@pixiv/three-vrm 3.3.1 → 3.3.2

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@@ -1,5 +1,5 @@
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  /*!
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- * @pixiv/three-vrm v3.3.1
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+ * @pixiv/three-vrm v3.3.2
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  * VRM file loader for three.js.
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  *
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  * Copyright (c) 2019-2024 pixiv Inc.
@@ -522,7 +522,7 @@ var MToonNodeMaterial = class extends THREE8.NodeMaterial {
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  }
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  };
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  /*!
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- * @pixiv/three-vrm-materials-mtoon v3.3.1
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+ * @pixiv/three-vrm-materials-mtoon v3.3.2
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  * MToon (toon material) module for @pixiv/three-vrm
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  *
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  * Copyright (c) 2019-2024 pixiv Inc.
@@ -1,7 +1,7 @@
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  /*! (c) 2019-2024 pixiv Inc. - https://github.com/pixiv/three-vrm/blob/release/LICENSE */
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  "use strict";var B=Object.create;var v=Object.defineProperty;var q=Object.getOwnPropertyDescriptor;var K=Object.getOwnPropertyNames;var j=Object.getPrototypeOf,Z=Object.prototype.hasOwnProperty;var $=(t,e)=>{for(var o in e)v(t,o,{get:e[o],enumerable:!0})},O=(t,e,o,r)=>{if(e&&typeof e=="object"||typeof e=="function")for(let l of K(e))!Z.call(t,l)&&l!==o&&v(t,l,{get:()=>e[l],enumerable:!(r=q(e,l))||r.enumerable});return t};var h=(t,e,o)=>(o=t!=null?B(j(t)):{},O(e||!t||!t.__esModule?v(o,"default",{value:t,enumerable:!0}):o,t)),G=t=>O(v({},"__esModule",{value:!0}),t);var Ct={};$(Ct,{MToonAnimatedUVNode:()=>D,MToonLightingModel:()=>z,MToonNodeMaterial:()=>yt});module.exports=G(Ct);var b=h(require("three"),1),s=h(require("three/webgpu"),1),a=h(require("three/webgpu"),1),n=h(require("three/webgpu"),1),u=h(require("three/webgpu"),1),E=h(require("three/webgpu"),1),i=h(require("three/webgpu"),1),p=h(require("three/webgpu"),1);var W=parseInt(b.REVISION,10);W<167&&console.warn(`MToonNodeMaterial requires Three.js r167 or higher (You are using r${W}). This would not work correctly.`);var J=a.materialReference("color","color"),Q=a.materialReference("map","texture"),tt=a.materialReference("normalMap","texture"),et=a.materialReference("normalScale","vec2"),it=a.materialReference("emissive","color"),ot=a.materialReference("emissiveIntensity","float"),rt=a.materialReference("emissiveMap","texture"),at=a.materialReference("shadeColorFactor","color"),lt=a.materialReference("shadingShiftFactor","float"),U=a.materialReference("shadeMultiplyTexture","texture"),nt=a.materialReference("shadeMultiplyTextureScale","float"),st=a.materialReference("shadingToonyFactor","float"),ut=a.materialReference("rimLightingMixFactor","float"),mt=a.materialReference("rimMultiplyTexture","texture"),ht=a.materialReference("matcapFactor","color"),dt=a.materialReference("matcapTexture","texture"),ct=a.materialReference("parametricRimColorFactor","color"),Et=a.materialReference("parametricRimLiftFactor","float"),pt=a.materialReference("parametricRimFresnelPowerFactor","float"),Rt=a.materialReference("outlineWidthMultiplyTexture","texture"),ft=a.materialReference("outlineWidthFactor","float"),I=a.materialReference("outlineColorFactor","color"),Tt=a.materialReference("outlineLightingMixFactor","float"),vt=a.materialReference("uvAnimationMaskTexture","texture"),Nt=a.materialReference("uvAnimationScrollXOffset","float"),gt=a.materialReference("uvAnimationScrollYOffset","float"),Ht=a.materialReference("uvAnimationRotationPhase","float"),D=class extends s.TempNode{constructor(t){super("vec2"),this.hasMaskTexture=t}setup(){let t=1;this.hasMaskTexture&&(t=s.vec4(vt).context({getUV:()=>s.uv()}).r);let e=s.uv(),o=Ht.mul(t),r=s.cos(o),l=s.sin(o);e=e.sub(s.vec2(.5,.5)),e=e.mul(s.mat2(r,l,l.negate(),r)),e=e.add(s.vec2(.5,.5));let m=s.vec2(Nt,gt).mul(t);return e=e.add(m),e.toVar("AnimatedUV")}},k=u.nodeImmutable(u.PropertyNode,"vec3").toVar("ShadeColor"),Y=u.nodeImmutable(u.PropertyNode,"float").toVar("ShadingShift"),X=u.nodeImmutable(u.PropertyNode,"float").toVar("ShadingToony"),g=u.nodeImmutable(u.PropertyNode,"float").toVar("RimLightingMix"),H=u.nodeImmutable(u.PropertyNode,"vec3").toVar("RimMultiply"),M=u.nodeImmutable(u.PropertyNode,"vec3").toVar("matcap"),x=u.nodeImmutable(u.PropertyNode,"vec3").toVar("ParametricRim"),N=t=>parseInt(E.REVISION,10)>=168?E.Fn(t):E.tslFn(t),Mt=N(({a:t,b:e,t:o})=>{let r=o.sub(t),l=e.sub(t);return r.div(l).clamp()}),xt=N(({dotNL:t})=>{let o=n.float(1).sub(X),r=t.add(Y);return r=Mt({a:o.negate(),b:o,t:r}),r=r.mul(1),r}),St=N(({shading:t,lightColor:e})=>{let o=n.mix(k,n.diffuseColor,t);return e.mul(n.BRDF_Lambert({diffuseColor:o}))}),z=class extends n.LightingModel{constructor(){super()}direct({lightDirection:t,lightColor:e,reflectedLight:o}){let r=n.transformedNormalView.dot(t).clamp(-1,1),l=xt({dotNL:r});o.directDiffuse.assign(o.directDiffuse.add(St({shading:l,lightColor:e}))),o.directSpecular.assign(o.directSpecular.add(x.add(M).mul(H).mul(n.mix(n.vec3(0),n.BRDF_Lambert({diffuseColor:e}),g))))}indirect(t){this.indirectDiffuse(t),this.indirectSpecular(t)}indirectDiffuse({irradiance:t,reflectedLight:e}){e.indirectDiffuse.assign(e.indirectDiffuse.add(t.mul(n.BRDF_Lambert({diffuseColor:n.diffuseColor}))))}indirectSpecular({reflectedLight:t}){t.indirectSpecular.assign(t.indirectSpecular.add(x.add(M).mul(H).mul(n.mix(n.vec3(1),n.vec3(0),g))))}},f={None:"none",WorldCoordinates:"worldCoordinates",ScreenCoordinates:"screenCoordinates"},Ft=N(({parametricRimLift:t,parametricRimFresnelPower:e,parametricRimColor:o})=>{let r=p.modelViewPosition.normalize(),l=p.transformedNormalView.dot(r.negate());return p.float(1).sub(l).add(t).clamp().pow(e).mul(o)}),yt=class extends i.NodeMaterial{customProgramCacheKey(){let t=super.customProgramCacheKey();return t+=`isOutline:${this.isOutline},`,t}get isMToonNodeMaterial(){return!0}constructor(t={}){super(),t.transparentWithZWrite&&(t.depthWrite=!0),delete t.transparentWithZWrite,delete t.giEqualizationFactor,delete t.v0CompatShade,delete t.debugMode,this.emissiveNode=null,this.lights=!0,this.color=new i.Color(1,1,1),this.map=null,this.emissive=new i.Color(0,0,0),this.emissiveIntensity=1,this.emissiveMap=null,this.normalMap=null,this.normalScale=new i.Vector2(1,1),this.shadeColorFactor=new i.Color(0,0,0),this.shadeMultiplyTexture=null,this.shadingShiftFactor=0,this.shadingShiftTexture=null,this.shadingShiftTextureScale=1,this.shadingToonyFactor=.9,this.rimLightingMixFactor=1,this.rimMultiplyTexture=null,this.matcapFactor=new i.Color(1,1,1),this.matcapTexture=null,this.parametricRimColorFactor=new i.Color(0,0,0),this.parametricRimLiftFactor=0,this.parametricRimFresnelPowerFactor=5,this.outlineWidthMode=f.None,this.outlineWidthMultiplyTexture=null,this.outlineWidthFactor=0,this.outlineColorFactor=new i.Color(0,0,0),this.outlineLightingMixFactor=1,this.uvAnimationScrollXSpeedFactor=0,this.uvAnimationScrollYSpeedFactor=0,this.uvAnimationRotationSpeedFactor=0,this.uvAnimationMaskTexture=null,this.shadeColorNode=null,this.shadingShiftNode=null,this.shadingToonyNode=null,this.rimLightingMixNode=null,this.rimMultiplyNode=null,this.matcapNode=null,this.parametricRimColorNode=null,this.parametricRimLiftNode=null,this.parametricRimFresnelPowerNode=null,this.uvAnimationScrollXOffset=0,this.uvAnimationScrollYOffset=0,this.uvAnimationRotationPhase=0,this.isOutline=!1,this._animatedUVNode=null,this.setValues(t)}setupLightingModel(){return new z}setup(t){var e;this._animatedUVNode=new D((e=this.uvAnimationMaskTexture&&this.uvAnimationMaskTexture.isTexture===!0)!=null?e:!1),super.setup(t)}setupDiffuseColor(t){let e=null;if(this.colorNode==null){if(e=J,this.map&&this.map.isTexture===!0){let o=Q.context({getUV:()=>this._animatedUVNode});e=e.mul(o)}this.colorNode=e}this.vertexColors===!0&&t.geometry.hasAttribute("color")&&(console.warn("MToonNodeMaterial: MToon ignores vertex colors. Consider using a model without vertex colors instead."),this.vertexColors=!1),super.setupDiffuseColor(t),parseInt(i.REVISION,10)<166&&this.transparent===!1&&this.blending===i.NormalBlending&&this.alphaToCoverage===!1&&i.diffuseColor.a.assign(1),this.colorNode===e&&(this.colorNode=null)}setupVariants(){k.assign(this._setupShadeColorNode()),Y.assign(this._setupShadingShiftNode()),X.assign(this._setupShadingToonyNode()),g.assign(this._setupRimLightingMixNode()),H.assign(this._setupRimMultiplyNode()),M.assign(this._setupMatcapNode()),x.assign(this._setupParametricRimNode())}setupNormal(t){let e=this.normalNode;if(this.normalNode==null){if(this.normalNode=i.materialNormal,this.normalMap&&this.normalMap.isTexture===!0){let r=tt.context({getUV:()=>this._animatedUVNode});this.normalNode=i.normalMap(r,et)}this.isOutline&&(this.normalNode=this.normalNode.negate())}if(parseInt(i.REVISION,10)>=168){let r=this.normalNode;return this.normalNode=e,r}else{super.setupNormal(t),this.normalNode=e;return}}setupLighting(t){let e=null;if(this.emissiveNode==null){if(e=it.mul(ot),this.emissiveMap&&this.emissiveMap.isTexture===!0){let r=rt.context({getUV:()=>this._animatedUVNode});e=e.mul(r)}this.emissiveNode=e}let o=super.setupLighting(t);return this.emissiveNode===e&&(this.emissiveNode=null),o}setupOutput(t,e){return this.isOutline&&this.outlineWidthMode!==f.None&&(e=i.vec4(i.mix(I,e.xyz.mul(I),Tt),e.w)),super.setupOutput(t,e)}setupPosition(t){var e,o;let r=this.positionNode;if(this.isOutline&&this.outlineWidthMode!==f.None){(e=this.positionNode)!=null||(this.positionNode=i.positionLocal);let m=i.normalLocal.normalize(),d=ft;if(this.outlineWidthMultiplyTexture&&this.outlineWidthMultiplyTexture.isTexture===!0){let c=Rt.context({getUV:()=>this._animatedUVNode});d=d.mul(c)}let T=i.length(i.modelNormalMatrix.mul(m)),R=d.mul(T).mul(m);if(this.outlineWidthMode===f.WorldCoordinates)this.positionNode=this.positionNode.add(R);else if(this.outlineWidthMode===f.ScreenCoordinates){let c=i.cameraProjectionMatrix.element(1).element(1);this.positionNode=this.positionNode.add(R.div(c).mul(i.positionView.z.negate()))}(o=this.positionNode)!=null||(this.positionNode=i.positionLocal)}let l=super.setupPosition(t);return l.z.add(l.w.mul(1e-6)),this.positionNode=r,l}copy(t){var e,o,r,l,m,d,T,R,c,S,F,y,C,_,V,L,w,P,A;return this.color.copy(t.color),this.map=(e=t.map)!=null?e:null,this.emissive.copy(t.emissive),this.emissiveIntensity=t.emissiveIntensity,this.emissiveMap=(o=t.emissiveMap)!=null?o:null,this.normalMap=(r=t.normalMap)!=null?r:null,this.normalScale.copy(t.normalScale),this.shadeColorFactor.copy(t.shadeColorFactor),this.shadeMultiplyTexture=(l=t.shadeMultiplyTexture)!=null?l:null,this.shadingShiftFactor=t.shadingShiftFactor,this.shadingShiftTexture=(m=t.shadingShiftTexture)!=null?m:null,this.shadingShiftTextureScale=t.shadingShiftTextureScale,this.shadingToonyFactor=t.shadingToonyFactor,this.rimLightingMixFactor=t.rimLightingMixFactor,this.rimMultiplyTexture=(d=t.rimMultiplyTexture)!=null?d:null,this.matcapFactor.copy(t.matcapFactor),this.matcapTexture=(T=t.matcapTexture)!=null?T:null,this.parametricRimColorFactor.copy(t.parametricRimColorFactor),this.parametricRimLiftFactor=t.parametricRimLiftFactor,this.parametricRimFresnelPowerFactor=t.parametricRimFresnelPowerFactor,this.outlineWidthMode=t.outlineWidthMode,this.outlineWidthMultiplyTexture=(R=t.outlineWidthMultiplyTexture)!=null?R:null,this.outlineWidthFactor=t.outlineWidthFactor,this.outlineColorFactor.copy(t.outlineColorFactor),this.outlineLightingMixFactor=t.outlineLightingMixFactor,this.uvAnimationScrollXSpeedFactor=t.uvAnimationScrollXSpeedFactor,this.uvAnimationScrollYSpeedFactor=t.uvAnimationScrollYSpeedFactor,this.uvAnimationRotationSpeedFactor=t.uvAnimationRotationSpeedFactor,this.uvAnimationMaskTexture=(c=t.uvAnimationMaskTexture)!=null?c:null,this.shadeColorNode=(S=t.shadeColorNode)!=null?S:null,this.shadingShiftNode=(F=t.shadingShiftNode)!=null?F:null,this.shadingToonyNode=(y=t.shadingToonyNode)!=null?y:null,this.rimLightingMixNode=(C=t.rimLightingMixNode)!=null?C:null,this.rimMultiplyNode=(_=t.rimMultiplyNode)!=null?_:null,this.matcapNode=(V=t.matcapNode)!=null?V:null,this.parametricRimColorNode=(L=t.parametricRimColorNode)!=null?L:null,this.parametricRimLiftNode=(w=t.parametricRimLiftNode)!=null?w:null,this.parametricRimFresnelPowerNode=(P=t.parametricRimFresnelPowerNode)!=null?P:null,this.isOutline=(A=t.isOutline)!=null?A:null,super.copy(t)}update(t){this.uvAnimationScrollXOffset+=t*this.uvAnimationScrollXSpeedFactor,this.uvAnimationScrollYOffset+=t*this.uvAnimationScrollYSpeedFactor,this.uvAnimationRotationPhase+=t*this.uvAnimationRotationSpeedFactor}_setupShadeColorNode(){if(this.shadeColorNode!=null)return i.vec3(this.shadeColorNode);let t=at;if(this.shadeMultiplyTexture&&this.shadeMultiplyTexture.isTexture===!0){let e=U.context({getUV:()=>this._animatedUVNode});t=t.mul(e)}return t}_setupShadingShiftNode(){if(this.shadingShiftNode!=null)return i.float(this.shadingShiftNode);let t=lt;if(this.shadingShiftTexture&&this.shadingShiftTexture.isTexture===!0){let e=U.context({getUV:()=>this._animatedUVNode});t=t.add(e.mul(nt))}return t}_setupShadingToonyNode(){return this.shadingToonyNode!=null?i.float(this.shadingToonyNode):st}_setupRimLightingMixNode(){return this.rimLightingMixNode!=null?i.float(this.rimLightingMixNode):ut}_setupRimMultiplyNode(){return this.rimMultiplyNode!=null?i.vec3(this.rimMultiplyNode):this.rimMultiplyTexture&&this.rimMultiplyTexture.isTexture===!0?mt.context({getUV:()=>this._animatedUVNode}):i.vec3(1)}_setupMatcapNode(){return this.matcapNode!=null?i.vec3(this.matcapNode):this.matcapTexture&&this.matcapTexture.isTexture===!0?dt.context({getUV:()=>i.matcapUV.mul(1,-1).add(0,1)}).mul(ht):i.vec3(0)}_setupParametricRimNode(){let t=this.parametricRimColorNode!=null?i.vec3(this.parametricRimColorNode):ct,e=this.parametricRimLiftNode!=null?i.float(this.parametricRimLiftNode):Et,o=this.parametricRimFresnelPowerNode!=null?i.float(this.parametricRimFresnelPowerNode):pt;return Ft({parametricRimLift:e,parametricRimFresnelPower:o,parametricRimColor:t})}};
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  /*!
