@pkmn/engine 0.1.0-dev.89cc1c98 → 0.1.0-dev.8b192003
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -3
- package/README.md +44 -19
- package/build/pkg/addon.js +6 -7
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data.d.ts +4 -4
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +2 -1
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.js +5 -5
- package/build/pkg/protocol.js.map +1 -1
- package/build/test/display.js +2 -2
- package/build/test/display.js.map +1 -1
- package/build/tools/debug.js +5 -4
- package/build/tools/debug.js.map +1 -1
- package/build.zig +100 -102
- package/package.json +31 -23
- package/src/bin/install-pkmn-engine +26 -18
- package/src/lib/common/data.zig +4 -4
- package/src/lib/common/debug.zig +2 -2
- package/src/lib/common/optional.zig +1 -1
- package/src/lib/common/options.zig +2 -0
- package/src/lib/common/protocol.zig +393 -396
- package/src/lib/common/rational.zig +109 -15
- package/src/lib/common/rng.zig +20 -11
- package/src/lib/gen1/calc.zig +478 -92
- package/src/lib/gen1/chance.zig +195 -428
- package/src/lib/gen1/data/species.zig +1 -1
- package/src/lib/gen1/data.zig +21 -21
- package/src/lib/gen1/helpers.zig +88 -534
- package/src/lib/gen1/mechanics.zig +377 -360
- package/src/lib/gen2/chance.zig +25 -457
- package/src/lib/gen2/data.zig +13 -11
- package/src/lib/gen2/generated.zig +27 -78
- package/src/lib/gen2/helpers.zig +37 -7
- package/src/lib/gen2/mechanics.zig +1022 -456
- package/src/lib/{binding/node.zig → node.zig} +9 -12
- package/src/lib/pkmn.zig +27 -12
- package/src/lib/{binding/wasm.zig → wasm.zig} +2 -1
- package/src/test/display/pkmn.html.tmpl +5 -5
- package/src/lib/gen1/README.md +0 -894
- package/src/lib/gen2/README.md +0 -330
package/src/lib/gen1/calc.zig
CHANGED
|
@@ -17,6 +17,7 @@ const assert = std.debug.assert;
|
|
|
17
17
|
|
|
18
18
|
const expect = std.testing.expect;
|
|
19
19
|
const expectEqual = std.testing.expectEqual;
|
|
20
|
+
const expectEqualSlices = std.testing.expectEqualSlices;
|
|
20
21
|
|
|
21
22
|
const enabled = pkmn.options.calc;
|
|
22
23
|
|
|
@@ -34,9 +35,9 @@ const Actions = chance.Actions;
|
|
|
34
35
|
const Action = chance.Action;
|
|
35
36
|
const Chance = chance.Chance;
|
|
36
37
|
const Durations = chance.Durations;
|
|
37
|
-
const Duration = chance.Duration;
|
|
38
38
|
|
|
39
|
-
const
|
|
39
|
+
const tty = true; // DEBUG
|
|
40
|
+
const summary = false; // DEBUG
|
|
40
41
|
|
|
41
42
|
/// Information relevant to damage calculation that occured during a Generation I battle `update`.
|
|
42
43
|
pub const Summaries = extern struct {
|
|
@@ -69,8 +70,10 @@ pub const Summary = extern struct {
|
|
|
69
70
|
/// The final computed damage that gets applied to the Pokémon. May exceed the target's HP
|
|
70
71
|
// (to determine the *actual* damage done compare the target's stored HP before and after).
|
|
71
72
|
final: u16 = 0,
|
|
72
|
-
/// Whether higher damage will saturate / result in the same outcome (e.g. additional
|
|
73
|
-
/// gets ignored due to it already breaking a Substitute or causing the target
|
|
73
|
+
/// Whether higher direct damage will saturate / result in the same outcome (e.g. additional
|
|
74
|
+
/// direct damage gets ignored due to it already breaking a Substitute or causing the target
|
|
75
|
+
/// to faint). Note that this field does not get set in scenarios where the target would
|
|
76
|
+
/// only be guaranteed to faint due to some sort of subsequent recoil or residual damage.
|
|
74
77
|
capped: bool = false,
|
|
75
78
|
|
|
76
79
|
// NOTE: 15 bits padding
|
|
@@ -89,13 +92,9 @@ pub const Summary = extern struct {
|
|
|
89
92
|
pub const Overrides = extern struct {
|
|
90
93
|
/// TODO
|
|
91
94
|
actions: Actions = .{},
|
|
92
|
-
/// TODO
|
|
93
|
-
durations: Durations = .{},
|
|
94
|
-
|
|
95
|
-
_: u32 = 0,
|
|
96
95
|
|
|
97
96
|
comptime {
|
|
98
|
-
assert(@sizeOf(Overrides) ==
|
|
97
|
+
