@pkmn/engine 0.1.0-dev.b9fb6eab → 0.1.0-dev.c4dec0f7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build.zig +12 -7
- package/package.json +1 -1
- package/src/bin/install-pkmn-engine +30 -57
- package/src/lib/gen1/README.md +20 -22
- package/src/lib/gen1/mechanics.zig +17 -52
package/build.zig
CHANGED
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@@ -1,6 +1,8 @@
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1
1
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const std = @import("std");
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2
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const builtin = @import("builtin");
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3
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+
const NativeTargetInfo = std.zig.system.NativeTargetInfo;
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+
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pub const Options = struct { showdown: ?bool = null, trace: ?bool = null };
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pub fn module(b: *std.Build, options: Options) *std.Build.Module {
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@@ -28,7 +30,7 @@ pub fn build(b: *std.Build) !void {
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const strip = b.option(bool, "strip", "Strip debugging symbols from binary") orelse false;
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const pic = b.option(bool, "pic", "Force position independent code") orelse false;
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-
const cmd = b.findProgram(
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const cmd = b.findProgram(&[_][]const u8{"strip"}, &[_][]const u8{}) catch null;
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var parser = std.json.Parser.init(b.allocator, false);
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defer parser.deinit();
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@@ -64,7 +66,7 @@ pub fn build(b: *std.Build) !void {
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lib.linkLibC();
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if (node_import_lib) |il| {
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lib.addObjectFile(il);
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-
} else if ((try
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+
} else if ((try NativeTargetInfo.detect(target)).target.os.tag == .windows) {
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try std.io.getStdErr().writeAll("Must provide --node-import-library path on Windows\n");
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std.process.exit(1);
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}
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@@ -72,7 +74,7 @@ pub fn build(b: *std.Build) !void {
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maybeStrip(b, lib, b.getInstallStep(), strip, cmd);
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if (pic) lib.force_pic = pic;
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// Always emit to build/lib because this is where the driver code expects to find it
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-
// TODO(ziglang/zig#2231): using the following used to work (though
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// TODO(ziglang/zig#2231): using the following used to work (though be hacky):
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//
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// lib.emit_bin = .{ .emit_to = b.fmt("build/lib/{s}", .{addon}) };
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// b.getInstallStep().dependOn(&lib.step);
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@@ -96,10 +98,13 @@ pub fn build(b: *std.Build) !void {
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lib.rdynamic = true;
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lib.strip = strip;
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if (pic) lib.force_pic = pic;
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-
const opt = b.findProgram(
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const opt = b.findProgram(
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&[_][]const u8{"wasm-opt"},
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&[_][]const u8{"./node_modules/.bin"},
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) catch null;
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if (optimize != .Debug and opt != null) {
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const out = b.fmt("build/lib/{s}.wasm", .{name});
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-
const sh = b.addSystemCommand(
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+
const sh = b.addSystemCommand(&[_][]const u8{ opt.?, "-O4" });
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sh.addArtifactArg(lib);
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sh.addArg("-o");
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sh.addFileSourceArg(.{ .path = out });
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@@ -230,7 +235,7 @@ fn maybeStrip(
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if (mac and artifact.isDynamicLibrary()) return;
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// Assuming GNU strip, which complains "illegal pathname found in archive member"...
