@pkmn/engine 0.1.0-dev.b9fb6eab → 0.1.0-dev.cf6f5d2c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +50 -22
- package/build/pkg/addon.d.ts +7 -0
- package/build/pkg/addon.js +111 -0
- package/build/pkg/addon.js.map +1 -0
- package/build/pkg/data.d.ts +1 -2
- package/build/pkg/data.js +3 -5
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.d.ts +3 -3
- package/build/pkg/gen1.js +11 -13
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +11 -10
- package/build/pkg/index.js.map +1 -1
- package/build/test/display.js +396 -0
- package/build/test/display.js.map +1 -0
- package/build/tools/debug.js +133 -0
- package/build/tools/debug.js.map +1 -0
- package/build.zig +17 -22
- package/package.json +40 -29
- package/src/bin/install-pkmn-engine +3 -3
- package/src/bin/pkmn-debug +62 -0
- package/src/lib/binding/node.zig +5 -5
- package/src/lib/binding/wasm.zig +3 -3
- package/src/lib/common/debug.zig +1 -0
- package/src/lib/common/options.zig +3 -3
- package/src/lib/common/protocol.zig +38 -38
- package/src/lib/gen1/README.md +47 -23
- package/src/lib/gen1/data.zig +6 -6
- package/src/lib/gen1/helpers.zig +10 -7
- package/src/lib/gen1/mechanics.zig +347 -288
- package/src/lib/gen2/data.zig +4 -4
- package/src/lib/pkmn.zig +7 -7
- package/src/test/display/pkmn.html.tmpl +368 -0
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@@ -7,7 +7,7 @@ const options = @import("./options.zig");
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const assert = std.debug.assert;
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const print = std.debug.print;
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-
const
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const enabled = options.log;
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const Player = data.Player;
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const ID = data.ID;
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@@ -230,7 +230,7 @@ pub fn Log(comptime Writer: type) type {
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pub const Error = Writer.Error;
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pub fn move(self: Self, source: ID, m: anytype, target: ID, from: anytype) Error!void {
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-
if (!
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if (!enabled) return;
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assert(m != .None);
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Move),
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@@ -253,7 +253,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn switched(self: Self, ident: ID, pokemon: anytype) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Switch), @bitCast(u8, ident) });
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try self.writer.writeAll(&.{ @enumToInt(pokemon.species), pokemon.level });
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try self.writer.writeIntNative(u16, pokemon.hp);
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@@ -262,7 +262,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn cant(self: Self, ident: ID, reason: Cant) Error!void {
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if (!
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if (!enabled) return;
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assert(reason != .Disable);
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Cant),
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@@ -272,7 +272,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn disabled(self: Self, ident: ID, m: anytype) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Cant),
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@bitCast(u8, ident),
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@@ -282,20 +282,20 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn faint(self: Self, ident: ID, done: bool) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Faint), @bitCast(u8, ident) });
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if (done) try self.writer.writeByte(@enumToInt(ArgType.None));
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}
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pub fn turn(self: Self, num: u16) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeByte(@enumToInt(ArgType.Turn));
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try self.writer.writeIntNative(u16, num);
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try self.writer.writeByte(@enumToInt(ArgType.None));
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}
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pub fn win(self: Self, player: Player) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Win),
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@enumToInt(player),
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@@ -304,12 +304,12 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn tie(self: Self) Error!void {
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-
if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Tie), @enumToInt(ArgType.None) });
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}
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pub fn damage(self: Self, ident: ID, pokemon: anytype, reason: Damage) Error!void {
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if (!
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if (!enabled) return;
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assert(@enumToInt(reason) <= @enumToInt(Damage.LeechSeed));
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Damage), @bitCast(u8, ident) });
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try self.writer.writeIntNative(u16, pokemon.hp);
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@@ -324,7 +324,7 @@ pub fn Log(comptime Writer: type) type {
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reason: Damage,
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source: ID,
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) Error!void {
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if (!
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if (!enabled) return;
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assert(@enumToInt(reason) == @enumToInt(Damage.RecoilOf));
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Damage), @bitCast(u8, ident) });
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try self.writer.writeIntNative(u16, pokemon.hp);
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@@ -337,7 +337,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn heal(self: Self, ident: ID, pokemon: anytype, reason: Heal) Error!void {
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if (!
