@pkmn/engine 0.1.0-dev.a1fcc5d9 → 0.1.0-dev.a27b3ff3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +51 -5
- package/build/pkg/addon/browser.d.ts +1 -1
- package/build/pkg/addon/browser.js +6 -2
- package/build/pkg/addon/browser.js.map +1 -1
- package/build/pkg/addon/node.js +22 -8
- package/build/pkg/addon/node.js.map +1 -1
- package/build/pkg/addon/wasm.d.ts +2 -0
- package/build/pkg/addon/wasm.js +53 -0
- package/build/pkg/addon/wasm.js.map +1 -0
- package/build/pkg/addon.d.ts +24 -4
- package/build/pkg/addon.js +8 -17
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data/layout.json +15 -2
- package/build/pkg/data/protocol.json +23 -9
- package/build/pkg/gen1.d.ts +15 -18
- package/build/pkg/gen1.js +28 -19
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +37 -100
- package/build/pkg/index.js +23 -75
- package/build/pkg/index.js.map +1 -1
- package/build/tools/debug.js +18 -9
- package/build/tools/debug.js.map +1 -1
- package/build/tools/display/debug.jsx +18 -7
- package/build/tools/display/debug.jsx.map +1 -1
- package/build/tools/display/index.js +35 -15
- package/build/tools/display/index.js.map +1 -1
- package/build/tools/display/ui.jsx +17 -7
- package/build/tools/display/ui.jsx.map +1 -1
- package/build/tools/display/util.js +16 -1
- package/build/tools/display/util.js.map +1 -1
- package/build.zig +198 -85
- package/package.json +29 -125
- package/src/bin/install-pkmn-engine +3 -2
- package/src/lib/bindings/c.zig +255 -0
- package/src/lib/bindings/node.zig +117 -0
- package/src/lib/bindings/wasm.zig +59 -0
- package/src/lib/common/array.zig +1 -1
- package/src/lib/common/js.zig +1 -5
- package/src/lib/common/napi.zig +4 -0
- package/src/lib/common/optional.zig +1 -1
- package/src/lib/common/options.zig +2 -0
- package/src/lib/common/protocol.zig +4 -8
- package/src/lib/common/rational.zig +281 -270
- package/src/lib/common/rng.zig +1 -3
- package/src/lib/common/util.zig +17 -2
- package/src/lib/gen1/calc.zig +52 -69
- package/src/lib/gen1/chance.zig +34 -18
- package/src/lib/gen1/data/moves.zig +2 -4
- package/src/lib/gen1/data/species.zig +1 -3
- package/src/lib/gen1/data/types.zig +2 -3
- package/src/lib/gen1/data.zig +7 -11
- package/src/lib/gen1/helpers.zig +4 -10
- package/src/lib/gen1/mechanics.zig +76 -51
- package/src/lib/gen2/calc.zig +10 -18
- package/src/lib/gen2/data/items.zig +1 -3
- package/src/lib/gen2/data/moves.zig +2 -4
- package/src/lib/gen2/data/species.zig +1 -3
- package/src/lib/gen2/data/types.zig +7 -5
- package/src/lib/gen2/data.zig +14 -17
- package/src/lib/gen2/generated.zig +18 -23
- package/src/lib/gen2/helpers.zig +5 -12
- package/src/lib/gen2/mechanics.zig +42 -39
- package/src/lib/node.zig +4 -121
- package/src/lib/pkmn.zig +7 -2
- package/src/lib/wasm.zig +13 -9
- package/src/tools/display/dom.ts +5 -8
- package/src/tools/display/ui.css +0 -5
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@@ -1,36 +1,29 @@
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1
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-
const
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-
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-
const pkmn = @import("../pkmn.zig");
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1
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const DEBUG = @import("../common/debug.zig").print;
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const builtin = @import("builtin");
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const chance = @import("chance.zig");
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const common = @import("../common/data.zig");
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const
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const data = @import("data.zig");
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const pkmn = @import("../pkmn.zig");
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const protocol = @import("../common/protocol.zig");
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const rng = @import("../common/rng.zig");
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const data = @import("data.zig");
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const chance = @import("chance.zig");
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const std = @import("std");
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const assert = std.debug.assert;
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const expectEqual = std.testing.expectEqual;
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const showdown = pkmn.options.showdown;
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const Choice = common.Choice;
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const ID = common.ID;
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const Player = common.Player;
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const Result = common.Result;
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const Boost = protocol.Boost;
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const Choice = common.Choice;
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const Damage = protocol.Damage;
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const Effectiveness = data.Effectiveness;
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const expectEqual = std.testing.expectEqual;
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const Fail = protocol.Fail;
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const Heal = protocol.Heal;
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const Gen12 = rng.Gen12;
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const
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const Heal = protocol.Heal;
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const ID = common.ID;
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const Move = data.Move;
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const MoveSlot = data.MoveSlot;
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const Player = common.Player;
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const Result = common.Result;
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const showdown = pkmn.options.showdown;
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const Side = data.Side;
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const Species = data.Species;
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const Stats = data.Stats;
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@@ -173,7 +166,10 @@ fn selectMove(
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if (foe_choice.type == .Switch) {
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const last = side.active.move(battle.lastMove(player).index);
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if (last.id == .Metronome) side.last_selected_move = last.id;
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if (last.id == .MirrorMove)
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if (last.id == .MirrorMove) {
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if (!pkmn.options.mod) return Result.Error;
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side.last_selected_move = last.id;
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}
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}
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}
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return null;
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@@ -424,7 +420,7 @@ fn executeMove(
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mslot = @intCast(battle.lastMove(player).index);
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const stored = side.stored();