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if (!mac and artifact.isStaticLibrary()) return;
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-
const sh = b.addSystemCommand(
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+
const sh = b.addSystemCommand(&[_][]const u8{ cmd.?, if (mac) "-x" else "-s" });
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sh.addArtifactArg(artifact);
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step.dependOn(&sh.step);
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}
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@@ -243,7 +248,7 @@ const Config = struct {
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cmd: ?[]const u8,
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};
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-
const TESTS =
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+
const TESTS = [_][]const u8{
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"src/lib/common/test.zig",
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"src/lib/gen1/test.zig",
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"src/lib/gen2/test.zig",
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package/package.json
CHANGED
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@@ -15,10 +15,8 @@ const DEV = ZIG_VERSION.dev ? `-dev.${ZIG_VERSION.dev}` : '';
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const VERSION = `${ZIG_VERSION.major}.${ZIG_VERSION.minor}.${ZIG_VERSION.patch}${DEV}`;
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const INDEX = 'https://ziglang.org/download/index.json';
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const ROOT = path.resolve(__dirname, '..', '..');
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-
let SILENT = false;
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const sh = (cmd, args) => execFileSync(cmd, args, {encoding: 'utf8', cwd: ROOT});
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-
const log = (...args) => { if (!SILENT) console.log(...args); };
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// This is hardly the browser fetch API, but it works for our primitive needs
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const fetch = url => new Promise((resolve, reject) => {
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@@ -63,7 +61,7 @@ const unpack7 = (input, output) => new Promise((resolve, reject) => {
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require.resolve('7zip-min');
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} catch (err) {
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if (err.code !== 'MODULE_NOT_FOUND') throw err;
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-
log('Installing 7zip-min package locally to unpack the archive...');
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+
console.log('Installing 7zip-min package locally to unpack the archive...');
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sh('npm', ['install', '7zip-min', '--no-audit', '--no-save']);
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}
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@@ -85,7 +83,7 @@ const unpack = async (input, output) => {
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sh('tar', ['xf', input, '-C', output]);
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return;
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} catch {
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-
log('tar command not found, falling back to 7z');
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+
console.log('tar command not found, falling back to 7z');
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}
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}
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// Try to use a 7z binary if we can, and only install 7zip-min as a last resort
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@@ -122,10 +120,10 @@ const find = zig => {
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(!ZIG_VERSION.dev || (dev && dev >= ZIG_VERSION.dev)));
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if (compatible) {
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-
log('Found existing compatible Zig executable:', zig_exe);
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+
console.log('Found existing compatible Zig executable:', zig_exe);
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return zig_exe;
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} else {
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-
log(`Existing Zig executable is not compatible (${version} < ${VERSION}):`, zig_exe);
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+
console.log(`Existing Zig executable is not compatible (${version} < ${VERSION}):`, zig_exe);
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}
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} catch (err) {
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if (err.code !== 'ENOENT') throw err;
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@@ -170,11 +168,11 @@ const install = async () => {
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let base = path.basename(url);
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const archive = path.join(dir, path.basename(url));
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-
log(`Downloading Zig tarball from ${url} to ${archive}`);
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+
console.log(`Downloading Zig tarball from ${url} to ${archive}`);
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try {
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await download(url, archive, release.shasum);
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-
log(`Extracting tarball and installing to ${dir}`);
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+
console.log(`Extracting tarball and installing to ${dir}`);
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await unpack(archive, dir);
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if (archive.endsWith('.zip')) {
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base = base.slice(0, -4);
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@@ -189,17 +187,17 @@ const install = async () => {
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} catch (err) {
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if (err.code !== 'ENOENT') throw err;
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}
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-
log(`Zig${version === 'master' ? '' : ` v${version}`} executable:`, zig,
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+
console.log(`Zig${version === 'master' ? '' : ` v${version}`} executable:`, zig,
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'(this version of Zig will be retained to speed up future updates)');
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const [pre, post] = tty.isatty(1) ? ['\x1b[1m\x1b[35m', '\x1b[0m'] : ['', ''];
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-
log(
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+
console.log(
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`${pre}Consider moving the ${path.dirname(zig)} directory and adding it to your PATH`,
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`to use Zig on other projects, or delete this if you wish to save space.${post}`
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);
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return zig;
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} finally {
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-
log(`Cleaning up ${archive}`);
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+
console.log(`Cleaning up ${archive}`);
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try { fs.rmSync(archive); } catch {}
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}
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};
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@@ -208,17 +206,17 @@ const install = async () => {
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const downloadHeaders = async () => {
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const include = path.resolve(process.execPath, '..', '..', 'include', 'node');
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if (fs.existsSync(path.join(include, 'node.h'))) {
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211
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-
log('Node headers:', include);
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+
console.log('Node headers:', include);
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return include;
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}
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const dir = path.join(ROOT, 'build', 'include');
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-
const dest = path.join(dir, 'node');
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+
const dest = path.join(dir, `node-${process.version}`, 'include', 'node');