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if (!enabled) return;
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assert(reason != .Drain);
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Heal), @bitCast(u8, ident) });
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try self.writer.writeIntNative(u16, pokemon.hp);
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@@ -346,7 +346,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn drain(self: Self, source: ID, pokemon: anytype, target: ID) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Heal), @bitCast(u8, source) });
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try self.writer.writeIntNative(u16, pokemon.hp);
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try self.writer.writeIntNative(u16, pokemon.stats.hp);
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@@ -358,7 +358,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn status(self: Self, ident: ID, value: u8, reason: Status) Error!void {
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if (!
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if (!enabled) return;
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assert(reason != .From);
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Status),
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}
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pub fn statusFrom(self: Self, ident: ID, value: u8, m: anytype) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Status),
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@bitCast(u8, ident),
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}
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pub fn curestatus(self: Self, ident: ID, value: u8, reason: CureStatus) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.CureStatus),
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@bitCast(u8, ident),
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}
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pub fn boost(self: Self, ident: ID, reason: Boost, num: i8) Error!void {
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if (!
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if (!enabled) return;
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assert(num != 0 and (reason != .Rage or num > 0));
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Boost),
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}
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pub fn clearallboost(self: Self) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{@enumToInt(ArgType.ClearAllBoost)});
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}
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pub fn fail(self: Self, ident: ID, reason: Fail) Error!void {
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if (!enabled) return;
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try self.writer.writeAll(&.{
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pub fn miss(self: Self, source: ID) Error!void {
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if (!
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Miss), @bitCast(u8, source) });
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}
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pub fn hitcount(self: Self, ident: ID, num: u8) Error!void {
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try self.writer.writeAll(&.{ @enumToInt(ArgType.HitCount), @bitCast(u8, ident), num });
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}
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pub fn prepare(self: Self, source: ID, m: anytype) Error!void {
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Prepare),
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@bitCast(u8, source),
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}
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pub fn mustrecharge(self: Self, ident: ID) Error!void {
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if (!
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try self.writer.writeAll(&.{ @enumToInt(ArgType.MustRecharge), @bitCast(u8, ident) });
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}
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pub fn activate(self: Self, ident: ID, reason: Activate) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Activate),
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@bitCast(u8, ident),
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}
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pub fn fieldactivate(self: Self) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{@enumToInt(ArgType.FieldActivate)});
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}
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pub fn start(self: Self, ident: ID, reason: Start) Error!void {
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if (!
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assert(@enumToInt(reason) < @enumToInt(Start.TypeChange));
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Start),
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}
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pub fn typechange(self: Self, source: ID, types: anytype, target: ID) Error!void {
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Start),
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@bitCast(u8, source),
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}
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pub fn startEffect(self: Self, ident: ID, reason: Start, m: anytype) Error!void {
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if (!
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assert(@enumToInt(reason) > @enumToInt(Start.TypeChange));
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Start),
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}
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pub fn end(self: Self, ident: ID, reason: End) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.End),
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@bitCast(u8, ident),
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}
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pub fn ohko(self: Self) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{@enumToInt(ArgType.OHKO)});
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}
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pub fn crit(self: Self, ident: ID) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Crit), @bitCast(u8, ident) });
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}
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pub fn supereffective(self: Self, ident: ID) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.SuperEffective), @bitCast(u8, ident) });
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}
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pub fn resisted(self: Self, ident: ID) Error!void {
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if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Resisted), @bitCast(u8, ident) });
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}
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pub fn immune(self: Self, ident: ID, reason: Immune) Error!void {
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-
if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Immune),
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@bitCast(u8, ident),
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@@ -523,7 +523,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn transform(self: Self, source: ID, target: ID) Error!void {
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-
if (!
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if (!enabled) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Transform),
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@bitCast(u8, source),
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@@ -532,12 +532,12 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn laststill(self: Self) Error!void {
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-
if (!