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// GLITCH: Struggle bypass PP underflow via Hyper Beam / Trapping-switch auto selection
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auto = isForced(&side.active) or
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auto = pkmn.options.mod or isForced(&side.active) or
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side.active.volatiles.Binding or side.active.volatiles.Bide or
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side.last_selected_move == .HyperBeam or
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Status.is(stored.status, .FRZ) or Status.is(stored.status, .SLP);
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@@ -457,6 +453,25 @@ fn executeMove(
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.err => return @as(?Result, Result.Error),
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}
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// Pokémon Showdown incorrectly implements PP deduction when handling the Hyper Beam automatic
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// selection glitch - if the move was proced due to Metronome / Mirror Move it either subtracts
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// from the Hyper Beam slot if present or skips PP deduction entirely...
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if (showdown and !skip_pp and side.last_selected_move == .HyperBeam and
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side.last_selected_move != side.active.move(mslot).id)
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{
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assert(mslot == 1);
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const has_beam = has_beam: {
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for (side.active.moves, 0..) |m, i| {
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if (m.id == .HyperBeam) {
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mslot = @intCast(i + 1);
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break :has_beam true;
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}
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}
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break :has_beam false;
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};
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if (!has_beam) skip_pp = true;
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}
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const can = skip_can or
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try canMove(battle, player, mslot, auto, skip_pp, .None, residual, options);
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if (!can) return null;
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@@ -554,7 +569,7 @@ fn beforeMove(
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// This can only happen if a Pokémon started the battle frozen/sleeping and was thawed/woken
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// before the side had a selected a move - we simply need to assume this leads to a desync
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if (side.last_selected_move == .None) {
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assert(!
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assert(!pkmn.options.mod);
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return .err;
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}
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@@ -603,17 +618,10 @@ fn beforeMove(
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return .err;
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}
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}
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// Pokémon Showdown incorrectly changes the "target" of the confusion self-hit based
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// on the targeting behavior of the confused Pokémon's selected move which results
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// in the wrong behavior with respect to the Substitute + Confusion glitch
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const target = if (showdown and Move.get(side.last_selected_move).target == .Self)
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player
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else
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player.foe();
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const uncapped = battle.last_damage;
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// Skipping adjustDamage / randomizeDamage / checkHit
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_ = try applyDamage(battle, player,
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_ = try applyDamage(battle, player, player.foe(), .Confusion, options);
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// Pokémon Showdown thinks that confusion damage is uncapped ¯\_(ツ)_/¯
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if (showdown) battle.last_damage = uncapped;
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@@ -773,9 +781,14 @@ fn canMove(
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if (move.effect == .Thrashing) {
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Effects.thrashing(battle, player, options);
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} else if (
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// Pokémon Showdown handles this after hit/miss checks and damage calculation
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} else if (move.effect == .Binding) {
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// Pokémon Showdown handles this after hit/miss checks and damage calculation, though clears
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// Recharging in onTryMove (required for the Hyper Beam automatic selection glitch)
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if (showdown) {
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battle.foe(player).active.volatiles.Recharging = false;
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} else {
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try Effects.binding(battle, player, false, options);
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}
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}
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return true;
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@@ -1129,7 +1142,7 @@ fn calcDamage(
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if ((!showdown or !cfz) and (atk > 255 or def > 255)) {
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atk = @max((atk / 4) & 255, 1);
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// GLITCH: not adjusted to be a min of 1 on cartridge (can lead to division-by-zero freeze)
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def = @max((def / 4) & 255, if (
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def = @max((def / 4) & 255, if (pkmn.options.mod) 1 else 0);
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}
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const lvl: u32 = side.stored().level * @as(u2, if (crit) 2 else 1);
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@@ -1150,7 +1163,7 @@ fn calcDamage(
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// encountered so we need to make sure that in the event of a miss we commit the status of the
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// crit roll. The alternative to doing this extra work is to *always* commit the crit roll but
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// that results in counter intuitive probabilities in the common case
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if (pkmn.options.chance and !