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- * @pixiv/three-vrm-materials-mtoon v3.3.1
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+ * @pixiv/three-vrm-materials-mtoon v3.3.2
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  * MToon (toon material) module for @pixiv/three-vrm
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  *
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  * Copyright (c) 2019-2024 pixiv Inc.
@@ -1,5 +1,5 @@
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  /*!
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- * @pixiv/three-vrm v3.3.1
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+ * @pixiv/three-vrm v3.3.2
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  * VRM file loader for three.js.
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  *
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  * Copyright (c) 2019-2024 pixiv Inc.
@@ -490,7 +490,7 @@ export {
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  MToonNodeMaterial
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  };
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  /*!
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- * @pixiv/three-vrm-materials-mtoon v3.3.1
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+ * @pixiv/three-vrm-materials-mtoon v3.3.2
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  * MToon (toon material) module for @pixiv/three-vrm
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  *
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  * Copyright (c) 2019-2024 pixiv Inc.
@@ -1,7 +1,7 @@
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  /*! (c) 2019-2024 pixiv Inc. - https://github.com/pixiv/three-vrm/blob/release/LICENSE */
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  import*as W from"three";import*as n from"three/webgpu";import*as r from"three/webgpu";import*as l from"three/webgpu";import*as s from"three/webgpu";import*as c from"three/webgpu";import*as i from"three/webgpu";import*as E from"three/webgpu";var P=parseInt(W.REVISION,10);P<167&&console.warn(`MToonNodeMaterial requires Three.js r167 or higher (You are using r${P}). This would not work correctly.`);var D=r.materialReference("color","color"),k=r.materialReference("map","texture"),Y=r.materialReference("normalMap","texture"),X=r.materialReference("normalScale","vec2"),z=r.materialReference("emissive","color"),B=r.materialReference("emissiveIntensity","float"),q=r.materialReference("emissiveMap","texture"),K=r.materialReference("shadeColorFactor","color"),j=r.materialReference("shadingShiftFactor","float"),A=r.materialReference("shadeMultiplyTexture","texture"),Z=r.materialReference("shadeMultiplyTextureScale","float"),$=r.materialReference("shadingToonyFactor","float"),G=r.materialReference("rimLightingMixFactor","float"),J=r.materialReference("rimMultiplyTexture","texture"),Q=r.materialReference("matcapFactor","color"),tt=r.materialReference("matcapTexture","texture"),et=r.materialReference("parametricRimColorFactor","color"),it=r.materialReference("parametricRimLiftFactor","float"),ot=r.materialReference("parametricRimFresnelPowerFactor","float"),rt=r.materialReference("outlineWidthMultiplyTexture","texture"),at=r.materialReference("outlineWidthFactor","float"),O=r.materialReference("outlineColorFactor","color"),lt=r.materialReference("outlineLightingMixFactor","float"),nt=r.materialReference("uvAnimationMaskTexture","texture"),st=r.materialReference("uvAnimationScrollXOffset","float"),ut=r.materialReference("uvAnimationScrollYOffset","float"),mt=r.materialReference("uvAnimationRotationPhase","float"),ht=class extends n.TempNode{constructor(t){super("vec2"),this.hasMaskTexture=t}setup(){let t=1;this.hasMaskTexture&&(t=n.vec4(nt).context({getUV:()=>n.uv()}).r);let e=n.uv(),o=mt.mul(t),a=n.cos(o),u=n.sin(o);e=e.sub(n.vec2(.5,.5)),e=e.mul(n.mat2(a,u,u.negate(),a)),e=e.add(n.vec2(.5,.5));let m=n.vec2(st,ut).mul(t);return e=e.add(m),e.toVar("AnimatedUV")}},U=s.nodeImmutable(s.PropertyNode,"vec3").toVar("ShadeColor"),I=s.nodeImmutable(s.PropertyNode,"float").toVar("ShadingShift"),b=s.nodeImmutable(s.PropertyNode,"float").toVar("ShadingToony"),v=s.nodeImmutable(s.PropertyNode,"float").toVar("RimLightingMix"),N=s.nodeImmutable(s.PropertyNode,"vec3").toVar("RimMultiply"),g=s.nodeImmutable(s.PropertyNode,"vec3").toVar("matcap"),H=s.nodeImmutable(s.PropertyNode,"vec3").toVar("ParametricRim"),T=t=>parseInt(c.REVISION,10)>=168?c.Fn(t):c.tslFn(t),dt=T(({a:t,b:e,t:o})=>{let a=o.sub(t),u=e.sub(t);return a.div(u).clamp()}),ct=T(({dotNL:t})=>{let o=l.float(1).sub(b),a=t.add(I);return a=dt({a:o.negate(),b:o,t:a}),a=a.mul(1),a}),Et=T(({shading:t,lightColor:e})=>{let o=l.mix(U,l.diffuseColor,t);return e.mul(l.BRDF_Lambert({diffuseColor:o}))}),pt=class extends l.LightingModel{constructor(){super()}direct({lightDirection:t,lightColor:e,reflectedLight:o}){let a=l.transformedNormalView.dot(t).clamp(-1,1),u=ct({dotNL:a});o.directDiffuse.assign(o.directDiffuse.add(Et({shading:u,lightColor:e}))),o.directSpecular.assign(o.directSpecular.add(H.add(g).mul(N).mul(l.mix(l.vec3(0),l.BRDF_Lambert({diffuseColor:e}),v))))}indirect(t){this.indirectDiffuse(t),this.indirectSpecular(t)}indirectDiffuse({irradiance:t,reflectedLight:e}){e.indirectDiffuse.assign(e.indirectDiffuse.add(t.mul(l.BRDF_Lambert({diffuseColor:l.diffuseColor}))))}indirectSpecular({reflectedLight:t}){t.indirectSpecular.assign(t.indirectSpecular.add(H.add(g).mul(N).mul(l.mix(l.vec3(1),l.vec3(0),v))))}},R={None:"none",WorldCoordinates:"worldCoordinates",ScreenCoordinates:"screenCoordinates"},Rt=T(({parametricRimLift:t,parametricRimFresnelPower:e,parametricRimColor:o})=>{let a=E.modelViewPosition.normalize(),u=E.transformedNormalView.dot(a.negate());return E.float(1).sub(u).add(t).clamp().pow(e).mul(o)}),ft=class extends i.NodeMaterial{customProgramCacheKey(){let t=super.customProgramCacheKey();return t+=`isOutline:${this.isOutline},`,t}get isMToonNodeMaterial(){return!0}constructor(t={}){super(),t.transparentWithZWrite&&(t.depthWrite=!0),delete t.transparentWithZWrite,delete t.giEqualizationFactor,delete t.v0CompatShade,delete t.debugMode,this.emissiveNode=null,this.lights=!0,this.color=new i.Color(1,1,1),this.map=null,this.emissive=new i.Color(0,0,0),this.emissiveIntensity=1,this.emissiveMap=null,this.normalMap=null,this.normalScale=new i.Vector2(1,1),this.shadeColorFactor=new i.Color(0,0,0),this.shadeMultiplyTexture=null,this.shadingShiftFactor=0,this.shadingShiftTexture=null,this.shadingShiftTextureScale=1,this.shadingToonyFactor=.9,this.rimLightingMixFactor=1,this.rimMultiplyTexture=null,this.matcapFactor=new i.Color(1,1,1),this.matcapTexture=null,this.parametricRimColorFactor=new i.Color(0,0,0),this.parametricRimLiftFactor=0,this.parametricRimFresnelPowerFactor=5,this.outlineWidthMode=R.None,this.outlineWidthMultiplyTexture=null,this.outlineWidthFactor=0,this.outlineColorFactor=new i.Color(0,0,0),this.outlineLightingMixFactor=1,this.uvAnimationScrollXSpeedFactor=0,this.uvAnimationScrollYSpeedFactor=0,this.uvAnimationRotationSpeedFactor=0,this.uvAnimationMaskTexture=null,this.shadeColorNode=null,this.shadingShiftNode=null,this.shadingToonyNode=null,this.rimLightingMixNode=null,this.rimMultiplyNode=null,this.matcapNode=null,this.parametricRimColorNode=null,this.parametricRimLiftNode=null,this.parametricRimFresnelPowerNode=null,this.uvAnimationScrollXOffset=0,this.uvAnimationScrollYOffset=0,this.uvAnimationRotationPhase=0,this.isOutline=!1,this._animatedUVNode=null,this.setValues(t)}setupLightingModel(){return new pt}setup(t){var e;this._animatedUVNode=new ht((e=this.uvAnimationMaskTexture&&this.uvAnimationMaskTexture.isTexture===!0)!=null?e:!1),super.setup(t)}setupDiffuseColor(t){let e=null;if(this.colorNode==null){if(e=D,this.map&&this.map.isTexture===!0){let o=k.context({getUV:()=>this._animatedUVNode});e=e.mul(o)}this.colorNode=e}this.vertexColors===!0&&t.geometry.hasAttribute("color")&&(console.warn("MToonNodeMaterial: MToon ignores vertex colors. Consider using a model without vertex colors instead."),this.vertexColors=!1),super.setupDiffuseColor(t),parseInt(i.REVISION,10)<166&&this.transparent===!1&&this.blending===i.NormalBlending&&this.alphaToCoverage===!1&&i.diffuseColor.a.assign(1),this.colorNode===e&&(this.colorNode=null)}setupVariants(){U.assign(this._setupShadeColorNode()),I.assign(this._setupShadingShiftNode()),b.assign(this._setupShadingToonyNode()),v.assign(this._setupRimLightingMixNode()),N.assign(this._setupRimMultiplyNode()),g.assign(this._setupMatcapNode()),H.assign(this._setupParametricRimNode())}setupNormal(t){let e=this.normalNode;if(this.normalNode==null){if(this.normalNode=i.materialNormal,this.normalMap&&this.normalMap.isTexture===!0){let a=Y.context({getUV:()=>this._animatedUVNode});this.normalNode=i.normalMap(a,X)}this.isOutline&&(this.normalNode=this.normalNode.negate())}if(parseInt(i.REVISION,10)>=168){let a=this.normalNode;return this.normalNode=e,a}else{super.setupNormal(t),this.normalNode=e;return}}setupLighting(t){let e=null;if(this.emissiveNode==null){if(e=z.mul(B),this.emissiveMap&&this.emissiveMap.isTexture===!0){let a=q.context({getUV:()=>this._animatedUVNode});e=e.mul(a)}this.emissiveNode=e}let o=super.setupLighting(t);return this.emissiveNode===e&&(this.emissiveNode=null),o}setupOutput(t,e){return this.isOutline&&this.outlineWidthMode!==R.None&&(e=i.vec4(i.mix(O,e.xyz.mul(O),lt),e.w)),super.setupOutput(t,e)}setupPosition(t){var e,o;let a=this.positionNode;if(this.isOutline&&this.outlineWidthMode!==R.None){(e=this.positionNode)!=null||(this.positionNode=i.positionLocal);let m=i.normalLocal.normalize(),h=at;if(this.outlineWidthMultiplyTexture&&this.outlineWidthMultiplyTexture.isTexture===!0){let d=rt.context({getUV:()=>this._animatedUVNode});h=h.mul(d)}let f=i.length(i.modelNormalMatrix.mul(m)),p=h.mul(f).mul(m);if(this.outlineWidthMode===R.WorldCoordinates)this.positionNode=this.positionNode.add(p);else if(this.outlineWidthMode===R.ScreenCoordinates){let d=i.cameraProjectionMatrix.element(1).element(1);this.positionNode=this.positionNode.add(p.div(d).mul(i.positionView.z.negate()))}(o=this.positionNode)!=null||(this.positionNode=i.positionLocal)}let u=super.setupPosition(t);return u.z.add(u.w.mul(1e-6)),this.positionNode=a,u}copy(t){var e,o,a,u,m,h,f,p,d,M,x,S,F,y,C,_,V,L,w;return this.color.copy(t.color),this.map=(e=t.map)!=null?e:null,this.emissive.copy(t.emissive),this.emissiveIntensity=t.emissiveIntensity,this.emissiveMap=(o=t.emissiveMap)!=null?o:null,this.normalMap=(a=t.normalMap)!=null?a:null,this.normalScale.copy(t.normalScale),this.shadeColorFactor.copy(t.shadeColorFactor),this.shadeMultiplyTexture=(u=t.shadeMultiplyTexture)!=null?u:null,this.shadingShiftFactor=t.shadingShiftFactor,this.shadingShiftTexture=(m=t.shadingShiftTexture)!=null?m:null,this.shadingShiftTextureScale=t.shadingShiftTextureScale,this.shadingToonyFactor=t.shadingToonyFactor,this.rimLightingMixFactor=t.rimLightingMixFactor,this.rimMultiplyTexture=(h=t.rimMultiplyTexture)!=null?h:null,this.matcapFactor.copy(t.matcapFactor),this.matcapTexture=(f=t.matcapTexture)!