assert(@sizeOf(Overrides) == 16);
|
|
99
98
|
}
|
|
100
99
|
};
|
|
101
100
|
|
|
@@ -124,18 +123,6 @@ pub const Calc = struct {
|
|
|
124
123
|
}) val else null;
|
|
125
124
|
}
|
|
126
125
|
|
|
127
|
-
pub fn modify(self: Calc, player: Player, comptime field: Duration.Field) ?bool {
|
|
128
|
-
if (!enabled) return null;
|
|
129
|
-
|
|
130
|
-
const durations = self.overrides.durations;
|
|
131
|
-
const set = @field(if (player == .P1) durations.p1 else durations.p2, @tagName(field));
|
|
132
|
-
if (set == 0) return null;
|
|
133
|
-
|
|
134
|
-
const actions = self.overrides.actions;
|
|
135
|
-
const overrides = if (player == .P1) actions.p1.durations else actions.p2.durations;
|
|
136
|
-
return @field(overrides, @tagName(field)) != 0;
|
|
137
|
-
}
|
|
138
|
-
|
|
139
126
|
pub fn base(self: *Calc, player: Player, val: u16) void {
|
|
140
127
|
if (!enabled) return;
|
|
141
128
|
|
|
@@ -169,11 +156,6 @@ const Null = struct {
|
|
|
169
156
|
return null;
|
|
170
157
|
}
|
|
171
158
|
|
|
172
|
-
pub fn modify(self: Null, player: Player, comptime field: Duration.Field) ?bool {
|
|
173
|
-
_ = .{ self, player, field };
|
|
174
|
-
return null;
|
|
175
|
-
}
|
|
176
|
-
|
|
177
159
|
pub fn base(self: Null, player: Player, val: u16) void {
|
|
178
160
|
_ = .{ self, player, val };
|
|
179
161
|
}
|
|
@@ -195,12 +177,14 @@ pub const Stats = struct {
|
|
|
195
177
|
};
|
|
196
178
|
|
|
197
179
|
pub const Options = struct {
|
|
198
|
-
|
|
180
|
+
durations: Durations,
|
|
199
181
|
seed: ?u64 = null,
|
|
200
182
|
cap: bool = false,
|
|
201
183
|
metronome: bool = false,
|
|
202
184
|
};
|
|
203
185
|
|
|
186
|
+
pub const MAX_FRONTIER = 19;
|
|
187
|
+
|
|
204
188
|
pub fn transitions(
|
|
205
189
|
battle: anytype,
|
|
206
190
|
c1: Choice,
|
|
@@ -211,8 +195,7 @@ pub fn transitions(
|
|
|
211
195
|
) !?Stats {
|
|
212
196
|
var stats: Stats = .{};
|
|
213
197
|
|
|
214
|
-
|
|
215
|
-
var cap = options.cap;
|
|
198
|
+
const cap = options.cap;
|
|
216
199
|
|
|
217
200
|
var seen = std.AutoHashMap(Actions, void).init(allocator);
|
|
218
201
|
defer seen.deinit();
|
|
@@ -221,19 +204,20 @@ pub fn transitions(
|
|
|
221
204
|
|
|
222
205
|
var opts = pkmn.battle.options(
|
|
223
206
|
protocol.NULL,
|
|
224
|
-
Chance(Rational(u128)){ .probability = .{}
|
|
225
|
-
Calc{
|
|
226
|
-
.p1 = actions.p1.durations,
|
|
227
|
-
.p2 = actions.p2.durations,
|
|
228
|
-
} } },
|
|
207
|
+
Chance(Rational(u128)){ .probability = .{} },
|
|
208
|
+
Calc{},
|
|
229
209
|
);
|
|
230
210
|
|
|
231
211
|
var b = battle;
|
|
232
212
|
_ = try b.update(c1, c2, &opts);
|
|
213
|
+
|
|
214
|
+
var d = options.durations;
|
|
215
|
+
try d.update(&battle, &opts.chance.probability, opts.chance.actions);
|
|
216
|
+
|
|
233
217
|
stats.updates += 1;
|
|
234
218
|
|
|
235
|
-
|
|
236
|
-
|
|
219
|
+
const p1 = b.side(.P1);
|
|
220
|
+
const p2 = b.side(.P2);
|
|
237
221
|
|
|
238
222
|
var p: Rational(u128) = .{ .p = 0, .q = 1 };
|
|
239
223
|
try frontier.append(opts.chance.actions);
|
|
@@ -247,31 +231,23 @@ pub fn transitions(
|
|
|
247
231
|
var i: usize = 0;
|
|
248
232
|
assert(frontier.items.len == 1);
|
|
249
233
|
while (i < frontier.items.len) : (i += 1) {
|
|
250
|
-
|
|
251
|
-
opts.calc.overrides.durations = .{
|
|
252
|
-
.p1 = template.p1.durations,
|
|
253
|
-
.p2 = template.p2.durations,
|
|
254
|
-
};
|
|
234
|
+
const template = frontier.items[i];
|
|
255
235
|
|
|
256
|
-
try debug(writer, template,
|
|
236
|
+
try debug(writer, template, .{
|
|
237
|
+
.shape = true,
|
|
238
|
+
.color = i,
|
|
239
|
+
.bold = true,
|
|
240
|
+
.background = true,
|
|
241
|
+
.indent = false,
|
|
242
|
+
});
|
|
257
243
|
|
|
258
244
|
var a: Actions = .{ .p1 = .{ .metronome = p1_move }, .p2 = .{ .metronome = p2_move } };
|
|
259
245
|
|
|
260
246
|
for (Rolls.speedTie(template.p1)) |tie| { a.p1.speed_tie = tie; a.p2.speed_tie = tie;
|
|
261
|
-
for (Rolls.
|
|
262
|
-
for (Rolls.
