@pkmn/engine 0.1.0-dev.3de821b9 → 0.1.0-dev.3f3af84c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -6
- package/build/pkg/addon/browser.d.ts +3 -0
- package/build/pkg/addon/browser.js +47 -0
- package/build/pkg/addon/browser.js.map +1 -0
- package/build/pkg/addon/node.d.ts +3 -0
- package/build/pkg/addon/node.js +100 -0
- package/build/pkg/addon/node.js.map +1 -0
- package/build/pkg/addon/wasm.d.ts +2 -0
- package/build/pkg/addon/wasm.js +53 -0
- package/build/pkg/addon/wasm.js.map +1 -0
- package/build/pkg/addon.d.ts +25 -3
- package/build/pkg/addon.js +34 -65
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data/layout.json +15 -2
- package/build/pkg/data/protocol.json +23 -9
- package/build/pkg/data.d.ts +23 -1
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.d.ts +15 -18
- package/build/pkg/gen1.js +11 -12
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +40 -90
- package/build/pkg/index.js +6 -63
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.d.ts +20 -1
- package/build/pkg/protocol.js +105 -103
- package/build/pkg/protocol.js.map +1 -1
- package/build/tools/debug.js +35 -69
- package/build/tools/debug.js.map +1 -1
- package/build/tools/display/debug.jsx +141 -0
- package/build/tools/display/debug.jsx.map +1 -0
- package/build/tools/display/index.js +142 -0
- package/build/tools/display/index.js.map +1 -0
- package/build/tools/display/ui.jsx +349 -0
- package/build/tools/display/ui.jsx.map +1 -0
- package/build/tools/display/util.js +33 -0
- package/build/tools/display/util.js.map +1 -0
- package/build.zig +330 -85
- package/package.json +53 -134
- package/src/bin/install-pkmn-engine +10 -7
- package/src/bin/pkmn-debug +1 -1
- package/src/lib/bindings/c.zig +255 -0
- package/src/lib/bindings/node.zig +121 -0
- package/src/lib/bindings/wasm.zig +59 -0
- package/src/lib/common/array.zig +77 -0
- package/src/lib/common/data.zig +8 -8
- package/src/lib/common/debug.zig +39 -8
- package/src/lib/common/js.zig +4 -2
- package/src/lib/common/optional.zig +13 -9
- package/src/lib/common/options.zig +4 -0
- package/src/lib/common/protocol.zig +44 -43
- package/src/lib/common/rational.zig +53 -51
- package/src/lib/common/rng.zig +5 -7
- package/src/lib/common/util.zig +50 -1
- package/src/lib/gen1/calc.zig +250 -111
- package/src/lib/gen1/chance.zig +130 -121
- package/src/lib/gen1/data/moves.zig +2 -4
- package/src/lib/gen1/data/species.zig +1 -3
- package/src/lib/gen1/data/types.zig +1 -2
- package/src/lib/gen1/data.zig +35 -38
- package/src/lib/gen1/helpers.zig +15 -27
- package/src/lib/gen1/mechanics.zig +118 -95
- package/src/lib/gen2/calc.zig +37 -27
- package/src/lib/gen2/chance.zig +86 -66
- package/src/lib/gen2/data/items.zig +1 -3
- package/src/lib/gen2/data/moves.zig +2 -4
- package/src/lib/gen2/data/species.zig +1 -3
- package/src/lib/gen2/data/types.zig +1 -2
- package/src/lib/gen2/data.zig +26 -29
- package/src/lib/gen2/generated.zig +18 -23
- package/src/lib/gen2/helpers.zig +9 -18
- package/src/lib/gen2/mechanics.zig +81 -81
- package/src/lib/node.zig +3 -116
- package/src/lib/pkmn.zig +14 -7
- package/src/lib/wasm.zig +13 -9
- package/src/tools/display/dom.ts +96 -0
- package/src/tools/display/ui.css +354 -0
- package/build/test/display.js +0 -405
- package/build/test/display.js.map +0 -1
- package/src/test/display/pkmn.html.tmpl +0 -368
package/src/lib/gen1/calc.zig
CHANGED
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@@ -1,44 +1,43 @@
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1
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-
const
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-
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-
const pkmn = @import("../pkmn.zig");
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const DEBUG = @import("../common/debug.zig").print;
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const chance = @import("chance.zig");
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const common = @import("../common/data.zig");
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const
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const data = @import("data.zig");
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const helpers = @import("helpers.zig");
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const optional = @import("../common/optional.zig");
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const pkmn = @import("../pkmn.zig");
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const protocol = @import("../common/protocol.zig");
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const rational = @import("../common/rational.zig");
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const std = @import("std");
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const util = @import("../common/util.zig");
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const
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const
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const helpers = @import("helpers.zig");
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-
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const Action = chance.Action;
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const Actions = chance.Actions;
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const assert = std.debug.assert;
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const Chance = chance.Chance;
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const Choice = common.Choice;
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const Confusion = chance.Confusion;
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const Duration = chance.Duration;
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const Durations = chance.Durations;
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const enabled = pkmn.options.calc;
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const expect = std.testing.expect;
