@pkmn/engine 0.1.0-dev.954f650d → 0.1.0-dev.95e81bfe
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -3
- package/README.md +37 -14
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data/ids.json +12 -12
- package/build/pkg/data/layout.json +2 -2
- package/build/pkg/data/protocol.json +69 -12
- package/build/pkg/data.d.ts +3 -2
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.js +2 -2
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +2 -1
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.js +57 -38
- package/build/pkg/protocol.js.map +1 -1
- package/build/test/display.js.map +1 -1
- package/build/tools/debug.js +3 -1
- package/build/tools/debug.js.map +1 -1
- package/build.zig +80 -70
- package/package.json +43 -23
- package/src/bin/install-pkmn-engine +14 -14
- package/src/lib/common/data.zig +9 -9
- package/src/lib/common/optional.zig +9 -2
- package/src/lib/common/protocol.zig +734 -318
- package/src/lib/common/rational.zig +12 -8
- package/src/lib/common/rng.zig +25 -16
- package/src/lib/gen1/README.md +28 -28
- package/src/lib/gen1/calc.zig +9 -9
- package/src/lib/gen1/chance.zig +72 -48
- package/src/lib/gen1/data/moves.zig +24 -10
- package/src/lib/gen1/data/species.zig +3 -3
- package/src/lib/gen1/data/types.zig +7 -7
- package/src/lib/gen1/data.zig +41 -41
- package/src/lib/gen1/helpers.zig +33 -48
- package/src/lib/gen1/mechanics.zig +340 -355
- package/src/lib/gen2/README.md +18 -72
- package/src/lib/gen2/calc.zig +143 -0
- package/src/lib/gen2/chance.zig +1314 -0
- package/src/lib/gen2/data/items.zig +12 -18
- package/src/lib/gen2/data/moves.zig +69 -36
- package/src/lib/gen2/data/species.zig +1 -1
- package/src/lib/gen2/data/types.zig +134 -31
- package/src/lib/gen2/data.zig +52 -44
- package/src/lib/gen2/generated.zig +806 -0
- package/src/lib/gen2/mechanics.zig +2935 -244
- package/src/lib/{binding/node.zig → node.zig} +10 -13
- package/src/lib/pkmn.zig +26 -3
- package/src/lib/{binding/wasm.zig → wasm.zig} +2 -1
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@@ -44,7 +44,7 @@ pub fn Rational(comptime T: type) type {
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/// Both p and q must be >= 1, and if computable at comptime must have no common factors.
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pub fn update(r: *Self, p: anytype, q: anytype) Error!void {
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// FIXME
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-
// std.debug.print("({d}/{d}) * ", .{p, q});
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+
// std.debug.print("({d}/{d}) * ", .{ p, q });
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assert(p >= 1);
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assert(q >= 1);
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@@ -185,16 +185,16 @@ pub fn Rational(comptime T: type) type {
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try writer.print("{d}/{d}", .{ self.p, self.q });
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}
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-
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fn multiplication(r: *Self, p: anytype, q: anytype) !void {
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r.p = try std.math.mul(T, r.p, p);
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r.q = try std.math.mul(T, r.q, q);
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}
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-
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fn addition(r: *Self, p: anytype, q: anytype) !void {
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// (a/b) + (c/d) = (ad+bc)/(bd)
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-
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-
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-
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const d = try std.math.mul(T, r.q, q);
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const n1 = try std.math.mul(T, r.p, q);
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const n2 = try std.math.mul(T, r.q, p);
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r.p = try std.math.add(T, n1, n2);
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r.q = d;
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@@ -203,7 +203,7 @@ pub fn Rational(comptime T: type) type {
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}
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// https://en.wikipedia.org/wiki/Euclidean_algorithm
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-
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fn gcd(p: anytype, q: anytype) @TypeOf(p, q) {
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assert(p >= 1);
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assert(q >= 1);
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@@ -234,6 +234,8 @@ test Rational {
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var r: Rational(t) = .{};
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var c: t = 128;
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_ = &c;
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try r.update(c, 256);
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try doTurn(&r);
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@@ -275,7 +277,7 @@ pub const BigRational = struct {
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/// Create a new BigRational wrapper. A small amount of memory will be allocated on
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/// initialization. Not default initialized to 1 - you must explicitly `reset` first.
