@pkmn/engine 0.1.0-dev.15f64810 → 0.1.0-dev.1cea12bf
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -2
- package/build/pkg/addon/browser.d.ts +3 -0
- package/build/pkg/addon/browser.js +43 -0
- package/build/pkg/addon/browser.js.map +1 -0
- package/build/pkg/addon/node.d.ts +3 -0
- package/build/pkg/addon/node.js +96 -0
- package/build/pkg/addon/node.js.map +1 -0
- package/build/pkg/addon.d.ts +2 -0
- package/build/pkg/addon.js +29 -51
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data.d.ts +23 -1
- package/build/pkg/data.js.map +1 -1
- package/build/pkg/gen1.js +1 -1
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/index.d.ts +22 -9
- package/build/pkg/index.js +15 -10
- package/build/pkg/index.js.map +1 -1
- package/build/pkg/protocol.d.ts +20 -1
- package/build/pkg/protocol.js +105 -103
- package/build/pkg/protocol.js.map +1 -1
- package/build/tools/debug.js +34 -67
- package/build/tools/debug.js.map +1 -1
- package/build/tools/display/debug.jsx +128 -0
- package/build/tools/display/debug.jsx.map +1 -0
- package/build/tools/display/index.js +132 -0
- package/build/tools/display/index.js.map +1 -0
- package/build/tools/display/ui.jsx +349 -0
- package/build/tools/display/ui.jsx.map +1 -0
- package/build/tools/display/util.js +18 -0
- package/build/tools/display/util.js.map +1 -0
- package/build.zig +199 -66
- package/package.json +35 -22
- package/src/bin/install-pkmn-engine +7 -5
- package/src/bin/pkmn-debug +1 -1
- package/src/lib/common/array.zig +77 -0
- package/src/lib/common/data.zig +8 -8
- package/src/lib/common/js.zig +4 -2
- package/src/lib/common/optional.zig +13 -9
- package/src/lib/common/protocol.zig +41 -36
- package/src/lib/common/rational.zig +113 -22
- package/src/lib/common/rng.zig +4 -4
- package/src/lib/common/util.zig +50 -1
- package/src/lib/gen1/calc.zig +428 -153
- package/src/lib/gen1/chance.zig +332 -224
- package/src/lib/gen1/data.zig +28 -27
- package/src/lib/gen1/helpers.zig +12 -542
- package/src/lib/gen1/mechanics.zig +189 -120
- package/src/lib/gen2/calc.zig +34 -16
- package/src/lib/gen2/chance.zig +90 -503
- package/src/lib/gen2/data.zig +15 -14
- package/src/lib/gen2/helpers.zig +4 -6
- package/src/lib/gen2/mechanics.zig +47 -77
- package/src/lib/pkmn.zig +7 -5
- package/src/tools/display/dom.ts +96 -0
- package/src/tools/display/ui.css +351 -0
- package/build/test/display.js +0 -400
- package/build/test/display.js.map +0 -1
- package/src/test/display/pkmn.html.tmpl +0 -368
package/src/lib/gen1/calc.zig
CHANGED
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@@ -17,6 +17,7 @@ const assert = std.debug.assert;
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const expect = std.testing.expect;
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const expectEqual = std.testing.expectEqual;
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+
const expectEqualSlices = std.testing.expectEqualSlices;
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const enabled = pkmn.options.calc;
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@@ -29,18 +30,19 @@ const Optional = optional.Optional;
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const Rational = rational.Rational;
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const PointerType = util.PointerType;
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const isPointerTo = util.isPointerTo;
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const Actions = chance.Actions;
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const Action = chance.Action;
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const Chance = chance.Chance;
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const Durations = chance.Durations;
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const Duration = chance.Duration;
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-
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const Rolls = helpers.Rolls;
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const tty = true; // DEBUG
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const summary = false; // DEBUG
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const Int = if (@hasField(std.builtin.Type, "int")) .int else .Int;
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const Enum = if (@hasField(std.builtin.Type, "enum")) .@"enum" else .Enum;
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/// Information relevant to damage calculation that occured during a Generation I battle `update`.
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pub const Summaries = extern struct {
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/// Relevant information for Player 1.
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@@ -54,7 +56,7 @@ pub const Summaries = extern struct {
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/// Returns the `Summary` for the given `player`.
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pub fn get(self: anytype, player: Player) PointerType(@TypeOf(self), Summary) {
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assert(
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assert(isPointerTo(self, Summaries));
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return if (player == .P1) &self.p1 else &self.p2;
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}
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};
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@@ -72,8 +74,10 @@ pub const Summary = extern struct {
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/// The final computed damage that gets applied to the Pokémon. May exceed the target's HP
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// (to determine the *actual* damage done compare the target's stored HP before and after).
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final: u16 = 0,
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/// Whether higher damage will saturate / result in the same outcome (e.g. additional
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/// gets ignored due to it already breaking a Substitute or causing the target
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/// Whether higher direct damage will saturate / result in the same outcome (e.g. additional
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/// direct damage gets ignored due to it already breaking a Substitute or causing the target
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/// to faint). Note that this field does not get set in scenarios where the target would
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/// only be guaranteed to faint due to some sort of subsequent recoil or residual damage.
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capped: bool = false,
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// NOTE: 15 bits padding
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@@ -88,25 +92,11 @@ pub const Summary = extern struct {
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}
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};
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/// TODO
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pub const Overrides = extern struct {
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/// TODO
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actions: Actions = .{},
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/// TODO
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durations: Durations = .{},
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-
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_: u32 = 0,
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-
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comptime {
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assert(@sizeOf(Overrides) == 24);
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}
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};
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-
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/// Allows for forcing the value of specific RNG events during a Generation I battle `update` via
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/// `overrides` and tracks `summaries` of information relevant to damage calculation.