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const expectEqual = std.testing.expectEqual;
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const expectEqualSlices = std.testing.expectEqualSlices;
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const
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const Player = common.Player;
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const Result = common.Result;
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const Choice = common.Choice;
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const isPointerTo = util.isPointerTo;
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const Observation = chance.Observation;
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const Optional = optional.Optional;
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const Rational = rational.Rational;
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const Player = common.Player;
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const PointerType = util.PointerType;
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const
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const
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const Chance = chance.Chance;
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const Durations = chance.Durations;
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const Rational = rational.Rational;
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const Result = common.Result;
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const Sleeps = chance.Sleeps;
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const tty = true; // DEBUG
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const summary = false; // DEBUG
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const Int = if (@hasField(std.builtin.Type, "int")) .int else .Int;
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const Enum = if (@hasField(std.builtin.Type, "enum")) .@"enum" else .Enum;
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/// Information relevant to damage calculation that occured during a Generation I battle `update`.
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pub const Summaries = extern struct {
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/// Relevant information for Player 1.
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@@ -52,7 +51,7 @@ pub const Summaries = extern struct {
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/// Returns the `Summary` for the given `player`.
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pub fn get(self: anytype, player: Player) PointerType(@TypeOf(self), Summary) {
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assert(
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assert(isPointerTo(self, Summaries));
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return if (player == .P1) &self.p1 else &self.p2;
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}
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};
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@@ -88,21 +87,11 @@ pub const Summary = extern struct {
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}
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};
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/// TODO
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pub const Overrides = extern struct {
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/// TODO
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actions: Actions = .{},
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-
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comptime {
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assert(@sizeOf(Overrides) == 16);
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}
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};
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/// Allows for forcing the value of specific RNG events during a Generation I battle `update` via
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/// `overrides` and tracks `summaries` of information relevant to damage calculation.
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pub const Calc = struct {
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/// Overrides the normal behavior of the RNG during an `update` to force specific outcomes.
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overrides:
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overrides: Actions = .{},
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/// Information relevant to damage calculation.
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summaries: Summaries = .{},
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@@ -113,16 +102,22 @@ pub const Calc = struct {
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) ?std.meta.FieldType(Action, field) {
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if (!enabled) return null;
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const overrides
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if (player == .P1) self.overrides.actions.p1 else self.overrides.actions.p2;
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const val = @field(overrides, @tagName(field));
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const val = @field(self.overrides.get(player), @tagName(field));
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return if (switch (@typeInfo(@TypeOf(val))) {
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Enum => val != .None,
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Int => val != 0,
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else => unreachable,
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}) val else null;
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}
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pub fn confusion(self: *Calc, player: Player) void {