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pub fn init(alloc: std.mem.Allocator) !BigRational {
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-
return
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return .{ .val = try std.math.big.Rational.init(alloc) };
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}
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/// Frees all memory associated with a rational.
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@@ -320,6 +322,8 @@ test BigRational {
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try r.reset();
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var c: u8 = 128;
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_ = &c;
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try r.update(c, 256);
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try doTurn(&r);
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package/src/lib/common/rng.zig
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@@ -1,6 +1,6 @@
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const std = @import("std");
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-
const options = @import("
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const options = @import("options.zig");
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const assert = std.debug.assert;
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const expectEqual = std.testing.expectEqual;
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@@ -25,6 +25,11 @@ pub fn PRNG(comptime gen: comptime_int) type {
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pub fn next(self: *Self) Output(gen) {
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return self.src.next();
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}
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pub fn advance(self: *Self, n: usize) void {
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if (!options.advance) return;
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for (0..n) |_| self.src.advance();
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}
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};
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}
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@@ -61,11 +66,15 @@ pub const PSRNG = extern struct {
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(@as(u64, self.range(u16, 0, 0x10000)) << 16) |
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(@as(u64, self.range(u16, 0, 0x10000)));
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}
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pub fn Bound(comptime T: type) type {
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return std.math.IntFittingRange(0, std.math.maxInt(T) + 1);
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}
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};
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test PSRNG {
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var psrng =
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try expectEqual(
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var psrng: PSRNG = .{ .src = .{ .seed = 0x0001000200030004 } };
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try expectEqual(121, psrng.range(u8, 0, 256));
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try expectEqual(false, psrng.chance(u8, 128, 256)); // 226 < 128
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}
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@@ -89,18 +98,22 @@ pub const Gen12 = extern struct {
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self.index = (self.index + 1) % 9;
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return val;
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}
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pub fn advance(self: *Gen12) void {
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_ = self.next();
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}
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};
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test Gen12 {
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const expected = [_]u8{ 6, 11, 16, 21, 26, 31, 36, 41, 46, 31, 56, 81 };
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var rng =
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var rng: Gen12 = .{ .seed = .{ 1, 2, 3, 4, 5, 6, 7, 8, 9 } };
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for (expected) |e| {
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try expectEqual(e, rng.next());
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}
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try expectEqual(
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try expectEqual(
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try expectEqual(
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try expectEqual(16, Gen12.percent(6) + 1);
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try expectEqual(16, Gen12.percent(7) - 1);
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try expectEqual(128, Gen12.percent(50) + 1);
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}
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// https://pkmn.cc/pokeemerald/src/random.c
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@@ -129,7 +142,7 @@ test Gen34 {
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.{ 0x80000000, 5, 0x0E425287 }, .{ 0x80000000, 10, 0x6F2CF4B2 },
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};
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for (data) |d| {
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var rng =
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var rng: Gen34 = .{ .seed = d[0] };
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for (0..d[1]) |_| _ = rng.next();
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try expectEqual(d[2], rng.seed);
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}
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@@ -161,7 +174,7 @@ test Gen56 {
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.{ 0x8000000000000000, 10, 0xE7795501267F125A },
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};
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for (data) |d| {
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var rng =
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var rng: Gen56 = .{ .seed = d[0] };
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for (0..d[1]) |_| _ = rng.next();
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try expectEqual(d[2], rng.seed);
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}
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@@ -188,7 +201,7 @@ pub fn FixedRNG(comptime gen: comptime_int, comptime len: usize) type {
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for (0..n) |_| _ = self.next();
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}
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pub fn range(self: *Self, comptime T: type, from: T, to: Bound(T)) T {
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pub fn range(self: *Self, comptime T: type, from: T, to: PSRNG.Bound(T)) T {
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assert(showdown);
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return @intCast(@as(u64, self.next()) * (to - from) / divisor + from);
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}
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@@ -197,7 +210,7 @@ pub fn FixedRNG(comptime gen: comptime_int, comptime len: usize) type {
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self: *Self,
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comptime T: type,
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numerator: T,
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denominator: Bound(T),
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denominator: PSRNG.Bound(T),
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) bool {
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assert(showdown);
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assert(denominator > 0);
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test FixedRNG {
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const Type = if (showdown) u32 else u8;
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const expected = [_]Type{ 42, 255, 0 };
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var rng
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var rng: FixedRNG(1, expected.len) = .{ .rolls = expected };
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for (expected) |e| {
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try expectEqual(e, rng.next());
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}
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else => unreachable,
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};
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}
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fn Bound(comptime T: type) type {
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return std.math.IntFittingRange(0, std.math.maxInt(T) + 1);
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}
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package/src/lib/gen1/README.md
CHANGED
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@@ -427,34 +427,34 @@ data in the browser for ease of debugging.