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pub const Calc = struct {
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/// Overrides the normal behavior of the RNG during an `update` to force specific outcomes.
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overrides:
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overrides: Actions = .{},
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/// Information relevant to damage calculation.
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summaries: Summaries = .{},
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@@ -117,28 +107,14 @@ pub const Calc = struct {
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) ?std.meta.FieldType(Action, field) {
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if (!enabled) return null;
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const overrides
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if (player == .P1) self.overrides.actions.p1 else self.overrides.actions.p2;
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const val = @field(overrides, @tagName(field));
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const val = @field(self.overrides.get(player), @tagName(field));
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return if (switch (@typeInfo(@TypeOf(val))) {
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-
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-
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Enum => val != .None,
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Int => val != 0,
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else => unreachable,
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}) val else null;
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}
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pub fn modify(self: Calc, player: Player, comptime field: Duration.Field) ?bool {
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if (!enabled) return null;
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const durations = self.overrides.durations;
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const set = @field(if (player == .P1) durations.p1 else durations.p2, @tagName(field));
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if (set == 0) return null;
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const actions = self.overrides.actions;
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const overrides = if (player == .P1) actions.p1.durations else actions.p2.durations;
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return @field(overrides, @tagName(field)) != 0;
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}
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-
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pub fn base(self: *Calc, player: Player, val: u16) void {
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if (!enabled) return;
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@@ -172,11 +148,6 @@ const Null = struct {
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return null;
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}
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pub fn modify(self: Null, player: Player, comptime field: Duration.Field) ?bool {
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_ = .{ self, player, field };
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return null;
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}
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pub fn base(self: Null, player: Player, val: u16) void {
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_ = .{ self, player, val };
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}
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@@ -198,13 +169,13 @@ pub const Stats = struct {
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};
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pub const Options = struct {
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-
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durations: Durations,
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seed: ?u64 = null,
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cap: bool = false,
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metronome: bool = false,
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};
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pub const MAX_FRONTIER =
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pub const MAX_FRONTIER = 19;
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pub fn transitions(
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battle: anytype,
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@@ -216,7 +187,6 @@ pub fn transitions(
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) !?Stats {
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var stats: Stats = .{};
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const actions = options.actions;
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const cap = options.cap;
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var seen = std.AutoHashMap(Actions, void).init(allocator);
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var opts = pkmn.battle.options(
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protocol.NULL,
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Chance(Rational(u128)){ .probability = .{}, .
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Calc{
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.p1 = actions.p1.durations,
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.p2 = actions.p2.durations,
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} } },
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Chance(Rational(u128)){ .probability = .{}, .durations = options.durations },
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Calc{},
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);
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var b = battle;
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var i: usize = 0;
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assert(frontier.items.len == 1);
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while (i < frontier.items.len) : (i += 1) {