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if (!enabled) return;
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if (self.overrides.get(player).confusion == .started) {
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self.overrides.get(player).confusion = .None;
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}
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}
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pub fn base(self: *Calc, player: Player, val: u16) void {
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if (!enabled) return;
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@@ -156,6 +151,10 @@ const Null = struct {
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return null;
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}
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pub fn confusion(self: Null, player: Player) void {
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_ = .{ self, player };
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}
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pub fn base(self: Null, player: Player, val: u16) void {
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_ = .{ self, player, val };
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}
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@@ -183,7 +182,7 @@ pub const Options = struct {
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metronome: bool = false,
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};
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pub const MAX_FRONTIER =
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pub const MAX_FRONTIER = 81;
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pub fn transitions(
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battle: anytype,
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@@ -202,9 +201,11 @@ pub fn transitions(
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var frontier = std.ArrayList(Actions).init(allocator);
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defer frontier.deinit();
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const d = options.durations;
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var opts = pkmn.battle.options(
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protocol.NULL,
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Chance(Rational(u128)){ .probability = .{}, .durations =
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Chance(Rational(u128)){ .probability = .{}, .durations = d },
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Calc{},
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);
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@@ -227,9 +228,10 @@ pub fn transitions(
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var i: usize = 0;
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assert(frontier.items.len == 1);
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while (i < frontier.items.len) : (i += 1) {
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const
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const f = frontier.items[i];
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const saved = stats.saved;
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try debug(writer,
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try debug(writer, f, .{
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.shape = true,
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.color = i,
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.bold = true,
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@@ -238,33 +240,43 @@ pub fn transitions(
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});
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var a: Actions = .{
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.p1 = .{ .metronome = p1_move, .duration =
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.p2 = .{ .metronome = p2_move, .duration =
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.p1 = .{ .metronome = p1_move, .pp = f.p1.pp, .duration = f.p1.duration },
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.p2 = .{ .metronome = p2_move, .pp = f.p2.pp, .duration = f.p2.duration },
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};
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for (Rolls.speedTie(
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.speedTie(f.p1)) |tie| { a.p1.speed_tie = tie; a.p2.speed_tie = tie;
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for (Rolls.sleep(f.p1, d.p1)) |p1_slp| { a.p1.sleep = p1_slp;
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for (Rolls.sleep(f.p2, d.p2)) |p2_slp| { a.p2.sleep = p2_slp;
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for (Rolls.disable(f.p1, d.p1, p1_slp)) |p1_dis| { a.p1.disable = p1_dis;
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for (Rolls.disable(f.p2, d.p2, p2_slp)) |p2_dis| { a.p2.disable = p2_dis;
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for (Rolls.attacking(f.p1, d.p1, p1_slp)) |p1_atk| { a.p1.attacking = p1_atk;
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for (Rolls.attacking(f.p2, d.p2, p2_slp)) |p2_atk| { a.p2.attacking = p2_atk;
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for (Rolls.confusion(f.p1, d.p1, p1_atk, p1_slp)) |p1_cfz| { a.p1.confusion = p1_cfz;
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for (Rolls.confusion(f.p2, d.p2, p2_atk, p2_slp)) |p2_cfz| { a.p2.confusion = p2_cfz;
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for (Rolls.confused(f.p1, p1_cfz)) |p1_cfzd| { a.p1.confused = p1_cfzd;
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for (Rolls.confused(f.p2, p2_cfz)) |p2_cfzd| { a.p2.confused = p2_cfzd;
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for (Rolls.paralyzed(f.p1, p1_cfzd)) |p1_par| { a.p1.paralyzed = p1_par;