=null?f:null,this.parametricRimColorFactor.copy(t.parametricRimColorFactor),this.parametricRimLiftFactor=t.parametricRimLiftFactor,this.parametricRimFresnelPowerFactor=t.parametricRimFresnelPowerFactor,this.outlineWidthMode=t.outlineWidthMode,this.outlineWidthMultiplyTexture=(p=t.outlineWidthMultiplyTexture)!=null?p:null,this.outlineWidthFactor=t.outlineWidthFactor,this.outlineColorFactor.copy(t.outlineColorFactor),this.outlineLightingMixFactor=t.outlineLightingMixFactor,this.uvAnimationScrollXSpeedFactor=t.uvAnimationScrollXSpeedFactor,this.uvAnimationScrollYSpeedFactor=t.uvAnimationScrollYSpeedFactor,this.uvAnimationRotationSpeedFactor=t.uvAnimationRotationSpeedFactor,this.uvAnimationMaskTexture=(d=t.uvAnimationMaskTexture)!=null?d:null,this.shadeColorNode=(M=t.shadeColorNode)!=null?M:null,this.shadingShiftNode=(x=t.shadingShiftNode)!=null?x:null,this.shadingToonyNode=(S=t.shadingToonyNode)!=null?S:null,this.rimLightingMixNode=(F=t.rimLightingMixNode)!=null?F:null,this.rimMultiplyNode=(y=t.rimMultiplyNode)!=null?y:null,this.matcapNode=(C=t.matcapNode)!=null?C:null,this.parametricRimColorNode=(_=t.parametricRimColorNode)!=null?_:null,this.parametricRimLiftNode=(V=t.parametricRimLiftNode)!=null?V:null,this.parametricRimFresnelPowerNode=(L=t.parametricRimFresnelPowerNode)!=null?L:null,this.isOutline=(w=t.isOutline)!=null?w:null,super.copy(t)}update(t){this.uvAnimationScrollXOffset+=t*this.uvAnimationScrollXSpeedFactor,this.uvAnimationScrollYOffset+=t*this.uvAnimationScrollYSpeedFactor,this.uvAnimationRotationPhase+=t*this.uvAnimationRotationSpeedFactor}_setupShadeColorNode(){if(this.shadeColorNode!=null)return i.vec3(this.shadeColorNode);let t=K;if(this.shadeMultiplyTexture&&this.shadeMultiplyTexture.isTexture===!0){let e=A.context({getUV:()=>this._animatedUVNode});t=t.mul(e)}return t}_setupShadingShiftNode(){if(this.shadingShiftNode!=null)return i.float(this.shadingShiftNode);let t=j;if(this.shadingShiftTexture&&this.shadingShiftTexture.isTexture===!0){let e=A.context({getUV:()=>this._animatedUVNode});t=t.add(e.mul(Z))}return t}_setupShadingToonyNode(){return this.shadingToonyNode!=null?i.float(this.shadingToonyNode):$}_setupRimLightingMixNode(){return this.rimLightingMixNode!=null?i.float(this.rimLightingMixNode):G}_setupRimMultiplyNode(){return this.rimMultiplyNode!=null?i.vec3(this.rimMultiplyNode):this.rimMultiplyTexture&&this.rimMultiplyTexture.isTexture===!0?J.context({getUV:()=>this._animatedUVNode}):i.vec3(1)}_setupMatcapNode(){return this.matcapNode!=null?i.vec3(this.matcapNode):this.matcapTexture&&this.matcapTexture.isTexture===!0?tt.context({getUV:()=>i.matcapUV.mul(1,-1).add(0,1)}).mul(Q):i.vec3(0)}_setupParametricRimNode(){let t=this.parametricRimColorNode!=null?i.vec3(this.parametricRimColorNode):et,e=this.parametricRimLiftNode!=null?i.float(this.parametricRimLiftNode):it,o=this.parametricRimFresnelPowerNode!=null?i.float(this.parametricRimFresnelPowerNode):ot;return Rt({parametricRimLift:e,parametricRimFresnelPower:o,parametricRimColor:t})}};export{ht as MToonAnimatedUVNode,pt as MToonLightingModel,ft as MToonNodeMaterial};
3
3
  /*!
4
- * @pixiv/three-vrm-materials-mtoon v3.3.1
4
+ * @pixiv/three-vrm-materials-mtoon v3.3.2
5
5
  * MToon (toon material) module for @pixiv/three-vrm
6
6
  *
7
7
  * Copyright (c) 2019-2024 pixiv Inc.
package/lib/three-vrm.cjs CHANGED
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * @pixiv/three-vrm v3.3.1
2
+ * @pixiv/three-vrm v3.3.2
3
3
  * VRM file loader for three.js.
4
4
  *
5
5
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6612,7 +6612,7 @@ VRMUtils.removeUnnecessaryJoints = removeUnnecessaryJoints;
6612
6612
  VRMUtils.removeUnnecessaryVertices = removeUnnecessaryVertices;
6613
6613
  VRMUtils.rotateVRM0 = rotateVRM0;
6614
6614
  /*!
6615
- * @pixiv/three-vrm-core v3.3.1
6615
+ * @pixiv/three-vrm-core v3.3.2
6616
6616
  * The implementation of core features of VRM, for @pixiv/three-vrm
6617
6617
  *
6618
6618
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6620,7 +6620,7 @@ VRMUtils.rotateVRM0 = rotateVRM0;
6620
6620
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
6621
6621
  */
6622
6622
  /*!
6623
- * @pixiv/three-vrm-materials-mtoon v3.3.1
6623
+ * @pixiv/three-vrm-materials-mtoon v3.3.2
6624
6624
  * MToon (toon material) module for @pixiv/three-vrm
6625
6625
  *
6626
6626
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6628,7 +6628,7 @@ VRMUtils.rotateVRM0 = rotateVRM0;
6628
6628
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
6629
6629
  */
6630
6630
  /*!
6631
- * @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.1
6631
+ * @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.2
6632
6632
  * Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
6633
6633
  *
6634
6634
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6636,7 +6636,7 @@ VRMUtils.rotateVRM0 = rotateVRM0;
6636
6636
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
6637
6637
  */
6638
6638
  /*!
6639
- * @pixiv/three-vrm-materials-v0compat v3.3.1
6639
+ * @pixiv/three-vrm-materials-v0compat v3.3.2
6640
6640
  * VRM0.0 materials compatibility layer plugin for @pixiv/three-vrm
6641
6641
  *
6642
6642
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6644,7 +6644,7 @@ VRMUtils.rotateVRM0 = rotateVRM0;
6644
6644
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
6645
6645
  */
6646
6646
  /*!
6647
- * @pixiv/three-vrm-node-constraint v3.3.1
6647
+ * @pixiv/three-vrm-node-constraint v3.3.2
6648
6648
  * Node constraint module for @pixiv/three-vrm
6649
6649
  *
6650
6650
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6652,7 +6652,7 @@ VRMUtils.rotateVRM0 = rotateVRM0;
6652
6652
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
6653
6653
  */
6654
6654
  /*!
6655
- * @pixiv/three-vrm-springbone v3.3.1
6655
+ * @pixiv/three-vrm-springbone v3.3.2
6656
6656
  * Spring bone module for @pixiv/three-vrm
6657
6657
  *
6658
6658
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -923,7 +923,7 @@ void main() {
923
923
  `)+`
924
924
  `;n.vertexShader=r+n.vertexShader,n.fragmentShader=r+n.fragmentShader,i<154&&(n.fragmentShader=n.fragmentShader.replace("#include <colorspace_fragment>","#include <encodings_fragment>"))}}get color(){return this.uniforms.litFactor.value}set color(t){this.uniforms.litFactor.value=t}get map(){return this.uniforms.map.value}set map(t){this.uniforms.map.value=t}get normalMap(){return this.uniforms.normalMap.value}set normalMap(t){this.uniforms.normalMap.value=t}get normalScale(){return this.uniforms.normalScale.value}set normalScale(t){this.uniforms.normalScale.value=t}get emissive(){return this.uniforms.emissive.value}set emissive(t){this.uniforms.emissive.value=t}get emissiveIntensity(){return this.uniforms.emissiveIntensity.value}set emissiveIntensity(t){this.uniforms.emissiveIntensity.value=t}get emissiveMap(){return this.uniforms.emissiveMap.value}set emissiveMap(t){this.uniforms.emissiveMap.value=t}get shadeColorFactor(){return this.uniforms.shadeColorFactor.value}set shadeColorFactor(t){this.uniforms.shadeColorFactor.value=t}get shadeMultiplyTexture(){return this.uniforms.shadeMultiplyTexture.value}set shadeMultiplyTexture(t){this.uniforms.shadeMultiplyTexture.value=t}get shadingShiftFactor(){return this.uniforms.shadingShiftFactor.value}set shadingShiftFactor(t){this.uniforms.shadingShiftFactor.value=t}get shadingShiftTexture(){return this.uniforms.shadingShiftTexture.value}set shadingShiftTexture(t){this.uniforms.shadingShiftTexture.value=t}get shadingShiftTextureScale(){return this.uniforms.shadingShiftTextureScale.value}set shadingShiftTextureScale(t){this.uniforms.shadingShiftTextureScale.value=t}get shadingToonyFactor(){return this.uniforms.shadingToonyFactor.value}set shadingToonyFactor(t){this.uniforms.shadingToonyFactor.value=t}get giEqualizationFactor(){return this.uniforms.giEqualizationFactor.value}set giEqualizationFactor(t){this.uniforms.giEqualizationFactor.value=t}get matcapFactor(){return this.uniforms.matcapFactor.value}set matcapFactor(t){this.uniforms.matcapFactor.value=t}get matcapTexture(){return this.uniforms.matcapTexture.value}set matcapTexture(t){this.uniforms.matcapTexture.value=t}get parametricRimColorFactor(){return this.uniforms.parametricRimColorFactor.value}set parametricRimColorFactor(t){this.uniforms.parametricRimColorFactor.value=t}get rimMultiplyTexture(){return this.uniforms.rimMultiplyTexture.value}set rimMultiplyTexture(t){this.uniforms.rimMultiplyTexture.value=t}get rimLightingMixFactor(){return this.uniforms.rimLightingMixFactor.value}set rimLightingMixFactor(t){this.uniforms.rimLightingMixFactor.value=t}get parametricRimFresnelPowerFactor(){return this.uniforms.parametricRimFresnelPowerFactor.value}set parametricRimFresnelPowerFactor(t){this.uniforms.parametricRimFresnelPowerFactor.value=t}get parametricRimLiftFactor(){return this.uniforms.parametricRimLiftFactor.value}set parametricRimLiftFactor(t){this.uniforms.parametricRimLiftFactor.value=t}get outlineWidthMultiplyTexture(){return this.uniforms.outlineWidthMultiplyTexture.value}set outlineWidthMultiplyTexture(t){this.uniforms.outlineWidthMultiplyTexture.value=t}get outlineWidthFactor(){return this.uniforms.outlineWidthFactor.value}set outlineWidthFactor(t){this.uniforms.outlineWidthFactor.value=t}get outlineColorFactor(){return this.uniforms.outlineColorFactor.value}set outlineColorFactor(t){this.uniforms.outlineColorFactor.value=t}get outlineLightingMixFactor(){return this.uniforms.outlineLightingMixFactor.value}set outlineLightingMixFactor(t){this.uniforms.outlineLightingMixFactor.value=t}get uvAnimationMaskTexture(){return this.uniforms.uvAnimationMaskTexture.value}set uvAnimationMaskTexture(t){this.uniforms.uvAnimationMaskTexture.value=t}get uvAnimationScrollXOffset(){return this.uniforms.uvAnimationScrollXOffset.value}set uvAnimationScrollXOffset(t){this.uniforms.uvAnimationScrollXOffset.value=t}get uvAnimationScrollYOffset(){return this.uniforms.uvAnimationScrollYOffset.value}set uvAnimationScrollYOffset(t){this.uniforms.uvAnimationScrollYOffset.value=t}get uvAnimationRotationPhase(){return this.uniforms.uvAnimationRotationPhase.value}set uvAnimationRotationPhase(t){this.uniforms.uvAnimationRotationPhase.value=t}get ignoreVertexColor(){return this._ignoreVertexColor}set ignoreVertexColor(t){this._ignoreVertexColor=t,this.needsUpdate=!0}get v0CompatShade(){return this._v0CompatShade}set v0CompatShade(t){this._v0CompatShade=t,this.needsUpdate=!0}get debugMode(){return this._debugMode}set debugMode(t){this._debugMode=t,this.needsUpdate=!0}get outlineWidthMode(){return this._outlineWidthMode}set outlineWidthMode(t){this._outlineWidthMode=t,this.needsUpdate=!0}get isOutline(){return this._isOutline}set isOutline(t){this._isOutline=t,this.needsUpdate=!0}get isMToonMaterial(){return!0}update(t){this._uploadUniformsWorkaround(),this._updateUVAnimation(t)}copy(t){return super.copy(t),this.map=t.map,this.normalMap=t.normalMap,this.emissiveMap=t.emissiveMap,this.shadeMultiplyTexture=t.shadeMultiplyTexture,this.shadingShiftTexture=t.shadingShiftTexture,this.matcapTexture=t.matcapTexture,this.rimMultiplyTexture=t.rimMultiplyTexture,this.outlineWidthMultiplyTexture=t.outlineWidthMultiplyTexture,this.uvAnimationMaskTexture=t.uvAnimationMaskTexture,this.normalMapType=t.normalMapType,this.uvAnimationScrollXSpeedFactor=t.uvAnimationScrollXSpeedFactor,this.uvAnimationScrollYSpeedFactor=t.uvAnimationScrollYSpeedFactor,this.uvAnimationRotationSpeedFactor=t.uvAnimationRotationSpeedFactor,this.ignoreVertexColor=t.ignoreVertexColor,this.v0CompatShade=t.v0CompatShade,this.debugMode=t.debugMode,this.outlineWidthMode=t.outlineWidthMode,this.isOutline=t.isOutline,this.needsUpdate=!0,this}_updateUVAnimation(t){this.uniforms.uvAnimationScrollXOffset.value+=t*this.uvAnimationScrollXSpeedFactor,this.uniforms.uvAnimationScrollYOffset.value+=t*this.uvAnimationScrollYSpeedFactor,this.uniforms.uvAnimationRotationPhase.value+=t*this.uvAnimationRotationSpeedFactor,this.uniforms.alphaTest.value=this.alphaTest,this.uniformsNeedUpdate=!0}_uploadUniformsWorkaround(){this.uniforms.opacity.value=this.opacity,this._updateTextureMatrix(this.uniforms.map,this.uniforms.mapUvTransform),this._updateTextureMatrix(this.uniforms.normalMap,this.uniforms.normalMapUvTransform),this._updateTextureMatrix(this.uniforms.emissiveMap,this.uniforms.emissiveMapUvTransform),this._updateTextureMatrix(this.uniforms.shadeMultiplyTexture,this.uniforms.shadeMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.shadingShiftTexture,this.uniforms.shadingShiftTextureUvTransform),this._updateTextureMatrix(this.uniforms.matcapTexture,this.uniforms.matcapTextureUvTransform),this._updateTextureMatrix(this.uniforms.rimMultiplyTexture,this.uniforms.rimMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.outlineWidthMultiplyTexture,this.uniforms.outlineWidthMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.uvAnimationMaskTexture,this.uniforms.uvAnimationMaskTextureUvTransform),this.uniformsNeedUpdate=!0}_generateDefines(){let t=parseInt(w.REVISION,10),e=this.outlineWidthMultiplyTexture!