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if (fs.existsSync(path.join(dest, 'node.h'))) {
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218
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-
log('Node headers:', dest);
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+
console.log('Node headers:', dest);
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219
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return dest;
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} else {
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221
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-
log(`Could not find Node headers at ${include}, downloading...`);
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+
console.log(`Could not find Node headers at ${include}, downloading...`);
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}
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223
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try {
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@@ -229,28 +227,20 @@ const downloadHeaders = async () => {
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230
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const url = process.release.headersUrl;
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231
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const targz = path.join(dir, path.basename(url));
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232
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-
const unpacked = path.join(dir, `node-${process.version}`, 'include');
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230
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234
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-
log(`Downloading Node headers from ${url} to ${targz}`);
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231
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+
console.log(`Downloading Node headers from ${url} to ${targz}`);
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232
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+
await download(url, targz);
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233
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+
await unpack(targz, dir);
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235
234
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236
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-
|
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237
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-
await download(url, targz);
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238
|
-
await unpack(targz, dir);
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239
|
-
fs.renameSync(path.join(unpacked, 'node'), dest);
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240
|
-
|
|
241
|
-
log('Node headers:', dest);
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235
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+
console.log('Node headers:', dest);
|
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242
236
|
|
|
243
|
-
|
|
244
|
-
} finally {
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245
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-
try { fs.rmSync(targz); } catch {}
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246
|
-
try { fs.rmSync(unpacked, {recursive: true}); } catch {}
|
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247
|
-
}
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237
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+
return dest;
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248
238
|
};
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249
239
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250
240
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const downloadImportLib = async () => {
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251
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const library = path.resolve(process.execPath, '..', 'node.lib');
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252
242
|
if (fs.existsSync(path.join(library, 'node.h'))) {
|
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253
|
-
log('Node import library:', library);
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|
243
|
+
console.log('Node import library:', library);
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254
244
|
return library;
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|
255
245
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}
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256
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@@ -258,10 +248,10 @@ const downloadImportLib = async () => {
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258
248
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const url = new URL('./win-x64/node.lib', process.release.headersUrl).href;
|
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259
249
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const dest = path.join(dir, path.basename(url));
|
|
260
250
|
if (fs.existsSync(path.join(dest))) {
|
|
261
|
-
log('Node import library:', dest);
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|
251
|
+
console.log('Node import library:', dest);
|
|
262
252
|
return dest;
|
|
263
253
|
} else {
|
|
264
|
-
log(`Could not find Node import library at ${library}, downloading...`);
|
|
254
|
+
console.log(`Could not find Node import library at ${library}, downloading...`);
|
|
265
255
|
}
|
|
266
256
|
|
|
267
257
|
try {
|
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@@ -270,41 +260,24 @@ const downloadImportLib = async () => {
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270
260
|
if (err.code !== 'EEXIST') throw err;
|
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271
261
|
}
|
|
272
262
|
|
|
273
|
-
log(`Downloading Node import library from ${url} to ${dest}`);
|
|
263
|
+
console.log(`Downloading Node import library from ${url} to ${dest}`);
|
|
274
264
|
await download(url, dest);
|
|
275
|
-
log('Node import library:', dest);
|
|
265
|
+
console.log('Node import library:', dest);
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276
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|
|
277
267
|
return dest;
|
|
278
268
|
};
|
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279
269
|
|
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280
270
|
(async () => {
|
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281
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-
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282
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-
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283
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-
|
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284
|
-
|
|
285
|
-
switch (process.argv[i]) {
|
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286
|
-
case "--silent": {
|
|
287
|
-
SILENT = true;
|
|
288
|
-
break;
|
|
289
|
-
}
|
|
290
|
-
case "--zig": {
|
|
291
|
-
if (options || only) error = true;
|
|
292
|
-
only = true;
|
|
293
|
-
break;
|
|
294
|
-
}
|
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295
|
-
default: {
|
|
296
|
-
if (options || only || !process.argv[i].startsWith('--options=')) error = true;
|
|
297
|
-
options = process.argv[i].slice(10).split(' ');
|
|
298
|
-
}
|
|
299
|
-
}
|
|
300
|
-
}
|
|
301
|
-
if (error) {
|
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271
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+
const options = (process.argv[2] || '').startsWith('--options=')
|
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272
|
+
? process.argv[2].slice(10).split(' ') : undefined;
|
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273
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+
if (process.argv.length > 3 ||
|
|
274
|
+
process.argv.length === 3 && !(process.argv[2] === '--zig' || options)) {
|
|
302
275
|
console.error('Invalid arguments');
|
|
303
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|
process.exit(1);
|
|
304
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|
}
|
|
305
278
|
|
|
306
279
|
const zig = await install();
|
|
307
|
-
if (
|
|
280
|
+
if (process.argv[2] === '--zig') process.exit(0);
|
|
308
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|
|
309
282
|
let tmp;
|
|
310
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|
try {
|
|
@@ -374,7 +347,7 @@ const downloadImportLib = async () => {
|
|
|
374
347
|
opts.includes('-Dshowdown') || opts.includes('-Dshowdown=true') ? '-showdown' : '';
|
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375
348
|
const flags = opts.length ? ` (${opts.join(' ')})` : '';
|
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376
349
|
const artifact = path.join('build', 'lib', `pkmn${suffix}.${config.type}`);
|
|
377
|
-
log(`Building ${artifact}${flags}`);
|
|
350
|
+
console.log(`Building ${artifact}${flags}`);
|
|
378
351
|
sh(zig, args);
|
|
379
352
|
// TODO: ziglang/zig#14647 broke emit_to so we get to rename the file ourselves...
