@pixiv/three-vrm 3.5.4 → 3.5.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -934,7 +934,7 @@ void main() {
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  `;n.vertexShader=r+n.vertexShader,n.fragmentShader=r+n.fragmentShader,i<154&&(n.fragmentShader=n.fragmentShader.replace("#include <colorspace_fragment>","#include <encodings_fragment>"))}}get color(){return this.uniforms.litFactor.value}set color(t){this.uniforms.litFactor.value=t}get map(){return this.uniforms.map.value}set map(t){this.uniforms.map.value=t}get normalMap(){return this.uniforms.normalMap.value}set normalMap(t){this.uniforms.normalMap.value=t}get normalScale(){return this.uniforms.normalScale.value}set normalScale(t){this.uniforms.normalScale.value=t}get emissive(){return this.uniforms.emissive.value}set emissive(t){this.uniforms.emissive.value=t}get emissiveIntensity(){return this.uniforms.emissiveIntensity.value}set emissiveIntensity(t){this.uniforms.emissiveIntensity.value=t}get emissiveMap(){return this.uniforms.emissiveMap.value}set emissiveMap(t){this.uniforms.emissiveMap.value=t}get shadeColorFactor(){return this.uniforms.shadeColorFactor.value}set shadeColorFactor(t){this.uniforms.shadeColorFactor.value=t}get shadeMultiplyTexture(){return this.uniforms.shadeMultiplyTexture.value}set shadeMultiplyTexture(t){this.uniforms.shadeMultiplyTexture.value=t}get shadingShiftFactor(){return this.uniforms.shadingShiftFactor.value}set shadingShiftFactor(t){this.uniforms.shadingShiftFactor.value=t}get shadingShiftTexture(){return this.uniforms.shadingShiftTexture.value}set shadingShiftTexture(t){this.uniforms.shadingShiftTexture.value=t}get shadingShiftTextureScale(){return this.uniforms.shadingShiftTextureScale.value}set shadingShiftTextureScale(t){this.uniforms.shadingShiftTextureScale.value=t}get shadingToonyFactor(){return this.uniforms.shadingToonyFactor.value}set shadingToonyFactor(t){this.uniforms.shadingToonyFactor.value=t}get giEqualizationFactor(){return this.uniforms.giEqualizationFactor.value}set giEqualizationFactor(t){this.uniforms.giEqualizationFactor.value=t}get matcapFactor(){return this.uniforms.matcapFactor.value}set matcapFactor(t){this.uniforms.matcapFactor.value=t}get matcapTexture(){return this.uniforms.matcapTexture.value}set matcapTexture(t){this.uniforms.matcapTexture.value=t}get parametricRimColorFactor(){return this.uniforms.parametricRimColorFactor.value}set parametricRimColorFactor(t){this.uniforms.parametricRimColorFactor.value=t}get rimMultiplyTexture(){return this.uniforms.rimMultiplyTexture.value}set rimMultiplyTexture(t){this.uniforms.rimMultiplyTexture.value=t}get rimLightingMixFactor(){return this.uniforms.rimLightingMixFactor.value}set rimLightingMixFactor(t){this.uniforms.rimLightingMixFactor.value=t}get parametricRimFresnelPowerFactor(){return this.uniforms.parametricRimFresnelPowerFactor.value}set parametricRimFresnelPowerFactor(t){this.uniforms.parametricRimFresnelPowerFactor.value=t}get parametricRimLiftFactor(){return this.uniforms.parametricRimLiftFactor.value}set parametricRimLiftFactor(t){this.uniforms.parametricRimLiftFactor.value=t}get outlineWidthMultiplyTexture(){return this.uniforms.outlineWidthMultiplyTexture.value}set outlineWidthMultiplyTexture(t){this.uniforms.outlineWidthMultiplyTexture.value=t}get outlineWidthFactor(){return this.uniforms.outlineWidthFactor.value}set outlineWidthFactor(t){this.uniforms.outlineWidthFactor.value=t}get outlineColorFactor(){return this.uniforms.outlineColorFactor.value}set outlineColorFactor(t){this.uniforms.outlineColorFactor.value=t}get outlineLightingMixFactor(){return this.uniforms.outlineLightingMixFactor.value}set outlineLightingMixFactor(t){this.uniforms.outlineLightingMixFactor.value=t}get uvAnimationMaskTexture(){return this.uniforms.uvAnimationMaskTexture.value}set uvAnimationMaskTexture(t){this.uniforms.uvAnimationMaskTexture.value=t}get uvAnimationScrollXOffset(){return this.uniforms.uvAnimationScrollXOffset.value}set uvAnimationScrollXOffset(t){this.uniforms.uvAnimationScrollXOffset.value=t}get uvAnimationScrollYOffset(){return this.uniforms.uvAnimationScrollYOffset.value}set uvAnimationScrollYOffset(t){this.uniforms.uvAnimationScrollYOffset.value=t}get uvAnimationRotationPhase(){return this.uniforms.uvAnimationRotationPhase.value}set uvAnimationRotationPhase(t){this.uniforms.uvAnimationRotationPhase.value=t}get ignoreVertexColor(){return this._ignoreVertexColor}set ignoreVertexColor(t){this._ignoreVertexColor=t,this.needsUpdate=!0}get v0CompatShade(){return this._v0CompatShade}set v0CompatShade(t){this._v0CompatShade=t,this.needsUpdate=!0}get debugMode(){return this._debugMode}set debugMode(t){this._debugMode=t,this.needsUpdate=!0}get outlineWidthMode(){return this._outlineWidthMode}set outlineWidthMode(t){this._outlineWidthMode=t,this.needsUpdate=!0}get isOutline(){return this._isOutline}set isOutline(t){this._isOutline=t,this.needsUpdate=!0}get isMToonMaterial(){return!0}update(t){this._uploadUniformsWorkaround(),this._updateUVAnimation(t)}copy(t){return super.copy(t),this.map=t.map,this.normalMap=t.normalMap,this.emissiveMap=t.emissiveMap,this.shadeMultiplyTexture=t.shadeMultiplyTexture,this.shadingShiftTexture=t.shadingShiftTexture,this.matcapTexture=t.matcapTexture,this.rimMultiplyTexture=t.rimMultiplyTexture,this.outlineWidthMultiplyTexture=t.outlineWidthMultiplyTexture,this.uvAnimationMaskTexture=t.uvAnimationMaskTexture,this.normalMapType=t.normalMapType,this.uvAnimationScrollXSpeedFactor=t.uvAnimationScrollXSpeedFactor,this.uvAnimationScrollYSpeedFactor=t.uvAnimationScrollYSpeedFactor,this.uvAnimationRotationSpeedFactor=t.uvAnimationRotationSpeedFactor,this.ignoreVertexColor=t.ignoreVertexColor,this.v0CompatShade=t.v0CompatShade,this.debugMode=t.debugMode,this.outlineWidthMode=t.outlineWidthMode,this.isOutline=t.isOutline,this.needsUpdate=!0,this}_updateUVAnimation(t){this.uniforms.uvAnimationScrollXOffset.value+=t*this.uvAnimationScrollXSpeedFactor,this.uniforms.uvAnimationScrollYOffset.value+=t*this.uvAnimationScrollYSpeedFactor,this.uniforms.uvAnimationRotationPhase.value+=t*this.uvAnimationRotationSpeedFactor,this.uniforms.alphaTest.value=this.alphaTest,this.uniformsNeedUpdate=!0}_uploadUniformsWorkaround(){this.uniforms.opacity.value=this.opacity,this._updateTextureMatrix(this.uniforms.map,this.uniforms.mapUvTransform),this._updateTextureMatrix(this.uniforms.normalMap,this.uniforms.normalMapUvTransform),this._updateTextureMatrix(this.uniforms.emissiveMap,this.uniforms.emissiveMapUvTransform),this._updateTextureMatrix(this.uniforms.shadeMultiplyTexture,this.uniforms.shadeMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.shadingShiftTexture,this.uniforms.shadingShiftTextureUvTransform),this._updateTextureMatrix(this.uniforms.matcapTexture,this.uniforms.matcapTextureUvTransform),this._updateTextureMatrix(this.uniforms.rimMultiplyTexture,this.uniforms.rimMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.outlineWidthMultiplyTexture,this.uniforms.outlineWidthMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.uvAnimationMaskTexture,this.uniforms.uvAnimationMaskTextureUvTransform),this.uniformsNeedUpdate=!0}_generateDefines(){let t=parseInt(w.REVISION,10),e=this.outlineWidthMultiplyTexture!==null,n=this.map!==null||this.normalMap!==null||this.emissiveMap!==null||this.shadeMultiplyTexture!==null||this.shadingShiftTexture!==null||this.rimMultiplyTexture!==null||this.uvAnimationMaskTexture!==null;return{THREE_VRM_THREE_REVISION:t,OUTLINE:this._isOutline,MTOON_USE_UV:e||n,MTOON_UVS_VERTEX_ONLY:e&&!n,V0_COMPAT_SHADE:this._v0CompatShade,USE_SHADEMULTIPLYTEXTURE:this.shadeMultiplyTexture!==null,USE_SHADINGSHIFTTEXTURE:this.shadingShiftTexture!==null,USE_MATCAPTEXTURE:this.matcapTexture!==null,USE_RIMMULTIPLYTEXTURE:this.rimMultiplyTexture!==null,USE_OUTLINEWIDTHMULTIPLYTEXTURE:this._isOutline&&this.outlineWidthMultiplyTexture!==null,USE_UVANIMATIONMASKTEXTURE:this.uvAnimationMaskTexture!==null,IGNORE_VERTEX_COLOR:this._ignoreVertexColor===!0,DEBUG_NORMAL:this._debugMode==="normal",DEBUG_LITSHADERATE:this._debugMode==="litShadeRate",DEBUG_UV:this._debugMode==="uv",OUTLINE_WIDTH_SCREEN:this._isOutline&&this._outlineWidthMode===ei.ScreenCoordinates}}_updateTextureMatrix(t,e){t.value&&(t.value.matrixAutoUpdate&&t.value.updateMatrix(),e.value.copy(t.value.matrix))}},Zr=new Set(["1.0","1.0-beta"]),ri=class je{get name(){return je.EXTENSION_NAME}constructor(e,n={}){var i,r,o,s;this.parser=e,this.materialType=(i=n.materialType)!=null?i:$r,this.renderOrderOffset=(r=n.renderOrderOffset)!