|
|
263
|
-
for (Rolls.disable(template.p1, actions.p1, p1_slp)) |p1_disable| { a.p1.durations.disable = p1_disable;
|
|
264
|
-
for (Rolls.disable(template.p2, actions.p2, p2_slp)) |p2_disable| { a.p2.durations.disable = p2_disable;
|
|
265
|
-
for (Rolls.confusion(template.p1, actions.p1, p1_slp)) |p1_cfz| { a.p1.durations.confusion = p1_cfz;
|
|
266
|
-
for (Rolls.confusion(template.p2, actions.p2, p1_slp)) |p2_cfz| { a.p2.durations.confusion = p2_cfz;
|
|
267
|
-
for (Rolls.confused(template.p1, p1_cfz)) |p1_cfzd| { a.p1.confused = p1_cfzd;
|
|
268
|
-
for (Rolls.confused(template.p2, p2_cfz)) |p2_cfzd| { a.p2.confused = p2_cfzd;
|
|
247
|
+
for (Rolls.confused(template.p1)) |p1_cfzd| { a.p1.confused = p1_cfzd;
|
|
248
|
+
for (Rolls.confused(template.p2)) |p2_cfzd| { a.p2.confused = p2_cfzd;
|
|
269
249
|
for (Rolls.paralyzed(template.p1, p1_cfzd)) |p1_par| { a.p1.paralyzed = p1_par;
|
|
270
250
|
for (Rolls.paralyzed(template.p2, p2_cfzd)) |p2_par| { a.p2.paralyzed = p2_par;
|
|
271
|
-
for (Rolls.attacking(template.p1, actions.p1, p1_par)) |p1_atk| { a.p1.durations.attacking = p1_atk;
|
|
272
|
-
for (Rolls.attacking(template.p2, actions.p2, p2_par)) |p2_atk| { a.p2.durations.attacking = p2_atk;
|
|
273
|
-
for (Rolls.binding(template.p1, actions.p1, p1_par)) |p1_bind| { a.p1.durations.binding = p1_bind;
|
|
274
|
-
for (Rolls.binding(template.p2, actions.p2, p2_par)) |p2_bind| { a.p2.durations.binding = p2_bind;
|
|
275
251
|
for (Rolls.duration(template.p1, p1_par)) |p1_dur| { a.p1.duration = p1_dur;
|
|
276
252
|
for (Rolls.duration(template.p2, p2_par)) |p2_dur| { a.p2.duration = p2_dur;
|
|
277
253
|
for (Rolls.hit(template.p1, p1_par)) |p1_hit| { a.p1.hit = p1_hit;
|
|
@@ -281,7 +257,7 @@ pub fn transitions(
|
|
|
281
257
|
for (Rolls.moveSlot(template.p1, p1_hit)) |p1_slot| { a.p1.move_slot = p1_slot;
|
|
282
258
|
for (Rolls.moveSlot(template.p2, p2_hit)) |p2_slot| { a.p2.move_slot = p2_slot;
|
|
283
259
|
for (Rolls.multiHit(template.p1, p1_hit)) |p1_multi| { a.p1.multi_hit = p1_multi;
|
|
284
|
-
for (Rolls.multiHit(template.p2,
|
|
260
|
+
for (Rolls.multiHit(template.p2, p2_hit)) |p2_multi| { a.p2.multi_hit = p2_multi;
|
|
285
261
|
for (Rolls.secondaryChance(template.p1, p1_hit)) |p1_sec| { a.p1.secondary_chance = p1_sec;
|
|
286
262
|
for (Rolls.secondaryChance(template.p2, p2_hit)) |p2_sec| { a.p2.secondary_chance = p2_sec;
|
|
287
263
|
for (Rolls.criticalHit(template.p1, p1_hit)) |p1_crit| { a.p1.critical_hit = p1_crit;
|
|
@@ -290,42 +266,62 @@ pub fn transitions(
|
|
|
290
266
|
var p1_dmg = Rolls.damage(template.p1, p1_hit);
|
|
291
267
|
while (p1_dmg.min < p1_dmg.max) : (p1_dmg.min += 1) {
|
|
292
268
|
a.p1.damage = @intCast(p1_dmg.min);
|
|
293
|
-
var p1_min: u8 = 0;
|
|
294
269
|
|
|
295
270
|
var p2_dmg = Rolls.damage(template.p2, p2_hit);
|
|
271
|
+
|
|
272
|
+
const p1_min: u9 = p1_dmg.min;
|
|
273
|
+
const p2_min: u9 = p2_dmg.min;
|
|
274
|
+
|
|
296
275
|
while (p2_dmg.min < p2_dmg.max) : (p2_dmg.min += 1) {
|
|
297
276
|
a.p2.damage = @intCast(p2_dmg.min);
|
|
298
277
|
|
|
299
278
|
opts.calc.overrides.actions = a;
|
|
300
|
-
opts.
|
|
279
|
+
opts.calc.summaries = .{};
|
|
280
|
+
opts.chance = .{ .probability = .{} };
|
|
301
281
|
const q = &opts.chance.probability;
|
|
302
282
|
|
|
303
283
|
b = battle;
|
|
304
284
|
_ = try b.update(c1, c2, &opts);
|
|
305
|
-
stats.updates += 1;
|
|
306
285
|
|
|
307
|
-
|
|
308
|
-
|
|
309
|
-
|
|
286
|
+
d = options.durations;
|
|
287
|
+
try d.update(&b, &q, opts.chance.actions);
|
|
288
|
+
|
|
289
|
+
stats.updates += 1;
|
|
310
290
|
|
|
311
|
-
|
|
312
|
-
|
|
313
|
-
|
|
314
|
-
|
|
291
|
+
const summaries = &opts.calc.summaries;
|
|
292
|
+
const p1_max: u9 = if (p2_dmg.min != p2_min)
|
|
293
|
+
p1_dmg.min
|
|
294
|
+
else
|
|
295
|
+
try Rolls.coalesce(.P1, @as(u8, @intCast(p1_dmg.min)), summaries, cap);
|
|
296
|
+
const p2_max: u9 =
|
|
297
|
+
try Rolls.coalesce(.P2, @as(u8, @intCast(p2_dmg.min)), summaries, cap);
|
|
315
298
|
|
|
316
299
|
if (opts.chance.actions.matches(template)) {
|
|
317
300
|
if (!opts.chance.actions.eql(a)) {
|
|
318
|
-
|
|
301
|
+
if (!summary) {
|
|
302
|
+
try debug(writer, opts.chance.actions, .{
|
|
303
|
+
.p1_max = p1_max,
