@pkmn/engine 0.1.0-dev.00879b8b
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +18 -0
- package/README.md +368 -0
- package/build/pkg/addon.d.ts +7 -0
- package/build/pkg/addon.js +111 -0
- package/build/pkg/addon.js.map +1 -0
- package/build/pkg/data/ids.json +240 -0
- package/build/pkg/data/layout.json +108 -0
- package/build/pkg/data/protocol.json +230 -0
- package/build/pkg/data.d.ts +91 -0
- package/build/pkg/data.js +150 -0
- package/build/pkg/data.js.map +1 -0
- package/build/pkg/gen1.d.ts +110 -0
- package/build/pkg/gen1.js +684 -0
- package/build/pkg/gen1.js.map +1 -0
- package/build/pkg/index.d.ts +387 -0
- package/build/pkg/index.js +122 -0
- package/build/pkg/index.js.map +1 -0
- package/build/pkg/protocol.d.ts +73 -0
- package/build/pkg/protocol.js +473 -0
- package/build/pkg/protocol.js.map +1 -0
- package/build/test/display.js +400 -0
- package/build/test/display.js.map +1 -0
- package/build/tools/debug.js +134 -0
- package/build/tools/debug.js.map +1 -0
- package/build.zig +363 -0
- package/package.json +232 -0
- package/src/bin/install-pkmn-engine +404 -0
- package/src/bin/pkmn-debug +62 -0
- package/src/lib/common/battle.zig +17 -0
- package/src/lib/common/data.zig +117 -0
- package/src/lib/common/debug.zig +74 -0
- package/src/lib/common/js.zig +118 -0
- package/src/lib/common/optional.zig +67 -0
- package/src/lib/common/options.zig +51 -0
- package/src/lib/common/protocol.zig +1836 -0
- package/src/lib/common/rational.zig +357 -0
- package/src/lib/common/rng.zig +243 -0
- package/src/lib/common/util.zig +12 -0
- package/src/lib/gen1/calc.zig +507 -0
- package/src/lib/gen1/chance.zig +1063 -0
- package/src/lib/gen1/data/moves.zig +1866 -0
- package/src/lib/gen1/data/species.zig +1105 -0
- package/src/lib/gen1/data/types.zig +131 -0
- package/src/lib/gen1/data.zig +634 -0
- package/src/lib/gen1/helpers.zig +866 -0
- package/src/lib/gen1/mechanics.zig +3156 -0
- package/src/lib/gen2/calc.zig +143 -0
- package/src/lib/gen2/chance.zig +1315 -0
- package/src/lib/gen2/data/items.zig +230 -0
- package/src/lib/gen2/data/moves.zig +2878 -0
- package/src/lib/gen2/data/species.zig +1798 -0
- package/src/lib/gen2/data/types.zig +226 -0
- package/src/lib/gen2/data.zig +463 -0
- package/src/lib/gen2/generated.zig +806 -0
- package/src/lib/gen2/helpers.zig +249 -0
- package/src/lib/gen2/mechanics.zig +3632 -0
- package/src/lib/node.zig +131 -0
- package/src/lib/pkmn.zig +128 -0
- package/src/lib/wasm.zig +13 -0
- package/src/test/display/pkmn.html.tmpl +368 -0
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//! Code generated by `tools/generate` - manual edits will be overwritten.
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const std = @import("std");
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const rng = @import("../../common/rng.zig");
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const gen1 = @import("../../gen1/data.zig");
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const assert = std.debug.assert;
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const percent = rng.Gen12.percent;
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const Type = gen1.Type;
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/// Representation of a Generation I Pokémon move.
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pub const Move = enum(u8) {
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None,
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Pound,
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KarateChop,
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DoubleSlap,
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CometPunch,
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MegaPunch,
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PayDay,
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FirePunch,
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IcePunch,
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ThunderPunch,
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Scratch,
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ViseGrip,
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Guillotine,
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RazorWind,
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SwordsDance,
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Cut,
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Gust,
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WingAttack,
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Whirlwind,
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Fly,
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Bind,
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Slam,
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VineWhip,
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Stomp,
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DoubleKick,
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MegaKick,
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JumpKick,
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RollingKick,
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SandAttack,
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Headbutt,
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HornAttack,
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FuryAttack,
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HornDrill,
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Tackle,
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BodySlam,
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Wrap,
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TakeDown,
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Thrash,
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DoubleEdge,
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TailWhip,
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PoisonSting,
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Twineedle,
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PinMissile,
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Leer,
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Bite,
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Growl,
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Roar,
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Sing,
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Supersonic,
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SonicBoom,
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Disable,
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Acid,
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Ember,
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Flamethrower,
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Mist,
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WaterGun,
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HydroPump,
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Surf,
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IceBeam,
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Blizzard,
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Psybeam,
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BubbleBeam,
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AuroraBeam,
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HyperBeam,
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Peck,
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DrillPeck,
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Submission,
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LowKick,
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Counter,
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SeismicToss,
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Strength,
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Absorb,
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MegaDrain,
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LeechSeed,
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Growth,
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RazorLeaf,
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SolarBeam,
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PoisonPowder,
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StunSpore,
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SleepPowder,
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PetalDance,
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StringShot,
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DragonRage,
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FireSpin,
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ThunderShock,
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Thunderbolt,
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ThunderWave,
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Thunder,
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RockThrow,
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Earthquake,
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Fissure,
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Dig,
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Toxic,
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Confusion,
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Psychic,
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Hypnosis,
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Meditate,
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Agility,
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QuickAttack,
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Rage,
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Teleport,
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NightShade,
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Mimic,
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Screech,
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DoubleTeam,
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Recover,
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Harden,
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Minimize,
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Smokescreen,
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ConfuseRay,
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Withdraw,
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DefenseCurl,
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Barrier,
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LightScreen,
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Haze,
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Reflect,
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FocusEnergy,
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Bide,
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Metronome,
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MirrorMove,
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SelfDestruct,
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EggBomb,
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Lick,
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Smog,
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Sludge,
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BoneClub,
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FireBlast,
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Waterfall,
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Clamp,
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Swift,
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SkullBash,
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SpikeCannon,
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Constrict,
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Amnesia,
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Kinesis,
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SoftBoiled,
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HighJumpKick,
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Glare,
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DreamEater,
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PoisonGas,
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Barrage,
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LeechLife,
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LovelyKiss,
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SkyAttack,
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Transform,
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Bubble,
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DizzyPunch,
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Spore,
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Flash,
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Psywave,
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Splash,
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AcidArmor,
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Crabhammer,
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Explosion,
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FurySwipes,
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Bonemerang,
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Rest,
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RockSlide,
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HyperFang,
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Sharpen,
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Conversion,
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TriAttack,
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SuperFang,
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Slash,
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Substitute,
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Struggle,
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// Sentinel used when Pokémon's turn should be skipped (e.g. bound)
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SKIP_TURN = 0xFF,
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/// Data associated with a Pokémon move.
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pub const Data = packed struct(u32) {
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effect: Effect,
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/// The move's base PP.
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bp: u8,
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/// The move's accuracy percentage.
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accuracy: u8,
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/// The move's type.
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type: Type,
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/// The move's targeting behavior.