|
|
380
353
|
if (config.type === 'node') {
|
|
@@ -382,7 +355,7 @@ const downloadImportLib = async () => {
|
|
|
382
355
|
const ext = process.platform === 'darwin'
|
|
383
356
|
? 'dylib' : process.platform === 'win32' ? 'dll' : 'so';
|
|
384
357
|
const actual = path.join('build', 'lib', `${prefix}pkmn${suffix}.node.${ext}`);
|
|
385
|
-
fs.renameSync(
|
|
358
|
+
fs.renameSync(actual, artifact);
|
|
386
359
|
}
|
|
387
360
|
}
|
|
388
361
|
})().catch(e => {
|
package/src/lib/gen1/README.md
CHANGED
|
@@ -467,7 +467,7 @@ Documentation of the wire protocol used for logging traces when `-Dtrace` is ena
|
|
|
467
467
|
|
|
468
468
|
In addition to its alternative [RNG semantics](#rng), Pokémon Showdown's implementation of the first
|
|
469
469
|
generation of Pokémon contains a number bugs, [many of which are known and have been documented on
|
|
470
|
-
Smogon](https://www.smogon.com/forums/
|
|
470
|
+
Smogon](https://www.smogon.com/forums/threads/rby-tradebacks-bug-report-thread.3524844/#post-5933177):
|
|
471
471
|
|
|
472
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- moves on Pokémon Showdown can do 0 damage instead of failing or causing a [division-by-zero
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freeze](https://pkmn.cc/bulba-glitch-1#Division_by_0).
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@@ -482,19 +482,14 @@ Beyond the general bugs listed above, several move effects are implemented incor
|
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Showdown. Some of these moves are [too fundamentally broken to be implemented](#unimplementable) by
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the pkmn engine, but the following moves have their broken behavior preserved in `-Dshowdown` mode:
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-
- **Bide**: If the opponent faints after Bide inflicts damage on Pokémon Showdown residual damage
|
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486
|
-
incorrectly still gets applied to Bide's user.
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- **Leech Seed**: Leech Seed fails to heal its source side if a seeded target faints due to
|
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|
-
recoil/crash damage on Pokémon Showdown.
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489
|
-
field with the uncapped Leech Seed damage which has consequences for Bide and Counter.
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+
recoil/crash damage on Pokémon Showdown.
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- **Pay Day**: Pay Day should still scatter coins if it hits (but doesn't break) and opponent's
|
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Substitute but doesn't on Pokémon Showdown.
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- **Flinch**: Flinching does not get cleared during move selection on Pokémon Showdown and is
|
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instead cleared in Pokémon Showdown's "residual" phase, meaning the flinch status gets erroneously
|
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preserved across fainting (as fainting triggers Pokémon Showdown's "instaswitch" behavior which
|
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skips end-of-turn residuals).
|
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|
-
- **Rage**: Rage boosts should still result in burn/paralysis [stat modification
|
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|
-
errors](https://pkmn.cc/bulba-glitch-1#Stat_modification_errors) but don't on Pokémon Showdown.
|
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|
- **Thrash** / **Petal Dance**: once a Pokémon is locked into a thrashing move they will lose all
|
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494
|
speed ties on Pokémon Showdown (due to the fact that if they win the speed tie their action will
|
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|
then get "changed" and inserted back into the queue after their opponent's action).
|
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@@ -513,8 +508,7 @@ the pkmn engine, but the following moves have their broken behavior preserved in
|
|
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508
|
implement by Pokémon Showdown.
