30
|
opts.push('-Dshowdown');
|
|
54
31
|
throw new Error(`@pkmn/engine has ${showdown ? 'not' : 'only'} been configured to support Pokémon Showdown.` +
|
|
55
32
|
`\n(running \`npx install-pkmn-engine --options='${opts.join(' ')}'\` can fix this issue).`);
|
|
56
33
|
}
|
|
57
34
|
}
|
|
58
|
-
exports.check = check;
|
|
59
35
|
function supports(showdown, log) {
|
|
60
|
-
if (!
|
|
36
|
+
if (!addons(showdown)[+showdown])
|
|
61
37
|
return false;
|
|
62
38
|
if (log === undefined)
|
|
63
39
|
return true;
|
|
64
|
-
return
|
|
40
|
+
return ADDONS[+showdown].options.log === log;
|
|
41
|
+
}
|
|
42
|
+
function addons(showdown) {
|
|
43
|
+
if (ADDONS[+showdown])
|
|
44
|
+
return ADDONS;
|
|
45
|
+
// If we havem't been initialized attempt to autoload if we're on Node
|
|
46
|
+
ADDONS[+showdown] = (0, node_1.loadSync)(showdown);
|
|
47
|
+
return ADDONS;
|
|
65
48
|
}
|
|
66
|
-
exports.supports = supports;
|
|
67
49
|
function update(index, showdown, battle, c1, c2, log) {
|
|
68
|
-
return _1.Result.decode(
|
|
50
|
+
return _1.Result.decode(ADDONS[+showdown].bindings[index]
|
|
69
51
|
.update(battle, _1.Choice.encode(c1), _1.Choice.encode(c2), log));
|
|
70
52
|
}
|
|
71
|
-
exports.update = update;
|
|
72
53
|
function choices(index, showdown, battle, player, choice, buf) {
|
|
73
54
|
const request = choice[0] === 'p' ? 0 : choice[0] === 'm' ? 1 : 2;
|
|
74
|
-
const n =
|
|
55
|
+
const n = ADDONS[+showdown].bindings[index].choices(battle, +(player !== 'p1'), request, buf);
|
|
75
56
|
// The top-level API signature means our hands our tied with respect to
|
|
76
57
|
// writing really fast bindings here. The simplest approach would be to return
|
|
77
58
|
// the ArrayBuffer the bindings populate as well as its size and only decode a
|
|
@@ -95,17 +76,14 @@ function choices(index, showdown, battle, player, choice, buf) {
|
|
|
95
76
|
options[i] = _1.Choice.decode(data[i]);
|
|
96
77
|
return options;
|
|
97
78
|
}
|
|
98
|
-
exports.choices = choices;
|
|
99
79
|
function choose(index, showdown, battle, player, choice, buf, fn) {
|
|
100
80
|
const request = choice[0] === 'p' ? 0 : choice[0] === 'm' ? 1 : 2;
|
|
101
|
-
const n =
|
|
81
|
+
const n = ADDONS[+showdown].bindings[index].choices(battle, +(player !== 'p1'), request, buf);
|
|
102
82
|
const data = new Uint8Array(buf);
|
|
103
83
|
return _1.Choice.decode(data[fn(n)]);
|
|
104
84
|
}
|
|
105
|
-
exports.choose = choose;
|
|
106
85
|
function size(index, type) {
|
|
107
|
-
const bindings = (
|
|
86
|
+
const bindings = (ADDONS[1] ?? ADDONS[0]).bindings[index];
|
|
108
87
|
return type[0] === 'c' ? bindings.CHOICES_SIZE : bindings.LOGS_SIZE;
|
|
109
88
|
}
|
|
110
|
-
exports.size = size;
|
|
111
89
|
//# sourceMappingURL=addon.js.map
|