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for (Rolls.paralyzed(f.p2, p2_cfzd)) |p2_par| { a.p2.paralyzed = p2_par;
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for (Rolls.binding(f.p1, d.p1, p1_par)) |p1_bind| { a.p1.binding = p1_bind;
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for (Rolls.binding(f.p2, d.p2, p2_par)) |p2_bind| { a.p2.binding = p2_bind;
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for (Rolls.hit(f.p1, p1_par)) |p1_hit| { a.p1.hit = p1_hit;
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for (Rolls.hit(f.p2, p2_par)) |p2_hit| { a.p2.hit = p2_hit;
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for (Rolls.psywave(f.p1, p1, p1_hit)) |p1_psywave| { a.p1.psywave = p1_psywave;
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for (Rolls.psywave(f.p2, p2, p2_hit)) |p2_psywave| { a.p2.psywave = p2_psywave;
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for (Rolls.moveSlot(f.p1, p1_hit)) |p1_slot| { a.p1.move_slot = p1_slot;
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for (Rolls.moveSlot(f.p2, p2_hit)) |p2_slot| { a.p2.move_slot = p2_slot;
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for (Rolls.multiHit(f.p1, p1_hit)) |p1_multi| { a.p1.multi_hit = p1_multi;
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for (Rolls.multiHit(f.p2, p2_hit)) |p2_multi| { a.p2.multi_hit = p2_multi;
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for (Rolls.secondaryChance(f.p1, p1_hit)) |p1_sec| { a.p1.secondary_chance = p1_sec;
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for (Rolls.secondaryChance(f.p2, p2_hit)) |p2_sec| { a.p2.secondary_chance = p2_sec;
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for (Rolls.criticalHit(f.p1, p1_hit)) |p1_crit| { a.p1.critical_hit = p1_crit;
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for (Rolls.criticalHit(f.p2, p2_hit)) |p2_crit| { a.p2.critical_hit = p2_crit;
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var p1_dmg = Rolls.damage(f.p1, p1_hit);
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while (p1_dmg.min < p1_dmg.max) : (p1_dmg.min += 1) {
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a.p1.damage = @intCast(p1_dmg.min);
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267
|
-
var p2_dmg = Rolls.damage(
|
|
279
|
+
var p2_dmg = Rolls.damage(f.p2, p2_hit);
|
|
268
280
|
|
|
269
281
|
const p1_min: u9 = p1_dmg.min;
|
|
270
282
|
const p2_min: u9 = p2_dmg.min;
|
|
@@ -272,9 +284,9 @@ pub fn transitions(
|
|
|
272
284
|
while (p2_dmg.min < p2_dmg.max) : (p2_dmg.min += 1) {
|
|
273
285
|
a.p2.damage = @intCast(p2_dmg.min);
|
|
274
286
|
|
|
275
|
-
opts.calc.overrides
|
|
287
|
+
opts.calc.overrides = a;
|
|
276
288
|
opts.calc.summaries = .{};
|
|
277
|
-
opts.chance = .{ .probability = .{}, .durations =
|
|
289
|
+
opts.chance = .{ .probability = .{}, .durations = d };
|
|
278
290
|
const q = &opts.chance.probability;
|
|
279
291
|
|
|
280
292
|
b = battle;
|
|
@@ -286,12 +298,12 @@ pub fn transitions(
|
|
|
286
298
|
const p1_max: u9 = if (p2_dmg.min != p2_min)
|
|
287
299
|
p1_dmg.min
|
|
288
300
|
else
|
|
289
|
-
|
|
301
|
+
Rolls.coalesce(.P1, @as(u8, @intCast(p1_dmg.min)), summaries, cap);
|
|
290
302
|
const p2_max: u9 =
|
|
291
|
-
|
|
303
|
+
Rolls.coalesce(.P2, @as(u8, @intCast(p2_dmg.min)), summaries, cap);
|
|
292
304
|
|
|
293
|
-
if (opts.chance.actions.matches(
|
|
294
|
-
if (!opts.chance.actions.eql(a)) {
|
|
305
|
+
if (opts.chance.actions.matches(f)) {
|
|
306
|
+
if (!opts.chance.actions.relax().eql(a)) {
|
|
295
307
|
if (!summary) {
|
|
296
308
|
try debug(writer, opts.chance.actions, .{
|
|
297
309
|
.p1_max = p1_max,
|
|
@@ -325,10 +337,13 @@ pub fn transitions(
|
|
|
325
337
|
}
|
|
326
338
|
}
|
|
327
339
|
}
|
|
328
|
-
|
|
329
340
|
if (p1_max != p1_min) try q.update(p1_max - p1_min + 1, 1);
|
|
330
341
|
if (p2_max != p2_dmg.min) try q.update(p2_max - p2_dmg.min + 1, 1);
|
|
342
|
+
|
|
343
|
+
q.reduce();
|
|
331
344
|
try p.add(q);
|
|
345
|
+
p.reduce();
|
|
346
|
+
|
|
332
347
|
stats.saved += 1;
|
|
333
348
|
|
|
334
349
|
if (p.q < p.p) {
|
|
@@ -336,7 +351,7 @@ pub fn transitions(
|
|
|
336
351
|
return error.TestUnexpectedResult;
|
|
337
352
|
}
|
|
338
353
|
} else {
|
|
339
|
-
if (!
|
|
354
|
+
if (!opts.chance.actions.matchesAny(frontier.items, i)) {
|
|
340
355
|
try frontier.append(opts.chance.actions);
|
|
341
356
|
|
|
342
357
|
try debug(writer, opts.chance.actions, .{
|
|
@@ -366,9 +381,11 @@ pub fn transitions(
|
|
|
366
381
|
p2_dmg.min = p2_max;
|
|
367
382
|
}
|
|
368
383
|
|
|
369
|
-
}}}}}}}}}}}}}}}}}}
|
|
384
|
+
}}}}}}}}}}}}}}}}}}}}}}}}}}}}
|
|
370
385
|
|
|
371
|
-
|
|
386
|
+
assert(stats.saved > saved);
|
|
387
|
+
const old = @hasDecl(std.fmt, "formatFloatDecimal");
|
|
388
|
+
if (!old and @TypeOf(writer) != @TypeOf(std.io.null_writer)) {
|
|
372
389
|
p.reduce();
|
|
373
390
|
try writer.print(
|
|
374
391
|
" = {s} ({d:.2}%)\n\n",
|
|
@@ -446,7 +463,7 @@ pub fn update(
|
|
|
446
463
|
var override = pkmn.battle.options(
|
|
447
464
|
protocol.NULL,
|
|
448
465
|
Chance(Rational(u128)){ .probability = .{}, .durations = durations },
|
|
449
|
-
Calc{ .overrides =
|
|
466
|
+
Calc{ .overrides = overrides },
|
|
450
467
|
);
|
|
451
468
|
var copy = original;
|
|
452
469
|
var overridden = copy.update(c1, c2, &override);
|
|
@@ -468,7 +485,7 @@ pub fn update(
|
|
|
468
485
|
override = pkmn.battle.options(
|
|
469
486
|
protocol.NULL,
|
|
470
487
|
Chance(Rational(u128)){ .probability = .{}, .durations = durations },
|
|
471
|
-
Calc{ .overrides =
|
|
488
|
+
Calc{ .overrides = overrides },
|
|
472
489
|
);
|
|
473
490
|
copy = original;
|
|
474
491
|
overridden = copy.update(c1, c2, &override);
|
|
@@ -504,15 +521,6 @@ fn unfix(actual: anytype) data.Battle(data.PRNG) {
|
|
|
504
521
|
};
|
|
505
522
|
}
|
|
506
523
|
|
|
507
|
-
fn matches(actions: Actions, i: usize, frontier: []Actions) bool {
|
|
508
|
-
for (frontier, 0..) |f, j| {
|
|
509
|
-
// TODO: is skipping this redundant check worth it?
