@pkmn/engine 0.1.0-dev.abd68573 → 0.1.0-dev.ac652f4e

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Files changed (79) hide show
  1. package/README.md +17 -12
  2. package/build/pkg/addon/browser.d.ts +3 -0
  3. package/build/pkg/addon/browser.js +47 -0
  4. package/build/pkg/addon/browser.js.map +1 -0
  5. package/build/pkg/addon/node.d.ts +3 -0
  6. package/build/pkg/addon/node.js +110 -0
  7. package/build/pkg/addon/node.js.map +1 -0
  8. package/build/pkg/addon/wasm.d.ts +2 -0
  9. package/build/pkg/addon/wasm.js +53 -0
  10. package/build/pkg/addon/wasm.js.map +1 -0
  11. package/build/pkg/addon.d.ts +25 -3
  12. package/build/pkg/addon.js +34 -65
  13. package/build/pkg/addon.js.map +1 -1
  14. package/build/pkg/data/layout.json +15 -2
  15. package/build/pkg/data/protocol.json +23 -9
  16. package/build/pkg/data.d.ts +23 -1
  17. package/build/pkg/data.js.map +1 -1
  18. package/build/pkg/gen1.d.ts +15 -18
  19. package/build/pkg/gen1.js +28 -19
  20. package/build/pkg/gen1.js.map +1 -1
  21. package/build/pkg/index.d.ts +40 -90
  22. package/build/pkg/index.js +23 -70
  23. package/build/pkg/index.js.map +1 -1
  24. package/build/pkg/protocol.d.ts +20 -1
  25. package/build/pkg/protocol.js +105 -103
  26. package/build/pkg/protocol.js.map +1 -1
  27. package/build/tools/debug.js +52 -76
  28. package/build/tools/debug.js.map +1 -1
  29. package/build/tools/display/debug.jsx +152 -0
  30. package/build/tools/display/debug.jsx.map +1 -0
  31. package/build/tools/display/index.js +152 -0
  32. package/build/tools/display/index.js.map +1 -0
  33. package/build/tools/display/ui.jsx +359 -0
  34. package/build/tools/display/ui.jsx.map +1 -0
  35. package/build/tools/display/util.js +33 -0
  36. package/build/tools/display/util.js.map +1 -0
  37. package/build.zig +307 -78
  38. package/package.json +54 -135
  39. package/src/bin/install-pkmn-engine +10 -7
  40. package/src/bin/pkmn-debug +1 -1
  41. package/src/lib/bindings/c.zig +255 -0
  42. package/src/lib/bindings/node.zig +121 -0
  43. package/src/lib/bindings/wasm.zig +59 -0
  44. package/src/lib/common/array.zig +77 -0
  45. package/src/lib/common/data.zig +8 -8
  46. package/src/lib/common/debug.zig +39 -8
  47. package/src/lib/common/js.zig +4 -2
  48. package/src/lib/common/optional.zig +13 -9
  49. package/src/lib/common/options.zig +6 -0
  50. package/src/lib/common/protocol.zig +45 -44
  51. package/src/lib/common/rational.zig +323 -158
  52. package/src/lib/common/rng.zig +5 -7
  53. package/src/lib/common/util.zig +60 -1
  54. package/src/lib/gen1/calc.zig +693 -157
  55. package/src/lib/gen1/chance.zig +415 -291
  56. package/src/lib/gen1/data/moves.zig +2 -4
  57. package/src/lib/gen1/data/species.zig +1 -3
  58. package/src/lib/gen1/data/types.zig +1 -2
  59. package/src/lib/gen1/data.zig +38 -41
  60. package/src/lib/gen1/helpers.zig +64 -540
  61. package/src/lib/gen1/mechanics.zig +332 -244
  62. package/src/lib/gen2/calc.zig +37 -27
  63. package/src/lib/gen2/chance.zig +90 -503
  64. package/src/lib/gen2/data/items.zig +1 -3
  65. package/src/lib/gen2/data/moves.zig +2 -4
  66. package/src/lib/gen2/data/species.zig +1 -3
  67. package/src/lib/gen2/data/types.zig +1 -2
  68. package/src/lib/gen2/data.zig +26 -29
  69. package/src/lib/gen2/generated.zig +18 -23
  70. package/src/lib/gen2/helpers.zig +46 -25
  71. package/src/lib/gen2/mechanics.zig +88 -115
  72. package/src/lib/node.zig +3 -116
  73. package/src/lib/pkmn.zig +14 -7
  74. package/src/lib/wasm.zig +13 -9
  75. package/src/tools/display/dom.ts +93 -0
  76. package/src/tools/display/ui.css +354 -0
  77. package/build/test/display.js +0 -400
  78. package/build/test/display.js.map +0 -1
  79. package/src/test/display/pkmn.html.tmpl +0 -368
@@ -1,11 +1,9 @@
1
1
  //! Code generated by `tools/generate` - manual edits will be overwritten.
2
2
 
