@pkmn/engine 0.1.0-dev.62399ed5 → 0.1.0-dev.62eefbc0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +24 -14
- package/build/pkg/addon/browser.d.ts +3 -0
- package/build/pkg/addon/browser.js +47 -0
- package/build/pkg/addon/browser.js.map +1 -0
- package/build/pkg/addon/node.d.ts +3 -0
- package/build/pkg/addon/node.js +110 -0
- package/build/pkg/addon/node.js.map +1 -0
- package/build/pkg/addon/wasm.d.ts +2 -0
- package/build/pkg/addon/wasm.js +53 -0
- package/build/pkg/addon/wasm.js.map +1 -0
- package/build/pkg/addon.d.ts +26 -4
- package/build/pkg/addon.js +34 -65
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data/layout.json +15 -2
- package/build/pkg/data/protocol.json +23 -9
- package/build/pkg/data.d.ts +23 -1
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.d.ts +15 -18
- package/build/pkg/gen1.js +28 -19
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +40 -90
- package/build/pkg/index.js +23 -70
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.d.ts +29 -1
- package/build/pkg/protocol.js +105 -103
- package/build/pkg/protocol.js.map +1 -1
- package/build/tools/debug.js +83 -73
- package/build/tools/debug.js.map +1 -1
- package/build/tools/display/debug.jsx +66 -0
- package/build/tools/display/debug.jsx.map +1 -0
- package/build/tools/display/index.js +152 -0
- package/build/tools/display/index.js.map +1 -0
- package/build/tools/display/ui.jsx +360 -0
- package/build/tools/display/ui.jsx.map +1 -0
- package/build/tools/display/util.js +157 -0
- package/build/tools/display/util.js.map +1 -0
- package/build.zig +266 -103
- package/package.json +59 -138
- package/src/bin/install-pkmn-engine +25 -7
- package/src/bin/pkmn-debug +1 -1
- package/src/lib/bindings/c.zig +200 -0
- package/src/lib/bindings/node.zig +117 -0
- package/src/lib/bindings/wasm.zig +50 -0
- package/src/lib/common/array.zig +70 -0
- package/src/lib/common/data.zig +8 -8
- package/src/lib/common/debug.zig +33 -28
- package/src/lib/common/js.zig +3 -7
- package/src/lib/common/optional.zig +11 -17
- package/src/lib/common/options.zig +4 -0
- package/src/lib/common/protocol.zig +196 -160
- package/src/lib/common/rational.zig +303 -310
- package/src/lib/common/rng.zig +5 -7
- package/src/lib/common/util.zig +33 -1
- package/src/lib/gen1/calc.zig +569 -190
- package/src/lib/gen1/chance.zig +412 -249
- package/src/lib/gen1/data/moves.zig +2 -4
- package/src/lib/gen1/data/species.zig +1 -3
- package/src/lib/gen1/data/types.zig +3 -4
- package/src/lib/gen1/data.zig +40 -43
- package/src/lib/gen1/helpers.zig +17 -556
- package/src/lib/gen1/mechanics.zig +317 -221
- package/src/lib/gen2/calc.zig +35 -28
- package/src/lib/gen2/chance.zig +91 -510
- package/src/lib/gen2/data/items.zig +1 -3
- package/src/lib/gen2/data/moves.zig +2 -4
- package/src/lib/gen2/data/species.zig +1 -3
- package/src/lib/gen2/data/types.zig +7 -5
- package/src/lib/gen2/data.zig +33 -35
- package/src/lib/gen2/generated.zig +18 -23
- package/src/lib/gen2/helpers.zig +9 -20
- package/src/lib/gen2/mechanics.zig +105 -132
- package/src/lib/napi.h +2 -0
- package/src/lib/node.zig +4 -121
- package/src/lib/pkmn.zig +103 -22
- package/src/lib/wasm.zig +9 -9
- package/src/tools/display/dom.ts +108 -0
- package/src/tools/display/ui.css +354 -0
- package/build/test/display.js +0 -400
- package/build/test/display.js.map +0 -1
- package/src/test/display/pkmn.html.tmpl +0 -368
package/src/lib/gen1/calc.zig
CHANGED
|
@@ -1,42 +1,35 @@
|
|
|
1
|
-
const
|
|
2
|
-
|
|
3
|
-
const pkmn = @import("../pkmn.zig");
|
|
1
|
+
const DEBUG = @import("../common/debug.zig").print;
|
|
4
2
|
|
|
3
|
+
const chance = @import("chance.zig");
|
|
5
4
|
const common = @import("../common/data.zig");
|
|
6
|
-
const
|
|
5
|
+
const data = @import("data.zig");
|
|
6
|
+
const helpers = @import("helpers.zig");
|
|
7
7
|
const optional = @import("../common/optional.zig");
|
|
8
|
+
const pkmn = @import("../pkmn.zig");
|
|
8
9
|
const protocol = @import("../common/protocol.zig");
|
|
9
10
|
const rational = @import("../common/rational.zig");
|
|
11
|
+
const std = @import("std");
|
|
10
12
|
const util = @import("../common/util.zig");
|
|
11
13
|
|
|
12
|
-
const
|
|
13
|
-
const
|
|
14
|
-
const helpers = @import("helpers.zig");
|
|
15
|
-
|
|
14
|
+
const Action = chance.Action;
|
|
15
|
+
const Actions = chance.Actions;
|
|
16
16
|
const assert = std.debug.assert;
|
|
17
|
-
|
|
17
|
+
const Chance = chance.Chance;
|
|
18
|
+
const Choice = common.Choice;
|
|
19
|
+
const Duration = chance.Duration;
|
|
20
|
+
const Durations = chance.Durations;
|
|
21
|
+
const enabled = pkmn.options.calc;
|
|
18
22
|
const expect = std.testing.expect;
|
|
19
23
|
const expectEqual = std.testing.expectEqual;
|
|
20
|
-
|
|
21
|
-
const
|
|
22
|
-
|
|
23
|
-
const Player = common.Player;
|
|
24
|
-
const Result = common.Result;
|
|
25
|
-
const Choice = common.Choice;
|
|
26
|
-
|
|
24
|
+
const expectEqualSlices = std.testing.expectEqualSlices;
|
|
25
|
+
const isPointerTo = util.isPointerTo;
|
|
26
|
+
const Observation = chance.Observation;
|
|
27
27
|
const Optional = optional.Optional;
|
|
28
|
-
|
|
29
|
-
const Rational = rational.Rational;
|
|
30
|
-
|
|
28
|
+
const Player = common.Player;
|
|
31
29
|
const PointerType = util.PointerType;
|
|
32
|
-
|
|
33
|
-
const
|
|
34
|
-
const
|
|
35
|
-
const Chance = chance.Chance;
|
|
36
|
-
const Durations = chance.Durations;
|
|
37
|
-
const Duration = chance.Duration;
|
|
38
|
-
|
|
39
|
-
const Rolls = helpers.Rolls;
|
|
30
|
+
const Rational = rational.Rational;
|
|
31
|
+
const Result = common.Result;
|
|
32
|
+
const Sleeps = chance.Sleeps;
|
|
40
33
|
|
|
41
34
|
const tty = true; // DEBUG
|
|
42
35
|
const summary = false; // DEBUG
|
|
@@ -54,7 +47,7 @@ pub const Summaries = extern struct {
|
|
|
54
47
|
|
|
55
48
|
/// Returns the `Summary` for the given `player`.