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target: Target,
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};
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const DATA = [_]Data{
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// Pound
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.{
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.effect = .None,
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.bp = 40,
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.type = .Normal,
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.accuracy = percent(100),
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.target = .Other,
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},
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// KarateChop
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.{
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.effect = .HighCritical,
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.bp = 50,
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.type = .Normal,
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.accuracy = percent(100),
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.target = .Other,
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},
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// DoubleSlap
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.{
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.effect = .MultiHit,
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.bp = 15,
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.type = .Normal,
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.accuracy = percent(85),
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.target = .Other,
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},
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// CometPunch
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.{
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.effect = .MultiHit,
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.bp = 18,
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.type = .Normal,
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.accuracy = percent(85),
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.target = .Other,
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},
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// MegaPunch
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.{
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.effect = .None,
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.bp = 80,
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.type = .Normal,
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.accuracy = percent(85),
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.target = .Other,
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},
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// PayDay
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.{
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.effect = .PayDay,
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.bp = 40,
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.type = .Normal,
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.accuracy = percent(100),
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.target = .Other,
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},
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// FirePunch
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.{
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.effect = .BurnChance1,
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.bp = 75,
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.type = .Fire,
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.accuracy = percent(100),
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.target = .Other,
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},
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// IcePunch
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.{
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.effect = .FreezeChance,
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.bp = 75,
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.type = .Ice,
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.accuracy = percent(100),
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.target = .Other,
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},
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// ThunderPunch
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.{
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.effect = .ParalyzeChance1,
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.bp = 75,
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.type = .Electric,
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.accuracy = percent(100),
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.target = .Other,
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},
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// Scratch
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.{
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.effect = .None,
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.bp = 40,
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.type = .Normal,
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.accuracy = percent(100),
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.target = .Other,
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},
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// ViseGrip
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.{
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.effect = .None,
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.bp = 55,
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.type = .Normal,
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.accuracy = percent(100),
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.target = .Other,
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},
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// Guillotine
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.{
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.effect = .OHKO,
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.bp = 0,
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.type = .Normal,
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.accuracy = percent(30),
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.target = .Other,
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},
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// RazorWind
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.{
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.effect = .Charge,
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.bp = 80,
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.type = .Normal,
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.accuracy = percent(75),
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.target = .Other,
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},
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// SwordsDance
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.{
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.effect = .AttackUp2,
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.bp = 0,
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.type = .Normal,
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.accuracy = percent(100),
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.target = .Self,
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},
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// Cut
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.{
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.effect = .None,
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.bp = 50,
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.type = .Normal,