=null?r:0,this.v0CompatShade=(o=n.v0CompatShade)!=null?o:!1,this.debugMode=(s=n.debugMode)!=null?s:"none",this._mToonMaterialSet=new Set}beforeRoot(){return le(this,null,function*(){this._removeUnlitExtensionIfMToonExists()})}afterRoot(e){return le(this,null,function*(){e.userData.vrmMToonMaterials=Array.from(this._mToonMaterialSet)})}getMaterialType(e){return this._getMToonExtension(e)?this.materialType:null}extendMaterialParams(e,n){let i=this._getMToonExtension(e);return i?this._extendMaterialParams(i,n):null}loadMesh(e){return le(this,null,function*(){var n;let i=this.parser,o=(n=i.json.meshes)==null?void 0:n[e];if(o==null)throw new Error(`MToonMaterialLoaderPlugin: Attempt to use meshes[${e}] of glTF but the mesh doesn't exist`);let s=o.primitives,l=yield i.loadMesh(e);if(s.length===1){let a=l,u=s[0].material;u!=null&&this._setupPrimitive(a,u)}else{let a=l;for(let u=0;u<s.length;u++){let d=a.children[u],h=s[u].material;h!=null&&this._setupPrimitive(d,h)}}return l})}_removeUnlitExtensionIfMToonExists(){let i=this.parser.json.materials;i==null||i.map((r,o)=>{var s;this._getMToonExtension(o)&&((s=r.extensions)!=null&&s.KHR_materials_unlit)&&delete r.extensions.KHR_materials_unlit})}_getMToonExtension(e){var n,i;let s=(n=this.parser.json.materials)==null?void 0:n[e];if(s==null){console.warn(`MToonMaterialLoaderPlugin: Attempt to use materials[${e}] of glTF but the material doesn't exist`);return}let l=(i=s.extensions)==null?void 0:i[je.EXTENSION_NAME];if(l==null)return;let a=l.specVersion;if(!Zr.has(a)){console.warn(`MToonMaterialLoaderPlugin: Unknown ${je.EXTENSION_NAME} specVersion "${a}"`);return}return l}_extendMaterialParams(e,n){return le(this,null,function*(){var i;delete n.metalness,delete n.roughness;let r=new jr(this.parser,n);r.assignPrimitive("transparentWithZWrite",e.transparentWithZWrite),r.assignColor("shadeColorFactor",e.shadeColorFactor),r.assignTexture("shadeMultiplyTexture",e.shadeMultiplyTexture,!0),r.assignPrimitive("shadingShiftFactor",e.shadingShiftFactor),r.assignTexture("shadingShiftTexture",e.shadingShiftTexture,!0),r.assignPrimitive("shadingShiftTextureScale",(i=e.shadingShiftTexture)==null?void 0:i.scale),r.assignPrimitive("shadingToonyFactor",e.shadingToonyFactor),r.assignPrimitive("giEqualizationFactor",e.giEqualizationFactor),r.assignColor("matcapFactor",e.matcapFactor),r.assignTexture("matcapTexture",e.matcapTexture,!0),r.assignColor("parametricRimColorFactor",e.parametricRimColorFactor),r.assignTexture("rimMultiplyTexture",e.rimMultiplyTexture,!0),r.assignPrimitive("rimLightingMixFactor",e.rimLightingMixFactor),r.assignPrimitive("parametricRimFresnelPowerFactor",e.parametricRimFresnelPowerFactor),r.assignPrimitive("parametricRimLiftFactor",e.parametricRimLiftFactor),r.assignPrimitive("outlineWidthMode",e.outlineWidthMode),r.assignPrimitive("outlineWidthFactor",e.outlineWidthFactor),r.assignTexture("outlineWidthMultiplyTexture",e.outlineWidthMultiplyTexture,!1),r.assignColor("outlineColorFactor",e.outlineColorFactor),r.assignPrimitive("outlineLightingMixFactor",e.outlineLightingMixFactor),r.assignTexture("uvAnimationMaskTexture",e.uvAnimationMaskTexture,!1),r.assignPrimitive("uvAnimationScrollXSpeedFactor",e.uvAnimationScrollXSpeedFactor),r.assignPrimitive("uvAnimationScrollYSpeedFactor",e.uvAnimationScrollYSpeedFactor),r.assignPrimitive("uvAnimationRotationSpeedFactor",e.uvAnimationRotationSpeedFactor),r.assignPrimitive("v0CompatShade",this.v0CompatShade),r.assignPrimitive("debugMode",this.debugMode),yield r.pending})}_setupPrimitive(e,n){let i=this._getMToonExtension(n);if(i){let r=this._parseRenderOrder(i);e.renderOrder=r+this.renderOrderOffset,this._generateOutline(e),this._addToMaterialSet(e);return}}_shouldGenerateOutline(e){return typeof e.outlineWidthMode=="string"&&e.outlineWidthMode!=="none"&&typeof e.outlineWidthFactor=="number"&&e.outlineWidthFactor>0}_generateOutline(e){let n=e.material;if(!(n instanceof Xe.Material)||!this._shouldGenerateOutline(n))return;e.material=[n];let i=n.clone();i.name+=" (Outline)",i.isOutline=!0,i.side=Xe.BackSide,e.material.push(i);let r=e.geometry,o=r.index?r.index.count:r.attributes.position.count/3;r.addGroup(0,o,0),r.addGroup(0,o,1)}_addToMaterialSet(e){let n=e.material,i=new Set;Array.isArray(n)?n.forEach(r=>i.add(r)):i.add(n);for(let r of i)this._mToonMaterialSet.add(r)}_parseRenderOrder(e){var n;return(e.transparentWithZWrite?0:19)+((n=e.renderQueueOffsetNumber)!=null?n:0)}};ri.EXTENSION_NAME="VRMC_materials_mtoon";var oi=ri;var Jr=(t,e,n)=>new Promise((i,r)=>{var o=a=>{try{l(n.next(a))}catch(u){r(u)}},s=a=>{try{l(n.throw(a))}catch(u){r(u)}},l=a=>a.done?i(a.value):Promise.resolve(a.value).then(o,s);l((n=n.apply(t,e)).next())}),si=class Mt{get name(){return Mt.EXTENSION_NAME}constructor(e){this.parser=e}extendMaterialParams(e,n){return Jr(this,null,function*(){let i=this._getHDREmissiveMultiplierExtension(e);if(i==null)return;console.warn("VRMMaterialsHDREmissiveMultiplierLoaderPlugin: `VRMC_materials_hdr_emissiveMultiplier` is archived. Use `KHR_materials_emissive_strength` instead.");let r=i.emissiveMultiplier;n.emissiveIntensity=r})}_getHDREmissiveMultiplierExtension(e){var n,i;let s=(n=this.parser.json.materials)==null?void 0:n[e];if(s==null){console.warn(`VRMMaterialsHDREmissiveMultiplierLoaderPlugin: Attempt to use materials[${e}] of glTF but the material doesn't exist`);return}let l=(i=s.extensions)==null?void 0:i[Mt.EXTENSION_NAME];if(l!=null)return l}};si.EXTENSION_NAME="VRMC_materials_hdr_emissiveMultiplier";var ai=si;import*as hi from"three";var Kr=Object.defineProperty,eo=Object.defineProperties,to=Object.getOwnPropertyDescriptors,li=Object.getOwnPropertySymbols,no=Object.prototype.hasOwnProperty,io=Object.prototype.propertyIsEnumerable,ui=(t,e,n)=>e in t?Kr(t,e,{enumerable:!0,configurable:!0,writable:!0,value:n}):t[e]=n,G=(t,e)=>{for(var n in e||(e={}))no.call(e,n)&&ui(t,n,e[n]);if(li)for(var n of li(e))io.call(e,n)&&ui(t,n,e[n]);return t},di=(t,e)=>eo(t,to(e)),ro=(t,e,n)=>new Promise((i,r)=>{var o=a=>{try{l(n.next(a))}catch(u){r(u)}},s=a=>{try{l(n.throw(a))}catch(u){r(u)}},l=a=>a.done?i(a.value):Promise.resolve(a.value).then(o,s);l((n=n.apply(t,e)).next())});function me(t){return Math.pow(t,2.2)}var ci=class{get name(){return"VRMMaterialsV0CompatPlugin"}constructor(t){var e;this.parser=t,this._renderQueueMapTransparent=new Map,this._renderQueueMapTransparentZWrite=new Map;let n=this.parser.json;n.extensionsUsed=(e=n.extensionsUsed)!=null?e:[],n.extensionsUsed.indexOf("KHR_texture_transform")===-1&&n.extensionsUsed.push("KHR_texture_transform")}beforeRoot(){return ro(this,null,function*(){var t;let e=this.parser.json,n=(t=e.extensions)==null?void 0:t.VRM,i=n==null?void 0:n.materialProperties;i&&(this._populateRenderQueueMap(i),i.forEach((r,o)=>{var s,l;let a=(s=e.materials)==null?void 0:s[o];if(a==null){console.warn(`VRMMaterialsV0CompatPlugin: Attempt to use materials[${o}] of glTF but the material doesn't exist`);return}if(r.shader==="VRM/MToon"){let u=this._parseV0MToonProperties(r,a);e.materials[o]=u}else if((l=r.shader)!=null&&l.startsWith("VRM/Unlit")){let u=this._parseV0UnlitProperties(r,a);e.materials[o]=u}else r.shader==="VRM_USE_GLTFSHADER"||console.warn(`VRMMaterialsV0CompatPlugin: Unknown shader: ${r.shader}`)}))})}_parseV0MToonProperties(t,e){var n,i,r,o,s,l,a,u,d,h,c,p,f,m,g,_,M,T,R,v,E,x,S,L,A,b,V,$,Re,Te,X,k,ce,xe,O,Ct,Ot,Ut,Bt,Nt,Dt,Ft,kt,Wt,Gt,zt,jt,Xt,Qt,Yt,qt,$t,Zt,Jt,Kt;let en=(i=(n=t.keywordMap)==null?void 0:n._ALPHABLEND_ON)!=null?i:!1,Ni=((r=t.floatProperties)==null?void 0:r._ZWrite)===1&&en,Di=this._v0ParseRenderQueue(t),tn=(s=(o=t.keywordMap)==null?void 0:o._ALPHATEST_ON)!=null?s:!1,Fi=en?"BLEND":tn?"MASK":"OPAQUE",ki=tn?(a=(l=t.floatProperties)==null?void 0:l._Cutoff)!=null?a:.5:void 0,Wi=((d=(u=t.floatProperties)==null?void 0:u._CullMode)!=null?d:2)===0,oe=this._portTextureTransform(t),Gi=((c=(h=t.vectorProperties)==null?void 0:h._Color)!=null?c:[1,1,1,1]).map((hn,pr)=>pr===3?hn:me(hn)),nn=(p=t.textureProperties)==null?void 0:p._MainTex,zi=nn!=null?{index:nn,extensions:G({},oe)}:void 0,ji=(m=(f=t.floatProperties)==null?void 0:f._BumpScale)!=null?m:1,rn=(g=t.textureProperties)==null?void 0:g._BumpMap,Xi=rn!=null?{index:rn,scale:ji,extensions:G({},oe)}:void 0,Qi=((M=(_=t.vectorProperties)==null?void 0:_._EmissionColor)!=null?M:[0,0,0,1]).map(me),on=(T=t.textureProperties)==null?void 0:T._EmissionMap,Yi=on!=null?{index:on,extensions:G({},oe)}:void 0,qi=((v=(R=t.vectorProperties)==null?void 0:R._ShadeColor)!