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509
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- **Roar** / **Whirlwind**: these moves can miss on Pokémon Showdown (and advance the RNG when
|
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510
|
checking) which is incorrect (these moves should always fail, but do not check accuracy or advance
|
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516
|
-
the RNG).
|
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517
|
-
zeroed, but on Pokémon Showdown they do.
|
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|
+
the RNG).
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512
|
- **Substitute**: in addition to the [Substitute + Confusion
|
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519
513
|
glitch](https://pkmn.cc/bulba-glitch-1#Substitute_.2B_Confusion_glitch) not being implemented
|
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correctly (covered above), the [Substitute 1/4
|
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@@ -556,7 +550,7 @@ called out in the `|rule|` section at the beginning of a battle's log):
|
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550
|
`|rule|` section** in Generation I (or II) as the actual order of switches here does not have
|
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|
competitive implications like it does in Generation III, but it is still contrary to how the games
|
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|
work where the [host (Player 1)'s Pokemon would switch
|
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|
-
first](https://www.smogon.com/forums/
|
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|
+
first](https://www.smogon.com/forums/threads/gen-3-on-ps-final-fixes.3527268/post-5989318).
|
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554
|
|
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561
555
|
Pokémon Showdown enforces several clauses *before* the battle: **Cleric Clause** (all Pokémon must
|
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have full HP and PP, and not have any status conditions prior to the battle), **Stat Tradeback
|
|
@@ -577,12 +571,13 @@ left up to a client to support.
|
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577
571
|
|
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|
Numerous moves on Pokémon Showdown are broken not simply due to local issues in the implementation
|
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|
of their effects but instead due to **global issues** related to fundamental mechanics such as
|
|
580
|
-
[broken move
|
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581
|
-
|
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582
|
-
|
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583
|
-
|
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584
|
-
|
|
585
|
-
the
|
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574
|
+
[broken move
|
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575
|
+
selection](https://www.smogon.com/forums/threads/rby-fight-button-simulation-improvements-fix-partial-trapping-improve-counter.3673280/#post-8655897),
|
|
576
|
+
using move name instead of slot to determine move identity, implementing volatile statuses
|
|
577
|
+
incorrectly or not understanding how moves which call other moves work means that it isn't possible
|
|
578
|
+
to completely implement Pokémon Showdown's behavior for the following moves (the pkmn engine
|
|
579
|
+
attempts to reproduce as much of the behavior that can be reproduced without making data structure
|
|
580
|
+
changes or dramatically deviating from the correct control flow):
|
|
586
581
|
|
|
587
582
|
- **Wrap**: Binding moves like Wrap are implemented on Pokémon Showdown with an artificial
|
|
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583
|
`partialtrappinglock` volatile as opposed to how it works on the cartridge which simply relies on
|
|
@@ -671,10 +666,10 @@ compatibility mode, the implications of these differences are outlined below:
|
|
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666
|
Finally, the **initial 10-byte seed for link battles on Pokémon Red cannot include bytes larger than
|
|
672
667
|
the `SERIAL_PREAMBLE_BYTE`**, so must be in the range $\left[0, 252\right]$. This has implications
|
|
673
668
|
on the first 10 random numbers generated during the battle and has [**non-trivial competitive
|
|
674
|
-
implications**](https://www.smogon.com/forums/
|
|
675
|
-
effects become more likely, the ["1/256-miss"
|
|
676
|
-
cannot happen, Player 1 is more likely to win
|
|
677
|
-
replicate due to everything described above.
|
|
669
|
+
implications**](https://www.smogon.com/forums/threads/rby-tradebacks-bug-report-thread.3524844/page-16#post-9068411)
|
|
670
|
+
(at the start of the battle move effects become more likely, the ["1/256-miss"
|
|
671
|
+
glitch](https://glitchcity.wiki/1/256_miss_glitch) cannot happen, Player 1 is more likely to win
|
|
672
|
+
speed ties, etc) that Pokémon Showdown cannot replicate due to everything described above.