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.accuracy = percent(95),
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.target = .Other,
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},
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// Gust
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.{
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.effect = .None,
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.bp = 40,
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.type = .Normal,
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.accuracy = percent(100),
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.target = .Any,
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},
|
|
327
|
+
// WingAttack
|
|
328
|
+
.{
|
|
329
|
+
.effect = .None,
|
|
330
|
+
.bp = 35,
|
|
331
|
+
.type = .Flying,
|
|
332
|
+
.accuracy = percent(100),
|
|
333
|
+
.target = .Any,
|
|
334
|
+
},
|
|
335
|
+
// Whirlwind
|
|
336
|
+
.{
|
|
337
|
+
.effect = .SwitchAndTeleport,
|
|
338
|
+
.bp = 0,
|
|
339
|
+
.type = .Normal,
|
|
340
|
+
.accuracy = percent(85),
|
|
341
|
+
.target = .Other,
|
|
342
|
+
},
|
|
343
|
+
// Fly
|
|
344
|
+
.{
|
|
345
|
+
.effect = .Charge,
|
|
346
|
+
.bp = 70,
|
|
347
|
+
.type = .Flying,
|
|
348
|
+
.accuracy = percent(95),
|
|
349
|
+
.target = .Any,
|
|
350
|
+
},
|
|
351
|
+
// Bind
|
|
352
|
+
.{
|
|
353
|
+
.effect = .Binding,
|
|
354
|
+
.bp = 15,
|
|
355
|
+
.type = .Normal,
|
|
356
|
+
.accuracy = percent(75),
|
|
357
|
+
.target = .Other,
|
|
358
|
+
},
|
|
359
|
+
// Slam
|
|
360
|
+
.{
|
|
361
|
+
.effect = .None,
|
|
362
|
+
.bp = 80,
|
|
363
|
+
.type = .Normal,
|
|
364
|
+
.accuracy = percent(75),
|
|
365
|
+
.target = .Other,
|
|
366
|
+
},
|
|
367
|
+
// VineWhip
|
|
368
|
+
.{
|
|
369
|
+
.effect = .None,
|
|
370
|
+
.bp = 35,
|
|
371
|
+
.type = .Grass,
|
|
372
|
+
.accuracy = percent(100),
|
|
373
|
+
.target = .Other,
|
|
374
|
+
},
|
|
375
|
+
// Stomp
|
|
376
|
+
.{
|
|
377
|
+
.effect = .FlinchChance2,
|
|
378
|
+
.bp = 65,
|
|
379
|
+
.type = .Normal,
|
|
380
|
+
.accuracy = percent(100),
|
|
381
|
+
.target = .Other,
|
|
382
|
+
},
|
|
383
|
+
// DoubleKick
|
|
384
|
+
.{
|
|
385
|
+
.effect = .DoubleHit,
|
|
386
|
+
.bp = 30,
|
|
387
|
+
.type = .Fighting,
|
|
388
|
+
.accuracy = percent(100),
|
|
389
|
+
.target = .Other,
|
|
390
|
+
},
|
|
391
|
+
// MegaKick
|
|
392
|
+
.{
|
|
393
|
+
.effect = .None,
|
|
394
|
+
.bp = 120,
|
|
395
|
+
.type = .Normal,
|
|
396
|
+
.accuracy = percent(75),
|
|
397
|
+
.target = .Other,
|
|
398
|
+
},
|
|
399
|
+
// JumpKick
|
|
400
|
+
.{
|
|
401
|
+
.effect = .JumpKick,
|
|
402
|
+
.bp = 70,
|
|
403
|
+
.type = .Fighting,
|
|
404
|
+
.accuracy = percent(95),
|
|
405
|
+
.target = .Other,
|
|
406
|
+
},
|
|
407
|
+
// RollingKick
|
|
408
|
+
.{
|
|
409
|
+
.effect = .FlinchChance2,
|
|
410
|
+
.bp = 60,
|
|
411
|
+
.type = .Fighting,
|
|
412
|
+
.accuracy = percent(85),
|
|
413
|
+
.target = .Other,
|
|
414
|
+
},
|
|
415
|
+
// SandAttack
|
|
416
|
+
.{
|
|
417
|
+
.effect = .AccuracyDown1,
|
|
418
|
+
.bp = 0,
|
|
419
|
+
.type = .Normal,
|
|
420
|
+
.accuracy = percent(100),
|
|
421
|
+
.target = .Other,
|
|
422
|
+
},
|
|
423
|
+
// Headbutt
|
|
424
|
+
.{
|
|
425
|
+
.effect = .FlinchChance2,
|
|
426
|
+
.bp = 70,
|
|
427
|
+
.type = .Normal,
|
|
428
|
+
.accuracy = percent(100),
|
|
429
|
+
.target = .Other,
|
|
430
|
+
},
|
|
431
|
+
// HornAttack
|
|
432
|
+
.{
|
|
433
|
+
.effect = .None,
|
|
434
|
+
.bp = 65,
|
|
435
|
+
.type = .Normal,
|
|
436
|
+
.accuracy = percent(100),
|
|
437
|
+
.target = .Other,
|
|
438
|
+
},
|
|
439
|
+
// FuryAttack
|
|
440
|
+
.{
|
|
441
|
+
.effect = .MultiHit,
|
|
442
|
+
.bp = 15,
|
|
443
|
+
.type = .Normal,
|
|
444
|
+
.accuracy = percent(85),
|
|
445
|
+
.target = .Other,
|
|
446
|
+
},
|
|
447
|
+
// HornDrill
|
|
448
|
+
.{
|
|
449
|
+
.effect = .OHKO,
|
|
450
|
+
.bp = 0,
|
|
451
|
+
.type = .Normal,
|
|
452
|
+
.accuracy = percent(30),
|
|
453
|
+
.target = .Other,
|
|
454
|
+
},
|
|
455
|
+
// Tackle
|
|
456
|
+
.{
|
|
457
|
+
.effect = .None,
|
|
458
|
+
.bp = 35,
|
|
459
|
+
.type = .Normal,
|
|
460
|
+
.accuracy = percent(95),
|
|
461
|
+
.target = .Other,
|
|
462
|
+
},
|
|
463
|
+
// BodySlam
|
|
464
|
+
.{
|
|
465
|
+
.effect = .ParalyzeChance2,
|
|
466
|
+
.bp = 85,
|
|
467
|
+
.type = .Normal,
|
|
468
|
+
.accuracy = percent(100),
|
|
469
|
+
.target = .Other,
|
|
470
|
+
},
|
|
471
|
+
// Wrap
|
|
472
|
+
.{
|
|
473
|
+
.effect = .Binding,
|
|
474
|
+
.bp = 15,
|
|
475
|
+
.type = .Normal,
|
|
476
|
+
.accuracy = percent(85),
|
|
477
|
+
.target = .Other,
|
|
478
|
+
},
|
|
479
|
+
// TakeDown
|
|
480
|
+
.{
|
|
481
|
+
.effect = .Recoil,
|
|
482
|
+
.bp = 90,
|
|
483
|
+
.type = .Normal,
|
|
484
|
+
.accuracy = percent(85),
|
|
485
|
+
.target = .Other,
|
|
486
|
+
},
|
|
487
|
+
// Thrash
|
|
488
|
+
.{
|
|
489
|
+
.effect = .Thrashing,
|
|
490
|
+
.bp = 90,
|
|
491
|
+
.type = .Normal,
|
|
492
|
+
.accuracy = percent(100),
|
|
493
|
+
.target = .RandomFoe,
|
|
494
|
+
},
|
|
495
|
+
// DoubleEdge
|
|
496
|
+
.{
|
|
497
|
+
.effect = .Recoil,
|
|
498
|
+
.bp = 100,
|
|
499
|
+
.type = .Normal,
|
|
500
|
+
.accuracy = percent(100),
|
|
501
|
+
.target = .Other,
|
|
502
|
+
},
|
|
503
|
+
// TailWhip
|
|
504
|
+
.{
|
|
505
|
+
.effect = .DefenseDown1,
|
|
506
|
+
.bp = 0,
|
|
507
|
+
.type = .Normal,
|
|
508
|
+
.accuracy = percent(100),
|
|
509
|
+
.target = .Foes,
|
|
510
|
+
},
|
|
511
|
+
// PoisonSting
|
|
512
|
+
.{
|
|
513
|
+
.effect = .PoisonChance1,
|
|
514
|
+
.bp = 15,
|
|
515
|
+
.type = .Poison,
|
|
516
|
+
.accuracy = percent(100),
|
|
517
|
+
.target = .Other,
|
|
518
|
+
},
|
|
519
|
+
// Twineedle
|
|
520
|
+
.{
|
|
521
|
+
.effect = .Twineedle,
|
|
522
|
+
.bp = 25,
|
|
523
|
+
.type = .Bug,
|
|
524
|
+
.accuracy = percent(100),
|
|
525
|
+
.target = .Other,
|
|
526
|
+
},
|
|
527
|
+
// PinMissile
|
|
528
|
+
.{
|
|
529
|
+
.effect = .MultiHit,
|
|
530
|
+
.bp = 14,
|
|
531
|
+
.type = .Bug,
|
|
532
|
+
.accuracy = percent(85),
|
|
533
|
+
.target = .Other,
|
|
534
|
+
},
|
|
535
|
+
// Leer
|
|
536
|
+
.{
|
|
537
|
+
.effect = .DefenseDown1,
|
|
538
|
+
.bp = 0,
|
|
539
|
+
.type = .Normal,
|
|
540
|
+
.accuracy = percent(100),
|
|
541
|
+
.target = .Foes,
|
|
542
|
+
},
|
|
543
|
+
// Bite
|
|
544
|
+
.{
|
|
545
|
+
.effect = .FlinchChance1,
|
|
546
|
+
.bp = 60,
|
|
547
|
+
.type = .Normal,
|
|
548
|
+
.accuracy = percent(100),
|
|
549
|
+
.target = .Other,
|
|
550
|
+
},
|
|
551
|
+
// Growl
|
|
552
|
+
.{
|
|
553
|
+
.effect = .AttackDown1,
|
|
554
|
+
.bp = 0,
|
|
555
|
+
.type = .Normal,
|
|
556
|
+
.accuracy = percent(100),
|
|
557
|
+
.target = .Foes,
|
|
558
|
+
},
|
|
559
|
+
// Roar
|
|
560
|
+
.{
|
|
561
|
+
.effect = .SwitchAndTeleport,
|
|
562
|
+
.bp = 0,
|
|
563
|
+
.type = .Normal,
|
|
564
|
+
.accuracy = percent(100),
|
|
565
|
+
.target = .Other,
|
|
566
|
+
},
|
|
567
|
+
// Sing
|
|
568
|
+
.{
|
|
569
|
+
.effect = .Sleep,
|
|
570
|
+
.bp = 0,
|
|
571
|
+
.type = .Normal,
|
|
572
|
+
.accuracy = percent(55),
|
|
573
|
+
.target = .Other,
|
|
574
|
+
},
|
|
575
|
+
// Supersonic
|
|
576
|
+
.{
|
|
577
|
+
.effect = .Confusion,
|
|
578
|
+
.bp = 0,
|
|
579
|
+
.type = .Normal,
|
|
580
|
+
.accuracy = percent(55),
|
|
581
|
+
.target = .Other,
|
|
582
|
+
},
|
|
583
|
+
// SonicBoom
|
|
584
|
+
.{
|
|
585
|
+
.effect = .SpecialDamage,
|
|
586
|
+
.bp = 1,
|
|
587
|
+
.type = .Normal,
|
|
588
|
+
.accuracy = percent(90),
|
|
589
|
+
.target = .Other,
|
|
590
|
+
},
|
|
591
|
+
// Disable
|
|
592
|
+
.{
|
|
593
|
+
.effect = .Disable,
|
|
594
|
+
.bp = 0,
|
|
595
|
+
.type = .Normal,
|
|
596
|
+
.accuracy = percent(55),
|
|
597
|
+
.target = .Other,
|
|
598
|
+
},
|
|
599
|
+
// Acid
|
|
600
|
+
.{
|
|
601
|
+
.effect = .DefenseDownChance,
|
|
602
|
+
.bp = 40,
|
|
603
|
+
.type = .Poison,
|
|
604
|
+
.accuracy = percent(100),
|
|
605
|
+
.target = .Other,
|
|
606
|
+
},
|
|
607
|
+
// Ember
|
|
608
|
+
.{
|
|
609
|
+
.effect = .BurnChance1,
|