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> **NOTE:** The offsets in the following table represent *bits* and **not** bytes.
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| Start | End | Data
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| ----- | --- |
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| 0 | 1 | `Bide`
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| 1 | 2 | `Thrashing`
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| 2 | 3 | `MultiHit`
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| 3 | 4 | `Flinch`
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| 4 | 5 | `Charging`
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| 5 | 6 | `Binding`
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| 6 | 7 | `Invulnerable`
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| 7 | 8 | `Confusion`
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| 8 | 9 | `Mist`
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| 9 | 10 | `FocusEnergy`
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| 10 | 11 | `Substitute`
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| 11 | 12 | `Recharging`
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| 12 | 13 | `Rage`
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| 13 | 14 | `LeechSeed`
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| 14 | 15 | `Toxic`
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| 15 | 16 | `LightScreen`
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| 16 | 17 | `Reflect`
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| 17 | 18 | `Transform`
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-
| 18 | 21 | `confusion`
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-
| 21 | 24 | `attacks`
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| 24 | 40 | `state`
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| 40 | 48 | `substitute`
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-
| 48 | 52 | `transform`
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-
| 52 | 56 | `
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| 56 | 59 | `
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| 59 | 64 | `toxic`
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| Start | End | Data | Description |
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| ----- | --- | -------------------| ----------------------------------------------------------- |
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| 0 | 1 | `Bide` | Whether the "Bide" volatile status is present |
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| 1 | 2 | `Thrashing` | Whether the "Thrashing" volatile status is present |
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| 2 | 3 | `MultiHit` | Whether the "MultiHit" volatile status is present |
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| 3 | 4 | `Flinch` | Whether the "Flinch" volatile status is present |
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| 4 | 5 | `Charging` | Whether the "Charging" volatile status is present |
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| 5 | 6 | `Binding` | Whether the "Binding" volatile status is present |
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| 6 | 7 | `Invulnerable` | Whether the "Invulnerable" volatile status is present |
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| 7 | 8 | `Confusion` | Whether the "Confusion" volatile status is present |
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| 8 | 9 | `Mist` | Whether the "Mist" volatile status is present |
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| 9 | 10 | `FocusEnergy` | Whether the "FocusEnergy" volatile status is present |
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| 10 | 11 | `Substitute` | Whether the "Substitute" volatile status is present |
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| 11 | 12 | `Recharging` | Whether the "Recharging" volatile status is present |
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| 12 | 13 | `Rage` | Whether the "Rage" volatile status is present |
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| 13 | 14 | `LeechSeed` | Whether the "LeechSeed" volatile status is present |
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| 14 | 15 | `Toxic` | Whether the "Toxic" volatile status is present |
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| 15 | 16 | `LightScreen` | Whether the "LightScreen" volatile status is present |
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| 16 | 17 | `Reflect` | Whether the "Reflect" volatile status is present |
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| 17 | 18 | `Transform` | Whether the "Transform" volatile status is present |
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| 18 | 21 | `confusion` | The remaining turns of confusion |
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| 21 | 24 | `attacks` | The number of attacks remaining |
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| 24 | 40 | `state` | A union of either: <ul><li>the total accumulated damage from Bide</li><li>the overwritten accuracy of certain moves</li></ul> |
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| 40 | 48 | `substitute` | The remaining HP of the Substitute |
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| 48 | 52 | `transform` | The identity of whom the active Pokémon is transformed into |
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| 52 | 56 | `disable_duration` | The remaining turns the move is disabled |
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| 56 | 59 | `disable_move` | The move slot (1-4) that's disabled |
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| 59 | 64 | `toxic` | The number of turns toxic damage has been accumulating |
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### `Pokemon`
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package/src/lib/gen1/calc.zig
CHANGED
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@@ -50,7 +50,7 @@ pub const Summaries = extern struct {
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}
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/// Returns the `Summary` for the given `player`.