|
|
510
|
-
if (i == j) continue;
|
|
511
|
-
if (f.matches(actions)) return true;
|
|
512
|
-
}
|
|
513
|
-
return false;
|
|
514
|
-
}
|
|
515
|
-
|
|
516
524
|
fn err(comptime fmt: []const u8, v: anytype, seed: ?u64) void {
|
|
517
525
|
const w = std.io.getStdErr().writer();
|
|
518
526
|
w.print(fmt, v) catch return;
|
|
@@ -585,8 +593,6 @@ fn format(writer: anytype, actions: Actions, p1: u9, p2: u9) !void {
|
|
|
585
593
|
try writer.writeAll(output[0..len]);
|
|
586
594
|
}
|
|
587
595
|
|
|
588
|
-
const NONE = @intFromEnum(Optional(bool).None);
|
|
589
|
-
|
|
590
596
|
/// Helper functions that efficiently return valid ranges for various RNG events based on the
|
|
591
597
|
/// state of an `Action` and other events to be used to construct a "transitions" function.
|
|
592
598
|
pub const Rolls = struct {
|
|
@@ -598,6 +604,108 @@ pub const Rolls = struct {
|
|
|
598
604
|
return if (action.speed_tie == .None) &PLAYER_NONE else &PLAYERS;
|
|
599
605
|
}
|
|
600
606
|
|
|
607
|
+
const OBS_NONE = [_]Optional(Observation){.None};
|
|
608
|
+
const OBS_STARTED = [_]Optional(Observation){.started};
|
|
609
|
+
const OBS_CONTINUING = [_]Optional(Observation){.continuing};
|
|
610
|
+
const OBS_ENDED = [_]Optional(Observation){.ended};
|
|
611
|
+
const OBS_ALL = [_]Optional(Observation){ .started, .continuing, .ended };
|
|
612
|
+
const OBS = [_]Optional(Observation){ .continuing, .ended };
|
|
613
|
+
|
|
614
|
+
/// Returns a slice with a range of values for sleep given the `action` state and observed
|
|
615
|
+
/// `durations`.
|
|
616
|
+
pub fn sleep(action: Action, duration: Duration) []const Optional(Observation) {
|
|
617
|
+
if (action.sleep == .None) return &OBS_NONE;
|
|
618
|
+
return if (Sleeps.get(duration.sleeps, 0) == 0 and action.speed_tie != .None)
|
|
619
|
+
&OBS_ALL
|
|
620
|
+
else switch (action.sleep) {
|
|
621
|
+
.started => &OBS_STARTED,
|
|
622
|
+
else => if (Sleeps.get(duration.sleeps, 0) >= 7) &OBS_ENDED else &OBS,
|
|
623
|
+
};
|
|
624
|
+
}
|
|
625
|
+
|
|
626
|
+
/// Returns a slice with a range of values for disable given the `action`, observed `durations`,
|
|
627
|
+
/// and the state of the `parent` (observation of the player's Pokémon sleep status).