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535
|
+
if (!enabled) return;
|
|
536
536
|
try self.writer.writeAll(&.{@enumToInt(ArgType.LastStill)});
|
|
537
537
|
}
|
|
538
538
|
|
|
539
539
|
pub fn lastmiss(self: Self) Error!void {
|
|
540
|
-
if (!
|
|
540
|
+
if (!enabled) return;
|
|
541
541
|
try self.writer.writeAll(&.{@enumToInt(ArgType.LastMiss)});
|
|
542
542
|
}
|
|
543
543
|
};
|
|
@@ -838,7 +838,7 @@ pub fn expectLog(
|
|
|
838
838
|
actual: []const u8,
|
|
839
839
|
offset: usize,
|
|
840
840
|
) !void {
|
|
841
|
-
if (!
|
|
841
|
+
if (!enabled) return;
|
|
842
842
|
const color = color: {
|
|
843
843
|
if (std.process.hasEnvVarConstant("ZIG_DEBUG_COLOR")) {
|
|
844
844
|
break :color true;
|
package/src/lib/gen1/README.md
CHANGED
|
@@ -198,7 +198,7 @@ above, PP information isn't strictly necessary in Generation I so is dropped. `M
|
|
|
198
198
|
a special sentinel value to indicate `null`. Move PP data is only included for testing and is not
|
|
199
199
|
necessary for the actual engine implementation.
|
|
200
200
|
|
|
201
|
-
In order to workaround various [Pokémon Showdown bugs](#bugs) and to support its protocol in
|
|
201
|
+
In order to workaround various [Pokémon Showdown bugs](#bugs) and to support its protocol in logs,
|
|
202
202
|
additional information is stored in `Move.Data` (`targets`) about what Pokémon Showdown believes the
|
|
203
203
|
`Move.Target` to be (despite the concept of targeting not existing until Generation III when Double
|
|
204
204
|
battles were introduced). More specifically, a move's "targeting" status is required in various
|
|
@@ -331,8 +331,10 @@ does not produce an equivalent to Pokémon Showdown's `|request|` protocol messa
|
|
|
331
331
|
must be gleaned through the `Battle` state). Useful size and offset information can be found in
|
|
332
332
|
the [`layout.json`](../../data/layout.json) which exists to simplify writing driver code.
|
|
333
333
|
|
|
334
|
-
Documentation of the wire protocol used for logging
|
|
335
|
-
[PROTOCOL.md](../../../docs/PROTOCOL.md).
|
|
334
|
+
Documentation of the wire protocol used for protocol message logging when `-Dlog` is enabled can be
|
|
335
|
+
found in [PROTOCOL.md](../../../docs/PROTOCOL.md). Note that the
|
|
336
|
+
[`pkmn-debug`](../../../README.md#pkmn-debug) tool exists to display the binary protocol and battle
|
|
337
|
+
data in the browser for ease of debugging.
|
|
336
338
|
|
|
337
339
|
### `Battle`
|
|
338
340
|
|
|
@@ -476,17 +478,17 @@ Smogon](https://www.smogon.com/forums/posts/5933177/show):
|
|
|
476
478
|
- Confusion self-hits use the wrong damage formula resulting in off-by-one errors (and also fail to
|
|
477
479
|
account for an opponent's Reflect). Furthermore, the confusion self-hit damage will erroneously be
|
|
478
480
|
inflicted to the confused user's substitute if the confused user had been attempting to use a
|
|
479
|
-
self-targeting move.
|
|
481
|
+
self-targeting move. Finally, Pokémon Showdown erroneously considers the *uncapped* self-hit
|
|
482
|
+
damage for the purposes of tracking the battle's last damage.
|
|
480
483
|
|
|
481
484
|
Beyond the general bugs listed above, several move effects are implemented incorrectly by Pokémon
|
|
482
485
|
Showdown. Some of these moves are [too fundamentally broken to be implemented](#unimplementable) by
|
|
483
486
|
the pkmn engine, but the following moves have their broken behavior preserved in `-Dshowdown` mode:
|
|
484
487
|
|
|
485
|
-
- **
|
|
486
|
-
|
|
488
|
+
- **Counter**: On Pokémon Showdown choices made while sleeping (which should not have been
|
|
489
|
+
registered) can erroneously cause Counter to trigger Desync Clause Mod behavior.
|
|
487
490
|
- **Leech Seed**: Leech Seed fails to heal its source side if a seeded target faints due to
|
|
488
|
-
recoil/crash damage on Pokémon Showdown.
|
|
489
|
-
field with the uncapped Leech Seed damage which has consequences for Bide and Counter.
