@pkhex-everywhere/engine 0.11.0 → 0.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +7 -0
- package/_framework/{PKHeX.Core.AutoMod.lbuplg1uig.wasm → PKHeX.Core.AutoMod.ej7pz34ghv.wasm} +0 -0
- package/_framework/{PKHeX.Core.aitpqxngz8.wasm → PKHeX.Core.cn73nduk7u.wasm} +0 -0
- package/_framework/PKHeX.Everywhere.Engine.8a4e26now5.wasm +0 -0
- package/_framework/{PKHeX.Everywhere.Engine.Host.lo9q0ph3rt.wasm → PKHeX.Everywhere.Engine.Host.b9vd7eylr5.wasm} +0 -0
- package/_framework/{PKHeX.Everywhere.Engine.PlugIns.thhjdnauvw.wasm → PKHeX.Everywhere.Engine.PlugIns.cznqr16oho.wasm} +0 -0
- package/_framework/{PKHeX.Everywhere.PlugIns.99fx9mxpw9.wasm → PKHeX.Everywhere.PlugIns.qpyv5lovn8.wasm} +0 -0
- package/_framework/PKHeX.Everywhere.RomHacks.ajp3n14pwa.wasm +0 -0
- package/_framework/PKHeX.Facade.zzig3zjxjp.wasm +0 -0
- package/_framework/System.Runtime.7z7c6u2xs5.wasm +0 -0
- package/_framework/dotnet.js +19 -19
- package/dist/generated/client.d.ts +2 -1
- package/dist/generated/types.d.ts +11 -1
- package/dist/index.js +1 -1
- package/dist/internal.js +1 -1
- package/dist/{topics-B7RmeWQZ.js → topics-QpCOm0Yt.js} +6 -2
- package/package.json +1 -1
- package/_framework/PKHeX.Everywhere.Engine.n150byf3bv.wasm +0 -0
- package/_framework/PKHeX.Everywhere.RomHacks.aflgvx1on2.wasm +0 -0
- package/_framework/PKHeX.Facade.zdb7yg2dlj.wasm +0 -0
- package/_framework/System.Runtime.4q9htgq8pa.wasm +0 -0
package/CHANGELOG.md
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# @pkhex-everywhere/engine
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## 0.12.0
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### Minor Changes
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- c4eb3f1: New `heldItemIndex` on `EditablePokemon`, and `index` on `OwnedItem`, `AddableItem` and `ItemChoice`: the item as the save stores it, such as a ROM hack's own index. It's set for unknown items too, so it can index the game's own tables, such as its item icons.
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- d03fb4d: `pokemon.read(bytes, version, formatId?)` and `catalog.names({ speciesIds, itemIds, formatId? })` take an optional ROM hack format id, such as `unbound`. With it, `pokemon.read` reads the hack's party bytes as `pokemon.details()` shows them in the hack's save, and `catalog.names` names the hack's own species and items.
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## 0.11.0
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### Minor Changes
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package/_framework/{PKHeX.Core.AutoMod.lbuplg1uig.wasm → PKHeX.Core.AutoMod.ej7pz34ghv.wasm}
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package/_framework/dotnet.js
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6
6
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"resources": {
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"hash": "sha256-oJmLhoJmJfYdxkjjKk2lJMs7cbtiU7EVEo9KjGDXmcw=",
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"jsModuleNative": [
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"virtualPath": "PKHeX.Everywhere.RomHacks.wasm",
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"hash": "sha256
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"virtualPath": "PKHeX.Facade.wasm",
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"hash": "sha256-
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"name": "PKHeX.Facade.zzig3zjxjp.wasm",
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},
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{
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"virtualPath": "System.Runtime.wasm",
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"name": "System.Runtime.
