@pkmn/dex 0.7.11 → 0.7.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/build/index.js CHANGED
@@ -924,7 +924,10 @@ var _6 = {
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  moxie: { inherit: true },
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  multiscale: { inherit: true },
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  multitype: { inherit: true },
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- mummy: { inherit: true },
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+ mummy: {
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+ inherit: true,
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+ desc: "Pokemon making contact with this Pokemon have their Ability changed to Mummy. Does not affect Pokemon with the As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Mummy, Power Construct, RKS System, Schooling, Shields Down, Stance Change, or Zen Mode Abilities."
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+ },
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  naturalcure: { inherit: true },
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  neuroforce: { inherit: true },
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  neutralizinggas: { inherit: true },
@@ -949,7 +952,10 @@ var _6 = {
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  poisonpoint: { inherit: true },
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  poisontouch: { inherit: true },
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  powerconstruct: { inherit: true },
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- powerofalchemy: { inherit: true },
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+ powerofalchemy: {
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+ inherit: true,
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+ desc: "This Pokemon copies the Ability of an ally that faints. Abilities that cannot be copied are As One, Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Gulp Missile, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Wonder Guard, and Zen Mode."
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+ },
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  powerspot: { inherit: true },
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  prankster: { inherit: true },
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  pressure: { inherit: true },
@@ -965,7 +971,10 @@ var _6 = {
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  quickfeet: { inherit: true },
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  raindish: { inherit: true },
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  rattled: { inherit: true },
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- receiver: { inherit: true },
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+ receiver: {
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+ inherit: true,
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+ desc: "This Pokemon copies the Ability of an ally that faints. Abilities that cannot be copied are As One, Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Gulp Missile, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Wonder Guard, and Zen Mode."
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+ },
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  reckless: { inherit: true },
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  refrigerate: { inherit: true },
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  regenerator: { inherit: true },
@@ -977,7 +986,10 @@ var _6 = {
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  runaway: { inherit: true },
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  sandforce: { inherit: true },
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  sandrush: { inherit: true },
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- sandspit: { inherit: true },
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+ sandspit: {
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+ inherit: true,
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+ desc: "When this Pokemon is hit by an attack, the effect of Sandstorm begins. This effect comes after the effects of Max and G-Max Moves."
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+ },
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  sandstream: { inherit: true },
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  sandveil: { inherit: true },
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  sapsipper: { inherit: true },
@@ -1047,7 +1059,10 @@ var _6 = {
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  torrent: { inherit: true },
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  toughclaws: { inherit: true },
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  toxicboost: { inherit: true },
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- trace: { inherit: true },
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+ trace: {
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+ inherit: true,
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+ desc: "On switch-in, this Pokemon copies a random opposing Pokemon's Ability. Abilities that cannot be copied are As One, Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Gulp Missile, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, and Zen Mode. If no opposing Pokemon has an Ability that can be copied, this Ability will activate as soon as one does."
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+ },
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  transistor: { inherit: true },
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  triage: { inherit: true },
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  truant: { inherit: true },
@@ -1059,7 +1074,10 @@ var _6 = {
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  victorystar: { inherit: true },
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  vitalspirit: { inherit: true },
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  voltabsorb: { inherit: true },
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- wanderingspirit: { inherit: true },
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+ wanderingspirit: {
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+ inherit: true,
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+ desc: "Pokemon making contact with this Pokemon have their Ability swapped with this one. Does not affect Pokemon with the As One, Battle Bond, Comatose, Disguise, Gulp Missile, Hunger Switch, Ice Face, Illusion, Multitype, Neutralizing Gas, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Wonder Guard, or Zen Mode Abilities."
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+ },
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  waterabsorb: { inherit: true },
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  waterbubble: { inherit: true },
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  watercompaction: { inherit: true },
@@ -1124,8 +1142,8 @@ var _7 = {
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  angershell: {
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  name: "Anger Shell",
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  num: 271,
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- desc: "When this Pokemon has more than 1/2 its maximum HP and takes damage from an attack bringing it to 1/2 or less of its maximum HP, its Attack, Special Attack, and Speed are raised by 1 stage, and its Defense and Speed are lowered by 1 stage. This effect applies after all hits from a multi-hit move. This effect is prevented if the move had a secondary effect removed by the Sheer Force Ability.",
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- shortDesc: "When this Pokemon reaches 1/2 or less of its max HP: +1 Atk, Sp. Atk, and Spe; -1 Def and Sp. Def."
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+ desc: "When this Pokemon has more than 1/2 its maximum HP and takes damage from an attack bringing it to 1/2 or less of its maximum HP, its Attack, Special Attack, and Speed are raised by 1 stage, and its Defense and Special Defense are lowered by 1 stage. This effect applies after all hits from a multi-hit move. This effect is prevented if the move had a secondary effect removed by the Sheer Force Ability.",
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+ shortDesc: "At 1/2 or less of this Pokemon's max HP: +1 Atk, Sp. Atk, Spe, and -1 Def, Sp. Def."
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  },
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  anticipation: {
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  name: "Anticipation",
@@ -1143,7 +1161,7 @@ var _7 = {
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  isBreakable: true,
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  name: "Armor Tail",
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  num: 296,
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- desc: "While this Pokemon is active, priority moves from opposing Pokemon that target this Pokemon or its allies are prevented from having an effect.",
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+ desc: "Priority moves used by opposing Pokemon targeting this Pokemon or its allies are prevented from having an effect.",
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  shortDesc: "This Pokemon and its allies are protected from opposing priority moves."
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  },
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  aromaveil: {
@@ -1208,7 +1226,7 @@ var _7 = {
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  beadsofruin: {
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  name: "Beads of Ruin",
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  num: 284,
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- shortDesc: "The Sp. Def stat of all other active Pokemon is reduced by 25%."
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+ shortDesc: "The Special Defense stat of all other active Pokemon is multiplied by 0.75."
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  },
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  beastboost: {
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  name: "Beast Boost",
@@ -1288,7 +1306,7 @@ var _7 = {
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  commander: {
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  name: "Commander",
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  num: 279,
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- desc: "If this Pokemon is Tatsugiri and Dondozo is an active ally, Dondozo will swallow this Pokemon. This prevents this Pokemon from acting and boosts all of Dondozo's stats by 2 stages. Attacks targeted at this Pokemon will fail if it has been swallowed. Tatsugiri can still take indirect damage while swallowed.",
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+ desc: "If this Pokemon is a Tatsugiri and a Dondozo is an active ally, this Pokemon goes into the Dondozo's mouth. The Dondozo has its Attack, Special Attack, Speed, Defense, and Special Defense raised by 2 stages. During the effect, the Dondozo cannot be switched out, this Pokemon cannot select an action, and attacks targeted at this Pokemon will be avoided but it will still take indirect damage. If this Pokemon faints during the effect, a Pokemon can be switched in as a replacement but the Dondozo remains unable to be switched out. If the Dondozo faints during the effect, this Pokemon regains the ability to select an action.",
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  shortDesc: "If ally is Dondozo: this Pokemon cannot act or be hit, +2 to all Dondozo's stats."
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  },
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  competitive: {
@@ -1317,7 +1335,7 @@ var _7 = {
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  costar: {
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  name: "Costar",
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  num: 294,
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- shortDesc: "On switch-in, this Pokemon copies an ally's stat changes."
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+ shortDesc: "On switch-in, this Pokemon copies all of its ally's stat stage changes."
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  },
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  cottondown: {
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  name: "Cotton Down",
@@ -1334,8 +1352,7 @@ var _7 = {
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  },
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  name: "Cud Chew",
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  num: 291,
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- desc: "When this Pokemon consumes a berry, it will consume the berry again at the end of the following turn.",
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- shortDesc: "If this Pokemon eats a berry, it will consume the berry again at the end of next turn."
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+ shortDesc: "If this Pokemon eats a Berry, it will eat that Berry again at the end of the next turn."
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  },
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  curiousmedicine: {
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  name: "Curious Medicine",
@@ -1383,7 +1400,7 @@ var _7 = {
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  isBreakable: true,
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  name: "Dazzling",
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  num: 219,
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- desc: "While this Pokemon is active, priority moves from opposing Pokemon that target this Pokemon or its allies are prevented from having an effect.",
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+ desc: "Priority moves used by opposing Pokemon targeting this Pokemon or its allies are prevented from having an effect.",
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  shortDesc: "This Pokemon and its allies are protected from opposing priority moves."
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  },
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  defeatist: {
@@ -1479,8 +1496,7 @@ var _7 = {
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  onDamagingHitOrder: 1,
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  name: "Electromorphosis",
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  num: 280,
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- desc: "This Pokemon's next Electric-type attack will have its power doubled if it takes direct damage.",
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- shortDesc: "This Pokemon becomes charged if it takes direct damage."
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+ shortDesc: "This Pokemon gains the Charge effect when it takes a hit from an attack."
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  },
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  emergencyexit: {
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  name: "Emergency Exit",
@@ -1642,6 +1658,7 @@ var _7 = {
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  onDragOutPriority: 1,
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  name: "Guard Dog",
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  num: 275,
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+ desc: "This Pokemon is immune to the effect of the Intimidate Ability and raises its Attack by 1 stage instead. This Pokemon cannot be forced to switch out by another Pokemon's attack or item.",
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  shortDesc: "Immune to Intimidate. Intimidated: +1 Attack. Cannot be forced to switch out."
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  },
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  gulpmissile: {
@@ -1662,7 +1679,7 @@ var _7 = {
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  onModifySpAPriority: 5,
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  name: "Hadron Engine",
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  num: 289,
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- shortDesc: "On switch-in, summons Electric Terrain. Sp. Atk is boosted by 30% in Electric Terrain."
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+ shortDesc: "On switch-in, summons Electric Terrain. During Electric Terrain, Sp. Atk is 1.3333x."
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  },
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  harvest: {
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  name: "Harvest",
@@ -1749,7 +1766,7 @@ var _7 = {
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  name: "Ice Face",
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  num: 248,
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  desc: "If this Pokemon is an Eiscue, the first physical hit it takes in battle deals 0 neutral damage. Its ice face is then broken and it changes forme to Noice Face. Eiscue regains its Ice Face forme when Snow begins or when Eiscue switches in while Snow is active. Confusion damage also breaks the ice face.",
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- shortDesc: "If Eiscue, the first physical hit it takes deals 0 damage. This effect is restored in Snow."
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+ shortDesc: "If Eiscue, the first physical hit it takes deals 0 damage. Effect is restored in Snow."
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  },
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  icescales: {
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  isBreakable: true,
@@ -1886,8 +1903,8 @@ var _7 = {
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  lingeringaroma: {
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  name: "Lingering Aroma",
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  num: 268,
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- desc: "Pokemon making contact with this Pokemon have their Ability changed to Lingering Aroma. Does not affect Pokemon with the As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Mummy, Power Construct, RKS System, Schooling, Shields Down, Stance Change, or Zen Mode Abilities.",
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- shortDesc: "Pokemon making contact with this Pokemon have their Ability changed to Lingering Aroma."
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+ desc: "Pokemon making contact with this Pokemon have their Ability changed to Lingering Aroma. Does not affect Pokemon with the As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Ice Face, Lingering Aroma, Multitype, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Stance Change, Zen Mode, or Zero to Hero Abilities.",
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+ shortDesc: "Making contact with this Pokemon has the attacker's Ability become Lingering Aroma."
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  },
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  limber: {
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  isBreakable: true,
@@ -2031,13 +2048,14 @@ var _7 = {
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  mummy: {
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  name: "Mummy",
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  num: 152,
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- desc: "Pokemon making contact with this Pokemon have their Ability changed to Mummy. Does not affect Pokemon with the As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Mummy, Power Construct, RKS System, Schooling, Shields Down, Stance Change, or Zen Mode Abilities.",
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+ desc: "Pokemon making contact with this Pokemon have their Ability changed to Mummy. Does not affect Pokemon with the As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Ice Face, Multitype, Mummy, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Stance Change, Zen Mode, or Zero to Hero Abilities.",
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  shortDesc: "Pokemon making contact with this Pokemon have their Ability changed to Mummy."
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  },
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  myceliummight: {
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  onFractionalPriorityPriority: -1,
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  name: "Mycelium Might",
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  num: 298,
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+ desc: "This Pokemon's Status moves ignore certain Abilities of other Pokemon, and go last among Pokemon using the same or greater priority moves.",
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  shortDesc: "This Pokemon's Status moves go last in their priority bracket and ignore Abilities."