|
|
56
49
|
pub fn get(self: anytype, player: Player) PointerType(@TypeOf(self), Summary) {
|
|
57
|
-
assert(
|
|
50
|
+
assert(isPointerTo(self, Summaries));
|
|
58
51
|
return if (player == .P1) &self.p1 else &self.p2;
|
|
59
52
|
}
|
|
60
53
|
};
|
|
@@ -90,25 +83,11 @@ pub const Summary = extern struct {
|
|
|
90
83
|
}
|
|
91
84
|
};
|
|
92
85
|
|
|
93
|
-
/// TODO
|
|
94
|
-
pub const Overrides = extern struct {
|
|
95
|
-
/// TODO
|
|
96
|
-
actions: Actions = .{},
|
|
97
|
-
/// TODO
|
|
98
|
-
durations: Durations = .{},
|
|
99
|
-
|
|
100
|
-
_: u32 = 0,
|
|
101
|
-
|
|
102
|
-
comptime {
|
|
103
|
-
assert(@sizeOf(Overrides) == 24);
|
|
104
|
-
}
|
|
105
|
-
};
|
|
106
|
-
|
|
107
86
|
/// Allows for forcing the value of specific RNG events during a Generation I battle `update` via
|
|
108
87
|
/// `overrides` and tracks `summaries` of information relevant to damage calculation.
|
|
109
88
|
pub const Calc = struct {
|
|
110
89
|
/// Overrides the normal behavior of the RNG during an `update` to force specific outcomes.
|
|
111
|
-
overrides:
|
|
90
|
+
overrides: Actions = .{},
|
|
112
91
|
/// Information relevant to damage calculation.
|
|
113
92
|
summaries: Summaries = .{},
|
|
114
93
|
|
|
@@ -116,29 +95,23 @@ pub const Calc = struct {
|
|
|
116
95
|
self: Calc,
|
|
117
96
|
player: Player,
|
|
118
97
|
comptime field: Action.Field,
|
|
119
|
-
)
|
|
98
|
+
) ?@FieldType(Action, @tagName(field)) {
|
|
120
99
|
if (!enabled) return null;
|
|
121
100
|
|
|
122
|
-
const overrides
|
|
123
|
-
if (player == .P1) self.overrides.actions.p1 else self.overrides.actions.p2;
|
|
124
|
-
const val = @field(overrides, @tagName(field));
|
|
101
|
+
const val = @field(self.overrides.get(player), @tagName(field));
|
|
125
102
|
return if (switch (@typeInfo(@TypeOf(val))) {
|
|
126
|
-
|
|
127
|
-
.
|
|
103
|
+
.@"enum" => val != .None,
|
|
104
|
+
.int => val != 0,
|
|
128
105
|
else => unreachable,
|
|
129
106
|
}) val else null;
|
|
130
107
|
}
|
|
131
108
|
|
|
132
|
-
pub fn
|
|
133
|
-
if (!enabled) return
|
|
134
|
-
|
|
135
|
-
const durations = self.overrides.durations;
|
|
136
|
-
const set = @field(if (player == .P1) durations.p1 else durations.p2, @tagName(field));
|
|
137
|
-
if (set == 0) return null;
|
|
109
|
+
pub fn confusion(self: *Calc, player: Player) void {
|
|
110
|
+
if (!enabled) return;
|
|
138
111
|
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
112
|
+
if (self.overrides.get(player).confusion == .started) {
|
|
113
|
+
self.overrides.get(player).confusion = .None;
|
|
114
|
+
}
|
|
142
115
|
}
|
|
143
116
|
|
|
144
117
|
pub fn base(self: *Calc, player: Player, val: u16) void {
|
|
@@ -169,14 +142,13 @@ const Null = struct {
|
|
|
169
142
|
self: Null,
|
|
170
143
|
player: Player,
|
|
171
144
|
comptime field: Action.Field,
|
|
172
|
-
)
|
|
145
|
+
) ?@FieldType(Action, @tagName(field)) {
|
|
173
146
|
_ = .{ self, player };
|
|
174
147
|
return null;
|
|
175
148
|
}
|
|
176
149
|
|
|
177
|
-
pub fn
|
|
178
|
-
_ = .{ self, player
|
|
179
|
-
return null;
|
|
150
|
+
pub fn confusion(self: Null, player: Player) void {
|
|
151
|
+
_ = .{ self, player };
|
|
180
152
|
}
|
|
181
153
|
|
|
182
154
|
pub fn base(self: Null, player: Player, val: u16) void {
|
|
@@ -200,39 +172,38 @@ pub const Stats = struct {
|
|
|
200
172
|
};
|
|
201
173
|
|
|
202
174
|
pub const Options = struct {
|
|
203
|
-
|
|
175
|
+
durations: Durations,
|
|
204
176
|
seed: ?u64 = null,
|
|
205
177
|
cap: bool = false,
|
|
206
178
|
metronome: bool = false,
|
|
207
179
|
};
|
|
208
180
|
|
|
209
|
-
pub const MAX_FRONTIER =
|
|
181
|
+
pub const MAX_FRONTIER = 86;
|
|
210
182
|
|
|
211
183
|
pub fn transitions(
|
|
212
184
|
battle: anytype,
|
|
213
185
|
c1: Choice,
|
|
214
186
|
c2: Choice,
|
|
215
187
|
allocator: std.mem.Allocator,
|
|
216
|
-
|
|
188
|
+
out: *std.Io.Writer,
|
|
189
|
+
err: *std.Io.Writer,
|
|
217
190
|
options: Options,
|
|
218
191
|
) !?Stats {
|
|
219
192
|
var stats: Stats = .{};
|
|
220
193
|
|
|
221
|
-
const actions = options.actions;
|
|
222
194
|
const cap = options.cap;
|
|
223
195
|
|
|
224
|
-
var seen
|
|
196
|
+
var seen: std.AutoHashMap(Actions, void) = .init(allocator);
|
|
225
197
|
defer seen.deinit();
|
|
226
|
-
var frontier
|
|
227
|
-
defer frontier.deinit();
|
|
198
|
+
var frontier: std.array_list.Aligned(Actions, null) = .empty;
|
|
199
|
+
defer frontier.deinit(allocator);
|
|
200
|
+
|
|
201
|
+
const d = options.durations;
|
|
228
202
|
|
|
229
203
|
var opts = pkmn.battle.options(
|
|
230
204
|
protocol.NULL,
|
|
231
|
-
Chance(Rational(u128)){ .probability = .{}, .
|
|
232
|
-
Calc{
|
|
233
|
-
.p1 = actions.p1.durations,
|
|
234
|
-
.p2 = actions.p2.durations,
|
|
235
|
-
} } },
|
|
205
|
+
Chance(Rational(u128)){ .probability = .{}, .durations = d },
|
|
206
|
+
Calc{},
|
|
236
207
|
);
|
|
237
208
|
|
|
238
209
|
var b = battle;
|
|
@@ -242,8 +213,8 @@ pub fn transitions(
|
|
|
242
213
|
const p1 = b.side(.P1);
|
|
243
214
|
const p2 = b.side(.P2);
|
|
244
215
|
|
|
245
|
-
var p: Rational(
|
|
246
|
-
try frontier.append(opts.chance.actions);
|
|
216
|
+
var p: Rational(u256) = .{ .p = 0, .q = 1 };
|
|
217
|
+
try frontier.append(allocator, opts.chance.actions);
|
|
247
218
|
|
|
248
219
|
// zig fmt: off
|
|
249
220
|
for (Rolls.metronome(frontier.items[0].p1)) |p1_move| {
|
|
@@ -254,13 +225,12 @@ pub fn transitions(
|
|
|
254
225
|
var i: usize = 0;
|
|
255
226
|
assert(frontier.items.len == 1);
|
|
256
227
|
while (i < frontier.items.len) : (i += 1) {
|
|
257
|
-
const
|
|
258
|
-
|
|
259
|
-
|
|
260
|
-
|
|
261
|
-
};
|
|
228
|
+
const f = frontier.items[i];
|
|
229
|
+
const saved = stats.saved;
|
|
230
|
+
|
|
231
|
+
var r: Rational(u256) = .{ .p = 0, .q = 1 };
|
|
262
232
|
|
|
263
|
-
try debug(
|
|
233
|
+
try debug(out, f, .{
|
|
264
234
|
.shape = true,
|
|
265
235
|
.color = i,
|
|
266
236
|
.bold = true,
|
|
@@ -268,71 +238,73 @@ pub fn transitions(
|
|
|
268
238
|
.indent = false,
|
|
269
239
|
});
|
|
270
240
|
|
|
271
|
-
var a: Actions = .{
|
|
272
|
-
|
|
273
|
-
|
|
274
|
-
|
|
275
|
-
|
|
276
|
-
for (Rolls.