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-
pub
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53
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+
pub fn get(self: anytype, player: Player) PointerType(@TypeOf(self), Summary) {
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54
54
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Summaries);
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55
55
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return if (player == .P1) &self.p1 else &self.p2;
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}
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@@ -157,7 +157,7 @@ pub const Calc = struct {
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/// Null object pattern implementation of Generation I `Calc` which does nothing, though damage
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/// calculator support should additionally be turned off entirely via `options.calc`.
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160
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-
pub const NULL =
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pub const NULL: Null = .{};
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162
|
const Null = struct {
|
|
163
163
|
pub fn overridden(
|
|
@@ -211,8 +211,8 @@ pub fn transitions(
|
|
|
211
211
|
) !?Stats {
|
|
212
212
|
var stats: Stats = .{};
|
|
213
213
|
|
|
214
|
-
|
|
215
|
-
|
|
214
|
+
const actions = options.actions;
|
|
215
|
+
const cap = options.cap;
|
|
216
216
|
|
|
217
217
|
var seen = std.AutoHashMap(Actions, void).init(allocator);
|
|
218
218
|
defer seen.deinit();
|
|
@@ -232,8 +232,8 @@ pub fn transitions(
|
|
|
232
232
|
_ = try b.update(c1, c2, &opts);
|
|
233
233
|
stats.updates += 1;
|
|
234
234
|
|
|
235
|
-
|
|
236
|
-
|
|
235
|
+
const p1 = b.side(.P1);
|
|
236
|
+
const p2 = b.side(.P2);
|
|
237
237
|
|
|
238
238
|
var p: Rational(u128) = .{ .p = 0, .q = 1 };
|
|
239
239
|
try frontier.append(opts.chance.actions);
|
|
@@ -247,7 +247,7 @@ pub fn transitions(
|
|
|
247
247
|
var i: usize = 0;
|
|
248
248
|
assert(frontier.items.len == 1);
|
|
249
249
|
while (i < frontier.items.len) : (i += 1) {
|
|
250
|
-
|
|
250
|
+
const template = frontier.items[i];
|
|
251
251
|
opts.calc.overrides.durations = .{
|
|
252
252
|
.p1 = template.p1.durations,
|
|
253
253
|
.p2 = template.p2.durations,
|
|
@@ -255,7 +255,7 @@ pub fn transitions(
|
|
|
255
255
|
|
|
256
256
|
try debug(writer, template, true, .{ .color = i, .bold = true, .background = true });
|
|
257
257
|
|
|
258
|
-
var a =
|
|
258
|
+
var a: Actions = .{ .p1 = .{ .metronome = p1_move }, .p2 = .{ .metronome = p2_move } };
|
|
259
259
|
|
|
260
260
|
for (Rolls.speedTie(template.p1)) |tie| { a.p1.speed_tie = tie; a.p2.speed_tie = tie;
|
|
261
261
|
for (Rolls.sleep(template.p1, actions.p1)) |p1_slp| { a.p1.durations.sleep = p1_slp;
|
|
@@ -387,7 +387,7 @@ pub fn transitions(
|
|
|
387
387
|
return stats;
|
|
388
388
|
}
|
|
389
389
|
|
|
390
|
-
|
|
390
|
+
fn matches(actions: Actions, i: usize, frontier: []Actions) bool {
|
|
391
391
|
for (frontier, 0..) |f, j| {
|
|
392
392
|
// TODO: is skipping this redundant check worth it?
