@pkmn/engine 0.1.0-dev.7fe22fc0 → 0.1.0-dev.84cc1a02
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +22 -50
- package/build/pkg/data.d.ts +2 -1
- package/build/pkg/data.js +5 -3
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.d.ts +3 -3
- package/build/pkg/gen1.js +13 -11
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +10 -11
- package/build/pkg/index.js.map +1 -1
- package/build.zig +31 -23
- package/package.json +29 -40
- package/src/bin/install-pkmn-engine +28 -47
- package/src/lib/binding/node.zig +5 -5
- package/src/lib/binding/wasm.zig +3 -3
- package/src/lib/common/debug.zig +0 -1
- package/src/lib/common/options.zig +3 -3
- package/src/lib/common/protocol.zig +38 -38
- package/src/lib/gen1/README.md +16 -39
- package/src/lib/gen1/data.zig +6 -6
- package/src/lib/gen1/helpers.zig +7 -10
- package/src/lib/gen1/mechanics.zig +271 -349
- package/src/lib/gen2/data.zig +4 -4
- package/src/lib/pkmn.zig +7 -7
- package/build/pkg/addon.d.ts +0 -7
- package/build/pkg/addon.js +0 -111
- package/build/pkg/addon.js.map +0 -1
- package/build/test/display.js +0 -383
- package/build/test/display.js.map +0 -1
- package/build/tools/debug.js +0 -133
- package/build/tools/debug.js.map +0 -1
- package/src/bin/pkmn-debug +0 -62
- package/src/test/display/pkmn.html.tmpl +0 -368
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@@ -7,7 +7,7 @@ const options = @import("./options.zig");
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const assert = std.debug.assert;
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const print = std.debug.print;
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-
const
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const trace = options.trace;
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const Player = data.Player;
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const ID = data.ID;
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@@ -230,7 +230,7 @@ pub fn Log(comptime Writer: type) type {
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pub const Error = Writer.Error;
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pub fn move(self: Self, source: ID, m: anytype, target: ID, from: anytype) Error!void {
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-
if (!
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if (!trace) return;
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assert(m != .None);
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Move),
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@@ -253,7 +253,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn switched(self: Self, ident: ID, pokemon: anytype) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Switch), @bitCast(u8, ident) });
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try self.writer.writeAll(&.{ @enumToInt(pokemon.species), pokemon.level });
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try self.writer.writeIntNative(u16, pokemon.hp);
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@@ -262,7 +262,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn cant(self: Self, ident: ID, reason: Cant) Error!void {
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if (!
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if (!trace) return;
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assert(reason != .Disable);
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Cant),
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@@ -272,7 +272,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn disabled(self: Self, ident: ID, m: anytype) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Cant),
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@bitCast(u8, ident),
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@@ -282,20 +282,20 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn faint(self: Self, ident: ID, done: bool) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Faint), @bitCast(u8, ident) });
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if (done) try self.writer.writeByte(@enumToInt(ArgType.None));
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}
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pub fn turn(self: Self, num: u16) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeByte(@enumToInt(ArgType.Turn));
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try self.writer.writeIntNative(u16, num);
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try self.writer.writeByte(@enumToInt(ArgType.None));
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}
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pub fn win(self: Self, player: Player) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Win),
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@enumToInt(player),
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@@ -304,12 +304,12 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn tie(self: Self) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Tie), @enumToInt(ArgType.None) });
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}
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pub fn damage(self: Self, ident: ID, pokemon: anytype, reason: Damage) Error!void {
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if (!
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if (!trace) return;
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assert(@enumToInt(reason) <= @enumToInt(Damage.LeechSeed));
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Damage), @bitCast(u8, ident) });
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try self.writer.writeIntNative(u16, pokemon.hp);
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@@ -324,7 +324,7 @@ pub fn Log(comptime Writer: type) type {
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reason: Damage,
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source: ID,
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) Error!void {
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if (!