==null,n=this.map!==null||this.normalMap!==null||this.emissiveMap!==null||this.shadeMultiplyTexture!==null||this.shadingShiftTexture!==null||this.rimMultiplyTexture!==null||this.uvAnimationMaskTexture!==null;return{THREE_VRM_THREE_REVISION:t,OUTLINE:this._isOutline,MTOON_USE_UV:e||n,MTOON_UVS_VERTEX_ONLY:e&&!n,V0_COMPAT_SHADE:this._v0CompatShade,USE_SHADEMULTIPLYTEXTURE:this.shadeMultiplyTexture!==null,USE_SHADINGSHIFTTEXTURE:this.shadingShiftTexture!==null,USE_MATCAPTEXTURE:this.matcapTexture!==null,USE_RIMMULTIPLYTEXTURE:this.rimMultiplyTexture!==null,USE_OUTLINEWIDTHMULTIPLYTEXTURE:this._isOutline&&this.outlineWidthMultiplyTexture!==null,USE_UVANIMATIONMASKTEXTURE:this.uvAnimationMaskTexture!==null,IGNORE_VERTEX_COLOR:this._ignoreVertexColor===!0,DEBUG_NORMAL:this._debugMode==="normal",DEBUG_LITSHADERATE:this._debugMode==="litShadeRate",DEBUG_UV:this._debugMode==="uv",OUTLINE_WIDTH_SCREEN:this._isOutline&&this._outlineWidthMode===It.ScreenCoordinates}}_updateTextureMatrix(t,e){t.value&&(t.value.matrixAutoUpdate&&t.value.updateMatrix(),e.value.copy(t.value.matrix))}},po=new Set(["1.0","1.0-beta"]),fi=class Je{get name(){return Je.EXTENSION_NAME}constructor(e,n={}){var i,r,o,a;this.parser=e,this.materialType=(i=n.materialType)!=null?i:mi,this.renderOrderOffset=(r=n.renderOrderOffset)!=null?r:0,this.v0CompatShade=(o=n.v0CompatShade)!=null?o:!1,this.debugMode=(a=n.debugMode)!=null?a:"none",this._mToonMaterialSet=new Set}beforeRoot(){return ue(this,null,function*(){this._removeUnlitExtensionIfMToonExists()})}afterRoot(e){return ue(this,null,function*(){e.userData.vrmMToonMaterials=Array.from(this._mToonMaterialSet)})}getMaterialType(e){return this._getMToonExtension(e)?this.materialType:null}extendMaterialParams(e,n){let i=this._getMToonExtension(e);return i?this._extendMaterialParams(i,n):null}loadMesh(e){return ue(this,null,function*(){var n;let i=this.parser,o=(n=i.json.meshes)==null?void 0:n[e];if(o==null)throw new Error(`MToonMaterialLoaderPlugin: Attempt to use meshes[${e}] of glTF but the mesh doesn't exist`);let a=o.primitives,l=yield i.loadMesh(e);if(a.length===1){let s=l,u=a[0].material;u!=null&&this._setupPrimitive(s,u)}else{let s=l;for(let u=0;u<a.length;u++){let d=s.children[u],h=a[u].material;h!=null&&this._setupPrimitive(d,h)}}return l})}_removeUnlitExtensionIfMToonExists(){let i=this.parser.json.materials;i==null||i.map((r,o)=>{var a;this._getMToonExtension(o)&&((a=r.extensions)!=null&&a.KHR_materials_unlit)&&delete r.extensions.KHR_materials_unlit})}_getMToonExtension(e){var n,i;let a=(n=this.parser.json.materials)==null?void 0:n[e];if(a==null){console.warn(`MToonMaterialLoaderPlugin: Attempt to use materials[${e}] of glTF but the material doesn't exist`);return}let l=(i=a.extensions)==null?void 0:i[Je.EXTENSION_NAME];if(l==null)return;let s=l.specVersion;if(!po.has(s)){console.warn(`MToonMaterialLoaderPlugin: Unknown ${Je.EXTENSION_NAME} specVersion "${s}"`);return}return l}_extendMaterialParams(e,n){return ue(this,null,function*(){var i;delete n.metalness,delete n.roughness;let r=new lo(this.parser,n);r.assignPrimitive("transparentWithZWrite",e.transparentWithZWrite),r.assignColor("shadeColorFactor",e.shadeColorFactor),r.assignTexture("shadeMultiplyTexture",e.shadeMultiplyTexture,!0),r.assignPrimitive("shadingShiftFactor",e.shadingShiftFactor),r.assignTexture("shadingShiftTexture",e.shadingShiftTexture,!0),r.assignPrimitive("shadingShiftTextureScale",(i=e.shadingShiftTexture)==null?void 0:i.scale),r.assignPrimitive("shadingToonyFactor",e.shadingToonyFactor),r.assignPrimitive("giEqualizationFactor",e.giEqualizationFactor),r.assignColor("matcapFactor",e.matcapFactor),r.assignTexture("matcapTexture",e.matcapTexture,!0),r.assignColor("parametricRimColorFactor",e.parametricRimColorFactor),r.assignTexture("rimMultiplyTexture",e.rimMultiplyTexture,!0),r.assignPrimitive("rimLightingMixFactor",e.rimLightingMixFactor),r.assignPrimitive("parametricRimFresnelPowerFactor",e.parametricRimFresnelPowerFactor),r.assignPrimitive("parametricRimLiftFactor",e.parametricRimLiftFactor),r.assignPrimitive("outlineWidthMode",e.outlineWidthMode),r.assignPrimitive("outlineWidthFactor",e.outlineWidthFactor),r.assignTexture("outlineWidthMultiplyTexture",e.outlineWidthMultiplyTexture,!1),r.assignColor("outlineColorFactor",e.outlineColorFactor),r.assignPrimitive("outlineLightingMixFactor",e.outlineLightingMixFactor),r.assignTexture("uvAnimationMaskTexture",e.uvAnimationMaskTexture,!1),r.assignPrimitive("uvAnimationScrollXSpeedFactor",e.uvAnimationScrollXSpeedFactor),r.assignPrimitive("uvAnimationScrollYSpeedFactor",e.uvAnimationScrollYSpeedFactor),r.assignPrimitive("uvAnimationRotationSpeedFactor",e.uvAnimationRotationSpeedFactor),r.assignPrimitive("v0CompatShade",this.v0CompatShade),r.assignPrimitive("debugMode",this.debugMode),yield r.pending})}_setupPrimitive(e,n){let i=this._getMToonExtension(n);if(i){let r=this._parseRenderOrder(i);e.renderOrder=r+this.renderOrderOffset,this._generateOutline(e),this._addToMaterialSet(e);return}}_shouldGenerateOutline(e){return typeof e.outlineWidthMode=="string"&&e.outlineWidthMode!=="none"&&typeof e.outlineWidthFactor=="number"&&e.outlineWidthFactor>0}_generateOutline(e){let n=e.material;if(!(n instanceof Ke.Material)||!this._shouldGenerateOutline(n))return;e.material=[n];let i=n.clone();i.name+=" (Outline)",i.isOutline=!0,i.side=Ke.BackSide,e.material.push(i);let r=e.geometry,o=r.index?r.index.count:r.attributes.position.count/3;r.addGroup(0,o,0),r.addGroup(0,o,1)}_addToMaterialSet(e){let n=e.material,i=new Set;Array.isArray(n)?n.forEach(r=>i.add(r)):i.add(n);for(let r of i)this._mToonMaterialSet.add(r)}_parseRenderOrder(e){var n;return(e.transparentWithZWrite?0:19)+((n=e.renderQueueOffsetNumber)!=null?n:0)}};fi.EXTENSION_NAME="VRMC_materials_mtoon";var Vt=fi;var mo=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),_i=class Ct{get name(){return Ct.EXTENSION_NAME}constructor(e){this.parser=e}extendMaterialParams(e,n){return mo(this,null,function*(){let i=this._getHDREmissiveMultiplierExtension(e);if(i==null)return;console.warn("VRMMaterialsHDREmissiveMultiplierLoaderPlugin: `VRMC_materials_hdr_emissiveMultiplier` is archived. Use `KHR_materials_emissive_strength` instead.");let r=i.emissiveMultiplier;n.emissiveIntensity=r})}_getHDREmissiveMultiplierExtension(e){var n,i;let a=(n=this.parser.json.materials)==null?void 0:n[e];if(a==null){console.warn(`VRMMaterialsHDREmissiveMultiplierLoaderPlugin: Attempt to use materials[${e}] of glTF but the material doesn't exist`);return}let l=(i=a.extensions)==null?void 0:i[Ct.EXTENSION_NAME];if(l!=null)return l}};_i.EXTENSION_NAME="VRMC_materials_hdr_emissiveMultiplier";var gi=_i;var Ri=R(require("three"),1);var fo=Object.defineProperty,_o=Object.defineProperties,go=Object.getOwnPropertyDescriptors,vi=Object.getOwnPropertySymbols,vo=Object.prototype.hasOwnProperty,Eo=Object.prototype.propertyIsEnumerable,Ei=(t,e,n)=>e in t?fo(t,e,{enumerable:!0,configurable:!0,writable:!0,value:n}):t[e]=n,X=(t,e)=>{for(var n in e||(e={}))vo.call(e,n)&&Ei(t,n,e[n]);if(vi)for(var n of vi(e))Eo.call(e,n)&&Ei(t,n,e[n]);return t},Mi=(t,e)=>_o(t,go(e)),Mo=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())});function Ee(t){return Math.pow(t,2.2)}var Ti=class{get name(){return"VRMMaterialsV0CompatPlugin"}constructor(t){var e;this.parser=t,this._renderQueueMapTransparent=new Map,this._renderQueueMapTransparentZWrite=new Map;let n=this.parser.json;n.extensionsUsed=(e=n.extensionsUsed)!=null?e:[],n.extensionsUsed.indexOf("KHR_texture_transform")===-1&&n.extensionsUsed.push("KHR_texture_transform")}beforeRoot(){return Mo(this,null,function*(){var t;let e=this.parser.json,n=(t=e.extensions)==null?void 0:t.VRM,i=n==null?void 0:n.materialProperties;i&&(this._populateRenderQueueMap(i),i.forEach((r,o)=>{var a,l;let s=(a=e.materials)==null?void 0:a[o];if(s==null){console.warn(`VRMMaterialsV0CompatPlugin: Attempt to use materials[${o}] of glTF but the material doesn't exist`);return}if(r.shader==="VRM/MToon"){let u=this._parseV0MToonProperties(r,s);e.materials[o]=u}else if((l=r.shader)!=null&&l.startsWith("VRM/Unlit")){let u=this._parseV0UnlitProperties(r,s);e.materials[o]=u}else r.shader==="VRM_USE_GLTFSHADER"||console.warn(`VRMMaterialsV0CompatPlugin: Unknown shader: ${r.shader}`)}))})}_parseV0MToonProperties(t,e){var n,i,r,o,a,l,s,u,d,h,p,m,c,f,_,E,I,y,g,v,M,T,P,L,A,S,H,W,z,xe,q,G,pe,ye,O,Qt,Yt,qt,Zt,$t,Jt,Kt,en,tn,nn,rn,on,sn,an,ln,un,dn,hn,cn,pn;let mn=(i=(n=t.keywordMap)==null?void 0:n._ALPHABLEND_ON)!=null?i:!1,Qi=((r=t.floatProperties)==null?void 0:r._ZWrite)===1&&mn,Yi=this._v0ParseRenderQueue(t),fn=(a=(o=t.keywordMap)==null?void 0:o._ALPHATEST_ON)!=null?a:!1,qi=mn?"BLEND":fn?"MASK":"OPAQUE",Zi=fn?(s=(l=t.floatProperties)==null?void 0:l._Cutoff)!=null?s:.5:void 0,$i=((d=(u=t.floatProperties)==null?void 0:u._CullMode)!=null?d:2)===0,se=this._portTextureTransform(t),Ji=((p=(h=t.vectorProperties)==null?void 0:h._Color)!=null?p:[1,1,1,1]).map((yn,Tr)=>Tr===3?yn:Ee(yn)),_n=(m=t.textureProperties)==null?void 0:m._MainTex,Ki=_n!=null?{index:_n,extensions:X({},se)}:void 0,er=(f=(c=t.floatProperties)==null?void 0:c._BumpScale)!=null?f:1,gn=(_=t.textureProperties)==null?void 0:_._BumpMap,tr=gn!=null?{index:gn,scale:er,extensions:X({},se)}:void 0,nr=((I=(E=t.vectorProperties)==null?void 0:E._EmissionColor)!=null?I:[0,0,0,1]).map(Ee),vn=(y=t.textureProperties)==null?void 0:y._EmissionMap,ir=vn!=null?{index:vn,extensions:X({},se)}:void 0,rr=((v=(g=t.vectorProperties)==null?void 0:g._ShadeColor)!=null?v:[.97,.81,.86,1]).map(Ee),En=(M=t.textureProperties)==null?void 0:M._ShadeTexture,or=En!