3
- const std = @import("std");
4
-
5
3
  const data = @import("../../gen2/data.zig");
4
+ const std = @import("std");
6
5
 
7
6
  const assert = std.debug.assert;
8
-
9
7
  const Type = data.Type;
10
8
 
11
9
  /// Representation of a held item in Generation II Pokémon.
@@ -1,12 +1,10 @@
1
1
  //! Code generated by `tools/generate` - manual edits will be overwritten.
2
2
 
3
- const std = @import("std");
4
-
5
- const rng = @import("../../common/rng.zig");
6
3
  const gen2 = @import("../../gen2/data.zig");
4
+ const rng = @import("../../common/rng.zig");
5
+ const std = @import("std");
7
6
 
8
7
  const assert = std.debug.assert;
9
-
10
8
  const percent = rng.Gen12.percent;
11
9
  const Type = gen2.Type;
12
10
 
@@ -1,11 +1,9 @@
1
1
  //! Code generated by `tools/generate` - manual edits will be overwritten.
2
2
 
3
- const std = @import("std");
4
-
5
3
  const gen2 = @import("../../gen2/data.zig");
4
+ const std = @import("std");
6
5
 
7
6
  const assert = std.debug.assert;
8
-
9
7
  const Stats = gen2.Stats;
10
8
  const Types = gen2.Types;
11
9
 
@@ -1,8 +1,7 @@
1
1
  //! Code generated by `tools/generate` - manual edits will be overwritten.
2
2
 
3
- const std = @import("std");
4
-
5
3
  const gen1 = @import("../../gen1/data.zig");
4
+ const std = @import("std");
6
5
 
7
6
  const assert = std.debug.assert;
8
7
  const Effectiveness = gen1.Effectiveness;
@@ -1,24 +1,20 @@
1
- const std = @import("std");
2
- const builtin = @import("builtin");
3
-
4
- const pkmn = @import("../pkmn.zig");
5
-
6
- const data = @import("../common/data.zig");
7
1
  const DEBUG = @import("../common/debug.zig").print;
8
- const protocol = @import("../common/protocol.zig");
9
- const rng = @import("../common/rng.zig");
10
- const util = @import("../common/util.zig");
11
2
 
3
+ const builtin = @import("builtin");
4
+ const calc = @import("calc.zig");
5
+ const chance = @import("chance.zig");
6
+ const data = @import("../common/data.zig");
7
+ const gen1 = @import("../gen1/data.zig");
12
8
  const items = @import("data/items.zig");
9
+ const mechanics = @import("mechanics.zig");
13
10
  const moves = @import("data/moves.zig");
11
+ const pkmn = @import("../pkmn.zig");
12
+ const protocol = @import("../common/protocol.zig");
13
+ const rng = @import("../common/rng.zig");
14
14
  const species = @import("data/species.zig");
15
+ const std = @import("std");
15
16
  const types = @import("data/types.zig");
16
-
17
- const gen1 = @import("../gen1/data.zig");
18
-
19
- const calc = @import("calc.zig");
20
- const chance = @import("chance.zig");
21
- const mechanics = @import("mechanics.zig");
17
+ const util = @import("../common/util.zig");
22
18
 
23
19
  const assert = std.debug.assert;
24
20
  const expectEqual = std.testing.expectEqual;
@@ -45,6 +41,7 @@ const Player = data.Player;
45
41
  const Result = data.Result;
46
42
 
47
43
  const PointerType = util.PointerType;
44
+ const isPointerTo = util.isPointerTo;
48
45
 
49
46
  const showdown = pkmn.options.showdown;
50
47
 
@@ -63,12 +60,12 @@ pub fn Battle(comptime RNG: anytype) type {
63
60
  _: [padding]u8 = .{0} ** padding,
64
61
 