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  },
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  naturalcure: {
@@ -2081,13 +2099,13 @@ var _7 = {
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  opportunist: {
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  name: "Opportunist",
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  num: 290,
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- shortDesc: "When an opposing Pokemon recieves stat boosts, this Pokemon gets the same boosts."
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+ shortDesc: "When an opposing Pokemon has a stat stage raised, this Pokemon copies the effect."
2085
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  },
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  orichalcumpulse: {
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  onModifyAtkPriority: 5,
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  name: "Orichalcum Pulse",
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  num: 288,
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- shortDesc: "On switch-in, summons Sunny Day. Attack is boosted by 30% in Sunny Day."
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+ shortDesc: "On switch-in, summons Sunny Day. During Sunny Day, Attack is 1.3333x."
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  },
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  overcoat: {
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  onTryHitPriority: 1,
@@ -2188,7 +2206,7 @@ var _7 = {
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  powerofalchemy: {
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  name: "Power of Alchemy",
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  num: 223,
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- desc: "This Pokemon copies the Ability of an ally that faints. Abilities that cannot be copied are As One, Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Gulp Missile, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Wonder Guard, and Zen Mode.",
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+ desc: "This Pokemon copies the Ability of an ally that faints. Abilities that cannot be copied are As One, Battle Bond, Comatose, Commander, Disguise, Flower Gift, Forecast, Gulp Missile, Hadron Engine, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Orichalcum Pulse, Power Construct, Power of Alchemy, Protosynthesis, Quark Drive, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Wonder Guard, Zen Mode, and Zero to Hero.",
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  shortDesc: "This Pokemon copies the Ability of an ally that faints."
2193
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  },
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  powerspot: {
@@ -2244,8 +2262,8 @@ var _7 = {
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  isPermanent: true,
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  name: "Protosynthesis",
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  num: 281,
2247
- desc: "If Sunny Day is active or this Pokemon has used a held Booster Energy, this Pokemon's highest stat is multiplied by 1.3, or by 1.5 if the highest stat is Speed.",
2248
- shortDesc: "While Sunny Day or Booster Energy are active, highest stat is 1.3x, or 1.5x if Speed."
2265
+ desc: "If Sunny Day is active or this Pokemon uses a held Booster Energy, this Pokemon's highest stat is multiplied by 1.3, or by 1.5 if the highest stat is Speed. Stat stage changes are considered at the time this Ability activates. If multiple stats are tied, Attack, Defense, Special Attack, Special Defense, and Speed are prioritized in that order. If this effect was started by Sunny Day, a held Booster Energy will not activate and the effect ends when Sunny Day is no longer active. If this effect was started by a held Booster Energy, it ends when this Pokemon is no longer active.",
2266
+ shortDesc: "Sunny Day active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed."
2249
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  },
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  psychicsurge: {
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  name: "Psychic Surge",
@@ -2272,8 +2290,8 @@ var _7 = {
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  isBreakable: true,
2273
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  name: "Purifying Salt",
2274
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  num: 272,
2275
- desc: "This Pokemon cannot become affected by a status condition or Yawn. If a Pokemon uses a Ghost-type attack against this Pokemon, that Pokemon's offensive stat is halved when calculating the damage to this Pokemon.",
2276
- shortDesc: "This Pokemon cannot be statused; Ghost power against it is halved."
2293
+ desc: "This Pokemon cannot become affected by a non-volatile status condition or Yawn. This Pokemon receives 1/2 damage from Ghost-type moves.",
2294
+ shortDesc: "This Pokemon takes 1/2 damage from Ghost moves and it cannot become statused."
2277
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  },
2278
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  quarkdrive: {
2279
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  condition: {
@@ -2286,8 +2304,8 @@ var _7 = {
2286
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  isPermanent: true,
2287
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  name: "Quark Drive",
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  num: 282,
2289
- desc: "If Electric Terrain is active or this Pokemon has used a held Booster Energy, this Pokemon's highest stat is multiplied by 1.3, or by 1.5 if the highest stat is Speed.",
2290
- shortDesc: "While Electric Terrain or Booster Energy are active, highest stat is 1.3x, or 1.5x if Speed."
2307
+ desc: "If Electric Terrain is active or this Pokemon uses a held Booster Energy, this Pokemon's highest stat is multiplied by 1.3, or by 1.5 if the highest stat is Speed. Stat stage changes are considered at the time this Ability activates. If multiple stats are tied, Attack, Defense, Special Attack, Special Defense, and Speed are prioritized in that order. If this effect was started by Electric Terrain, a held Booster Energy will not activate and the effect ends when Electric Terrain is no longer active. If this effect was started by a held Booster Energy, it ends when this Pokemon is no longer active.",
2308
+ shortDesc: "Electric Terrain active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed."
2291
2309
  },
2292
2310
  queenlymajesty: {
2293
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  isBreakable: true,
@@ -2323,7 +2341,7 @@ var _7 = {
2323
2341
  receiver: {
2324
2342
  name: "Receiver",
2325
2343
  num: 222,
2326
- desc: "This Pokemon copies the Ability of an ally that faints. Abilities that cannot be copied are As One, Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Gulp Missile, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Wonder Guard, and Zen Mode.",
2344
+ desc: "This Pokemon copies the Ability of an ally that faints. Abilities that cannot be copied are As One, Battle Bond, Comatose, Commander, Disguise, Flower Gift, Forecast, Gulp Missile, Hadron Engine, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Orichalcum Pulse, Power Construct, Power of Alchemy, Protosynthesis, Quark Drive, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Wonder Guard, Zen Mode, and Zero to Hero.",
2327
2345
  shortDesc: "This Pokemon copies the Ability of an ally that faints."
2328
2346
  },
2329
2347
  reckless: {
@@ -2408,7 +2426,6 @@ var _7 = {
2408
2426
  sandspit: {
2409
2427
  name: "Sand Spit",
2410
2428
  num: 245,
2411
- desc: "When this Pokemon is hit by an attack, the effect of Sandstorm begins. This effect comes after the effects of Max and G-Max Moves.",
2412
2429
  shortDesc: "When this Pokemon is hit by an attack, the effect of Sandstorm begins."
2413
2430
  },
2414
2431
  sandstream: {
@@ -2455,7 +2472,6 @@ var _7 = {
2455
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  seedsower: {
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  name: "Seed Sower",
2457
2474
  num: 269,
2458
- desc: "When this Pokemon is hit by an attack, the effect of Grassy Terrain begins.",
2459
2475
  shortDesc: "When this Pokemon is hit by an attack, the effect of Grassy Terrain begins."
2460
2476
  },
2461
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  serenegrace: {
@@ -2480,8 +2496,7 @@ var _7 = {
2480
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  onBasePowerPriority: 19,
2481
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  name: "Sharpness",
2482
2498
  num: 292,
2483
- desc: "This Pokemon's slicing attacks have their power multiplied by 1.5.",
2484
- shortDesc: "This Pokemon's slicing attacks have 1.5x power."
2499
+ shortDesc: "This Pokemon's slicing moves have their power multiplied by 1.5."
2485
2500
  },
2486
2501
  shedskin: {
2487
2502
  onResidualOrder: 5,
@@ -2712,8 +2727,8 @@ var _7 = {
2712
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  onBasePowerPriority: 21,
2713
2728
  name: "Supreme Overlord",
2714
2729
  num: 293,
2715
- desc: "This Pokemon's Attack and Special Attack stats are increased by 10% for each fainted teammate.",
2716
- shortDesc: "This Pokemon's Attack and Special Attack raise by 10% per fainted teammate."
2730
+ desc: "This Pokemon's moves have their power multiplied by 1+(X*0.1), where X is the total number of times any Pokemon has fainted on the user's side when this Ability became active, and X cannot be greater than 5.",
2731
+ shortDesc: "This Pokemon's moves have 0.1x more power for each fainted ally, maximum 1.5x."
2717
2732
  },
2718
2733
  surgesurfer: {
2719
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  name: "Surge Surfer",
@@ -2756,12 +2771,12 @@ var _7 = {
2756
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  swordofruin: {
2757
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  name: "Sword of Ruin",
2758
2773
  num: 285,
2759
- shortDesc: "The Defense stat of all other active Pokemon is reduced by 25%."
2774
+ shortDesc: "The Defense stat of all other active Pokemon is multiplied by 0.75."
2760
2775
  },
2761
2776
  tabletsofruin: {
2762
2777
  name: "Tablets of Ruin",
2763
2778
  num: 284,
2764
- shortDesc: "The Attack stat of all other active Pokemon is reduced by 25%."
2779
+ shortDesc: "The Attack stat of all other active Pokemon is multiplied by 0.75."
2765
2780
  },
2766
2781
  tangledfeet: {
2767
2782
  onModifyAccuracyPriority: -1,
@@ -2797,8 +2812,8 @@ var _7 = {
2797
2812
  thermalexchange: {
2798
2813
  name: "Thermal Exchange",
2799
2814
  num: 270,
2800
- desc: "This Pokemon's Attack is raised 1 stage after it is damaged by a Fire-type move. This Pokemon cannot be burned.",
2801
- shortDesc: "This Pokemon's Attack is raised by 1 stage when hit by Fire moves; it can't be burned."
2815
+ desc: "This Pokemon's Attack is raised 1 stage after it is damaged by a Fire-type move. This Pokemon cannot be burned. Gaining this Ability while burned cures it.",
2816
+ shortDesc: "This Pokemon's Attack is raised by 1 when damaged by Fire moves; can't be burned."
2802
2817
  },
2803
2818
  thickfat: {
2804
2819
  onSourceModifyAtkPriority: 6,
@@ -2838,13 +2853,12 @@ var _7 = {
2838
2853
  toxicdebris: {
2839
2854
  name: "Toxic Debris",
2840
2855
  num: 295,
2841
- desc: "When this Pokemon is hit by a physical attack, Toxic Spikes are set on the opposing side of the field.",
2842
- shortDesc: "When this Pokemon is hit by a physical attack, Toxic Spikes are set around the attacker."
2856
+ shortDesc: "If this Pokemon is hit by a physical attack, Toxic Spikes are set on the opposing side."
2843
2857
  },
2844
2858
  trace: {
2845
2859
  name: "Trace",
2846
2860
  num: 36,
2847
- desc: "On switch-in, this Pokemon copies a random opposing Pokemon's Ability. Abilities that cannot be copied are As One, Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Gulp Missile, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, and Zen Mode. If no opposing Pokemon has an Ability that can be copied, this Ability will activate as soon as one does.",
2861
+ desc: "On switch-in, this Pokemon copies a random opposing Pokemon's Ability. Abilities that cannot be copied are As One, Battle Bond, Comatose, Commander, Disguise, Flower Gift, Forecast, Gulp Missile, Hadron Engine, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Orichalcum Pulse, Power Construct, Power of Alchemy, Protosynthesis, Quark Drive, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Zen Mode, and Zero to Hero. If no opposing Pokemon has an Ability that can be copied, this Ability will activate as soon as one does.",
2848
2862
  shortDesc: "On switch-in, or when it can, this Pokemon copies a random adjacent foe's Ability."
2849
2863
  },
2850
2864
  transistor: {
@@ -2900,7 +2914,7 @@ var _7 = {
2900
2914
  vesselofruin: {
2901
2915
  name: "Vessel of Ruin",
2902
2916
  num: 284,
2903
- shortDesc: "The Sp. Atk stat of all other active Pokemon is reduced by 25%."
2917
+ shortDesc: "The Special Attack stat of all other active Pokemon is multiplied by 0.75."
2904
2918
  },
2905
2919
  victorystar: {
2906
2920
  onAnyModifyAccuracyPriority: -1,
@@ -2924,7 +2938,7 @@ var _7 = {
2924
2938
  wanderingspirit: {
2925
2939
  name: "Wandering Spirit",
2926
2940
  num: 254,
2927
- desc: "Pokemon making contact with this Pokemon have their Ability swapped with this one. Does not affect Pokemon with the As One, Battle Bond, Comatose, Disguise, Gulp Missile, Hunger Switch, Ice Face, Illusion, Multitype, Neutralizing Gas, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Wonder Guard, or Zen Mode Abilities.",
2941
+ desc: "Pokemon making contact with this Pokemon have their Ability swapped with this one. Does not affect Pokemon with the As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Hunger Switch, Ice Face, Illusion, Multitype, Neutralizing Gas, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Stance Change, Wonder Guard, Zen Mode, or Zero to Hero Abilities.",
2928
2942
  shortDesc: "Pokemon making contact with this Pokemon have their Ability swapped with this one."