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if (!trace) return;
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assert(@enumToInt(reason) == @enumToInt(Damage.RecoilOf));
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Damage), @bitCast(u8, ident) });
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try self.writer.writeIntNative(u16, pokemon.hp);
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@@ -337,7 +337,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn heal(self: Self, ident: ID, pokemon: anytype, reason: Heal) Error!void {
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if (!
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if (!trace) return;
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assert(reason != .Drain);
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Heal), @bitCast(u8, ident) });
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try self.writer.writeIntNative(u16, pokemon.hp);
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@@ -346,7 +346,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn drain(self: Self, source: ID, pokemon: anytype, target: ID) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Heal), @bitCast(u8, source) });
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try self.writer.writeIntNative(u16, pokemon.hp);
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try self.writer.writeIntNative(u16, pokemon.stats.hp);
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@@ -358,7 +358,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn status(self: Self, ident: ID, value: u8, reason: Status) Error!void {
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if (!
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if (!trace) return;
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assert(reason != .From);
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Status),
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}
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pub fn statusFrom(self: Self, ident: ID, value: u8, m: anytype) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Status),
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@bitCast(u8, ident),
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}
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pub fn curestatus(self: Self, ident: ID, value: u8, reason: CureStatus) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.CureStatus),
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@bitCast(u8, ident),
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}
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pub fn boost(self: Self, ident: ID, reason: Boost, num: i8) Error!void {
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if (!
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if (!trace) return;
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assert(num != 0 and (reason != .Rage or num > 0));
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Boost),
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}
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pub fn clearallboost(self: Self) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeAll(&.{@enumToInt(ArgType.ClearAllBoost)});
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}
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pub fn fail(self: Self, ident: ID, reason: Fail) Error!void {
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try self.writer.writeAll(&.{
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pub fn miss(self: Self, source: ID) Error!void {
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Miss), @bitCast(u8, source) });
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}
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pub fn hitcount(self: Self, ident: ID, num: u8) Error!void {
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try self.writer.writeAll(&.{ @enumToInt(ArgType.HitCount), @bitCast(u8, ident), num });
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}
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pub fn prepare(self: Self, source: ID, m: anytype) Error!void {
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try self.writer.writeAll(&.{
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}
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pub fn mustrecharge(self: Self, ident: ID) Error!void {
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try self.writer.writeAll(&.{ @enumToInt(ArgType.MustRecharge), @bitCast(u8, ident) });
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}
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pub fn activate(self: Self, ident: ID, reason: Activate) Error!void {
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if (!
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Activate),
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@bitCast(u8, ident),
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}
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pub fn fieldactivate(self: Self) Error!void {
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try self.writer.writeAll(&.{@enumToInt(ArgType.FieldActivate)});
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}
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pub fn start(self: Self, ident: ID, reason: Start) Error!void {
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assert(@enumToInt(reason) < @enumToInt(Start.TypeChange));
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Start),
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}
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pub fn typechange(self: Self, source: ID, types: anytype, target: ID) Error!void {
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Start),
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@bitCast(u8, source),
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}
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pub fn startEffect(self: Self, ident: ID, reason: Start, m: anytype) Error!void {
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assert(@enumToInt(reason) > @enumToInt(Start.TypeChange));
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Start),
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}
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pub fn end(self: Self, ident: ID, reason: End) Error!void {
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if (!trace) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.End),
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@bitCast(u8, ident),
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}
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pub fn ohko(self: Self) Error!void {
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if (!
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try self.writer.writeAll(&.{@enumToInt(ArgType.OHKO)});
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}
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pub fn crit(self: Self, ident: ID) Error!void {
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if (!
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Crit), @bitCast(u8, ident) });
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}
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pub fn supereffective(self: Self, ident: ID) Error!void {
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if (!
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try self.writer.writeAll(&.{ @enumToInt(ArgType.SuperEffective), @bitCast(u8, ident) });
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}
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pub fn resisted(self: Self, ident: ID) Error!void {
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if (!