|
|
678
673
|
|
|
679
674
|
All of places in the link battle code where randomness is required are outlined below:
|
|
680
675
|
|
|
@@ -773,8 +768,11 @@ The pkmn engine attempts to adhere to certain naming conventions:
|
|
|
773
768
|
## Resources
|
|
774
769
|
|
|
775
770
|
- [pret/pokered](https://github.com/pret/pokered/) disassembly
|
|
776
|
-
- [Gen I Main Battle
|
|
771
|
+
- [Gen I Main Battle
|
|
772
|
+
Function](https://www.smogon.com/forums/threads/past-gens-research-thread.3506992/#post-5878612) -
|
|
773
|
+
Crystal_
|
|
777
774
|
- [Pokemon Showdown!](https://github.com/smogon/pokemon-showdown)
|
|
778
775
|
- [List of glitches (Generation
|
|
779
776
|
I)](https://bulbapedia.bulbagarden.net/wiki/List_of_glitches_(Generation_I))
|
|
780
|
-
- [Pokémon Showdown RBY
|
|
777
|
+
- [Pokémon Showdown RBY
|
|
778
|
+
Bugs](https://www.smogon.com/forums/threads/rby-tradebacks-bug-report-thread.3524844/#post-5933177)
|
|
@@ -347,7 +347,6 @@ fn doTurn(
|
|
|
347
347
|
if (try checkFaint(battle, player, log)) |r| return r;
|
|
348
348
|
} else if (foe_choice.type == .Pass) return null;
|
|
349
349
|
|
|
350
|
-
residual = true;
|
|
351
350
|
replace = battle.side(foe_player).stored().hp == 0;
|
|
352
351
|
if (try executeMove(battle, foe_player, foe_choice, foe_from, &residual, log)) |r| return r;
|
|
353
352
|
if (!replace) {
|
|
@@ -435,7 +434,7 @@ fn executeMove(
|
|
|
435
434
|
|
|
436
435
|
var skip_can = false;
|
|
437
436
|
var skip_pp = false;
|
|
438
|
-
switch (try beforeMove(battle, player, from,
|
|
437
|
+
switch (try beforeMove(battle, player, from, log)) {
|
|
439
438
|
.done => return null,
|
|
440
439
|
.skip_can => skip_can = true,
|
|
441
440
|
.skip_pp => skip_pp = true,
|
|
@@ -452,13 +451,7 @@ fn executeMove(
|
|
|
452
451
|
|
|
453
452
|
const BeforeMove = union(enum) { done, skip_can, skip_pp, ok, err };
|
|
454
453
|
|
|
455
|
-
fn beforeMove(
|
|
456
|
-
battle: anytype,
|
|
457
|
-
player: Player,
|
|
458
|
-
from: ?Move,
|
|
459
|
-
residual: *bool,
|
|
460
|
-
log: anytype,
|
|
461
|
-
) !BeforeMove {
|
|
454
|
+
fn beforeMove(battle: anytype, player: Player, from: ?Move, log: anytype) !BeforeMove {
|
|
462
455
|
var side = battle.side(player);
|
|
463
456
|
const foe = battle.foe(player);
|
|
464
457
|
var active = &side.active;
|
|
@@ -544,7 +537,7 @@ fn beforeMove(
|
|
|
544
537
|
|
|
545
538
|
if (confused) {
|
|
546
539
|
assert(!volatiles.MultiHit);
|
|
547
|
-
|
|
540
|
+
volatiles.state = 0;
|
|
548
541
|
volatiles.Bide = false;
|
|
549
542
|
volatiles.Thrashing = false;
|
|
550
543
|
volatiles.MultiHit = false;
|
|
@@ -585,7 +578,7 @@ fn beforeMove(
|
|
|
585
578
|
battle.rng.next() < Gen12.percent(25);
|
|
586
579
|
|
|
587
580
|
if (paralyzed) {
|
|
588
|
-
|
|
581
|
+
volatiles.state = 0;
|
|
589
582
|
volatiles.Bide = false;
|
|
590
583
|
volatiles.Thrashing = false;
|
|
591
584
|
volatiles.Charging = false;
|
|
@@ -621,15 +614,7 @@ fn beforeMove(
|
|
|
621
614
|
}
|
|
622
615
|
|
|
623
616
|
_ = try applyDamage(battle, player.foe(), player.foe(), .None, log);