|
610
|
+
.bp = 40,
|
|
611
|
+
.type = .Fire,
|
|
612
|
+
.accuracy = percent(100),
|
|
613
|
+
.target = .Other,
|
|
614
|
+
},
|
|
615
|
+
// Flamethrower
|
|
616
|
+
.{
|
|
617
|
+
.effect = .BurnChance1,
|
|
618
|
+
.bp = 95,
|
|
619
|
+
.type = .Fire,
|
|
620
|
+
.accuracy = percent(100),
|
|
621
|
+
.target = .Other,
|
|
622
|
+
},
|
|
623
|
+
// Mist
|
|
624
|
+
.{
|
|
625
|
+
.effect = .Mist,
|
|
626
|
+
.bp = 0,
|
|
627
|
+
.type = .Ice,
|
|
628
|
+
.accuracy = percent(100),
|
|
629
|
+
.target = .Self,
|
|
630
|
+
},
|
|
631
|
+
// WaterGun
|
|
632
|
+
.{
|
|
633
|
+
.effect = .None,
|
|
634
|
+
.bp = 40,
|
|
635
|
+
.type = .Water,
|
|
636
|
+
.accuracy = percent(100),
|
|
637
|
+
.target = .Other,
|
|
638
|
+
},
|
|
639
|
+
// HydroPump
|
|
640
|
+
.{
|
|
641
|
+
.effect = .None,
|
|
642
|
+
.bp = 120,
|
|
643
|
+
.type = .Water,
|
|
644
|
+
.accuracy = percent(80),
|
|
645
|
+
.target = .Other,
|
|
646
|
+
},
|
|
647
|
+
// Surf
|
|
648
|
+
.{
|
|
649
|
+
.effect = .None,
|
|
650
|
+
.bp = 95,
|
|
651
|
+
.type = .Water,
|
|
652
|
+
.accuracy = percent(100),
|
|
653
|
+
.target = .Foes,
|
|
654
|
+
},
|
|
655
|
+
// IceBeam
|
|
656
|
+
.{
|
|
657
|
+
.effect = .FreezeChance,
|
|
658
|
+
.bp = 95,
|
|
659
|
+
.type = .Ice,
|
|
660
|
+
.accuracy = percent(100),
|
|
661
|
+
.target = .Other,
|
|
662
|
+
},
|
|
663
|
+
// Blizzard
|
|
664
|
+
.{
|
|
665
|
+
.effect = .FreezeChance,
|
|
666
|
+
.bp = 120,
|
|
667
|
+
.type = .Ice,
|
|
668
|
+
.accuracy = percent(90),
|
|
669
|
+
.target = .Other,
|
|
670
|
+
},
|
|
671
|
+
// Psybeam
|
|
672
|
+
.{
|
|
673
|
+
.effect = .ConfusionChance,
|
|
674
|
+
.bp = 65,
|
|
675
|
+
.type = .Psychic,
|
|
676
|
+
.accuracy = percent(100),
|
|
677
|
+
.target = .Other,
|
|
678
|
+
},
|
|
679
|
+
// BubbleBeam
|
|
680
|
+
.{
|
|
681
|
+
.effect = .SpeedDownChance,
|
|
682
|
+
.bp = 65,
|
|
683
|
+
.type = .Water,
|
|
684
|
+
.accuracy = percent(100),
|
|
685
|
+
.target = .Other,
|
|
686
|
+
},
|
|
687
|
+
// AuroraBeam
|
|
688
|
+
.{
|
|
689
|
+
.effect = .AttackDownChance,
|
|
690
|
+
.bp = 65,
|
|
691
|
+
.type = .Ice,
|
|
692
|
+
.accuracy = percent(100),
|
|
693
|
+
.target = .Other,
|
|
694
|
+
},
|
|
695
|
+
// HyperBeam
|
|
696
|
+
.{
|
|
697
|
+
.effect = .HyperBeam,
|
|
698
|
+
.bp = 150,
|
|
699
|
+
.type = .Normal,
|
|
700
|
+
.accuracy = percent(90),
|
|
701
|
+
.target = .Other,
|
|
702
|
+
},
|
|
703
|
+
// Peck
|
|
704
|
+
.{
|
|
705
|
+
.effect = .None,
|
|
706
|
+
.bp = 35,
|
|
707
|
+
.type = .Flying,
|
|
708
|
+
.accuracy = percent(100),
|
|
709
|
+
.target = .Any,
|
|
710
|
+
},
|
|
711
|
+
// DrillPeck
|
|
712
|
+
.{
|
|
713
|
+
.effect = .None,
|
|
714
|
+
.bp = 80,
|
|
715
|
+
.type = .Flying,
|
|
716
|
+
.accuracy = percent(100),
|
|
717
|
+
.target = .Any,
|
|
718
|
+
},
|
|
719
|
+
// Submission
|
|
720
|
+
.{
|
|
721
|
+
.effect = .Recoil,
|
|
722
|
+
.bp = 80,
|
|
723
|
+
.type = .Fighting,
|
|
724
|
+
.accuracy = percent(80),
|
|
725
|
+
.target = .Other,
|
|
726
|
+
},
|
|
727
|
+
// LowKick
|
|
728
|
+
.{
|
|
729
|
+
.effect = .FlinchChance2,
|
|
730
|
+
.bp = 50,
|
|
731
|
+
.type = .Fighting,
|
|
732
|
+
.accuracy = percent(90),
|
|
733
|
+
.target = .Other,
|
|
734
|
+
},
|
|
735
|
+
// Counter
|
|
736
|
+
.{
|
|
737
|
+
.effect = .None,
|
|
738
|
+
.bp = 1,
|
|
739
|
+
.type = .Fighting,
|
|
740
|
+
.accuracy = percent(100),
|
|
741
|
+
.target = .Depends,
|
|
742
|
+
},
|
|
743
|
+
// SeismicToss
|
|
744
|
+
.{
|
|
745
|
+
.effect = .SpecialDamage,
|
|
746
|
+
.bp = 1,
|
|
747
|
+
.type = .Fighting,
|
|
748
|
+
.accuracy = percent(100),
|
|
749
|
+
.target = .Other,
|
|
750
|
+
},
|
|
751
|
+
// Strength
|
|
752
|
+
.{
|
|
753
|
+
.effect = .None,
|
|
754
|
+
.bp = 80,
|
|
755
|
+
.type = .Normal,
|
|
756
|
+
.accuracy = percent(100),
|
|
757
|
+
.target = .Other,
|
|
758
|
+
},
|
|
759
|
+
// Absorb
|
|
760
|
+
.{
|
|
761
|
+
.effect = .DrainHP,
|
|
762
|
+
.bp = 20,
|
|
763
|
+
.type = .Grass,
|
|
764
|
+
.accuracy = percent(100),
|
|
765
|
+
.target = .Other,
|
|
766
|
+
},
|
|
767
|
+
// MegaDrain
|
|
768
|
+
.{
|
|
769
|
+
.effect = .DrainHP,
|
|
770
|
+
.bp = 40,
|
|
771
|
+
.type = .Grass,
|
|
772
|
+
.accuracy = percent(100),
|
|
773
|
+
.target = .Other,
|
|
774
|
+
},
|
|
775
|
+
// LeechSeed
|
|
776
|
+
.{
|
|
777
|
+
.effect = .LeechSeed,
|
|
778
|
+
.bp = 0,
|
|
779
|
+
.type = .Grass,
|
|
780
|
+
.accuracy = percent(90),
|
|
781
|
+
.target = .Other,
|
|
782
|
+
},
|
|
783
|
+
// Growth
|
|
784
|
+
.{
|
|
785
|
+
.effect = .SpecialUp1,
|
|
786
|
+
.bp = 0,
|
|
787
|
+
.type = .Normal,
|
|
788
|
+
.accuracy = percent(100),
|
|
789
|
+
.target = .Self,
|
|
790
|
+
},
|
|
791
|
+
// RazorLeaf
|
|
792
|
+
.{
|
|
793
|
+
.effect = .HighCritical,
|
|
794
|
+
.bp = 55,
|
|
795
|
+
.type = .Grass,
|
|
796
|
+
.accuracy = percent(95),
|
|
797
|
+
.target = .Other,
|
|
798
|
+
},
|
|
799
|
+
// SolarBeam
|
|
800
|
+
.{
|
|
801
|
+
.effect = .Charge,
|
|
802
|
+
.bp = 120,
|
|
803
|
+
.type = .Grass,
|
|
804
|
+
.accuracy = percent(100),
|
|
805
|
+
.target = .Other,
|
|
806
|
+
},
|
|
807
|
+
// PoisonPowder
|
|
808
|
+
.{
|
|
809
|
+
.effect = .Poison,
|
|
810
|
+
.bp = 0,
|
|
811
|
+
.type = .Poison,
|
|
812
|
+
.accuracy = percent(75),
|
|
813
|
+
.target = .Other,
|
|
814
|
+
},
|
|
815
|
+
// StunSpore
|
|
816
|
+
.{
|
|
817
|
+
.effect = .Paralyze,
|
|
818
|
+
.bp = 0,
|
|
819
|
+
.type = .Grass,
|
|
820
|
+
.accuracy = percent(75),
|
|
821
|
+
.target = .Other,
|
|
822
|
+
},
|
|
823
|
+
// SleepPowder
|
|
824
|
+
.{
|
|
825
|
+
.effect = .Sleep,
|
|
826
|
+
.bp = 0,
|
|
827
|
+
.type = .Grass,
|
|
828
|
+
.accuracy = percent(75),
|
|
829
|
+
.target = .Other,
|
|
830
|
+
},
|
|
831
|
+
// PetalDance
|
|
832
|
+
.{
|
|
833
|
+
.effect = .Thrashing,
|
|
834
|
+
.bp = 70,
|
|
835
|
+
.type = .Grass,
|
|
836
|
+
.accuracy = percent(100),
|
|
837
|
+
.target = .RandomFoe,
|
|
838
|
+
},
|
|
839
|
+
// StringShot
|
|
840
|
+
.{
|
|
841
|
+
.effect = .SpeedDown1,
|
|
842
|
+
.bp = 0,
|
|
843
|
+
.type = .Bug,
|
|
844
|
+
.accuracy = percent(95),
|
|
845
|
+
.target = .Foes,
|
|
846
|
+
},
|
|
847
|
+
// DragonRage
|
|
848
|
+
.{
|
|
849
|
+
.effect = .SpecialDamage,
|
|
850
|
+
.bp = 1,
|
|
851
|
+
.type = .Dragon,
|
|
852
|
+
.accuracy = percent(100),
|
|
853
|
+
.target = .Other,
|
|
854
|
+
},
|
|
855
|
+
// FireSpin
|
|
856
|
+
.{
|
|
857
|
+
.effect = .Binding,
|
|
858
|
+
.bp = 15,
|
|
859
|
+
.type = .Fire,
|
|
860
|
+
.accuracy = percent(70),
|
|
861
|
+
.target = .Other,
|
|
862
|
+
},
|
|
863
|
+
// ThunderShock
|
|
864
|
+
.{
|
|
865
|
+
.effect = .ParalyzeChance1,
|
|
866
|
+
.bp = 40,
|
|
867
|
+
.type = .Electric,
|
|
868
|
+
.accuracy = percent(100),
|
|
869
|
+
.target = .Other,
|
|
870
|
+
},
|
|
871
|
+
// Thunderbolt
|
|
872
|
+
.{
|
|
873
|
+
.effect = .ParalyzeChance1,
|
|
874
|
+
.bp = 95,
|
|
875
|
+
.type = .Electric,
|
|
876
|
+
.accuracy = percent(100),
|
|
877
|
+
.target = .Other,
|
|
878
|
+
},
|
|
879
|
+
// ThunderWave
|
|
880
|
+
.{
|
|
881
|
+
.effect = .Paralyze,
|
|
882
|
+
.bp = 0,
|
|
883
|
+
.type = .Electric,
|
|
884
|
+
.accuracy = percent(100),
|
|
885
|
+
.target = .Other,
|
|
886
|
+
},
|
|
887
|
+
// Thunder
|
|
888
|
+
.{
|
|
889
|
+
.effect = .ParalyzeChance1,
|
|
890
|
+
.bp = 120,
|
|
891
|
+
.type = .Electric,
|
|
892
|
+
.accuracy = percent(70),
|
|
893
|
+
.target = .Other,
|
|
894
|
+
},
|
|
895
|
+
// RockThrow
|
|
896
|
+
.{
|
|
897
|
+
.effect = .None,
|
|
898
|
+
.bp = 50,
|
|
899
|
+
.type = .Rock,
|
|
900
|
+
.accuracy = percent(65),
|
|
901
|
+
.target = .Other,
|
|
902
|
+
},
|
|
903
|
+
// Earthquake
|
|
904
|
+
.{
|
|
905
|
+
.effect = .None,
|
|
906
|
+
.bp = 100,
|
|
907
|
+
.type = .Ground,
|
|
908
|
+
.accuracy = percent(100),
|
|
909
|
+
.target = .AllOthers,
|
|
910
|
+
},
|
|
911
|
+
// Fissure
|
|
912
|
+
.{
|
|
913
|
+
.effect = .OHKO,
|
|
914
|
+
.bp = 0,
|
|
915
|
+
.type = .Ground,
|
|
916
|
+
.accuracy = percent(30),
|
|
917
|
+
.target = .Other,
|
|
918
|
+
},
|
|
919
|
+
// Dig
|
|
920