65
62
  pub fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
66
- assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
63
+ assert(isPointerTo(self, Self));
67
64
  return &self.sides[@intFromEnum(player)];
68
65
  }
69
66
 
70
67
  pub fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
71
- assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
68
+ assert(isPointerTo(self, Self));
72
69
  return &self.sides[@intFromEnum(player.foe())];
73
70
  }
74
71
 
@@ -134,7 +131,7 @@ pub const Side = extern struct {
134
131
  }
135
132
 
136
133
  pub fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
137
- assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
134
+ assert(isPointerTo(self, Side));
138
135
  assert(slot > 0 and slot <= 6);
139
136
  const id = self.pokemon[slot - 1].position;
140
137
  assert(id > 0 and id <= 6);
@@ -142,7 +139,7 @@ pub const Side = extern struct {
142
139
  }
143
140
 
144
141
  pub fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
145
- assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
142
+ assert(isPointerTo(self, Side));
146
143
  return self.get(1);
147
144
  }
148
145
 
@@ -176,7 +173,7 @@ pub const ActivePokemon = extern struct {
176
173
  }
177
174
 
178
175
  pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
179
- assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
176
+ assert(isPointerTo(self, Pokemon));
180
177
  assert(mslot > 0 and mslot <= 4);
181
178
  assert(self.moves[mslot - 1].id != .None);
182
179
  return &self.moves[mslot - 1];
@@ -201,7 +198,7 @@ pub const Pokemon = extern struct {
201
198
  }
202
199
 
203
200
  pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
204
- assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
201
+ assert(isPointerTo(self, Pokemon));
205
202
  assert(mslot > 0 and mslot <= 4);
206
203
  assert(self.moves[mslot - 1].id != .None);
207
204
  return &self.moves[mslot - 1];
@@ -248,12 +245,12 @@ test DVs {
248
245
  var dvs = DVs.from(.Mewtwo, .{ .def = 13 });
249
246
  try expectEqual(Gender.Unknown, dvs.gender);
250
247
  try expectEqual(Type.Ice, dvs.type);
251
- try expectEqual(70, dvs.power());
248
+ try expectEqual(@as(u8, 70), dvs.power());
252
249
 
253
250
  dvs = DVs.from(.Pikachu, .{ .spc = 14 });
254
251
  try expectEqual(Gender.Male, dvs.gender);
255
252
  try expectEqual(Type.Dark, dvs.type);
256
- try expectEqual(69, dvs.power());
253
+ try expectEqual(@as(u8, 69), dvs.power());
257
254
 
258
255
  dvs = DVs.from(.Cyndaquil, .{ .atk = 1, .def = 3, .spe = 10, .spc = 9 });
259
256
  try expectEqual(Gender.Female, dvs.gender);
@@ -380,9 +377,9 @@ test Stats {
380
377
  try expectEqual(0, stats.def);
381
378
 
382
379
  var base = Species.get(.Gyarados).stats;
383
- try expectEqual(127, Stats(u16).calc("hp", base.hp, 0, 5120, 38));
380
+ try expectEqual(@as(u16, 127), Stats(u16).calc("hp", base.hp, 0, 5120, 38));
384
381
  base = Species.get(.Pidgeot).stats;
385
- try expectEqual(279, Stats(u16).calc("spe", base.spe, 15, 63001, 100));
382
+ try expectEqual(@as(u16, 279), Stats(u16).calc("spe", base.spe, 15, 63001, 100));
386
383
  }
387
384
 
388
385
  pub const Boosts = packed struct(u32) {
@@ -428,8 +425,8 @@ test Move {
428
425
  try expectEqual(Move.Effect.ConfusionChance, move.effect);
429
426
  try expectEqual(rng.Gen12.percent(50), move.accuracy);
430
427
  try expectEqual(rng.Gen12.percent(100), move.chance);
431
- try expectEqual(5, Move.pp(.DynamicPunch));
432
- try expectEqual(-1, Move.get(.Counter).priority);
428
+ try expectEqual(@as(u8, 5), Move.pp(.DynamicPunch));
429
+ try expectEqual(@as(i8, -1), Move.get(.Counter).priority);
433
430
  try expect(!move.effect.isHighCritical());
434
431
  try expect(Move.get(.KarateChop).effect.isHighCritical());
435
432
  try expect(Move.get(.RazorWind).effect.isHighCritical());
@@ -439,7 +436,7 @@ pub const Species = species.Species;
439
436
 