|
|
624
|
-
|
|
625
|
-
|
|
626
|
-
// For reasons passing understanding, Pokémon Showdown still inflicts residual damage to
|
|
627
|
-
// Bide's user even if the above damage has caused the foe to faint. It's simpler to always
|
|
628
|
-
// run residual here regardless of whether the foe fainted and opt-out of the default flow
|
|
629
|
-
if (showdown) {
|
|
630
|
-
residual.* = false;
|
|
631
|
-
try handleResidual(battle, player, log);
|
|
632
|
-
}
|
|
617
|
+
try buildRage(battle, player.foe(), log);
|
|
633
618
|
|
|
634
619
|
return .done;
|
|
635
620
|
}
|
|
@@ -947,7 +932,7 @@ fn doMove(
|
|
|
947
932
|
if (foe.stored().hp == 0) return null;
|
|
948
933
|
|
|
949
934
|
// Pokémon Showdown builds Rage at the wrong time for non-MultiHit moves
|
|
950
|
-
if (late
|
|
935
|
+
if (late) try buildRage(battle, player.foe(), log);
|
|
951
936
|
|
|
952
937
|
if (!move.effect.isSpecial()) {
|
|
953
938
|
// On the cartridge Rage is not considered to be "special" and thus gets executed for a
|
|
@@ -960,9 +945,7 @@ fn doMove(
|
|
|
960
945
|
if (move.effect == .Twineedle) {
|
|
961
946
|
if (!showdown) try Effects.poison(battle, player, Move.get(.PoisonSting), log);
|
|
962
947
|
} else if (move.effect == .Disable) {
|
|
963
|
-
|
|
964
|
-
if (showdown) try buildRage(battle, player.foe(), log);
|
|
965
|
-
return result;
|
|
948
|
+
return Effects.disable(battle, player, move, log);
|
|
966
949
|
} else {
|
|
967
950
|
try moveEffect(battle, player, move, log);
|
|
968
951
|
}
|
|
@@ -1128,7 +1111,7 @@ fn specialDamage(battle: anytype, player: Player, move: Move.Data, log: anytype)
|
|
|
1128
1111
|
if (battle.last_damage == 0) return if (showdown) null else Result.Error;
|
|
1129
1112
|
|
|
1130
1113
|
_ = try applyDamage(battle, player.foe(), player.foe(), .None, log);
|
|
1131
|
-
|
|
1114
|
+
try buildRage(battle, player.foe(), log);
|
|
1132
1115
|
|
|
1133
1116
|
return null;
|
|
1134
1117
|
}
|
|
@@ -1452,15 +1435,6 @@ fn handleResidual(battle: anytype, player: Player, log: anytype) !void {
|
|
|
1452
1435
|
}
|
|
1453
1436
|
|
|
1454
1437
|
if (volatiles.LeechSeed) {
|
|
1455
|
-
var foe = battle.foe(player);
|
|
1456
|
-
var foe_stored = foe.stored();
|
|
1457
|
-
const foe_ident = battle.active(player.foe());
|
|
1458
|
-
|
|
1459
|
-
if (foe_stored.hp == 0) {
|
|
1460
|
-
assert(showdown);
|
|
1461
|
-
return;
|
|
1462
|
-
}
|
|
1463
|
-
|
|
1464
1438
|
var damage = @max(stored.stats.hp / 16, 1);
|
|
1465
1439
|
|
|
1466
1440
|
// GLITCH: Leech Seed + Toxic glitch
|
|
@@ -1469,12 +1443,13 @@ fn handleResidual(battle: anytype, player: Player, log: anytype) !void {
|
|
|
1469
1443
|
damage *= volatiles.toxic;
|
|
1470
1444
|
}
|
|
1471
1445
|
|
|
1472
|
-
// Pokémon Showdown erroneously updates last damage with uncapped Leech Seed damage
|
|
1473
|
-
if (showdown) battle.last_damage = damage;
|
|
1474
|
-
|
|
1475
1446
|
const amount = @min(damage, stored.hp);
|
|
1476
1447
|
stored.hp -= amount;
|
|
1477
1448
|
|
|
1449
|
+
