@pkmn/dex 0.8.0 → 0.8.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/index.js +17 -7
- package/build/index.js.map +1 -1
- package/build/index.min.js +1 -1
- package/build/index.mjs +17 -7
- package/build/index.mjs.map +1 -1
- package/package.json +2 -2
package/build/index.js
CHANGED
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@@ -16618,7 +16618,6 @@ var _30 = {
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16618
16618
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seaincense: { inherit: true, isNonstandard: null },
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16619
16619
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shockdrive: { inherit: true, isNonstandard: null },
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16620
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skyplate: { inherit: true, isNonstandard: "Past" },
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16621
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-
souldew: { inherit: true, isNonstandard: null },
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16622
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splashplate: { inherit: true, isNonstandard: "Past" },
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16623
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spookyplate: { inherit: true, isNonstandard: "Past" },
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16624
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sportball: { inherit: true, isNonstandard: null },
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@@ -19925,7 +19924,6 @@ var _31 = {
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19925
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itemUser: ["Latios", "Latias"],
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19926
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num: 225,
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gen: 3,
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19928
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-
isNonstandard: "Past",
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19929
19927
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desc: "If held by a Latias/Latios, its Dragon- and Psychic-type moves have 1.2x power."
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19930
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},
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19931
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spelltag: {
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@@ -25691,6 +25689,11 @@ var _39 = {
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25691
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},
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25692
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boltbeak: { inherit: true, isNonstandard: null },
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25693
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bonemerang: { inherit: true, isNonstandard: null },
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25692
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+
burnup: {
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25693
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inherit: true,
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25694
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isNonstandard: null,
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25695
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desc: "Fails unless the user is a Fire type. If this move is successful, the user's Fire type becomes typeless as long as it remains active."
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25696
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},
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25694
25697
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celebrate: {
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25695
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inherit: true,
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25696
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flags: {
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@@ -25738,8 +25741,10 @@ var _39 = {
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isNonstandard: null,
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25739
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desc: "If the user moves after the target, the target's Ability is rendered ineffective as long as it remains active. If the target uses Baton Pass, the replacement will remain under this effect. If the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, or Zen Mode, this effect does not happen, and receiving the effect through Baton Pass ends the effect immediately."
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},
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25744
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+
corrosivegas: { inherit: true, isNonstandard: null },
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25741
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craftyshield: { inherit: true, isNonstandard: null },
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25742
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curse: { inherit: true, target: "randomNormal" },
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25747
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+
cut: { inherit: true, isNonstandard: null },
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25743
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darkvoid: { inherit: true, isNonstandard: "Past", noSketch: false },
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25744
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doubleironbash: { inherit: true, isNonstandard: null },
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25745
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dualchop: { inherit: true, isNonstandard: null },
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@@ -25762,8 +25767,10 @@ var _39 = {
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hail: { inherit: true, isNonstandard: null },
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headcharge: { inherit: true, isNonstandard: null },
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25764
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heartswap: { inherit: true, isNonstandard: "Past" },
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25770
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+
holdback: { inherit: true, isNonstandard: null },
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holdhands: {
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inherit: true,
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25773
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isNonstandard: null,
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flags: {
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bypasssub: 1,
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nosleeptalk: 1,
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@@ -25927,6 +25934,7 @@ var _39 = {
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thousandwaves: { inherit: true, isNonstandard: null },
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toxicthread: { inherit: true, isNonstandard: "Past" },
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trickortreat: { inherit: true, isNonstandard: null },
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+
vcreate: { inherit: true, isNonstandard: null },
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venomdrench: { inherit: true, isNonstandard: null },
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vitalthrow: { inherit: true, isNonstandard: null },
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wickedblow: { inherit: true, basePower: 80 },
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@@ -25946,10 +25954,6 @@ var _39 = {
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25946
25954
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inherit: true,
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25947
25955
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desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
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25948
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},
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25949
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-
burnup: {
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25950
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inherit: true,
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25951
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desc: "Fails unless the user is a Fire type. If this move is successful, the user's Fire type becomes typeless as long as it remains active."
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25952
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-
},
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clamp: {
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25954
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inherit: true,
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25955
25959
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desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
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@@ -27793,6 +27797,7 @@ var _40 = {
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accuracy: 100,
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basePower: 130,
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category: "Special",
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27800
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isNonstandard: "Unobtainable",
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27796
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name: "Burn Up",
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27797
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pp: 5,
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27798
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priority: 0,
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@@ -28469,6 +28474,7 @@ var _40 = {
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accuracy: 100,
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basePower: 0,
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28471
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category: "Status",
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28477
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isNonstandard: "Unobtainable",
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28472
28478
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name: "Corrosive Gas",
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28473
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pp: 40,
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28474
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priority: 0,
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@@ -28732,6 +28738,7 @@ var _40 = {
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accuracy: 95,
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28733
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basePower: 50,
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28734
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category: "Physical",
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28741
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isNonstandard: "Unobtainable",
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28735
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name: "Cut",
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28736
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pp: 30,
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28737
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priority: 0,
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@@ -32940,6 +32947,7 @@ var _40 = {
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accuracy: 100,
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32941
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basePower: 40,
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32942
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category: "Physical",
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32950
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isNonstandard: "Unobtainable",
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32943
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name: "Hold Back",
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32944
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pp: 40,
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priority: 0,
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@@ -32956,6 +32964,7 @@ var _40 = {
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accuracy: true,
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basePower: 0,
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32958
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category: "Status",
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32967
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isNonstandard: "Unobtainable",
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32959
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name: "Hold Hands",
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32960
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pp: 40,
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32961
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priority: 0,
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@@ -41717,6 +41726,7 @@ var _40 = {
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accuracy: 95,
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basePower: 180,
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41719
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category: "Physical",
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41729
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isNonstandard: "Unobtainable",
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41720
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name: "V-create",
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pp: 5,
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priority: 0,
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@@ -71065,7 +71075,7 @@ var _49 = {
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forceTeraType: "Stellar"
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},
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pecharunt: {
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num:
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+
num: 1025,
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name: "Pecharunt",
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types: ["Poison", "Ghost"],
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gender: "N",
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