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if (pkmn.options.chance and !pkmn.options.mod and move.effect != .Explode) {
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atk = attack(side, !crit, special);
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def = defense(target, !crit, special, false);
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if ((atk > 255 or def > 255) and (def / 4) & 255 == 0) options.chance.glitch();
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@@ -1235,13 +1248,13 @@ fn specialDamage(battle: anytype, player: Player, move: Move.Data, options: anyt
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.Psywave => power: {
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const max: u8 = @intCast(@as(u16, side.stored().level) * 3 / 2);
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// GLITCH: Psywave infinite glitch loop
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if (!
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if (!pkmn.options.mod and max <= 1) return Result.Error;
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break :power try Rolls.psywave(battle, player, max, options);
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},
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else => unreachable,
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};
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if (battle.last_damage == 0) return if (
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if (battle.last_damage == 0) return if (pkmn.options.mod) null else Result.Error;
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const sub = showdown and foe.active.volatiles.Substitute;
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_ = try applyDamage(battle, player.foe(), player.foe(), .None, options);
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@@ -1278,12 +1291,16 @@ fn counterDamage(battle: anytype, player: Player, move: Move.Data, options: anyt
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if (!used or !selected) {
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// GLITCH: Counter desync (covered by Desync Clause Mod on Pokémon Showdown)
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if (!
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if (!pkmn.options.mod) return Result.Error;
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try options.log.fail(.{ battle.active(player), .None });
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return null;
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}
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-
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// NOTE: llvm/llvm-project#58557
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battle.last_damage = if (comptime builtin.target.cpu.arch.isWasm())
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@max(battle.last_damage *% 2, std.math.maxInt(u16))
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else
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battle.last_damage *| 2;
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// Pokémon Showdown calls moveHit before Counter
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if (!showdown and !try checkHit(battle, player, move, options)) return null;
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@@ -1429,7 +1446,16 @@ fn moveHit(
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break :miss true;
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}
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if (!showdown) {
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if (move.effect == .Swift)
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if (move.effect == .Swift) {
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// If Swift could cause a division-by-zero freeze (which doesn't exist on Pokémon
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// Showdown, hence why the block above doesn't include this code), we need the
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// damage roll to be committed. However, the commit code will not save this roll if
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// the glitch occurs and the move was not marked as having hit. To work around this
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// we flag that the move hit (as Swift trivially does), but pass the probability of
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// the hit as zero to ensure it doesn't actually get saved.