440
437
  test Species {
441
438
  try expectEqual(152, @intFromEnum(Species.Chikorita));
442
- try expectEqual(100, Species.get(.Celebi).stats.spd);
439
+ try expectEqual(@as(u8, 100), Species.get(.Celebi).stats.spd);
443
440
  }
444
441
 
445
442
  pub const Type = types.Type;
@@ -452,7 +449,7 @@ test Types {
452
449
  try expect(!Type.Steel.special());
453
450
  try expect(Type.Dark.special());
454
451
 
455
- try expectEqual(3, Type.Water.precedence());
452
+ try expectEqual(@as(u8, 3), Type.Water.precedence());
456
453
  try expect(Type.Bug.precedence() > Type.Poison.precedence());
457
454
 
458
455
  try expectEqual(Effectiveness.Super, Type.effectiveness(.Ghost, .Psychic));
@@ -1,37 +1,32 @@
1
1
  //! Code generated by `tools/generate` - manual edits will be overwritten.
2
2
 
3
- const std = @import("std");
4
-
5
3
  const common = @import("../common/data.zig");
6
-
7
4
  const data = @import("data.zig");
8
5
  const mechanics = @import("mechanics.zig");
6
+ const std = @import("std");
9
7
 
10
- const Player = common.Player;
11
- const Result = common.Result;
12
-
13
- const Effectiveness = data.Effectiveness;
14
- const Move = data.Move;
15
-
16
- const Effects = mechanics.Effects;
17
- const State = mechanics.State;
18
-
19
- const canMove = mechanics.canMove;
8
+ const adjustDamage = mechanics.adjustDamage;
9
+ const afterMove = mechanics.afterMove;
10
+ const applyDamage = mechanics.applyDamage;
11
+ const buildRage = mechanics.buildRage;
12
+ const calcDamage = mechanics.calcDamage;
20
13
  const canCharge = mechanics.canCharge;
14
+ const canMove = mechanics.canMove;
15
+ const checkCriticalHit = mechanics.checkCriticalHit;
16
+ const checkHit = mechanics.checkHit;
21
17
  const decrementPP = mechanics.decrementPP;
18
+ const destinyBond = mechanics.destinyBond;
22
19
  const doMove = mechanics.doMove;
23
- const checkHit = mechanics.checkHit;
24
- const checkCriticalHit = mechanics.checkCriticalHit;
25
- const calcDamage = mechanics.calcDamage;
26
- const adjustDamage = mechanics.adjustDamage;
27
- const randomizeDamage = mechanics.randomizeDamage;
28
- const applyDamage = mechanics.applyDamage;
29
- const reportOutcome = mechanics.reportOutcome;
30
20
  const effectChance = mechanics.effectChance;
31
- const afterMove = mechanics.afterMove;
32
- const buildRage = mechanics.buildRage;
21
+ const Effectiveness = data.Effectiveness;
22
+ const Effects = mechanics.Effects;
33
23
  const kingsRock = mechanics.kingsRock;
34
- const destinyBond = mechanics.destinyBond;
24
+ const Move = data.Move;
25
+ const Player = common.Player;
26
+ const randomizeDamage = mechanics.randomizeDamage;
27
+ const reportOutcome = mechanics.reportOutcome;
28
+ const Result = common.Result;
29
+ const State = mechanics.State;
35
30
 
36
31
  const SECONDARY = true;
37
32
  const KINGS = true;
@@ -1,31 +1,22 @@
1
- const std = @import("std");
2
-
3
1
  const common = @import("../common/data.zig");
2
+ const data = @import("data.zig");
3
+ const gen1 = @import("../gen1/data.zig");
4
4
  const options = @import("../common/options.zig");
5
- const protocol = @import("../common/protocol.zig");
6
5
  const rng = @import("../common/rng.zig");
7
-
8
- const gen1 = @import("../gen1/data.zig");
9
-
10
- const data = @import("data.zig");
6
+ const std = @import("std");
11
7
 