2929
2943
  },
2930
2944
  waterabsorb: {
@@ -2983,14 +2997,14 @@ var _7 = {
2983
2997
  onDamagingHitOrder: 1,
2984
2998
  name: "Wind Power",
2985
2999
  num: 277,
2986
- desc: "This Pokemon's next Electric-type attack will have its power doubled if it is hit by a wind move or Tailwind begins.",
2987
- shortDesc: "This Pokemon becomes charged if it is hit by a wind move or Tailwind begins."
3000
+ desc: "This Pokemon gains the Charge effect when it takes a hit from a wind move or when Tailwind begins on this Pokemon's side.",
3001
+ shortDesc: "This Pokemon gains the Charge effect when hit by a wind move or Tailwind begins."
2988
3002
  },
2989
3003
  windrider: {
2990
3004
  name: "Wind Rider",
2991
3005
  num: 274,
2992
- desc: "This Pokemon is immune to wind moves and raises its Attack by 1 stage when hit by a wind move. Attack is also raised when Tailwind begins on this Pokemon's side.",
2993
- shortDesc: "If hit by a wind move or Tailwind begins: +1 Attack. Wind move immunity."
3006
+ desc: "This Pokemon is immune to wind moves and raises its Attack by 1 stage when hit by a wind move or when Tailwind begins on this Pokemon's side.",
3007
+ shortDesc: "Attack raised by 1 if hit by a wind move or Tailwind begins. Wind move immunity."
2994
3008
  },
2995
3009
  wonderguard: {
2996
3010
  isBreakable: true,
@@ -3018,7 +3032,7 @@ var _7 = {
3018
3032
  zerotohero: {
3019
3033
  name: "Zero to Hero",
3020
3034
  num: 278,
3021
- shortDesc: "If this Pokemon is Palafin, it changes to Hero Mode when it switches out."
3035
+ shortDesc: "If this Pokemon is a Palafin in Zero Form, switching out has it change to Hero Form."
3022
3036
  },
3023
3037
  mountaineer: {
3024
3038
  isNonstandard: "CAP",
@@ -9858,7 +9872,7 @@ var _22 = {
9858
9872
  ignoreKlutz: true,
9859
9873
  num: 1881,
9860
9874
  gen: 9,
9861
- desc: "Holder's Ability cannot be changed by another Pokemon."
9875
+ desc: "Holder's Ability cannot be changed by any effect."
9862
9876
  },
9863
9877
  abomasite: {
9864
9878
  name: "Abomasite",
@@ -10025,7 +10039,12 @@ var _22 = {
10025
10039
  isNonstandard: "Past",
10026
10040
  desc: "If held by an Audino, this item allows it to Mega Evolve in battle."
10027
10041
  },
10028
- auspiciousarmor: { name: "Auspicious Armor", num: 2344, gen: 9 },
10042
+ auspiciousarmor: {
10043
+ name: "Auspicious Armor",
10044
+ num: 2344,
10045
+ gen: 9,
10046
+ desc: "Evolves Charcadet into Armarouge when used."
10047
+ },
10029
10048
  babiriberry: {
10030
10049
  name: "Babiri Berry",
10031
10050
  isBerry: true,
@@ -10174,7 +10193,7 @@ var _22 = {
10174
10193
  name: "Booster Energy",
10175
10194
  num: 1880,
10176
10195
  gen: 9,
10177
- desc: "Activates the Protosynthesis or Quark Drive abilities. Single use."
10196
+ desc: "Activates the Protosynthesis or Quark Drive Abilities. Single use."
10178
10197
  },
10179
10198
  bottlecap: {
10180
10199
  name: "Bottle Cap",
@@ -10380,7 +10399,7 @@ var _22 = {
10380
10399
  name: "Clear Amulet",
10381
10400
  num: 1882,
10382
10401
  gen: 9,
10383
- desc: "Prevents other Pokemon from lowering this Pokemon's stat stages."
10402
+ desc: "Prevents other Pokemon from lowering the holder's stat stages."
10384
10403
  },
10385
10404
  cloversweet: {
10386
10405
  name: "Clover Sweet",
@@ -11663,7 +11682,7 @@ var _22 = {
11663
11682
  name: "Loaded Dice",
11664
11683
  num: 1886,
11665
11684
  gen: 9,
11666
- desc: "Holder's 5 hit multi-hit attacks will always hit at least 4 times."
11685
+ desc: "Holder's moves that hit 2-5 times hit 4-5 times; Population Bomb hits 4-10 times."
11667
11686
  },
11668
11687
  lopunnite: {
11669
11688
  name: "Lopunnite",
@@ -11819,7 +11838,12 @@ var _22 = {
11819
11838
  isNonstandard: "Past",
11820
11839
  desc: "Cannot be given to or taken from a Pokemon, except by Covet/Knock Off/Thief."
11821
11840
  },
11822
- maliciousarmor: { name: "Malicious Armor", num: 1861, gen: 9 },
11841
+ maliciousarmor: {
11842
+ name: "Malicious Armor",
11843
+ num: 1861,
11844
+ gen: 9,
11845
+ desc: "Evolves Charcadet into Ceruledge when used."
11846
+ },
11823
11847
  manectite: {
11824
11848
  name: "Manectite",
11825
11849
  megaStone: "Manectric-Mega",
@@ -12010,7 +12034,7 @@ var _22 = {
12010
12034
  fling: { basePower: 10 },
12011
12035
  num: 1883,
12012
12036
  gen: 9,
12013
- desc: "When an opposing Pokemon recieves stat boosts, those boosts are copied. Single use."
12037
+ desc: "When an opposing Pokemon raises a stat stage, the holder copies it. Single use."
12014
12038
  },
12015
12039
  mistyseed: {
12016
12040
  name: "Misty Seed",
@@ -12478,7 +12502,7 @@ var _22 = {
12478
12502
  onBasePowerPriority: 23,
12479
12503
  num: 1884,
12480
12504
  gen: 9,
12481
- desc: "Holder's punch-based attacks do 1.1x damage and avoid adverse contact effects."
12505
+ desc: "Holder's punch-based attacks have 1.1x power and do not make contact."
12482
12506
  },
12483
12507
  qualotberry: {
12484
12508
  name: "Qualot Berry",
@@ -14433,8 +14457,7 @@ var _23 = {
14433
14457
  inherit: true,
14434
14458
  priority: 0,
14435
14459
  accuracy: true,
14436
- ignoreEvasion: true,
14437
- condition: { duration: 2 },
14460
+ condition: {},
14438
14461
  type: "???",
14439
14462
  desc: "The user spends two or three turns locked into this move and then, on the second or third turn after using this move, the user attacks the opponent, inflicting double the damage in HP it lost during those turns. This move ignores type immunity and cannot be avoided even if the target is using Dig or Fly. The user can choose to switch out during the effect. If the user switches out or is prevented from moving during this move's use, the effect ends. During the effect, if the opposing Pokemon switches out or uses Confuse Ray, Conversion, Focus Energy, Glare, Haze, Leech Seed, Light Screen, Mimic, Mist, Poison Gas, Poison Powder, Recover, Reflect, Rest, Soft-Boiled, Splash, Stun Spore, Substitute, Supersonic, Teleport, Thunder Wave, Toxic, or Transform, the previous damage dealt to the user will be added to the total."
14440
14463
  },
@@ -14817,11 +14840,6 @@ var _23 = {
14817
14840
  inherit: true,
14818
14841
  desc: "The user recovers 1/2 the HP lost by the target, rounded down. If this move breaks the target's substitute, the user does not recover any HP."
14819
14842
  },
14820
- axekick: {
14821
- inherit: true,
14822
- desc: "If this attack misses the target, the user takes 1 HP of crash damage. If the user has a substitute, the crash damage is dealt to the target's substitute if it has one, otherwise no crash damage is dealt.",
14823
- shortDesc: "User takes 1 HP of damage if it misses."
14824
- },
14825
14843
  barrage: {
14826
14844
  inherit: true,
14827
14845
  desc: "Hits two to five times. Has a 3/8 chance to hit two or three times, and a 1/8 chance to hit four or five times. Damage is calculated once for the first hit and used for every hit. If one of the hits breaks the target's substitute, the move ends."
@@ -15295,11 +15313,6 @@ var _24 = {
15295
15313
  inherit: true,
15296
15314
  desc: "Causes the target to become infatuated, making it unable to attack 50% of the time. Fails if both the user and the target are the same gender, if either is genderless, or if the target is already infatuated. The effect ends when either the user or the target is no longer active."
15297
15315
  },
15298
- axekick: {
15299
- inherit: true,
15300
- desc: "If this attack is not successful and the target was not immune, the user loses HP equal to 1/8 the damage the target would have taken, rounded down, but not less than 1 HP, as crash damage.",
15301
- shortDesc: "If miss, user takes 1/8 damage it would've dealt."
15302
- },
15303
15316
  blizzard: {
15304
15317
  inherit: true,
15305
15318
  shortDesc: "10% chance to freeze the target."
@@ -15745,11 +15758,6 @@ var _25 = {
15745
15758
  inherit: true,
15746
15759
  desc: "A random move among those known by the user's party members is selected for use. Does not select Assist, Counter, Covet, Destiny Bond, Detect, Endure, Focus Punch, Follow Me, Helping Hand, Metronome, Mimic, Mirror Coat, Mirror Move, Protect, Sketch, Sleep Talk, Snatch, Struggle, Thief, or Trick."
15747
15760
  },
15748
- axekick: {
15749
- inherit: true,
15750
- desc: "If this attack is not successful and the target was not immune, the user loses HP equal to half of the damage the target would have taken, rounded down, but no less than 1 HP and no more than half of the target's maximum HP, as crash damage.",
15751
- shortDesc: "If miss, user takes 1/2 damage it would've dealt."
15752
- },
15753
15761
  barrage: {
15754
15762
  inherit: true,
15755
15763
  desc: "Hits two to five times. Has a 3/8 chance to hit two or three times, and a 1/8 chance to hit four or five times. If one of the hits breaks the target's substitute, it will take damage for the remaining hits."
@@ -15883,10 +15891,6 @@ var _25 = {
15883
15891
  inherit: true,
15884
15892
  desc: "Raises the user's evasiveness by 1 stage. Whether or not the user's evasiveness was changed, Astonish, Extrasensory, Needle Arm, and Stomp will have their damage doubled if used against the user while it is active."
15885
15893
  },
15886
- mortalspin: {
15887
- inherit: true,
15888
- desc: "If this move is successful, the effects of Leech Seed and binding moves end for the user, and Spikes are removed from the user's side of the field."
15889
- },
15890
15894
  pinmissile: {
15891
15895
  inherit: true,
15892
15896
  desc: "Hits two to five times. Has a 3/8 chance to hit two or three times, and a 1/8 chance to hit four or five times. If one of the hits breaks the target's substitute, it will take damage for the remaining hits."
@@ -16093,12 +16097,6 @@ var _26 = {
16093
16097
  desc: "If the target lost HP, the user takes recoil damage equal to 1/3 the HP lost by the target, rounded down, but not less than 1 HP.",
16094
16098
  shortDesc: "Has 1/3 recoil."
16095
16099
  },
16096
- brickbreak: {
16097
- inherit: true,
16098
- ignoreImmunity: true,
16099
- desc: "If this attack does not miss and whether or not the target is immune, the effects of Reflect and Light Screen end for the target's side of the field before damage is calculated.",
16100
- shortDesc: "Destroys screens, even if the target is immune."
16101
- },
16102
16100
  bulletseed: {
16103
16101
  inherit: true,
16104
16102
  basePower: 10,
@@ -16751,11 +16749,6 @@ var _26 = {
16751
16749
  inherit: true,
16752
16750
  desc: "Power doubles if the user was hit by a Pokemon in the target's position this turn."
16753
16751
  },
16754
- axekick: {
16755
- inherit: true,
16756
- desc: "If this attack is not successful, the user loses HP equal to half the target's maximum HP if the target was immune, rounded down, otherwise half of the damage the target would have taken, rounded down, but no less than 1 HP and no more than half of the target's maximum HP, as crash damage. Pokemon with the Magic Guard Ability are unaffected by crash damage.",
16757
- shortDesc: "If miss, user takes 1/2 damage it would've dealt."