=null?v:[.97,.81,.86,1]).map(me),sn=(E=t.textureProperties)==null?void 0:E._ShadeTexture,$i=sn!=null?{index:sn,extensions:G({},oe)}:void 0,Be=(S=(x=t.floatProperties)==null?void 0:x._ShadeShift)!=null?S:0,Ne=(A=(L=t.floatProperties)==null?void 0:L._ShadeToony)!=null?A:.9;Ne=hi.MathUtils.lerp(Ne,1,.5+.5*Be),Be=-Be-(1-Ne);let an=(V=(b=t.floatProperties)==null?void 0:b._IndirectLightIntensity)!=null?V:.1,Zi=an?1-an:void 0,Ke=($=t.textureProperties)==null?void 0:$._SphereAdd,Ji=Ke!=null?[1,1,1]:void 0,Ki=Ke!=null?{index:Ke}:void 0,er=(Te=(Re=t.floatProperties)==null?void 0:Re._RimLightingMix)!=null?Te:0,ln=(X=t.textureProperties)==null?void 0:X._RimTexture,tr=ln!=null?{index:ln,extensions:G({},oe)}:void 0,nr=((ce=(k=t.vectorProperties)==null?void 0:k._RimColor)!=null?ce:[0,0,0,1]).map(me),ir=(O=(xe=t.floatProperties)==null?void 0:xe._RimFresnelPower)!=null?O:1,rr=(Ot=(Ct=t.floatProperties)==null?void 0:Ct._RimLift)!=null?Ot:0,or=["none","worldCoordinates","screenCoordinates"][(Bt=(Ut=t.floatProperties)==null?void 0:Ut._OutlineWidthMode)!=null?Bt:0],et=(Dt=(Nt=t.floatProperties)==null?void 0:Nt._OutlineWidth)!=null?Dt:0;et=.01*et;let un=(Ft=t.textureProperties)==null?void 0:Ft._OutlineWidthTexture,sr=un!=null?{index:un,extensions:G({},oe)}:void 0,ar=((Wt=(kt=t.vectorProperties)==null?void 0:kt._OutlineColor)!=null?Wt:[0,0,0]).map(me),lr=((zt=(Gt=t.floatProperties)==null?void 0:Gt._OutlineColorMode)!=null?zt:0)===1?(Xt=(jt=t.floatProperties)==null?void 0:jt._OutlineLightingMix)!=null?Xt:1:0,dn=(Qt=t.textureProperties)==null?void 0:Qt._UvAnimMaskTexture,ur=dn!=null?{index:dn,extensions:G({},oe)}:void 0,dr=(qt=(Yt=t.floatProperties)==null?void 0:Yt._UvAnimScrollX)!=null?qt:0,De=(Zt=($t=t.floatProperties)==null?void 0:$t._UvAnimScrollY)!=null?Zt:0;De!=null&&(De=-De);let hr=(Kt=(Jt=t.floatProperties)==null?void 0:Jt._UvAnimRotation)!=null?Kt:0,cr={specVersion:"1.0",transparentWithZWrite:Ni,renderQueueOffsetNumber:Di,shadeColorFactor:qi,shadeMultiplyTexture:$i,shadingShiftFactor:Be,shadingToonyFactor:Ne,giEqualizationFactor:Zi,matcapFactor:Ji,matcapTexture:Ki,rimLightingMixFactor:er,rimMultiplyTexture:tr,parametricRimColorFactor:nr,parametricRimFresnelPowerFactor:ir,parametricRimLiftFactor:rr,outlineWidthMode:or,outlineWidthFactor:et,outlineWidthMultiplyTexture:sr,outlineColorFactor:ar,outlineLightingMixFactor:lr,uvAnimationMaskTexture:ur,uvAnimationScrollXSpeedFactor:dr,uvAnimationScrollYSpeedFactor:De,uvAnimationRotationSpeedFactor:hr};return di(G({},e),{pbrMetallicRoughness:{baseColorFactor:Gi,baseColorTexture:zi},normalTexture:Xi,emissiveTexture:Yi,emissiveFactor:Qi,alphaMode:Fi,alphaCutoff:ki,doubleSided:Wi,extensions:{VRMC_materials_mtoon:cr}})}_parseV0UnlitProperties(t,e){var n,i,r,o,s;let l=t.shader==="VRM/UnlitTransparentZWrite",a=t.shader==="VRM/UnlitTransparent"||l,u=this._v0ParseRenderQueue(t),d=t.shader==="VRM/UnlitCutout",h=a?"BLEND":d?"MASK":"OPAQUE",c=d?(i=(n=t.floatProperties)==null?void 0:n._Cutoff)!=null?i:.5:void 0,p=this._portTextureTransform(t),f=((o=(r=t.vectorProperties)==null?void 0:r._Color)!=null?o:[1,1,1,1]).map(me),m=(s=t.textureProperties)==null?void 0:s._MainTex,g=m!=null?{index:m,extensions:G({},p)}:void 0,_={specVersion:"1.0",transparentWithZWrite:l,renderQueueOffsetNumber:u,shadeColorFactor:f,shadeMultiplyTexture:g};return di(G({},e),{pbrMetallicRoughness:{baseColorFactor:f,baseColorTexture:g},alphaMode:h,alphaCutoff:c,extensions:{VRMC_materials_mtoon:_}})}_portTextureTransform(t){var e,n,i,r,o;let s=(e=t.vectorProperties)==null?void 0:e._MainTex;if(s==null)return{};let l=[(n=s==null?void 0:s[0])!=null?n:0,(i=s==null?void 0:s[1])!=null?i:0],a=[(r=s==null?void 0:s[2])!=null?r:1,(o=s==null?void 0:s[3])!=null?o:1];return l[1]=1-a[1]-l[1],{KHR_texture_transform:{offset:l,scale:a}}}_v0ParseRenderQueue(t){var e,n;let i=t.shader==="VRM/UnlitTransparentZWrite",r=((e=t.keywordMap)==null?void 0:e._ALPHABLEND_ON)!=null||t.shader==="VRM/UnlitTransparent"||i,o=((n=t.floatProperties)==null?void 0:n._ZWrite)===1||i,s=0;if(r){let l=t.renderQueue;l!=null&&(o?s=this._renderQueueMapTransparentZWrite.get(l):s=this._renderQueueMapTransparent.get(l))}return s}_populateRenderQueueMap(t){let e=new Set,n=new Set;t.forEach(i=>{var r,o;let s=i.shader==="VRM/UnlitTransparentZWrite",l=((r=i.keywordMap)==null?void 0:r._ALPHABLEND_ON)!=null||i.shader==="VRM/UnlitTransparent"||s,a=((o=i.floatProperties)==null?void 0:o._ZWrite)===1||s;if(l){let u=i.renderQueue;u!=null&&(a?n.add(u):e.add(u))}}),e.size>10&&console.warn(`VRMMaterialsV0CompatPlugin: This VRM uses ${e.size} render queues for Transparent materials while VRM 1.0 only supports up to 10 render queues. The model might not be rendered correctly.`),n.size>10&&console.warn(`VRMMaterialsV0CompatPlugin: This VRM uses ${n.size} render queues for TransparentZWrite materials while VRM 1.0 only supports up to 10 render queues. The model might not be rendered correctly.`),Array.from(e).sort().forEach((i,r)=>{let o=Math.min(Math.max(r-e.size+1,-9),0);this._renderQueueMapTransparent.set(i,o)}),Array.from(n).sort().forEach((i,r)=>{let o=Math.min(Math.max(r,0),9);this._renderQueueMapTransparentZWrite.set(i,o)})}};import*as U from"three";import*as z from"three";import*as Tt from"three";import*as Le from"three";import*as Y from"three";var pi=(t,e,n)=>new Promise((i,r)=>{var o=a=>{try{l(n.next(a))}catch(u){r(u)}},s=a=>{try{l(n.throw(a))}catch(u){r(u)}},l=a=>a.done?i(a.value):Promise.resolve(a.value).then(o,s);l((n=n.apply(t,e)).next())}),K=new U.Vector3,Rt=class extends U.Group{constructor(t){super(),this._attrPosition=new U.BufferAttribute(new Float32Array([0,0,0,0,0,0]),3),this._attrPosition.setUsage(U.DynamicDrawUsage);let e=new U.BufferGeometry;e.setAttribute("position",this._attrPosition);let n=new U.LineBasicMaterial({color:16711935,depthTest:!1,depthWrite:!1});this._line=new U.Line(e,n),this.add(this._line),this.constraint=t}updateMatrixWorld(t){K.setFromMatrixPosition(this.constraint.destination.matrixWorld),this._attrPosition.setXYZ(0,K.x,K.y,K.z),this.constraint.source&&K.setFromMatrixPosition(this.constraint.source.matrixWorld),this._attrPosition.setXYZ(1,K.x,K.y,K.z),this._attrPosition.needsUpdate=!0,super.updateMatrixWorld(t)}};function fi(t,e){return e.set(t.elements[12],t.elements[13],t.elements[14])}var oo=new Tt.Vector3,so=new Tt.Vector3;function ao(t,e){return t.decompose(oo,e,so),e}function Qe(t){return t.invert?t.invert():t.inverse(),t}var xt=class{constructor(t,e){this.destination=t,this.source=e,this.weight=1}},lo=new z.Vector3,uo=new z.Vector3,ho=new z.Vector3,co=new z.Quaternion,po=new z.Quaternion,fo=new z.Quaternion,mo=class extends xt{get aimAxis(){return this._aimAxis}set aimAxis(t){this._aimAxis=t,this._v3AimAxis.set(t==="PositiveX"?1:t==="NegativeX"?-1:0,t==="PositiveY"?1:t==="NegativeY"?-1:0,t==="PositiveZ"?1:t==="NegativeZ"?-1:0)}get dependencies(){let t=new Set([this.source]);return this.destination.parent&&t.add(this.destination.parent),t}constructor(t,e){super(t,e),this._aimAxis="PositiveX",this._v3AimAxis=new z.Vector3(1,0,0),this._dstRestQuat=new z.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion)}update(){this.destination.updateWorldMatrix(!0,!1),this.source.updateWorldMatrix(!0,!1);let t=co.identity(),e=po.identity();this.destination.parent&&(ao(this.destination.parent.matrixWorld,t),Qe(e.copy(t)));let n=lo.copy(this._v3AimAxis).applyQuaternion(this._dstRestQuat).applyQuaternion(t),i=fi(this.source.matrixWorld,uo).sub(fi(this.destination.matrixWorld,ho)).normalize(),r=fo.setFromUnitVectors(n,i).premultiply(e).multiply(t).multiply(this._dstRestQuat);this.destination.quaternion.copy(this._dstRestQuat).slerp(r,this.weight)}};function go(t,e){let n=[t],i=t.parent;for(;i!==null;)n.unshift(i),i=i.parent;n.forEach(r=>{e(r)})}var _o=class{constructor(){this._constraints=new Set,this._objectConstraintsMap=new Map}get constraints(){return this._constraints}addConstraint(t){this._constraints.add(t);let e=this._objectConstraintsMap.get(t.destination);e==null&&(e=new Set,this._objectConstraintsMap.set(t.destination,e)),e.add(t)}deleteConstraint(t){this._constraints.delete(t),this._objectConstraintsMap.get(t.destination).delete(t)}setInitState(){let t=new Set,e=new Set;for(let n of this._constraints)this._processConstraint(n,t,e,i=>i.setInitState())}update(){let t=new Set,e=new Set;for(let n of this._constraints)this._processConstraint(n,t,e,i=>i.update())}_processConstraint(t,e,n,i){if(n.has(t))return;if(e.has(t))throw new Error("VRMNodeConstraintManager: Circular dependency detected while updating constraints");e.add(t);let r=t.dependencies;for(let o of r)go(o,s=>{let l=this._objectConstraintsMap.get(s);if(l)for(let a of l)this._processConstraint(a,e,n,i)});i(t),n.add(t)}},vo=new Le.Quaternion,Eo=new Le.Quaternion,Mo=class extends xt{get dependencies(){return new Set([this.source])}constructor(t,e){super(t,e),this._dstRestQuat=new Le.Quaternion,this._invSrcRestQuat=new Le.