|
|
277
|
-
for (Rolls.
|
|
278
|
-
for (Rolls.
|
|
279
|
-
for (Rolls.
|
|
280
|
-
for (Rolls.
|
|
281
|
-
for (Rolls.
|
|
282
|
-
for (Rolls.
|
|
283
|
-
for (Rolls.
|
|
284
|
-
for (Rolls.
|
|
285
|
-
for (Rolls.
|
|
286
|
-
for (Rolls.
|
|
287
|
-
for (Rolls.
|
|
288
|
-
for (Rolls.
|
|
289
|
-
for (Rolls.
|
|
290
|
-
for (Rolls.
|
|
291
|
-
for (Rolls.hit(
|
|
292
|
-
for (Rolls.
|
|
293
|
-
for (Rolls.psywave(
|
|
294
|
-
for (Rolls.
|
|
295
|
-
for (Rolls.moveSlot(
|
|
296
|
-
for (Rolls.
|
|
297
|
-
for (Rolls.multiHit(
|
|
298
|
-
for (Rolls.
|
|
299
|
-
for (Rolls.secondaryChance(
|
|
300
|
-
for (Rolls.
|
|
301
|
-
for (Rolls.criticalHit(
|
|
302
|
-
|
|
303
|
-
|
|
241
|
+
var a: Actions = .{
|
|
242
|
+
.p1 = .{ .metronome = p1_move, .pp = f.p1.pp, .duration = f.p1.duration },
|
|
243
|
+
.p2 = .{ .metronome = p2_move, .pp = f.p2.pp, .duration = f.p2.duration },
|
|
244
|
+
};
|
|
245
|
+
|
|
246
|
+
for (Rolls.speedTie(f.p1)) |tie| { a.p1.speed_tie = tie; a.p2.speed_tie = tie;
|
|
247
|
+
for (Rolls.sleep(f.p1, d.p1)) |p1_slp| { a.p1.sleep = p1_slp;
|
|
248
|
+
for (Rolls.sleep(f.p2, d.p2)) |p2_slp| { a.p2.sleep = p2_slp;
|
|
249
|
+
for (Rolls.disable(f.p1, d.p1, p1_slp)) |p1_dis| { a.p1.disable = p1_dis;
|
|
250
|
+
for (Rolls.disable(f.p2, d.p2, p2_slp)) |p2_dis| { a.p2.disable = p2_dis;
|
|
251
|
+
for (Rolls.attacking(f.p1, d.p1, p1_slp)) |p1_atk| { a.p1.attacking = p1_atk;
|
|
252
|
+
for (Rolls.attacking(f.p2, d.p2, p2_slp)) |p2_atk| { a.p2.attacking = p2_atk;
|
|
253
|
+
for (Rolls.confusion(f.p1, d.p1, tie, p1_atk, p1_slp)) |p1_cfz| { a.p1.confusion = p1_cfz;
|
|
254
|
+
for (Rolls.confusion(f.p2, d.p2, tie, p2_atk, p2_slp)) |p2_cfz| { a.p2.confusion = p2_cfz;
|
|
255
|
+
for (Rolls.confused(f.p1, p1_cfz)) |p1_cfzd| { a.p1.confused = p1_cfzd;
|
|
256
|
+
for (Rolls.confused(f.p2, p2_cfz)) |p2_cfzd| { a.p2.confused = p2_cfzd;
|
|
257
|
+
for (Rolls.paralyzed(f.p1, p1_cfzd)) |p1_par| { a.p1.paralyzed = p1_par;
|
|
258
|
+
for (Rolls.paralyzed(f.p2, p2_cfzd)) |p2_par| { a.p2.paralyzed = p2_par;
|
|
259
|
+
for (Rolls.binding(f.p1, d.p1, p1_par)) |p1_bind| { a.p1.binding = p1_bind;
|
|
260
|
+
for (Rolls.binding(f.p2, d.p2, p2_par)) |p2_bind| { a.p2.binding = p2_bind;
|
|
261
|
+
for (Rolls.hit(f.p1, p1_par)) |p1_hit| { a.p1.hit = p1_hit;
|
|
262
|
+
for (Rolls.hit(f.p2, p2_par)) |p2_hit| { a.p2.hit = p2_hit;
|
|
263
|
+
for (Rolls.psywave(f.p1, p1, p1_hit)) |p1_psywave| { a.p1.psywave = p1_psywave;
|
|
264
|
+
for (Rolls.psywave(f.p2, p2, p2_hit)) |p2_psywave| { a.p2.psywave = p2_psywave;
|
|
265
|
+
for (Rolls.moveSlot(f.p1, p1_hit)) |p1_slot| { a.p1.move_slot = p1_slot;
|
|
266
|
+
for (Rolls.moveSlot(f.p2, p2_hit)) |p2_slot| { a.p2.move_slot = p2_slot;
|
|
267
|
+
for (Rolls.multiHit(f.p1, p1_hit)) |p1_multi| { a.p1.multi_hit = p1_multi;
|
|
268
|
+
for (Rolls.multiHit(f.p2, p2_hit)) |p2_multi| { a.p2.multi_hit = p2_multi;
|
|
269
|
+
for (Rolls.secondaryChance(f.p1, p1_hit)) |p1_sec| { a.p1.secondary_chance = p1_sec;
|
|
270
|
+
for (Rolls.secondaryChance(f.p2, p2_hit)) |p2_sec| { a.p2.secondary_chance = p2_sec;
|
|
271
|
+
for (Rolls.criticalHit(f.p1, p1_hit)) |p1_crit| { a.p1.critical_hit = p1_crit;
|
|
272
|
+
for (Rolls.criticalHit(f.p2, p2_hit)) |p2_crit| { a.p2.critical_hit = p2_crit;
|
|
273
|
+
|
|
274
|
+
var p1_dmg = Rolls.damage(f.p1, p1_hit);
|
|
304
275
|
while (p1_dmg.min < p1_dmg.max) : (p1_dmg.min += 1) {
|
|
305
276
|
a.p1.damage = @intCast(p1_dmg.min);
|
|
306
277
|
|
|
307
|
-
var p2_dmg = Rolls.damage(
|
|
278
|
+
var p2_dmg = Rolls.damage(f.p2, p2_hit);
|
|
308
279
|
|
|
309
|
-
const p1_min: u9 = p1_dmg.min;
|
|
310
|
-
const p2_min: u9 = p2_dmg.min;
|
|
280
|
+
const p1_min: u9 = @intCast(p1_dmg.min);
|
|
281
|
+
const p2_min: u9 = @intCast(p2_dmg.min);
|
|
311
282
|
|
|
312
283
|
while (p2_dmg.min < p2_dmg.max) : (p2_dmg.min += 1) {
|
|
313
284
|
a.p2.damage = @intCast(p2_dmg.min);
|
|
314
285
|
|
|
315
|
-
opts.calc.overrides
|
|
286
|
+
opts.calc.overrides = a;
|
|
316
287
|
opts.calc.summaries = .{};
|
|
317
|
-
opts.chance = .{ .probability = .{}, .