=null?{index:En,extensions:X({},se)}:void 0,Ue=(P=(T=t.floatProperties)==null?void 0:T._ShadeShift)!=null?P:0,Oe=(A=(L=t.floatProperties)==null?void 0:L._ShadeToony)!=null?A:.9;Oe=Ri.MathUtils.lerp(Oe,1,.5+.5*Ue),Ue=-Ue-(1-Oe);let Mn=(H=(S=t.floatProperties)==null?void 0:S._IndirectLightIntensity)!=null?H:.1,sr=Mn?1-Mn:void 0,ct=(W=t.textureProperties)==null?void 0:W._SphereAdd,ar=ct!=null?[1,1,1]:void 0,lr=ct!=null?{index:ct}:void 0,ur=(xe=(z=t.floatProperties)==null?void 0:z._RimLightingMix)!=null?xe:0,Rn=(q=t.textureProperties)==null?void 0:q._RimTexture,dr=Rn!=null?{index:Rn,extensions:X({},se)}:void 0,hr=((pe=(G=t.vectorProperties)==null?void 0:G._RimColor)!=null?pe:[0,0,0,1]).map(Ee),cr=(O=(ye=t.floatProperties)==null?void 0:ye._RimFresnelPower)!=null?O:1,pr=(Yt=(Qt=t.floatProperties)==null?void 0:Qt._RimLift)!=null?Yt:0,mr=["none","worldCoordinates","screenCoordinates"][(Zt=(qt=t.floatProperties)==null?void 0:qt._OutlineWidthMode)!=null?Zt:0],pt=(Jt=($t=t.floatProperties)==null?void 0:$t._OutlineWidth)!=null?Jt:0;pt=.01*pt;let Tn=(Kt=t.textureProperties)==null?void 0:Kt._OutlineWidthTexture,fr=Tn!=null?{index:Tn,extensions:X({},se)}:void 0,_r=((tn=(en=t.vectorProperties)==null?void 0:en._OutlineColor)!=null?tn:[0,0,0]).map(Ee),gr=((rn=(nn=t.floatProperties)==null?void 0:nn._OutlineColorMode)!=null?rn:0)===1?(sn=(on=t.floatProperties)==null?void 0:on._OutlineLightingMix)!=null?sn:1:0,xn=(an=t.textureProperties)==null?void 0:an._UvAnimMaskTexture,vr=xn!=null?{index:xn,extensions:X({},se)}:void 0,Er=(un=(ln=t.floatProperties)==null?void 0:ln._UvAnimScrollX)!=null?un:0,Ne=(hn=(dn=t.floatProperties)==null?void 0:dn._UvAnimScrollY)!=null?hn:0;Ne!=null&&(Ne=-Ne);let Mr=(pn=(cn=t.floatProperties)==null?void 0:cn._UvAnimRotation)!=null?pn:0,Rr={specVersion:"1.0",transparentWithZWrite:Qi,renderQueueOffsetNumber:Yi,shadeColorFactor:rr,shadeMultiplyTexture:or,shadingShiftFactor:Ue,shadingToonyFactor:Oe,giEqualizationFactor:sr,matcapFactor:ar,matcapTexture:lr,rimLightingMixFactor:ur,rimMultiplyTexture:dr,parametricRimColorFactor:hr,parametricRimFresnelPowerFactor:cr,parametricRimLiftFactor:pr,outlineWidthMode:mr,outlineWidthFactor:pt,outlineWidthMultiplyTexture:fr,outlineColorFactor:_r,outlineLightingMixFactor:gr,uvAnimationMaskTexture:vr,uvAnimationScrollXSpeedFactor:Er,uvAnimationScrollYSpeedFactor:Ne,uvAnimationRotationSpeedFactor:Mr};return Mi(X({},e),{pbrMetallicRoughness:{baseColorFactor:Ji,baseColorTexture:Ki},normalTexture:tr,emissiveTexture:ir,emissiveFactor:nr,alphaMode:qi,alphaCutoff:Zi,doubleSided:$i,extensions:{VRMC_materials_mtoon:Rr}})}_parseV0UnlitProperties(t,e){var n,i,r,o,a;let l=t.shader==="VRM/UnlitTransparentZWrite",s=t.shader==="VRM/UnlitTransparent"||l,u=this._v0ParseRenderQueue(t),d=t.shader==="VRM/UnlitCutout",h=s?"BLEND":d?"MASK":"OPAQUE",p=d?(i=(n=t.floatProperties)==null?void 0:n._Cutoff)!=null?i:.5:void 0,m=this._portTextureTransform(t),c=((o=(r=t.vectorProperties)==null?void 0:r._Color)!=null?o:[1,1,1,1]).map(Ee),f=(a=t.textureProperties)==null?void 0:a._MainTex,_=f!=null?{index:f,extensions:X({},m)}:void 0,E={specVersion:"1.0",transparentWithZWrite:l,renderQueueOffsetNumber:u,shadeColorFactor:c,shadeMultiplyTexture:_};return Mi(X({},e),{pbrMetallicRoughness:{baseColorFactor:c,baseColorTexture:_},alphaMode:h,alphaCutoff:p,extensions:{VRMC_materials_mtoon:E}})}_portTextureTransform(t){var e,n,i,r,o;let a=(e=t.vectorProperties)==null?void 0:e._MainTex;if(a==null)return{};let l=[(n=a==null?void 0:a[0])!=null?n:0,(i=a==null?void 0:a[1])!=null?i:0],s=[(r=a==null?void 0:a[2])!=null?r:1,(o=a==null?void 0:a[3])!=null?o:1];return l[1]=1-s[1]-l[1],{KHR_texture_transform:{offset:l,scale:s}}}_v0ParseRenderQueue(t){var e,n;let i=t.shader==="VRM/UnlitTransparentZWrite",r=((e=t.keywordMap)==null?void 0:e._ALPHABLEND_ON)!=null||t.shader==="VRM/UnlitTransparent"||i,o=((n=t.floatProperties)==null?void 0:n._ZWrite)===1||i,a=0;if(r){let l=t.renderQueue;l!=null&&(o?a=this._renderQueueMapTransparentZWrite.get(l):a=this._renderQueueMapTransparent.get(l))}return a}_populateRenderQueueMap(t){let e=new Set,n=new Set;t.forEach(i=>{var r,o;let a=i.shader==="VRM/UnlitTransparentZWrite",l=((r=i.keywordMap)==null?void 0:r._ALPHABLEND_ON)!=null||i.shader==="VRM/UnlitTransparent"||a,s=((o=i.floatProperties)==null?void 0:o._ZWrite)===1||a;if(l){let u=i.renderQueue;u!=null&&(s?n.add(u):e.add(u))}}),e.size>10&&console.warn(`VRMMaterialsV0CompatPlugin: This VRM uses ${e.size} render queues for Transparent materials while VRM 1.0 only supports up to 10 render queues. The model might not be rendered correctly.`),n.size>10&&console.warn(`VRMMaterialsV0CompatPlugin: This VRM uses ${n.size} render queues for TransparentZWrite materials while VRM 1.0 only supports up to 10 render queues. The model might not be rendered correctly.`),Array.from(e).sort().forEach((i,r)=>{let o=Math.min(Math.max(r-e.size+1,-9),0);this._renderQueueMapTransparent.set(i,o)}),Array.from(n).sort().forEach((i,r)=>{let o=Math.min(Math.max(r,0),9);this._renderQueueMapTransparentZWrite.set(i,o)})}};var N=R(require("three"),1),Q=R(require("three"),1),Ut=R(require("three"),1),He=R(require("three"),1),$=R(require("three"),1);var xi=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),ne=new N.Vector3,et=class extends N.Group{constructor(t){super(),this._attrPosition=new N.BufferAttribute(new Float32Array([0,0,0,0,0,0]),3),this._attrPosition.setUsage(N.DynamicDrawUsage);let e=new N.BufferGeometry;e.setAttribute("position",this._attrPosition);let n=new N.LineBasicMaterial({color:16711935,depthTest:!1,depthWrite:!1});this._line=new N.Line(e,n),this.add(this._line),this.constraint=t}updateMatrixWorld(t){ne.setFromMatrixPosition(this.constraint.destination.matrixWorld),this._attrPosition.setXYZ(0,ne.x,ne.y,ne.z),this.constraint.source&&ne.setFromMatrixPosition(this.constraint.source.matrixWorld),this._attrPosition.setXYZ(1,ne.x,ne.y,ne.z),this._attrPosition.needsUpdate=!0,super.updateMatrixWorld(t)}};function yi(t,e){return e.set(t.elements[12],t.elements[13],t.elements[14])}var Ro=new Ut.Vector3,To=new Ut.Vector3;function xo(t,e){return t.decompose(Ro,e,To),e}function tt(t){return t.invert?t.invert():t.inverse(),t}var nt=class{constructor(t,e){this.destination=t,this.source=e,this.weight=1}},yo=new Q.Vector3,wo=new Q.Vector3,So=new Q.Vector3,Po=new Q.Quaternion,Ao=new Q.Quaternion,Lo=new Q.Quaternion,wi=class extends nt{get aimAxis(){return this._aimAxis}set aimAxis(t){this._aimAxis=t,this._v3AimAxis.set(t==="PositiveX"?1:t==="NegativeX"?-1:0,t==="PositiveY"?1:t==="NegativeY"?-1:0,t==="PositiveZ"?1:t==="NegativeZ"?-1:0)}get dependencies(){let t=new Set([this.source]);return this.destination.parent&&t.add(this.destination.parent),t}constructor(t,e){super(t,e),this._aimAxis="PositiveX",this._v3AimAxis=new Q.Vector3(1,0,0),this._dstRestQuat=new Q.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion)}update(){this.destination.updateWorldMatrix(!0,!1),this.source.updateWorldMatrix(!0,!1);let t=Po.identity(),e=Ao.identity();this.destination.parent&&(xo(this.destination.parent.matrixWorld,t),tt(e.copy(t)));let n=yo.copy(this._v3AimAxis).applyQuaternion(this._dstRestQuat).applyQuaternion(t),i=yi(this.source.matrixWorld,wo).sub(yi(this.destination.matrixWorld,So)).normalize(),r=Lo.setFromUnitVectors(n,i).premultiply(e).multiply(t).multiply(this._dstRestQuat);this.destination.quaternion.copy(this._dstRestQuat).slerp(r,this.weight)}};function Ho(t,e){let n=[t],i=t.parent;for(;i!==null;)n.unshift(i),i=i.parent;n.forEach(r=>{e(r)})}var Si=class{constructor(){this._constraints=new Set,this._objectConstraintsMap=new Map}get constraints(){return this._constraints}addConstraint(t){this._constraints.add(t);let e=this._objectConstraintsMap.get(t.destination);e==null&&(e=new Set,this._objectConstraintsMap.set(t.destination,e)),e.add(t)}deleteConstraint(t){this._constraints.delete(t),this._objectConstraintsMap.get(t.destination).delete(t)}setInitState(){let t=new Set,e=new Set;for(let n of this._constraints)this._processConstraint(n,t,e,i=>i.setInitState())}update(){let t=new Set,e=new Set;for(let n of this._constraints)this._processConstraint(n,t,e,i=>i.update())}_processConstraint(t,e,n,i){if(n.has(t))return;if(e.has(t))throw new Error("VRMNodeConstraintManager: Circular dependency detected while updating constraints");e.add(t);let r=t.dependencies;for(let o of r)Ho(o,a=>{let l=this._objectConstraintsMap.get(a);if(l)for(let s of l)this._processConstraint(s,e,n,i)});i(t),n.add(t)}},bo=new He.Quaternion,Io=new He.Quaternion,Pi=class extends nt{get dependencies(){return new Set([this.source])}constructor(t,e){super(t,e),this._dstRestQuat=new He.Quaternion,this._invSrcRestQuat=new He.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion),tt(this._invSrcRestQuat.copy(this.source.quaternion))}update(){let t=bo.copy(this._invSrcRestQuat).multiply(this.source.quaternion),e=Io.copy(this._dstRestQuat).multiply(t);this.destination.quaternion.copy(this._dstRestQuat).slerp(e,this.weight)}},Vo=new $.Vector3,Co=new $.Quaternion,Uo=new $.Quaternion,Ai=class extends nt{get rollAxis(){return this._rollAxis}set rollAxis(t){this._rollAxis=t,this._v3RollAxis.set(t==="X"?1:0,t==="Y"?1:0,t==="Z"?1:0)}get dependencies(){return new Set([this.source])}constructor(t,e){super(t,e),this._rollAxis="X",this._v3RollAxis=new $.Vector3(1,0,0),this._dstRestQuat=new $.Quaternion,this._invDstRestQuat=new $.Quaternion,this._invSrcRestQuatMulDstRestQuat=new $.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion),tt(this._invDstRestQuat.copy(this._dstRestQuat)),tt(this._invSrcRestQuatMulDstRestQuat.copy(this.source.quaternion)).multiply(this._dstRestQuat)}update(){let t=Co.copy(this._invDstRestQuat).multiply(this.source.quaternion).multiply(this._invSrcRestQuatMulDstRestQuat),e=Vo.copy(this._v3RollAxis).applyQuaternion(t),i=Uo.setFromUnitVectors(e,this._v3RollAxis).premultiply(this._dstRestQuat).multiply(t);this.destination.quaternion.copy(this._dstRestQuat).slerp(i,this.weight)}},Oo=new Set(["1.0","1.0-beta"]),Li=class Le{get name(){return Le.EXTENSION_NAME}constructor(e,n){this.parser=e,this.helperRoot=n==null?void 0:n.helperRoot}afterRoot(e){return xi(this,null,function*(){e.userData.vrmNodeConstraintManager=yield this._import(e)})}_import(e){return xi(this,null,function*(){var n;let i=this.parser.json;if(!(((n=i.extensionsUsed)==null?void 0:n.indexOf(Le.EXTENSION_NAME))!==-1))return null;let o=new Si,a=yield this.parser.getDependencies("node");return a.forEach((l,s)=>{var u;let d=i.nodes[s],h=(u=d==null?void 0:d.extensions)==null?void 0:u[Le.EXTENSION_NAME];if(h==null)return;let p=h.specVersion;if(!Oo.has(p)){console.warn(`VRMNodeConstraintLoaderPlugin: Unknown ${Le.EXTENSION_NAME} specVersion "${p}"`);return}let m=h.constraint;if(m.roll!=null){let c=this._importRollConstraint(l,a,m.roll);o.addConstraint(c)}else if(m.aim!=null){let c=this._importAimConstraint(l,a,m.aim);o.addConstraint(c)}else if(m.rotation!=null){let c=this._importRotationConstraint(l,a,m.rotation);o.addConstraint(c)}}),e.scene.updateMatrixWorld(),o.setInitState(),o})}_importRollConstraint(e,n,i){let{source:r,rollAxis:o,weight:a}=i,l=n[r],s=new Ai(e,l);if(o!=null&&(s.rollAxis=o),a!