16758
- },
16759
16752
  barrage: {
16760
16753
  inherit: true,
16761
16754
  desc: "Hits two to five times. Has a 3/8 chance to hit two or three times, and a 1/8 chance to hit four or five times. If one of the hits breaks the target's substitute, it will take damage for the remaining hits. If the user has the Skill Link Ability, this move will always hit five times. If the target has a Focus Sash and had full HP when this move started, it will not be knocked out regardless of the number of hits."
@@ -16772,6 +16765,11 @@ var _26 = {
16772
16765
  inherit: true,
16773
16766
  desc: "Has a 30% chance to paralyze the target. This attack charges on the first turn and executes on the second. On the first turn, the user avoids all attacks other than Gust, Sky Uppercut, Thunder, and Twister, and Gust and Twister have doubled power when used against it. If the user is holding a Power Herb, the move completes in one turn."
16774
16767
  },
16768
+ brickbreak: {
16769
+ inherit: true,
16770
+ desc: "If this attack does not miss and whether or not the target is immune, the effects of Reflect and Light Screen end for the target's side of the field before damage is calculated.",
16771
+ shortDesc: "Destroys screens, even if the target is immune."
16772
+ },
16775
16773
  bugbite: {
16776
16774
  inherit: true,
16777
16775
  desc: "The user steals the target's held Berry if it is holding one and eats it immediately, gaining its effects unless the user's item is being ignored. Items lost to this move can be regained with Recycle."
@@ -16900,10 +16898,6 @@ var _26 = {
16900
16898
  inherit: true,
16901
16899
  desc: "Deals damage to the last opposing Pokemon to hit the user with a special attack this turn equal to twice the HP lost by the user from that attack. If that opposing Pokemon's position is no longer in use and there is another opposing Pokemon on the field, the damage is done to it instead. Only the last hit of a multi-hit attack is counted. Fails if the user was not hit by an opposing Pokemon's special attack this turn, or if the user did not lose HP from the attack."
16902
16900
  },
16903
- mortalspin: {
16904
- inherit: true,
16905
- desc: "If this move is successful, the effects of Leech Seed and binding moves end against the user, and all hazards are removed from the user's side of the field."
16906
- },
16907
16901
  naturalgift: {
16908
16902
  inherit: true,
16909
16903
  desc: "The type and power of this move depend on the user's held Berry, and the Berry is lost. Fails if the user is not holding a Berry, if the user has the Klutz Ability, or if Embargo is in effect for the user."
@@ -18406,12 +18400,16 @@ var _29 = {
18406
18400
  },
18407
18401
  entrainment: {
18408
18402
  inherit: true,
18409
- desc: "Causes the target's Ability to become the same as the user's. Fails if the target's Ability is Battle Bond, Comatose, Disguise, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Truant, or Zen Mode, or the same Ability as the user, or if the user's Ability is Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Illusion, Imposter, Multitype, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, or Zen Mode."
18403
+ desc: "Causes the target's Ability to become the same as the user's. Fails if the target's Ability is Battle Bond, Comatose, Disguise, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Truant, Zen Mode, or the same Ability as the user, or if the user's Ability is Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Illusion, Imposter, Multitype, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, or Zen Mode."
18410
18404
  },
18411
18405
  fairylock: {
18412
18406
  inherit: true,
18413
18407
  desc: "Prevents all active Pokemon from switching next turn. A Pokemon can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch. Fails if the effect is already active."
18414
18408
  },
18409
+ firespin: {
18410
+ inherit: true,
18411
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18412
+ },
18415
18413
  gastroacid: {
18416
18414
  inherit: true,
18417
18415
  desc: "Causes the target's Ability to be rendered ineffective as long as it remains active. If the target uses Baton Pass, the replacement will remain under this effect. If the target's Ability is Battle Bond, Comatose, Disguise, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, or Zen Mode, this move fails, and receiving the effect through Baton Pass ends the effect immediately."
@@ -18456,11 +18454,6 @@ var _29 = {
18456
18454
  inherit: true,
18457
18455
  desc: "Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch. If the target leaves the field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field."
18458
18456
  },
18459
- mortalspin: {
18460
- inherit: true,
18461
- desc: "If this move is successful and the user has not fainted, the effects of Leech Seed and binding moves end for the user, and all hazards are removed from the user's side of the field.",
18462
- shortDesc: "Frees user from hazards, binding, Leech Seed."
18463
- },
18464
18457
  protect: {
18465
18458
  inherit: true,
18466
18459
  desc: "The user is protected from most attacks made by other Pokemon during this turn. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn."
@@ -18569,7 +18562,11 @@ var _30 = {
18569
18562
  clangoroussoul: { inherit: true, isNonstandard: null },
18570
18563
  conversion: { inherit: true, isNonstandard: null },
18571
18564
  conversion2: { inherit: true, isNonstandard: null },
18572
- coreenforcer: { inherit: true, isNonstandard: null },
18565
+ coreenforcer: {
18566
+ inherit: true,
18567
+ isNonstandard: null,
18568
+ desc: "If the user moves after the target, the target's Ability is rendered ineffective as long as it remains active. If the target uses Baton Pass, the replacement will remain under this effect. If the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, or Zen Mode, this effect does not happen, and receiving the effect through Baton Pass ends the effect immediately."
18569
+ },
18573
18570
  cosmicpower: { inherit: true, isNonstandard: null },
18574
18571
  craftyshield: { inherit: true, isNonstandard: null },
18575
18572
  crushgrip: { inherit: true, isNonstandard: null },
@@ -18604,7 +18601,11 @@ var _30 = {
18604
18601
  icehammer: { inherit: true, isNonstandard: "Past" },
18605
18602
  judgment: { inherit: true, isNonstandard: "Past" },
18606
18603
  kinesis: { inherit: true, isNonstandard: null },
18607
- kingsshield: { inherit: true, isNonstandard: null },
18604
+ kingsshield: {
18605
+ inherit: true,
18606
+ isNonstandard: null,
18607
+ desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon trying to make contact with the user have their Attack lowered by 1 stage. Non-damaging moves go through this protection. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn."
18608
+ },
18608
18609
  landswrath: { inherit: true, isNonstandard: null },
18609
18610
  laserfocus: { inherit: true, isNonstandard: null },
18610
18611
  leaftornado: { inherit: true, isNonstandard: null },
@@ -18641,7 +18642,11 @@ var _30 = {
18641
18642
  naturepower: { inherit: true, isNonstandard: null },
18642
18643
  naturesmadness: { inherit: true, isNonstandard: null },
18643
18644
  oblivionwing: { inherit: true, isNonstandard: null },
18644
- obstruct: { inherit: true, isNonstandard: null },
18645
+ obstruct: {
18646
+ inherit: true,
18647
+ isNonstandard: null,
18648
+ desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon trying to make contact with the user have their Defense lowered by 2 stages. Non-damaging moves go through this protection. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn."
18649
+ },
18645
18650
  octazooka: { inherit: true, isNonstandard: null },
18646
18651
  octolock: { inherit: true, isNonstandard: null },
18647
18652
  photongeyser: { inherit: true, isNonstandard: null },
@@ -18663,10 +18668,18 @@ var _30 = {
18663
18668
  shadowbone: { inherit: true, isNonstandard: null },
18664
18669
  shelltrap: { inherit: true, isNonstandard: null },
18665
18670
  shoreup: { inherit: true, pp: 10 },
18666
- simplebeam: { inherit: true, isNonstandard: null },
18671
+ simplebeam: {
18672
+ inherit: true,
18673
+ isNonstandard: null,
18674
+ desc: "Causes the target's Ability to become Simple. Fails if the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Simple, Stance Change, Truant, or Zen Mode."
18675
+ },
18667
18676
  skullbash: { inherit: true, isNonstandard: null },
18668
18677
  slackoff: { inherit: true, pp: 10 },
18669
- snaptrap: { inherit: true, isNonstandard: null },
18678
+ snaptrap: {
18679
+ inherit: true,
18680
+ isNonstandard: null,
18681
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18682
+ },
18670
18683
  softboiled: { inherit: true, pp: 10 },
18671
18684
  sparklingaria: { inherit: true, isNonstandard: null },
18672
18685
  spectralthief: { inherit: true, isNonstandard: null },
@@ -18683,9 +18696,113 @@ var _30 = {
18683
18696
  venomdrench: { inherit: true, isNonstandard: null },
18684
18697
  vitalthrow: { inherit: true, isNonstandard: null },
18685
18698
  wickedblow: { inherit: true, basePower: 80 },
18699
+ banefulbunker: {
18700
+ inherit: true,
18701
+ desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon making contact with the user become poisoned. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn."
18702
+ },
18703
+ bind: {
18704
+ inherit: true,
18705
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18706
+ },
18707
+ clamp: {
18708
+ inherit: true,
18709
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18710
+ },
18711
+ detect: {
18712
+ inherit: true,
18713
+ desc: "The user is protected from most attacks made by other Pokemon during this turn. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn."
18714
+ },
18715
+ endure: {
18716
+ inherit: true,
18717
+ desc: "The user will survive attacks made by other Pokemon during this turn with at least 1 HP. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn."
18718
+ },
18719
+ entrainment: {
18720
+ inherit: true,
18721
+ desc: "Causes the target's Ability to become the same as the user's. Fails if the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Truant, Zen Mode, or the same Ability as the user, or if the user's Ability is As One, Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Gulp Missile, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, or Zen Mode."
18722
+ },
18723
+ firespin: {
18724
+ inherit: true,
18725
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18726
+ },
18727
+ gastroacid: {
18728
+ inherit: true,
18729
+ desc: "Causes the target's Ability to be rendered ineffective as long as it remains active. If the target uses Baton Pass, the replacement will remain under this effect. If the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, or Zen Mode, this move fails, and receiving the effect through Baton Pass ends the effect immediately."
18730
+ },
18731
+ infestation: {
18732
+ inherit: true,
18733
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18734
+ },
18735
+ leechseed: {
18736
+ inherit: true,
18737
+ desc: "The Pokemon at the user's position steals 1/8 of the target's maximum HP, rounded down, at the end of each turn. If Big Root is held by the recipient, the HP recovered is 1.3x normal, rounded half down. If the target uses Baton Pass, the replacement will continue being leeched. If the target switches out or uses Rapid Spin successfully, the effect ends. Grass-type Pokemon are immune to this move on use, but not its effect."
18738
+ },
18739
+ magmastorm: {
18740
+ inherit: true,
18741
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18742
+ },
18686
18743
  metronome: {
18687
18744
  inherit: true,
18688
18745
  desc: "A random move is selected for use, other than After You, Apple Acid, Assist, Astral Barrage, Aura Wheel, Baneful Bunker, Beak Blast, Behemoth Bash, Behemoth Blade, Belch, Bestow, Body Press, Branch Poke, Breaking Swipe, Celebrate, Chatter, Clangorous Soul, Copycat, Counter, Covet, Crafty Shield, Decorate, Destiny Bond, Detect, Diamond Storm, Double Iron Bash, Dragon Ascent, Dragon Energy, Dragon Hammer, Drum Beating, Dynamax Cannon, Endure, Eternabeam, False Surrender, Feint, Fiery Wrath, Fleur Cannon, Focus Punch, Follow Me, Freeze Shock, Freezing Glare, Glacial Lance, Grav Apple, Helping Hand, Hold Hands, Hyperspace Fury, Hyperspace Hole, Ice Burn, Instruct, Jungle Healing, King's Shield, Life Dew, Light of Ruin, Mat Block, Me First, Meteor Assault, Metronome, Mimic, Mind Blown, Mirror Coat, Mirror Move, Moongeist Beam, Nature Power, Nature's Madness, Obstruct, Origin Pulse, Overdrive, Photon Geyser, Plasma Fists, Precipice Blades, Protect, Pyro Ball, Quash, Quick Guard, Rage Powder, Relic Song, Secret Sword, Shell Trap, Sketch, Sleep Talk, Snap Trap, Snarl, Snatch, Snore, Spectral Thief, Spiky Shield, Spirit Break, Spotlight, Steam Eruption, Steel Beam, Strange Steam, Struggle, Sunsteel Strike, Surging Strikes, Switcheroo, Techno Blast, Thief, Thousand Arrows, Thousand Waves, Thunder Cage, Thunderous Kick, Transform, Trick, V-create, Wicked Blow, or Wide Guard."