|
|
393
393
|
if (i == j) continue;
|
package/src/lib/gen1/chance.zig
CHANGED
|
@@ -14,12 +14,14 @@ const util = @import("../common/util.zig");
|
|
|
14
14
|
const Player = @import("../common/data.zig").Player;
|
|
15
15
|
const Optional = @import("../common/optional.zig").Optional;
|
|
16
16
|
|
|
17
|
-
const
|
|
18
|
-
const MoveSlot = @import("data.zig").MoveSlot;
|
|
17
|
+
const data = @import("data.zig");
|
|
19
18
|
|
|
20
19
|
const enabled = options.chance;
|
|
21
20
|
const showdown = options.showdown;
|
|
22
21
|
|
|
22
|
+
const Move = data.Move;
|
|
23
|
+
const MoveSlot = data.MoveSlot;
|
|
24
|
+
|
|
23
25
|
/// Actions taken by a hypothetical "chance player" that convey information about which RNG events
|
|
24
26
|
/// were observed during a Generation I battle `update`. This can additionally be provided as input
|
|
25
27
|
/// to the `update` call to override the normal behavior of the RNG in order to force specific
|
|
@@ -35,19 +37,19 @@ pub const Actions = extern struct {
|
|
|
35
37
|
}
|
|
36
38
|
|
|
37
39
|
/// Returns the `Action` for the given `player`.
|
|
38
|
-
pub
|
|
40
|
+
pub fn get(self: anytype, player: Player) util.PointerType(@TypeOf(self), Action) {
|
|
39
41
|
assert(@typeInfo(@TypeOf(self)).Pointer.child == Actions);
|
|
40
42
|
return if (player == .P1) &self.p1 else &self.p2;
|
|
41
43
|
}
|
|
42
44
|
|
|
43
45
|
/// Perform a reset by clearing fields which should not persist across updates.
|
|
44
|
-
pub
|
|
46
|
+
pub fn reset(self: *Actions) void {
|
|
45
47
|
self.p1.reset();
|
|
46
48
|
self.p2.reset();
|
|
47
49
|
}
|
|
48
50
|
|
|
49
51
|
/// Returns true if `a` is equal to `b`.
|
|
50
|
-
pub
|
|
52
|
+
pub fn eql(a: Actions, b: Actions) bool {
|
|
51
53
|
return @as(u128, @bitCast(a)) == @as(u128, @bitCast(b));
|
|
52
54
|
}
|
|
53
55
|
|
|
@@ -157,7 +159,7 @@ pub const Action = packed struct(u64) {
|
|
|
157
159
|
pub const Field = std.meta.FieldEnum(Action);
|
|
158
160
|
|
|
159
161
|
/// Perform a reset by clearing fields which should not persist across updates.
|
|
160
|
-
pub
|
|
162
|
+
pub fn reset(self: *Action) void {
|
|
161
163
|
self.* = @bitCast(@as(u64, @bitCast(self.*)) & DURATIONS);
|
|
162
164
|
}
|
|
163
165
|
|
|
@@ -215,7 +217,7 @@ pub const Action = packed struct(u64) {
|
|
|
215
217
|
};
|
|
216
218
|
|
|
217
219
|
test Action {
|
|
218
|
-
var a =
|
|
220
|
+
var a: Action = .{ .hit = .true, .durations = .{ .sleep = 3 }, .damage = 225 };
|
|
219
221
|
a.reset();
|
|
220
222
|
|
|
221
223
|
try expectEqual(Action{ .hit = .None, .durations = .{ .sleep = 3 }, .damage = 0 }, a);
|
|
@@ -514,22 +516,6 @@ pub fn Chance(comptime Rational: type) type {
|
|
|
514
516
|
}
|
|
515
517
|
}
|
|
516
518
|
|
|
517
|
-
pub fn disable(self: *Self, player: Player, turns: u4) Error!void {
|
|
518
|
-
if (!enabled) return;
|
|
519
|
-
|
|
520
|
-
var durations = &self.actions.get(player).durations;
|
|
521
|
-
const n = durations.disable;
|
|
522
|
-
if (turns == 0) {
|
|
523
|
-
assert(n >= 1 and n <= 8);
|
|
524
|
-