=null&&(s.weight=a),this.helperRoot){let u=new et(s);this.helperRoot.add(u)}return s}_importAimConstraint(e,n,i){let{source:r,aimAxis:o,weight:a}=i,l=n[r],s=new wi(e,l);if(o!=null&&(s.aimAxis=o),a!=null&&(s.weight=a),this.helperRoot){let u=new et(s);this.helperRoot.add(u)}return s}_importRotationConstraint(e,n,i){let{source:r,weight:o}=i,a=n[r],l=new Pi(e,a);if(o!=null&&(l.weight=o),this.helperRoot){let s=new et(l);this.helperRoot.add(s)}return l}};Li.EXTENSION_NAME="VRMC_node_constraint";var Ot=Li;var re=R(require("three"),1),Ce=R(require("three"),1),Te=R(require("three"),1),Gt=R(require("three"),1),J=R(require("three"),1),ie=R(require("three"),1),he=R(require("three"),1),oe=R(require("three"),1),ce=R(require("three"),1),at=R(require("three"),1),U=R(require("three"),1),Vi=R(require("three"),1),Ci=R(require("three"),1),D=R(require("three"),1);var it=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),st=class{},Nt=new Ce.Vector3,de=new Ce.Vector3,Wt=class extends st{get type(){return"capsule"}constructor(t){var e,n,i,r;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new Ce.Vector3(0,0,0),this.tail=(n=t==null?void 0:t.tail)!=null?n:new Ce.Vector3(0,0,0),this.radius=(i=t==null?void 0:t.radius)!=null?i:0,this.inside=(r=t==null?void 0:t.inside)!=null?r:!1}calculateCollision(t,e,n,i){Nt.setFromMatrixPosition(t),de.subVectors(this.tail,this.offset).applyMatrix4(t),de.sub(Nt);let r=de.lengthSq();i.copy(e).sub(Nt);let o=de.dot(i);o<=0||(r<=o||de.multiplyScalar(o/r),i.sub(de));let a=i.length(),l=this.inside?this.radius-n-a:a-n-this.radius;return l<0&&(i.multiplyScalar(1/a),this.inside&&i.negate()),l}},Bt=new Te.Vector3,Hi=new Te.Matrix3,zt=class extends st{get type(){return"plane"}constructor(t){var e,n;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new Te.Vector3(0,0,0),this.normal=(n=t==null?void 0:t.normal)!=null?n:new Te.Vector3(0,0,1)}calculateCollision(t,e,n,i){i.setFromMatrixPosition(t),i.negate().add(e),Hi.getNormalMatrix(t),Bt.copy(this.normal).applyNormalMatrix(Hi).normalize();let r=i.dot(Bt)-n;return i.copy(Bt),r}},No=new Gt.Vector3,jt=class extends st{get type(){return"sphere"}constructor(t){var e,n,i;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new Gt.Vector3(0,0,0),this.radius=(n=t==null?void 0:t.radius)!=null?n:0,this.inside=(i=t==null?void 0:t.inside)!=null?i:!1}calculateCollision(t,e,n,i){i.subVectors(e,No.setFromMatrixPosition(t));let r=i.length(),o=this.inside?this.radius-n-r:r-n-this.radius;return o<0&&(i.multiplyScalar(1/r),this.inside&&i.negate()),o}},Y=new J.Vector3,Bo=class extends J.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentOffset=new J.Vector3,this._currentTail=new J.Vector3,this._shape=t,this._attrPos=new J.BufferAttribute(new Float32Array(396),3),this.setAttribute("position",this._attrPos),this._attrIndex=new J.BufferAttribute(new Uint16Array(264),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._shape.radius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0);let n=Y.copy(this._shape.tail).divideScalar(this.worldScale);this._currentTail.distanceToSquared(n)>1e-10&&(this._currentTail.copy(n),t=!0),t&&this._buildPosition()}_buildPosition(){Y.copy(this._currentTail).sub(this._currentOffset);let t=Y.length()/this._currentRadius;for(let i=0;i<=16;i++){let r=i/16*Math.PI;this._attrPos.setXYZ(i,-Math.sin(r),-Math.cos(r),0),this._attrPos.setXYZ(17+i,t+Math.sin(r),Math.cos(r),0),this._attrPos.setXYZ(34+i,-Math.sin(r),0,-Math.cos(r)),this._attrPos.setXYZ(51+i,t+Math.sin(r),0,Math.cos(r))}for(let i=0;i<32;i++){let r=i/16*Math.PI;this._attrPos.setXYZ(68+i,0,Math.sin(r),Math.cos(r)),this._attrPos.setXYZ(100+i,t,Math.sin(r),Math.cos(r))}let e=Math.atan2(Y.y,Math.sqrt(Y.x*Y.x+Y.z*Y.z)),n=-Math.atan2(Y.z,Y.x);this.rotateZ(e),this.rotateY(n),this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<34;t++){let e=(t+1)%34;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(68+t*2,34+t,34+e)}for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(136+t*2,68+t,68+e),this._attrIndex.setXY(200+t*2,100+t,100+e)}this._attrIndex.needsUpdate=!0}},Do=class extends ie.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentOffset=new ie.Vector3,this._currentNormal=new ie.Vector3,this._shape=t,this._attrPos=new ie.BufferAttribute(new Float32Array(6*3),3),this.setAttribute("position",this._attrPos),this._attrIndex=new ie.BufferAttribute(new Uint16Array(10),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1;this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0),this._currentNormal.equals(this._shape.normal)||(this._currentNormal.copy(this._shape.normal),t=!0),t&&this._buildPosition()}_buildPosition(){this._attrPos.setXYZ(0,-.5,-.5,0),this._attrPos.setXYZ(1,.5,-.5,0),this._attrPos.setXYZ(2,.5,.5,0),this._attrPos.setXYZ(3,-.5,.5,0),this._attrPos.setXYZ(4,0,0,0),this._attrPos.setXYZ(5,0,0,.25),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this.lookAt(this._currentNormal),this._attrPos.needsUpdate=!0}_buildIndex(){this._attrIndex.setXY(0,0,1),this._attrIndex.setXY(2,1,2),this._attrIndex.setXY(4,2,3),this._attrIndex.setXY(6,3,0),this._attrIndex.setXY(8,4,5),this._attrIndex.needsUpdate=!0}},Fo=class extends he.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentOffset=new he.Vector3,this._shape=t,this._attrPos=new he.BufferAttribute(new Float32Array(32*3*3),3),this.setAttribute("position",this._attrPos),this._attrIndex=new he.BufferAttribute(new Uint16Array(64*3),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._shape.radius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0),t&&this._buildPosition()}_buildPosition(){for(let t=0;t<32;t++){let e=t/16*Math.PI;this._attrPos.setXYZ(t,Math.cos(e),Math.sin(e),0),this._attrPos.setXYZ(32+t,0,Math.cos(e),Math.sin(e)),this._attrPos.setXYZ(64+t,Math.sin(e),0,Math.cos(e))}this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(64+t*2,32+t,32+e),this._attrIndex.setXY(128+t*2,64+t,64+e)}this._attrIndex.needsUpdate=!0}},ko=new re.Vector3,rt=class extends re.Group{constructor(t){if(super(),this.matrixAutoUpdate=!1,this.collider=t,this.collider.shape instanceof jt)this._geometry=new Fo(this.collider.shape);else if(this.collider.shape instanceof Wt)this._geometry=new Bo(this.collider.shape);else if(this.collider.shape instanceof zt)this._geometry=new Do(this.collider.shape);else throw new Error("VRMSpringBoneColliderHelper: Unknown collider shape type detected");let e=new re.LineBasicMaterial({color:16711935,depthTest:!1,depthWrite:!1});this._line=new re.LineSegments(this._geometry,e),this.add(this._line)}dispose(){this._geometry.dispose()}updateMatrixWorld(t){this.collider.updateWorldMatrix(!0,!1),this.matrix.copy(this.collider.matrixWorld);let e=this.matrix.elements;this._geometry.worldScale=ko.set(e[0],e[1],e[2]).length(),this._geometry.update(),super.updateMatrixWorld(t)}},Wo=class extends ce.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentTail=new ce.Vector3,this._springBone=t,this._attrPos=new ce.BufferAttribute(new Float32Array(294),3),this.setAttribute("position",this._attrPos),this._attrIndex=new ce.BufferAttribute(new Uint16Array(194),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._springBone.settings.hitRadius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentTail.equals(this._springBone.initialLocalChildPosition)||(this._currentTail.copy(this._springBone.initialLocalChildPosition),t=!0),t&&this._buildPosition()}_buildPosition(){for(let t=0;t<32;t++){let e=t/16*Math.PI;this._attrPos.setXYZ(t,Math.cos(e),Math.sin(e),0),this._attrPos.setXYZ(32+t,0,Math.cos(e),Math.sin(e)),this._attrPos.setXYZ(64+t,Math.sin(e),0,Math.cos(e))}this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentTail.x,this._currentTail.y,this._currentTail.z),this._attrPos.setXYZ(96,0,0,0),this._attrPos.setXYZ(97,this._currentTail.x,this._currentTail.y,this._currentTail.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(64+t*2,32+t,32+e),this._attrIndex.setXY(128+t*2,64+t,64+e)}this._attrIndex.setXY(192,96,97),this._attrIndex.needsUpdate=!0}},zo=new oe.Vector3,Ii=class extends oe.Group{constructor(t){super(),this.matrixAutoUpdate=!1,this.springBone=t,this._geometry=new Wo(this.springBone);let e=new oe.LineBasicMaterial({color:16776960,depthTest:!1,depthWrite:!1});this._line=new oe.LineSegments(this._geometry,e),this.add(this._line)}dispose(){this._geometry.dispose()}updateMatrixWorld(t){this.springBone.bone.updateWorldMatrix(!0,!1),this.matrix.copy(this.springBone.bone.matrixWorld);let e=this.matrix.elements;this._geometry.worldScale=zo.set(e[0],e[1],e[2]).length(),this._geometry.update(),super.updateMatrixWorld(t)}},ot=class extends at.Object3D{constructor(t){super(),this.colliderMatrix=new at.Matrix4,this.shape=t}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),Go(this.colliderMatrix,this.matrixWorld,this.shape.offset)}};function Go(t,e,n){let i=e.elements;t.copy(e),n&&(t.elements[12]=i[0]*n.x+i[4]*n.y+i[8]*n.z+i[12],t.elements[13]=i[1]*n.x+i[5]*n.y+i[9]*n.z+i[13],t.elements[14]=i[2]*n.x+i[6]*n.y+i[10]*n.z+i[14])}var jo=new Ci.Matrix4;function Xo(t){return t.invert?t.invert():t.getInverse(jo.copy(t)),t}var Qo=class{constructor(t){this._inverseCache=new Vi.Matrix4,this._shouldUpdateInverse=!0,this.matrix=t;let e={set:(n,i,r)=>(this._shouldUpdateInverse=!0,n[i]=r,!0)};this._originalElements=t.elements,t.elements=new Proxy(t.elements,e)}get inverse(){return this._shouldUpdateInverse&&(Xo(this._inverseCache.copy(this.matrix)),this._shouldUpdateInverse=!1),this._inverseCache}revert(){this.matrix.elements=this._originalElements}},Dt=new U.Matrix4,Me=new U.Vector3,be=new U.Vector3,Ie=new U.Vector3,Ve=new U.Vector3,Yo=new U.Matrix4,Ui=class{constructor(t,e,n={},i=[]){this._currentTail=new U.Vector3,this._prevTail=new U.Vector3,this._boneAxis=new U.Vector3,this._worldSpaceBoneLength=0,this._center=null,this._initialLocalMatrix=new U.Matrix4,this._initialLocalRotation=new U.Quaternion,this._initialLocalChildPosition=new U.Vector3;var r,o,a,l,s,u;this.bone=t,this.bone.matrixAutoUpdate=!1,this.child=e,this.settings={hitRadius:(r=n.hitRadius)!=null?r:0,stiffness:(o=n.stiffness)!=null?o:1,gravityPower:(a=n.gravityPower)!=null?a:0,gravityDir:(s=(l=n.gravityDir)==null?void 0:l.clone())!=null?s:new U.Vector3(0,-1,0),dragForce:(u=n.dragForce)!=null?u:.4},this.colliderGroups=i}get dependencies(){let t=new Set,e=this.bone.parent;e&&t.add(e);for(let n=0;n<this.colliderGroups.length;n++)for(let i=0;i<this.colliderGroups[n].colliders.length;i++)t.add(this.colliderGroups[n].colliders[i]);return t}get center(){return this._center}set center(t){var e;(e=this._center)!