12
8
  const assert = std.debug.assert;
13
-
14
- const expectEqual = std.testing.expectEqual;
15
-
16
9
  const Choice = common.Choice;
17
-
18
- const showdown = options.showdown;
19
-
20
- const PSRNG = rng.PSRNG;
21
-
22
10
  const DVs = data.DVs;
23
11
  const Item = data.Item;
24
12
  const Move = data.Move;
25
13
  const MoveSlot = data.MoveSlot;
14
+ const PSRNG = rng.PSRNG;
15
+ const showdown = options.showdown;
26
16
  const Species = data.Species;
27
17
  const Stats = data.Stats;
28
- const Status = data.Status;
18
+
19
+ const Struct = if (@hasField(std.builtin.Type, "struct")) .@"struct" else .Struct;
29
20
 
30
21
  pub const Options = struct {
31
22
  cleric: bool = showdown,
@@ -65,17 +56,47 @@ pub const Battle = struct {
65
56
  };
66
57
 
67
58
  pub fn prng(rand: *PSRNG) data.PRNG {
68
- // FIXME: what is max range in gen2?
69
59
  return .{
70
60
  .src = .{
71
61
  .seed = if (showdown)
72
62
  rand.newSeed()
73
- else
74
- .{
75
- rand.range(u8, 0, 256), rand.range(u8, 0, 256), rand.range(u8, 0, 256),
76
- rand.range(u8, 0, 256), rand.range(u8, 0, 256), rand.range(u8, 0, 256),
77
- rand.range(u8, 0, 256), rand.range(u8, 0, 256), rand.range(u8, 0, 256),
78
- },
63
+ else seed: {
64
+ // GLITCH: The initial RNG seed in Gen II link battles is heavily constrained
65
+ // https://www.smogon.com/forums/threads/rng-in-rby-link-battles.3746779
66
+ var seed = [_]u8{ 0, 0, 0, 0, 0, 0, 0, 0, 0 };
67
+
68
+ // Bytes in seed can only range from 0-252, not 0-255
69
+ const max: u8 = 253;
70
+ // Instructions take multiples of 4 cycles to execute
71
+ var timer: u16 = 4 * rand.range(u16, 0, 16384);
72
+ var add: u8 = rand.range(u8, 0, 256);
73
+ var sub: u8 = rand.range(u8, 0, 256);
74
+ var carry: u8 = 0;
75
+ var div: u8 = 0;
76
+
77
+ var i: u8 = 0;
78
+ while (i < seed.len) {
79
+ div = @intCast(timer >> 8);
80
+ // This is effectively @addWithOverflow but with three operands
81
+ const result = @as(u16, add) + @as(u16, div) + @as(u16, carry);
82
+ add = @intCast(result & 255);
83
+ carry = @intFromBool(result > 255);
84
+ timer +%= 44;
85
+ div = @intCast(timer >> 8);
86
+ sub -%= div +% carry;
87
+
88
+ if (sub < max) {
89
+ seed[i] = sub;
90
+ i += 1;
91
+ timer +%= 152;
92
+ carry = 1;
93
+ } else {
94
+ timer +%= 132;
95
+ carry = 0;
96
+ }
97
+ }
98
+ break :seed seed;
99
+ },
79
100
  },
80
101
  };
81
102
  }
@@ -121,7 +142,7 @@ pub const Pokemon = struct {
121
142
  var pokemon = data.Pokemon{};
122
143
  pokemon.species = p.species;
123
144
  const species = Species.get(p.species);
124
- inline for (@typeInfo(@TypeOf(pokemon.stats)).Struct.fields) |field| {
145
+ inline for (@field(@typeInfo(@TypeOf(pokemon.stats)), @tagName(Struct)).fields) |field| {
125
146
  const hp = comptime std.mem.eql(u8, field.name, "hp");
126
147
  const spc =
127
148
  comptime std.mem.eql(u8, field.name, "spa") or std.mem.eql(u8, field.name, "spd");
@@ -162,7 +183,7 @@ pub const Pokemon = struct {
162
183
 
163
184
  var stats: Stats(u16) = .{};
164
185
  const dvs = gen1.DVs.random(rand);
165
- inline for (@typeInfo(@TypeOf(stats)).Struct.fields) |field| {
186
+ inline for (@field(@typeInfo(@TypeOf(stats)), @tagName(Struct)).fields) |field| {
166
187
  const hp = std.mem.eql(u8, field.name, "hp");
167
188
  const spc = std.mem.eql(u8, field.name, "spa") or std.mem.eql(u8, field.name, "spd");
168
189
  @field(stats, field.name) = Stats(u16).calc(