|
+
.{
|
|
921
|
+
.effect = .Charge,
|
|
922
|
+
.bp = 100,
|
|
923
|
+
.type = .Ground,
|
|
924
|
+
.accuracy = percent(100),
|
|
925
|
+
.target = .Other,
|
|
926
|
+
},
|
|
927
|
+
// Toxic
|
|
928
|
+
.{
|
|
929
|
+
.effect = .Poison,
|
|
930
|
+
.bp = 0,
|
|
931
|
+
.type = .Poison,
|
|
932
|
+
.accuracy = percent(85),
|
|
933
|
+
.target = .Other,
|
|
934
|
+
},
|
|
935
|
+
// Confusion
|
|
936
|
+
.{
|
|
937
|
+
.effect = .ConfusionChance,
|
|
938
|
+
.bp = 50,
|
|
939
|
+
.type = .Psychic,
|
|
940
|
+
.accuracy = percent(100),
|
|
941
|
+
.target = .Other,
|
|
942
|
+
},
|
|
943
|
+
// Psychic
|
|
944
|
+
.{
|
|
945
|
+
.effect = .SpecialDownChance,
|
|
946
|
+
.bp = 90,
|
|
947
|
+
.type = .Psychic,
|
|
948
|
+
.accuracy = percent(100),
|
|
949
|
+
.target = .Other,
|
|
950
|
+
},
|
|
951
|
+
// Hypnosis
|
|
952
|
+
.{
|
|
953
|
+
.effect = .Sleep,
|
|
954
|
+
.bp = 0,
|
|
955
|
+
.type = .Psychic,
|
|
956
|
+
.accuracy = percent(60),
|
|
957
|
+
.target = .Other,
|
|
958
|
+
},
|
|
959
|
+
// Meditate
|
|
960
|
+
.{
|
|
961
|
+
.effect = .AttackUp1,
|
|
962
|
+
.bp = 0,
|
|
963
|
+
.type = .Psychic,
|
|
964
|
+
.accuracy = percent(100),
|
|
965
|
+
.target = .Self,
|
|
966
|
+
},
|
|
967
|
+
// Agility
|
|
968
|
+
.{
|
|
969
|
+
.effect = .SpeedUp2,
|
|
970
|
+
.bp = 0,
|
|
971
|
+
.type = .Psychic,
|
|
972
|
+
.accuracy = percent(100),
|
|
973
|
+
.target = .Self,
|
|
974
|
+
},
|
|
975
|
+
// QuickAttack
|
|
976
|
+
.{
|
|
977
|
+
.effect = .None,
|
|
978
|
+
.bp = 40,
|
|
979
|
+
.type = .Normal,
|
|
980
|
+
.accuracy = percent(100),
|
|
981
|
+
.target = .Other,
|
|
982
|
+
},
|
|
983
|
+
// Rage
|
|
984
|
+
.{
|
|
985
|
+
.effect = .Rage,
|
|
986
|
+
.bp = 20,
|
|
987
|
+
.type = .Normal,
|
|
988
|
+
.accuracy = percent(100),
|
|
989
|
+
.target = .Other,
|
|
990
|
+
},
|
|
991
|
+
// Teleport
|
|
992
|
+
.{
|
|
993
|
+
.effect = .SwitchAndTeleport,
|
|
994
|
+
.bp = 0,
|
|
995
|
+
.type = .Psychic,
|
|
996
|
+
.accuracy = percent(100),
|
|
997
|
+
.target = .Self,
|
|
998
|
+
},
|
|
999
|
+
// NightShade
|
|
1000
|
+
.{
|
|
1001
|
+
.effect = .SpecialDamage,
|
|
1002
|
+
.bp = 1,
|
|
1003
|
+
.type = .Ghost,
|
|
1004
|
+
.accuracy = percent(100),
|
|
1005
|
+
.target = .Other,
|
|
1006
|
+
},
|
|
1007
|
+
// Mimic
|
|
1008
|
+
.{
|
|
1009
|
+
.effect = .Mimic,
|
|
1010
|
+
.bp = 0,
|
|
1011
|
+
.type = .Normal,
|
|
1012
|
+
.accuracy = percent(100),
|
|
1013
|
+
.target = .Other,
|
|
1014
|
+
},
|
|
1015
|
+
// Screech
|
|
1016
|
+
.{
|
|
1017
|
+
.effect = .DefenseDown2,
|
|
1018
|
+
.bp = 0,
|
|
1019
|
+
.type = .Normal,
|
|
1020
|
+
.accuracy = percent(85),
|
|
1021
|
+
.target = .Other,
|
|
1022
|
+
},
|
|
1023
|
+
// DoubleTeam
|
|
1024
|
+
.{
|
|
1025
|
+
.effect = .EvasionUp1,
|
|
1026
|
+
.bp = 0,
|
|
1027
|
+
.type = .Normal,
|
|
1028
|
+
.accuracy = percent(100),
|
|
1029
|
+
.target = .Self,
|
|
1030
|
+
},
|
|
1031
|
+
// Recover
|
|
1032
|
+
.{
|
|
1033
|
+
.effect = .Heal,
|
|
1034
|
+
.bp = 0,
|
|
1035
|
+
.type = .Normal,
|
|
1036
|
+
.accuracy = percent(100),
|
|
1037
|
+
.target = .Self,
|
|
1038
|
+
},
|
|
1039
|
+
// Harden
|
|
1040
|
+
.{
|
|
1041
|
+
.effect = .DefenseUp1,
|
|
1042
|
+
.bp = 0,
|
|
1043
|
+
.type = .Normal,
|
|
1044
|
+
.accuracy = percent(100),
|
|
1045
|
+
.target = .Self,
|
|
1046
|
+
},
|
|
1047
|
+
// Minimize
|
|
1048
|
+
.{
|
|
1049
|
+
.effect = .EvasionUp1,
|
|
1050
|
+
.bp = 0,
|
|
1051
|
+
.type = .Normal,
|
|
1052
|
+
.accuracy = percent(100),
|
|
1053
|
+
.target = .Self,
|
|
1054
|
+
},
|
|
1055
|
+
// Smokescreen
|
|
1056
|
+
.{
|
|
1057
|
+
.effect = .AccuracyDown1,
|
|
1058
|
+
.bp = 0,
|
|
1059
|
+
.type = .Normal,
|
|
1060
|
+
.accuracy = percent(100),
|
|
1061
|
+
.target = .Other,
|
|
1062
|
+
},
|
|
1063
|
+
// ConfuseRay
|
|
1064
|
+
.{
|
|
1065
|
+
.effect = .Confusion,
|
|
1066
|
+
.bp = 0,
|
|
1067
|
+
.type = .Ghost,
|
|
1068
|
+
.accuracy = percent(100),
|
|
1069
|
+
.target = .Other,
|
|
1070
|
+
},
|
|
1071
|
+
// Withdraw
|
|
1072
|
+
.{
|
|
1073
|
+
.effect = .DefenseUp1,
|
|
1074
|
+
.bp = 0,
|
|
1075
|
+
.type = .Water,
|
|
1076
|
+
.accuracy = percent(100),
|
|
1077
|
+
.target = .Self,
|
|
1078
|
+
},
|
|
1079
|
+
// DefenseCurl
|
|
1080
|
+
.{
|
|
1081
|
+
.effect = .DefenseUp1,
|
|
1082
|
+
.bp = 0,
|
|
1083
|
+
.type = .Normal,
|
|
1084
|
+
.accuracy = percent(100),
|
|
1085
|
+
.target = .Self,
|
|
1086
|
+
},
|
|
1087
|
+
// Barrier
|
|
1088
|
+
.{
|
|
1089
|
+
.effect = .DefenseUp2,
|
|
1090
|
+
.bp = 0,
|
|
1091
|
+
.type = .Psychic,
|
|
1092
|
+
.accuracy = percent(100),
|
|
1093
|
+
.target = .Self,
|
|
1094
|
+
},
|
|
1095
|
+
// LightScreen
|
|
1096
|
+
.{
|
|
1097
|
+
.effect = .LightScreen,
|
|
1098
|
+
.bp = 0,
|
|
1099
|
+
.type = .Psychic,
|
|
1100
|
+
.accuracy = percent(100),
|
|
1101
|
+
.target = .Self,
|
|
1102
|
+
},
|
|
1103
|
+
// Haze
|
|
1104
|
+
.{
|
|
1105
|
+
.effect = .Haze,
|
|
1106
|
+
.bp = 0,
|
|
1107
|
+
.type = .Ice,
|
|
1108
|
+
.accuracy = percent(100),
|
|
1109
|
+
.target = .Self,
|
|
1110
|
+
},
|
|
1111
|
+
// Reflect
|
|
1112
|
+
.{
|
|
1113
|
+
.effect = .Reflect,
|
|
1114
|
+
.bp = 0,
|
|
1115
|
+
.type = .Psychic,
|
|
1116
|
+
.accuracy = percent(100),
|
|
1117
|
+
.target = .Self,
|
|
1118
|
+
},
|
|
1119
|
+
// FocusEnergy
|
|
1120
|
+
.{
|
|
1121
|
+
.effect = .FocusEnergy,
|
|
1122
|
+
.bp = 0,
|
|
1123
|
+
.type = .Normal,
|
|
1124
|
+
.accuracy = percent(100),
|
|
1125
|
+
.target = .Self,
|
|
1126
|
+
},
|
|
1127
|
+
// Bide
|
|
1128
|
+
.{
|
|
1129
|
+
.effect = .Bide,
|
|
1130
|
+
.bp = 0,
|
|
1131
|
+
.type = .Normal,
|
|
1132
|
+
.accuracy = percent(100),
|
|
1133
|
+
.target = .Self,
|
|
1134
|
+
},
|
|
1135
|
+
// Metronome
|
|
1136
|
+
.{
|
|
1137
|
+
.effect = .Metronome,
|
|
1138
|
+
.bp = 0,
|
|
1139
|
+
.type = .Normal,
|
|
1140
|
+
.accuracy = percent(100),
|
|
1141
|
+
.target = .Self,
|
|
1142
|
+
},
|
|
1143
|
+
// MirrorMove
|
|
1144
|
+
.{
|
|
1145
|
+
.effect = .MirrorMove,
|
|
1146
|
+
.bp = 0,
|
|
1147
|
+
.type = .Flying,
|
|
1148
|
+
.accuracy = percent(100),
|
|
1149
|
+
.target = .Self,
|
|
1150
|
+
},
|
|
1151
|
+
// SelfDestruct
|
|
1152
|
+
.{
|
|
1153
|
+
.effect = .Explode,
|
|
1154
|
+
.bp = 130,
|
|
1155
|
+
.type = .Normal,
|
|
1156
|
+
.accuracy = percent(100),
|
|
1157
|
+
.target = .Other,
|
|
1158
|
+
},
|
|
1159
|
+
// EggBomb
|
|
1160
|
+
.{
|
|
1161
|
+
.effect = .None,
|
|
1162
|
+
.bp = 100,
|
|
1163
|
+
.type = .Normal,
|
|
1164
|
+
.accuracy = percent(75),
|
|
1165
|
+
.target = .Other,
|
|
1166
|
+
},
|
|
1167
|
+
// Lick
|
|
1168
|
+
.{
|
|
1169
|
+
.effect = .ParalyzeChance2,
|
|
1170
|
+
.bp = 20,
|
|
1171
|
+
.type = .Ghost,
|
|
1172
|
+
.accuracy = percent(100),
|
|
1173
|
+
.target = .Other,
|
|
1174
|
+
},
|
|
1175
|
+
// Smog
|
|
1176
|
+
.{
|
|
1177
|
+
.effect = .PoisonChance2,
|
|
1178
|
+
.bp = 20,
|
|
1179
|
+
.type = .Poison,
|
|
1180
|
+
.accuracy = percent(70),
|
|
1181
|
+
.target = .Other,
|
|
1182
|
+
},
|
|
1183
|
+
// Sludge
|
|
1184
|
+
.{
|
|
1185
|
+
.effect = .PoisonChance2,
|
|
1186
|
+
.bp = 65,
|
|
1187
|
+
.type = .Poison,
|
|
1188
|
+
.accuracy = percent(100),
|
|
1189
|
+
.target = .Other,
|
|
1190
|
+
},
|
|
1191
|
+
// BoneClub
|
|
1192
|
+
.{
|
|
1193
|
+
.effect = .FlinchChance1,
|
|
1194
|
+
.bp = 65,
|
|
1195
|
+
.type = .Ground,
|
|
1196
|
+
.accuracy = percent(85),
|
|
1197
|
+
.target = .Other,
|
|
1198
|
+
},
|
|
1199
|
+
// FireBlast
|
|
1200
|
+
.{
|
|
1201
|
+
.effect = .BurnChance2,
|
|
1202
|
+
.bp = 120,
|
|
1203
|
+
.type = .Fire,
|
|
1204
|
+
.accuracy = percent(85),
|
|
1205
|
+
.target = .Other,
|
|
1206
|
+
},
|
|
1207
|
+
// Waterfall
|
|
1208
|
+
.{
|
|
1209
|
+
.effect = .None,
|
|
1210
|
+
.bp = 80,
|
|
1211
|
+
.type = .Water,
|
|
1212
|
+
.accuracy = percent(100),
|
|
1213
|
+
.target = .Other,
|
|
1214
|
+
},
|
|
1215
|
+
// Clamp
|
|
1216
|
+
.{
|
|
1217
|
+
.effect = .Binding,
|
|
1218
|
+
.bp = 35,
|
|
1219
|
+
.type = .Water,
|
|
1220
|
+
.accuracy = percent(75),
|
|
1221
|
+
.target = .Other,
|
|