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try options.chance.hit(player, true, 0);
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return true;
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}
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if (foe.active.volatiles.Invulnerable) break :miss true;
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}
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@@ -1525,7 +1551,7 @@ fn faint(battle: anytype, player: Player, done: bool, cap: bool, options: anytyp
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assert(!foe_volatiles.MultiHit);
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if (foe_volatiles.Bide) {
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assert(!foe_volatiles.Thrashing and !foe_volatiles.Rage);
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foe_volatiles.state = if (
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foe_volatiles.state = if (pkmn.options.mod) 0 else foe_volatiles.state & 255;
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if (foe_volatiles.state != 0) return Result.Error;
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}
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@@ -1616,12 +1642,12 @@ fn endTurn(battle: anytype, options: anytype) @TypeOf(options.log).Error!Result
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battle.turn += 1;
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if (
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if (pkmn.options.mod and pkmn.options.ebc and checkEBC(battle)) {
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try options.log.tie(.{});
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return Result.Tie;
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}
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1623
1649
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1624
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if (
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if (pkmn.options.mod and battle.turn >= 1000) {
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try options.log.tie(.{});
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return Result.Tie;
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} else if (battle.turn >= 65535) {
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@@ -1916,12 +1942,11 @@ pub const Effects = struct {
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1916
1942
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1917
1943
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// Technically this is still considered simply a "miss" on the cartridge,
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1918
1944
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// but diverging from Pokémon Showdown here would mostly just be pedantic
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1919
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-
if (n == 0) {
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1945
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+
if (n == 0 or (pkmn.options.mod and err)) {
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1920
1946
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try options.log.fail(.{ foe_ident, .None });
|
|
1921
1947
|
return null;
|
|
1922
1948
|
} else if (err) {
|
|
1923
1949
|
// GLITCH: Transform + Mirror Move / Metronome PP softlock
|
|
1924
|
-
assert(!showdown);
|
|
1925
1950
|
return Result.Error;
|
|
1926
1951
|
}
|
|
1927
1952
|
|
|
@@ -1999,7 +2024,7 @@ pub const Effects = struct {
|
|
|
1999
2024
|
if (foe.active.types.includes(move.type)) return;
|
|
2000
2025
|
if (!try Rolls.secondaryChance(battle, player, true, options)) return;
|
|
2001
2026
|
// Freeze Clause Mod
|
|
2002
|
-
if (
|
|
2027
|
+
if (pkmn.options.mod) for (foe.pokemon) |p| if (Status.is(p.status, .FRZ)) return;
|
|
2003
2028
|
|
|
2004
2029
|
foe_stored.status = Status.init(.FRZ);
|
|
2005
2030
|
// GLITCH: Hyper Beam recharging status is not cleared
|
|
@@ -2340,7 +2365,7 @@ pub const Effects = struct {
|
|
|
2340
2365
|
}
|
|
2341
2366
|
|
|
2342
2367
|
// Sleep Clause Mod
|
|
2343
|
-
if (
|
|
2368
|
+
if (pkmn.options.mod) {
|
|
2344
2369
|
for (foe.pokemon) |p| {
|
|
2345
2370
|
if (Status.is(p.status, .SLP) and !Status.is(p.status, .EXT)) return;
|
|
2346
2371
|
}
|
|
@@ -2446,7 +2471,7 @@ pub const Effects = struct {
|
|
|
2446
2471
|
if (side.active.volatiles.Binding) return;
|
|
2447
2472
|
side.active.volatiles.Binding = true;
|
|
2448
2473
|
// GLITCH: Hyper Beam automatic selection glitch if Recharging gets cleared on miss
|
|
2449
|
-
// (Pokémon Showdown
|
|
2474
|
+
// (Pokémon Showdown clears Recharging in onTryMove instead)
|
|
2450
2475
|
if (!showdown) {
|
|
2451
2476
|
foe.active.volatiles.Recharging = false;
|
|
2452
2477
|
} else if (foe.stored().hp == 0) return if (!rewrap) battle.rng.advance(1);
|
|
@@ -3212,7 +3237,7 @@ pub fn choices(battle: anytype, player: Player, request: Choice.Type, out: []Cho
|
|
|
3212
3237
|
// Struggle (Pokémon Showdown would use 'move 1' here)
|
|
3213
3238
|
if (n == before) {
|
|
3214
3239
|
// GLITCH: Transform + Mirror Move / Metronome PP softlock
|
|
3215
|
-
if (!
