@pkmn/engine 0.1.0-dev.cf6f5d2c → 0.1.0-dev.d56bdadd

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Files changed (53) hide show
  1. package/README.md +55 -44
  2. package/build/pkg/addon.js +3 -2
  3. package/build/pkg/addon.js.map +1 -1
  4. package/build/pkg/data/ids.json +12 -12
  5. package/build/pkg/data/layout.json +27 -5
  6. package/build/pkg/data/protocol.json +69 -12
  7. package/build/pkg/data.d.ts +2 -2
  8. package/build/pkg/gen1.d.ts +2 -1
  9. package/build/pkg/gen1.js +38 -20
  10. package/build/pkg/gen1.js.map +1 -1
  11. package/build/pkg/index.d.ts +4 -2
  12. package/build/pkg/index.js.map +1 -1
  13. package/build/pkg/protocol.d.ts +4 -2
  14. package/build/pkg/protocol.js +60 -39
  15. package/build/pkg/protocol.js.map +1 -1
  16. package/build/test/display.js +7 -3
  17. package/build/test/display.js.map +1 -1
  18. package/build.zig +103 -73
  19. package/package.json +41 -20
  20. package/src/bin/install-pkmn-engine +10 -5
  21. package/src/lib/binding/node.zig +46 -141
  22. package/src/lib/binding/wasm.zig +4 -2
  23. package/src/lib/common/battle.zig +17 -0
  24. package/src/lib/common/data.zig +19 -31
  25. package/src/lib/common/debug.zig +20 -11
  26. package/src/lib/common/js.zig +118 -0
  27. package/src/lib/common/optional.zig +67 -0
  28. package/src/lib/common/options.zig +9 -0
  29. package/src/lib/common/protocol.zig +770 -208
  30. package/src/lib/common/rational.zig +353 -0
  31. package/src/lib/common/rng.zig +24 -15
  32. package/src/lib/common/util.zig +12 -0
  33. package/src/lib/gen1/README.md +269 -179
  34. package/src/lib/gen1/calc.zig +426 -0
  35. package/src/lib/gen1/chance.zig +1060 -0
  36. package/src/lib/gen1/data/moves.zig +202 -190
  37. package/src/lib/gen1/data/species.zig +4 -4
  38. package/src/lib/gen1/data/types.zig +10 -10
  39. package/src/lib/gen1/data.zig +85 -71
  40. package/src/lib/gen1/helpers.zig +577 -35
  41. package/src/lib/gen1/mechanics.zig +874 -608
  42. package/src/lib/gen2/README.md +105 -85
  43. package/src/lib/gen2/calc.zig +143 -0
  44. package/src/lib/gen2/chance.zig +1314 -0
  45. package/src/lib/gen2/data/items.zig +14 -20
  46. package/src/lib/gen2/data/moves.zig +664 -570
  47. package/src/lib/gen2/data/species.zig +2 -2
  48. package/src/lib/gen2/data/types.zig +137 -34
  49. package/src/lib/gen2/data.zig +124 -86
  50. package/src/lib/gen2/generated.zig +808 -0
  51. package/src/lib/gen2/helpers.zig +16 -22
  52. package/src/lib/gen2/mechanics.zig +3490 -12
  53. package/src/lib/pkmn.zig +61 -2
@@ -48,7 +48,7 @@ pub const Battle = struct {
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  comptime rolls: anytype,
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  p1: []const Pokemon,
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  p2: []const Pokemon,
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- ) data.Battle(rng.FixedRNG(1, rolls.len)) {
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+ ) data.Battle(rng.FixedRNG(2, rolls.len)) {
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  return .{
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  .rng = .{ .rolls = rolls },
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  .sides = .{ Side.init(p1), Side.init(p2) },
@@ -72,11 +72,9 @@ pub fn prng(rand: *PSRNG) data.PRNG {
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  rand.newSeed()
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  else
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  .{
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- rand.range(u8, 0, 256), rand.range(u8, 0, 256),
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- rand.range(u8, 0, 256), rand.range(u8, 0, 256),
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- rand.range(u8, 0, 256), rand.range(u8, 0, 256),
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- rand.range(u8, 0, 256), rand.range(u8, 0, 256),
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- rand.range(u8, 0, 256), rand.range(u8, 0, 256),
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+ rand.range(u8, 0, 256), rand.range(u8, 0, 256), rand.range(u8, 0, 256),
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+ rand.range(u8, 0, 256), rand.range(u8, 0, 256), rand.range(u8, 0, 256),
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+ rand.range(u8, 0, 256), rand.range(u8, 0, 256), rand.range(u8, 0, 256),
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  },
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  },
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  };
@@ -89,7 +87,7 @@ pub const Side = struct {
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  for (0..ps.len) |i| {
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  side.pokemon[i] = Pokemon.init(ps[i]);
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- // FIXME side.order[i] = i + 1;
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+ side.pokemon[i].position = @as(u4, @intCast(i)) + 1;
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  }
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  return side;
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  }
@@ -100,7 +98,7 @@ pub const Side = struct {
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  for (0..n) |i| {
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  side.pokemon[i] = Pokemon.random(rand, opt);
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- side.pokemon[i].position = i + 1;
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+ side.pokemon[i].position = @as(u4, @intCast(i)) + 1;
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  }