18746
+ },
18747
+ protect: {
18748
+ inherit: true,
18749
+ desc: "The user is protected from most attacks made by other Pokemon during this turn. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn."
18750
+ },
18751
+ quickguard: {
18752
+ inherit: true,
18753
+ desc: "The user and its party members are protected from attacks with original or altered priority greater than 0 made by other Pokemon, including allies, during this turn. This move modifies the same 1/X chance of being successful used by other protection moves, where X starts at 1 and triples each time this move is successfully used, but does not use the chance to check for failure. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn or if this move is already in effect for the user's side."
18754
+ },
18755
+ roleplay: {
18756
+ inherit: true,
18757
+ desc: "The user's Ability changes to match the target's Ability. Fails if the user's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Zen Mode, or already matches the target, or if the target's Ability is As One, Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Gulp Missile, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Wonder Guard, or Zen Mode."
18758
+ },
18759
+ sandtomb: {
18760
+ inherit: true,
18761
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18762
+ },
18763
+ skillswap: {
18764
+ inherit: true,
18765
+ desc: "The user swaps its Ability with the target's Ability. Fails if either the user or the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Hunger Switch, Ice Face, Illusion, Multitype, Neutralizing Gas, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Wonder Guard, or Zen Mode."
18766
+ },
18767
+ spikes: {
18768
+ inherit: true,
18769
+ desc: "Sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Can be used up to three times before failing. Opponents lose 1/8 of their maximum HP with one layer, 1/6 of their maximum HP with two layers, and 1/4 of their maximum HP with three layers, all rounded down. Can be removed from the opposing side if any opposing Pokemon uses Rapid Spin or Defog successfully, or is hit by Defog."
18770
+ },
18771
+ spikyshield: {
18772
+ inherit: true,
18773
+ desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon making contact with the user lose 1/8 of their maximum HP, rounded down. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn."
18774
+ },
18775
+ stealthrock: {
18776
+ inherit: true,
18777
+ desc: "Sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in. Fails if the effect is already active on the opposing side. Foes lose 1/32, 1/16, 1/8, 1/4, or 1/2 of their maximum HP, rounded down, based on their weakness to the Rock type; 0.25x, 0.5x, neutral, 2x, or 4x, respectively. Can be removed from the opposing side if any opposing Pokemon uses Rapid Spin or Defog successfully, or is hit by Defog."
18778
+ },
18779
+ stickyweb: {
18780
+ inherit: true,
18781
+ desc: "Sets up a hazard on the opposing side of the field, lowering the Speed by 1 stage of each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Fails if the effect is already active on the opposing side. Can be removed from the opposing side if any opposing Pokemon uses Rapid Spin or Defog successfully, or is hit by Defog."
18782
+ },
18783
+ thundercage: {
18784
+ inherit: true,
18785
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18786
+ },
18787
+ toxicspikes: {
18788
+ inherit: true,
18789
+ desc: "Sets up a hazard on the opposing side of the field, poisoning each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Can be used up to two times before failing. Opposing Pokemon become poisoned with one layer and badly poisoned with two layers. Can be removed from the opposing side if any opposing Pokemon uses Rapid Spin or Defog successfully, is hit by Defog, or a grounded Poison-type Pokemon switches in. Safeguard prevents the opposing party from being poisoned on switch-in, but a substitute does not."
18790
+ },
18791
+ whirlpool: {
18792
+ inherit: true,
18793
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18794
+ },
18795
+ wideguard: {
18796
+ inherit: true,
18797
+ desc: "The user and its party members are protected from moves made by other Pokemon, including allies, during this turn that target all adjacent foes or all adjacent Pokemon. This move modifies the same 1/X chance of being successful used by other protection moves, where X starts at 1 and triples each time this move is successfully used, but does not use the chance to check for failure. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn or if this move is already in effect for the user's side."
18798
+ },
18799
+ worryseed: {
18800
+ inherit: true,
18801
+ desc: "Causes the target's Ability to become Insomnia. Fails if the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Insomnia, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Truant, or Zen Mode."
18802
+ },
18803
+ wrap: {
18804
+ inherit: true,
18805
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move."
18689
18806
  }
18690
18807
  };
18691
18808
  var _31 = {
@@ -19388,8 +19505,8 @@ var _31 = {
19388
19505
  secondary: { chance: 30, volatileStatus: "confusion" },
19389
19506
  target: "normal",
19390
19507
  type: "Fighting",
19391
- desc: "If this attack is not successful, the user loses half of its maximum HP, rounded down, as crash damage. Pokemon with the Magic Guard Ability are unaffected by crash damage.",
19392
- shortDesc: "30% chance to confuse. 50% recoil if it misses."
19508
+ desc: "Has a 30% chance to confuse the target. If this attack is not successful, the user loses half of its maximum HP, rounded down, as crash damage. Pokemon with the Magic Guard Ability are unaffected by crash damage.",
19509
+ shortDesc: "30% confusion. User loses 50% max HP if miss."
19393
19510
  },
19394
19511
  babydolleyes: {
19395
19512
  num: 608,
@@ -19441,7 +19558,7 @@ var _31 = {
19441
19558
  target: "self",
19442
19559
  type: "Poison",
19443
19560
  zMove: { boost: { def: 1 } },
19444
- desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon making contact with the user become poisoned. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
19561
+ desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon making contact with the user become poisoned. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Silk Trap, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
19445
19562
  shortDesc: "Protects from moves. Contact: poison."
19446
19563
  },
19447
19564
  barbbarrage: {
@@ -19457,8 +19574,8 @@ var _31 = {
19457
19574
  secondary: { chance: 50, status: "psn" },
19458
19575
  target: "normal",
19459
19576
  type: "Poison",
19460
- desc: "Has a 50% chance to poison the target. Power doubles if the target is poisoned.",
19461
- shortDesc: "50% chance to psn. 2x power if target is poisoned."
19577
+ desc: "Has a 50% chance to poison the target. Power doubles if the target is already poisoned.",
19578
+ shortDesc: "50% psn. 2x power if target already poisoned."
19462
19579
  },
19463
19580
  barrage: {
19464
19581
  num: 140,
@@ -19657,7 +19774,7 @@ var _31 = {
19657
19774
  secondary: null,
19658
19775
  target: "normal",
19659
19776
  type: "Normal",
19660
- desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
19777
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
19661
19778
  shortDesc: "Traps and damages the target for 4-5 turns."
19662
19779
  },
19663
19780
  bite: {
@@ -20382,8 +20499,8 @@ var _31 = {
20382
20499
  secondary: {},
20383
20500
  target: "normal",
20384
20501
  type: "Dark",
20385
- desc: "If this move is successful, it sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Can be set up to three times before failing. Opponents lose 1/8 of their maximum HP with one layer, 1/6 of their maximum HP with two layers, and 1/4 of their maximum HP with three layers, all rounded down. Can be removed from the opposing side if any opposing Pokemon uses Rapid Spin or Defog successfully, or is hit by Defog.",
20386
- shortDesc: "Sets a layer of Spikes on the target's side."
20502
+ desc: "If this move is successful, it sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. A maximum of three layers may be set, and opponents lose 1/8 of their maximum HP with one layer, 1/6 of their maximum HP with two layers, and 1/4 of their maximum HP with three layers, all rounded down. Can be removed from the opposing side if any opposing Pokemon uses Mortal Spin, Rapid Spin, or Defog successfully, or is hit by Defog.",
20503
+ shortDesc: "Sets a layer of Spikes on the opposing side."
20387
20504
  },
20388
20505
  celebrate: {
20389
20506
  num: 606,
@@ -20503,7 +20620,7 @@ var _31 = {
20503
20620
  secondary: null,
20504
20621
  target: "all",
20505
20622
  type: "Ice",
20506
- desc: "Starts Snow. The user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members.",
20623
+ desc: "For 5 turns, the weather becomes Snow. The user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members.",
20507
20624
  shortDesc: "Starts Snow. User switches out."
20508
20625
  },
20509
20626
  chipaway: {
@@ -20570,7 +20687,7 @@ var _31 = {
20570
20687
  secondary: null,
20571
20688
  target: "normal",
20572
20689
  type: "Water",
20573
- desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
20690
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
20574
20691
  shortDesc: "Traps and damages the target for 4-5 turns."
20575
20692
  },
20576
20693
  clangingscales: {
@@ -20702,7 +20819,8 @@ var _31 = {
20702
20819
  secondary: null,
20703
20820
  target: "normal",
20704
20821
  type: "Fighting",
20705
- shortDesc: "Deals 1.3x damage if the move is super effective."
20822
+ desc: "Damage is multiplied by 1.3333 if this move is super effective against the target.",
20823
+ shortDesc: "Deals 1.3333x damage with supereffective hits."
20706
20824
  },
20707
20825
  combattorque: {
20708
20826
  num: 899,
@@ -20898,7 +21016,7 @@ var _31 = {
20898
21016
  target: "allAdjacentFoes",
20899
21017
  type: "Dragon",
20900
21018
  zMove: { basePower: 140 },
20901
- desc: "If the user moves after the target, the target's Ability is rendered ineffective as long as it remains active. If the target uses Baton Pass, the replacement will remain under this effect. If the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, or Zen Mode, this effect does not happen, and receiving the effect through Baton Pass ends the effect immediately.",
21019
+ desc: "If the user moves after the target, the target's Ability is rendered ineffective as long as it remains active. If the target uses Baton Pass, the replacement will remain under this effect. If the target's Ability is As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Ice Face, Multitype, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Stance Change, Zen Mode, or Zero to Hero, this effect does not happen, and receiving the effect through Baton Pass ends the effect immediately.",
20902
21020
  shortDesc: "Nullifies the foe(s) Ability if the foe(s) move first."
20903
21021
  },
20904
21022
  corkscrewcrash: {
@@ -21350,7 +21468,7 @@ var _31 = {
21350
21468
  target: "self",
21351
21469
  type: "Fighting",
21352
21470
  zMove: { boost: { evasion: 1 } },
21353
- desc: "The user is protected from most attacks made by other Pokemon during this turn. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
21471
+ desc: "The user is protected from most attacks made by other Pokemon during this turn. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Silk Trap, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
21354
21472
  shortDesc: "Prevents moves from affecting the user this turn."
21355
21473
  },
21356
21474
  devastatingdrake: {
@@ -21527,7 +21645,7 @@ var _31 = {
21527
21645
  secondary: null,
21528
21646
  target: "adjacentFoe",
21529
21647
  type: "Normal",
21530
- desc: "Causes the user and any ally's Abilities to become that of the target. Fails if the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Insomnia, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Truant, or Zen Mode.",
21648
+ desc: "The user and its ally's Abilities change to match the target's Ability. Does not change Ability if the user's or its ally's is As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Ice Face, Multitype, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Stance Change, Zen Mode, Zero to Hero, or already matches the target. Fails if both the user and its ally's Ability already matches the target, or if the target's Ability is As One, Battle Bond, Comatose, Commander, Disguise, Flower Gift, Forecast, Gulp Missile, Hadron Engine, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Orichalcum Pulse, Power Construct, Power of Alchemy, Protosynthesis, Quark Drive, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Wonder Guard, Zen Mode, or Zero to Hero.",
21531
21649
  shortDesc: "User and ally's Abilities become target's Ability."
21532
21650
  },
21533
21651
  doomdesire: {
@@ -21631,7 +21749,7 @@ var _31 = {
21631
21749
  target: "normal",
21632
21750
  type: "Electric",
21633
21751
  desc: "Fails unless the user is an Electric type. If this move is successful, the user's Electric type becomes typeless as long as it remains active.",
21634
- shortDesc: "User's Electric type becomes typeless; must be Electric."
21752
+ shortDesc: "User's Electric type: typeless; must be Electric."
21635
21753
  },
21636
21754
  doubleslap: {
21637
21755
  num: 3,
@@ -22173,7 +22291,8 @@ var _31 = {
22173
22291
  secondary: null,
22174
22292
  target: "normal",
22175
22293
  type: "Electric",
22176
- shortDesc: "Deals 1.3x damage if the move is super effective."
22294
+ desc: "Damage is multiplied by 1.3333 if this move is super effective against the target.",
22295
+ shortDesc: "Deals 1.3333x damage with supereffective hits."