|
|
288
|
+
opts.chance = .{ .probability = .{}, .durations = d };
|
|
318
289
|
const q = &opts.chance.probability;
|
|
319
290
|
|
|
320
291
|
b = battle;
|
|
321
292
|
_ = try b.update(c1, c2, &opts);
|
|
293
|
+
|
|
322
294
|
stats.updates += 1;
|
|
323
295
|
|
|
324
296
|
const summaries = &opts.calc.summaries;
|
|
325
297
|
const p1_max: u9 = if (p2_dmg.min != p2_min)
|
|
326
|
-
p1_dmg.min
|
|
298
|
+
@intCast(p1_dmg.min)
|
|
327
299
|
else
|
|
328
|
-
|
|
300
|
+
Rolls.coalesce(.P1, @as(u8, @intCast(p1_dmg.min)), summaries, cap);
|
|
329
301
|
const p2_max: u9 =
|
|
330
|
-
|
|
302
|
+
Rolls.coalesce(.P2, @as(u8, @intCast(p2_dmg.min)), summaries, cap);
|
|
331
303
|
|
|
332
|
-
if (opts.chance.actions.matches(
|
|
333
|
-
if (!opts.chance.actions.eql(a)) {
|
|
304
|
+
if (opts.chance.actions.matches(f)) {
|
|
305
|
+
if (!opts.chance.actions.relax().eql(a)) {
|
|
334
306
|
if (!summary) {
|
|
335
|
-
try debug(
|
|
307
|
+
try debug(out, opts.chance.actions, .{
|
|
336
308
|
.p1_max = p1_max,
|
|
337
309
|
.p2_max = p2_max,
|
|
338
310
|
.color = i,
|
|
@@ -346,7 +318,7 @@ pub fn transitions(
|
|
|
346
318
|
}
|
|
347
319
|
|
|
348
320
|
if (!summary) {
|
|
349
|
-
try debug(
|
|
321
|
+
try debug(out, opts.chance.actions, .{
|
|
350
322
|
.p1_max = p1_max,
|
|
351
323
|
.p2_max = p2_max,
|
|
352
324
|
.color = i,
|
|
@@ -359,33 +331,38 @@ pub fn transitions(
|
|
|
359
331
|
acts.p1.damage = @intCast(p1d);
|
|
360
332
|
acts.p2.damage = @intCast(p2d);
|
|
361
333
|
if ((try seen.getOrPut(acts)).found_existing) {
|
|
362
|
-
err
|
|
334
|
+
die(err, "already seen {f}", .{acts}, options.seed);
|
|
363
335
|
return error.TestUnexpectedResult;
|
|
364
336
|
}
|
|
365
337
|
}
|
|
366
338
|
}
|
|
367
|
-
|
|
368
339
|
if (p1_max != p1_min) try q.update(p1_max - p1_min + 1, 1);
|
|
369
340
|
if (p2_max != p2_dmg.min) try q.update(p2_max - p2_dmg.min + 1, 1);
|
|
341
|
+
|
|
342
|
+
q.reduce();
|
|
370
343
|
try p.add(q);
|
|
344
|
+
p.reduce();
|
|
345
|
+
try r.add(q);
|
|
346
|
+
r.reduce();
|
|
347
|
+
|
|
371
348
|
stats.saved += 1;
|
|
372
349
|
|
|
373
350
|
if (p.q < p.p) {
|
|
374
|
-
err
|
|
351
|
+
die(err, "improper fraction {f}", .{p}, options.seed);
|
|
375
352
|
return error.TestUnexpectedResult;
|
|
376
353
|
}
|
|
377
354
|
} else {
|
|
378
|
-
if (!
|
|
379
|
-
try frontier.append(opts.chance.actions);
|
|
355
|
+
if (!opts.chance.actions.matchesAny(frontier.items, i)) {
|
|
356
|
+
try frontier.append(allocator, opts.chance.actions);
|
|
380
357
|
|
|
381
|
-
try debug(
|
|
358
|
+
try debug(out, opts.chance.actions, .{
|
|
382
359
|
.p1_max = p1_max,
|
|
383
360
|
.p2_max = p2_max,
|
|
384
361
|
.dim = true,
|
|
385
362
|
.newline = false,
|
|
386
363
|
});
|
|
387
|
-
try
|
|
388
|
-
try debug(
|
|
364
|
+
try out.writeAll(" → ");
|
|
365
|
+
try debug(out, opts.chance.actions, .{
|
|
389
366
|
.shape = true,
|
|
390
367
|
.color = frontier.items.len - 1,
|
|
391
368
|
.dim = true,
|
|
@@ -393,7 +370,7 @@ pub fn transitions(
|
|
|
393
370
|
.indent = false,
|
|
394
371
|
});
|
|
395
372
|
} else if (!summary) {
|
|
396
|
-
try debug(
|
|
373
|
+
try debug(out, opts.chance.actions, .{
|
|
397
374
|
.p1_max = p1_max,
|
|
398
375
|
.p2_max = p2_max,
|
|
399
376
|
.dim = true,
|
|
@@ -405,15 +382,15 @@ pub fn transitions(
|
|
|
405
382
|
p2_dmg.min = p2_max;
|
|
406
383
|
}
|
|
407
384
|
|
|
408
|
-
}}}}}}}}}}}}}}}}}}}}}}}}}}}}
|
|
385
|
+
}}}}}}}}}}}}}}}}}}}}}}}}}}}}
|
|
409
386
|
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
387
|
+
assert(stats.saved > saved);
|
|
388
|
+
// TODO: LLVM - float_from_int from 'u256' without intrinsics
|
|
389
|
+
// try out.print(
|
|
390
|
+
// " {f} ({d:.2}%)\n = ──────────\n {f} ({d:.2}%)\n\n",
|
|
391
|
+
// .{r, 100 * @as(f128, @floatFromInt(r.p)) / @as(f128, @floatFromInt(r.q)),
|
|
392
|
+
// p, 100 * @as(f128, @floatFromInt(p.p)) / @as(f128, @floatFromInt(p.q))},
|
|
393
|
+
// );
|
|
417
394
|
|
|
418
395
|
}
|
|
419
396
|
|
|
@@ -428,7 +405,7 @@ pub fn transitions(
|
|
|
428
405
|
|
|
429
406
|
p.reduce();
|
|
430
407
|
if (p.p != 1 or p.q != 1) {
|
|
431
|
-
err
|
|
408
|
+
die(err, "expected 1, found {f}", .{p}, options.seed);
|
|
432
409
|
return error.TestExpectedEqual;
|
|
433
410
|
}
|
|
434
411
|
|
|
@@ -441,64 +418,93 @@ pub fn update(
|
|
|
441
418
|
c2: Choice,
|
|
442
419
|
options: anytype,
|
|
443
420
|
allocator: std.mem.Allocator,
|
|
444
|
-
|
|
421
|
+
out: *std.Io.Writer,
|
|
422
|
+
err: *std.Io.Writer,
|
|
445
423
|
transition: bool,
|
|
446
424
|
) !Result {
|
|
425
|
+
const durations = options.chance.durations;
|
|
447
426
|
options.chance.reset();
|
|
448
427
|
|
|
449
|
-
if (!pkmn.options.chance or !pkmn.options.calc
|
|
450
|
-
return battle.update(c1, c2, options);
|
|
451
|
-
}
|
|
428
|
+
if (!pkmn.options.chance or !pkmn.options.calc) return battle.update(c1, c2, options);
|
|
452
429
|
|
|
453
|
-
|
|
454
|
-
const actions = options.chance.actions;
|
|
430
|
+
const original = battle.*;
|
|
455
431
|
|
|
456
432
|
// Perfom the actual update
|
|
457
433
|
const result = battle.update(c1, c2, options);
|
|
458
|
-
|
|
459
|
-
|
|
460
|
-
|
|
461
|
-
|
|
462
|
-
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
|
|
434
|
+
var overrides = options.chance.actions;
|
|
435
|
+
const updated = options.chance.durations;
|
|
436
|
+
|
|
437
|
+
if (@TypeOf(battle.rng) == data.PRNG) {
|
|
438
|
+
// Ensure we can encode the diffs in less than MAX_DIFFS bytes.
|
|
439
|
+
var buf: [helpers.MAX_DIFFS]u8 = undefined;
|
|
440
|
+
var pw: protocol.Writer = .{ .buffer = &buf };
|
|
441
|
+
const n = try helpers.diff(&original, battle, &pw);
|
|
442
|
+
|
|
443
|
+
// Applying the diff to the battle should take us back to the original copy
|
|
444
|
+
// of the battle (ignoring the RNG).