=null&&e.userData.inverseCacheProxy&&(this._center.userData.inverseCacheProxy.revert(),delete this._center.userData.inverseCacheProxy),this._center=t,this._center&&(this._center.userData.inverseCacheProxy||(this._center.userData.inverseCacheProxy=new Qo(this._center.matrixWorld)))}get initialLocalChildPosition(){return this._initialLocalChildPosition}get _parentMatrixWorld(){return this.bone.parent?this.bone.parent.matrixWorld:Dt}setInitState(){this._initialLocalMatrix.copy(this.bone.matrix),this._initialLocalRotation.copy(this.bone.quaternion),this.child?this._initialLocalChildPosition.copy(this.child.position):this._initialLocalChildPosition.copy(this.bone.position).normalize().multiplyScalar(.07);let t=this._getMatrixWorldToCenter();this.bone.localToWorld(this._currentTail.copy(this._initialLocalChildPosition)).applyMatrix4(t),this._prevTail.copy(this._currentTail),this._boneAxis.copy(this._initialLocalChildPosition).normalize()}reset(){this.bone.quaternion.copy(this._initialLocalRotation),this.bone.updateMatrix(),this.bone.matrixWorld.multiplyMatrices(this._parentMatrixWorld,this.bone.matrix);let t=this._getMatrixWorldToCenter();this.bone.localToWorld(this._currentTail.copy(this._initialLocalChildPosition)).applyMatrix4(t),this._prevTail.copy(this._currentTail)}update(t){if(t<=0)return;this._calcWorldSpaceBoneLength();let e=be.copy(this._boneAxis).transformDirection(this._initialLocalMatrix).transformDirection(this._parentMatrixWorld);Ve.copy(this._currentTail).add(Me.subVectors(this._currentTail,this._prevTail).multiplyScalar(1-this.settings.dragForce)).applyMatrix4(this._getMatrixCenterToWorld()).addScaledVector(e,this.settings.stiffness*t).addScaledVector(this.settings.gravityDir,this.settings.gravityPower*t),Ie.setFromMatrixPosition(this.bone.matrixWorld),Ve.sub(Ie).normalize().multiplyScalar(this._worldSpaceBoneLength).add(Ie),this._collision(Ve),this._prevTail.copy(this._currentTail),this._currentTail.copy(Ve).applyMatrix4(this._getMatrixWorldToCenter());let n=Yo.multiplyMatrices(this._parentMatrixWorld,this._initialLocalMatrix).invert();this.bone.quaternion.setFromUnitVectors(this._boneAxis,Me.copy(Ve).applyMatrix4(n).normalize()).premultiply(this._initialLocalRotation),this.bone.updateMatrix(),this.bone.matrixWorld.multiplyMatrices(this._parentMatrixWorld,this.bone.matrix)}_collision(t){for(let e=0;e<this.colliderGroups.length;e++)for(let n=0;n<this.colliderGroups[e].colliders.length;n++){let i=this.colliderGroups[e].colliders[n],r=i.shape.calculateCollision(i.colliderMatrix,t,this.settings.hitRadius,Me);if(r<0){t.addScaledVector(Me,-r),t.sub(Ie);let o=t.length();t.multiplyScalar(this._worldSpaceBoneLength/o).add(Ie)}}}_calcWorldSpaceBoneLength(){Me.setFromMatrixPosition(this.bone.matrixWorld),this.child?be.setFromMatrixPosition(this.child.matrixWorld):(be.copy(this._initialLocalChildPosition),be.applyMatrix4(this.bone.matrixWorld)),this._worldSpaceBoneLength=Me.sub(be).length()}_getMatrixCenterToWorld(){return this._center?this._center.matrixWorld:Dt}_getMatrixWorldToCenter(){return this._center?this._center.userData.inverseCacheProxy.inverse:Dt}};function qo(t,e){let n=[],i=t;for(;i!==null;)n.unshift(i),i=i.parent;n.forEach(r=>{e(r)})}function Ft(t,e){t.children.forEach(n=>{e(n)||Ft(n,e)})}function Zo(t){var e;let n=new Map;for(let i of t){let r=i;do{let o=((e=n.get(r))!=null?e:0)+1;if(o===t.size)return r;n.set(r,o),r=r.parent}while(r!==null)}return null}var kt=class{constructor(){this._joints=new Set,this._sortedJoints=[],this._hasWarnedCircularDependency=!1,this._ancestors=[],this._objectSpringBonesMap=new Map,this._isSortedJointsDirty=!1,this._relevantChildrenUpdated=this._relevantChildrenUpdated.bind(this)}get joints(){return this._joints}get springBones(){return console.warn("VRMSpringBoneManager: springBones is deprecated. use joints instead."),this._joints}get colliderGroups(){let t=new Set;return this._joints.forEach(e=>{e.colliderGroups.forEach(n=>{t.add(n)})}),Array.from(t)}get colliders(){let t=new Set;return this.colliderGroups.forEach(e=>{e.colliders.forEach(n=>{t.add(n)})}),Array.from(t)}addJoint(t){this._joints.add(t);let e=this._objectSpringBonesMap.get(t.bone);e==null&&(e=new Set,this._objectSpringBonesMap.set(t.bone,e)),e.add(t),this._isSortedJointsDirty=!0}addSpringBone(t){console.warn("VRMSpringBoneManager: addSpringBone() is deprecated. use addJoint() instead."),this.addJoint(t)}deleteJoint(t){this._joints.delete(t),this._objectSpringBonesMap.get(t.bone).delete(t),this._isSortedJointsDirty=!0}deleteSpringBone(t){console.warn("VRMSpringBoneManager: deleteSpringBone() is deprecated. use deleteJoint() instead."),this.deleteJoint(t)}setInitState(){this._sortJoints();for(let t=0;t<this._sortedJoints.length;t++){let e=this._sortedJoints[t];e.bone.updateMatrix(),e.bone.updateWorldMatrix(!1,!1),e.setInitState()}}reset(){this._sortJoints();for(let t=0;t<this._sortedJoints.length;t++){let e=this._sortedJoints[t];e.bone.updateMatrix(),e.bone.updateWorldMatrix(!1,!1),e.reset()}}update(t){this._sortJoints();for(let e=0;e<this._ancestors.length;e++)this._ancestors[e].updateWorldMatrix(e===0,!1);for(let e=0;e<this._sortedJoints.length;e++){let n=this._sortedJoints[e];n.bone.updateMatrix(),n.bone.updateWorldMatrix(!1,!1),n.update(t),Ft(n.bone,this._relevantChildrenUpdated)}}_sortJoints(){if(!this._isSortedJointsDirty)return;let t=[],e=new Set,n=new Set,i=new Set;for(let o of this._joints)this._insertJointSort(o,e,n,t,i);this._sortedJoints=t;let r=Zo(i);this._ancestors=[],r&&(this._ancestors.push(r),Ft(r,o=>{var a,l;return((l=(a=this._objectSpringBonesMap.get(o))==null?void 0:a.size)!=null?l:0)>0?!0:(this._ancestors.push(o),!1)})),this._isSortedJointsDirty=!1}_insertJointSort(t,e,n,i,r){if(n.has(t))return;if(e.has(t)){this._hasWarnedCircularDependency||(console.warn("VRMSpringBoneManager: Circular dependency detected"),this._hasWarnedCircularDependency=!0);return}e.add(t);let o=t.dependencies;for(let a of o){let l=!1,s=null;qo(a,u=>{let d=this._objectSpringBonesMap.get(u);if(d)for(let h of d)l=!0,this._insertJointSort(h,e,n,i,r);else l||(s=u)}),s&&r.add(s)}i.push(t),n.add(t)}_relevantChildrenUpdated(t){var e,n;return((n=(e=this._objectSpringBonesMap.get(t))==null?void 0:e.size)!=null?n:0)>0?!0:(t.updateWorldMatrix(!1,!1),!1)}},bi="VRMC_springBone_extended_collider",$o=new Set(["1.0","1.0-beta"]),Jo=new Set(["1.0"]),Oi=class Re{get name(){return Re.EXTENSION_NAME}constructor(e,n){var i;this.parser=e,this.jointHelperRoot=n==null?void 0:n.jointHelperRoot,this.colliderHelperRoot=n==null?void 0:n.colliderHelperRoot,this.useExtendedColliders=(i=n==null?void 0:n.useExtendedColliders)!=null?i:!0}afterRoot(e){return it(this,null,function*(){e.userData.vrmSpringBoneManager=yield this._import(e)})}_import(e){return it(this,null,function*(){let n=yield this._v1Import(e);if(n!=null)return n;let i=yield this._v0Import(e);return i!=null?i:null})}_v1Import(e){return it(this,null,function*(){var n,i,r,o,a;let l=e.parser.json;if(!(((n=l.extensionsUsed)==null?void 0:n.indexOf(Re.EXTENSION_NAME))!==-1))return null;let u=new kt,d=yield e.parser.getDependencies("node"),h=(i=l.extensions)==null?void 0:i[Re.EXTENSION_NAME];if(!h)return null;let p=h.specVersion;if(!$o.has(p))return console.warn(`VRMSpringBoneLoaderPlugin: Unknown ${Re.EXTENSION_NAME} specVersion "${p}"`),null;let m=(r=h.colliders)==null?void 0:r.map((f,_)=>{var E,I,y,g,v,M,T,P,L,A,S,H,W,z,xe;let q=d[f.node];if(q==null)return console.warn(`VRMSpringBoneLoaderPlugin: The collider #${_} attempted to use the node #${f.node} but not found`),null;let G=f.shape,pe=(E=f.extensions)==null?void 0:E[bi];if(this.useExtendedColliders&&pe!=null){let ye=pe.specVersion;if(!Jo.has(ye))console.warn(`VRMSpringBoneLoaderPlugin: Unknown ${bi} specVersion "${ye}". Fallbacking to the ${Re.EXTENSION_NAME} definition`);else{let O=pe.shape;if(O.sphere)return this._importSphereCollider(q,{offset:new D.Vector3().fromArray((I=O.sphere.offset)!=null?I:[0,0,0]),radius:(y=O.sphere.radius)!=null?y:0,inside:(g=O.sphere.inside)!=null?g:!1});if(O.capsule)return this._importCapsuleCollider(q,{offset:new D.Vector3().fromArray((v=O.capsule.offset)!=null?v:[0,0,0]),radius:(M=O.capsule.radius)!=null?M:0,tail:new D.Vector3().fromArray((T=O.capsule.tail)!=null?T:[0,0,0]),inside:(P=O.capsule.inside)!=null?P:!1});if(O.plane)return this._importPlaneCollider(q,{offset:new D.Vector3().fromArray((L=O.plane.offset)!=null?L:[0,0,0]),normal:new D.Vector3().fromArray((A=O.plane.normal)!=null?A:[0,0,1])})}}if(G.sphere)return this._importSphereCollider(q,{offset:new D.Vector3().fromArray((S=G.sphere.offset)!=null?S:[0,0,0]),radius:(H=G.sphere.radius)!=null?H:0,inside:!1});if(G.capsule)return this._importCapsuleCollider(q,{offset:new D.Vector3().fromArray((W=G.capsule.offset)!=null?W:[0,0,0]),radius:(z=G.capsule.radius)!=null?z:0,tail:new D.Vector3().fromArray((xe=G.capsule.tail)!=null?xe:[0,0,0]),inside:!1});throw new Error(`VRMSpringBoneLoaderPlugin: The collider #${_} has no valid shape`)}),c=(o=h.colliderGroups)==null?void 0:o.map((f,_)=>{var E;return{colliders:((E=f.colliders)!=null?E:[]).flatMap(y=>{let g=m==null?void 0:m[y];return g==null?(console.warn(`VRMSpringBoneLoaderPlugin: The colliderGroup #${_} attempted to use a collider #${y} but not found`),[]):g}),name:f.name}});return(a=h.springs)==null||a.forEach((f,_)=>{var E;let I=f.joints,y=(E=f.colliderGroups)==null?void 0:E.map(M=>{let T=c==null?void 0:c[M];if(T==null)throw new Error(`VRMSpringBoneLoaderPlugin: The spring #${_} attempted to use a colliderGroup ${M} but not found`);return T}),g=f.center!=null?d[f.center]:void 0,v;I.forEach(M=>{if(v){let T=v.node,P=d[T],L=M.node,A=d[L],S={hitRadius:v.hitRadius,dragForce:v.dragForce,gravityPower:v.gravityPower,stiffness:v.stiffness,gravityDir:v.gravityDir!=null?new D.Vector3().fromArray(v.gravityDir):void 0},H=this._importJoint(P,A,S,y);g&&(H.center=g),u.addJoint(H)}v=M})}),u.setInitState(),u})}_v0Import(e){return it(this,null,function*(){var n,i,r;let o=e.parser.json;if(!(((n=o.extensionsUsed)==null?void 0:n.indexOf("VRM"))!==-1))return null;let l=(i=o.extensions)==null?void 0:i.VRM,s=l==null?void 0:l.secondaryAnimation;if(!s)return null;let u=s==null?void 0:s.boneGroups;if(!u)return null;let d=new kt,h=yield e.parser.getDependencies("node"),p=(r=s.colliderGroups)==null?void 0:r.map(m=>{var c;let f=h[m.node];return{colliders:((c=m.colliders)!=null?c:[]).map((E,I)=>{var y,g,v;let M=new D.Vector3(0,0,0);return E.offset&&M.set((y=E.offset.x)!=null?y:0,(g=E.offset.y)!=null?g:0,E.offset.z?-E.offset.z:0),this._importSphereCollider(f,{offset:M,radius:(v=E.radius)!=null?v:0,inside:!1})})}});return u==null||u.forEach((m,c)=>{let f=m.bones;f&&f.forEach(_=>{var E,I,y,g;let v=h[_],M=new D.Vector3;m.gravityDir?M.set((E=m.gravityDir.x)!=null?E:0,(I=m.gravityDir.y)!=null?I:0,(y=m.gravityDir.z)!=null?y:0):M.set(0,-1,0);let T=m.center!=null?h[m.center]:void 0,P={hitRadius:m.hitRadius,dragForce:m.dragForce,gravityPower:m.gravityPower,stiffness:m.stiffiness,gravityDir:M},L=(g=m.colliderGroups)==null?void 0:g.map(A=>{let S=p==null?void 0:p[A];if(S==null)throw new Error(`VRMSpringBoneLoaderPlugin: The spring #${c} attempted to use a colliderGroup ${A} but not found`);return S});v.traverse(A=>{var S;let H=(S=A.children[0])!=null?S:null,W=this._importJoint(A,H,P,L);T&&(W.center=T),d.addJoint(W)})})}),e.scene.updateMatrixWorld(),d.setInitState(),d})}_importJoint(e,n,i,r){let o=new Ui(e,n,i,r);if(this.jointHelperRoot){let a=new Ii(o);this.jointHelperRoot.add(a),a.renderOrder=this.jointHelperRoot.renderOrder}return o}_importSphereCollider(e,n){let i=new jt(n),r=new ot(i);if(e.add(r),this.colliderHelperRoot){let o=new rt(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}_importCapsuleCollider(e,n){let i=new Wt(n),r=new ot(i);if(e.add(r),this.colliderHelperRoot){let o=new rt(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}_importPlaneCollider(e,n){let i=new zt(n),r=new ot(i);if(e.add(r),this.colliderHelperRoot){let o=new rt(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}};Oi.EXTENSION_NAME="VRMC_springBone";var Xt=Oi;var lt=class{get name(){return"VRMLoaderPlugin"}constructor(e,n){var o,a,l,s,u,d,h,p,m,c;this.parser=e;let i=n==null?void 0:n.helperRoot,r=n==null?void 0:n.autoUpdateHumanBones;this.expressionPlugin=(o=n==null?void 0:n.expressionPlugin)!