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try self.writer.writeAll(&.{ @enumToInt(ArgType.Resisted), @bitCast(u8, ident) });
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}
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pub fn immune(self: Self, ident: ID, reason: Immune) Error!void {
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if (!
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if (!trace) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Immune),
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@bitCast(u8, ident),
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@@ -523,7 +523,7 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn transform(self: Self, source: ID, target: ID) Error!void {
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-
if (!
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+
if (!trace) return;
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try self.writer.writeAll(&.{
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@enumToInt(ArgType.Transform),
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@bitCast(u8, source),
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@@ -532,12 +532,12 @@ pub fn Log(comptime Writer: type) type {
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}
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pub fn laststill(self: Self) Error!void {
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if (!
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|
+
if (!trace) return;
|
|
536
536
|
try self.writer.writeAll(&.{@enumToInt(ArgType.LastStill)});
|
|
537
537
|
}
|
|
538
538
|
|
|
539
539
|
pub fn lastmiss(self: Self) Error!void {
|
|
540
|
-
if (!
|
|
540
|
+
if (!trace) return;
|
|
541
541
|
try self.writer.writeAll(&.{@enumToInt(ArgType.LastMiss)});
|
|
542
542
|
}
|
|
543
543
|
};
|
|
@@ -838,7 +838,7 @@ pub fn expectLog(
|
|
|
838
838
|
actual: []const u8,
|
|
839
839
|
offset: usize,
|
|
840
840
|
) !void {
|
|
841
|
-
if (!
|
|
841
|
+
if (!trace) return;
|
|
842
842
|
const color = color: {
|
|
843
843
|
if (std.process.hasEnvVarConstant("ZIG_DEBUG_COLOR")) {
|
|
844
844
|
break :color true;
|
package/src/lib/gen1/README.md
CHANGED
|
@@ -198,7 +198,7 @@ above, PP information isn't strictly necessary in Generation I so is dropped. `M
|
|
|
198
198
|
a special sentinel value to indicate `null`. Move PP data is only included for testing and is not
|
|
199
199
|
necessary for the actual engine implementation.
|
|
200
200
|
|
|
201
|
-
In order to workaround various [Pokémon Showdown bugs](#bugs) and to support its protocol in
|
|
201
|
+
In order to workaround various [Pokémon Showdown bugs](#bugs) and to support its protocol in traces,
|
|
202
202
|
additional information is stored in `Move.Data` (`targets`) about what Pokémon Showdown believes the
|
|
203
203
|
`Move.Target` to be (despite the concept of targeting not existing until Generation III when Double
|
|
204
204
|
battles were introduced). More specifically, a move's "targeting" status is required in various
|
|
@@ -331,10 +331,8 @@ does not produce an equivalent to Pokémon Showdown's `|request|` protocol messa
|
|
|
331
331
|
must be gleaned through the `Battle` state). Useful size and offset information can be found in
|
|
332
332
|
the [`layout.json`](../../data/layout.json) which exists to simplify writing driver code.
|
|
333
333
|
|
|
334
|
-
Documentation of the wire protocol used for
|
|
335
|
-
|
|
336
|
-
[`pkmn-debug`](../../../README.md#pkmn-debug) tool exists to display the binary protocol and battle
|
|
337
|
-
data in the browser for ease of debugging.
|
|
334
|
+
Documentation of the wire protocol used for logging traces when `-Dtrace` is enabled can be found in
|
|
335
|
+
[PROTOCOL.md](../../../docs/PROTOCOL.md).
|
|
338
336
|
|
|
339
337
|
### `Battle`
|
|
340
338
|
|
|
@@ -478,8 +476,7 @@ Smogon](https://www.smogon.com/forums/posts/5933177/show):
|
|
|
478
476
|
- Confusion self-hits use the wrong damage formula resulting in off-by-one errors (and also fail to
|
|
479
477
|
account for an opponent's Reflect). Furthermore, the confusion self-hit damage will erroneously be
|
|
480
478
|
inflicted to the confused user's substitute if the confused user had been attempting to use a
|
|
481
|
-
self-targeting move.