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const
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.
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const f = frontier.items[i];
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try debug(writer, f, .{
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.shape = true,
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.color = i,
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.bold = true,
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.background = true,
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.indent = false,
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});
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var a: Actions = .{
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.p1 = .{ .metronome = p1_move, .pp = f.p1.pp, .duration = f.p1.duration },
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.p2 = .{ .metronome = p2_move, .pp = f.p2.pp, .duration = f.p2.duration },
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};
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.
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for (Rolls.duration(template.p1, p1_par)) |p1_dur| { a.p1.duration = p1_dur;
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for (Rolls.duration(template.p2, p2_par)) |p2_dur| { a.p2.duration = p2_dur;
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for (Rolls.hit(template.p1, p1_par)) |p1_hit| { a.p1.hit = p1_hit;
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for (Rolls.hit(template.p2, p2_par)) |p2_hit| { a.p2.hit = p2_hit;
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for (Rolls.psywave(template.p1, p1, p1_hit)) |p1_psywave| { a.p1.psywave = p1_psywave;
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for (Rolls.psywave(template.p2, p2, p2_hit)) |p2_psywave| { a.p2.psywave = p2_psywave;
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for (Rolls.moveSlot(template.p1, p1_hit)) |p1_slot| { a.p1.move_slot = p1_slot;
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for (Rolls.moveSlot(template.p2, p2_hit)) |p2_slot| { a.p2.move_slot = p2_slot;
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for (Rolls.multiHit(template.p1, p1_hit)) |p1_multi| { a.p1.multi_hit = p1_multi;
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for (Rolls.multiHit(template.p2, p2_hit)) |p2_multi| { a.p2.multi_hit = p2_multi;
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for (Rolls.secondaryChance(template.p1, p1_hit)) |p1_sec| { a.p1.secondary_chance = p1_sec;
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for (Rolls.secondaryChance(template.p2, p2_hit)) |p2_sec| { a.p2.secondary_chance = p2_sec;
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for (Rolls.criticalHit(template.p1, p1_hit)) |p1_crit| { a.p1.critical_hit = p1_crit;
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for (Rolls.criticalHit(template.p2, p2_hit)) |p2_crit| { a.p2.critical_hit = p2_crit;
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var p1_dmg = Rolls.damage(template.p1, p1_hit);
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for (Rolls.speedTie(f.p1)) |tie| { a.p1.speed_tie = tie; a.p2.speed_tie = tie;
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for (Rolls.confused(f.p1)) |p1_cfzd| { a.p1.confused = p1_cfzd;
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for (Rolls.confused(f.p2)) |p2_cfzd| { a.p2.confused = p2_cfzd;
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for (Rolls.paralyzed(f.p1, p1_cfzd)) |p1_par| { a.p1.paralyzed = p1_par;
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for (Rolls.paralyzed(f.p2, p2_cfzd)) |p2_par| { a.p2.paralyzed = p2_par;
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for (Rolls.hit(f.p1, p1_par)) |p1_hit| { a.p1.hit = p1_hit;
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for (Rolls.hit(f.p2, p2_par)) |p2_hit| { a.p2.hit = p2_hit;
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for (Rolls.psywave(f.p1, p1, p1_hit)) |p1_psywave| { a.p1.psywave = p1_psywave;
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for (Rolls.psywave(f.p2, p2, p2_hit)) |p2_psywave| { a.p2.psywave = p2_psywave;
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for (Rolls.moveSlot(f.p1, p1_hit)) |p1_slot| { a.p1.move_slot = p1_slot;
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for (Rolls.moveSlot(f.p2, p2_hit)) |p2_slot| { a.p2.move_slot = p2_slot;
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for (Rolls.multiHit(f.p1, p1_hit)) |p1_multi| { a.p1.multi_hit = p1_multi;
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for (Rolls.multiHit(f.p2, p2_hit)) |p2_multi| { a.p2.multi_hit = p2_multi;
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for (Rolls.secondaryChance(f.p1, p1_hit)) |p1_sec| { a.p1.secondary_chance = p1_sec;
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for (Rolls.secondaryChance(f.p2, p2_hit)) |p2_sec| { a.p2.secondary_chance = p2_sec;
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for (Rolls.criticalHit(f.p1, p1_hit)) |p1_crit| { a.p1.critical_hit = p1_crit;
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for (Rolls.criticalHit(f.p2, p2_hit)) |p2_crit| { a.p2.critical_hit = p2_crit;
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var p1_dmg = Rolls.damage(f.p1, p1_hit);
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while (p1_dmg.min < p1_dmg.max) : (p1_dmg.min += 1) {
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a.p1.damage = @intCast(p1_dmg.min);
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var p1_min: u8 = 0;
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var p2_dmg = Rolls.damage(
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var p2_dmg = Rolls.damage(f.p2, p2_hit);
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const p1_min: u9 = p1_dmg.min;
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262
|
+
const p2_min: u9 = p2_dmg.min;
|
|
263
|
+
|
|
301
264
|
while (p2_dmg.min < p2_dmg.max) : (p2_dmg.min += 1) {
|
|
302
265
|
a.p2.damage = @intCast(p2_dmg.min);
|
|
303
266
|
|
|
304
|
-
opts.calc.overrides
|
|
305
|
-
opts.
|
|
267
|
+
opts.calc.overrides = a;
|
|
268
|
+
opts.calc.summaries = .{};
|
|
269
|
+
opts.chance = .{ .probability = .{}, .durations = options.durations };
|
|
306
270
|