|
|
445
|
+
var patched = battle.*;
|
|
446
|
+
patched.rng = original.rng;
|
|
447
|
+
helpers.patch(&patched, buf[0..n]);
|
|
448
|
+
try expectEqual(original, patched);
|
|
449
|
+
}
|
|
472
450
|
|
|
473
451
|
if (transition) {
|
|
474
452
|
// Ensure we can generate all transitions from the same original state
|
|
475
453
|
// (we must change the battle's RNG from a FixedRNG to a PRNG because
|
|
476
454
|
// the transitions function relies on RNG for discovery of states)
|
|
477
|
-
if (try transitions(unfix(
|
|
478
|
-
.
|
|
455
|
+
if (try transitions(unfix(original), c1, c2, allocator, out, err, .{
|
|
456
|
+
.durations = durations,
|
|
479
457
|
.cap = true,
|
|
480
458
|
})) |stats| try expect(stats.frontier <= MAX_FRONTIER);
|
|
481
459
|
}
|
|
482
460
|
|
|
483
461
|
// Demonstrate that we can produce the same state by forcing the RNG to behave the
|
|
484
|
-
// same as we observed
|
|
485
|
-
// mask none of the durations will be extended.
|
|
462
|
+
// same as we observed.
|
|
486
463
|
var override = pkmn.battle.options(
|
|
487
464
|
protocol.NULL,
|
|
488
|
-
|
|
489
|
-
Calc{ .overrides =
|
|
465
|
+
Chance(Rational(u128)){ .probability = .{}, .durations = durations },
|
|
466
|
+
Calc{ .overrides = overrides },
|
|
490
467
|
);
|
|
491
|
-
|
|
468
|
+
var copy = original;
|
|
469
|
+
var overridden = copy.update(c1, c2, &override);
|
|
492
470
|
try expectEqual(result, overridden);
|
|
471
|
+
try expectEqualActions(overrides, override.chance.actions);
|
|
472
|
+
try expectEqual(updated, override.chance.durations);
|
|
493
473
|
|
|
494
474
|
// The actual battle excluding its RNG field should match a copy updated with
|
|
495
475
|
// overridden RNG (the copy RNG may have advanced because of no-ops)
|
|
496
476
|
copy.rng = battle.rng;
|
|
497
|
-
try expectEqual(copy
|
|
477
|
+
try expectEqual(battle.*, copy);
|
|
478
|
+
|
|
479
|
+
// Demonstrate that even with the duration rolls changed, the duration
|
|
480
|
+
// fields on their own are sufficient to achieve the same outcomes
|
|
481
|
+
// NB: The actual battle bytes will differ because the durations won't match
|
|
482
|
+
overrides.p1.duration = if (overrides.p1.duration > 0) 2 else 0;
|
|
483
|
+
overrides.p2.duration = if (overrides.p2.duration > 0) 2 else 0;
|
|
484
|
+
|
|
485
|
+
override = pkmn.battle.options(
|
|
486
|
+
protocol.NULL,
|
|
487
|
+
Chance(Rational(u128)){ .probability = .{}, .durations = durations },
|
|
488
|
+
Calc{ .overrides = overrides },
|
|
489
|
+
);
|
|
490
|
+
copy = original;
|
|
491
|
+
overridden = copy.update(c1, c2, &override);
|
|
492
|
+
try expectEqual(result, overridden);
|
|
493
|
+
try expectEqualActions(overrides, override.chance.actions);
|
|
494
|
+
try expectEqual(updated, override.chance.durations);
|
|
498
495
|
|
|
499
496
|
return result;
|
|
500
497
|
}
|
|
501
498
|
|
|
499
|
+
fn expectEqualActions(expected: Actions, actual: Actions) !void {
|
|
500
|
+
return expectEqual(expected, actual) catch |e| switch (e) {
|
|
501
|
+
error.TestExpectedEqual => {
|
|
502
|
+
std.debug.print("expected {f}, found {f}\n", .{ expected, actual });
|
|
503
|
+
return e;
|
|
504
|
+
},
|
|
505
|
+
};
|
|
506
|
+
}
|
|
507
|
+
|
|
502
508
|
fn unfix(actual: anytype) data.Battle(data.PRNG) {
|
|
503
509
|
return .{
|
|
504
510
|
.sides = actual.sides,
|
|
@@ -514,19 +520,9 @@ fn unfix(actual: anytype) data.Battle(data.PRNG) {
|
|
|
514
520
|
};
|
|
515
521
|
}
|
|
516
522
|
|
|
517
|
-
fn
|
|
518
|
-
for (frontier, 0..) |f, j| {
|
|
519
|
-
// TODO: is skipping this redundant check worth it?
|
|
520
|
-
if (i == j) continue;
|
|
521
|
-
if (f.matches(actions)) return true;
|
|
522
|
-
}
|
|
523
|
-
return false;
|
|
524
|
-
}
|
|
525
|
-
|
|
526
|
-
fn err(comptime fmt: []const u8, v: anytype, seed: ?u64) void {
|
|
527
|
-
const w = std.io.getStdErr().writer();
|
|
523
|
+
fn die(w: *std.Io.Writer, comptime fmt: []const u8, v: anytype, seed: ?u64) void {
|
|
528
524
|
w.print(fmt, v) catch return;
|
|
529
|
-
if (seed) |s| return w.print("{}\n", .{s}) catch return;
|
|
525
|
+
if (seed) |s| return w.print("{d}\n", .{s}) catch return;
|
|
530
526
|
return w.writeByte('\n') catch return;
|
|
531
527
|
}
|
|
532
528
|
|
|
@@ -542,7 +538,7 @@ const Style = struct {
|
|
|
542
538
|
indent: bool = true,
|
|
543
539
|
};
|
|
544
540
|
|
|
545
|
-
fn debug(writer:
|
|
541
|
+
fn debug(writer: *std.Io.Writer, actions: Actions, style: Style) !void {
|
|
546
542
|
if (style.indent) try writer.writeAll(" ");
|
|
547
543
|
if (tty) {
|
|
548
544
|
const mod: usize = if (style.dim) 2 else 1;
|
|
@@ -567,13 +563,13 @@ fn debug(writer: anytype, actions: Actions, style: Style) !void {
|
|
|
567
563
|
if (style.newline) try writer.writeByte('\n');
|
|
568
564
|
}
|
|
569
565
|
|
|
570
|
-
fn format(writer:
|
|
566
|
+
fn format(writer: *std.Io.Writer, actions: Actions, p1: u9, p2: u9) !void {
|
|
571
567
|
var input: [1024]u8 = undefined;
|
|
572
568
|
var output: [1024]u8 = undefined;
|
|
573
569
|
|
|
574
|
-
var
|
|
575
|
-
try actions.fmt(&
|
|
576
|
-
var len =
|
|
570
|
+
var w = std.Io.Writer.fixed(&input);
|
|
571
|
+
try actions.fmt(&w, false);
|
|
572
|
+
var len = w.buffered().len;
|
|
577
573
|
@memcpy(output[0..len], input[0..len]);
|
|
578
574
|
|
|
579
575
|
var find: [16]u8 = undefined;
|
|
@@ -594,3 +590,386 @@ fn format(writer: anytype, actions: Actions, p1: u9, p2: u9) !void {
|
|
|
594
590
|
|
|
595
591
|
try writer.writeAll(output[0..len]);
|
|
596
592
|
}
|
|
593
|
+
|
|
594
|
+
/// Helper functions that efficiently return valid ranges for various RNG events based on the
|
|
595
|
+
/// state of an `Action` and other events to be used to construct a "transitions" function.
|
|
596
|
+
pub const Rolls = struct {
|
|
597
|
+
const PLAYER_NONE = [_]Optional(Player){.None};
|
|
598
|
+
const PLAYERS = [_]Optional(Player){ .P1, .P2 };
|
|
599
|
+
|
|
600
|
+
/// Returns a slice with the correct range of values for speed ties given the `action` state.