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion),Qe(this._invSrcRestQuat.copy(this.source.quaternion))}update(){let t=vo.copy(this._invSrcRestQuat).multiply(this.source.quaternion),e=Eo.copy(this._dstRestQuat).multiply(t);this.destination.quaternion.copy(this._dstRestQuat).slerp(e,this.weight)}},Ro=new Y.Vector3,To=new Y.Quaternion,xo=new Y.Quaternion,yo=class extends xt{get rollAxis(){return this._rollAxis}set rollAxis(t){this._rollAxis=t,this._v3RollAxis.set(t==="X"?1:0,t==="Y"?1:0,t==="Z"?1:0)}get dependencies(){return new Set([this.source])}constructor(t,e){super(t,e),this._rollAxis="X",this._v3RollAxis=new Y.Vector3(1,0,0),this._dstRestQuat=new Y.Quaternion,this._invDstRestQuat=new Y.Quaternion,this._invSrcRestQuatMulDstRestQuat=new Y.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion),Qe(this._invDstRestQuat.copy(this._dstRestQuat)),Qe(this._invSrcRestQuatMulDstRestQuat.copy(this.source.quaternion)).multiply(this._dstRestQuat)}update(){let t=To.copy(this._invDstRestQuat).multiply(this.source.quaternion).multiply(this._invSrcRestQuatMulDstRestQuat),e=Ro.copy(this._v3RollAxis).applyQuaternion(t),i=xo.setFromUnitVectors(e,this._v3RollAxis).premultiply(this._dstRestQuat).multiply(t);this.destination.quaternion.copy(this._dstRestQuat).slerp(i,this.weight)}},wo=new Set(["1.0","1.0-beta"]),mi=class He{get name(){return He.EXTENSION_NAME}constructor(e,n){this.parser=e,this.helperRoot=n==null?void 0:n.helperRoot}afterRoot(e){return pi(this,null,function*(){e.userData.vrmNodeConstraintManager=yield this._import(e)})}_import(e){return pi(this,null,function*(){var n;let i=this.parser.json;if(!(((n=i.extensionsUsed)==null?void 0:n.indexOf(He.EXTENSION_NAME))!==-1))return null;let o=new _o,s=yield this.parser.getDependencies("node");return s.forEach((l,a)=>{var u;let d=i.nodes[a],h=(u=d==null?void 0:d.extensions)==null?void 0:u[He.EXTENSION_NAME];if(h==null)return;let c=h.specVersion;if(!wo.has(c)){console.warn(`VRMNodeConstraintLoaderPlugin: Unknown ${He.EXTENSION_NAME} specVersion "${c}"`);return}let p=h.constraint;if(p.roll!=null){let f=this._importRollConstraint(l,s,p.roll);o.addConstraint(f)}else if(p.aim!=null){let f=this._importAimConstraint(l,s,p.aim);o.addConstraint(f)}else if(p.rotation!=null){let f=this._importRotationConstraint(l,s,p.rotation);o.addConstraint(f)}}),e.scene.updateMatrixWorld(),o.setInitState(),o})}_importRollConstraint(e,n,i){let{source:r,rollAxis:o,weight:s}=i,l=n[r],a=new yo(e,l);if(o!=null&&(a.rollAxis=o),s!=null&&(a.weight=s),this.helperRoot){let u=new Rt(a);this.helperRoot.add(u)}return a}_importAimConstraint(e,n,i){let{source:r,aimAxis:o,weight:s}=i,l=n[r],a=new mo(e,l);if(o!=null&&(a.aimAxis=o),s!=null&&(a.weight=s),this.helperRoot){let u=new Rt(a);this.helperRoot.add(u)}return a}_importRotationConstraint(e,n,i){let{source:r,weight:o}=i,s=n[r],l=new Mo(e,s);if(o!=null&&(l.weight=o),this.helperRoot){let a=new Rt(l);this.helperRoot.add(a)}return l}};mi.EXTENSION_NAME="VRMC_node_constraint";var gi=mi;import*as te from"three";import*as Oe from"three";import*as ve from"three";import*as Lt from"three";import*as q from"three";import*as ee from"three";import*as de from"three";import*as ne from"three";import*as he from"three";import*as qe from"three";import*as C from"three";import*as xi from"three";import*as yi from"three";import*as N from"three";var Ye=(t,e,n)=>new Promise((i,r)=>{var o=a=>{try{l(n.next(a))}catch(u){r(u)}},s=a=>{try{l(n.throw(a))}catch(u){r(u)}},l=a=>a.done?i(a.value):Promise.resolve(a.value).then(o,s);l((n=n.apply(t,e)).next())}),Ht=class{},yt=new Oe.Vector3,ue=new Oe.Vector3,Mi=class extends Ht{get type(){return"capsule"}constructor(t){var e,n,i,r;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new Oe.Vector3(0,0,0),this.tail=(n=t==null?void 0:t.tail)!=null?n:new Oe.Vector3(0,0,0),this.radius=(i=t==null?void 0:t.radius)!=null?i:0,this.inside=(r=t==null?void 0:t.inside)!=null?r:!1}calculateCollision(t,e,n,i){yt.setFromMatrixPosition(t),ue.subVectors(this.tail,this.offset).applyMatrix4(t),ue.sub(yt);let r=ue.lengthSq();i.copy(e).sub(yt);let o=ue.dot(i);o<=0||(r<=o||ue.multiplyScalar(o/r),i.sub(ue));let s=i.length(),l=this.inside?this.radius-n-s:s-n-this.radius;return l<0&&(i.multiplyScalar(1/s),this.inside&&i.negate()),l}},wt=new ve.Vector3,_i=new ve.Matrix3,Ri=class extends Ht{get type(){return"plane"}constructor(t){var e,n;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new ve.Vector3(0,0,0),this.normal=(n=t==null?void 0:t.normal)!=null?n:new ve.Vector3(0,0,1)}calculateCollision(t,e,n,i){i.setFromMatrixPosition(t),i.negate().add(e),_i.getNormalMatrix(t),wt.copy(this.normal).applyNormalMatrix(_i).normalize();let r=i.dot(wt)-n;return i.copy(wt),r}},So=new Lt.Vector3,Ti=class extends Ht{get type(){return"sphere"}constructor(t){var e,n,i;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new Lt.Vector3(0,0,0),this.radius=(n=t==null?void 0:t.radius)!=null?n:0,this.inside=(i=t==null?void 0:t.inside)!=null?i:!1}calculateCollision(t,e,n,i){i.subVectors(e,So.setFromMatrixPosition(t));let r=i.length(),o=this.inside?this.radius-n-r:r-n-this.radius;return o<0&&(i.multiplyScalar(1/r),this.inside&&i.negate()),o}},j=new q.Vector3,Ao=class extends q.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentOffset=new q.Vector3,this._currentTail=new q.Vector3,this._shape=t,this._attrPos=new q.BufferAttribute(new Float32Array(396),3),this.setAttribute("position",this._attrPos),this._attrIndex=new q.BufferAttribute(new Uint16Array(264),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._shape.radius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0);let n=j.copy(this._shape.tail).divideScalar(this.worldScale);this._currentTail.distanceToSquared(n)>1e-10&&(this._currentTail.copy(n),t=!0),t&&this._buildPosition()}_buildPosition(){j.copy(this._currentTail).sub(this._currentOffset);let t=j.length()/this._currentRadius;for(let i=0;i<=16;i++){let r=i/16*Math.PI;this._attrPos.setXYZ(i,-Math.sin(r),-Math.cos(r),0),this._attrPos.setXYZ(17+i,t+Math.sin(r),Math.cos(r),0),this._attrPos.setXYZ(34+i,-Math.sin(r),0,-Math.cos(r)),this._attrPos.setXYZ(51+i,t+Math.sin(r),0,Math.cos(r))}for(let i=0;i<32;i++){let r=i/16*Math.PI;this._attrPos.setXYZ(68+i,0,Math.sin(r),Math.cos(r)),this._attrPos.setXYZ(100+i,t,Math.sin(r),Math.cos(r))}let e=Math.atan2(j.y,Math.sqrt(j.x*j.x+j.z*j.z)),n=-Math.atan2(j.z,j.x);this.rotateZ(e),this.rotateY(n),this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<34;t++){let e=(t+1)%34;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(68+t*2,34+t,34+e)}for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(136+t*2,68+t,68+e),this._attrIndex.setXY(200+t*2,100+t,100+e)}this._attrIndex.needsUpdate=!0}},Po=class extends ee.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentOffset=new ee.Vector3,this._currentNormal=new ee.Vector3,this._shape=t,this._attrPos=new ee.BufferAttribute(new Float32Array(18),3),this.setAttribute("position",this._attrPos),this._attrIndex=new ee.BufferAttribute(new Uint16Array(10),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1;this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0),this._currentNormal.equals(this._shape.normal)||(this._currentNormal.copy(this._shape.normal),t=!0),t&&this._buildPosition()}_buildPosition(){this._attrPos.setXYZ(0,-.5,-.5,0),this._attrPos.setXYZ(1,.5,-.5,0),this._attrPos.setXYZ(2,.5,.5,0),this._attrPos.setXYZ(3,-.5,.5,0),this._attrPos.setXYZ(4,0,0,0),this._attrPos.setXYZ(5,0,0,.25),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this.lookAt(this._currentNormal),this._attrPos.needsUpdate=!0}_buildIndex(){this._attrIndex.setXY(0,0,1),this._attrIndex.setXY(2,1,2),this._attrIndex.setXY(4,2,3),this._attrIndex.setXY(6,3,0),this._attrIndex.setXY(8,4,5),this._attrIndex.needsUpdate=!0}},bo=class extends de.