const q = &opts.chance.probability;
|
|
307
271
|
|
|
308
272
|
b = battle;
|
|
309
273
|
_ = try b.update(c1, c2, &opts);
|
|
310
|
-
stats.updates += 1;
|
|
311
274
|
|
|
312
|
-
|
|
313
|
-
const p2_max: u8 = @intCast(p2_dmg.min);
|
|
314
|
-
_ = cap;
|
|
275
|
+
stats.updates += 1;
|
|
315
276
|
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
|
|
319
|
-
|
|
277
|
+
const summaries = &opts.calc.summaries;
|
|
278
|
+
const p1_max: u9 = if (p2_dmg.min != p2_min)
|
|
279
|
+
p1_dmg.min
|
|
280
|
+
else
|
|
281
|
+
try Rolls.coalesce(.P1, @as(u8, @intCast(p1_dmg.min)), summaries, cap);
|
|
282
|
+
const p2_max: u9 =
|
|
283
|
+
try Rolls.coalesce(.P2, @as(u8, @intCast(p2_dmg.min)), summaries, cap);
|
|
320
284
|
|
|
321
|
-
if (opts.chance.actions.matches(
|
|
285
|
+
if (opts.chance.actions.matches(f)) {
|
|
322
286
|
if (!opts.chance.actions.eql(a)) {
|
|
323
|
-
if (!summary)
|
|
287
|
+
if (!summary) {
|
|
288
|
+
try debug(writer, opts.chance.actions, .{
|
|
289
|
+
.p1_max = p1_max,
|
|
290
|
+
.p2_max = p2_max,
|
|
291
|
+
.color = i,
|
|
292
|
+
.dim = true,
|
|
293
|
+
});
|
|
294
|
+
}
|
|
324
295
|
|
|
325
|
-
|
|
296
|
+
p1_dmg.min = p1_max;
|
|
326
297
|
p2_dmg.min = p2_max;
|
|
327
298
|
continue;
|
|
328
299
|
}
|
|
329
300
|
|
|
330
|
-
if (!summary)
|
|
301
|
+
if (!summary) {
|
|
302
|
+
try debug(writer, opts.chance.actions, .{
|
|
303
|
+
.p1_max = p1_max,
|
|
304
|
+
.p2_max = p2_max,
|
|
305
|
+
.color = i,
|
|
306
|
+
});
|
|
307
|
+
}
|
|
331
308
|
|
|
332
|
-
for (
|
|
333
|
-
for (p2_dmg.min
|
|
309
|
+
for (p1_min..p1_max + 1) |p1d| {
|
|
310
|
+
for (p2_dmg.min..p2_max + 1) |p2d| {
|
|
334
311
|
var acts = opts.chance.actions;
|
|
335
312
|
acts.p1.damage = @intCast(p1d);
|
|
336
313
|
acts.p2.damage = @intCast(p2d);
|
|
@@ -341,7 +318,7 @@ pub fn transitions(
|
|
|
341
318
|
}
|
|
342
319
|
}
|
|
343
320
|
|
|
344
|
-
if (p1_max !=
|
|
321
|
+
if (p1_max != p1_min) try q.update(p1_max - p1_min + 1, 1);
|
|
345
322
|
if (p2_max != p2_dmg.min) try q.update(p2_max - p2_dmg.min + 1, 1);
|
|
346
323
|
try p.add(q);
|
|
347
324
|
stats.saved += 1;
|
|
@@ -351,39 +328,44 @@ pub fn transitions(
|
|
|
351
328
|
return error.TestUnexpectedResult;
|
|
352
329
|
}
|
|
353
330
|
} else {
|
|
354
|
-
|
|
355
|
-
|
|
356
331
|
if (!matches(opts.chance.actions, i, frontier.items)) {
|
|
357
332
|
try frontier.append(opts.chance.actions);
|
|
358
333
|
|
|
359
|
-
try debug(writer, opts.chance.actions,
|
|
334
|
+
try debug(writer, opts.chance.actions, .{
|
|
335
|
+
.p1_max = p1_max,
|
|
336
|
+
.p2_max = p2_max,
|
|
337
|
+
.dim = true,
|
|
338
|
+
.newline = false,
|
|
339
|
+
});
|
|
360
340
|
try writer.writeAll(" → ");
|
|
361
|
-
try debug(writer, opts.chance.actions,
|
|
341
|
+
try debug(writer, opts.chance.actions, .{
|
|
342
|
+
.shape = true,
|
|
362
343
|
.color = frontier.items.len - 1,
|
|
363
344
|
.dim = true,
|
|
364
345
|
.background = true,
|
|
365
346
|
.indent = false,
|
|
366
347
|
});
|
|
367
348
|
} else if (!summary) {
|
|
368
|
-
try debug(writer, opts.chance.actions,
|
|
349
|
+
try debug(writer, opts.chance.actions, .{
|
|
350
|
+
.p1_max = p1_max,
|
|
351
|
+
.p2_max = p2_max,
|
|
352
|
+
.dim = true,
|
|
353
|
+
});
|
|
369
354
|
}
|
|
370
|
-
|
|
371
|
-
// if (opts.chance.actions.p1.damage == 0) p1_max = 255;
|
|
372
|
-
// if (opts.chance.actions.p2.damage == 0) p2_max = 255;
|
|
373
355
|
}
|
|
374
356
|
|
|
375
|
-
|
|
357
|
+
p1_dmg.min = p1_max;
|
|
376
358
|
p2_dmg.min = p2_max;
|
|
377
359
|
}
|
|
378
360
|
|
|
379
|
-
|
|
380
|
-
p1_dmg.min = p1_min;
|
|
381
|
-
|
|
382
|
-
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
|
|
361
|
+
}}}}}}}}}}}}}}}}}}
|
|
383
362
|
|
|
384
363
|
if (@TypeOf(writer) != @TypeOf(std.io.null_writer)) {
|
|
385
364
|
p.reduce();
|
|
386
|
-
try writer.print(
|
|
365
|
+
try writer.print(
|
|
366
|
+
" = {s} ({d:.2}%)\n\n",
|
|
367
|
+
.{p, 100 * @as(f128, @floatFromInt(p.p)) / @as(f128, @floatFromInt(p.q))},
|
|
368
|
+
);
|
|
387
369
|
}
|
|
388
370
|
|
|
389
371
|
}
|
|
@@ -415,61 +397,90 @@ pub fn update(
|
|
|
415
397
|
writer: anytype,
|
|
416
398
|
transition: bool,
|
|
417
399
|
) !Result {
|
|
400
|
+
const durations = options.chance.durations;
|
|
418
401
|
options.chance.reset();
|
|
419
402
|
|
|
420
|
-
if (!pkmn.options.chance or !pkmn.options.calc
|
|
421
|
-
return battle.update(c1, c2, options);
|
|
422
|
-
}
|
|
403
|
+
if (!pkmn.options.chance or !pkmn.options.calc) return battle.update(c1, c2, options);
|
|
423
404
|
|
|
424
|
-
|
|
425
|
-
const actions = options.chance.actions;
|
|
405
|
+
const original = battle.*;
|
|
426
406
|
|
|
427
407
|
// Perfom the actual update
|
|
428
408
|
const result = battle.update(c1, c2, options);
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
409
|
+
var overrides = options.chance.actions;
|
|
410
|
+
const updated = options.chance.durations;
|
|
411
|
+
|
|
412
|
+
if (@TypeOf(battle.rng) == data.PRNG) {
|
|
413
|
+
// Ensure we can encode the diffs in less than MAX_DIFFS bytes.
|
|
414
|
+
var buf: [helpers.MAX_DIFFS]u8 = undefined;
|
|
415
|
+
var stream: protocol.ByteStream = .{ .buffer = &buf };
|
|
416
|
+
const n = try helpers.diff(&original, battle, stream.writer());
|
|
417
|
+
|
|
418
|
+
// Applying the diff to the battle should take us back to the original copy
|
|
419
|
+
// of the battle (ignoring the RNG).
|
|
420
|
+
var patched = battle.*;
|
|
421
|
+
patched.rng = original.rng;
|
|
422
|
+
helpers.patch(&patched, buf[0..n]);
|
|
423
|
+
try expectEqual(original, patched);
|
|
424
|
+
}
|
|
443
425
|
|
|
444
426
|
if (transition) {
|
|
445
427
|
// Ensure we can generate all transitions from the same original state
|
|
446
428
|
// (we must change the battle's RNG from a FixedRNG to a PRNG because
|
|
447
429
|
// the transitions function relies on RNG for discovery of states)
|
|
448
|
-
if (try transitions(unfix(
|
|
449
|
-
.
|
|
430
|
+
if (try transitions(unfix(original), c1, c2, allocator, writer, .{
|
|
431
|
+
.durations = durations,
|
|
450
432
|
.cap = true,
|
|
451
433
|
})) |stats| try expect(stats.frontier <= MAX_FRONTIER);
|
|
452
434
|
}
|
|
453
435
|
|
|
454
436
|
// Demonstrate that we can produce the same state by forcing the RNG to behave the
|
|
455
|
-
// same as we observed
|
|
456
|
-
// mask none of the durations will be extended.