|
|
601
|
+
pub fn speedTie(action: Action) []const Optional(Player) {
|
|
602
|
+
return if (action.speed_tie == .None) &PLAYER_NONE else &PLAYERS;
|
|
603
|
+
}
|
|
604
|
+
|
|
605
|
+
const SLP_NONE = [_]Optional(Observation(.sleep)){.None};
|
|
606
|
+
const SLP_STARTED = [_]Optional(Observation(.sleep)){.started};
|
|
607
|
+
const SLP_ENDED = [_]Optional(Observation(.sleep)){.ended};
|
|
608
|
+
const SLP_ALL = [_]Optional(Observation(.sleep)){ .started, .continuing, .ended };
|
|
609
|
+
const SLP = [_]Optional(Observation(.sleep)){ .continuing, .ended };
|
|
610
|
+
|
|
611
|
+
/// Returns a slice with a range of values for sleep given the `action` state and observed
|
|
612
|
+
/// `durations`.
|
|
613
|
+
pub fn sleep(action: Action, duration: Duration) []const Optional(Observation(.sleep)) {
|
|
614
|
+
if (action.sleep == .None) return &SLP_NONE;
|
|
615
|
+
return if (Sleeps.get(duration.sleeps, 0) == 0 and action.speed_tie != .None)
|
|
616
|
+
&SLP_ALL
|
|
617
|
+
else switch (action.sleep) {
|
|
618
|
+
.started => &SLP_STARTED,
|
|
619
|
+
else => if (Sleeps.get(duration.sleeps, 0) >= 7) &SLP_ENDED else &SLP,
|
|
620
|
+
};
|
|
621
|
+
}
|
|
622
|
+
|
|
623
|
+
const DIS_NONE = [_]Optional(Observation(.disable)){.None};
|
|
624
|
+
const DIS_STARTED = [_]Optional(Observation(.disable)){.started};
|
|
625
|
+
const DIS_CONTINUING = [_]Optional(Observation(.disable)){.continuing};
|
|
626
|
+
const DIS_ENDED = [_]Optional(Observation(.disable)){.ended};
|
|
627
|
+
const DIS_ALL = [_]Optional(Observation(.disable)){ .started, .continuing, .ended };
|
|
628
|
+
const DIS = [_]Optional(Observation(.disable)){ .continuing, .ended };
|
|
629
|
+
|
|
630
|
+
/// Returns a slice with a range of values for disable given the `action`, observed `durations`,
|
|
631
|
+
/// and the state of the `parent` (observation of the player's Pokémon sleep status).
|
|
632
|
+
pub fn disable(
|
|
633
|
+
action: Action,
|
|
634
|
+
duration: Duration,
|
|
635
|
+
parent: Optional(Observation(.sleep)),
|
|
636
|
+
) []const Optional(Observation(.disable)) {
|
|
637
|
+
if (action.disable == .None) return &DIS_NONE;
|
|
638
|
+
return if (duration.disable == 0 and action.speed_tie != .None)
|
|
639
|
+
&DIS_ALL
|
|
640
|
+
else switch (action.disable) {
|
|
641
|
+
.started => &DIS_STARTED,
|
|
642
|
+
else => if (duration.disable >= 8)
|
|
643
|
+
&DIS_ENDED
|
|
644
|
+
else if (parent != .None and parent != .started)
|
|
645
|
+
&DIS_CONTINUING
|
|
646
|
+
else
|
|
647
|
+
&DIS,
|
|
648
|
+
};
|
|
649
|
+
}
|
|
650
|
+
|
|
651
|
+
const ATK_NONE = [_]Optional(Observation(.attacking)){.None};
|
|
652
|
+
const ATK_STARTED = [_]Optional(Observation(.attacking)){.started};
|
|
653
|
+
const ATK_CONTINUING = [_]Optional(Observation(.attacking)){.continuing};
|
|
654
|
+
const ATK_ENDED = [_]Optional(Observation(.attacking)){.ended};
|
|
655
|
+
const ATK = [_]Optional(Observation(.attacking)){ .continuing, .ended };
|
|
656
|
+
|
|
657
|
+
/// FIXME document
|
|
658
|
+
pub fn attacking(
|
|
659
|
+
action: Action,
|
|
660
|
+
duration: Duration,
|
|
661
|
+
parent: Optional(Observation(.sleep)),
|
|
662
|
+
) []const Optional(Observation(.attacking)) {
|
|
663
|
+
return switch (action.attacking) {
|
|
664
|
+
.None => &ATK_NONE,
|
|
665
|
+
.started => &ATK_STARTED,
|
|
666
|
+
else => if (duration.attacking >= 3)
|
|
667
|
+
&ATK_ENDED
|
|
668
|
+
else if ((parent == .continuing and parent == .ended) or duration.attacking < 2)
|
|
669
|
+
&ATK_CONTINUING
|
|
670
|
+
else
|
|
671
|
+
&ATK,
|
|
672
|
+
};
|
|
673
|
+
}
|
|
674
|
+
|
|
675
|
+
const CFZ_NONE = [_]Optional(Observation(.confusion)){.None};
|
|
676
|
+
const CFZ_STARTED = [_]Optional(Observation(.confusion)){.started};
|
|
677
|
+
const CFZ_OVERWRITTEN = [_]Optional(Observation(.confusion)){ .started, .overwritten };
|
|
678
|
+
const CFZ_CONTINUING = [_]Optional(Observation(.confusion)){.continuing};
|
|
679
|
+
const CFZ_ENDED = [_]Optional(Observation(.confusion)){.ended};
|
|
680
|
+
const CFZ = [_]Optional(Observation(.confusion)){ .continuing, .ended };
|
|
681
|
+
const CFZ_TIE = [_]Optional(Observation(.confusion)){ .started, .continuing, .ended };
|
|
682
|
+
|
|
683
|
+
/// FIXME document
|
|
684
|
+
pub fn confusion(
|
|
685
|
+
action: Action,
|
|
686
|
+
duration: Duration,
|
|
687
|
+
tie: Optional(Player),
|
|
688
|
+
sibling: Optional(Observation(.attacking)),
|
|
689
|
+
parent: Optional(Observation(.sleep)),
|
|
690
|
+
) []const Optional(Observation(.confusion)) {
|
|
691
|
+
return switch (action.confusion) {
|
|
692
|
+
.None => &CFZ_NONE,
|
|
693
|
+
.started => if (pkmn.options.overwrite and sibling == .ended and duration.confusion < 5)
|
|
694
|
+
&CFZ_OVERWRITTEN
|
|
695
|
+
else
|
|
696
|
+
&CFZ_STARTED,
|
|
697
|
+
else => if (duration.confusion >= 5)
|
|
698
|
+
&CFZ_ENDED
|
|
699
|
+
else if ((parent == .continuing and parent == .ended) or duration.confusion < 2)
|
|
700
|
+
&CFZ_CONTINUING
|
|
701
|
+
else if (tie != .None)
|
|
702
|
+
&CFZ_TIE
|
|
703
|
+
else
|
|
704
|
+
&CFZ,
|
|
705
|
+
};
|
|
706
|
+
}
|
|
707
|
+
|
|
708
|
+
const BND_NONE = [_]Optional(Observation(.binding)){.None};
|
|
709
|
+
const BND_STARTED = [_]Optional(Observation(.binding)){.started};
|
|
710
|
+
const BND_ENDED = [_]Optional(Observation(.binding)){.ended};
|
|
711
|
+
const BND = [_]Optional(Observation(.binding)){ .continuing, .ended };
|
|
712
|
+
|
|
713
|
+
/// Returns a slice with a range of values for binding given the `action`, observed `durations`,
|
|
714
|
+
/// and the state of the `parent` (whether the player's Pokémon was fully paralyzed).