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentOffset=new de.Vector3,this._shape=t,this._attrPos=new de.BufferAttribute(new Float32Array(288),3),this.setAttribute("position",this._attrPos),this._attrIndex=new de.BufferAttribute(new Uint16Array(192),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._shape.radius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0),t&&this._buildPosition()}_buildPosition(){for(let t=0;t<32;t++){let e=t/16*Math.PI;this._attrPos.setXYZ(t,Math.cos(e),Math.sin(e),0),this._attrPos.setXYZ(32+t,0,Math.cos(e),Math.sin(e)),this._attrPos.setXYZ(64+t,Math.sin(e),0,Math.cos(e))}this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(64+t*2,32+t,32+e),this._attrIndex.setXY(128+t*2,64+t,64+e)}this._attrIndex.needsUpdate=!0}},Ho=new te.Vector3,St=class extends te.Group{constructor(t){if(super(),this.matrixAutoUpdate=!1,this.collider=t,this.collider.shape instanceof Ti)this._geometry=new bo(this.collider.shape);else if(this.collider.shape instanceof Mi)this._geometry=new Ao(this.collider.shape);else if(this.collider.shape instanceof Ri)this._geometry=new Po(this.collider.shape);else throw new Error("VRMSpringBoneColliderHelper: Unknown collider shape type detected");let e=new te.LineBasicMaterial({color:16711935,depthTest:!1,depthWrite:!1});this._line=new te.LineSegments(this._geometry,e),this.add(this._line)}dispose(){this._geometry.dispose()}updateMatrixWorld(t){this.collider.updateWorldMatrix(!0,!1),this.matrix.copy(this.collider.matrixWorld);let e=this.matrix.elements;this._geometry.worldScale=Ho.set(e[0],e[1],e[2]).length(),this._geometry.update(),super.updateMatrixWorld(t)}},Lo=class extends he.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentTail=new he.Vector3,this._springBone=t,this._attrPos=new he.BufferAttribute(new Float32Array(294),3),this.setAttribute("position",this._attrPos),this._attrIndex=new he.BufferAttribute(new Uint16Array(194),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._springBone.settings.hitRadius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentTail.equals(this._springBone.initialLocalChildPosition)||(this._currentTail.copy(this._springBone.initialLocalChildPosition),t=!0),t&&this._buildPosition()}_buildPosition(){for(let t=0;t<32;t++){let e=t/16*Math.PI;this._attrPos.setXYZ(t,Math.cos(e),Math.sin(e),0),this._attrPos.setXYZ(32+t,0,Math.cos(e),Math.sin(e)),this._attrPos.setXYZ(64+t,Math.sin(e),0,Math.cos(e))}this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentTail.x,this._currentTail.y,this._currentTail.z),this._attrPos.setXYZ(96,0,0,0),this._attrPos.setXYZ(97,this._currentTail.x,this._currentTail.y,this._currentTail.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(64+t*2,32+t,32+e),this._attrIndex.setXY(128+t*2,64+t,64+e)}this._attrIndex.setXY(192,96,97),this._attrIndex.needsUpdate=!0}},Io=new ne.Vector3,Vo=class extends ne.Group{constructor(t){super(),this.matrixAutoUpdate=!1,this.springBone=t,this._geometry=new Lo(this.springBone);let e=new ne.LineBasicMaterial({color:16776960,depthTest:!1,depthWrite:!1});this._line=new ne.LineSegments(this._geometry,e),this.add(this._line)}dispose(){this._geometry.dispose()}updateMatrixWorld(t){this.springBone.bone.updateWorldMatrix(!0,!1),this.matrix.copy(this.springBone.bone.matrixWorld);let e=this.matrix.elements;this._geometry.worldScale=Io.set(e[0],e[1],e[2]).length(),this._geometry.update(),super.updateMatrixWorld(t)}},At=class extends qe.Object3D{constructor(t){super(),this.colliderMatrix=new qe.Matrix4,this.shape=t}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),Co(this.colliderMatrix,this.matrixWorld,this.shape.offset)}};function Co(t,e,n){let i=e.elements;t.copy(e),n&&(t.elements[12]=i[0]*n.x+i[4]*n.y+i[8]*n.z+i[12],t.elements[13]=i[1]*n.x+i[5]*n.y+i[9]*n.z+i[13],t.elements[14]=i[2]*n.x+i[6]*n.y+i[10]*n.z+i[14])}var Oo=new yi.Matrix4;function Uo(t){return t.invert?t.invert():t.getInverse(Oo.copy(t)),t}var Bo=class{constructor(t){this._inverseCache=new xi.Matrix4,this._shouldUpdateInverse=!0,this.matrix=t;let e={set:(n,i,r)=>(this._shouldUpdateInverse=!0,n[i]=r,!0)};this._originalElements=t.elements,t.elements=new Proxy(t.elements,e)}get inverse(){return this._shouldUpdateInverse&&(Uo(this._inverseCache.copy(this.matrix)),this._shouldUpdateInverse=!1),this._inverseCache}revert(){this.matrix.elements=this._originalElements}},Pt=new C.Matrix4,ge=new C.Vector3,Ie=new C.Vector3,Ve=new C.Vector3,Ce=new C.Vector3,No=new C.Matrix4,Do=class{constructor(t,e,n={},i=[]){this._currentTail=new C.Vector3,this._prevTail=new C.Vector3,this._boneAxis=new C.Vector3,this._worldSpaceBoneLength=0,this._center=null,this._initialLocalMatrix=new C.Matrix4,this._initialLocalRotation=new C.Quaternion,this._initialLocalChildPosition=new C.Vector3;var r,o,s,l,a,u;this.bone=t,this.bone.matrixAutoUpdate=!1,this.child=e,this.settings={hitRadius:(r=n.hitRadius)!=null?r:0,stiffness:(o=n.stiffness)!=null?o:1,gravityPower:(s=n.gravityPower)!=null?s:0,gravityDir:(a=(l=n.gravityDir)==null?void 0:l.clone())!=null?a:new C.Vector3(0,-1,0),dragForce:(u=n.dragForce)!=null?u:.4},this.colliderGroups=i}get dependencies(){let t=new Set,e=this.bone.parent;e&&t.add(e);for(let n=0;n<this.colliderGroups.length;n++)for(let i=0;i<this.colliderGroups[n].colliders.length;i++)t.add(this.colliderGroups[n].colliders[i]);return t}get center(){return this._center}set center(t){var e;(e=this._center)!=null&&e.userData.inverseCacheProxy&&(this._center.userData.inverseCacheProxy.revert(),delete this._center.userData.inverseCacheProxy),this._center=t,this._center&&(this._center.userData.inverseCacheProxy||(this._center.userData.inverseCacheProxy=new Bo(this._center.matrixWorld)))}get initialLocalChildPosition(){return this._initialLocalChildPosition}get _parentMatrixWorld(){return this.bone.parent?this.bone.parent.matrixWorld:Pt}setInitState(){this._initialLocalMatrix.copy(this.bone.matrix),this._initialLocalRotation.copy(this.bone.quaternion),this.child?this._initialLocalChildPosition.copy(this.child.position):this._initialLocalChildPosition.copy(this.bone.position).normalize().multiplyScalar(.07);let t=this._getMatrixWorldToCenter();this.bone.localToWorld(this._currentTail.copy(this._initialLocalChildPosition)).applyMatrix4(t),this._prevTail.copy(this._currentTail),this._boneAxis.copy(this._initialLocalChildPosition).normalize()}reset(){this.bone.quaternion.copy(this._initialLocalRotation),this.bone.updateMatrix(),this.bone.matrixWorld.multiplyMatrices(this._parentMatrixWorld,this.bone.matrix);let t=this._getMatrixWorldToCenter();this.bone.localToWorld(this._currentTail.copy(this._initialLocalChildPosition)).applyMatrix4(t),this._prevTail.copy(this._currentTail)}update(t){if(t<=0)return;this._calcWorldSpaceBoneLength();let e=Ie.copy(this._boneAxis).transformDirection(this._initialLocalMatrix).transformDirection(this._parentMatrixWorld);Ce.copy(this._currentTail).add(ge.subVectors(this._currentTail,this._prevTail).multiplyScalar(1-this.settings.dragForce)).applyMatrix4(this._getMatrixCenterToWorld()).addScaledVector(e,this.settings.stiffness*t).addScaledVector(this.settings.gravityDir,this.settings.gravityPower*t),Ve.setFromMatrixPosition(this.bone.matrixWorld),Ce.sub(Ve).normalize().multiplyScalar(this._worldSpaceBoneLength).add(Ve),this._collision(Ce),this._prevTail.copy(this._currentTail),this._currentTail.copy(Ce).applyMatrix4(this._getMatrixWorldToCenter());let n=No.multiplyMatrices(this._parentMatrixWorld,this._initialLocalMatrix).invert();this.bone.quaternion.setFromUnitVectors(this._boneAxis,ge.copy(Ce).applyMatrix4(n).normalize()).premultiply(this._initialLocalRotation),this.bone.updateMatrix(),this.bone.matrixWorld.multiplyMatrices(this._parentMatrixWorld,this.bone.matrix)}_collision(t){for(let e=0;e<this.colliderGroups.length;e++)for(let n=0;n<this.colliderGroups[e].colliders.length;n++){let i=this.colliderGroups[e].colliders[n],r=i.shape.calculateCollision(i.colliderMatrix,t,this.settings.hitRadius,ge);if(r<0){t.addScaledVector(ge,-r),t.sub(Ve);let o=t.length();t.multiplyScalar(this._worldSpaceBoneLength/o).add(Ve)}}}_calcWorldSpaceBoneLength(){ge.setFromMatrixPosition(this.bone.matrixWorld),this.child?Ie.setFromMatrixPosition(this.child.matrixWorld):(Ie.copy(this._initialLocalChildPosition),Ie.applyMatrix4(this.bone.matrixWorld)),this._worldSpaceBoneLength=ge.sub(Ie).length()}_getMatrixCenterToWorld(){return this._center?this._center.matrixWorld:Pt}_getMatrixWorldToCenter(){return this._center?this._center.userData.inverseCacheProxy.inverse:Pt}};function Fo(t,e){let n=[],i=t;for(;i!==null;)n.unshift(i),i=i.parent;n.forEach(r=>{e(r)})}function bt(t,e){t.children.forEach(n=>{e(n)||bt(n,e)})}function ko(t){var e;let n=new Map;for(let i of t){let r=i;do{let o=((e=n.get(r))!=null?e:0)+1;if(o===t.size)return r;n.set(r,o),r=r.parent}while(r!