if (n != 8) try self.probability.update(1, 9 - @as(u4, n));
|
|
525
|
-
durations.disable = 0;
|
|
526
|
-
} else {
|
|
527
|
-
assert(n >= 1 and n < 8);
|
|
528
|
-
try self.probability.update(9 - @as(u4, n) - 1, 9 - @as(u4, n));
|
|
529
|
-
durations.disable += 1;
|
|
530
|
-
}
|
|
531
|
-
}
|
|
532
|
-
|
|
533
519
|
pub fn confusion(self: *Self, player: Player, turns: u4) Error!void {
|
|
534
520
|
if (!enabled) return;
|
|
535
521
|
|
|
@@ -546,6 +532,22 @@ pub fn Chance(comptime Rational: type) type {
|
|
|
546
532
|
}
|
|
547
533
|
}
|
|
548
534
|
|
|
535
|
+
pub fn disable(self: *Self, player: Player, turns: u4) Error!void {
|
|
536
|
+
if (!enabled) return;
|
|
537
|
+
|
|
538
|
+
var durations = &self.actions.get(player).durations;
|
|
539
|
+
const n = durations.disable;
|
|
540
|
+
if (turns == 0) {
|
|
541
|
+
assert(n >= 1 and n <= 8);
|
|
542
|
+
if (n != 8) try self.probability.update(1, 9 - @as(u4, n));
|
|
543
|
+
durations.disable = 0;
|
|
544
|
+
} else {
|
|
545
|
+
assert(n >= 1 and n < 8);
|
|
546
|
+
try self.probability.update(9 - @as(u4, n) - 1, 9 - @as(u4, n));
|
|
547
|
+
durations.disable += 1;
|
|
548
|
+
}
|
|
549
|
+
}
|
|
550
|
+
|
|
549
551
|
pub fn attacking(self: *Self, player: Player, turns: u4) Error!void {
|
|
550
552
|
if (!enabled) return;
|
|
551
553
|
|
|
@@ -593,7 +595,7 @@ pub fn Chance(comptime Rational: type) type {
|
|
|
593
595
|
pub fn metronome(self: *Self, player: Player, move: Move) Error!void {
|
|
594
596
|
if (!enabled) return;
|
|
595
597
|
|
|
596
|
-
try self.probability.update(1, Move.
|
|
598
|
+
try self.probability.update(1, Move.METRONOME.len);
|
|
597
599
|
self.actions.get(player).metronome = move;
|
|
598
600
|
}
|
|
599
601
|
};
|
|
@@ -704,19 +706,19 @@ test "Chance.damage" {
|
|
|
704
706
|
|
|
705
707
|
try chance.damage(.P1, 217);
|
|
706
708
|
if (showdown) {
|
|
707
|
-
try expectValue(
|
|
709
|
+
try expectValue(217, chance.actions.p1.damage);
|
|
708
710
|
try expectProbability(&chance.probability, 1, 39);
|
|
709
711
|
} else {
|
|
710
712
|
try expectProbability(&chance.probability, 1, 1);
|
|
711
|
-
try expectValue(
|
|
713
|
+
try expectValue(0, chance.actions.p1.damage);
|
|
712
714
|
|
|
713
715
|
try chance.commit(.P1, .miss);
|
|
714
716
|
try expectProbability(&chance.probability, 1, 1);
|
|
715
|
-
try expectValue(
|
|
717
|
+
try expectValue(0, chance.actions.p1.damage);
|
|
716
718
|
|
|
717
719
|
try chance.commit(.P1, .hit);
|
|
718
720
|
try expectProbability(&chance.probability, 1, 39);
|
|
719
|
-
try expectValue(
|
|
721
|
+
try expectValue(217, chance.actions.p1.damage);
|
|
720
722
|
}
|
|
721
723
|
}
|
|
722
724
|
|
|
@@ -768,13 +770,13 @@ test "Chance.moveSlot" {
|
|
|
768
770
|
|
|
769
771
|
try chance.moveSlot(.P2, 2, &ms, 2);
|
|
770
772
|
try expectProbability(&chance.probability, 1, 2);
|
|
771
|
-
try expectValue(
|
|
773
|
+
try expectValue(2, chance.actions.p2.move_slot);
|
|
772
774
|
|
|
773
775
|
chance.reset();
|
|
774
776
|
|
|
775
777
|
try chance.moveSlot(.P1, 1, &ms, 0);
|
|
776
778
|