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"name": "System.Runtime.7z7c6u2xs5.wasm",
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"hash": "sha256-ne7ps5I1PRnYDj9/s4cgJLYjxh4Lpl0M9RQUvC3fmYY=",
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{
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@@ -134,8 +134,9 @@ export interface EngineClient {
|
|
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134
134
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*
|
|
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|
* @param bytes The Pokémon as the game keeps it: encrypted and shuffled, in its party (100-byte PK3, 236-byte PK4) or box (80-byte PK3, 136-byte PK4) layout. Another length fails with `bad-arguments`.
|
|
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136
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* @param version The PKHeX game version id the bytes come from. A combined version, such as FireRed/LeafGreen, fails with `bad-arguments`, and a game outside Gen 3 and 4 with `not-supported`.
|
|
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|
+
* @param formatId The id of a ROM hack's format, from `game.formats()` or `game.version()`, such as `unbound`. The bytes are then read in the hack's party layout and match what `pokemon.details` returns for the Pokémon in the hack's save. Only party bytes are accepted. `version` must be the format's base game, such as FireRed for Unbound, or the read fails with `bad-arguments`. An unknown or disabled id fails with `not-found`, and `pkhex` with `not-supported`.
|
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*/
|
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|
-
read(bytes: Binary, version: number): Promise<EditablePokemon>;
|
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+
read(bytes: Binary, version: number, formatId?: string | null): Promise<EditablePokemon>;
|
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/** Requires a loaded save; throws `no-save` otherwise. */
|
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|
setLevel(at: PokemonHandle, level: number): Promise<void>;
|
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|
/** Requires a loaded save; throws `no-save` otherwise. */
|
|
@@ -4,6 +4,8 @@ export type ActionPlacement = 'quick' | 'pokemon' | 'pokemonStats';
|
|
|
4
4
|
export interface AddableItem {
|
|
5
5
|
/** The item's id in the save's own item list. From Generation 4 on, and in ROM hack saves, these are PKHeX.Core item ids; other Generation 1 to 3 saves use their game's own numbering. */
|
|
6
6
|
id: number;
|
|
7
|
+
/** The item as the save stores it, before any conversion: the ROM hack's own index in hack saves, and the same value as `id` elsewhere. Use it to index the game's own tables, such as its item icons. */
|
|
8
|
+
index: number;
|
|
7
9
|
name: string;
|
|
8
10
|
/** The highest count `inventory.setItem` accepts for this item in this pouch. */
|
|
9
11
|
maxCount: number;
|
|
@@ -54,10 +56,12 @@ export interface CatalogNames {
|
|
|
54
56
|
}
|
|
55
57
|
/** The species and item ids `catalog.names` should name. It doesn't need a loaded save. */
|
|
56
58
|
export interface CatalogNamesRequest {
|
|
57
|
-
/** National Pokédex numbers, as PKHeX.Core numbers species. */
|
|
59
|
+
/** National Pokédex numbers, as PKHeX.Core numbers species. With a `FormatId`, also the ids `species.list` gives the hack's own species. */
|
|
58
60
|
speciesIds: number[];
|
|
59
61
|
/** PKHeX.Core item ids, which follow the Generation 4 and later numbering. Generation 1 to 3 saves number their pouch items differently. */
|
|
60
62
|
itemIds: number[];
|
|
63
|
+
/** The id of a ROM hack's format from `game.formats()`, such as `unbound`, to name the hack's own species and items, as `species.list` and `pokemon.options()` do with its save loaded. An unknown or disabled id fails with `not-found`, and `pkhex` with `not-supported`. */
|
|
64
|
+
formatId?: string | null;
|
|
61
65
|
}
|
|
62
66
|
/** An id and its display name. The id space depends on the list, such as nature ids from `game.natures()`. */
|
|
63
67
|