22177
22296
  },
22178
22297
  electroweb: {
22179
22298
  num: 527,
@@ -22275,7 +22394,7 @@ var _31 = {
22275
22394
  target: "self",
22276
22395
  type: "Normal",
22277
22396
  zMove: { effect: "clearnegativeboost" },
22278
- desc: "The user will survive attacks made by other Pokemon during this turn with at least 1 HP. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
22397
+ desc: "The user will survive attacks made by other Pokemon during this turn with at least 1 HP. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Silk Trap, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
22279
22398
  shortDesc: "User survives attacks this turn with at least 1 HP."
22280
22399
  },
22281
22400
  energyball: {
@@ -22306,7 +22425,7 @@ var _31 = {
22306
22425
  target: "normal",
22307
22426
  type: "Normal",
22308
22427
  zMove: { boost: { spd: 1 } },
22309
- desc: "Causes the target's Ability to become the same as the user's. Fails if the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Truant, or Zen Mode, or the same Ability as the user, or if the user's Ability is As One, Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Gulp Missile, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, or Zen Mode.",
22428
+ desc: "Causes the target's Ability to become the same as the user's. Fails if the target's Ability is As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Ice Face, Multitype, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Stance Change, Truant, Zen Mode, Zero to Hero, or the same Ability as the user, or if the user's Ability is As One, Battle Bond, Comatose, Commander, Disguise, Flower Gift, Forecast, Gulp Missile, Hadron Engine, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Orichalcum Pulse, Power Construct, Power of Alchemy, Protosynthesis, Quark Drive, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Zen Mode, or Zero to Hero.",
22310
22429
  shortDesc: "The target's Ability changes to match the user's."
22311
22430
  },
22312
22431
  eruption: {
@@ -22338,8 +22457,8 @@ var _31 = {
22338
22457
  secondary: { chance: 100, self: { boosts: { spe: 1 } } },
22339
22458
  target: "normal",
22340
22459
  type: "Psychic",
22341
- desc: "Has a higher chance for a critical hit. Has a 100% chance to raise the user's Speed by 1 stage.",
22342
- shortDesc: "High critical hit ratio. Raises the user's Speed by 1."
22460
+ desc: "Has a 100% chance to raise the user's Speed by 1 stage and a higher chance for a critical hit.",
22461
+ shortDesc: "100% chance to raise user Speed by 1. High crit."
22343
22462
  },
22344
22463
  eternabeam: {
22345
22464
  num: 795,
@@ -22658,8 +22777,8 @@ var _31 = {
22658
22777
  secondary: null,
22659
22778
  target: "self",
22660
22779
  type: "Normal",
22661
- desc: "Raises the user's Attack, Special Attack, and Speed by 2 stages in exchange for the user losing 50% of its maximum HP, rounded down. Fails if the user would faint or if its Attack, Special Attack, and Speed stat stages would not change.",
22662
- shortDesc: "User loses 50% of its max HP. +2 to Atk, Sp. Atk, Spe."
22780
+ desc: "Raises the user's Attack, Special Attack, and Speed by 2 stages in exchange for the user losing 1/2 of its maximum HP, rounded down. Fails if the user would faint or if its Attack, Special Attack, and Speed stat stages would not change.",
22781
+ shortDesc: "+2 Attack, Sp. Atk, Speed for 1/2 user's max HP."
22663
22782
  },
22664
22783
  finalgambit: {
22665
22784
  num: 515,
@@ -22775,7 +22894,7 @@ var _31 = {
22775
22894
  secondary: null,
22776
22895
  target: "normal",
22777
22896
  type: "Fire",
22778
- desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
22897
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
22779
22898
  shortDesc: "Traps and damages the target for 4-5 turns."
22780
22899
  },
22781
22900
  firstimpression: {
@@ -23084,7 +23203,7 @@ var _31 = {
23084
23203
  target: "normal",
23085
23204
  type: "Grass",
23086
23205
  desc: "This move is always a critical hit unless the target is under the effect of Lucky Chant or has the Battle Armor or Shell Armor Abilities. This move does not check accuracy.",
23087
- shortDesc: "Always results in a critical hit; does not check accuracy."
23206
+ shortDesc: "Always results in a critical hit; no accuracy check."
23088
23207
  },
23089
23208
  fly: {
23090
23209
  num: 19,
@@ -23491,7 +23610,7 @@ var _31 = {
23491
23610
  target: "normal",
23492
23611
  type: "Poison",
23493
23612
  zMove: { boost: { spe: 1 } },
23494
- desc: "Causes the target's Ability to be rendered ineffective as long as it remains active. If the target uses Baton Pass, the replacement will remain under this effect. If the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, or Zen Mode, this move fails, and receiving the effect through Baton Pass ends the effect immediately.",
23613
+ desc: "Causes the target's Ability to be rendered ineffective as long as it remains active. If the target uses Baton Pass, the replacement will remain under this effect. If the target's Ability is As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Ice Face, Multitype, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Stance Change, Zen Mode, or Zero to Hero, this move fails, and receiving the effect through Baton Pass ends the effect immediately.",
23495
23614
  shortDesc: "Nullifies the target's Ability."
23496
23615
  },
23497
23616
  geargrind: {
@@ -23672,8 +23791,8 @@ var _31 = {
23672
23791
  secondary: null,
23673
23792
  target: "normal",
23674
23793
  type: "Dragon",
23675
- desc: "If this move is successful, the user will take double damage from attacks on the next turn.",
23676
- shortDesc: "Next turn: attacks can't miss user and deal 2x damage."
23794
+ desc: "If this move is successful, moves targeted at the user deal double damage and do not check accuracy until the end of the next turn.",
23795
+ shortDesc: "Opp 2x damage, sure-hit until end of next turn."
23677
23796
  },
23678
23797
  glare: {
23679
23798
  num: 137,
@@ -25487,8 +25606,7 @@ var _31 = {
25487
25606
  secondary: null,
25488
25607
  target: "normal",
25489
25608
  type: "Normal",
25490
- desc: "If this move is successful, it breaks through the target's Baneful Bunker, Detect, King's Shield, Protect, or Spiky Shield for this turn, allowing other Pokemon to attack the target normally. If the target's side is protected by Crafty Shield, Mat Block, Quick Guard, or Wide Guard, that protection is also broken for this turn and other Pokemon may attack the target's side normally.",
25491
- shortDesc: "Nullifies protection moves."
25609
+ shortDesc: "Bypasses protection without breaking it."
25492
25610
  },
25493
25611
  hyperfang: {
25494
25612
  num: 158,
@@ -25793,7 +25911,7 @@ var _31 = {
25793
25911
  target: "normal",
25794
25912
  type: "Ghost",
25795
25913
  desc: "Has a 30% chance to burn the target. Power doubles if the target has a non-volatile status condition.",
25796
- shortDesc: "30% chance to burn. 2x power if target is statused."
25914
+ shortDesc: "30% burn. 2x power if target is already statused."
25797
25915
  },
25798
25916
  inferno: {
25799
25917
  num: 517,
@@ -25839,7 +25957,7 @@ var _31 = {
25839
25957
  secondary: null,
25840
25958
  target: "normal",
25841
25959
  type: "Bug",
25842
- desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
25960
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
25843
25961
  shortDesc: "Traps and damages the target for 4-5 turns."
25844
25962
  },
25845
25963
  ingrain: {
@@ -26072,7 +26190,7 @@ var _31 = {
26072
26190
  target: "self",
26073
26191
  type: "Steel",
26074
26192
  zMove: { effect: "clearnegativeboost" },
26075
- desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon trying to make contact with the user have their Attack lowered by 1 stage. Non-damaging moves go through this protection. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
26193
+ desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon trying to make contact with the user have their Attack lowered by 1 stage. Non-damaging moves go through this protection. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Silk Trap, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
26076
26194
  shortDesc: "Protects from damaging attacks. Contact: -1 Atk."
26077
26195
  },
26078
26196
  knockoff: {
@@ -26182,7 +26300,8 @@ var _31 = {
26182
26300
  secondary: null,
26183
26301
  target: "normal",
26184
26302
  type: "Ghost",
26185
- shortDesc: "Power increases by 50 with each fainted party member."
26303
+ desc: "Power is equal to 50+(X*50), where X is the total number of times any Pokemon has fainted on the user's side, and X cannot be greater than 100.",
26304
+ shortDesc: "+50 power for each time a party member fainted."
26186
26305
  },
26187
26306
  lavaplume: {
26188
26307
  num: 436,
@@ -26292,7 +26411,7 @@ var _31 = {
26292
26411
  target: "normal",
26293
26412
  type: "Grass",
26294
26413
  zMove: { effect: "clearnegativeboost" },
26295
- desc: "The Pokemon at the user's position steals 1/8 of the target's maximum HP, rounded down, at the end of each turn. If Big Root is held by the recipient, the HP recovered is 1.3x normal, rounded half down. If the target uses Baton Pass, the replacement will continue being leeched. If the target switches out or uses Rapid Spin successfully, the effect ends. Grass-type Pokemon are immune to this move on use, but not its effect.",
26414
+ desc: "The Pokemon at the user's position steals 1/8 of the target's maximum HP, rounded down, at the end of each turn. If Big Root is held by the recipient, the HP recovered is 1.3x normal, rounded half down. If the target uses Baton Pass, the replacement will continue being leeched. If the target switches out or uses Mortal Spin or Rapid Spin successfully, the effect ends. Grass-type Pokemon are immune to this move on use, but not its effect.",
26296
26415
  shortDesc: "1/8 of target's HP is restored to user every turn."
26297
26416
  },
26298
26417
  leer: {
@@ -26724,7 +26843,7 @@ var _31 = {
26724
26843
  secondary: null,
26725
26844
  target: "normal",
26726
26845
  type: "Fire",
26727
- desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
26846
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
26728
26847
  shortDesc: "Traps and damages the target for 4-5 turns."
26729
26848
  },
26730
26849
  magnetbomb: {
@@ -27889,8 +28008,8 @@ var _31 = {
27889
28008
  secondary: { chance: 100, status: "psn" },
27890
28009
  target: "allAdjacentFoes",
27891
28010
  type: "Poison",
27892
- desc: "If this move is successful and the user has not fainted, the effects of Leech Seed and binding moves end for the user, and all hazards are removed from the user's side of the field. Has a 100% chance to poison all opposing Pokemon.",
27893
- shortDesc: "Free user from hazards/bind/Leech Seed; poisons opponents."
28011
+ desc: "If this move is successful and the user has not fainted, the effects of Leech Seed and binding moves end for the user, and all hazards are removed from the user's side of the field. Has a 100% chance to poison the target.",
28012
+ shortDesc: "Poisons foes, frees user from hazards/bind/leech."
27894
28013
  },
27895
28014
  mountaingale: {
27896
28015
  num: 836,
@@ -28312,7 +28431,7 @@ var _31 = {
28312
28431
  secondary: null,
28313
28432
  target: "self",
28314
28433
  type: "Dark",
28315
- desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon trying to make contact with the user have their Defense lowered by 2 stages. Non-damaging moves go through this protection. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
28434
+ desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon trying to make contact with the user have their Defense lowered by 2 stages. Non-damaging moves go through this protection. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Silk Trap, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
28316
28435
  shortDesc: "Protects from damaging attacks. Contact: -2 Def."
28317
28436
  },
28318
28437
  oceanicoperetta: {
@@ -28421,7 +28540,8 @@ var _31 = {
28421
28540
  hasSheerForce: true,
28422
28541
  target: "normal",
28423
28542
  type: "Dragon",
28424
- shortDesc: "+1 to stat depending on Tatsugiri color."
28543
+ desc: "If an ally Tatsugiri has activated its Commander Ability, this move raises the user's Attack by 1 stage if the Tatsugiri is Curly Form, Defense by 1 stage if Droopy Form, or Speed by 1 stage if Stretchy Form. The effect happens whether or not this move is successful, and even if the Tatsugiri that activated the effect has since fainted.",
28544
+ shortDesc: "Curly|Droopy|Stretchy eaten: +1 Atk|Def|Spe."