1222
|
+
},
|
|
1223
|
+
// Swift
|
|
1224
|
+
.{
|
|
1225
|
+
.effect = .Swift,
|
|
1226
|
+
.bp = 60,
|
|
1227
|
+
.type = .Normal,
|
|
1228
|
+
.accuracy = percent(100),
|
|
1229
|
+
.target = .Foes,
|
|
1230
|
+
},
|
|
1231
|
+
// SkullBash
|
|
1232
|
+
.{
|
|
1233
|
+
.effect = .Charge,
|
|
1234
|
+
.bp = 100,
|
|
1235
|
+
.type = .Normal,
|
|
1236
|
+
.accuracy = percent(100),
|
|
1237
|
+
.target = .Other,
|
|
1238
|
+
},
|
|
1239
|
+
// SpikeCannon
|
|
1240
|
+
.{
|
|
1241
|
+
.effect = .MultiHit,
|
|
1242
|
+
.bp = 20,
|
|
1243
|
+
.type = .Normal,
|
|
1244
|
+
.accuracy = percent(100),
|
|
1245
|
+
.target = .Other,
|
|
1246
|
+
},
|
|
1247
|
+
// Constrict
|
|
1248
|
+
.{
|
|
1249
|
+
.effect = .SpeedDownChance,
|
|
1250
|
+
.bp = 10,
|
|
1251
|
+
.type = .Normal,
|
|
1252
|
+
.accuracy = percent(100),
|
|
1253
|
+
.target = .Other,
|
|
1254
|
+
},
|
|
1255
|
+
// Amnesia
|
|
1256
|
+
.{
|
|
1257
|
+
.effect = .SpecialUp2,
|
|
1258
|
+
.bp = 0,
|
|
1259
|
+
.type = .Psychic,
|
|
1260
|
+
.accuracy = percent(100),
|
|
1261
|
+
.target = .Self,
|
|
1262
|
+
},
|
|
1263
|
+
// Kinesis
|
|
1264
|
+
.{
|
|
1265
|
+
.effect = .AccuracyDown1,
|
|
1266
|
+
.bp = 0,
|
|
1267
|
+
.type = .Psychic,
|
|
1268
|
+
.accuracy = percent(80),
|
|
1269
|
+
.target = .Other,
|
|
1270
|
+
},
|
|
1271
|
+
// SoftBoiled
|
|
1272
|
+
.{
|
|
1273
|
+
.effect = .Heal,
|
|
1274
|
+
.bp = 0,
|
|
1275
|
+
.type = .Normal,
|
|
1276
|
+
.accuracy = percent(100),
|
|
1277
|
+
.target = .Self,
|
|
1278
|
+
},
|
|
1279
|
+
// HighJumpKick
|
|
1280
|
+
.{
|
|
1281
|
+
.effect = .JumpKick,
|
|
1282
|
+
.bp = 85,
|
|
1283
|
+
.type = .Fighting,
|
|
1284
|
+
.accuracy = percent(90),
|
|
1285
|
+
.target = .Other,
|
|
1286
|
+
},
|
|
1287
|
+
// Glare
|
|
1288
|
+
.{
|
|
1289
|
+
.effect = .Paralyze,
|
|
1290
|
+
.bp = 0,
|
|
1291
|
+
.type = .Normal,
|
|
1292
|
+
.accuracy = percent(75),
|
|
1293
|
+
.target = .Other,
|
|
1294
|
+
},
|
|
1295
|
+
// DreamEater
|
|
1296
|
+
.{
|
|
1297
|
+
.effect = .DreamEater,
|
|
1298
|
+
.bp = 100,
|
|
1299
|
+
.type = .Psychic,
|
|
1300
|
+
.accuracy = percent(100),
|
|
1301
|
+
.target = .Other,
|
|
1302
|
+
},
|
|
1303
|
+
// PoisonGas
|
|
1304
|
+
.{
|
|
1305
|
+
.effect = .Poison,
|
|
1306
|
+
.bp = 0,
|
|
1307
|
+
.type = .Poison,
|
|
1308
|
+
.accuracy = percent(55),
|
|
1309
|
+
.target = .Other,
|
|
1310
|
+
},
|
|
1311
|
+
// Barrage
|
|
1312
|
+
.{
|
|
1313
|
+
.effect = .MultiHit,
|
|
1314
|
+
.bp = 15,
|
|
1315
|
+
.type = .Normal,
|
|
1316
|
+
.accuracy = percent(85),
|
|
1317
|
+
.target = .Other,
|
|
1318
|
+
},
|
|
1319
|
+
// LeechLife
|
|
1320
|
+
.{
|
|
1321
|
+
.effect = .DrainHP,
|
|
1322
|
+
.bp = 20,
|
|
1323
|
+
.type = .Bug,
|
|
1324
|
+
.accuracy = percent(100),
|
|
1325
|
+
.target = .Other,
|
|
1326
|
+
},
|
|
1327
|
+
// LovelyKiss
|
|
1328
|
+
.{
|
|
1329
|
+
.effect = .Sleep,
|
|
1330
|
+
.bp = 0,
|
|
1331
|
+
.type = .Normal,
|
|
1332
|
+
.accuracy = percent(75),
|
|
1333
|
+
.target = .Other,
|
|
1334
|
+
},
|
|
1335
|
+
// SkyAttack
|
|
1336
|
+
.{
|
|
1337
|
+
.effect = .Charge,
|
|
1338
|
+
.bp = 140,
|
|
1339
|
+
.type = .Flying,
|
|
1340
|
+
.accuracy = percent(90),
|
|
1341
|
+
.target = .Any,
|
|
1342
|
+
},
|
|
1343
|
+
// Transform
|
|
1344
|
+
.{
|
|
1345
|
+
.effect = .Transform,
|
|
1346
|
+
.bp = 0,
|
|
1347
|
+
.type = .Normal,
|
|
1348
|
+
.accuracy = percent(100),
|
|
1349
|
+
.target = .Other,
|
|
1350
|
+
},
|
|
1351
|
+
// Bubble
|
|
1352
|
+
.{
|
|
1353
|
+
.effect = .SpeedDownChance,
|
|
1354
|
+
.bp = 20,
|
|
1355
|
+
.type = .Water,
|
|
1356
|
+
.accuracy = percent(100),
|
|
1357
|
+
.target = .Other,
|
|
1358
|
+
},
|
|
1359
|
+
// DizzyPunch
|
|
1360
|
+
.{
|
|
1361
|
+
.effect = .None,
|
|
1362
|
+
.bp = 70,
|
|
1363
|
+
.type = .Normal,
|
|
1364
|
+
.accuracy = percent(100),
|
|
1365
|
+
.target = .Other,
|
|
1366
|
+
},
|
|
1367
|
+
// Spore
|
|
1368
|
+
.{
|
|
1369
|
+
.effect = .Sleep,
|
|
1370
|
+
.bp = 0,
|
|
1371
|
+
.type = .Grass,
|
|
1372
|
+
.accuracy = percent(100),
|
|
1373
|
+
.target = .Other,
|
|
1374
|
+
},
|
|
1375
|
+
// Flash
|
|
1376
|
+
.{
|
|
1377
|
+
.effect = .AccuracyDown1,
|
|
1378
|
+
.bp = 0,
|
|
1379
|
+
.type = .Normal,
|
|
1380
|
+
.accuracy = percent(70),
|
|
1381
|
+
.target = .Other,
|
|
1382
|
+
},
|
|
1383
|
+
// Psywave
|
|
1384
|
+
.{
|
|
1385
|
+
.effect = .SpecialDamage,
|
|
1386
|
+
.bp = 1,
|
|
1387
|
+
.type = .Psychic,
|
|
1388
|
+
.accuracy = percent(80),
|
|
1389
|
+
.target = .Other,
|
|
1390
|
+
},
|
|
1391
|
+
// Splash
|
|
1392
|
+
.{
|
|
1393
|
+
.effect = .Splash,
|
|
1394
|
+
.bp = 0,
|
|
1395
|
+
.type = .Normal,
|
|
1396
|
+
.accuracy = percent(100),
|
|
1397
|
+
.target = .Self,
|
|
1398
|
+
},
|
|
1399
|
+
// AcidArmor
|
|
1400
|
+
.{
|
|
1401
|
+
.effect = .DefenseUp2,
|
|
1402
|
+
.bp = 0,
|
|
1403
|
+
.type = .Poison,
|
|
1404
|
+
.accuracy = percent(100),
|
|
1405
|
+
.target = .Self,
|
|
1406
|
+
},
|
|
1407
|
+
// Crabhammer
|
|
1408
|
+
.{
|
|
1409
|
+
.effect = .HighCritical,
|
|
1410
|
+
.bp = 90,
|
|
1411
|
+
.type = .Water,
|
|
1412
|
+
.accuracy = percent(85),
|
|
1413
|
+
.target = .Other,
|
|
1414
|
+
},
|
|
1415
|
+
// Explosion
|
|
1416
|
+
.{
|
|
1417
|
+
.effect = .Explode,
|
|
1418
|
+
.bp = 170,
|
|
1419
|
+
.type = .Normal,
|
|
1420
|
+
.accuracy = percent(100),
|
|
1421
|
+
.target = .Other,
|
|
1422
|
+
},
|
|
1423
|
+
// FurySwipes
|
|
1424
|
+
.{
|
|
1425
|
+
.effect = .MultiHit,
|
|
1426
|
+
.bp = 18,
|
|
1427
|
+
.type = .Normal,
|
|
1428
|
+
.accuracy = percent(80),
|
|
1429
|
+
.target = .Other,
|
|
1430
|
+
},
|
|
1431
|
+
// Bonemerang
|
|
1432
|
+
.{
|
|
1433
|
+
.effect = .DoubleHit,
|
|
1434
|
+
.bp = 50,
|
|
1435
|
+
.type = .Ground,
|
|
1436
|
+
.accuracy = percent(90),
|
|
1437
|
+
.target = .Other,
|
|
1438
|
+
},
|
|
1439
|
+
// Rest
|
|
1440
|
+
.{
|
|
1441
|
+
.effect = .Heal,
|
|
1442
|
+
.bp = 0,
|
|
1443
|
+
.type = .Psychic,
|
|
1444
|
+
.accuracy = percent(100),
|
|
1445
|
+
.target = .Self,
|
|
1446
|
+
},
|
|
1447
|
+
// RockSlide
|
|
1448
|
+
.{
|
|
1449
|
+
.effect = .None,
|
|
1450
|
+
.bp = 75,
|
|
1451
|
+
.type = .Rock,
|
|
1452
|
+
.accuracy = percent(90),
|
|
1453
|
+
.target = .Other,
|
|
1454
|
+
},
|
|
1455
|
+
// HyperFang
|
|
1456
|
+
.{
|
|
1457
|
+
.effect = .FlinchChance1,
|
|
1458
|
+
.bp = 80,
|
|
1459
|
+
.type = .Normal,
|
|
1460
|
+
.accuracy = percent(90),
|
|
1461
|
+
.target = .Other,
|
|
1462
|
+
},
|
|
1463
|
+
// Sharpen
|
|
1464
|
+
.{
|
|
1465
|
+
.effect = .AttackUp1,
|
|
1466
|
+
.bp = 0,
|
|
1467
|
+
.type = .Normal,
|
|
1468
|
+
.accuracy = percent(100),
|
|
1469
|
+
.target = .Self,
|
|
1470
|
+
},
|
|
1471
|
+
// Conversion
|
|
1472
|
+
.{
|
|
1473
|
+
.effect = .Conversion,
|
|
1474
|
+
.bp = 0,
|
|
1475
|
+
.type = .Normal,
|
|
1476
|
+
.accuracy = percent(100),
|
|
1477
|
+
.target = .Other,
|
|
1478
|
+
},
|
|
1479
|
+
// TriAttack
|
|
1480
|
+
.{
|
|
1481
|
+
.effect = .None,
|
|
1482
|
+
.bp = 80,
|
|
1483
|
+
.type = .Normal,
|
|
1484
|
+
.accuracy = percent(100),
|
|
1485
|
+
.target = .Other,
|
|
1486
|
+
},
|
|
1487
|
+
// SuperFang
|
|
1488
|
+
.{
|
|
1489
|
+
.effect = .SuperFang,
|
|
1490
|
+
.bp = 1,
|
|
1491
|
+
.type = .Normal,
|
|
1492
|
+
.accuracy = percent(90),
|
|
1493
|
+
.target = .Other,
|
|
1494
|
+
},
|
|
1495
|
+
// Slash
|
|
1496
|
+
.{
|
|
1497
|
+
.effect = .HighCritical,
|
|
1498
|
+
.bp = 70,
|
|
1499
|
+
.type = .Normal,
|
|
1500
|
+
.accuracy = percent(100),
|
|
1501
|
+
.target = .Other,
|
|
1502
|
+
},
|
|
1503
|
+
// Substitute
|
|
1504
|
+
.{
|
|
1505
|
+
.effect = .Substitute,
|
|
1506
|
+
.bp = 0,
|
|
1507
|
+
.type = .Normal,
|
|
1508
|
+
.accuracy = percent(100),
|
|
1509
|
+
.target = .Self,
|
|
1510
|
+
},
|
|
1511
|
+
// Struggle
|
|
1512
|
+
.{
|
|
1513
|
+
.effect = .Recoil,
|
|
1514
|
+
.bp = 50,
|
|
1515
|
+
.type = .Normal,
|
|
1516
|
+
.accuracy = percent(100),
|
|
1517
|
+
.target = .RandomFoe,
|
|
1518
|
+
},
|
|
1519
|
+
};
|
|
1520
|
+
|
|
1521
|
+
/// Representation of a move's effect.