|
|
491
|
+
recoil/crash damage on Pokémon Showdown.
|
|
490
492
|
- **Pay Day**: Pay Day should still scatter coins if it hits (but doesn't break) and opponent's
|
|
491
493
|
Substitute but doesn't on Pokémon Showdown.
|
|
492
494
|
- **Flinch**: Flinching does not get cleared during move selection on Pokémon Showdown and is
|
|
@@ -495,9 +497,15 @@ the pkmn engine, but the following moves have their broken behavior preserved in
|
|
|
495
497
|
skips end-of-turn residuals).
|
|
496
498
|
- **Rage**: Rage boosts should still result in burn/paralysis [stat modification
|
|
497
499
|
errors](https://pkmn.cc/bulba-glitch-1#Stat_modification_errors) but don't on Pokémon Showdown.
|
|
500
|
+
Furthermore, Pokémon Showdown only builds Rage for Disable/Explosion (hit/miss) when attacking
|
|
501
|
+
into a Substitute instead of all moves. Pokémon Showdown also implements the [Rage and Thrash /
|
|
502
|
+
Petal Dance accuracy bug]( https://www.youtube.com/watch?v=NC5gbJeExbs) incorrectly, as the
|
|
503
|
+
accuracy only gets written when the volatile is present which can lead to incorrect accuracy
|
|
504
|
+
values on turns where Rage is used on the same turn as a move which modifies accuracy or evasion.
|
|
498
505
|
- **Thrash** / **Petal Dance**: once a Pokémon is locked into a thrashing move they will lose all
|
|
499
506
|
speed ties on Pokémon Showdown (due to the fact that if they win the speed tie their action will
|
|
500
|
-
then get "changed" and inserted back into the queue after their opponent's action).
|
|
507
|
+
then get "changed" and inserted back into the queue after their opponent's action). Pokémon
|
|
508
|
+
Showdown also implements accuracy incorrectly, as covered above.
|
|
501
509
|
- **Freeze** / **Sleep**: Pokémon Showdown requires a move to be selected when a Pokémon is frozen
|
|
502
510
|
or sleeping and uses that in the event that the status is removed while on the cartridge no
|
|
503
511
|
selection is possible and no turn exists for the thawed/woken Pokémon to act except in the case of
|
|
@@ -521,8 +529,13 @@ the pkmn engine, but the following moves have their broken behavior preserved in
|
|
|
521
529
|
glitch](https://glitchcity.wiki/Substitute_%C2%BC_HP_glitch) also fails in many cases due to
|
|
522
530
|
Pokémon Showdown implementing the health check based on floating point division instead of integer
|
|
523
531
|
divison like on the cartridge (meaning the Substitute 1/4 glitch will only occur if the Pokémon's
|
|
524
|
-
maximum HP is evenly divisible by 4).
|
|
525
|
-
Pokémon Showdown
|
|
532
|
+
maximum HP is evenly divisible by 4). Substitute also incorrectly blocks Dream Eater on
|
|
533
|
+
Pokémon Showdown and will incorrectly still heal 1 HP for any draining moves if the attack does 0
|
|
534
|
+
damage. Finally, Pokémon Showdown uses a `subFainted` field to track whether a Substitute was
|
|
535
|
+
broken in order to know when to nullify a move's effect, only it doesn't get cleared at the end of
|
|
536
|
+
the turn and can result in incorrect behavior on subsequent turns with the moves Mirror Move and
|
|
537
|
+
Metronome that invoke `runMove` (which is where `subFainted` gets cleared) on the user but skips
|
|
538
|
+
calling it for the eventual true target.
|
|
526
539
|
|
|
527
540
|
In addition to numerous cases where Pokémon Showdown uses the wrong type of message (e.g. `|-fail`
|
|
528
541
|
vs. `|-miss|` vs. `|-immune|`, e.g. in the case of Leech Seed) which are not documented here, Pokémon
|
|
@@ -584,6 +597,10 @@ Showdown's behavior for the following moves (the pkmn engine attempts to reprodu
|
|
|
584
597
|
behavior that can be reproduced without making data structure changes or dramatically deviating from
|
|
585
598
|
the correct control flow):
|
|
586
599
|
|
|
600
|
+
- **Bide**: Bide's damage can overflow if OHKO moves are involved because OHKO moves work by setting
|
|
601
|
+
the damage to 65535 - Pokémon Showdown doesn't implement this overflow and instead lets Bide's
|
|
602
|
+
damage grow unbounded. Additionally, if the opponent faints after Bide inflicts damage on Pokémon
|
|
603
|
+
Showdown residual damage incorrectly still gets applied to Bide's user.