|
|
3240
|
+
if (!pkmn.options.mod) {
|
|
3216
3241
|
while (slot <= 4) : (slot += 1) {
|
|
3217
3242
|
if (active.moves[slot - 1].pp != 0) return n;
|
|
3218
3243
|
}
|
package/src/lib/gen2/calc.zig
CHANGED
|
@@ -1,27 +1,19 @@
|
|
|
1
|
-
const
|
|
2
|
-
|
|
3
|
-
const pkmn = @import("../pkmn.zig");
|
|
4
|
-
|
|
1
|
+
const chance = @import("chance.zig");
|
|
5
2
|
const common = @import("../common/data.zig");
|
|
6
|
-
const util = @import("../common/util.zig");
|
|
7
|
-
|
|
8
3
|
const Optional = @import("../common/optional.zig").Optional;
|
|
4
|
+
const pkmn = @import("../pkmn.zig");
|
|
5
|
+
const std = @import("std");
|
|
6
|
+
const util = @import("../common/util.zig");
|
|
9
7
|
|
|
10
|
-
const
|
|
11
|
-
|
|
8
|
+
const Action = chance.Action;
|
|
9
|
+
const Actions = chance.Actions;
|
|
12
10
|
const assert = std.debug.assert;
|
|
13
|
-
|
|
11
|
+
const Criticals = chance.Criticals;
|
|
12
|
+
const Damages = chance.Damages;
|
|
14
13
|
const enabled = pkmn.options.calc;
|
|
15
|
-
|
|
14
|
+
const isPointerTo = util.isPointerTo;
|
|
16
15
|
const Player = common.Player;
|
|
17
|
-
|
|
18
16
|
const PointerType = util.PointerType;
|
|
19
|
-
const isPointerTo = util.isPointerTo;
|
|
20
|
-
|
|
21
|
-
const Actions = chance.Actions;
|
|
22
|
-
const Action = chance.Action;
|
|
23
|
-
const Criticals = chance.Criticals;
|
|
24
|
-
const Damages = chance.Damages;
|
|
25
17
|
|
|
26
18
|
const Int = if (@hasField(std.builtin.Type, "int")) .int else .Int;
|
|
27
19
|
const Enum = if (@hasField(std.builtin.Type, "enum")) .@"enum" else .Enum;
|
|
@@ -156,6 +148,6 @@ fn ReturnType(comptime field: Action.Field) type {
|
|
|
156
148
|
return ?(switch (field) {
|
|
157
149
|
.damages => u8,
|
|
158
150
|
.critical_hits => Optional(bool),
|
|
159
|
-
else =>
|
|
151
|
+
else => util.FieldType(Action, field),
|
|
160
152
|
});
|
|
161
153
|
}
|
|
@@ -1,11 +1,9 @@
|
|
|
1
1
|
//! Code generated by `tools/generate` - manual edits will be overwritten.
|
|
2
2
|
|
|
3
|
-
const std = @import("std");
|
|
4
|
-
|
|
5
3
|
const data = @import("../../gen2/data.zig");
|
|
4
|
+
const std = @import("std");
|
|
6
5
|
|
|
7
6
|
const assert = std.debug.assert;
|
|
8
|
-
|
|
9
7
|
const Type = data.Type;
|
|
10
8
|
|
|
11
9
|
/// Representation of a held item in Generation II Pokémon.
|
|
@@ -1,12 +1,10 @@
|
|
|
1
1
|
//! Code generated by `tools/generate` - manual edits will be overwritten.
|
|
2
2
|
|
|
3
|
-
const std = @import("std");
|
|
4
|
-
|
|
5
|
-
const rng = @import("../../common/rng.zig");
|
|
6
3
|
const gen2 = @import("../../gen2/data.zig");
|
|
4
|
+
const rng = @import("../../common/rng.zig");
|
|
5
|
+
const std = @import("std");
|
|
7
6
|
|
|
8
7
|
const assert = std.debug.assert;
|
|
9
|
-
|
|
10
8
|
const percent = rng.Gen12.percent;
|
|
11
9
|
const Type = gen2.Type;
|
|
12
10
|
|
|
@@ -1,11 +1,9 @@
|
|
|
1
1
|
//! Code generated by `tools/generate` - manual edits will be overwritten.
|
|
2
2
|
|
|
3
|
-
const std = @import("std");
|
|
4
|
-
|
|
5
3
|
const gen2 = @import("../../gen2/data.zig");
|
|
4
|
+
const std = @import("std");
|
|
6
5
|
|
|
7
6
|
const assert = std.debug.assert;
|
|
8
|
-
|
|
9
7
|
const Stats = gen2.Stats;
|
|
10
8
|
const Types = gen2.Types;
|
|
11
9
|
|
|
@@ -1,8 +1,7 @@
|
|
|
1
1
|
//! Code generated by `tools/generate` - manual edits will be overwritten.
|
|
2
2
|
|
|
3
|
-
const std = @import("std");
|
|
4
|
-
|
|
5
3
|
const gen1 = @import("../../gen1/data.zig");
|
|
4
|
+
const std = @import("std");
|
|
6
5
|
|
|
7
6
|
const assert = std.debug.assert;
|
|
8
7
|
const Effectiveness = gen1.Effectiveness;
|
|
@@ -173,9 +172,12 @@ pub const Type = enum(u8) {
|
|
|
173
172
|
return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
|
|
174
173
|
}
|
|
175
174
|
|
|
176
|
-
/// The precedence order of Type `
|
|
177
|
-
pub fn precedence(
|
|
178
|
-
return
|
|
175
|
+
/// The precedence order of Type `t1` vs. Type `t2`.