|
|
1522
|
+
pub const Effect = enum(u8) {
|
|
1523
|
+
None,
|
|
1524
|
+
// onBegin
|
|
1525
|
+
Confusion,
|
|
1526
|
+
Conversion,
|
|
1527
|
+
FocusEnergy,
|
|
1528
|
+
Haze,
|
|
1529
|
+
Heal,
|
|
1530
|
+
LeechSeed,
|
|
1531
|
+
LightScreen,
|
|
1532
|
+
Mimic,
|
|
1533
|
+
Mist,
|
|
1534
|
+
Paralyze,
|
|
1535
|
+
Poison,
|
|
1536
|
+
Reflect,
|
|
1537
|
+
Splash,
|
|
1538
|
+
Substitute,
|
|
1539
|
+
SwitchAndTeleport,
|
|
1540
|
+
Transform,
|
|
1541
|
+
// onEnd
|
|
1542
|
+
AccuracyDown1,
|
|
1543
|
+
AttackDown1,
|
|
1544
|
+
DefenseDown1,
|
|
1545
|
+
DefenseDown2,
|
|
1546
|
+
SpeedDown1,
|
|
1547
|
+
AttackUp1,
|
|
1548
|
+
AttackUp2,
|
|
1549
|
+
Bide,
|
|
1550
|
+
DefenseUp1,
|
|
1551
|
+
DefenseUp2,
|
|
1552
|
+
EvasionUp1,
|
|
1553
|
+
Sleep,
|
|
1554
|
+
SpecialUp1,
|
|
1555
|
+
SpecialUp2,
|
|
1556
|
+
SpeedUp2,
|
|
1557
|
+
// isSpecial
|
|
1558
|
+
DrainHP,
|
|
1559
|
+
DreamEater,
|
|
1560
|
+
Explode,
|
|
1561
|
+
JumpKick,
|
|
1562
|
+
PayDay,
|
|
1563
|
+
Rage,
|
|
1564
|
+
Recoil,
|
|
1565
|
+
Binding,
|
|
1566
|
+
Charge,
|
|
1567
|
+
SpecialDamage,
|
|
1568
|
+
SuperFang,
|
|
1569
|
+
Swift,
|
|
1570
|
+
Thrashing,
|
|
1571
|
+
// isMulti
|
|
1572
|
+
DoubleHit,
|
|
1573
|
+
MultiHit,
|
|
1574
|
+
Twineedle,
|
|
1575
|
+
// other
|
|
1576
|
+
AttackDownChance,
|
|
1577
|
+
DefenseDownChance,
|
|
1578
|
+
SpeedDownChance,
|
|
1579
|
+
SpecialDownChance,
|
|
1580
|
+
BurnChance1,
|
|
1581
|
+
BurnChance2,
|
|
1582
|
+
ConfusionChance,
|
|
1583
|
+
FlinchChance1,
|
|
1584
|
+
FlinchChance2,
|
|
1585
|
+
FreezeChance,
|
|
1586
|
+
ParalyzeChance1,
|
|
1587
|
+
ParalyzeChance2,
|
|
1588
|
+
PoisonChance1,
|
|
1589
|
+
PoisonChance2,
|
|
1590
|
+
Disable,
|
|
1591
|
+
HighCritical,
|
|
1592
|
+
HyperBeam,
|
|
1593
|
+
Metronome,
|
|
1594
|
+
MirrorMove,
|
|
1595
|
+
OHKO,
|
|
1596
|
+
|
|
1597
|
+
comptime {
|
|
1598
|
+
assert(@sizeOf(Effect) == 1);
|
|
1599
|
+
}
|
|
1600
|
+
|
|
1601
|
+
/// Whether this effect activates during the "begin" step of move execution.
|
|
1602
|
+
pub fn onBegin(effect: Effect) bool {
|
|
1603
|
+
return @intFromEnum(effect) > 0 and @intFromEnum(effect) <= 16;
|
|
1604
|
+
}
|
|
1605
|
+
|
|
1606
|
+
/// Whether this effect lowers stats.
|
|
1607
|
+
pub fn isStatDown(effect: Effect) bool {
|
|
1608
|
+
return @intFromEnum(effect) > 16 and @intFromEnum(effect) <= 21;
|
|
1609
|
+
}
|
|
1610
|
+
|
|
1611
|
+
/// Whether this effect activates during the "end" step of move execution.
|
|
1612
|
+
pub fn onEnd(effect: Effect) bool {
|
|
1613
|
+
return @intFromEnum(effect) > 16 and @intFromEnum(effect) <= 31;
|
|
1614
|
+
}
|
|
1615
|
+
|
|
1616
|
+
/// Whether this effect is considered to "always happen".
|
|
1617
|
+
pub fn alwaysHappens(effect: Effect) bool {
|
|
1618
|
+
return @intFromEnum(effect) > 31 and @intFromEnum(effect) <= 38;
|
|
1619
|
+
}
|
|
1620
|
+
|
|
1621
|
+
/// Whether this effect is handled specially by the engine.
|
|
1622
|
+
pub fn isSpecial(effect: Effect) bool {
|
|
1623
|
+
// NB: isSpecial includes isMulti up to Twineedle
|
|
1624
|
+
return @intFromEnum(effect) > 31 and @intFromEnum(effect) <= 46;
|
|
1625
|
+
}
|
|
1626
|
+
|
|
1627
|
+
/// Whether this effect is a multi-hit effect.
|
|
1628
|
+
pub fn isMulti(effect: Effect) bool {
|
|
1629
|
+
return @intFromEnum(effect) > 44 and @intFromEnum(effect) <= 47;
|
|
1630
|
+
}
|
|
1631
|
+
|
|
1632
|
+
/// Whether this effect is has chance of lowering stats.
|
|
1633
|
+
pub fn isStatDownChance(effect: Effect) bool {
|
|
1634
|
+
return @intFromEnum(effect) > 47 and @intFromEnum(effect) <= 51;
|
|
1635
|
+
}
|
|
1636
|
+
|
|
1637
|
+
/// Whether this effect has a secondary chance.