|
|
587
604
|
- **Wrap**: Binding moves like Wrap are implemented on Pokémon Showdown with an artificial
|
|
588
605
|
`partialtrappinglock` volatile as opposed to how it works on the cartridge which simply relies on
|
|
589
606
|
the `Binding` volatile of the opponent. This mistake results in choice locking not being reported
|
|
@@ -592,9 +609,9 @@ the correct control flow):
|
|
|
592
609
|
still gets a turn under the [trapping sleep
|
|
593
610
|
glitch](https://glitchcity.wiki/Trapping_move_and_sleep_glitch), Wrap does 0 damage against
|
|
594
611
|
Ghost-type Pokémon instead of properly respecting immunity, and binding effects are handled in the
|
|
595
|
-
wrong order in the code
|
|
596
|
-
|
|
597
|
-
|
|
612
|
+
wrong order in the code which results in either out of order messaging or, more consequentially,
|
|
613
|
+
Pokémon using Rage/Bide or Thrashing/Charging moves being incorrectly forced to skip a turn when
|
|
614
|
+
the Pokémon using the Binding move switches.
|
|
598
615
|
- **Mimic**: Pokémon Showdown checks that the user of Mimic has Mimic in one of their move slots,
|
|
599
616
|
which means Mimic legally called via Metronome or Mirror Move will only work if the user also has
|
|
600
617
|
Mimic (and the moved mimicked by Mimic called via Metronome / Mirror Move will erroneously
|
|
@@ -603,18 +620,25 @@ the correct control flow):
|
|
|
603
620
|
the Pokémon already knows, PP deduction for using either the original move of the mimicked move
|
|
604
621
|
will instead deduct PP for whichever appears at the lower move slot index and the PP will be
|
|
605
622
|
allowed to go negative (effectively allowing for infinite PP use).
|
|
606
|
-
- **Mirror Move**: Binding moves misbehave when used via
|
|
607
|
-
its own weird behavior and does not implement the
|
|
623
|
+
- **Mirror Move**: As covered above, both Substitute and Binding moves misbehave when used via
|
|
624
|
+
Mirror Move (though Pokémon Showdown has its own weird behavior and does not implement the
|
|
625
|
+
[partial trapping move Mirror Move
|
|
608
626
|
glitch](https://glitchcity.wiki/Partial_trapping_move_Mirror_Move_link_battle_glitch) that exists
|
|
609
|
-
on the cartridge).
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
- **
|
|
627
|
+
on the cartridge). Additionally, Pokémon Showdown sets the last used move every turn a Pokémon is
|
|
628
|
+
Thrashing instead of just on the turn it is actually selected meaning Mirror Move will sometimes
|
|
629
|
+
successfully mirror a Thrashing move when it should fail. Finally, if Mirror Move copies
|
|
630
|
+
Struggle it should not deduct PP but on Pokémon Showdown it does.
|
|
631
|
+
- **Metronome**: In addition to the issues with binding moves and Substitute, Metronome and Mirror
|
|
632
|
+
Move cannot mutually call each other more than 3 times in a row without causing the Pokémon
|
|
633
|
+
Showdown simulator to crash due to defensive safety checks that do not exist on the cartridge.
|
|
634
|
+
- **Transform**: Transform screws up the effect of Disable, because on Pokémon Showdown, Disable
|
|
614
635
|
prevents moves of a given *name* from being used (e.g. "Water Gun") as opposed to moves in a
|
|
615
636
|
specific *slot* (e.g. the 2nd move slot), and a Pokémon's moves can change after Transform (this
|
|
616
|
-
is not an issue with Disable + Mimic because Mimic happens to replace the same slot).
|
|
617
|
-
|
|
637
|
+
is not an issue with Disable + Mimic because Mimic happens to replace the same slot). Transform
|
|
638
|
+
also has a bad interaction with Pokémon Showdown's buggy Haze implementation, as Haze on Pokémon
|
|
639
|
+
Showdown does not copy unmodified stats, leaving the Transformed Pokémon with inccorect stats.