|
|
482
|
-
damage for the purposes of tracking the battle's last damage.
|
|
479
|
+
self-targeting move.
|
|
483
480
|
|
|
484
481
|
Beyond the general bugs listed above, several move effects are implemented incorrectly by Pokémon
|
|
485
482
|
Showdown. Some of these moves are [too fundamentally broken to be implemented](#unimplementable) by
|
|
@@ -487,29 +484,18 @@ the pkmn engine, but the following moves have their broken behavior preserved in
|
|
|
487
484
|
|
|
488
485
|
- **Bide**: If the opponent faints after Bide inflicts damage on Pokémon Showdown residual damage
|
|
489
486
|
incorrectly still gets applied to Bide's user.
|
|
490
|
-
- **Counter**: On Pokémon Showdown choices made while sleeping (which should not have been
|
|
491
|
-
registered) can erroneously cause Counter to trigger Desync Clause Mod behavior.
|
|
492
487
|
- **Leech Seed**: Leech Seed fails to heal its source side if a seeded target faints due to
|
|
493
488
|
recoil/crash damage on Pokémon Showdown. Pokémon Showdown also updates the battle's last damage
|
|
494
|
-
field with the uncapped Leech Seed damage
|
|
495
|
-
for Bide and Counter.
|
|
489
|
+
field with the uncapped Leech Seed damage which has consequences for Bide and Counter.
|
|
496
490
|
- **Pay Day**: Pay Day should still scatter coins if it hits (but doesn't break) and opponent's
|
|
497
491
|
Substitute but doesn't on Pokémon Showdown.
|
|
498
492
|
- **Flinch**: Flinching does not get cleared during move selection on Pokémon Showdown and is
|
|
499
493
|
instead cleared in Pokémon Showdown's "residual" phase, meaning the flinch status gets erroneously
|
|
500
494
|
preserved across fainting (as fainting triggers Pokémon Showdown's "instaswitch" behavior which
|
|
501
495
|
skips end-of-turn residuals).
|
|
502
|
-
- **Rage**: Rage boosts should still result in burn/paralysis [stat modification
|
|
503
|
-
errors](https://pkmn.cc/bulba-glitch-1#Stat_modification_errors) but don't on Pokémon Showdown.
|
|
504
|
-
Furthermore, Pokémon Showdown only builds Rage for Disable/Explosion (hit/miss) when attacking
|
|
505
|
-
into a Substitute instead of all moves. Pokémon Showdown also implements the [Rage and Thrash /
|
|
506
|
-
Petal Dance accuracy bug]( https://www.youtube.com/watch?v=NC5gbJeExbs) incorrectly, as the
|
|
507
|
-
accuracy only gets written when the volatile is present which can lead to incorrect accuracy
|
|
508
|
-
values on turns where Rage is used on the same turn as a move which modifies accuracy or evasion.
|
|
509
496
|
- **Thrash** / **Petal Dance**: once a Pokémon is locked into a thrashing move they will lose all
|
|
510
497
|
speed ties on Pokémon Showdown (due to the fact that if they win the speed tie their action will
|
|
511
|
-
then get "changed" and inserted back into the queue after their opponent's action).
|
|
512
|
-
Showdown also implements accuracy incorrectly, as covered above.
|
|
498
|
+
then get "changed" and inserted back into the queue after their opponent's action).
|
|
513
499
|
- **Freeze** / **Sleep**: Pokémon Showdown requires a move to be selected when a Pokémon is frozen
|
|
514
500
|
or sleeping and uses that in the event that the status is removed while on the cartridge no
|
|
515
501
|
selection is possible and no turn exists for the thawed/woken Pokémon to act except in the case of
|
|
@@ -534,8 +520,7 @@ the pkmn engine, but the following moves have their broken behavior preserved in
|
|
|
534
520
|
Pokémon Showdown implementing the health check based on floating point division instead of integer
|
|
535
521
|
divison like on the cartridge (meaning the Substitute 1/4 glitch will only occur if the Pokémon's
|
|
536
522
|
maximum HP is evenly divisible by 4). Finally, Substitute also incorrectly blocks Dream Eater on
|
|
537
|
-
Pokémon Showdown
|
|
538
|
-
damage.