|
|
628
|
+
pub fn disable(
|
|
629
|
+
action: Action,
|
|
630
|
+
duration: Duration,
|
|
631
|
+
parent: Optional(Observation),
|
|
632
|
+
) []const Optional(Observation) {
|
|
633
|
+
if (action.disable == .None) return &OBS_NONE;
|
|
634
|
+
return if (duration.disable == 0 and action.speed_tie != .None)
|
|
635
|
+
&OBS_ALL
|
|
636
|
+
else switch (action.disable) {
|
|
637
|
+
.started => &OBS_STARTED,
|
|
638
|
+
else => if (duration.disable >= 8)
|
|
639
|
+
&OBS_ENDED
|
|
640
|
+
else if (parent != .None and parent != .started)
|
|
641
|
+
&OBS_CONTINUING
|
|
642
|
+
else
|
|
643
|
+
&OBS,
|
|
644
|
+
};
|
|
645
|
+
}
|
|
646
|
+
|
|
647
|
+
/// FIXME
|
|
648
|
+
pub fn attacking(
|
|
649
|
+
action: Action,
|
|
650
|
+
duration: Duration,
|
|
651
|
+
parent: Optional(Observation),
|
|
652
|
+
) []const Optional(Observation) {
|
|
653
|
+
return switch (action.attacking) {
|
|
654
|
+
.None => &OBS_NONE,
|
|
655
|
+
.started => &OBS_STARTED,
|
|
656
|
+
else => if (duration.attacking >= 3)
|
|
657
|
+
&OBS_ENDED
|
|
658
|
+
else if ((parent == .continuing and parent == .ended) or duration.attacking < 2)
|
|
659
|
+
&OBS_CONTINUING
|
|
660
|
+
else
|
|
661
|
+
&OBS,
|
|
662
|
+
};
|
|
663
|
+
}
|
|
664
|
+
|
|
665
|
+
const CFZ_NONE = [_]Optional(Confusion){.None};
|
|
666
|
+
const CFZ_STARTED = [_]Optional(Confusion){.started};
|
|
667
|
+
const CFZ_OVERWRITTEN = [_]Optional(Confusion){ .started, .overwritten };
|
|
668
|
+
const CFZ_CONTINUING = [_]Optional(Confusion){.continuing};
|
|
669
|
+
const CFZ_ENDED = [_]Optional(Confusion){.ended};
|
|
670
|
+
const CFZ = [_]Optional(Confusion){ .continuing, .ended };
|
|
671
|
+
|
|
672
|
+
/// FIXME
|
|
673
|
+
pub fn confusion(
|
|
674
|
+
action: Action,
|
|
675
|
+
duration: Duration,
|
|
676
|
+
sibling: Optional(Observation),
|
|
677
|
+
parent: Optional(Observation),
|
|
678
|
+
) []const Optional(Confusion) {
|
|
679
|
+
return switch (action.confusion) {
|
|
680
|
+
.None => &CFZ_NONE,
|
|
681
|
+
.started => if (pkmn.options.overwrite and sibling == .ended and duration.confusion < 5)
|
|
682
|
+
&CFZ_OVERWRITTEN
|
|
683
|
+
else
|
|
684
|
+
&CFZ_STARTED,
|
|
685
|
+
else => if (duration.confusion >= 5)
|
|
686
|
+
&CFZ_ENDED
|
|
687
|
+
else if ((parent == .continuing and parent == .ended) or duration.confusion < 2)
|
|
688
|
+
&CFZ_CONTINUING
|
|
689
|
+
else
|
|
690
|
+
&CFZ,
|
|
691
|
+
};
|
|
692
|
+
}
|
|
693
|
+
|
|
694
|
+
/// Returns a slice with a range of values for binding given the `action`, observed `durations`,
|
|
695
|
+
/// and the state of the `parent` (whether the player's Pokémon was fully paralyzed).
|
|
696
|
+
pub fn binding(
|
|
697
|
+
action: Action,
|
|
698
|
+
duration: Duration,
|
|
699
|
+
parent: Optional(bool),
|
|
700
|
+
) []const Optional(Observation) {
|
|
701
|
+
if (parent == .true) return &OBS_NONE;
|
|
702
|
+
return switch (action.binding) {
|
|
703
|
+
.None => &OBS_NONE,
|
|
704
|
+
.started => &OBS_STARTED,
|
|
705
|
+
else => if (duration.binding >= 4) &OBS_ENDED else &OBS,
|
|
706
|
+
};
|
|
707
|
+
}
|
|
708
|
+
|
|
601
709
|
const BOOL_NONE = [_]Optional(bool){.None};
|
|
602
710
|
const BOOLS = [_]Optional(bool){ .false, .true };
|
|
603
711
|
|
|
@@ -611,7 +719,7 @@ pub const Rolls = struct {
|
|
|
611
719
|
/// Returns a slice with the correct range of values for critical hits given the `action` state
|
|
612
720
|
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
613
721
|
pub fn criticalHit(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
614
|
-
if (parent == .false) return &BOOL_NONE;
|
|
722
|
+
if (pkmn.options.showdown and parent == .false) return &BOOL_NONE;
|
|
615
723
|
return if (action.critical_hit == .None) &BOOL_NONE else &BOOLS;
|
|
616
724
|
}
|
|
617
725
|
|
|
@@ -636,7 +744,7 @@ pub const Rolls = struct {
|
|
|
636
744
|
|
|
637
745
|
/// Returns the max damage roll which will produce the same damage as `roll`
|
|
638
746
|
/// given the base damage in `summaries`.