|
|
304
|
+
.p2_max = p2_max,
|
|
305
|
+
.color = i,
|
|
306
|
+
.dim = true,
|
|
307
|
+
});
|
|
308
|
+
}
|
|
319
309
|
|
|
320
|
-
|
|
310
|
+
p1_dmg.min = p1_max;
|
|
321
311
|
p2_dmg.min = p2_max;
|
|
322
312
|
continue;
|
|
323
313
|
}
|
|
324
314
|
|
|
325
|
-
|
|
315
|
+
if (!summary) {
|
|
316
|
+
try debug(writer, opts.chance.actions, .{
|
|
317
|
+
.p1_max = p1_max,
|
|
318
|
+
.p2_max = p2_max,
|
|
319
|
+
.color = i,
|
|
320
|
+
});
|
|
321
|
+
}
|
|
326
322
|
|
|
327
|
-
for (
|
|
328
|
-
for (p2_dmg.min
|
|
323
|
+
for (p1_min..p1_max + 1) |p1d| {
|
|
324
|
+
for (p2_dmg.min..p2_max + 1) |p2d| {
|
|
329
325
|
var acts = opts.chance.actions;
|
|
330
326
|
acts.p1.damage = @intCast(p1d);
|
|
331
327
|
acts.p2.damage = @intCast(p2d);
|
|
@@ -336,7 +332,7 @@ pub fn transitions(
|
|
|
336
332
|
}
|
|
337
333
|
}
|
|
338
334
|
|
|
339
|
-
if (p1_max !=
|
|
335
|
+
if (p1_max != p1_min) try q.update(p1_max - p1_min + 1, 1);
|
|
340
336
|
if (p2_max != p2_dmg.min) try q.update(p2_max - p2_dmg.min + 1, 1);
|
|
341
337
|
try p.add(q);
|
|
342
338
|
stats.saved += 1;
|
|
@@ -346,27 +342,46 @@ pub fn transitions(
|
|
|
346
342
|
return error.TestUnexpectedResult;
|
|
347
343
|
}
|
|
348
344
|
} else {
|
|
349
|
-
try debug(writer, opts.chance.actions, false, .{ .dim = true });
|
|
350
|
-
|
|
351
345
|
if (!matches(opts.chance.actions, i, frontier.items)) {
|
|
352
346
|
try frontier.append(opts.chance.actions);
|
|
353
347
|
|
|
354
|
-
try debug(writer, opts.chance.actions,
|
|
348
|
+
try debug(writer, opts.chance.actions, .{
|
|
349
|
+
.p1_max = p1_max,
|
|
350
|
+
.p2_max = p2_max,
|
|
351
|
+
.dim = true,
|
|
352
|
+
.newline = false,
|
|
353
|
+
});
|
|
354
|
+
try writer.writeAll(" → ");
|
|
355
|
+
try debug(writer, opts.chance.actions, .{
|
|
356
|
+
.shape = true,
|
|
355
357
|
.color = frontier.items.len - 1,
|
|
356
358
|
.dim = true,
|
|
357
|
-
.background = true
|
|
359
|
+
.background = true,
|
|
360
|
+
.indent = false,
|
|
361
|
+
});
|
|
362
|
+
} else if (!summary) {
|
|
363
|
+
try debug(writer, opts.chance.actions, .{
|
|
364
|
+
.p1_max = p1_max,
|
|
365
|
+
.p2_max = p2_max,
|
|
366
|
+
.dim = true,
|
|
358
367
|
});
|
|
359
368
|
}
|
|
360
369
|
}
|
|
361
370
|
|
|
362
|
-
|
|
371
|
+
p1_dmg.min = p1_max;
|
|
363
372
|
p2_dmg.min = p2_max;
|
|
364
373
|
}
|
|
365
374
|
|
|
366
|
-
|
|
367
|
-
|
|
375
|
+
}}}}}}}}}}}}}}}}}}}}
|
|
376
|
+
|
|
377
|
+
if (@TypeOf(writer) != @TypeOf(std.io.null_writer)) {
|
|
378
|
+
p.reduce();
|
|
379
|
+
try writer.print(
|
|
380
|
+
" = {s} ({d:.2}%)\n\n",
|
|
381
|
+
.{p, 100 * @as(f128, @floatFromInt(p.p)) / @as(f128, @floatFromInt(p.q))},
|
|
382
|
+
);
|
|
383
|
+
}
|
|
368
384
|
|
|
369
|
-
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
|
|
370
385
|
}
|
|
371
386
|
|
|
372
387
|
assert(frontier.items.len == i);
|
|
@@ -387,6 +402,88 @@ pub fn transitions(
|
|
|
387
402
|
return stats;
|
|
388
403
|
}
|
|
389
404
|
|
|
405
|
+
pub fn update(
|
|
406
|
+
battle: anytype,
|
|
407
|
+
durations: *Durations,
|
|
408
|
+
c1: Choice,
|
|
409
|
+
c2: Choice,
|
|
410
|
+
options: anytype,
|
|
411
|
+
allocator: std.mem.Allocator,
|
|
412
|
+
writer: anytype,
|
|
413
|
+
transition: bool,
|
|
414
|
+
) !Result {
|
|
415
|
+
options.chance.reset();
|
|
416
|
+
|
|
417
|
+
if (!pkmn.options.chance or !pkmn.options.calc or @TypeOf(battle.rng) != data.PRNG) {
|
|
418
|
+
return battle.update(c1, c2, options);
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
var copy = battle.*;
|
|
422
|
+
const saved = durations.*;
|
|
423
|
+
const actions = options.chance.actions;
|
|
424
|
+
|
|
425
|
+
// Perfom the actual update
|
|
426
|
+
const result = battle.update(c1, c2, options);
|
|
427
|
+
try durations.update(&battle, actions, &options.chance.probability);
|
|
428
|
+
|
|
429
|
+
// Ensure we can encode the diffs in less than MAX_DIFFS bytes.
|
|
430
|
+
var buf: [helpers.MAX_DIFFS]u8 = undefined;
|
|
431
|
+
var stream: protocol.ByteStream = .{ .buffer = &buf };
|
|
432
|
+
const n = try helpers.diff(©, battle, stream.writer());
|
|
433
|
+
|
|
434
|
+
// Applying the diff to the battle should take us back to the original copy
|
|
435
|
+
// of the battle (ignoring the RNG).