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  return side;
@@ -137,12 +135,9 @@ pub const Pokemon = struct {
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  }
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  assert(p.moves.len > 0 and p.moves.len <= 4);
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  for (p.moves, 0..) |m, j| {
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- pokemon.moves[j] = .{
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- .id = m,
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- .pp_ups = 3,
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- // NB: PP can be at most 61 legally (though can overflow to 63)
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- .pp = @intCast(u8, @min(Move.pp(m) / 5 * 8, 61)),
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- };
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+ pokemon.moves[j].id = m;
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+ // NB: PP can be at most 61 legally (though can overflow to 63)
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+ pokemon.moves[j].pp = @intCast(@min(Move.pp(m) / 5 * 8, 61));
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  }
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  pokemon.item = p.item;
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  if (p.hp) |hp| {
@@ -153,16 +148,16 @@ pub const Pokemon = struct {
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  pokemon.status = p.status;
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  pokemon.types = species.types;
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  pokemon.level = p.level;
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- pokemon.dvs = DVs.from(p.dvs);
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+ pokemon.dvs = DVs.from(p.species, p.dvs);
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  return pokemon;
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  }
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  pub fn random(rand: *PSRNG, opt: Options) data.Pokemon {
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- const s = @intToEnum(Species, rand.range(u8, 1, Species.size + 1));
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+ const s: Species = @enumFromInt(rand.range(u8, 1, Species.size + 1));
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  const species = Species.get(s);
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  const lvl = if (rand.chance(u8, 1, 20)) rand.range(u8, 1, 99 + 1) else 100;
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  // Pokémon Showdown does not support most items without in-battle held item effects
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- const max_item = @enumToInt(if (showdown) Item.FlowerMail else Item.TM50);
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+ const max_item = @intFromEnum(if (showdown) Item.FlowerMail else Item.TM50);
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  const item = if (rand.chance(u8, 1, 10)) 0 else rand.range(u8, 1, max_item + 1);
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  var stats: Stats(u16) = .{};
@@ -184,24 +179,23 @@ pub const Pokemon = struct {
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  for (0..n) |i| {
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  var m: Move = .None;
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  sample: while (true) {
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- m = @intToEnum(Move, rand.range(u8, 1, 164 + 1));
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+ m = @enumFromInt(rand.range(u8, 1, 164 + 1));
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  for (0..i) |j| if (ms[j].id == m) continue :sample;
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  break;
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  }
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- const pp_ups =
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+ const pp_ups: u8 =
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  if (!opt.cleric and rand.chance(u8, 1, 10)) rand.range(u2, 0, 2 + 1) else 3;
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  // NB: PP can be at most 61 legally (though can overflow to 63)
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- const max_pp = @intCast(u8, Move.pp(m) + @as(u8, pp_ups) * @min(Move.pp(m) / 5, 7));
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+ const max_pp: u8 = @intCast(Move.pp(m) + pp_ups * @min(Move.pp(m) / 5, 7));
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  ms[i] = .{
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  .id = m,
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- .pp_ups = pp_ups,
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  .pp = if (opt.cleric) max_pp else rand.range(u8, 0, max_pp + 1),
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  };
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  }
201
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  return .{
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  .species = s,
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  .types = species.types,
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- .dvs = DVs.from(dvs),
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+ .dvs = DVs.from(s, dvs),
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  .level = lvl,
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  .stats = stats,
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  .hp = if (opt.cleric) stats.hp else rand.range(u16, 0, stats.hp + 1),