try expectProbability(&chance.probability, 1, 3);
|
|
777
|
-
try expectValue(
|
|
779
|
+
try expectValue(1, chance.actions.p1.move_slot);
|
|
778
780
|
}
|
|
779
781
|
|
|
780
782
|
test "Chance.multiHit" {
|
|
@@ -782,32 +784,32 @@ test "Chance.multiHit" {
|
|
|
782
784
|
|
|
783
785
|
try chance.multiHit(.P1, 3);
|
|
784
786
|
try expectProbability(&chance.probability, 3, 8);
|
|
785
|
-
try expectValue(
|
|
787
|
+
try expectValue(3, chance.actions.p1.multi_hit);
|
|
786
788
|
|
|
787
789
|
chance.reset();
|
|
788
790
|
|
|
789
791
|
try chance.multiHit(.P2, 5);
|
|
790
792
|
try expectProbability(&chance.probability, 1, 8);
|
|
791
|
-
try expectValue(
|
|
793
|
+
try expectValue(5, chance.actions.p2.multi_hit);
|
|
792
794
|
}
|
|
793
795
|
|
|
794
796
|
test "Chance.duration" {
|
|
795
797
|
var chance: Chance(rational.Rational(u64)) = .{ .probability = .{} };
|
|
796
798
|
|
|
797
799
|
chance.duration(.sleep, .P1, .P2, 2);
|
|
798
|
-
try expectValue(
|
|
799
|
-
try expectValue(
|
|
800
|
+
try expectValue(2, chance.actions.p1.duration);
|
|
801
|
+
try expectValue(1, chance.actions.p2.durations.sleep);
|
|
800
802
|
|
|
801
803
|
chance.reset();
|
|
802
804
|
|
|
803
805
|
chance.duration(.binding, .P2, .P2, 4);
|
|
804
806
|
if (!showdown) {
|
|
805
|
-
try expectValue(
|
|
806
|
-
try expectValue(
|
|
807
|
+
try expectValue(0, chance.actions.p2.duration);
|
|
808
|
+
try expectValue(0, chance.actions.p2.durations.binding);
|
|
807
809
|
try chance.commit(.P2, .hit);
|
|
808
810
|
}
|
|
809
|
-
try expectValue(
|
|
810
|
-
try expectValue(
|
|
811
|
+
try expectValue(4, chance.actions.p2.duration);
|
|
812
|
+
try expectValue(1, chance.actions.p2.durations.binding);
|
|
811
813
|
}
|
|
812
814
|
|
|
813
815
|
test "Chance.sleep" {
|
|
@@ -817,7 +819,7 @@ test "Chance.sleep" {
|
|
|
817
819
|
chance.actions.p1.durations.sleep = @intCast(i);
|
|
818
820
|
try chance.sleep(.P1, 0);
|
|
819
821
|
try expectProbability(&chance.probability, 1, d);
|
|
820
|
-
try expectValue(
|
|
822
|
+
try expectValue(0, chance.actions.p1.durations.sleep);
|
|
821
823
|
|
|
822
824
|
chance.reset();
|
|
823
825
|
|
|
@@ -840,7 +842,7 @@ test "Chance.confusion" {
|
|
|
840
842
|
chance.actions.p2.durations.confusion = @intCast(i);
|
|
841
843
|
try chance.confusion(.P2, 0);
|
|
842
844
|
try expectProbability(&chance.probability, 1, d);
|
|
843
|
-
try expectValue(
|
|
845
|
+
try expectValue(0, chance.actions.p2.durations.confusion);
|
|
844
846
|
|
|
845
847
|
chance.reset();
|
|
846
848
|
}
|
|
@@ -856,6 +858,28 @@ test "Chance.confusion" {
|
|
|
856
858
|
}
|
|
857
859
|
}
|
|
858
860
|
|
|
861
|
+
test "Chance.disable" {
|
|
862
|
+
var chance: Chance(rational.Rational(u64)) = .{ .probability = .{} };
|
|
863
|
+
|
|
864
|
+
for ([_]u8{ 8, 7, 6, 5, 4, 3, 2, 1 }, 1..9) |d, i| {
|
|
865
|
+
chance.actions.p1.durations.disable = @intCast(i);
|
|
866
|
+
try chance.disable(.P1, 0);
|
|
867
|
+
try expectProbability(&chance.probability, 1, d);
|
|
868
|
+
try expectValue(0, chance.actions.p1.durations.disable);