|
|
436
|
+
var patched = battle.*;
|
|
437
|
+
patched.rng = copy.rng;
|
|
438
|
+
helpers.patch(&patched, buf[0..n]);
|
|
439
|
+
try expectEqual(copy, patched);
|
|
440
|
+
|
|
441
|
+
if (!pkmn.options.chance or !pkmn.options.calc) return result;
|
|
442
|
+
|
|
443
|
+
if (transition) {
|
|
444
|
+
// Ensure we can generate all transitions from the same original state
|
|
445
|
+
// (we must change the battle's RNG from a FixedRNG to a PRNG because
|
|
446
|
+
// the transitions function relies on RNG for discovery of states)
|
|
447
|
+
if (try transitions(unfix(copy), c1, c2, allocator, writer, .{
|
|
448
|
+
.durations = saved,
|
|
449
|
+
.cap = true,
|
|
450
|
+
})) |stats| try expect(stats.frontier <= MAX_FRONTIER);
|
|
451
|
+
}
|
|
452
|
+
|
|
453
|
+
// Demonstrate that we can produce the same state by forcing the RNG to behave the
|
|
454
|
+
// same as we observed.
|
|
455
|
+
var override = pkmn.battle.options(
|
|
456
|
+
protocol.NULL,
|
|
457
|
+
Chance(Rational(u128)){ .probability = .{} },
|
|
458
|
+
Calc{ .overrides = .{ .actions = actions } },
|
|
459
|
+
);
|
|
460
|
+
const overridden = copy.update(c1, c2, &override);
|
|
461
|
+
try expectEqual(result, overridden);
|
|
462
|
+
try expectEqual(override.chance.actions, actions);
|
|
463
|
+
|
|
464
|
+
// The actual battle excluding its RNG field should match a copy updated with
|
|
465
|
+
// overridden RNG (the copy RNG may have advanced because of no-ops)
|
|
466
|
+
copy.rng = battle.rng;
|
|
467
|
+
try expectEqual(copy, battle.*);
|
|
468
|
+
|
|
469
|
+
return result;
|
|
470
|
+
}
|
|
471
|
+
|
|
472
|
+
fn unfix(actual: anytype) data.Battle(data.PRNG) {
|
|
473
|
+
return .{
|
|
474
|
+
.sides = actual.sides,
|
|
475
|
+
.turn = actual.turn,
|
|
476
|
+
.last_damage = actual.last_damage,
|
|
477
|
+
.last_moves = actual.last_moves,
|
|
478
|
+
.rng = .{ .src = .{
|
|
479
|
+
.seed = if (pkmn.options.showdown)
|
|
480
|
+
0x12345678
|
|
481
|
+
else
|
|
482
|
+
.{ 123, 234, 56, 78, 9, 101, 112, 131, 4 },
|
|
483
|
+
} },
|
|
484
|
+
};
|
|
485
|
+
}
|
|
486
|
+
|
|
390
487
|
fn matches(actions: Actions, i: usize, frontier: []Actions) bool {
|
|
391
488
|
for (frontier, 0..) |f, j| {
|
|
392
489
|
// TODO: is skipping this redundant check worth it?
|
|
@@ -404,23 +501,312 @@ fn err(comptime fmt: []const u8, v: anytype, seed: ?u64) void {
|
|
|
404
501
|
}
|
|
405
502
|
|
|
406
503
|
const Style = struct {
|
|
504
|
+
shape: bool = false,
|
|
505
|
+
p1_max: u9 = 0,
|
|
506
|
+
p2_max: u9 = 0,
|
|
407
507
|
color: ?usize = null,
|
|
408
508
|
bold: bool = false,
|
|
409
509
|
background: bool = false,
|
|
410
510
|
dim: bool = false,
|
|
511
|
+
newline: bool = true,
|
|
512
|
+
indent: bool = true,
|
|
513
|
+
};
|
|
514
|
+
|
|
515
|
+
fn debug(writer: anytype, actions: Actions, style: Style) !void {
|
|
516
|
+
if (style.indent) try writer.writeAll(" ");
|
|
517
|
+
if (tty) {
|
|
518
|
+
const mod: usize = if (style.dim) 2 else 1;
|
|
519
|
+
const background: usize = if (style.background) 4 else 3;
|
|
520
|
+
const color: usize = if (style.color) |c| (c % 6) + 1 else 7;
|
|
521
|
+
|
|
522
|
+
if (style.dim or style.bold) try writer.print("\x1b[{d}m", .{mod});
|
|
523
|
+
try writer.print("\x1b[{d}{d}m", .{ background, color });
|
|
524
|
+
const p1 = if (style.p1_max != 0 and style.p1_max != actions.p1.damage) style.p1_max else 0;
|
|
525
|
+
const p2 = if (style.p2_max != 0 and style.p2_max != actions.p2.damage) style.p2_max else 0;
|
|
526
|
+
if (p1 != 0 or p2 != 0) {
|
|
527
|
+
assert(!style.shape);
|
|
528
|
+
try format(writer, actions, p1, p2);
|
|
529
|
+
} else {
|
|
530
|
+
try actions.fmt(writer, style.shape);
|
|
531
|
+
}
|
|
532
|
+
try writer.writeAll("\x1b[0m");
|
|
533
|
+
} else {
|
|
534
|
+
if (style.dim) try writer.writeAll(" ");
|
|
535
|
+
try actions.fmt(writer, style.shape);
|
|
536
|
+
}
|
|
537
|
+
if (style.newline) try writer.writeByte('\n');
|
|
538
|
+
}
|
|
539
|
+
|
|
540
|
+
fn format(writer: anytype, actions: Actions, p1: u9, p2: u9) !void {
|
|
541
|
+
var input: [1024]u8 = undefined;
|
|
542
|
+
var output: [1024]u8 = undefined;
|
|
543
|
+
|
|
544
|
+
var stream = std.io.fixedBufferStream(&input);
|
|
545
|
+
try actions.fmt(&stream.writer(), false);
|
|
546
|
+
var len = stream.getWritten().len;
|
|
547
|
+
@memcpy(output[0..len], input[0..len]);
|
|
548
|
+
|
|
549
|
+