|
|
437
|
+
// same as we observed.
|
|
457
438
|
var override = pkmn.battle.options(
|
|
458
439
|
protocol.NULL,
|
|
459
|
-
|
|
460
|
-
Calc{ .overrides =
|
|
440
|
+
Chance(Rational(u128)){ .probability = .{}, .durations = durations },
|
|
441
|
+
Calc{ .overrides = overrides },
|
|
461
442
|
);
|
|
462
|
-
|
|
443
|
+
var copy = original;
|
|
444
|
+
var overridden = copy.update(c1, c2, &override);
|
|
463
445
|
try expectEqual(result, overridden);
|
|
446
|
+
try expectEqualActions(overrides, override.chance.actions);
|
|
447
|
+
try expectEqual(updated, override.chance.durations);
|
|
464
448
|
|
|
465
449
|
// The actual battle excluding its RNG field should match a copy updated with
|
|
466
450
|
// overridden RNG (the copy RNG may have advanced because of no-ops)
|
|
467
451
|
copy.rng = battle.rng;
|
|
468
|
-
try expectEqual(copy
|
|
452
|
+
try expectEqual(battle.*, copy);
|
|
453
|
+
|
|
454
|
+
// Demonstrate that even with the duration rolls changed, the duration
|
|
455
|
+
// fields on their own are sufficient to achieve the same outcomes
|
|
456
|
+
// NB: The actual battle bytes will differ because the durations won't match
|
|
457
|
+
overrides.p1.duration = if (overrides.p1.duration > 0) 2 else 0;
|
|
458
|
+
overrides.p2.duration = if (overrides.p2.duration > 0) 2 else 0;
|
|
459
|
+
|
|
460
|
+
override = pkmn.battle.options(
|
|
461
|
+
protocol.NULL,
|
|
462
|
+
Chance(Rational(u128)){ .probability = .{}, .durations = durations },
|
|
463
|
+
Calc{ .overrides = overrides },
|
|
464
|
+
);
|
|
465
|
+
copy = original;
|
|
466
|
+
overridden = copy.update(c1, c2, &override);
|
|
467
|
+
try expectEqual(result, overridden);
|
|
468
|
+
try expectEqualActions(overrides, override.chance.actions);
|
|
469
|
+
try expectEqual(updated, override.chance.durations);
|
|
469
470
|
|
|
470
471
|
return result;
|
|
471
472
|
}
|
|
472
473
|
|
|
474
|
+
fn expectEqualActions(expected: Actions, actual: Actions) !void {
|
|
475
|
+
return expectEqual(expected, actual) catch |e| switch (e) {
|
|
476
|
+
error.TestExpectedEqual => {
|
|
477
|
+
std.debug.print("expected {}, found {}\n", .{ expected, actual });
|
|
478
|
+
return e;
|
|
479
|
+
},
|
|
480
|
+
else => return e,
|
|
481
|
+
};
|
|
482
|
+
}
|
|
483
|
+
|
|
473
484
|
fn unfix(actual: anytype) data.Battle(data.PRNG) {
|
|
474
485
|
return .{
|
|
475
486
|
.sides = actual.sides,
|
|
@@ -502,6 +513,9 @@ fn err(comptime fmt: []const u8, v: anytype, seed: ?u64) void {
|
|
|
502
513
|
}
|
|
503
514
|
|
|
504
515
|
const Style = struct {
|
|
516
|
+
shape: bool = false,
|
|
517
|
+
p1_max: u9 = 0,
|
|
518
|
+
p2_max: u9 = 0,
|
|
505
519
|
color: ?usize = null,
|
|
506
520
|
bold: bool = false,
|
|
507
521
|
background: bool = false,
|
|
@@ -510,7 +524,7 @@ const Style = struct {
|
|
|
510
524
|
indent: bool = true,
|
|
511
525
|
};
|
|
512
526
|
|
|
513
|
-
fn debug(writer: anytype, actions: Actions,
|
|
527
|
+
fn debug(writer: anytype, actions: Actions, style: Style) !void {
|
|
514
528
|
if (style.indent) try writer.writeAll(" ");
|
|
515
529
|
if (tty) {
|
|
516
530
|
const mod: usize = if (style.dim) 2 else 1;
|
|
@@ -519,11 +533,272 @@ fn debug(writer: anytype, actions: Actions, shape: bool, style: Style) !void {
|
|
|
519
533
|
|
|
520
534
|
if (style.dim or style.bold) try writer.print("\x1b[{d}m", .{mod});
|
|
521
535
|
try writer.print("\x1b[{d}{d}m", .{ background, color });
|
|
522
|
-
|
|
536
|
+
const p1 = if (style.p1_max != 0 and style.p1_max != actions.p1.damage) style.p1_max else 0;
|
|
537
|
+
const p2 = if (style.p2_max != 0 and style.p2_max != actions.p2.damage) style.p2_max else 0;
|
|
538
|
+
if (p1 != 0 or p2 != 0) {
|
|
539
|
+
assert(!style.shape);
|
|
540
|
+
try format(writer, actions, p1, p2);
|
|
541
|
+
} else {
|
|
542
|
+
try actions.fmt(writer, style.shape);
|
|
543
|
+
}
|
|
523
544
|
try writer.writeAll("\x1b[0m");
|
|
524
545
|
} else {
|
|
525
546
|
if (style.dim) try writer.writeAll(" ");
|
|
526
|
-
try actions.fmt(writer, shape);
|
|
547
|
+
try actions.fmt(writer, style.shape);
|
|
527
548
|
}
|
|
528
549
|
if (style.newline) try writer.writeByte('\n');
|
|
529
550
|
}
|
|
551
|
+
|
|
552
|
+
fn format(writer: anytype, actions: Actions, p1: u9, p2: u9) !void {
|
|
553
|
+
var input: [1024]u8 = undefined;
|
|
554
|
+
var output: [1024]u8 = undefined;
|
|
555
|
+
|
|
556
|
+
var stream = std.io.fixedBufferStream(&input);
|
|
557
|
+
try actions.fmt(&stream.writer(), false);