|
|
869
|
+
|
|
870
|
+
chance.reset();
|
|
871
|
+
|
|
872
|
+
if (i < 8) {
|
|
873
|
+
chance.actions.p1.durations.disable = @intCast(i);
|
|
874
|
+
try chance.disable(.P1, 1);
|
|
875
|
+
try expectProbability(&chance.probability, d - 1, d);
|
|
876
|
+
try expectValue(@as(u4, @intCast(i)) + 1, chance.actions.p1.durations.disable);
|
|
877
|
+
|
|
878
|
+
chance.reset();
|
|
879
|
+
}
|
|
880
|
+
}
|
|
881
|
+
}
|
|
882
|
+
|
|
859
883
|
test "Chance.attacking" {
|
|
860
884
|
var chance: Chance(rational.Rational(u64)) = .{ .probability = .{} };
|
|
861
885
|
|
|
@@ -864,7 +888,7 @@ test "Chance.attacking" {
|
|
|
864
888
|
chance.actions.p2.durations.attacking = @intCast(i);
|
|
865
889
|
try chance.attacking(.P2, 0);
|
|
866
890
|
try expectProbability(&chance.probability, 1, d);
|
|
867
|
-
try expectValue(
|
|
891
|
+
try expectValue(0, chance.actions.p2.durations.attacking);
|
|
868
892
|
|
|
869
893
|
chance.reset();
|
|
870
894
|
}
|
|
@@ -890,7 +914,7 @@ test "Chance.binding" {
|
|
|
890
914
|
chance.actions.p1.durations.binding = @intCast(i);
|
|
891
915
|
try chance.binding(.P1, 0);
|
|
892
916
|
try expectProbability(&chance.probability, p, q);
|
|
893
|
-
try expectValue(
|
|
917
|
+
try expectValue(0, chance.actions.p1.durations.binding);
|
|
894
918
|
|
|
895
919
|
chance.reset();
|
|
896
920
|
|
|
@@ -910,7 +934,7 @@ test "Chance.psywave" {
|
|
|
910
934
|
|
|
911
935
|
try chance.psywave(.P2, 100, 150);
|
|
912
936
|
try expectProbability(&chance.probability, 1, 150);
|
|
913
|
-
try expectValue(
|
|
937
|
+
try expectValue(101, chance.actions.p2.psywave);
|
|
914
938
|
}
|
|
915
939
|
|
|
916
940
|
test "Chance.metronome" {
|
|
@@ -939,7 +963,7 @@ pub fn expectValue(a: anytype, b: anytype) !void {
|
|
|
939
963
|
|
|
940
964
|
/// Null object pattern implementation of Generation I `Chance` which does nothing, though chance
|
|
941
965
|
/// tracking should additionally be turned off entirely via `options.chance`.
|
|
942
|
-
pub const NULL =
|
|
966
|
+
pub const NULL: Null = .{};
|
|
943
967
|
|
|
944
968
|
const Null = struct {
|
|
945
969
|
pub const Error = error{};
|
|
@@ -976,10 +1000,6 @@ const Null = struct {
|
|
|
976
1000
|
_ = .{ self, player, roll };
|
|
977
1001
|
}
|
|
978
1002
|
|
|
979
|
-
pub fn secondaryChance(self: Null, player: Player, proc: bool, rate: u8) Error!void {
|
|
980
|
-
_ = .{ self, player, proc, rate };
|
|
981
|
-
}
|
|
982
|
-
|
|
983
1003
|
pub fn confused(self: Null, player: Player, ok: bool) Error!void {
|
|
984
1004
|
_ = .{ self, player, ok };
|
|
985
1005
|
}
|
|
@@ -988,6 +1008,10 @@ const Null = struct {
|
|
|
988
1008
|
_ = .{ self, player, ok };
|
|
989
1009
|
}
|
|
990
1010
|
|
|
1011
|
+
pub fn secondaryChance(self: Null, player: Player, proc: bool, rate: u8) Error!void {
|
|
1012
|
+
_ = .{ self, player, proc, rate };
|
|
1013
|
+
}
|
|
1014
|
+
|
|
991
1015
|
pub fn moveSlot(self: Null, player: Player, slot: u4, ms: []const MoveSlot, n: u4) Error!void {
|
|
992
1016
|
_ = .{ self, player, slot, ms, n };
|
|
993
1017
|
}
|