|
|
639
|
-
pub fn coalesce(player: Player, roll: u8, summaries: *Summaries, cap: bool)
|
|
747
|
+
pub fn coalesce(player: Player, roll: u8, summaries: *Summaries, cap: bool) u8 {
|
|
640
748
|
if (roll == 0) return roll;
|
|
641
749
|
|
|
642
750
|
const dmg = summaries.get(player.foe()).damage;
|
|
@@ -646,9 +754,11 @@ pub const Rolls = struct {
|
|
|
646
754
|
return @min(255, roll + ((254 - ((@as(u32, dmg.base) * roll) % 255)) / dmg.base));
|
|
647
755
|
}
|
|
648
756
|
|
|
649
|
-
/// Returns a slice with the correct range of values for confused
|
|
650
|
-
|
|
651
|
-
|
|
757
|
+
/// Returns a slice with the correct range of values for confused given the `action` state and
|
|
758
|
+
/// the state of the `parent` (observation of the player's Pokémon confusion status).
|
|
759
|
+
pub fn confused(action: Action, parent: Optional(Confusion)) []const Optional(bool) {
|
|
760
|
+
const done = parent == .None or parent == .ended;
|
|
761
|
+
return if (done or action.confused == .None) &BOOL_NONE else &BOOLS;
|
|
652
762
|
}
|
|
653
763
|
|
|
654
764
|
/// Returns a slice with the correct range of values for paralysis given the `action` state
|
|
@@ -658,14 +768,14 @@ pub const Rolls = struct {
|
|
|
658
768
|
return if (action.paralyzed == .None) &BOOL_NONE else &BOOLS;
|
|
659
769
|
}
|
|
660
770
|
|
|
661
|
-
const SLOT_NONE = [_]
|
|
662
|
-
const SLOT = [_]
|
|
771
|
+
const SLOT_NONE = [_]u4{0};
|
|
772
|
+
const SLOT = [_]u4{ 1, 2, 3, 4 };
|
|
663
773
|
|
|
664
774
|
/// Returns a slice with a range of values for move slots given the `action` state
|
|
665
775
|
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
666
776
|
///
|
|
667
777
|
/// These slots may or **may not be valid** as slots may be unset / have 0 PP.
|
|
668
|
-
pub fn moveSlot(action: Action, parent: Optional(bool)) []const
|
|
778
|
+
pub fn moveSlot(action: Action, parent: Optional(bool)) []const u4 {
|
|
669
779
|
if (parent == .false) return &SLOT_NONE;
|
|
670
780
|
return if (action.move_slot == 0) &SLOT_NONE else &SLOT;
|
|
671
781
|
}
|
|
@@ -715,6 +825,26 @@ test "Rolls.speedTie" {
|
|
|
715
825
|
try expectEqualSlices(Optional(Player), &.{.None}, Rolls.speedTie(actions.p2));
|
|
716
826
|
}
|
|
717
827
|
|
|
828
|
+
test "Rolls.sleep" {
|
|
829
|
+
return error.SkipZigTest; // TODO
|
|
830
|
+
}
|
|
831
|
+
|
|
832
|
+
test "Rolls.disable" {
|
|
833
|
+
return error.SkipZigTest; // TODO
|
|
834
|
+
}
|
|
835
|
+
|
|
836
|
+
test "Rolls.confusion" {
|
|
837
|
+
return error.SkipZigTest; // TODO
|
|
838
|
+
}
|
|
839
|
+
|
|
840
|
+
test "Rolls.atacking" {
|
|
841
|
+
return error.SkipZigTest; // TODO
|
|
842
|
+
}
|
|
843
|
+
|
|
844
|
+
test "Rolls.binding" {
|
|
845
|
+
return error.SkipZigTest; // TODO
|
|
846
|
+
}
|
|
847
|
+
|
|
718
848
|
test "Rolls.damage" {
|
|
719
849
|
const actions: Actions = .{ .p2 = .{ .damage = 221 } };
|
|
720
850
|
try expectEqual(Rolls.Range{ .min = 0, .max = 1 }, Rolls.damage(actions.p1, .None));
|
|
@@ -724,12 +854,12 @@ test "Rolls.damage" {
|
|
|
724
854
|
|
|
725
855
|
test "Rolls.coalesce" {
|
|
726
856
|
var summaries = Summaries{ .p1 = .{ .damage = .{ .base = 74, .final = 69, .capped = true } } };