|
|
523
|
+
Pokémon Showdown.
|
|
539
524
|
|
|
540
525
|
In addition to numerous cases where Pokémon Showdown uses the wrong type of message (e.g. `|-fail`
|
|
541
526
|
vs. `|-miss|` vs. `|-immune|`, e.g. in the case of Leech Seed) which are not documented here, Pokémon
|
|
@@ -605,13 +590,9 @@ the correct control flow):
|
|
|
605
590
|
still gets a turn under the [trapping sleep
|
|
606
591
|
glitch](https://glitchcity.wiki/Trapping_move_and_sleep_glitch), Wrap does 0 damage against
|
|
607
592
|
Ghost-type Pokémon instead of properly respecting immunity, and binding effects are handled in the
|
|
608
|
-
wrong order in the code
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
tracks its original damage in order to be able to correctly inflict damage on subsequent turns,
|
|
612
|
-
however, the pkmn engine isn't able to store this state and so must use the battle's last damage
|
|
613
|
-
like the cartridge which results in errors from Leech Seed overwriting the last damage on Pokémon
|
|
614
|
-
Showdown.
|
|
593
|
+
wrong order in the code.
|
|
594
|
+
- **Counter**: On Pokémon Showdown choices made while sleeping (which should not have been
|
|
595
|
+
registered) can erroneously cause Counter to trigger Desync Clause Mod behavior.
|
|
615
596
|
- **Mimic**: Pokémon Showdown checks that the user of Mimic has Mimic in one of their move slots,
|
|
616
597
|
which means Mimic legally called via Metronome or Mirror Move will only work if the user also has
|
|
617
598
|
Mimic (and the moved mimicked by Mimic called via Metronome / Mirror Move will erroneously
|
|
@@ -623,19 +604,15 @@ the correct control flow):
|
|
|
623
604
|
- **Mirror Move**: Binding moves misbehave when used via Mirror Move (though Pokémon Showdown has
|
|
624
605
|
its own weird behavior and does not implement the [partial trapping move Mirror Move
|
|
625
606
|
glitch](https://glitchcity.wiki/Partial_trapping_move_Mirror_Move_link_battle_glitch) that exists
|
|
626
|
-
on the cartridge).
|
|
627
|
-
is Thrashing instead of just on the turn it is actually selected meaning Mirror Move will
|
|
628
|
-
sometimes successfully mirror a Thrashing move when it should fail.
|
|
607
|
+
on the cartridge).
|
|
629
608
|
- **Metronome**: In addition to the issues with binding moves, Metronome and Mirror Move cannot
|
|
630
609
|
mutually call each other more than 3 times in a row without causing the Pokémon Showdown simulator
|
|
631
610
|
to crash due to defensive safety checks that do not exist on the cartridge.
|
|
632
|
-
- **Transform**:
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
|
637
|
-
Mimic happens to replace the same slot). Furthermore, transforming and then using Mirror Move /
|
|
638
|
-
Metronome can result in [glitchy behavior and
|
|
611
|
+
- **Transform**: Transform screws up the effect of Disable, because on Pokémon Showdown, Disable
|
|
612
|
+
prevents moves of a given *name* from being used (e.g. "Water Gun") as opposed to moves in a
|
|
613
|
+
specific *slot* (e.g. the 2nd move slot), and a Pokémon's moves can change after Transform (this
|
|
614
|
+
is not an issue with Disable + Mimic because Mimic happens to replace the same slot). Furthermore,
|
|
615
|
+
transforming and then using Mirror Move / Metronome can result in [glitchy behavior and
|
|
639
616
|
softlocks](https://pkmn.cc/bulba/Transform_glitches#Transform_.2B_Mirror_Move.2FMetronome_PP_error)
|
|
640
617
|
which Pokémon Showdown does not implement.