|
|
715
|
+
pub fn binding(
|
|
716
|
+
action: Action,
|
|
717
|
+
duration: Duration,
|
|
718
|
+
parent: Optional(bool),
|
|
719
|
+
) []const Optional(Observation(.binding)) {
|
|
720
|
+
if (parent == .true) return &BND_NONE;
|
|
721
|
+
return switch (action.binding) {
|
|
722
|
+
.None => &BND_NONE,
|
|
723
|
+
.started => &BND_STARTED,
|
|
724
|
+
else => if (duration.binding >= 4) &BND_ENDED else &BND,
|
|
725
|
+
};
|
|
726
|
+
}
|
|
727
|
+
|
|
728
|
+
const BOOL_NONE = [_]Optional(bool){.None};
|
|
729
|
+
const BOOLS = [_]Optional(bool){ .false, .true };
|
|
730
|
+
|
|
731
|
+
/// Returns a slice with the correct range of values for hits given the `action` state
|
|
732
|
+
/// and the state of the `parent` (whether the player's Pokémon was fully paralyzed).
|
|
733
|
+
pub fn hit(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
734
|
+
if (parent == .true) return &BOOL_NONE;
|
|
735
|
+
return if (action.hit == .None) &BOOL_NONE else &BOOLS;
|
|
736
|
+
}
|
|
737
|
+
|
|
738
|
+
/// Returns a slice with the correct range of values for critical hits given the `action` state
|
|
739
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
740
|
+
pub fn criticalHit(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
741
|
+
if (pkmn.options.showdown and parent == .false) return &BOOL_NONE;
|
|
742
|
+
return if (action.critical_hit == .None) &BOOL_NONE else &BOOLS;
|
|
743
|
+
}
|
|
744
|
+
|
|
745
|
+
/// Returns a slice with the correct range of values for secondary chances hits given the
|
|
746
|
+
/// `action` state and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
747
|
+
pub fn secondaryChance(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
748
|
+
if (parent == .false) return &BOOL_NONE;
|
|
749
|
+
return if (@field(action, "secondary_chance") == .None) &BOOL_NONE else &BOOLS;
|
|
750
|
+
}
|
|
751
|
+
|
|
752
|
+
/// The min and max bounds on iteration over damage rolls.
|
|
753
|
+
pub const Range = struct { min: usize, max: usize };
|
|
754
|
+
|
|
755
|
+
/// Returns the range bounding damage rolls given the `action` state and the state of
|
|
756
|
+
/// the `parent` (whether the player's Pokémon's move hit).
|
|
757
|
+
pub fn damage(action: Action, parent: Optional(bool)) Range {
|
|
758
|
+
return if (parent == .false or action.damage == 0)
|
|
759
|
+
.{ .min = 0, .max = 1 }
|
|
760
|
+
else
|
|
761
|
+
.{ .min = 217, .max = 256 };
|
|
762
|
+
}
|
|
763
|
+
|
|
764
|
+
/// Returns the max damage roll which will produce the same damage as `roll`
|
|
765
|
+
/// given the base damage in `summaries`.
|
|
766
|
+
pub fn coalesce(player: Player, roll: u8, summaries: *Summaries, cap: bool) u8 {
|
|
767
|
+
if (roll == 0) return roll;
|
|
768
|
+
|
|
769
|
+
const dmg = summaries.get(player.foe()).damage;
|
|
770
|
+
if (dmg.base == 0 or (cap and dmg.capped)) return 255;
|
|
771
|
+
|
|
772
|
+
// Closed form solution for max damage roll provided by Orion Taylor (taylorott)
|
|
773
|
+
return @min(255, roll + ((254 - ((@as(u32, dmg.base) * roll) % 255)) / dmg.base));
|
|
774
|
+
}
|
|
775
|
+
|
|
776
|
+
/// Returns a slice with the correct range of values for confused given the `action` state and
|
|
777
|
+
/// the state of the `parent` (observation of the player's Pokémon confusion status).
|
|
778
|
+
pub fn confused(
|
|
779
|
+
action: Action,
|
|
780
|
+
parent: Optional(Observation(.confusion)),
|
|
781
|
+
) []const Optional(bool) {
|
|
782
|
+
const done = parent == .None or parent == .ended;
|
|
783
|
+
return if (done or action.confused == .None) &BOOL_NONE else &BOOLS;
|
|
784
|
+
}
|
|
785
|
+
|
|
786
|
+
/// Returns a slice with the correct range of values for paralysis given the `action` state
|
|
787
|
+
/// and the state of the `parent` (whether the player's Pokémon was confused).
|
|
788
|
+
pub fn paralyzed(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
789
|
+
if (parent == .true) return &BOOL_NONE;
|
|
790
|
+
return if (action.paralyzed == .None) &BOOL_NONE else &BOOLS;
|
|
791
|
+
}
|
|
792
|
+
|
|
793
|
+
const SLOT_NONE = [_]u3{0};
|
|
794
|
+
const SLOT = [_]u3{ 1, 2, 3, 4 };
|
|
795
|
+
|
|
796
|
+
/// Returns a slice with a range of values for move slots given the `action` state
|
|
797
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
798
|
+
///
|
|
799
|
+
/// These slots may or **may not be valid** as slots may be unset / have 0 PP.
|
|
800
|
+
pub fn moveSlot(action: Action, parent: Optional(bool)) []const u3 {
|
|
801
|
+
if (parent == .false) return &SLOT_NONE;
|
|
802
|
+
return if (action.move_slot == 0) &SLOT_NONE else &SLOT;
|
|
803
|
+
}
|
|
804
|
+
|
|
805
|
+
const MULTI_NONE = [_]u3{0};
|
|
806
|
+
const MULTI = [_]u3{ 2, 3, 4, 5 };
|
|
807
|
+
|
|
808
|
+
/// Returns a slice with the correct range of values for multi hit given the `action` state
|
|
809
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
810
|
+
pub fn multiHit(action: Action, parent: Optional(bool)) []const u3 {
|
|
811
|
+
if (parent == .false) return &MULTI_NONE;
|
|
812
|
+
return if (action.multi_hit == 0) &MULTI_NONE else &MULTI;
|
|
813
|
+
}
|
|
814
|
+
|
|
815
|
+
const PSYWAVE_NONE = [_]u8{0};
|
|
816
|
+
const PSYWAVE = init: {
|
|
817
|
+
var rolls: [150]u8 = undefined;
|
|
818
|
+
for (0..150) |i| rolls[i] = i + 1;
|
|
819
|
+
break :init rolls;
|
|
820
|
+
};
|
|
821
|
+
|
|
822
|
+
/// Returns a slice with the correct range of values for psywave given the `action` state,
|
|
823
|
+
/// the `side`, and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
824
|
+
pub fn psywave(
|
|
825
|
+
action: Action,
|
|
826
|
+
side: *data.Side,
|
|
827
|
+
parent: Optional(bool),
|
|
828
|
+
) []const u8 {
|
|
829
|
+
if (parent == .false) return &PSYWAVE_NONE;
|
|
830
|
+
return if (action.psywave == 0)
|
|
831
|
+
&PSYWAVE_NONE
|
|
832
|
+
else
|
|
833
|
+
PSYWAVE[0 .. @as(u16, side.stored().level) * 3 / 2];
|
|
834
|
+
}
|
|
835
|
+
|
|
836
|
+
const MOVE_NONE = [_]data.Move{.None};
|
|
837
|
+
|
|
838
|
+
/// Returns a slice with the correct range of values for metronome given the `action` state.