==null)}return null}var vi=class{constructor(){this._joints=new Set,this._sortedJoints=[],this._hasWarnedCircularDependency=!1,this._ancestors=[],this._objectSpringBonesMap=new Map,this._isSortedJointsDirty=!1,this._relevantChildrenUpdated=this._relevantChildrenUpdated.bind(this)}get joints(){return this._joints}get springBones(){return console.warn("VRMSpringBoneManager: springBones is deprecated. use joints instead."),this._joints}get colliderGroups(){let t=new Set;return this._joints.forEach(e=>{e.colliderGroups.forEach(n=>{t.add(n)})}),Array.from(t)}get colliders(){let t=new Set;return this.colliderGroups.forEach(e=>{e.colliders.forEach(n=>{t.add(n)})}),Array.from(t)}addJoint(t){this._joints.add(t);let e=this._objectSpringBonesMap.get(t.bone);e==null&&(e=new Set,this._objectSpringBonesMap.set(t.bone,e)),e.add(t),this._isSortedJointsDirty=!0}addSpringBone(t){console.warn("VRMSpringBoneManager: addSpringBone() is deprecated. use addJoint() instead."),this.addJoint(t)}deleteJoint(t){this._joints.delete(t),this._objectSpringBonesMap.get(t.bone).delete(t),this._isSortedJointsDirty=!0}deleteSpringBone(t){console.warn("VRMSpringBoneManager: deleteSpringBone() is deprecated. use deleteJoint() instead."),this.deleteJoint(t)}setInitState(){this._sortJoints();for(let t=0;t<this._sortedJoints.length;t++){let e=this._sortedJoints[t];e.bone.updateMatrix(),e.bone.updateWorldMatrix(!1,!1),e.setInitState()}}reset(){this._sortJoints();for(let t=0;t<this._sortedJoints.length;t++){let e=this._sortedJoints[t];e.bone.updateMatrix(),e.bone.updateWorldMatrix(!1,!1),e.reset()}}update(t){this._sortJoints();for(let e=0;e<this._ancestors.length;e++)this._ancestors[e].updateWorldMatrix(e===0,!1);for(let e=0;e<this._sortedJoints.length;e++){let n=this._sortedJoints[e];n.bone.updateMatrix(),n.bone.updateWorldMatrix(!1,!1),n.update(t),bt(n.bone,this._relevantChildrenUpdated)}}_sortJoints(){if(!this._isSortedJointsDirty)return;let t=[],e=new Set,n=new Set,i=new Set;for(let o of this._joints)this._insertJointSort(o,e,n,t,i);this._sortedJoints=t;let r=ko(i);this._ancestors=[],r&&(this._ancestors.push(r),bt(r,o=>{var s,l;return((l=(s=this._objectSpringBonesMap.get(o))==null?void 0:s.size)!=null?l:0)>0?!0:(this._ancestors.push(o),!1)})),this._isSortedJointsDirty=!1}_insertJointSort(t,e,n,i,r){if(n.has(t))return;if(e.has(t)){this._hasWarnedCircularDependency||(console.warn("VRMSpringBoneManager: Circular dependency detected"),this._hasWarnedCircularDependency=!0);return}e.add(t);let o=t.dependencies;for(let s of o){let l=!1,a=null;Fo(s,u=>{let d=this._objectSpringBonesMap.get(u);if(d)for(let h of d)l=!0,this._insertJointSort(h,e,n,i,r);else l||(a=u)}),a&&r.add(a)}i.push(t),n.add(t)}_relevantChildrenUpdated(t){var e,n;return((n=(e=this._objectSpringBonesMap.get(t))==null?void 0:e.size)!=null?n:0)>0?!0:(t.updateWorldMatrix(!1,!1),!1)}},Ei="VRMC_springBone_extended_collider",Wo=new Set(["1.0","1.0-beta"]),Go=new Set(["1.0"]),wi=class _e{get name(){return _e.EXTENSION_NAME}constructor(e,n){var i;this.parser=e,this.jointHelperRoot=n==null?void 0:n.jointHelperRoot,this.colliderHelperRoot=n==null?void 0:n.colliderHelperRoot,this.useExtendedColliders=(i=n==null?void 0:n.useExtendedColliders)!=null?i:!0}afterRoot(e){return Ye(this,null,function*(){e.userData.vrmSpringBoneManager=yield this._import(e)})}_import(e){return Ye(this,null,function*(){let n=yield this._v1Import(e);if(n!=null)return n;let i=yield this._v0Import(e);return i!=null?i:null})}_v1Import(e){return Ye(this,null,function*(){var n,i,r,o,s;let l=e.parser.json;if(!(((n=l.extensionsUsed)==null?void 0:n.indexOf(_e.EXTENSION_NAME))!==-1))return null;let u=new vi,d=yield e.parser.getDependencies("node"),h=(i=l.extensions)==null?void 0:i[_e.EXTENSION_NAME];if(!h)return null;let c=h.specVersion;if(!Wo.has(c))return console.warn(`VRMSpringBoneLoaderPlugin: Unknown ${_e.EXTENSION_NAME} specVersion "${c}"`),null;let p=(r=h.colliders)==null?void 0:r.map((m,g)=>{var _,M,T,R,v,E,x,S,L,A,b,V,$,Re,Te;let X=d[m.node];if(X==null)return console.warn(`VRMSpringBoneLoaderPlugin: The collider #${g} attempted to reference a node #${m.node} but not found. Skipping the collider`),null;let k=m.shape,ce=(_=m.extensions)==null?void 0:_[Ei];if(this.useExtendedColliders&&ce!=null){let xe=ce.specVersion;if(!Go.has(xe))console.warn(`VRMSpringBoneLoaderPlugin: Unknown ${Ei} specVersion "${xe}". Fallbacking to the ${_e.EXTENSION_NAME} definition`);else{let O=ce.shape;if(O.sphere)return this._importSphereCollider(X,{offset:new N.Vector3().fromArray((M=O.sphere.offset)!=null?M:[0,0,0]),radius:(T=O.sphere.radius)!=null?T:0,inside:(R=O.sphere.inside)!=null?R:!1});if(O.capsule)return this._importCapsuleCollider(X,{offset:new N.Vector3().fromArray((v=O.capsule.offset)!=null?v:[0,0,0]),radius:(E=O.capsule.radius)!=null?E:0,tail:new N.Vector3().fromArray((x=O.capsule.tail)!=null?x:[0,0,0]),inside:(S=O.capsule.inside)!=null?S:!1});if(O.plane)return this._importPlaneCollider(X,{offset:new N.Vector3().fromArray((L=O.plane.offset)!=null?L:[0,0,0]),normal:new N.Vector3().fromArray((A=O.plane.normal)!=null?A:[0,0,1])})}}if(k.sphere)return this._importSphereCollider(X,{offset:new N.Vector3().fromArray((b=k.sphere.offset)!=null?b:[0,0,0]),radius:(V=k.sphere.radius)!=null?V:0,inside:!1});if(k.capsule)return this._importCapsuleCollider(X,{offset:new N.Vector3().fromArray(($=k.capsule.offset)!=null?$:[0,0,0]),radius:(Re=k.capsule.radius)!=null?Re:0,tail:new N.Vector3().fromArray((Te=k.capsule.tail)!=null?Te:[0,0,0]),inside:!1});console.warn(`VRMSpringBoneLoaderPlugin: The collider #${g} has no valid shape. Skipping the collider`)}),f=(o=h.colliderGroups)==null?void 0:o.map((m,g)=>{var _;return{colliders:((_=m.colliders)!=null?_:[]).map(T=>{let R=p==null?void 0:p[T];return R==null?(console.warn(`VRMSpringBoneLoaderPlugin: The collider group #${g} attempted to reference a collider #${T} but not found. Skipping the collider`),null):R}).filter(T=>T!=null),name:m.name}});return(s=h.springs)==null||s.forEach((m,g)=>{var _;let M=m.joints,T=(_=m.colliderGroups)==null?void 0:_.map(E=>{let x=f==null?void 0:f[E];return x==null?(console.warn(`VRMSpringBoneLoaderPlugin: The spring #${g} attempted to reference a collider group #${E} but not found. Skipping the collider group`),null):x}).filter(E=>E!=null),R=m.center!=null?d[m.center]:void 0,v;M.forEach(E=>{if(v){let x=v.node,S=d[x],L=E.node,A=d[L],b={hitRadius:v.hitRadius,dragForce:v.dragForce,gravityPower:v.gravityPower,stiffness:v.stiffness,gravityDir:v.gravityDir!=null?new N.Vector3().fromArray(v.gravityDir):void 0},V=this._importJoint(S,A,b,T);R&&(V.center=R),u.addJoint(V)}v=E})}),u.setInitState(),u})}_v0Import(e){return Ye(this,null,function*(){var n,i,r;let o=e.parser.json;if(!(((n=o.extensionsUsed)==null?void 0:n.indexOf("VRM"))!==-1))return null;let l=(i=o.extensions)==null?void 0:i.VRM,a=l==null?void 0:l.secondaryAnimation;if(!a)return null;let u=a==null?void 0:a.boneGroups;if(!u)return null;let d=new vi,h=yield e.parser.getDependencies("node"),c=(r=a.colliderGroups)==null?void 0:r.map((p,f)=>{var m;let g=h[p.node];return g==null?(console.warn(`VRMSpringBoneLoaderPlugin: The collider group #${f} attempted to reference a node #${p.node} but not found. Skipping the collider group`),null):{colliders:((m=p.colliders)!=null?m:[]).map((M,T)=>{var R,v,E;let x=new N.Vector3(0,0,0);return M.offset&&x.set((R=M.offset.x)!=null?R:0,(v=M.offset.y)!=null?v:0,M.offset.z?-M.offset.z:0),this._importSphereCollider(g,{offset:x,radius:(E=M.radius)!=null?E:0,inside:!1})})}});return u==null||u.forEach((p,f)=>{let m=p.bones;m&&m.forEach(g=>{var _,M,T,R;let v=h[g];if(v==null){console.warn(`VRMSpringBoneLoaderPlugin: The spring bone group #${f} attempted to reference a node #${g} but not found. Skipping the node`);return}let E=new N.Vector3;p.gravityDir?E.set((_=p.gravityDir.x)!=null?_:0,(M=p.gravityDir.y)!=null?M:0,(T=p.gravityDir.z)!=null?T:0):E.set(0,-1,0);let x=p.center!=null?h[p.center]:void 0,S={hitRadius:p.hitRadius,dragForce:p.dragForce,gravityPower:p.gravityPower,stiffness:p.stiffiness,gravityDir:E},L=(R=p.colliderGroups)==null?void 0:R.map(A=>{let b=c==null?void 0:c[A];return b==null?(console.warn(`VRMSpringBoneLoaderPlugin: The spring #${f} attempted to reference a collider group #${A} but not found. Skipping the collider group`),null):b}).filter(A=>A!=null);v.traverse(A=>{var b;let V=(b=A.children[0])!