|
|
176
|
+
pub fn precedence(t1: Type, t2: Type) u8 {
|
|
177
|
+
// The Ice vs. Fire matchup is out of order - return a higher
|
|
178
|
+
// number than anything else so that it sorts last correctly
|
|
179
|
+
if (t1 == .Ice and t2 == .Fire) return 18;
|
|
180
|
+
return PRECEDENCE[@intFromEnum(t2)];
|
|
179
181
|
}
|
|
180
182
|
|
|
181
183
|
/// The internal index of this Type used by Present.
|
package/src/lib/gen2/data.zig
CHANGED
|
@@ -1,24 +1,20 @@
|
|
|
1
|
-
const std = @import("std");
|
|
2
|
-
const builtin = @import("builtin");
|
|
3
|
-
|
|
4
|
-
const pkmn = @import("../pkmn.zig");
|
|
5
|
-
|
|
6
|
-
const data = @import("../common/data.zig");
|
|
7
1
|
const DEBUG = @import("../common/debug.zig").print;
|
|
8
|
-
const protocol = @import("../common/protocol.zig");
|
|
9
|
-
const rng = @import("../common/rng.zig");
|
|
10
|
-
const util = @import("../common/util.zig");
|
|
11
2
|
|
|
3
|
+
const builtin = @import("builtin");
|
|
4
|
+
const calc = @import("calc.zig");
|
|
5
|
+
const chance = @import("chance.zig");
|
|
6
|
+
const data = @import("../common/data.zig");
|
|
7
|
+
const gen1 = @import("../gen1/data.zig");
|
|
12
8
|
const items = @import("data/items.zig");
|
|
9
|
+
const mechanics = @import("mechanics.zig");
|
|
13
10
|
const moves = @import("data/moves.zig");
|
|
11
|
+
const pkmn = @import("../pkmn.zig");
|
|
12
|
+
const protocol = @import("../common/protocol.zig");
|
|
13
|
+
const rng = @import("../common/rng.zig");
|
|
14
14
|
const species = @import("data/species.zig");
|
|
15
|
+
const std = @import("std");
|
|
15
16
|
const types = @import("data/types.zig");
|
|
16
|
-
|
|
17
|
-
const gen1 = @import("../gen1/data.zig");
|
|
18
|
-
|
|
19
|
-
const calc = @import("calc.zig");
|
|
20
|
-
const chance = @import("chance.zig");
|
|
21
|
-
const mechanics = @import("mechanics.zig");
|
|
17
|
+
const util = @import("../common/util.zig");
|
|
22
18
|
|
|
23
19
|
const assert = std.debug.assert;
|
|
24
20
|
const expectEqual = std.testing.expectEqual;
|
|
@@ -453,8 +449,9 @@ test Types {
|
|
|
453
449
|
try expect(!Type.Steel.special());
|
|
454
450
|
try expect(Type.Dark.special());
|
|
455
451
|
|
|
456
|
-
try expectEqual(@as(u8, 3), Type.Water.
|
|
457
|
-
try expect(Type.
|
|
452
|
+
try expectEqual(@as(u8, 3), Type.precedence(.Water, .Water));
|
|
453
|
+
try expect(Type.precedence(.Poison, .Bug) > Type.precedence(.Poison, .Poison));
|
|
454
|
+
try expect(Type.precedence(.Ice, .Fire) > Type.precedence(.Ice, .Water));
|
|
458
455
|
|
|
459
456
|
try expectEqual(Effectiveness.Super, Type.effectiveness(.Ghost, .Psychic));
|
|
460
457
|
try expectEqual(Effectiveness.Super, Type.effectiveness(.Water, .Fire));
|
|
@@ -1,37 +1,32 @@
|
|
|
1
1
|
//! Code generated by `tools/generate` - manual edits will be overwritten.