export interface Choice {
|
|
@@ -93,6 +97,8 @@ export interface EditablePokemon {
|
|
|
93
97
|
ability: number;
|
|
94
98
|
/** PKHeX item id. 0 means no item. See `heldItems` in `pokemon.options()`. */
|
|
95
99
|
heldItem: number;
|
|
100
|
+
/** The item as the save stores it, before any conversion: the ROM hack's own index in hack saves, and the same value as `heldItem` elsewhere. Use it to index the game's own tables, such as its item icons. 0 means no item. */
|
|
101
|
+
heldItemIndex: number;
|
|
96
102
|
/** True when the Pokémon holds an item PKHeX has no id for, such as a ROM hack's own item. `heldItem` is then an id of its own, named in `heldItems` in `pokemon.options()`, and the item stays until `heldItem` is set to another item or 0. */
|
|
97
103
|
heldItemIsUnknown: boolean;
|
|
98
104
|
/** PKHeX ball id. See `game.balls()`. */
|
|
@@ -313,6 +319,8 @@ export interface ItemChanged {
|
|
|
313
319
|
export interface ItemChoice {
|
|
314
320
|
/** PKHeX item id. 0 means no item. */
|
|
315
321
|
id: number;
|
|
322
|
+
/** The item as the save stores it, before any conversion: the ROM hack's own index in hack saves, and the same value as `id` elsewhere. Use it to index the game's own tables, such as its item icons. 0 means no item. */
|
|
323
|
+
index: number;
|
|
316
324
|
name: string;
|
|
317
325
|
/** True for an item PKHeX has no id for, such as a ROM hack's own item. Only the Pokémon already holding it is offered it. */
|
|
318
326
|
isUnknown: boolean;
|
|
@@ -370,6 +378,8 @@ export interface OfferedPokemon {
|
|
|
370
378
|
export interface OwnedItem {
|
|
371
379
|
/** The item's id in the save's own item list. From Generation 4 on, and in ROM hack saves, these are PKHeX.Core item ids; other Generation 1 to 3 saves use their game's own numbering. An unknown item gets an id of its own, which only means something to this save. */
|
|
372
380
|
id: number;
|
|
381
|
+
/** The item as the save stores it, before any conversion: the ROM hack's own index in hack saves, and the same value as `id` elsewhere. Use it to index the game's own tables, such as its item icons. */
|
|
382
|
+
index: number;
|
|
373
383
|
name: string;
|
|
374
384
|
/** How many the trainer holds. */
|
|
375
385
|
count: number;
|
package/dist/index.js
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { a as createEngine, n as topics, o as wasmHost, r as EngineError } from "./topics-
|
|
1
|
+
import { a as createEngine, n as topics, o as wasmHost, r as EngineError } from "./topics-QpCOm0Yt.js";
|
|
2
2
|
//#region src/generated/errors.ts
|
|
3
3
|
var errorCodes = [
|
|
4
4
|
"no-save",
|
package/dist/internal.js
CHANGED
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
import { i as call, s as affects, t as queryTopics } from "./topics-
|
|
1
|
+
import { i as call, s as affects, t as queryTopics } from "./topics-QpCOm0Yt.js";
|
|
2
2
|
export { affects, call, queryTopics };
|
|
@@ -109,7 +109,11 @@ function createClient(invoke) {
|
|
|
109
109
|
export: async (at) => withBytes(await invoke("pokemon.export", [at]), ["bytes"]),
|
|
110
110
|
get: (at) => invoke("pokemon.get", [at]),
|
|
111
111
|
options: (at) => invoke("pokemon.options", [at]),
|
|
112
|
-
read: async (bytes, version) => invoke("pokemon.read", [
|
|
112
|
+
read: async (bytes, version, formatId) => invoke("pokemon.read", [
|
|
113
|
+
await toBase64(bytes),
|
|
114
|
+
version,
|
|
115
|
+
formatId
|
|
116
|
+
]),
|
|
113
117
|
setLevel: (at, level) => invoke("pokemon.setLevel", [at, level]),
|
|
114
118
|
showdown: (at) => invoke("pokemon.showdown", [at]),
|
|
115
119
|
update: (at, patch) => invoke("pokemon.update", [at, patch])
|
|
@@ -145,7 +149,7 @@ var overlaps = (a, b) => covers(a, b) || covers(b, a);
|
|
|
145
149
|
var affects = (changed, read) => changed.some((c) => read.some((r) => overlaps(c, r)));
|
|
146
150
|
//#endregion
|
|
147
151
|
//#region package.json
|
|
148
|
-
var version = "0.
|
|
152
|
+
var version = "0.12.0";
|
|
149
153
|
//#endregion
|
|
150
154
|
//#region src/crypto.ts
|
|
151
155
|
var modes = {
|
package/package.json
CHANGED
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|