=null?b:null,$=this._importJoint(A,V,S,L);x&&($.center=x),d.addJoint($)})})}),e.scene.updateMatrixWorld(),d.setInitState(),d})}_importJoint(e,n,i,r){let o=new Do(e,n,i,r);if(this.jointHelperRoot){let s=new Vo(o);this.jointHelperRoot.add(s),s.renderOrder=this.jointHelperRoot.renderOrder}return o}_importSphereCollider(e,n){let i=new Ti(n),r=new At(i);if(e.add(r),this.colliderHelperRoot){let o=new St(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}_importCapsuleCollider(e,n){let i=new Mi(n),r=new At(i);if(e.add(r),this.colliderHelperRoot){let o=new St(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}_importPlaneCollider(e,n){let i=new Ri(n),r=new At(i);if(e.add(r),this.colliderHelperRoot){let o=new St(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}};wi.EXTENSION_NAME="VRMC_springBone";var Si=wi;var It=class{get name(){return"VRMLoaderPlugin"}constructor(e,n){var o,s,l,a,u,d,h,c,p,f;this.parser=e;let i=n==null?void 0:n.helperRoot,r=n==null?void 0:n.autoUpdateHumanBones;this.expressionPlugin=(o=n==null?void 0:n.expressionPlugin)!=null?o:new ht(e),this.firstPersonPlugin=(s=n==null?void 0:n.firstPersonPlugin)!=null?s:new pt(e),this.humanoidPlugin=(l=n==null?void 0:n.humanoidPlugin)!=null?l:new ft(e,{helperRoot:i,autoUpdateHumanBones:r}),this.lookAtPlugin=(a=n==null?void 0:n.lookAtPlugin)!=null?a:new gt(e,{helperRoot:i}),this.metaPlugin=(u=n==null?void 0:n.metaPlugin)!=null?u:new _t(e),this.mtoonMaterialPlugin=(d=n==null?void 0:n.mtoonMaterialPlugin)!=null?d:new oi(e),this.materialsHDREmissiveMultiplierPlugin=(h=n==null?void 0:n.materialsHDREmissiveMultiplierPlugin)!=null?h:new ai(e),this.materialsV0CompatPlugin=(c=n==null?void 0:n.materialsV0CompatPlugin)!=null?c:new ci(e),this.springBonePlugin=(p=n==null?void 0:n.springBonePlugin)!=null?p:new Si(e,{colliderHelperRoot:i,jointHelperRoot:i}),this.nodeConstraintPlugin=(f=n==null?void 0:n.nodeConstraintPlugin)!=null?f:new gi(e,{helperRoot:i})}beforeRoot(){return ye(this,null,function*(){yield this.materialsV0CompatPlugin.beforeRoot(),yield this.mtoonMaterialPlugin.beforeRoot()})}loadMesh(e){return ye(this,null,function*(){return yield this.mtoonMaterialPlugin.loadMesh(e)})}getMaterialType(e){let n=this.mtoonMaterialPlugin.getMaterialType(e);return n!=null?n:null}extendMaterialParams(e,n){return ye(this,null,function*(){yield this.materialsHDREmissiveMultiplierPlugin.extendMaterialParams(e,n),yield this.mtoonMaterialPlugin.extendMaterialParams(e,n)})}afterRoot(e){return ye(this,null,function*(){yield this.metaPlugin.afterRoot(e),yield this.humanoidPlugin.afterRoot(e),yield this.expressionPlugin.afterRoot(e),yield this.lookAtPlugin.afterRoot(e),yield this.firstPersonPlugin.afterRoot(e),yield this.springBonePlugin.afterRoot(e),yield this.nodeConstraintPlugin.afterRoot(e),yield this.mtoonMaterialPlugin.afterRoot(e);let n=e.userData.vrmMeta,i=e.userData.vrmHumanoid;if(n&&i){let r=new be({scene:e.scene,expressionManager:e.userData.vrmExpressionManager,firstPerson:e.userData.vrmFirstPerson,humanoid:i,lookAt:e.userData.vrmLookAt,meta:n,materials:e.userData.vrmMToonMaterials,springBoneManager:e.userData.vrmSpringBoneManager,nodeConstraintManager:e.userData.vrmNodeConstraintManager});e.userData.vrm=r}})}};import*as Pi from"three";function zo(t){let e=new Set;return t.traverse(n=>{if(!n.isMesh)return;let i=n;e.add(i)}),e}function Ai(t,e,n){if(e.size===1){let s=e.values().next().value;if(s.weight===1)return t[s.index]}let i=new Float32Array(t[0].count*3),r=0;if(n)r=1;else for(let s of e)r+=s.weight;for(let s of e){let l=t[s.index],a=s.weight/r;for(let u=0;u<l.count;u++)i[u*3+0]+=l.getX(u)*a,i[u*3+1]+=l.getY(u)*a,i[u*3+2]+=l.getZ(u)*a}return new Pi.BufferAttribute(i,3)}function bi(t){var r;let e=zo(t.scene),n=new Map,i=(r=t.expressionManager)==null?void 0:r.expressionMap;if(i!=null)for(let[o,s]of Object.entries(i)){let l=new Set;for(let a of s.binds)if(a instanceof Ae){if(a.weight!==0)for(let u of a.primitives){let d=n.get(u);d==null&&(d=new Map,n.set(u,d));let h=d.get(o);h==null&&(h=new Set,d.set(o,h)),h.add(a)}l.add(a)}for(let a of l)s.deleteBind(a)}for(let o of e){let s=n.get(o);if(s==null)continue;let l=o.geometry.morphAttributes;o.geometry.morphAttributes={};let a=o.geometry.clone();o.geometry=a;let u=a.morphTargetsRelative,d=l.position!=null,h=l.normal!=null,c={},p={},f=[];if(d||h){d&&(c.position=[]),h&&(c.normal=[]);let m=0;for(let[g,_]of s)d&&(c.position[m]=Ai(l.position,_,u)),h&&(c.normal[m]=Ai(l.normal,_,u)),i==null||i[g].addBind(new Ae({index:m,weight:1,primitives:[o]})),p[g]=m,f.push(0),m++}a.morphAttributes=c,o.morphTargetDictionary=p,o.morphTargetInfluences=f}}import*as Me from"three";import*as Hi from"three";function Ee(t,e,n){if(t.getComponent)return t.getComponent(e,n);{let i=t.array[e*t.itemSize+n];return t.normalized&&(i=Hi.MathUtils.denormalize(i,t.array)),i}}import*as Li from"three";function $e(t,e,n,i){t.setComponent?t.setComponent(e,n,i):(t.normalized&&(i=Li.MathUtils.normalize(i,t.array)),t.array[e*t.itemSize+n]=i)}function Ii(t){var d;let e=jo(t),n=new Set;for(let h of e)n.has(h.geometry)&&(h.geometry=Zo(h.geometry)),n.add(h.geometry);let i=new Map;for(let h of n){let c=h.getAttribute("skinIndex"),p=(d=i.get(c))!=null?d:new Map;i.set(c,p);let f=h.getAttribute("skinWeight"),m=Xo(c,f);p.set(f,m)}let r=new Map;for(let h of e){let c=Qo(h,i);r.set(h,c)}let o=[];for(let[h,c]of r){let p=!1;for(let f of o)if(Yo(c,f.boneInverseMap)){p=!0,f.meshes.add(h);for(let[g,_]of c)f.boneInverseMap.set(g,_);break}p||o.push({boneInverseMap:c,meshes:new Set([h])})}let s=new Map,l=new Ue,a=new Ue,u=new Ue;for(let h of o){let{boneInverseMap:c,meshes:p}=h,f=Array.from(c.keys()),m=Array.from(c.values()),g=new Me.Skeleton(f,m),_=a.getOrCreate(g);for(let M of p){let T=M.geometry.getAttribute("skinIndex"),R=l.getOrCreate(T),v=M.skeleton.bones,E=v.map(L=>u.getOrCreate(L)).join(","),x=`${R};${_};${E}`,S=s.get(x);S==null&&(S=T.clone(),qo(S,v,f),s.set(x,S)),M.geometry.setAttribute("skinIndex",S)}for(let M of p)M.bind(g,new Me.Matrix4)}}function jo(t){let e=new Set;return t.traverse(n=>{if(!n.isSkinnedMesh)return;let i=n;e.add(i)}),e}function Xo(t,e){let n=new Set;for(let i=0;i<t.count;i++)for(let r=0;r<t.itemSize;r++){let o=Ee(t,i,r);Ee(e,i,r)!==0&&n.add(o)}return n}function Qo(t,e){let n=new Map,i=t.skeleton,r=t.geometry,o=r.getAttribute("skinIndex"),s=r.getAttribute("skinWeight"),l=e.get(o),a=l==null?void 0:l.get(s);if(!a)throw new Error("Unreachable. attributeUsedIndexSetMap does not know the skin index attribute or the skin weight attribute.");for(let u of a)n.set(i.bones[u],i.boneInverses[u]);return n}function Yo(t,e){for(let[n,i]of t.entries()){let r=e.get(n);if(r!=null&&!$o(i,r))return!1}return!0}function qo(t,e,n){let i=new Map;for(let o of e)i.set(o,i.size);let r=new Map;for(let[o,s]of n.entries()){let l=i.get(s);r.set(l,o)}for(let o=0;o<t.count;o++)for(let s=0;s<t.itemSize;s++){let l=Ee(t,o,s),a=r.get(l);$e(t,o,s,a)}t.needsUpdate=!0}function $o(t,e,n){if(n=n||1e-4,t.elements.length!=e.elements.length)return!1;for(let i=0,r=t.elements.length;i<r;i++)if(Math.abs(t.elements[i]-e.elements[i])>n)return!1;return!0}var Ue=class{constructor(){this._objectIndexMap=new Map;this._index=0}get(e){return this._objectIndexMap.get(e)}getOrCreate(e){let n=this._objectIndexMap.get(e);return n==null&&(n=this._index,this._objectIndexMap.set(e,n),this._index++),n}};function Zo(t){var n,i,r,o;let e=new Me.BufferGeometry;e.name=t.name,e.setIndex(t.index);for(let[s,l]of Object.entries(t.attributes))e.setAttribute(s,l);for(let[s,l]of Object.entries(t.morphAttributes)){let a=s;e.morphAttributes[a]=l.concat()}e.morphTargetsRelative=t.morphTargetsRelative,e.groups=[];for(let s of t.groups)e.addGroup(s.start,s.count,s.materialIndex);return e.boundingSphere=(i=(n=t.boundingSphere)==null?void 0:n.clone())!=null?i:null,e.boundingBox=(o=(r=t.boundingBox)==null?void 0:r.clone())!=null?o:null,e.drawRange.start=t.drawRange.start,e.drawRange.count=t.drawRange.count,e.userData=t.userData,e}function Vi(t){if(Object.values(t).forEach(e=>{e!=null&&e.isTexture&&e.dispose()}),t.isShaderMaterial){let e=t.uniforms;e&&Object.values(e).forEach(n=>{let i=n.value;i!=null&&i.isTexture&&i.dispose()})}t.dispose()}function Jo(t){let e=t.geometry;e&&e.dispose();let n=t.skeleton;n&&n.dispose();let i=t.material;i&&(Array.isArray(i)?i.forEach(r=>Vi(r)):i&&Vi(i))}function Ci(t){t.traverse(Jo)}import*as Ze from"three";function Oi(t,e){var s,l;console.warn("VRMUtils.removeUnnecessaryJoints: removeUnnecessaryJoints is deprecated. Use combineSkeletons instead. combineSkeletons contributes more to the performance improvement. This function will be removed in the next major version.");let n=(s=e==null?void 0:e.experimentalSameBoneCounts)!