|
|
558
|
+
var len = stream.getWritten().len;
|
|
559
|
+
@memcpy(output[0..len], input[0..len]);
|
|
560
|
+
|
|
561
|
+
var find: [16]u8 = undefined;
|
|
562
|
+
var repl: [22]u8 = undefined;
|
|
563
|
+
if (p1 != 0 and actions.p1.damage != 0) {
|
|
564
|
+
const n = try std.fmt.bufPrint(&find, "P1 = (damage:{d}", .{actions.p1.damage});
|
|
565
|
+
const r = try std.fmt.bufPrint(&repl, "P1 = (damage:{d}…{d}", .{ actions.p1.damage, p1 });
|
|
566
|
+
assert(std.mem.replace(u8, input[0..len], n, r, output[0 .. len + 6]) == 1);
|
|
567
|
+
@memcpy(input[0 .. len + 6], output[0 .. len + 6]);
|
|
568
|
+
len += 6;
|
|
569
|
+
}
|
|
570
|
+
if (p2 != 0 and actions.p2.damage != 0) {
|
|
571
|
+
const n = try std.fmt.bufPrint(&find, "P2 = (damage:{d}", .{actions.p2.damage});
|
|
572
|
+
const r = try std.fmt.bufPrint(&repl, "P2 = (damage:{d}…{d}", .{ actions.p2.damage, p2 });
|
|
573
|
+
assert(std.mem.replace(u8, input[0..len], n, r, output[0 .. len + 6]) == 1);
|
|
574
|
+
len += 6;
|
|
575
|
+
}
|
|
576
|
+
|
|
577
|
+
try writer.writeAll(output[0..len]);
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
/// Helper functions that efficiently return valid ranges for various RNG events based on the
|
|
581
|
+
/// state of an `Action` and other events to be used to construct a "transitions" function.
|
|
582
|
+
pub const Rolls = struct {
|
|
583
|
+
const PLAYER_NONE = [_]Optional(Player){.None};
|
|
584
|
+
const PLAYERS = [_]Optional(Player){ .P1, .P2 };
|
|
585
|
+
|
|
586
|
+
/// Returns a slice with the correct range of values for speed ties given the `action` state.
|
|
587
|
+
pub fn speedTie(action: Action) []const Optional(Player) {
|
|
588
|
+
return if (action.speed_tie == .None) &PLAYER_NONE else &PLAYERS;
|
|
589
|
+
}
|
|
590
|
+
|
|
591
|
+
const BOOL_NONE = [_]Optional(bool){.None};
|
|
592
|
+
const BOOLS = [_]Optional(bool){ .false, .true };
|
|
593
|
+
|
|
594
|
+
/// Returns a slice with the correct range of values for hits given the `action` state
|
|
595
|
+
/// and the state of the `parent` (whether the player's Pokémon was fully paralyzed).
|
|
596
|
+
pub fn hit(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
597
|
+
if (parent == .true) return &BOOL_NONE;
|
|
598
|
+
return if (action.hit == .None) &BOOL_NONE else &BOOLS;
|
|
599
|
+
}
|
|
600
|
+
|
|
601
|
+
/// Returns a slice with the correct range of values for critical hits given the `action` state
|
|
602
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
603
|
+
pub fn criticalHit(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
604
|
+
if (parent == .false) return &BOOL_NONE;
|
|
605
|
+
return if (action.critical_hit == .None) &BOOL_NONE else &BOOLS;
|
|
606
|
+
}
|
|
607
|
+
|
|
608
|
+
/// Returns a slice with the correct range of values for secondary chances hits given the
|
|
609
|
+
/// `action` state and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
610
|
+
pub fn secondaryChance(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
611
|
+
if (parent == .false) return &BOOL_NONE;
|
|
612
|
+
return if (@field(action, "secondary_chance") == .None) &BOOL_NONE else &BOOLS;
|
|
613
|
+
}
|
|
614
|
+
|
|
615
|
+
/// The min and max bounds on iteration over damage rolls.
|
|
616
|
+
pub const Range = struct { min: u9, max: u9 };
|
|
617
|
+
|
|
618
|
+
/// Returns the range bounding damage rolls given the `action` state and the state of
|
|
619
|
+
/// the `parent` (whether the player's Pokémon's move hit).
|
|
620
|
+
pub fn damage(action: Action, parent: Optional(bool)) Range {
|
|
621
|
+
return if (parent == .false or action.damage == 0)
|
|
622
|
+
.{ .min = 0, .max = 1 }
|
|
623
|
+
else
|
|
624
|
+
.{ .min = 217, .max = 256 };
|
|
625
|
+
}
|
|
626
|
+
|
|
627
|
+
/// Returns the max damage roll which will produce the same damage as `roll`
|
|
628
|
+
/// given the base damage in `summaries`.
|
|
629
|
+
pub fn coalesce(player: Player, roll: u8, summaries: *Summaries, cap: bool) !u8 {
|
|
630
|
+
if (roll == 0) return roll;
|
|
631
|
+
|
|
632
|
+
const dmg = summaries.get(player.foe()).damage;
|
|
633
|
+
if (dmg.base == 0 or (cap and dmg.capped)) return 255;
|
|
634
|
+
|
|
635
|
+
// Closed form solution for max damage roll provided by Orion Taylor (taylorott)
|
|
636
|
+
return @min(255, roll + ((254 - ((@as(u32, dmg.base) * roll) % 255)) / dmg.base));
|
|
637
|
+
}
|
|
638
|
+
|
|
639
|
+
/// Returns a slice with the correct range of values for confused.