var foe = battle.foe(player);
|
|
1450
|
+
var foe_stored = foe.stored();
|
|
1451
|
+
const foe_ident = battle.active(player.foe());
|
|
1452
|
+
|
|
1478
1453
|
// As above, Pokémon Showdown uses damageOf but its not relevant
|
|
1479
1454
|
if (amount > 0) try log.damage(ident, stored, .LeechSeed);
|
|
1480
1455
|
|
|
@@ -2256,9 +2231,8 @@ pub const Effects = struct {
|
|
|
2256
2231
|
fn switchAndTeleport(battle: anytype, player: Player, move: Move.Data, log: anytype) !void {
|
|
2257
2232
|
if (!showdown or battle.side(player).last_selected_move == .Teleport) return;
|
|
2258
2233
|
|
|
2259
|
-
// Whirlwind/Roar should not roll to hit
|
|
2234
|
+
// Whirlwind/Roar should not roll to hit but Pokémon Showdown does anyway
|
|
2260
2235
|
_ = try checkHit(battle, player, move, log);
|
|
2261
|
-
battle.last_damage = 0;
|
|
2262
2236
|
}
|
|
2263
2237
|
|
|
2264
2238
|
fn thrashing(battle: anytype, player: Player) void {
|
|
@@ -2343,8 +2317,6 @@ pub const Effects = struct {
|
|
|
2343
2317
|
const stat = unmodifiedStats(battle, player).atk;
|
|
2344
2318
|
stats.atk = @min(MAX_STAT_VALUE, stat * mod[0] / mod[1]);
|
|
2345
2319
|
try log.boost(ident, reason, n);
|
|
2346
|
-
// Pokémon Showdown doesn't re-apply status modifiers after Rage boosts
|
|
2347
|
-
if (showdown and move.effect == .Rage) return;
|
|
2348
2320
|
},
|
|
2349
2321
|
.DefenseUp1, .DefenseUp2 => {
|
|
2350
2322
|
assert(boosts.def >= -6 and boosts.def <= 6);
|
|
@@ -2595,14 +2567,9 @@ fn disabled(side: *Side, ident: ID, log: anytype) !bool {
|
|
|
2595
2567
|
if (side.active.volatiles.disabled_move != 0) {
|
|
2596
2568
|
// A Pokémon that transforms after being disabled may end up with less move slots
|
|
2597
2569
|
const m = side.active.moves[side.active.volatiles.disabled_move - 1].id;
|
|
2598
|
-
|
|
2599
|
-
const last = if (showdown and m == .Bide and side.active.volatiles.Bide)
|
|
2600
|
-
m
|
|
2601
|
-
else
|
|
2602
|
-
side.last_selected_move;
|
|
2603
|
-
if (m != .None and m == last) {
|
|
2570
|
+
if (m != .None and m == side.last_selected_move) {
|
|
2604
2571
|
side.active.volatiles.Charging = false;
|
|
2605
|
-
try log.disabled(ident,
|
|
2572
|
+
try log.disabled(ident, side.last_selected_move);
|
|
2606
2573
|
return true;
|
|
2607
2574
|
}
|
|
2608
2575
|
}
|
|
@@ -2765,10 +2732,8 @@ pub fn choices(battle: anytype, player: Player, request: Choice.Type, out: []Cho
|
|
|
2765
2732
|
const m = active.moves[slot - 1];
|
|
2766
2733
|
if (m.id == .None) break;
|
|
2767
2734
|
if (m.id == side.last_selected_move) {
|
|
2768
|
-
// Pokémon Showdown displays Struggle if limited to Bide
|
|
2769
|
-
const
|
|
2770
|
-
m.id == .Bide and (m.pp == 0 or active.volatiles.disabled_move == slot);
|
|
2771
|
-
const s = if (struggle) 0 else slot;
|
|
2735
|
+
// Pokémon Showdown displays Struggle if limited to Bide when out of PP
|
|
2736
|
+
const s = if (m.pp == 0 and m.id == .Bide) 0 else slot;
|
|
2772
2737
|
out[n] = .{ .type = .Move, .data = s };
|
|
2773
2738
|
n += 1;
|
|
2774
2739
|
return n;
|