var find: [16]u8 = undefined;
|
|
550
|
+
var repl: [22]u8 = undefined;
|
|
551
|
+
if (p1 != 0 and actions.p1.damage != 0) {
|
|
552
|
+
const n = try std.fmt.bufPrint(&find, "P1 = (damage:{d}", .{actions.p1.damage});
|
|
553
|
+
const r = try std.fmt.bufPrint(&repl, "P1 = (damage:{d}…{d}", .{ actions.p1.damage, p1 });
|
|
554
|
+
assert(std.mem.replace(u8, input[0..len], n, r, output[0 .. len + 6]) == 1);
|
|
555
|
+
@memcpy(input[0 .. len + 6], output[0 .. len + 6]);
|
|
556
|
+
len += 6;
|
|
557
|
+
}
|
|
558
|
+
if (p2 != 0 and actions.p2.damage != 0) {
|
|
559
|
+
const n = try std.fmt.bufPrint(&find, "P2 = (damage:{d}", .{actions.p2.damage});
|
|
560
|
+
const r = try std.fmt.bufPrint(&repl, "P2 = (damage:{d}…{d}", .{ actions.p2.damage, p2 });
|
|
561
|
+
assert(std.mem.replace(u8, input[0..len], n, r, output[0 .. len + 6]) == 1);
|
|
562
|
+
len += 6;
|
|
563
|
+
}
|
|
564
|
+
|
|
565
|
+
try writer.writeAll(output[0..len]);
|
|
566
|
+
}
|
|
567
|
+
|
|
568
|
+
const NONE = @intFromEnum(Optional(bool).None);
|
|
569
|
+
|
|
570
|
+
/// Helper functions that efficiently return valid ranges for various RNG events based on the
|
|
571
|
+
/// state of an `Action` and other events to be used to construct a "transitions" function.
|
|
572
|
+
pub const Rolls = struct {
|
|
573
|
+
const PLAYER_NONE = [_]Optional(Player){.None};
|
|
574
|
+
const PLAYERS = [_]Optional(Player){ .P1, .P2 };
|
|
575
|
+
|
|
576
|
+
/// Returns a slice with the correct range of values for speed ties given the `action` state.
|
|
577
|
+
pub fn speedTie(action: Action) []const Optional(Player) {
|
|
578
|
+
return if (action.speed_tie == .None) &PLAYER_NONE else &PLAYERS;
|
|
579
|
+
}
|
|
580
|
+
|
|
581
|
+
const BOOL_NONE = [_]Optional(bool){.None};
|
|
582
|
+
const BOOLS = [_]Optional(bool){ .false, .true };
|
|
583
|
+
|
|
584
|
+
/// Returns a slice with the correct range of values for hits given the `action` state
|
|
585
|
+
/// and the state of the `parent` (whether the player's Pokémon was fully paralyzed).
|
|
586
|
+
pub fn hit(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
587
|
+
if (parent == .true) return &BOOL_NONE;
|
|
588
|
+
return if (action.hit == .None) &BOOL_NONE else &BOOLS;
|
|
589
|
+
}
|
|
590
|
+
|
|
591
|
+
/// Returns a slice with the correct range of values for critical hits given the `action` state
|
|
592
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
593
|
+
pub fn criticalHit(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
594
|
+
if (parent == .false) return &BOOL_NONE;
|
|
595
|
+
return if (action.critical_hit == .None) &BOOL_NONE else &BOOLS;
|
|
596
|
+
}
|
|
597
|
+
|
|
598
|
+
/// Returns a slice with the correct range of values for secondary chances hits given the
|
|
599
|
+
/// `action` state and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
600
|
+
pub fn secondaryChance(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
601
|
+
if (parent == .false) return &BOOL_NONE;
|
|
602
|
+
return if (@field(action, "secondary_chance") == .None) &BOOL_NONE else &BOOLS;
|
|
603
|
+
}
|
|
604
|
+
|
|
605
|
+
/// The min and max bounds on iteration over damage rolls.
|
|
606
|
+
pub const Range = struct { min: u9, max: u9 };
|
|
607
|
+
|
|
608
|
+
/// Returns the range bounding damage rolls given the `action` state and the state of
|
|
609
|
+
/// the `parent` (whether the player's Pokémon's move hit).
|
|
610
|
+
pub fn damage(action: Action, parent: Optional(bool)) Range {
|
|
611
|
+
return if (parent == .false or action.damage == 0)
|
|
612
|
+
.{ .min = 0, .max = 1 }
|
|
613
|
+
else
|
|
614
|
+
.{ .min = 217, .max = 256 };
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
/// Returns the max damage roll which will produce the same damage as `roll`
|
|
618
|
+
/// given the base damage in `summaries`.
|
|
619
|
+
pub fn coalesce(player: Player, roll: u8, summaries: *Summaries, cap: bool) !u8 {
|
|
620
|
+
if (roll == 0) return roll;
|
|
621
|
+
|
|
622
|
+
const dmg = summaries.get(player.foe()).damage;
|
|
623
|
+
if (dmg.base == 0 or (cap and dmg.capped)) return 255;
|
|
624
|
+
|
|
625
|
+
// Closed form solution for max damage roll provided by Orion Taylor (taylorott)
|
|
626
|
+
return @min(255, roll + ((254 - ((@as(u32, dmg.base) * roll) % 255)) / dmg.base));
|
|
627
|
+
}
|
|
628
|
+
|
|
629
|
+
/// Returns a slice with the correct range of values for confused.