|
|
1638
|
+
pub fn isSecondaryChance(effect: Effect) bool {
|
|
1639
|
+
// NB: isSecondaryChance includes isStatDownChance as well as Twineedle
|
|
1640
|
+
return (@intFromEnum(effect) > 46 and @intFromEnum(effect) <= 61);
|
|
1641
|
+
}
|
|
1642
|
+
};
|
|
1643
|
+
|
|
1644
|
+
const Target = enum(u4) {
|
|
1645
|
+
// none
|
|
1646
|
+
All,
|
|
1647
|
+
AllySide,
|
|
1648
|
+
Field,
|
|
1649
|
+
Self,
|
|
1650
|
+
// resolve
|
|
1651
|
+
AllOthers,
|
|
1652
|
+
Depends,
|
|
1653
|
+
Other,
|
|
1654
|
+
Any,
|
|
1655
|
+
Allies,
|
|
1656
|
+
Ally,
|
|
1657
|
+
AllyOrSelf,
|
|
1658
|
+
Foe,
|
|
1659
|
+
// resolve + run
|
|
1660
|
+
Foes,
|
|
1661
|
+
FoeSide,
|
|
1662
|
+
RandomFoe,
|
|
1663
|
+
};
|
|
1664
|
+
|
|
1665
|
+
const PP = [_]u8{
|
|
1666
|
+
35, // Pound
|
|
1667
|
+
25, // KarateChop
|
|
1668
|
+
10, // DoubleSlap
|
|
1669
|
+
15, // CometPunch
|
|
1670
|
+
20, // MegaPunch
|
|
1671
|
+
20, // PayDay
|
|
1672
|
+
15, // FirePunch
|
|
1673
|
+
15, // IcePunch
|
|
1674
|
+
15, // ThunderPunch
|
|
1675
|
+
35, // Scratch
|
|
1676
|
+
30, // ViseGrip
|
|
1677
|
+
5, // Guillotine
|
|
1678
|
+
10, // RazorWind
|
|
1679
|
+
30, // SwordsDance
|
|
1680
|
+
30, // Cut
|
|
1681
|
+
35, // Gust
|
|
1682
|
+
35, // WingAttack
|
|
1683
|
+
20, // Whirlwind
|
|
1684
|
+
15, // Fly
|
|
1685
|
+
20, // Bind
|
|
1686
|
+
20, // Slam
|
|
1687
|
+
10, // VineWhip
|
|
1688
|
+
20, // Stomp
|
|
1689
|
+
30, // DoubleKick
|
|
1690
|
+
5, // MegaKick
|
|
1691
|
+
25, // JumpKick
|
|
1692
|
+
15, // RollingKick
|
|
1693
|
+
15, // SandAttack
|
|
1694
|
+
15, // Headbutt
|
|
1695
|
+
25, // HornAttack
|
|
1696
|
+
20, // FuryAttack
|
|
1697
|
+
5, // HornDrill
|
|
1698
|
+
35, // Tackle
|
|
1699
|
+
15, // BodySlam
|
|
1700
|
+
20, // Wrap
|
|
1701
|
+
20, // TakeDown
|
|
1702
|
+
20, // Thrash
|
|
1703
|
+
15, // DoubleEdge
|
|
1704
|
+
30, // TailWhip
|
|
1705
|
+
35, // PoisonSting
|
|
1706
|
+
20, // Twineedle
|
|
1707
|
+
20, // PinMissile
|
|
1708
|
+
30, // Leer
|
|
1709
|
+
25, // Bite
|
|
1710
|
+
40, // Growl
|
|
1711
|
+
20, // Roar
|
|
1712
|
+
15, // Sing
|
|
1713
|
+
20, // Supersonic
|
|
1714
|
+
20, // SonicBoom
|
|
1715
|
+
20, // Disable
|
|
1716
|
+
30, // Acid
|
|
1717
|
+
25, // Ember
|
|
1718
|
+
15, // Flamethrower
|
|
1719
|
+
30, // Mist
|
|
1720
|
+
25, // WaterGun
|
|
1721
|
+
5, // HydroPump
|
|
1722
|
+
15, // Surf
|
|
1723
|
+
10, // IceBeam
|
|
1724
|
+
5, // Blizzard
|
|
1725
|
+
20, // Psybeam
|
|
1726
|
+
20, // BubbleBeam
|
|
1727
|
+
20, // AuroraBeam
|
|
1728
|
+
5, // HyperBeam
|
|
1729
|
+
35, // Peck
|
|
1730
|
+
20, // DrillPeck
|
|
1731
|
+
25, // Submission
|
|
1732
|
+
20, // LowKick
|
|
1733
|
+
20, // Counter
|
|
1734
|
+
20, // SeismicToss
|
|
1735
|
+
15, // Strength
|
|
1736
|
+
20, // Absorb
|
|
1737
|
+
10, // MegaDrain
|
|
1738
|
+
10, // LeechSeed
|
|
1739
|
+
40, // Growth
|
|
1740
|
+
25, // RazorLeaf
|
|
1741
|
+
10, // SolarBeam
|
|
1742
|
+
35, // PoisonPowder
|
|
1743
|
+
30, // StunSpore
|
|
1744
|
+
15, // SleepPowder
|
|
1745
|
+
20, // PetalDance
|
|
1746
|
+
40, // StringShot
|
|
1747
|
+
10, // DragonRage
|
|
1748
|
+
15, // FireSpin
|
|
1749
|
+
30, // ThunderShock
|
|
1750
|
+
15, // Thunderbolt
|
|
1751
|
+
20, // ThunderWave
|
|
1752
|
+
10, // Thunder
|
|
1753
|
+
15, // RockThrow
|
|
1754
|
+
10, // Earthquake
|
|
1755
|
+
5, // Fissure
|
|
1756
|
+
10, // Dig
|
|
1757
|
+
10, // Toxic
|
|
1758
|
+
25, // Confusion
|
|
1759
|
+
10, // Psychic
|
|
1760
|
+
20, // Hypnosis
|
|
1761
|
+
40, // Meditate
|
|
1762
|
+
30, // Agility
|
|
1763
|
+
30, // QuickAttack
|
|
1764
|
+
20, // Rage
|
|
1765
|
+
20, // Teleport
|
|
1766
|
+
15, // NightShade
|
|
1767
|
+
10, // Mimic
|
|
1768
|
+
40, // Screech
|
|
1769
|
+
15, // DoubleTeam
|
|
1770
|
+
20, // Recover
|
|
1771
|
+
30, // Harden
|
|
1772
|
+
20, // Minimize
|
|
1773
|
+
20, // Smokescreen
|
|
1774
|
+
10, // ConfuseRay
|
|
1775
|
+
40, // Withdraw
|
|
1776
|
+
40, // DefenseCurl
|
|
1777
|
+
30, // Barrier
|
|
1778
|
+
30, // LightScreen
|
|
1779
|
+
30, // Haze
|
|
1780
|
+
20, // Reflect
|
|
1781
|
+
30, // FocusEnergy
|
|
1782
|
+
10, // Bide
|
|
1783
|
+
10, // Metronome
|
|
1784
|
+
20, // MirrorMove
|
|
1785
|
+
5, // SelfDestruct
|
|
1786
|
+
10, // EggBomb
|
|
1787
|
+
30, // Lick
|
|
1788
|
+
20, // Smog
|
|
1789
|
+
20, // Sludge
|
|
1790
|
+
20, // BoneClub
|
|
1791
|
+
5, // FireBlast
|
|
1792
|
+
15, // Waterfall
|
|
1793
|
+
10, // Clamp
|
|
1794
|
+
20, // Swift
|
|
1795
|
+
15, // SkullBash
|
|
1796
|
+
15, // SpikeCannon
|
|
1797
|
+
35, // Constrict
|
|
1798
|
+
20, // Amnesia
|
|
1799
|
+
15, // Kinesis
|
|
1800
|
+
10, // SoftBoiled
|
|
1801
|
+
20, // HighJumpKick
|
|
1802
|
+
30, // Glare
|
|
1803
|
+
15, // DreamEater
|
|
1804
|
+
40, // PoisonGas
|
|
1805
|
+
20, // Barrage
|
|
1806
|
+
15, // LeechLife
|
|
1807
|
+
10, // LovelyKiss
|
|
1808
|
+
5, // SkyAttack
|
|
1809
|
+
10, // Transform
|
|
1810
|
+
30, // Bubble
|
|
1811
|
+
10, // DizzyPunch
|
|
1812
|
+
15, // Spore
|
|
1813
|
+
20, // Flash
|
|
1814
|
+
15, // Psywave
|
|
1815
|
+
40, // Splash
|
|
1816
|
+
40, // AcidArmor
|
|
1817
|
+
10, // Crabhammer
|
|
1818
|
+
5, // Explosion
|
|
1819
|
+
15, // FurySwipes
|
|
1820
|
+
10, // Bonemerang
|
|
1821
|
+
10, // Rest
|
|
1822
|
+
10, // RockSlide
|
|
1823
|
+
15, // HyperFang
|
|
1824
|
+
30, // Sharpen
|
|
1825
|
+
30, // Conversion
|
|
1826
|
+
10, // TriAttack
|
|
1827
|
+
10, // SuperFang
|
|
1828
|
+
20, // Slash
|
|
1829
|
+
10, // Substitute
|
|
1830
|
+
10, // Struggle,
|
|
1831
|
+
};
|
|
1832
|
+
|
|
1833
|
+
comptime {
|
|
1834
|
+
assert(@sizeOf(Move) == 1);
|
|
1835
|
+
assert(@sizeOf(@TypeOf(DATA)) == 660);
|
|
1836
|
+
}
|
|
1837
|
+
|
|
1838
|
+
/// The number of Pokémon moves in this generation.
|
|
1839
|
+
pub const size = 165;
|
|
1840
|
+
|
|
1841
|
+
/// Pokémon moves that can be called by Metronome in this generation.
|
|
1842
|
+
pub const METRONOME = init: {
|
|
1843
|
+
var num = 0;
|
|
1844
|
+
var moves: [163]Move = undefined;
|
|
1845
|
+
for (1..Move.size) |i| {
|
|
1846
|
+
if (i != @intFromEnum(Move.Metronome)) {
|
|
1847
|
+
moves[num] = @enumFromInt(i);
|
|
1848
|
+
num += 1;
|
|
1849
|
+
}
|
|
1850
|
+
}
|
|
1851
|
+
assert(num == moves.len);
|
|
1852
|
+
break :init moves;
|
|
1853
|
+
};
|
|
1854
|
+
|
|
1855
|
+
/// Returns the `Data` corresponding to the move.
|
|
1856
|
+
pub fn get(id: Move) Data {
|
|
1857
|
+
assert(id != .None and id != .SKIP_TURN);
|
|
1858
|
+
return DATA[@intFromEnum(id) - 1];
|
|
1859
|
+
}
|
|
1860
|
+
|
|
1861
|
+
/// Returns the base PP of the move.
|
|
1862
|
+
pub fn pp(id: Move) u8 {
|
|
1863
|
+
assert(id != .None);
|
|
1864
|
+
return PP[@intFromEnum(id) - 1];
|
|
1865
|
+
}
|
|
1866
|
+
};
|