28425
28545
  },
28426
28546
  originpulse: {
28427
28547
  num: 618,
@@ -28917,7 +29037,7 @@ var _31 = {
28917
29037
  secondary: null,
28918
29038
  target: "normal",
28919
29039
  type: "Normal",
28920
- desc: "Hits ten times. This move checks accuracy for each hit, and the attack ends if the target avoids a hit. If one of the hits breaks the target's substitute, it will take damage for the remaining hits.",
29040
+ desc: "Hits ten times. This move checks accuracy for each hit, and the attack ends if the target avoids a hit. If one of the hits breaks the target's substitute, it will take damage for the remaining hits. If the user has the Skill Link Ability, this move will always hit ten times. If the user is holding Loaded Dice, this move hits four to ten times at random without checking accuracy between hits.",
28921
29041
  shortDesc: "Hits 10 times. Each hit can miss."
28922
29042
  },
28923
29043
  pounce: {
@@ -29180,7 +29300,7 @@ var _31 = {
29180
29300
  target: "self",
29181
29301
  type: "Normal",
29182
29302
  zMove: { effect: "clearnegativeboost" },
29183
- desc: "The user is protected from most attacks made by other Pokemon during this turn. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
29303
+ desc: "The user is protected from most attacks made by other Pokemon during this turn. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Silk Trap, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
29184
29304
  shortDesc: "Prevents moves from affecting the user this turn."
29185
29305
  },
29186
29306
  psybeam: {
@@ -29512,7 +29632,7 @@ var _31 = {
29512
29632
  target: "allySide",
29513
29633
  type: "Fighting",
29514
29634
  zMove: { boost: { def: 1 } },
29515
- desc: "The user and its party members are protected from attacks with original or altered priority greater than 0 made by other Pokemon, including allies, during this turn. This move modifies the same 1/X chance of being successful used by other protection moves, where X starts at 1 and triples each time this move is successfully used, but does not use the chance to check for failure. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn or if this move is already in effect for the user's side.",
29635
+ desc: "The user and its party members are protected from attacks with original or altered priority greater than 0 made by other Pokemon, including allies, during this turn. This move modifies the same 1/X chance of being successful used by other protection moves, where X starts at 1 and triples each time this move is successfully used, but does not use the chance to check for failure. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Silk Trap, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn or if this move is already in effect for the user's side.",
29516
29636
  shortDesc: "Protects allies from priority attacks this turn."
29517
29637
  },
29518
29638
  quiverdance: {
@@ -29562,8 +29682,8 @@ var _31 = {
29562
29682
  secondary: null,
29563
29683
  target: "normal",
29564
29684
  type: "Ghost",
29565
- desc: "Power increases by 50 each time the user is hit by a damaging attack. This does not reset upon switching out or fainting.",
29566
- shortDesc: "Power increases by 50 each time user is hit."
29685
+ desc: "Power is equal to 50+(X*50), where X is the total number of times the user has been hit by a damaging attack during the battle, even if the user did not lose HP from the attack. X cannot be greater than 6 and does not reset upon switching out or fainting. Each hit of a multi-hit attack is counted, but confusion damage is not counted.",
29686
+ shortDesc: "+50 power for each time user was hit. Max 6 hits."
29567
29687
  },
29568
29688
  ragepowder: {
29569
29689
  num: 476,
@@ -29595,7 +29715,7 @@ var _31 = {
29595
29715
  secondary: null,
29596
29716
  target: "normal",
29597
29717
  type: "Normal",
29598
- desc: "If this attack does not miss, the effects of Reflect, Light Screen, and Aurora Veil end for the target's side of the field before damage is calculated.",
29718
+ desc: "If this attack does not miss, the effects of Reflect, Light Screen, and Aurora Veil end for the target's side of the field before damage is calculated. If the user's current form is a Paldean Tauros, this move's type changes to match. Fighting type for Combat Breed, Fire type for Blaze Breed, and Water type for Aqua Breed.",
29599
29719
  shortDesc: "Destroys screens. Type depends on user's form."
29600
29720
  },
29601
29721
  ragingfury: {
@@ -29910,6 +30030,7 @@ var _31 = {
29910
30030
  secondary: null,
29911
30031
  target: "self",
29912
30032
  type: "Normal",
30033
+ desc: "A fainted party member is selected and revived with 1/2 its max HP, rounded down. Fails if there are no fainted party members.",
29913
30034
  shortDesc: "Revives a fainted Pokemon to 50% HP."
29914
30035
  },
29915
30036
  risingvoltage: {
@@ -30107,7 +30228,7 @@ var _31 = {
30107
30228
  target: "normal",
30108
30229
  type: "Psychic",
30109
30230
  zMove: { boost: { spe: 1 } },
30110
- desc: "The user's Ability changes to match the target's Ability. Fails if the user's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Zen Mode, or already matches the target, or if the target's Ability is As One, Battle Bond, Comatose, Disguise, Flower Gift, Forecast, Gulp Missile, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Power Construct, Power of Alchemy, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Wonder Guard, or Zen Mode.",
30231
+ desc: "The user's Ability changes to match the target's Ability. Fails if the user's Ability is As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Ice Face, Multitype, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Stance Change, Zen Mode, Zero to Hero, or already matches the target, or if the target's Ability is As One, Battle Bond, Comatose, Commander, Disguise, Flower Gift, Forecast, Gulp Missile, Hadron Engine, Hunger Switch, Ice Face, Illusion, Imposter, Multitype, Neutralizing Gas, Orichalcum Pulse, Power Construct, Power of Alchemy, Protosynthesis, Quark Drive, Receiver, RKS System, Schooling, Shields Down, Stance Change, Trace, Wonder Guard, Zen Mode, or Zero to Hero.",
30111
30232
  shortDesc: "User replaces its Ability with the target's."
30112
30233
  },
30113
30234
  rollingkick: {
@@ -30276,7 +30397,8 @@ var _31 = {
30276
30397
  secondary: { chance: 100, volatileStatus: "saltcure" },
30277
30398
  target: "normal",
30278
30399
  type: "Rock",
30279
- shortDesc: "Deals 1/8 max HP every turn; 1/4 if Steel or Water."
30400
+ desc: "Causes damage to the target equal to 1/8 of its maximum HP (1/4 if the target is Steel or Water type), rounded down, at the end of each turn during effect. This effect ends when the target is no longer active.",
30401
+ shortDesc: "Deals 1/8 max HP each turn; 1/4 on Steel, Water."
30280
30402
  },
30281
30403
  sandattack: {
30282
30404
  num: 28,
@@ -30341,7 +30463,7 @@ var _31 = {
30341
30463
  secondary: null,
30342
30464
  target: "normal",
30343
30465
  type: "Ground",
30344
- desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
30466
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
30345
30467
  shortDesc: "Traps and damages the target for 4-5 turns."
30346
30468
  },
30347
30469
  sappyseed: {
@@ -30771,7 +30893,7 @@ var _31 = {
30771
30893
  target: "self",
30772
30894
  type: "Normal",
30773
30895
  zMove: { effect: "clearnegativeboost" },
30774
- desc: "The user takes 1/2 of its maximum HP, rounded up, and creates a substitute. The user then switches out, passing the substitute to whichever Pokemon is switched in.",
30896
+ desc: "The user takes 1/2 of its maximum HP, rounded up, and creates a substitute that has 1/4 of the user's maximum HP, rounded down. The user is replaced with another Pokemon in its party and the selected Pokemon has the substitute transferred to it. Fails if the user would faint, or if there are no unfainted party members.",
30775
30897
  shortDesc: "User takes 1/2 its max HP to pass a substitute."
30776
30898
  },
30777
30899
  sheercold: {
@@ -30935,7 +31057,7 @@ var _31 = {
30935
31057
  condition: { duration: 1, onTryHitPriority: 3 },
30936
31058
  target: "self",
30937
31059
  type: "Bug",
30938
- desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon trying to make contact with the user have their Speed lowered by 1 stage. Non-damaging moves go through this protection. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
31060
+ desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon trying to make contact with the user have their Speed lowered by 1 stage. Non-damaging moves go through this protection. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Silk Trap, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
30939
31061
  shortDesc: "Protects from damaging attacks. Contact: -1 Spe."
30940
31062
  },
30941
31063
  silverwind: {
@@ -30971,7 +31093,7 @@ var _31 = {
30971
31093
  target: "normal",
30972
31094
  type: "Normal",
30973
31095
  zMove: { boost: { spa: 1 } },
30974
- desc: "Causes the target's Ability to become Simple. Fails if the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Multitype, Power Construct, RKS System, Schooling, Shields Down, Simple, Stance Change, Truant, or Zen Mode.",
31096
+ desc: "Causes the target's Ability to become Simple. Fails if the target's Ability is As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Ice Face, Multitype, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Simple, Stance Change, Truant, Zen Mode, or Zero to Hero.",
30975
31097
  shortDesc: "The target's Ability becomes Simple."
30976
31098
  },
30977
31099
  sing: {
@@ -31060,7 +31182,7 @@ var _31 = {
31060
31182
  target: "normal",
31061
31183
  type: "Psychic",
31062
31184
  zMove: { boost: { spe: 1 } },
31063
- desc: "The user swaps its Ability with the target's Ability. Fails if either the user or the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Hunger Switch, Ice Face, Illusion, Multitype, Neutralizing Gas, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Wonder Guard, or Zen Mode.",
31185
+ desc: "The user swaps its Ability with the target's Ability. Fails if either the user or the target's Ability is As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Hunger Switch, Ice Face, Illusion, Multitype, Neutralizing Gas, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Stance Change, Wonder Guard, Zen Mode, or Zero to Hero.",
31064
31186
  shortDesc: "The user and the target trade Abilities."
31065
31187
  },
31066
31188
  skittersmack: {
@@ -31373,7 +31495,7 @@ var _31 = {
31373
31495
  secondary: null,
31374
31496
  target: "normal",
31375
31497
  type: "Grass",
31376
- desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
31498
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
31377
31499
  shortDesc: "Traps and damages the target for 4-5 turns."
31378
31500
  },
31379
31501
  snarl: {
@@ -31676,8 +31798,8 @@ var _31 = {
31676
31798
  secondary: null,
31677
31799
  target: "normal",
31678
31800
  type: "Grass",
31679
- desc: "Raises the target's Attack by 2 stages and lowers their Defense by 2 stages.",
31680
- shortDesc: "Target: +2 Atk, -2 Def."
31801
+ desc: "Raises the target's Attack by 2 stages and lowers its Defense by 2 stages.",
31802
+ shortDesc: "Raises target's Atk by 2 and lowers its Def by 2."
31681
31803
  },
31682
31804
  spiderweb: {
31683
31805
  num: 169,
@@ -31729,7 +31851,7 @@ var _31 = {
31729
31851
  target: "foeSide",
31730
31852
  type: "Ground",
31731
31853
  zMove: { boost: { def: 1 } },
31732
- desc: "Sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Can be used up to three times before failing. Opponents lose 1/8 of their maximum HP with one layer, 1/6 of their maximum HP with two layers, and 1/4 of their maximum HP with three layers, all rounded down. Can be removed from the opposing side if any opposing Pokemon uses Rapid Spin or Defog successfully, or is hit by Defog.",
31854
+ desc: "Sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Can be used up to three times before failing. Opponents lose 1/8 of their maximum HP with one layer, 1/6 of their maximum HP with two layers, and 1/4 of their maximum HP with three layers, all rounded down. Can be removed from the opposing side if any opposing Pokemon uses Mortal Spin, Rapid Spin, or Defog successfully, or is hit by Defog.",
31733
31855
  shortDesc: "Hurts grounded foes on switch-in. Max 3 layers."
31734
31856
  },
31735
31857
  spikyshield: {
@@ -31748,7 +31870,7 @@ var _31 = {
31748
31870
  target: "self",
31749
31871
  type: "Grass",
31750
31872
  zMove: { boost: { def: 1 } },
31751
- desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon making contact with the user lose 1/8 of their maximum HP, rounded down. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
31873
+ desc: "The user is protected from most attacks made by other Pokemon during this turn, and Pokemon making contact with the user lose 1/8 of their maximum HP, rounded down. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Silk Trap, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn.",
31752
31874
  shortDesc: "Protects from moves. Contact: loses 1/8 max HP."
31753
31875
  },
31754
31876
  spinout: {
@@ -31925,7 +32047,7 @@ var _31 = {
31925
32047
  target: "allAdjacentFoes",
31926
32048
  type: "Fairy",
31927
32049
  desc: "Has a 30% chance to lower the target's Attack by 1 stage.",
31928
- shortDesc: "30% chance lower adjacent Pkmn Attack by 1."