|
|
640
|
+
Furthermore, transforming and then using Mirror Move / Metronome can result in [glitchy behavior
|
|
641
|
+
and
|
|
618
642
|
softlocks](https://pkmn.cc/bulba/Transform_glitches#Transform_.2B_Mirror_Move.2FMetronome_PP_error)
|
|
619
643
|
which Pokémon Showdown does not implement.
|
|
620
644
|
|
package/src/lib/gen1/data.zig
CHANGED
|
@@ -17,16 +17,16 @@ const expectEqual = std.testing.expectEqual;
|
|
|
17
17
|
const expect = std.testing.expect;
|
|
18
18
|
|
|
19
19
|
/// The minimum size in bytes required to hold all Generation I choice options.
|
|
20
|
-
pub const
|
|
20
|
+
pub const MAX_CHOICES: usize = 9; // move 1..4, switch 2..6
|
|
21
21
|
/// The optimal size in bytes required to hold all Generation I choice options.
|
|
22
|
-
/// At least as large as
|
|
22
|
+
/// At least as large as MAX_CHOICES.
|
|
23
23
|
pub const MAX_LOGS: usize = 180;
|
|
24
24
|
|
|
25
25
|
/// The maximum number of bytes possibly logged by a single Generation I update.
|
|
26
|
-
pub const
|
|
27
|
-
|
|
26
|
+
pub const CHOICES_SIZE = if (builtin.mode == .ReleaseSmall)
|
|
27
|
+
MAX_CHOICES
|
|
28
28
|
else
|
|
29
|
-
std.math.ceilPowerOfTwo(usize,
|
|
29
|
+
std.math.ceilPowerOfTwo(usize, MAX_CHOICES) catch unreachable;
|
|
30
30
|
/// The optimal size in bytes required to hold the largest amount of log data possible from a
|
|
31
31
|
/// single Generation I update. At least as large as MAX_LOGS.
|
|
32
32
|
pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
|
|
@@ -76,7 +76,7 @@ pub fn Battle(comptime RNG: anytype) type {
|
|
|
76
76
|
}
|
|
77
77
|
|
|
78
78
|
/// Returns the result of applying Player 1's choice `c1` and Player 2's choice `c2` to the
|
|
79
|
-
/// battle, optionally writing protocol logs to `log` if `options.
|
|
79
|
+
/// battle, optionally writing protocol message logs to `log` if `options.log` is enabled.
|
|
80
80
|
pub fn update(self: *Self, c1: Choice, c2: Choice, log: anytype) !Result {
|
|
81
81
|
return mechanics.update(self, c1, c2, log);
|
|
82
82
|
}
|
package/src/lib/gen1/helpers.zig
CHANGED
|
@@ -211,16 +211,19 @@ pub const Pokemon = struct {
|
|
|
211
211
|
}
|
|
212
212
|
};
|
|
213
213
|
|
|
214
|
-
//
|
|
214
|
+
// TODO: uncomment once integration tests pass
|
|
215
|
+
// fn blocked(m: Move) bool {
|
|
216
|
+
// // Binding moves are borked but only via Mirror Move / Metronome which are already blocked
|
|
217
|
+
// return switch (m) {
|
|
218
|
+
// .Mimic, .Metronome, .MirrorMove, .Transform => true,
|
|
219
|
+
// else => false,
|
|
220
|
+
// };
|
|
221
|
+
// }
|
|
222
|
+
|
|
215
223
|
fn blocked(m: Move) bool {
|
|
216
224
|
if (Move.get(m).effect == .Binding) return true;
|
|
217
225
|
return switch (m) {
|
|
218
|
-
.Counter,
|
|
219
|
-
.Mimic,
|
|
220
|
-
.Metronome,
|
|
221
|
-
.MirrorMove,
|
|
222
|
-
.Transform,
|
|
223
|
-
=> true,
|
|
226
|
+
.Counter, .Mimic, .Bide, .Metronome, .MirrorMove, .Transform => true,
|
|
224
227
|
else => false,
|
|
225
228
|
};
|
|
226
229
|
}
|