|
|
640
|
+
pub fn confused(action: Action) []const Optional(bool) {
|
|
641
|
+
return if (action.confused == .None) &BOOL_NONE else &BOOLS;
|
|
642
|
+
}
|
|
643
|
+
|
|
644
|
+
/// Returns a slice with the correct range of values for paralysis given the `action` state
|
|
645
|
+
/// and the state of the `parent` (whether the player's Pokémon was confused).
|
|
646
|
+
pub fn paralyzed(action: Action, parent: Optional(bool)) []const Optional(bool) {
|
|
647
|
+
if (parent == .true) return &BOOL_NONE;
|
|
648
|
+
return if (action.paralyzed == .None) &BOOL_NONE else &BOOLS;
|
|
649
|
+
}
|
|
650
|
+
|
|
651
|
+
const SLOT_NONE = [_]u4{0};
|
|
652
|
+
const SLOT = [_]u4{ 1, 2, 3, 4 };
|
|
653
|
+
|
|
654
|
+
/// Returns a slice with a range of values for move slots given the `action` state
|
|
655
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
656
|
+
///
|
|
657
|
+
/// These slots may or **may not be valid** as slots may be unset / have 0 PP.
|
|
658
|
+
pub fn moveSlot(action: Action, parent: Optional(bool)) []const u4 {
|
|
659
|
+
if (parent == .false) return &SLOT_NONE;
|
|
660
|
+
return if (action.move_slot == 0) &SLOT_NONE else &SLOT;
|
|
661
|
+
}
|
|
662
|
+
|
|
663
|
+
const MULTI_NONE = [_]u4{0};
|
|
664
|
+
const MULTI = [_]u4{ 2, 3, 4, 5 };
|
|
665
|
+
|
|
666
|
+
/// Returns a slice with the correct range of values for multi hit given the `action` state
|
|
667
|
+
/// and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
668
|
+
pub fn multiHit(action: Action, parent: Optional(bool)) []const u4 {
|
|
669
|
+
if (parent == .false) return &MULTI_NONE;
|
|
670
|
+
return if (action.multi_hit == 0) &MULTI_NONE else &MULTI;
|
|
671
|
+
}
|
|
672
|
+
|
|
673
|
+
const PSYWAVE_NONE = [_]u8{0};
|
|
674
|
+
const PSYWAVE = init: {
|
|
675
|
+
var rolls: [150]u8 = undefined;
|
|
676
|
+
for (0..150) |i| rolls[i] = i + 1;
|
|
677
|
+
break :init rolls;
|
|
678
|
+
};
|
|
679
|
+
|
|
680
|
+
/// Returns a slice with the correct range of values for psywave given the `action` state,
|
|
681
|
+
/// the `side`, and the state of the `parent` (whether the player's Pokémon's move hit).
|
|
682
|
+
pub fn psywave(
|
|
683
|
+
action: Action,
|
|
684
|
+
side: *data.Side,
|
|
685
|
+
parent: Optional(bool),
|
|
686
|
+
) []const u8 {
|
|
687
|
+
if (parent == .false) return &PSYWAVE_NONE;
|
|
688
|
+
return if (action.psywave == 0)
|
|
689
|
+
&PSYWAVE_NONE
|
|
690
|
+
else
|
|
691
|
+
PSYWAVE[0 .. @as(u16, side.stored().level) * 3 / 2];
|
|
692
|
+
}
|
|
693
|
+
|
|
694
|
+
const MOVE_NONE = [_]data.Move{.None};
|
|
695
|
+
|
|
696
|
+
/// Returns a slice with the correct range of values for metronome given the `action` state.
|
|
697
|
+
pub fn metronome(action: Action) []const data.Move {
|
|
698
|
+
return if (action.metronome == .None) &MOVE_NONE else &data.Move.METRONOME;
|
|
699
|
+
}
|
|
700
|
+
};
|
|
701
|
+
|
|
702
|
+
test "Rolls.speedTie" {
|
|
703
|
+
const actions: Actions = .{ .p1 = .{ .speed_tie = .P2 } };
|
|
704
|
+
try expectEqualSlices(Optional(Player), &.{ .P1, .P2 }, Rolls.speedTie(actions.p1));
|
|
705
|
+
try expectEqualSlices(Optional(Player), &.{.None}, Rolls.speedTie(actions.p2));
|
|
706
|
+
}
|
|
707
|
+
|
|
708
|
+
test "Rolls.damage" {
|
|
709
|
+
const actions: Actions = .{ .p2 = .{ .damage = 221 } };
|
|
710
|
+
try expectEqual(Rolls.Range{ .min = 0, .max = 1 }, Rolls.damage(actions.p1, .None));
|
|
711
|
+
try expectEqual(Rolls.Range{ .min = 217, .max = 256 }, Rolls.damage(actions.p2, .None));
|
|
712
|
+
try expectEqual(Rolls.Range{ .min = 0, .max = 1 }, Rolls.damage(actions.p2, .false));
|
|
713
|
+
}
|
|
714
|
+
|
|
715
|
+
test "Rolls.coalesce" {
|
|
716
|
+
var summaries = Summaries{ .p1 = .{ .damage = .{ .base = 74, .final = 69, .capped = true } } };
|
|
717
|
+
try expectEqual(@as(u8, 0), try Rolls.coalesce(.P2, 0, &summaries, false));
|
|
718
|
+
try expectEqual(@as(u8, 241), try Rolls.coalesce(.P2, 238, &summaries, false));
|
|
719
|
+
try expectEqual(@as(u8, 255), try Rolls.coalesce(.P2, 238, &summaries, true));
|
|
720
|
+
summaries.p1.damage.final = 74;
|
|
721
|
+
try expectEqual(@as(u8, 217), try Rolls.coalesce(.P2, 217, &summaries, false));
|
|
722
|
+
try expectEqual(@as(u8, 255), try Rolls.coalesce(.P2, 217, &summaries, true));