32050
+ shortDesc: "30% chance to lower the foe(s) Attack by 1."
31929
32051
  },
31930
32052
  stealthrock: {
31931
32053
  num: 446,
@@ -31942,7 +32064,7 @@ var _31 = {
31942
32064
  target: "foeSide",
31943
32065
  type: "Rock",
31944
32066
  zMove: { boost: { def: 1 } },
31945
- desc: "Sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in. Fails if the effect is already active on the opposing side. Foes lose 1/32, 1/16, 1/8, 1/4, or 1/2 of their maximum HP, rounded down, based on their weakness to the Rock type; 0.25x, 0.5x, neutral, 2x, or 4x, respectively. Can be removed from the opposing side if any opposing Pokemon uses Rapid Spin or Defog successfully, or is hit by Defog.",
32067
+ desc: "Sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in. Fails if the effect is already active on the opposing side. Foes lose 1/32, 1/16, 1/8, 1/4, or 1/2 of their maximum HP, rounded down, based on their weakness to the Rock type; 0.25x, 0.5x, neutral, 2x, or 4x, respectively. Can be removed from the opposing side if any opposing Pokemon uses Mortal Spin, Rapid Spin, or Defog successfully, or is hit by Defog.",
31946
32068
  shortDesc: "Hurts foes on switch-in. Factors Rock weakness."
31947
32069
  },
31948
32070
  steameruption: {
@@ -32039,7 +32161,7 @@ var _31 = {
32039
32161
  target: "foeSide",
32040
32162
  type: "Bug",
32041
32163
  zMove: { boost: { spe: 1 } },
32042
- desc: "Sets up a hazard on the opposing side of the field, lowering the Speed by 1 stage of each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Fails if the effect is already active on the opposing side. Can be removed from the opposing side if any opposing Pokemon uses Rapid Spin or Defog successfully, or is hit by Defog.",
32164
+ desc: "Sets up a hazard on the opposing side of the field, lowering the Speed by 1 stage of each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Fails if the effect is already active on the opposing side. Can be removed from the opposing side if any opposing Pokemon uses Mortal Spin, Rapid Spin, or Defog successfully, or is hit by Defog.",
32043
32165
  shortDesc: "Lowers Speed of grounded foes by 1 on switch-in."
32044
32166
  },
32045
32167
  stockpile: {
@@ -32121,7 +32243,7 @@ var _31 = {
32121
32243
  secondary: {},
32122
32244
  target: "normal",
32123
32245
  type: "Rock",
32124
- desc: "If this move is successful, it sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in. Foes lose 1/32, 1/16, 1/8, 1/4, or 1/2 of their maximum HP, rounded down, based on their weakness to the Rock type; 0.25x, 0.5x, neutral, 2x, or 4x, respectively. Can be removed from the opposing side if any opposing Pokemon uses Rapid Spin or Defog successfully, or is hit by Defog.",
32246
+ desc: "If this move is successful, it sets up a hazard on the opposing side of the field, damaging each opposing Pokemon that switches in. Foes lose 1/32, 1/16, 1/8, 1/4, or 1/2 of their maximum HP, rounded down, based on their weakness to the Rock type; 0.25x, 0.5x, neutral, 2x, or 4x, respectively. Can be removed from the opposing side if any opposing Pokemon uses Mortal Spin, Rapid Spin, or Defog successfully, or is hit by Defog.",
32125
32247
  shortDesc: "Sets Stealth Rock on the target's side."
32126
32248
  },
32127
32249
  stoneedge: {
@@ -32770,8 +32892,8 @@ var _31 = {
32770
32892
  secondary: null,
32771
32893
  target: "self",
32772
32894
  type: "Psychic",
32773
- desc: "The user cures its non-volatiled status condition. Raises the user's Special Attack and Special Defense by 1 stage.",
32774
- shortDesc: "Cures status. Raises Sp. Atk and Sp. Def by 1."
32895
+ desc: "The user cures its non-volatile status condition. Raises the user's Special Attack and Special Defense by 1 stage.",
32896
+ shortDesc: "Cures user's status, raises Sp. Atk, Sp. Def by 1."
32775
32897
  },
32776
32898
  tarshot: {
32777
32899
  num: 749,
@@ -32952,8 +33074,8 @@ var _31 = {
32952
33074
  secondary: null,
32953
33075
  target: "normal",
32954
33076
  type: "Normal",
32955
- desc: "If the user is Terastallized, this move becomes a physical attack if the user's Attack is greater than its Special Attack, including stat stage changes, and it becomes the same its the user's Tera Type.",
32956
- shortDesc: "If Terastallized: Phys. if Atk > SpA & Type = Tera Type."
33077
+ desc: "If the user is Terastallized, this move becomes a physical attack if the user's Attack is greater than its Special Attack, including stat stage changes, and this move's type becomes the same as the user's Tera Type.",
33078
+ shortDesc: "If Terastallized: Phys. if Atk > SpA, type = Tera."
32957
33079
  },
32958
33080
  terrainpulse: {
32959
33081
  num: 805,
@@ -33101,7 +33223,7 @@ var _31 = {
33101
33223
  secondary: null,
33102
33224
  target: "normal",
33103
33225
  type: "Electric",
33104
- desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
33226
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
33105
33227
  shortDesc: "Traps and damages the target for 4-5 turns."
33106
33228
  },
33107
33229
  thunderfang: {
@@ -33211,12 +33333,11 @@ var _31 = {
33211
33333
  pp: 10,
33212
33334
  priority: 0,
33213
33335
  flags: {},
33214
- boosts: { atk: 1, spe: 1 },
33215
33336
  secondary: null,
33216
33337
  target: "self",
33217
33338
  type: "Normal",
33218
- desc: "Raises the user's Attack and Speed by 1 stage. The effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute for both sides.",
33219
- shortDesc: "User: +1 Atk, +1 Spe. Clears any Substitute and hazards."
33339
+ desc: "Raises the user's Attack and Speed by 1 stage. Removes subtitutes from all active Pokemon and ends the effects of Spikes, Stealth Rock, Sticky Web, and Toxic Spikes for both sides.",
33340
+ shortDesc: "User +1 Atk, Spe. Clears all substitutes/hazards."
33220
33341
  },
33221
33342
  topsyturvy: {
33222
33343
  num: 576,
@@ -33300,7 +33421,7 @@ var _31 = {
33300
33421
  target: "foeSide",
33301
33422
  type: "Poison",
33302
33423
  zMove: { boost: { def: 1 } },
33303
- desc: "Sets up a hazard on the opposing side of the field, poisoning each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Can be used up to two times before failing. Opposing Pokemon become poisoned with one layer and badly poisoned with two layers. Can be removed from the opposing side if any opposing Pokemon uses Rapid Spin or Defog successfully, is hit by Defog, or a grounded Poison-type Pokemon switches in. Safeguard prevents the opposing party from being poisoned on switch-in, but a substitute does not.",
33424
+ desc: "Sets up a hazard on the opposing side of the field, poisoning each opposing Pokemon that switches in, unless it is a Flying-type Pokemon or has the Levitate Ability. Can be used up to two times before failing. Opposing Pokemon become poisoned with one layer and badly poisoned with two layers. Can be removed from the opposing side if any opposing Pokemon uses Mortal Spin, Rapid Spin, or Defog successfully, is hit by Defog, or a grounded Poison-type Pokemon switches in. Safeguard prevents the opposing party from being poisoned on switch-in, but a substitute does not.",
33304
33425
  shortDesc: "Poisons grounded foes on switch-in. Max 2 layers."
33305
33426
  },
33306
33427
  toxicthread: {
@@ -33441,7 +33562,7 @@ var _31 = {
33441
33562
  target: "normal",
33442
33563
  type: "Fighting",
33443
33564
  desc: "Has a 50% chance to lower the target's Defense by 1 stage, a 30% chance to make it flinch, and a higher chance for a critical hit.",
33444
- shortDesc: "High critical hit ratio. 50% -1 Def. 30% flinch."
33565
+ shortDesc: "High crit. Target: 50% -1 Defense, 30% flinch."
33445
33566
  },
33446
33567
  tripleaxel: {
33447
33568
  num: 813,
@@ -33989,7 +34110,7 @@ var _31 = {
33989
34110
  secondary: null,
33990
34111
  target: "normal",
33991
34112
  type: "Water",
33992
- desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
34113
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
33993
34114
  shortDesc: "Traps and damages the target for 4-5 turns."
33994
34115
  },
33995
34116
  whirlwind: {
@@ -34044,8 +34165,8 @@ var _31 = {
34044
34165
  secondary: { chance: 10, status: "slp" },
34045
34166
  target: "normal",
34046
34167
  type: "Dark",
34047
- desc: "Has a 10% chance to put the target to sleep.",
34048
- shortDesc: "10% chance to sleep target."
34168
+ desc: "Has a 10% chance to cause the target to fall asleep.",
34169
+ shortDesc: "10% chance to cause the target to fall asleep."
34049
34170
  },
34050
34171
  wideguard: {
34051
34172
  num: 469,
@@ -34062,7 +34183,7 @@ var _31 = {
34062
34183
  target: "allySide",
34063
34184
  type: "Rock",
34064
34185
  zMove: { boost: { def: 1 } },
34065
- desc: "The user and its party members are protected from moves made by other Pokemon, including allies, during this turn that target all adjacent foes or all adjacent Pokemon. This move modifies the same 1/X chance of being successful used by other protection moves, where X starts at 1 and triples each time this move is successfully used, but does not use the chance to check for failure. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn or if this move is already in effect for the user's side.",
34186
+ desc: "The user and its party members are protected from moves made by other Pokemon, including allies, during this turn that target all adjacent foes or all adjacent Pokemon. This move modifies the same 1/X chance of being successful used by other protection moves, where X starts at 1 and triples each time this move is successfully used, but does not use the chance to check for failure. X resets to 1 if this move fails, if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Max Guard, Obstruct, Protect, Quick Guard, Silk Trap, Spiky Shield, or Wide Guard, or if it was one of those moves and the user's protection was broken. Fails if the user moves last this turn or if this move is already in effect for the user's side.",
34066
34187
  shortDesc: "Protects allies from multi-target moves this turn."
34067
34188
  },
34068
34189
  wildboltstorm: {
@@ -34231,7 +34352,7 @@ var _31 = {
34231
34352
  target: "normal",
34232
34353
  type: "Grass",
34233
34354
  zMove: { boost: { spe: 1 } },
34234
- desc: "Causes the target's Ability to become Insomnia. Fails if the target's Ability is As One, Battle Bond, Comatose, Disguise, Gulp Missile, Ice Face, Insomnia, Multitype, Power Construct, RKS System, Schooling, Shields Down, Stance Change, Truant, or Zen Mode.",
34355
+ desc: "Causes the target's Ability to become Insomnia. Fails if the target's Ability is As One, Battle Bond, Comatose, Commander, Disguise, Gulp Missile, Hadron Engine, Ice Face, Insomnia, Multitype, Orichalcum Pulse, Power Construct, Protosynthesis, Quark Drive, RKS System, Schooling, Shields Down, Stance Change, Truant, Zen Mode, or Zero to Hero.",
34235
34356
  shortDesc: "The target's Ability becomes Insomnia."
34236
34357
  },
34237
34358
  wrap: {
@@ -34247,7 +34368,7 @@ var _31 = {
34247
34368
  secondary: null,
34248
34369
  target: "normal",
34249
34370
  type: "Normal",
34250
- desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Rapid Spin or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
34371
+ desc: "Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another binding move.",
34251
34372
  shortDesc: "Traps and damages the target for 4-5 turns."
34252
34373
  },
34253
34374
  wringout: {
@@ -69498,7 +69619,7 @@ var _53 = {
69498
69619
  dwebble: { tier: "LC" },
69499
69620
  crustle: { tier: "(PU)", doublesTier: "(DUU)" },
69500
69621
  scraggy: { tier: "NFE" },
69501
- scrafty: { tier: "PU", doublesTier: "DUU" },
69622
+ scrafty: { tier: "PUBL", doublesTier: "DUU" },
69502
69623
  sigilyph: { tier: "NUBL", doublesTier: "(DUU)" },
69503
69624
  yamask: { tier: "LC" },
69504
69625
  yamaskgalar: { tier: "LC" },