=null?s:!1,i=[];t.traverse(a=>{a.type==="SkinnedMesh"&&i.push(a)});let r=new Map,o=0;for(let a of i){let d=a.geometry.getAttribute("skinIndex");if(r.has(d))continue;let h=new Map,c=new Map;for(let p=0;p<d.count;p++)for(let f=0;f<d.itemSize;f++){let m=Ee(d,p,f),g=h.get(m);g==null&&(g=h.size,h.set(m,g),c.set(g,m)),$e(d,p,f,g)}d.needsUpdate=!0,r.set(d,c),o=Math.max(o,h.size)}for(let a of i){let d=a.geometry.getAttribute("skinIndex"),h=r.get(d),c=[],p=[],f=n?o:h.size;for(let g=0;g<f;g++){let _=(l=h.get(g))!=null?l:0;c.push(a.skeleton.bones[_]),p.push(a.skeleton.boneInverses[_])}let m=new Ze.Skeleton(c,p);a.bind(m,new Ze.Matrix4)}}import*as ie from"three";import{BufferAttribute as Vt}from"three";function Ko(t,e){let n=t.position.count,i=new Array(n),r=0,o=e.array;for(let s=0;s<o.length;s++){let l=o[s];i[l]||(i[l]=!0,r++)}return{isVertexUsed:i,vertexCount:n,verticesUsed:r}}function es(t){let e=[],n=[],i=0;for(let r=0;r<t.length;r++)if(t[r]){let o=i++;e[r]=o,n[o]=r}return{originalIndexNewIndexMap:e,newIndexOriginalIndexMap:n}}function ts(t,e){var n,i,r,o;e.name=t.name,e.morphTargetsRelative=t.morphTargetsRelative,t.groups.forEach(s=>{e.addGroup(s.start,s.count,s.materialIndex)}),e.boundingBox=(i=(n=t.boundingBox)==null?void 0:n.clone())!=null?i:null,e.boundingSphere=(o=(r=t.boundingSphere)==null?void 0:r.clone())!=null?o:null,e.setDrawRange(t.drawRange.start,t.drawRange.count),e.userData=t.userData}function ns(t,e,n){let i=e.array,r=new i.constructor(i.length);for(let o=0;o<i.length;o++){let s=i[o];r[o]=n[s]}t.setIndex(new Vt(r,e.itemSize,e.normalized))}function Je(t,e,n){let i=t.constructor,r=new i(e.length*n),o=!0;for(let s=0;s<e.length;s++){let a=e[s]*n,u=s*n;for(let d=0;d<n;d++){let h=t[a+d];r[u+d]=h,o=o&&h===0}}return[r,o]}function is(t){var i;let e=new Map,n=[];for(let[r,o]of Object.entries(t))if(o.isInterleavedBufferAttribute){let s=o,l=s.data,a=(i=e.get(l))!=null?i:[];e.set(l,a),a.push([r,s])}else{let s=o;n.push([r,s])}return[e,n]}function rs(t,e,n){let[i,r]=is(e);for(let[o,s]of i){let l=o.array,{stride:a}=o,[u,d]=Je(l,n,a),h=new ie.InterleavedBuffer(u,a);h.setUsage(o.usage);for(let[c,p]of s){let{itemSize:f,offset:m,normalized:g}=p,_=new ie.InterleavedBufferAttribute(h,f,m,g);t.setAttribute(c,_)}}for(let[o,s]of r){let l=s.array,{itemSize:a,normalized:u}=s,[d,h]=Je(l,n,a);t.setAttribute(o,new Vt(d,a,u))}}function os(t){var i;let e=new Map,n=[];for(let[r,o]of Object.entries(t)){let s=r;for(let l=0;l<o.length;l++){let a=o[l];if(a.isInterleavedBufferAttribute){let u=a,d=u.data,h=(i=e.get(d))!=null?i:[];e.set(d,h),h.push([s,l,u])}else{let u=a;n.push([s,l,u])}}}return[e,n]}function ss(t,e,n){var l,a;let i=!0,[r,o]=os(e),s={};for(let[u,d]of r){let h=u.array,{stride:c}=u,[p,f]=Je(h,n,c);i=i&&f;let m=new ie.InterleavedBuffer(p,c);m.setUsage(u.usage);for(let[g,_,M]of d){let{itemSize:T,offset:R,normalized:v}=M,E=new ie.InterleavedBufferAttribute(m,T,R,v);(l=s[g])!=null||(s[g]=[]),s[g][_]=E}}for(let[u,d,h]of o){let c=h,p=c.array,{itemSize:f,normalized:m}=c,[g,_]=Je(p,n,f);i=i&&_,(a=s[u])!=null||(s[u]=[]),s[u][d]=new Vt(g,f,m)}t.morphAttributes=i?{}:s}function Ui(t){let e=new Map;t.traverse(n=>{if(!n.isMesh)return;let i=n,r=i.geometry,o=r.index;if(o==null)return;let s=e.get(r);if(s!=null){i.geometry=s;return}let{isVertexUsed:l,vertexCount:a,verticesUsed:u}=Ko(r.attributes,o);if(u===a)return;let{originalIndexNewIndexMap:d,newIndexOriginalIndexMap:h}=es(l),c=new ie.BufferGeometry;ts(r,c),e.set(r,c),ns(c,o,d),rs(c,r.attributes,h),ss(c,r.morphAttributes,h),i.geometry=c}),Array.from(e.keys()).forEach(n=>{n.dispose()})}function Bi(t){var e;((e=t.meta)==null?void 0:e.metaVersion)==="0"&&(t.scene.rotation.y=Math.PI)}var re=class{constructor(){}};re.combineMorphs=bi,re.combineSkeletons=Ii,re.deepDispose=Ci,re.removeUnnecessaryJoints=Oi,re.removeUnnecessaryVertices=Ui,re.rotateVRM0=Bi;export{$r as MToonMaterial,Yr as MToonMaterialDebugMode,oi as MToonMaterialLoaderPlugin,ei as MToonMaterialOutlineWidthMode,be as VRM,mo as VRMAimConstraint,vt as VRMCore,ms as VRMCoreLoaderPlugin,cn as VRMExpression,ht as VRMExpressionLoaderPlugin,mn as VRMExpressionManager,gn as VRMExpressionMaterialColorBind,we as VRMExpressionMaterialColorType,Ae as VRMExpressionMorphTargetBind,hs as VRMExpressionOverrideType,ot as VRMExpressionPresetName,vn as VRMExpressionTextureTransformBind,En as VRMFirstPerson,pt as VRMFirstPersonLoaderPlugin,cs as VRMFirstPersonMeshAnnotationType,tt as VRMHumanBoneList,ps as VRMHumanBoneName,Er as VRMHumanBoneParentMap,yn as VRMHumanoid,Tn as VRMHumanoidHelper,ft as VRMHumanoidLoaderPlugin,It as VRMLoaderPlugin,Or as VRMLookAt,Ge as VRMLookAtBoneApplier,ut as VRMLookAtExpressionApplier,Ar as VRMLookAtHelper,gt as VRMLookAtLoaderPlugin,Vn as VRMLookAtRangeMap,fs as VRMLookAtTypeName,_t as VRMMetaLoaderPlugin,xt as VRMNodeConstraint,Rt as VRMNodeConstraintHelper,gi as VRMNodeConstraintLoaderPlugin,_o as VRMNodeConstraintManager,Tr as VRMRequiredHumanBoneName,yo as VRMRollConstraint,Mo as VRMRotationConstraint,At as VRMSpringBoneCollider,St as VRMSpringBoneColliderHelper,Ht as VRMSpringBoneColliderShape,Mi as VRMSpringBoneColliderShapeCapsule,Ri as VRMSpringBoneColliderShapePlane,Ti as VRMSpringBoneColliderShapeSphere,Do as VRMSpringBoneJoint,Vo as VRMSpringBoneJointHelper,Si as VRMSpringBoneLoaderPlugin,vi as VRMSpringBoneManager,re as VRMUtils};
936
936
  /*!
937
- * @pixiv/three-vrm-core v3.5.4
937
+ * @pixiv/three-vrm-core v3.5.5
938
938
  * The implementation of core features of VRM, for @pixiv/three-vrm
939
939
  *
940
940
  * Copyright (c) 2019-2026 pixiv Inc.
@@ -942,7 +942,7 @@ void main() {
942
942
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
943
943
  */
944
944
  /*!
945
- * @pixiv/three-vrm-materials-mtoon v3.5.4
945
+ * @pixiv/three-vrm-materials-mtoon v3.5.5
946
946
  * MToon (toon material) module for @pixiv/three-vrm
947
947
  *
948
948
  * Copyright (c) 2019-2026 pixiv Inc.
@@ -950,7 +950,7 @@ void main() {
950
950
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
951
951
  */
952
952
  /*!
953
- * @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.5.4
953
+ * @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.5.5
954
954
  * Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
955
955
  *
956
956
  * Copyright (c) 2019-2026 pixiv Inc.
@@ -958,7 +958,7 @@ void main() {
958
958
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
959
959
  */
960
960
  /*!
961
- * @pixiv/three-vrm-materials-v0compat v3.5.4
961
+ * @pixiv/three-vrm-materials-v0compat v3.5.5
962
962
  * VRM0.0 materials compatibility layer plugin for @pixiv/three-vrm
963
963
  *
964
964
  * Copyright (c) 2019-2026 pixiv Inc.
@@ -966,7 +966,7 @@ void main() {
966
966
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
967
967
  */
968
968
  /*!
969
- * @pixiv/three-vrm-node-constraint v3.5.4
969
+ * @pixiv/three-vrm-node-constraint v3.5.5
970
970
  * Node constraint module for @pixiv/three-vrm
971
971
  *
972
972
  * Copyright (c) 2019-2026 pixiv Inc.
@@ -974,7 +974,7 @@ void main() {
974
974
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
975
975
  */
976
976
  /*!
977
- * @pixiv/three-vrm-springbone v3.5.4
977
+ * @pixiv/three-vrm-springbone v3.5.5
978
978
  * Spring bone module for @pixiv/three-vrm
979
979
  *
980
980
  * Copyright (c) 2019-2026 pixiv Inc.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@pixiv/three-vrm",
3
- "version": "3.5.4",
3
+ "version": "3.5.5",
4
4
  "description": "VRM file loader for three.js.",
5
5
  "license": "MIT",
6
6
  "author": "pixiv",
@@ -54,12 +54,12 @@
54
54
  ]
55
55
  },
56
56
  "dependencies": {
57
- "@pixiv/three-vrm-core": "3.5.4",
58
- "@pixiv/three-vrm-materials-hdr-emissive-multiplier": "3.5.4",
59
- "@pixiv/three-vrm-materials-mtoon": "3.5.4",
60
- "@pixiv/three-vrm-materials-v0compat": "3.5.4",
61
- "@pixiv/three-vrm-node-constraint": "3.5.4",
62
- "@pixiv/three-vrm-springbone": "3.5.4"
57
+ "@pixiv/three-vrm-core": "3.5.5",
58
+ "@pixiv/three-vrm-materials-hdr-emissive-multiplier": "3.5.5",
59
+ "@pixiv/three-vrm-materials-mtoon": "3.5.5",
60
+ "@pixiv/three-vrm-materials-v0compat": "3.5.5",
61
+ "@pixiv/three-vrm-node-constraint": "3.5.5",
62
+ "@pixiv/three-vrm-springbone": "3.5.5"
63
63
  },
64
64
  "devDependencies": {
65
65
  "@types/three": "^0.180.0",
@@ -68,5 +68,5 @@
68
68
  "peerDependencies": {
69
69
  "three": ">=0.137"
70
70
  },
71
- "gitHead": "d55d8c2e56c89e33fb9bff46feb854061acb2ec6"
71
+ "gitHead": "ff42fae4fcee1fcbca2cd262c7f5f8cbddeaf5ab"
72
72
  }