|
|
723
|
+
}
|
|
724
|
+
|
|
725
|
+
test "Rolls.hit" {
|
|
726
|
+
const actions: Actions = .{ .p2 = .{ .hit = .true } };
|
|
727
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.hit(actions.p1, .None));
|
|
728
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.hit(actions.p2, .None));
|
|
729
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.hit(actions.p2, .true));
|
|
730
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.hit(actions.p2, .false));
|
|
731
|
+
}
|
|
732
|
+
|
|
733
|
+
test "Rolls.secondaryChance" {
|
|
734
|
+
const actions: Actions = .{ .p1 = .{ .secondary_chance = .true } };
|
|
735
|
+
try expectEqualSlices(
|
|
736
|
+
Optional(bool),
|
|
737
|
+
&.{ .false, .true },
|
|
738
|
+
Rolls.secondaryChance(actions.p1, .None),
|
|
739
|
+
);
|
|
740
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.secondaryChance(actions.p1, .false));
|
|
741
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.secondaryChance(actions.p2, .None));
|
|
742
|
+
}
|
|
743
|
+
|
|
744
|
+
test "Rolls.criticalHit" {
|
|
745
|
+
const actions: Actions = .{ .p1 = .{ .critical_hit = .true } };
|
|
746
|
+
try expectEqualSlices(
|
|
747
|
+
Optional(bool),
|
|
748
|
+
&.{ .false, .true },
|
|
749
|
+
Rolls.criticalHit(actions.p1, .None),
|
|
750
|
+
);
|
|
751
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.criticalHit(actions.p1, .false));
|
|
752
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.criticalHit(actions.p2, .None));
|
|
753
|
+
}
|
|
754
|
+
|
|
755
|
+
test "Rolls.confused" {
|
|
756
|
+
const actions: Actions = .{ .p2 = .{ .confused = .true } };
|
|
757
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.confused(actions.p1));
|
|
758
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.confused(actions.p2));
|
|
759
|
+
}
|
|
760
|
+
|
|
761
|
+
test "Rolls.paralyzed" {
|
|
762
|
+
const actions: Actions = .{ .p2 = .{ .paralyzed = .true } };
|
|
763
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.paralyzed(actions.p1, .None));
|
|
764
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.paralyzed(actions.p2, .None));
|
|
765
|
+
try expectEqualSlices(Optional(bool), &.{ .false, .true }, Rolls.paralyzed(actions.p2, .false));
|
|
766
|
+
try expectEqualSlices(Optional(bool), &.{.None}, Rolls.paralyzed(actions.p2, .true));
|
|
767
|
+
}
|
|
768
|
+
|
|
769
|
+
test "Rolls.moveSlot" {
|
|
770
|
+
const actions: Actions = .{ .p2 = .{ .move_slot = 3 } };
|
|
771
|
+
try expectEqualSlices(u4, &.{0}, Rolls.moveSlot(actions.p1, .None));
|
|
772
|
+
try expectEqualSlices(u4, &.{ 1, 2, 3, 4 }, Rolls.moveSlot(actions.p2, .None));
|
|
773
|
+
try expectEqualSlices(u4, &.{0}, Rolls.moveSlot(actions.p2, .false));
|
|
774
|
+
}
|
|
775
|
+
|
|
776
|
+
test "Rolls.multiHit" {
|
|
777
|
+
const actions: Actions = .{ .p2 = .{ .multi_hit = 3 } };
|
|
778
|
+
try expectEqualSlices(u4, &.{0}, Rolls.multiHit(actions.p1, .None));
|
|
779
|
+
try expectEqualSlices(u4, &.{ 2, 3, 4, 5 }, Rolls.multiHit(actions.p2, .None));
|
|
780
|
+
try expectEqualSlices(u4, &.{0}, Rolls.multiHit(actions.p2, .false));
|
|
781
|
+
}
|
|
782
|
+
|
|
783
|
+
test "Rolls.metronome" {
|
|
784
|
+
const actions: Actions = .{ .p2 = .{ .metronome = .Surf } };
|
|
785
|
+
try expectEqualSlices(data.Move, &.{.None}, Rolls.metronome(actions.p1));
|
|
786
|
+
try expectEqual(@as(data.Move, @enumFromInt(24)), Rolls.metronome(actions.p2)[23]);
|
|
787
|
+
}
|
|
788
|
+
|
|
789
|
+
test "Rolls.psywave" {
|
|
790
|
+
const actions: Actions = .{ .p2 = .{ .psywave = 79 } };
|
|
791
|
+
var side = helpers.Side.init(&[_]helpers.Pokemon{.{
|
|
792
|
+
.species = .Bulbasaur,
|
|
793
|
+
.level = 100,
|
|
794
|
+
.moves = &[_]data.Move{.Tackle},
|
|
795
|
+
}});
|
|
796
|
+
|
|
797
|
+
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p1, &side, .None));
|
|
798
|
+
var rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
799
|
+
try expectEqual(@as(u8, 150), rolls[rolls.len - 1]);
|
|
800
|
+
side.stored().level = 81;
|
|
801
|
+
rolls = Rolls.psywave(actions.p2, &side, .None);
|
|
802
|
+
try expectEqual(@as(u8, 121), rolls[rolls.len - 1]);
|
|
803
|
+
try expectEqualSlices(u8, &.{0}, Rolls.psywave(actions.p2, &side, .false));
|
|
804
|
+
}
|