|
|
727
|
-
try expectEqual(0,
|
|
728
|
-
try expectEqual(241,
|
|
729
|
-
try expectEqual(255,
|
|
857
|
+
try expectEqual(@as(u8, 0), Rolls.coalesce(.P2, 0, &summaries, false));
|
|
858
|
+
try expectEqual(@as(u8, 241), Rolls.coalesce(.P2, 238, &summaries, false));
|
|
859
|
+
try expectEqual(@as(u8, 255), Rolls.coalesce(.P2, 238, &summaries, true));
|
|
730
860
|
summaries.p1.damage.final = 74;
|
|
731
|
-
try expectEqual(217,
|
|
732
|
-
try expectEqual(255,
|
|
861
|
+
try expectEqual(@as(u8, 217), Rolls.coalesce(.P2, 217, &summaries, false));
|
|
862
|
+
try expectEqual(@as(u8, 255), Rolls.coalesce(.P2, 217, &summaries, true));
|
|
733
863
|
}
|
|
734
864
|
|
|
735
865
|
test "Rolls.hit" {
|
|
@@ -758,14 +888,23 @@ test "Rolls.criticalHit" {
|
|
|
758
888
|
&.{ .false, .true },
|
|
759
889
|
Rolls.criticalHit(actions.p1, .None),
|
|
760
890
|
);
|
|
761
|
-
try expectEqualSlices(
|
|
891
|
+
try expectEqualSlices(
|
|
892
|
+
Optional(bool),
|
|
893
|
+
if (pkmn.options.showdown) &.{.None} else &.{ .false, .true },
|
|
894
|
+
Rolls.criticalHit(actions.p1, .false),
|
|
895
|
+
);
|
|
762
896
|
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.criticalHit(actions.p2, .None));
|
|
763
897
|
}
|
|
764
898
|
|
|
765
899
|
test "Rolls.confused" {
|
|
766
900
|
const actions: Actions = .{ .p2 = .{ .confused = .true } };
|
|
767
|
-
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.confused(actions.p1));
|
|
768
|
-
try expectEqualSlices(
|
|
901
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.confused(actions.p1, .None));
|
|
902
|
+
try expectEqualSlices(
|
|
903
|
+
Optional(bool),
|
|
904
|
+
&.{ .false, .true },
|
|
905
|
+
Rolls.confused(actions.p2, .continuing),
|
|
906
|
+
);
|
|
907
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.confused(actions.p2, .ended));
|
|
769
908
|
}
|
|
770
909
|
|
|
771
910
|
test "Rolls.paralyzed" {
|
|
@@ -778,9 +917,9 @@ test "Rolls.paralyzed" {
|
|
|
778
917
|
|
|
779
918
|
test "Rolls.moveSlot" {
|
|
780
919
|
const actions: Actions = .{ .p2 = .{ .move_slot = 3 } };
|
|
781
|
-
try expectEqualSlices(
|
|
782
|
-
try expectEqualSlices(
|
|
783
|
-
try expectEqualSlices(
|
|
920
|
+
try expectEqualSlices(u4, &.{0}, Rolls.moveSlot(actions.p1, .None));
|
|
921
|
+
try expectEqualSlices(u4, &.{ 1, 2, 3, 4 }, Rolls.moveSlot(actions.p2, .None));
|
|
922
|
+
try expectEqualSlices(u4, &.{0}, Rolls.moveSlot(actions.p2, .false));
|
|
784
923
|
}
|
|
785
924
|
|
|
786
925
|
test "Rolls.multiHit" {
|
|
@@ -806,9 +945,9 @@ test "Rolls.psywave" {
|
|
|
806
945
|
|
|
807
946
|
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p1, &side, .None));
|
|
808
947
|
var rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
809
|
-
try expectEqual(150, rolls[rolls.len - 1]);
|
|
948
|
+
try expectEqual(@as(u8, 150), rolls[rolls.len - 1]);
|
|
810
949
|
side.stored().level = 81;
|
|
811
950
|
rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
812
|
-
try expectEqual(121, rolls[rolls.len - 1]);
|
|
951
|
+
try expectEqual(@as(u8, 121), rolls[rolls.len - 1]);
|
|
813
952
|
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p2, &side, .false));
|
|
814
953
|
}
|