|
|
630
|
+
pub fn confused(action: Action) []const Optional(bool) {
|
|
631
|
+
return if (action.confused == .None) &BOOL_NONE else &BOOLS;
|
|
632
|
+
}
|
|
633
|
+
|
|
634
|
+
/// Returns a slice with the correct range of values for paralysis given the `action` state
|
|
635
|
+
/// and the state of the `parent` (whether the player's Pokémon was confused).
|
|
636
|
+
pub fn paralyzed(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
637
|
+
if (parent == .true) return &BOOL_NONE;
|
|
638
|
+
return if (action.paralyzed == .None) &BOOL_NONE else &BOOLS;
|
|
639
|
+
}
|
|
640
|
+
|
|
641
|
+
const DURATION_NONE = [_]u2{0};
|
|
642
|
+
// NB: DURATION must be at least 2 because that is the maximum of the minimums for all rolls
|
|
643
|
+
const DURATION = [_]u2{2};
|
|
644
|
+
|
|
645
|
+
/// Returns a slice with a range of values for duration given the `action` state
|
|
646
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
647
|
+
pub fn duration(action: Action, parent: Optional(bool)) []const u2 {
|
|
648
|
+
if (parent == .false) return &DURATION_NONE;
|
|
649
|
+
return if (action.duration == 0) &DURATION_NONE else &DURATION;
|
|
650
|
+
}
|
|
651
|
+
|
|
652
|
+
const SLOT_NONE = [_]u4{0};
|
|
653
|
+
const SLOT = [_]u4{ 1, 2, 3, 4 };
|
|
654
|
+
|
|
655
|
+
/// Returns a slice with a range of values for move slots given the `action` state
|
|
656
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
657
|
+
///
|
|
658
|
+
/// These slots may or **may not be valid** as slots may be unset / have 0 PP.
|
|
659
|
+
pub fn moveSlot(action: Action, parent: Optional(bool)) []const u4 {
|
|
660
|
+
if (parent == .false) return &SLOT_NONE;
|
|
661
|
+
return if (action.move_slot == 0) &SLOT_NONE else &SLOT;
|
|
662
|
+
}
|
|
663
|
+
|
|
664
|
+
const MULTI_NONE = [_]u4{0};
|
|
665
|
+
const MULTI = [_]u4{ 2, 3, 4, 5 };
|
|
666
|
+
|
|
667
|
+
/// Returns a slice with the correct range of values for multi hit given the `action` state
|
|
668
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
669
|
+
pub fn multiHit(action: Action, parent: Optional(bool)) []const u4 {
|
|
670
|
+
if (parent == .false) return &MULTI_NONE;
|
|
671
|
+
return if (action.multi_hit == 0) &MULTI_NONE else &MULTI;
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
const PSYWAVE_NONE = [_]u8{0};
|
|
675
|
+
const PSYWAVE = init: {
|
|
676
|
+
var rolls: [150]u8 = undefined;
|
|
677
|
+
for (0..150) |i| rolls[i] = i + 1;
|
|
678
|
+
break :init rolls;
|
|
679
|
+
};
|
|
680
|
+
|
|
681
|
+
/// Returns a slice with the correct range of values for psywave given the `action` state,
|
|
682
|
+
/// the `side`, and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
683
|
+
pub fn psywave(
|
|
684
|
+
action: Action,
|
|
685
|
+
side: *data.Side,
|
|
686
|
+
parent: Optional(bool),
|
|
687
|
+
) []const u8 {
|
|
688
|
+
if (parent == .false) return &PSYWAVE_NONE;
|
|
689
|
+
return if (action.psywave == 0)
|
|
690
|
+
&PSYWAVE_NONE
|
|
691
|
+
else
|
|
692
|
+
PSYWAVE[0 .. @as(u16, side.stored().level) * 3 / 2];
|
|
693
|
+
}
|
|
694
|
+
|
|
695
|
+
const MOVE_NONE = [_]data.Move{.None};
|
|
696
|
+
|
|
697
|
+
/// Returns a slice with the correct range of values for metronome given the `action` state.
|
|
698
|
+
pub fn metronome(action: Action) []const data.Move {
|
|
699
|
+
return if (action.metronome == .None) &MOVE_NONE else &data.Move.METRONOME;
|
|
700
|
+
}
|
|
411
701
|
};
|
|
412
702
|
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
703
|
+
test "Rolls.speedTie" {
|
|
704
|
+
const actions: Actions = .{ .p1 = .{ .speed_tie = .P2 } };
|
|
705
|
+
try expectEqualSlices(Optional(Player), &.{ .P1, .P2 }, Rolls.speedTie(actions.p1));
|
|
706
|
+
try expectEqualSlices(Optional(Player), &.{.None}, Rolls.speedTie(actions.p2));
|
|
707
|
+
}
|
|
708
|
+
|
|
709
|
+
test "Rolls.damage" {
|
|
710
|
+
const actions: Actions = .{ .p2 = .{ .damage = 221 } };
|
|
711
|
+
try expectEqual(Rolls.Range{ .min = 0, .max = 1 }, Rolls.damage(actions.p1, .None));
|
|
712
|
+
try expectEqual(Rolls.Range{ .min = 217, .max = 256 }, Rolls.damage(actions.p2, .None));
|
|
713
|
+
try expectEqual(Rolls.Range{ .min = 0, .max = 1 }, Rolls.damage(actions.p2, .false));
|
|
714
|
+
}
|
|
715
|
+
|
|
716
|
+
test "Rolls.coalesce" {
|
|
717
|
+
var summaries = Summaries{ .p1 = .{ .damage = .{ .base = 74, .final = 69, .capped = true } } };
|
|
718
|
+
try expectEqual(0, try Rolls.coalesce(.P2, 0, &summaries, false));
|
|
719
|
+
try expectEqual(241, try Rolls.coalesce(.P2, 238, &summaries, false));
|
|
720
|
+
try expectEqual(255, try Rolls.coalesce(.P2, 238, &summaries, true));
|
|
721
|
+
summaries.p1.damage.final = 74;
|
|
722
|
+