|
|
641
618
|
|
package/src/lib/gen1/data.zig
CHANGED
|
@@ -17,16 +17,16 @@ const expectEqual = std.testing.expectEqual;
|
|
|
17
17
|
const expect = std.testing.expect;
|
|
18
18
|
|
|
19
19
|
/// The minimum size in bytes required to hold all Generation I choice options.
|
|
20
|
-
pub const
|
|
20
|
+
pub const MAX_OPTIONS: usize = 9; // move 1..4, switch 2..6
|
|
21
21
|
/// The optimal size in bytes required to hold all Generation I choice options.
|
|
22
|
-
/// At least as large as
|
|
22
|
+
/// At least as large as MAX_OPTIONS.
|
|
23
23
|
pub const MAX_LOGS: usize = 180;
|
|
24
24
|
|
|
25
25
|
/// The maximum number of bytes possibly logged by a single Generation I update.
|
|
26
|
-
pub const
|
|
27
|
-
|
|
26
|
+
pub const OPTIONS_SIZE = if (builtin.mode == .ReleaseSmall)
|
|
27
|
+
MAX_OPTIONS
|
|
28
28
|
else
|
|
29
|
-
std.math.ceilPowerOfTwo(usize,
|
|
29
|
+
std.math.ceilPowerOfTwo(usize, MAX_OPTIONS) catch unreachable;
|
|
30
30
|
/// The optimal size in bytes required to hold the largest amount of log data possible from a
|
|
31
31
|
/// single Generation I update. At least as large as MAX_LOGS.
|
|
32
32
|
pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
|
|
@@ -76,7 +76,7 @@ pub fn Battle(comptime RNG: anytype) type {
|
|
|
76
76
|
}
|
|
77
77
|
|
|
78
78
|
/// Returns the result of applying Player 1's choice `c1` and Player 2's choice `c2` to the
|
|
79
|
-
/// battle, optionally writing protocol
|
|
79
|
+
/// battle, optionally writing protocol logs to `log` if `options.trace` is enabled.
|
|
80
80
|
pub fn update(self: *Self, c1: Choice, c2: Choice, log: anytype) !Result {
|
|
81
81
|
return mechanics.update(self, c1, c2, log);
|
|
82
82
|
}
|
package/src/lib/gen1/helpers.zig
CHANGED
|
@@ -211,19 +211,16 @@ pub const Pokemon = struct {
|
|
|
211
211
|
}
|
|
212
212
|
};
|
|
213
213
|
|
|
214
|
-
//
|
|
215
|
-
// fn blocked(m: Move) bool {
|
|
216
|
-
// // Binding moves are borked but only via Mirror Move / Metronome which are already blocked
|
|
217
|
-
// return switch (m) {
|
|
218
|
-
// .Mimic, .Metronome, .MirrorMove, .Transform, .LeechSeed => true,
|
|
219
|
-
// else => false,
|
|
220
|
-
// };
|
|
221
|
-
// }
|
|
222
|
-
|
|
214
|
+
// cat src/test/showdown/blocklist.json | jq '."1".moves'
|
|
223
215
|
fn blocked(m: Move) bool {
|
|
224
216
|
if (Move.get(m).effect == .Binding) return true;
|
|
225
217
|
return switch (m) {
|
|
226
|
-
.Counter,
|
|
218
|
+
.Counter,
|
|
219
|
+
.Mimic,
|
|
220
|
+
.Metronome,
|
|
221
|
+
.MirrorMove,
|
|
222
|
+
.Transform,
|
|
223
|
+
=> true,
|
|
227
224
|
else => false,
|
|
228
225
|
};
|
|
229
226
|
}
|