|
|
2
2
|
|
|
3
|
-
const std = @import("std");
|
|
4
|
-
|
|
5
3
|
const common = @import("../common/data.zig");
|
|
6
|
-
|
|
7
4
|
const data = @import("data.zig");
|
|
8
5
|
const mechanics = @import("mechanics.zig");
|
|
6
|
+
const std = @import("std");
|
|
9
7
|
|
|
10
|
-
const
|
|
11
|
-
const
|
|
12
|
-
|
|
13
|
-
const
|
|
14
|
-
const
|
|
15
|
-
|
|
16
|
-
const Effects = mechanics.Effects;
|
|
17
|
-
const State = mechanics.State;
|
|
18
|
-
|
|
19
|
-
const canMove = mechanics.canMove;
|
|
8
|
+
const adjustDamage = mechanics.adjustDamage;
|
|
9
|
+
const afterMove = mechanics.afterMove;
|
|
10
|
+
const applyDamage = mechanics.applyDamage;
|
|
11
|
+
const buildRage = mechanics.buildRage;
|
|
12
|
+
const calcDamage = mechanics.calcDamage;
|
|
20
13
|
const canCharge = mechanics.canCharge;
|
|
14
|
+
const canMove = mechanics.canMove;
|
|
15
|
+
const checkCriticalHit = mechanics.checkCriticalHit;
|
|
16
|
+
const checkHit = mechanics.checkHit;
|
|
21
17
|
const decrementPP = mechanics.decrementPP;
|
|
18
|
+
const destinyBond = mechanics.destinyBond;
|
|
22
19
|
const doMove = mechanics.doMove;
|
|
23
|
-
const checkHit = mechanics.checkHit;
|
|
24
|
-
const checkCriticalHit = mechanics.checkCriticalHit;
|
|
25
|
-
const calcDamage = mechanics.calcDamage;
|
|
26
|
-
const adjustDamage = mechanics.adjustDamage;
|
|
27
|
-
const randomizeDamage = mechanics.randomizeDamage;
|
|
28
|
-
const applyDamage = mechanics.applyDamage;
|
|
29
|
-
const reportOutcome = mechanics.reportOutcome;
|
|
30
20
|
const effectChance = mechanics.effectChance;
|
|
31
|
-
const
|
|
32
|
-
const
|
|
21
|
+
const Effectiveness = data.Effectiveness;
|
|
22
|
+
const Effects = mechanics.Effects;
|
|
33
23
|
const kingsRock = mechanics.kingsRock;
|
|
34
|
-
const
|
|
24
|
+
const Move = data.Move;
|
|
25
|
+
const Player = common.Player;
|
|
26
|
+
const randomizeDamage = mechanics.randomizeDamage;
|
|
27
|
+
const reportOutcome = mechanics.reportOutcome;
|
|
28
|
+
const Result = common.Result;
|
|
29
|
+
const State = mechanics.State;
|
|
35
30
|
|
|
36
31
|
const SECONDARY = true;
|
|
37
32
|
const KINGS = true;
|
package/src/lib/gen2/helpers.zig
CHANGED
|
@@ -1,25 +1,18 @@
|
|
|
1
|
-
const std = @import("std");
|
|
2
|
-
|
|
3
1
|
const common = @import("../common/data.zig");
|
|
2
|
+
const data = @import("data.zig");
|
|
3
|
+
const gen1 = @import("../gen1/data.zig");
|
|
4
4
|
const options = @import("../common/options.zig");
|
|
5
5
|
const rng = @import("../common/rng.zig");
|
|
6
|
-
|
|
7
|
-
const gen1 = @import("../gen1/data.zig");
|
|
8
|
-
|
|
9
|
-
const data = @import("data.zig");
|
|
6
|
+
const std = @import("std");
|
|
10
7
|
|
|
11
8
|
const assert = std.debug.assert;
|
|
12
|
-
|
|
13
9
|
const Choice = common.Choice;
|
|
14
|
-
|
|
15
|
-
const showdown = options.showdown;
|
|
16
|
-
|
|
17
|
-
const PSRNG = rng.PSRNG;
|
|
18
|
-
|
|
19
10
|
const DVs = data.DVs;
|
|
20
11
|
const Item = data.Item;
|
|
21
12
|
const Move = data.Move;
|
|
22
13
|
const MoveSlot = data.MoveSlot;
|
|
14
|
+
const PSRNG = rng.PSRNG;
|
|
15
|
+
const showdown = options.showdown;
|
|
23
16
|
const Species = data.Species;
|
|
24
17
|
const Stats = data.Stats;
|
|
25
18
|
|