try expectEqual(217, try Rolls.coalesce(.P2, 217, &summaries, false));
|
|
723
|
+
try expectEqual(255, try Rolls.coalesce(.P2, 217, &summaries, true));
|
|
724
|
+
}
|
|
725
|
+
|
|
726
|
+
test "Rolls.hit" {
|
|
727
|
+
const actions: Actions = .{ .p2 = .{ .hit = .true } };
|
|
728
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.hit(actions.p1, .None));
|
|
729
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.hit(actions.p2, .None));
|
|
730
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.hit(actions.p2, .true));
|
|
731
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.hit(actions.p2, .false));
|
|
732
|
+
}
|
|
733
|
+
|
|
734
|
+
test "Rolls.secondaryChance" {
|
|
735
|
+
const actions: Actions = .{ .p1 = .{ .secondary_chance = .true } };
|
|
736
|
+
try expectEqualSlices(
|
|
737
|
+
Optional(bool),
|
|
738
|
+
&.{ .false, .true },
|
|
739
|
+
Rolls.secondaryChance(actions.p1, .None),
|
|
740
|
+
);
|
|
741
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.secondaryChance(actions.p1, .false));
|
|
742
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.secondaryChance(actions.p2, .None));
|
|
743
|
+
}
|
|
744
|
+
|
|
745
|
+
test "Rolls.criticalHit" {
|
|
746
|
+
const actions: Actions = .{ .p1 = .{ .critical_hit = .true } };
|
|
747
|
+
try expectEqualSlices(
|
|
748
|
+
Optional(bool),
|
|
749
|
+
&.{ .false, .true },
|
|
750
|
+
Rolls.criticalHit(actions.p1, .None),
|
|
751
|
+
);
|
|
752
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.criticalHit(actions.p1, .false));
|
|
753
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.criticalHit(actions.p2, .None));
|
|
754
|
+
}
|
|
755
|
+
|
|
756
|
+
test "Rolls.confused" {
|
|
757
|
+
const actions: Actions = .{ .p2 = .{ .confused = .true } };
|
|
758
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.confused(actions.p1));
|
|
759
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.confused(actions.p2));
|
|
760
|
+
}
|
|
761
|
+
|
|
762
|
+
test "Rolls.paralyzed" {
|
|
763
|
+
const actions: Actions = .{ .p2 = .{ .paralyzed = .true } };
|
|
764
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.paralyzed(actions.p1, .None));
|
|
765
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.paralyzed(actions.p2, .None));
|
|
766
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.paralyzed(actions.p2, .false));
|
|
767
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.paralyzed(actions.p2, .true));
|
|
768
|
+
}
|
|
769
|
+
|
|
770
|
+
test "Rolls.duration" {
|
|
771
|
+
const actions: Actions = .{ .p2 = .{ .duration = 3 } };
|
|
772
|
+
try expectEqualSlices(u2, &.{0}, Rolls.duration(actions.p1, .None));
|
|
773
|
+
try expectEqualSlices(u2, &.{2}, Rolls.duration(actions.p2, .None));
|
|
774
|
+
try expectEqualSlices(u2, &.{0}, Rolls.duration(actions.p2, .false));
|
|
775
|
+
}
|
|
776
|
+
|
|
777
|
+
test "Rolls.moveSlot" {
|
|
778
|
+
const actions: Actions = .{ .p2 = .{ .move_slot = 3 } };
|
|
779
|
+
try expectEqualSlices(u4, &.{0}, Rolls.moveSlot(actions.p1, .None));
|
|
780
|
+
try expectEqualSlices(u4, &.{ 1, 2, 3, 4 }, Rolls.moveSlot(actions.p2, .None));
|
|
781
|
+
try expectEqualSlices(u4, &.{0}, Rolls.moveSlot(actions.p2, .false));
|
|
782
|
+
}
|
|
783
|
+
|
|
784
|
+
test "Rolls.multiHit" {
|
|
785
|
+
const actions: Actions = .{ .p2 = .{ .multi_hit = 3 } };
|
|
786
|
+
try expectEqualSlices(u4, &.{0}, Rolls.multiHit(actions.p1, .None));
|
|
787
|
+
try expectEqualSlices(u4, &.{ 2, 3, 4, 5 }, Rolls.multiHit(actions.p2, .None));
|
|
788
|
+
try expectEqualSlices(u4, &.{0}, Rolls.multiHit(actions.p2, .false));
|
|
789
|
+
}
|
|
790
|
+
|
|
791
|
+
test "Rolls.metronome" {
|
|
792
|
+
const actions: Actions = .{ .p2 = .{ .metronome = .Surf } };
|
|
793
|
+
try expectEqualSlices(data.Move, &.{.None}, Rolls.metronome(actions.p1));
|
|
794
|
+
try expectEqual(@as(data.Move, @enumFromInt(24)), Rolls.metronome(actions.p2)[23]);
|
|
795
|
+
}
|
|
796
|
+
|
|
797
|
+
test "Rolls.psywave" {
|
|
798
|
+
const actions: Actions = .{ .p2 = .{ .psywave = 79 } };
|
|
799
|
+
var side = helpers.Side.init(&[_]helpers.Pokemon{.{
|
|
800
|
+
.species = .Bulbasaur,
|
|
801
|
+
.level = 100,
|
|
802
|
+
.moves = &[_]data.Move{.Tackle},
|
|
803
|
+
}});
|
|
804
|
+
|
|
805
|
+
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p1, &side, .None));
|
|
806
|
+
var rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
807
|
+
try expectEqual(150, rolls[rolls.len - 1]);
|
|
808
|
+
side.stored().level = 81;
|
|
809
|
+
rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
810
|
+
try expectEqual(121, rolls[rolls.len - 1]);
|
|
811
|
+
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p2, &side, .false));
|
|
426
812
|
}
|