@pkmn/engine 0.1.0-dev.84cc1a02 → 0.1.0-dev.93b7cb0d

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@@ -17,16 +17,16 @@ const expectEqual = std.testing.expectEqual;
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  const expect = std.testing.expect;
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  /// The minimum size in bytes required to hold all Generation I choice options.
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- pub const MAX_OPTIONS: usize = 9; // move 1..4, switch 2..6
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+ pub const MAX_CHOICES: usize = 9; // move 1..4, switch 2..6
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  /// The optimal size in bytes required to hold all Generation I choice options.
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- /// At least as large as MAX_OPTIONS.
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+ /// At least as large as MAX_CHOICES.
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  pub const MAX_LOGS: usize = 180;
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  /// The maximum number of bytes possibly logged by a single Generation I update.
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- pub const OPTIONS_SIZE = if (builtin.mode == .ReleaseSmall)
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- MAX_OPTIONS
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+ pub const CHOICES_SIZE = if (builtin.mode == .ReleaseSmall)
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+ MAX_CHOICES
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  else
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- std.math.ceilPowerOfTwo(usize, MAX_OPTIONS) catch unreachable;
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+ std.math.ceilPowerOfTwo(usize, MAX_CHOICES) catch unreachable;
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  /// The optimal size in bytes required to hold the largest amount of log data possible from a
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  /// single Generation I update. At least as large as MAX_LOGS.
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  pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
@@ -55,8 +55,8 @@ pub fn Battle(comptime RNG: anytype) type {
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  turn: u16 = 0,
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  /// The last damage dealt by either side.
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  last_damage: u16 = 0,
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- /// The slot index of the last selected moves for each side
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- last_selected_indexes: MoveIndexes = .{},
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+ /// Details about the last move selected/used by each player required to detect desyncs.
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+ last_moves: MoveDetails = .{},
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  /// The pseudo random number generator.
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  rng: RNG,
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@@ -76,7 +76,7 @@ pub fn Battle(comptime RNG: anytype) type {
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  }
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  /// Returns the result of applying Player 1's choice `c1` and Player 2's choice `c2` to the
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- /// battle, optionally writing protocol logs to `log` if `options.trace` is enabled.
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+ /// battle, optionally writing protocol message logs to `log` if `options.log` is enabled.
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  pub fn update(self: *Self, c1: Choice, c2: Choice, log: anytype) !Result {
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  return mechanics.update(self, c1, c2, log);
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  }
@@ -201,17 +201,19 @@ pub const MoveSlot = extern struct {
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  }
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  };
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- const uindex = if (showdown) u16 else u4;
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-
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- /// Representation of the move slot indexes for each side in a Generation I Pokémon battle.
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- pub const MoveIndexes = packed struct {
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- /// Player 1's move index.
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- p1: uindex = 0,
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- /// Player 1's move index.
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- p2: uindex = 0,
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+ /// Details required to detect desyncs based on the move last selected/executed by players.
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+ pub const MoveDetails = packed struct {
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+ /// The move slot index of the last move selected in the battle menu by Player 1
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+ p1_index: if (showdown) u8 else u3 = 0,
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+ /// Whether the last move executed by Player 1 was counterable.
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+ p1_counterable: if (showdown) u8 else u1 = 0,
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+ /// The move slot index of the last move selected in the battle menu by Player 2
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+ p2_index: if (showdown) u8 else u3 = 0,
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+ /// Whether the last move executed by Player 2 was counterable.
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+ p2_counterable: if (showdown) u8 else u1 = 0,
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  comptime {
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- assert(@sizeOf(MoveIndexes) == if (showdown) 4 else 1);
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+ assert(@sizeOf(MoveDetails) == if (showdown) 4 else 1);
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  }
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  };
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@@ -55,21 +55,16 @@ pub const Battle = struct {
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  }
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  pub fn random(rand: *PSRNG, opt: Options) data.Battle(data.PRNG) {
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- var p1: u4 = 0;
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- var p2: u4 = 0;
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- var battle: data.Battle(data.PRNG) = .{
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+ return .{
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  .rng = prng(rand),
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  .turn = 0,
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  .last_damage = 0,
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  .sides = .{ Side.random(rand, opt), Side.random(rand, opt) },
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  };
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- battle.last_selected_indexes.p1 = p1;
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- battle.last_selected_indexes.p2 = p2;
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- return battle;
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  }
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  };
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- pub fn prng(rand: *PSRNG) data.PRNG {
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+ fn prng(rand: *PSRNG) data.PRNG {
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  // GLITCH: initial bytes in seed can only range from 0-252, not 0-255
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  const max: u8 = 253;
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  return .{
@@ -211,16 +206,10 @@ pub const Pokemon = struct {
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  }
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  };
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- // cat src/test/showdown/blocklist.json | jq '."1".moves'
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  fn blocked(m: Move) bool {
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- if (Move.get(m).effect == .Binding) return true;
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+ // Binding moves are borked but only via Mirror Move / Metronome which are already blocked
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  return switch (m) {
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- .Counter,
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- .Mimic,
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- .Metronome,
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- .MirrorMove,
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- .Transform,
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- => true,
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+ .Mimic, .Metronome, .MirrorMove, .Transform => true,
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  else => false,
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  };
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  }