|
|
839
|
+
pub fn metronome(action: Action) []const data.Move {
|
|
840
|
+
return if (action.metronome == .None) &MOVE_NONE else &data.Move.METRONOME;
|
|
841
|
+
}
|
|
842
|
+
};
|
|
843
|
+
|
|
844
|
+
test "Rolls.speedTie" {
|
|
845
|
+
const actions: Actions = .{ .p1 = .{ .speed_tie = .P2 } };
|
|
846
|
+
try expectEqualSlices(Optional(Player), &.{ .P1, .P2 }, Rolls.speedTie(actions.p1));
|
|
847
|
+
try expectEqualSlices(Optional(Player), &.{.None}, Rolls.speedTie(actions.p2));
|
|
848
|
+
}
|
|
849
|
+
|
|
850
|
+
test "Rolls.sleep" {
|
|
851
|
+
return error.SkipZigTest; // TODO
|
|
852
|
+
}
|
|
853
|
+
|
|
854
|
+
test "Rolls.disable" {
|
|
855
|
+
return error.SkipZigTest; // TODO
|
|
856
|
+
}
|
|
857
|
+
|
|
858
|
+
test "Rolls.confusion" {
|
|
859
|
+
return error.SkipZigTest; // TODO
|
|
860
|
+
}
|
|
861
|
+
|
|
862
|
+
test "Rolls.atacking" {
|
|
863
|
+
return error.SkipZigTest; // TODO
|
|
864
|
+
}
|
|
865
|
+
|
|
866
|
+
test "Rolls.binding" {
|
|
867
|
+
return error.SkipZigTest; // TODO
|
|
868
|
+
}
|
|
869
|
+
|
|
870
|
+
test "Rolls.damage" {
|
|
871
|
+
const actions: Actions = .{ .p2 = .{ .damage = 221 } };
|
|
872
|
+
try expectEqual(Rolls.Range{ .min = 0, .max = 1 }, Rolls.damage(actions.p1, .None));
|
|
873
|
+
try expectEqual(Rolls.Range{ .min = 217, .max = 256 }, Rolls.damage(actions.p2, .None));
|
|
874
|
+
try expectEqual(Rolls.Range{ .min = 0, .max = 1 }, Rolls.damage(actions.p2, .false));
|
|
875
|
+
}
|
|
876
|
+
|
|
877
|
+
test "Rolls.coalesce" {
|
|
878
|
+
var summaries = Summaries{ .p1 = .{ .damage = .{ .base = 74, .final = 69, .capped = true } } };
|
|
879
|
+
try expectEqual(@as(u8, 0), Rolls.coalesce(.P2, 0, &summaries, false));
|
|
880
|
+
try expectEqual(@as(u8, 241), Rolls.coalesce(.P2, 238, &summaries, false));
|
|
881
|
+
try expectEqual(@as(u8, 255), Rolls.coalesce(.P2, 238, &summaries, true));
|
|
882
|
+
summaries.p1.damage.final = 74;
|
|
883
|
+
try expectEqual(@as(u8, 217), Rolls.coalesce(.P2, 217, &summaries, false));
|
|
884
|
+
try expectEqual(@as(u8, 255), Rolls.coalesce(.P2, 217, &summaries, true));
|
|
885
|
+
}
|
|
886
|
+
|
|
887
|
+
test "Rolls.hit" {
|
|
888
|
+
const actions: Actions = .{ .p2 = .{ .hit = .true } };
|
|
889
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.hit(actions.p1, .None));
|
|
890
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.hit(actions.p2, .None));
|
|
891
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.hit(actions.p2, .true));
|
|
892
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.hit(actions.p2, .false));
|
|
893
|
+
}
|
|
894
|
+
|
|
895
|
+
test "Rolls.secondaryChance" {
|
|
896
|
+
const actions: Actions = .{ .p1 = .{ .secondary_chance = .true } };
|
|
897
|
+
try expectEqualSlices(
|
|
898
|
+
Optional(bool),
|
|
899
|
+
&.{ .false, .true },
|
|
900
|
+
Rolls.secondaryChance(actions.p1, .None),
|
|
901
|
+
);
|
|
902
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.secondaryChance(actions.p1, .false));
|
|
903
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.secondaryChance(actions.p2, .None));
|
|
904
|
+
}
|
|
905
|
+
|
|
906
|
+
test "Rolls.criticalHit" {
|
|
907
|
+
const actions: Actions = .{ .p1 = .{ .critical_hit = .true } };
|
|
908
|
+
try expectEqualSlices(
|
|
909
|
+
Optional(bool),
|
|
910
|
+
&.{ .false, .true },
|
|
911
|
+
Rolls.criticalHit(actions.p1, .None),
|
|
912
|
+
);
|
|
913
|
+
try expectEqualSlices(
|
|
914
|
+
Optional(bool),
|
|
915
|
+
if (pkmn.options.showdown) &.{.None} else &.{ .false, .true },
|
|
916
|
+
Rolls.criticalHit(actions.p1, .false),
|
|
917
|
+
);
|
|
918
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.criticalHit(actions.p2, .None));
|
|
919
|
+
}
|
|
920
|
+
|
|
921
|
+
test "Rolls.confused" {
|
|
922
|
+
const actions: Actions = .{ .p2 = .{ .confused = .true } };
|
|
923
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.confused(actions.p1, .None));
|
|
924
|
+
try expectEqualSlices(
|
|
925
|
+
Optional(bool),
|
|
926
|
+
&.{ .false, .true },
|
|
927
|
+
Rolls.confused(actions.p2, .continuing),
|
|
928
|
+
);
|
|
929
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.confused(actions.p2, .ended));
|
|
930
|
+
}
|
|
931
|
+
|
|
932
|
+
test "Rolls.paralyzed" {
|
|
933
|
+
const actions: Actions = .{ .p2 = .{ .paralyzed = .true } };
|
|
934
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.paralyzed(actions.p1, .None));
|
|
935
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.paralyzed(actions.p2, .None));
|
|
936
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.paralyzed(actions.p2, .false));
|
|
937
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.paralyzed(actions.p2, .true));
|
|
938
|
+
}
|
|
939
|
+
|
|
940
|
+
test "Rolls.moveSlot" {
|
|
941
|
+
const actions: Actions = .{ .p2 = .{ .move_slot = 3 } };
|
|
942
|
+
try expectEqualSlices(u3, &.{0}, Rolls.moveSlot(actions.p1, .None));
|
|
943
|
+
try expectEqualSlices(u3, &.{ 1, 2, 3, 4 }, Rolls.moveSlot(actions.p2, .None));
|
|
944
|
+
try expectEqualSlices(u3, &.{0}, Rolls.moveSlot(actions.p2, .false));
|
|
945
|
+
}
|
|
946
|
+
|
|
947
|
+
test "Rolls.multiHit" {
|
|
948
|
+
const actions: Actions = .{ .p2 = .{ .multi_hit = 3 } };
|
|
949
|
+
try expectEqualSlices(u3, &.{0}, Rolls.multiHit(actions.p1, .None));
|
|
950
|
+
try expectEqualSlices(u3, &.{ 2, 3, 4, 5 }, Rolls.multiHit(actions.p2, .None));
|
|
951
|
+
try expectEqualSlices(u3, &.{0}, Rolls.multiHit(actions.p2, .false));
|
|
952
|
+
}
|
|
953
|
+
|
|
954
|
+
test "Rolls.metronome" {
|
|
955
|
+
const actions: Actions = .{ .p2 = .{ .metronome = .Surf } };
|
|
956
|
+
try expectEqualSlices(data.Move, &.{.None}, Rolls.metronome(actions.p1));
|
|
957
|
+
try expectEqual(@as(data.Move, @enumFromInt(24)), Rolls.metronome(actions.p2)[23]);
|
|
958
|
+
}
|
|
959
|
+
|
|
960
|
+
test "Rolls.psywave" {
|
|
961
|
+
const actions: Actions = .{ .p2 = .{ .psywave = 79 } };
|
|
962
|
+
var side = helpers.Side.init(&[_]helpers.Pokemon{.{
|
|
963
|
+
.species = .Bulbasaur,
|
|
964
|
+
.level = 100,
|
|
965
|
+
.moves = &[_]data.Move{.Tackle},
|
|
966
|
+
}});
|
|
967
|
+
|
|
968
|
+
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p1, &side, .None));
|
|
969
|
+
var rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
970
|
+
try expectEqual(@as(u8, 150), rolls[rolls.len - 1]);
|
|
971
|
+
side.stored().level = 81;
|
|
972
|
+
rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
973
|
+
try expectEqual(@as(u8, 121), rolls[rolls.len - 1]);
|
|
974
|
+
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p2, &side, .false));
|
|
975
|
+
}
|