=null?o:new je(e),this.firstPersonPlugin=(a=n==null?void 0:n.firstPersonPlugin)!=null?a:new Xe(e),this.humanoidPlugin=(l=n==null?void 0:n.humanoidPlugin)!=null?l:new Ye(e,{helperRoot:i,autoUpdateHumanBones:r}),this.lookAtPlugin=(s=n==null?void 0:n.lookAtPlugin)!=null?s:new qe(e,{helperRoot:i}),this.metaPlugin=(u=n==null?void 0:n.metaPlugin)!=null?u:new Ze(e),this.mtoonMaterialPlugin=(d=n==null?void 0:n.mtoonMaterialPlugin)!=null?d:new Vt(e),this.materialsHDREmissiveMultiplierPlugin=(h=n==null?void 0:n.materialsHDREmissiveMultiplierPlugin)!=null?h:new gi(e),this.materialsV0CompatPlugin=(p=n==null?void 0:n.materialsV0CompatPlugin)!=null?p:new Ti(e),this.springBonePlugin=(m=n==null?void 0:n.springBonePlugin)!=null?m:new Xt(e,{colliderHelperRoot:i,jointHelperRoot:i}),this.nodeConstraintPlugin=(c=n==null?void 0:n.nodeConstraintPlugin)!=null?c:new Ot(e,{helperRoot:i})}beforeRoot(){return we(this,null,function*(){yield this.materialsV0CompatPlugin.beforeRoot(),yield this.mtoonMaterialPlugin.beforeRoot()})}loadMesh(e){return we(this,null,function*(){return yield this.mtoonMaterialPlugin.loadMesh(e)})}getMaterialType(e){let n=this.mtoonMaterialPlugin.getMaterialType(e);return n!=null?n:null}extendMaterialParams(e,n){return we(this,null,function*(){yield this.materialsHDREmissiveMultiplierPlugin.extendMaterialParams(e,n),yield this.mtoonMaterialPlugin.extendMaterialParams(e,n)})}afterRoot(e){return we(this,null,function*(){yield this.metaPlugin.afterRoot(e),yield this.humanoidPlugin.afterRoot(e),yield this.expressionPlugin.afterRoot(e),yield this.lookAtPlugin.afterRoot(e),yield this.firstPersonPlugin.afterRoot(e),yield this.springBonePlugin.afterRoot(e),yield this.nodeConstraintPlugin.afterRoot(e),yield this.mtoonMaterialPlugin.afterRoot(e);let n=e.userData.vrmMeta,i=e.userData.vrmHumanoid;if(n&&i){let r=new ve({scene:e.scene,expressionManager:e.userData.vrmExpressionManager,firstPerson:e.userData.vrmFirstPerson,humanoid:i,lookAt:e.userData.vrmLookAt,meta:n,materials:e.userData.vrmMToonMaterials,springBoneManager:e.userData.vrmSpringBoneManager,nodeConstraintManager:e.userData.vrmNodeConstraintManager});e.userData.vrm=r}})}};var Bi=R(require("three"),1);function Ko(t){let e=new Set;return t.traverse(n=>{if(!n.isMesh)return;let i=n;e.add(i)}),e}function Ni(t,e,n){if(e.size===1){let a=e.values().next().value;if(a.weight===1)return t[a.index]}let i=new Float32Array(t[0].count*3),r=0;if(n)r=1;else for(let a of e)r+=a.weight;for(let a of e){let l=t[a.index],s=a.weight/r;for(let u=0;u<l.count;u++)i[u*3+0]+=l.getX(u)*s,i[u*3+1]+=l.getY(u)*s,i[u*3+2]+=l.getZ(u)*s}return new Bi.BufferAttribute(i,3)}function Di(t){var r;let e=Ko(t.scene),n=new Map,i=(r=t.expressionManager)==null?void 0:r.expressionMap;if(i!=null)for(let[o,a]of Object.entries(i)){let l=new Set;for(let s of a.binds)if(s instanceof ge){if(s.weight!==0)for(let u of s.primitives){let d=n.get(u);d==null&&(d=new Map,n.set(u,d));let h=d.get(o);h==null&&(h=new Set,d.set(o,h)),h.add(s)}l.add(s)}for(let s of l)a.deleteBind(s)}for(let o of e){let a=n.get(o);if(a==null)continue;let l=o.geometry.morphAttributes;o.geometry.morphAttributes={};let s=o.geometry.clone();o.geometry=s;let u=s.morphTargetsRelative,d=l.position!=null,h=l.normal!=null,p={},m={},c=[];if(d||h){d&&(p.position=[]),h&&(p.normal=[]);let f=0;for(let[_,E]of a)d&&(p.position[f]=Ni(l.position,E,u)),h&&(p.normal[f]=Ni(l.normal,E,u)),i==null||i[_].addBind(new ge({index:f,weight:1,primitives:[o]})),m[_]=f,c.push(0),f++}s.morphAttributes=p,o.morphTargetDictionary=m,o.morphTargetInfluences=c}}var ut=R(require("three"),1);function Fi(t){let e=es(t),n=new Map;for(let o of e){let a=o.geometry,l=a.getAttribute("skinIndex"),s=a.getAttribute("skinWeight"),u=ts(l,s);n.set(l,u)}let i=new Map;for(let o of e){let a=ns(o,n);i.set(o,a)}let r=[];for(let[o,a]of i){let l=!1;for(let s of r)if(is(a,s.boneInverseMap)){l=!0,s.meshes.add(o);for(let[d,h]of a)s.boneInverseMap.set(d,h);break}l||r.push({boneInverseMap:a,meshes:new Set([o])})}for(let{boneInverseMap:o,meshes:a}of r){let l=Array.from(o.keys()),s=Array.from(o.values()),u=new ut.Skeleton(l,s),d=new Set;for(let h of a){let p=h.geometry.getAttribute("skinIndex");d.has(p)||(rs(p,h.skeleton.bones,l),d.add(p)),h.bind(u,new ut.Matrix4)}}}function es(t){let e=new Set;return t.traverse(n=>{if(!n.isSkinnedMesh)return;let i=n;e.add(i)}),e}function ts(t,e){let n=new Set;for(let i=0;i<t.count;i++)for(let r=0;r<t.itemSize;r++){let o=t.getComponent(i,r);e.getComponent(i,r)!==0&&n.add(o)}return n}function ns(t,e){let n=new Map,i=t.skeleton,o=t.geometry.getAttribute("skinIndex"),a=e.get(o);if(!a)throw new Error("Unreachable. attributeUsedIndexSetMap does not know the skin index attribute");for(let l of a)n.set(i.bones[l],i.boneInverses[l]);return n}function is(t,e){for(let[n,i]of t.entries()){let r=e.get(n);if(r!=null&&!os(i,r))return!1}return!0}function rs(t,e,n){let i=new Map;for(let o of e)i.set(o,i.size);let r=new Map;for(let[o,a]of n.entries()){let l=i.get(a);r.set(l,o)}for(let o=0;o<t.count;o++)for(let a=0;a<t.itemSize;a++){let l=t.getComponent(o,a),s=r.get(l);t.setComponent(o,a,s)}t.needsUpdate=!0}function os(t,e,n){if(n=n||1e-4,t.elements.length!=e.elements.length)return!1;for(let i=0,r=t.elements.length;i<r;i++)if(Math.abs(t.elements[i]-e.elements[i])>n)return!1;return!0}function ki(t){if(Object.values(t).forEach(e=>{e!=null&&e.isTexture&&e.dispose()}),t.isShaderMaterial){let e=t.uniforms;e&&Object.values(e).forEach(n=>{let i=n.value;i!=null&&i.isTexture&&i.dispose()})}t.dispose()}function ss(t){let e=t.geometry;e&&e.dispose();let n=t.skeleton;n&&n.dispose();let i=t.material;i&&(Array.isArray(i)?i.forEach(r=>ki(r)):i&&ki(i))}function Wi(t){t.traverse(ss)}var dt=R(require("three"),1);function zi(t,e){var a,l;console.warn("VRMUtils.removeUnnecessaryJoints: removeUnnecessaryJoints is deprecated. Use combineSkeletons instead. combineSkeletons contributes more to the performance improvement. This function will be removed in the next major version.");let n=(a=e==null?void 0:e.experimentalSameBoneCounts)!=null?a:!1,i=[];t.traverse(s=>{s.type==="SkinnedMesh"&&i.push(s)});let r=new Map,o=0;for(let s of i){let d=s.geometry.getAttribute("skinIndex");if(r.has(d))continue;let h=new Map,p=new Map;for(let m=0;m<d.count;m++)for(let c=0;c<d.itemSize;c++){let f=d.getComponent(m,c),_=h.get(f);_==null&&(_=h.size,h.set(f,_),p.set(_,f)),d.setComponent(m,c,_)}d.needsUpdate=!0,r.set(d,p),o=Math.max(o,h.size)}for(let s of i){let d=s.geometry.getAttribute("skinIndex"),h=r.get(d),p=[],m=[],c=n?o:h.size;for(let _=0;_<c;_++){let E=(l=h.get(_))!=null?l:0;p.push(s.skeleton.bones[E]),m.push(s.skeleton.boneInverses[E])}let f=new dt.Skeleton(p,m);s.bind(f,new dt.Matrix4)}}var Gi=R(require("three"),1),ht=require("three");function ji(t){let e=new Map;t.traverse(n=>{var _,E,I,y;if(!n.isMesh)return;let i=n,r=i.geometry,o=r.index;if(o==null)return;let a=e.get(r);if(a!=null){i.geometry=a;return}let l=Object.values(r.attributes)[0].count,s=new Array(l),u=0,d=o.array;for(let g=0;g<d.length;g++){let v=d[g];s[v]||(s[v]=!0,u++)}if(u===l)return;let h=[],p=[],m=0;for(let g=0;g<s.length;g++)if(s[g]){let v=m++;h[g]=v,p[v]=g}let c=new Gi.BufferGeometry;c.name=r.name,c.morphTargetsRelative=r.morphTargetsRelative,r.groups.forEach(g=>{c.addGroup(g.start,g.count,g.materialIndex)}),c.boundingBox=(E=(_=r.boundingBox)==null?void 0:_.clone())!=null?E:null,c.boundingSphere=(y=(I=r.boundingSphere)==null?void 0:I.clone())!=null?y:null,c.setDrawRange(r.drawRange.start,r.drawRange.count),c.userData=r.userData,e.set(r,c);{let g=o.array,v=new g.constructor(g.length);for(let M=0;M<g.length;M++){let T=g[M],P=h[T];v[M]=P}c.setIndex(new ht.BufferAttribute(v,1,!1))}Object.keys(r.attributes).forEach(g=>{let v=r.attributes[g];if(v.isInterleavedBufferAttribute)throw new Error("removeUnnecessaryVertices: InterleavedBufferAttribute is not supported");let M=v.array,{itemSize:T,normalized:P}=v,L=new M.constructor(p.length*T);p.forEach((A,S)=>{for(let H=0;H<T;H++)L[S*T+H]=M[A*T+H]}),c.setAttribute(g,new ht.BufferAttribute(L,T,P))});let f=!0;Object.keys(r.morphAttributes).forEach(g=>{c.morphAttributes[g]=[];let v=r.morphAttributes[g];for(let M=0;M<v.length;M++){let T=v[M];if(T.isInterleavedBufferAttribute)throw new Error("removeUnnecessaryVertices: InterleavedBufferAttribute is not supported");let P=T.array,{itemSize:L,normalized:A}=T,S=new P.constructor(p.length*L);p.forEach((H,W)=>{for(let z=0;z<L;z++)S[W*L+z]=P[H*L+z]}),f=f&&S.every(H=>H===0),c.morphAttributes[g][M]=new ht.BufferAttribute(S,L,A)}}),f&&(c.morphAttributes={}),i.geometry=c}),Array.from(e.keys()).forEach(n=>{n.dispose()})}function Xi(t){var e;((e=t.meta)==null?void 0:e.metaVersion)==="0"&&(t.scene.rotation.y=Math.PI)}var K=class{constructor(){}};K.combineMorphs=Di,K.combineSkeletons=Fi,K.deepDispose=Wi,K.removeUnnecessaryJoints=zi,K.removeUnnecessaryVertices=ji,K.rotateVRM0=Xi;
925
925
  /*!
926
- * @pixiv/three-vrm-core v3.3.1
926
+ * @pixiv/three-vrm-core v3.3.2
927
927
  * The implementation of core features of VRM, for @pixiv/three-vrm
928
928
  *
929
929
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -931,7 +931,7 @@ void main() {
931
931
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
932
932
  */
933
933
  /*!
934
- * @pixiv/three-vrm-materials-mtoon v3.3.1
934
+ * @pixiv/three-vrm-materials-mtoon v3.3.2
935
935
  * MToon (toon material) module for @pixiv/three-vrm
936
936
  *
937
937
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -939,7 +939,7 @@ void main() {
939
939
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
940
940
  */
941
941
  /*!
942
- * @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.1
942
+ * @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.2
943
943
  * Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
944
944
  *
945
945
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -947,7 +947,7 @@ void main() {
947
947
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
948
948
  */
949
949
  /*!
950
- * @pixiv/three-vrm-materials-v0compat v3.3.1
950
+ * @pixiv/three-vrm-materials-v0compat v3.3.2
951
951
  * VRM0.0 materials compatibility layer plugin for @pixiv/three-vrm
952
952
  *
953
953
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -955,7 +955,7 @@ void main() {
955
955
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
956
956
  */
957
957
  /*!
958
- * @pixiv/three-vrm-node-constraint v3.3.1
958
+ * @pixiv/three-vrm-node-constraint v3.3.2
959
959
  * Node constraint module for @pixiv/three-vrm
960
960
  *
961
961
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -963,7 +963,7 @@ void main() {
963
963
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
964
964
  */
965
965
  /*!
966
- * @pixiv/three-vrm-springbone v3.3.1
966
+ * @pixiv/three-vrm-springbone v3.3.2
967
967
  * Spring bone module for @pixiv/three-vrm
968
968
  *
969
969
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * @pixiv/three-vrm v3.3.1
2
+ * @pixiv/three-vrm v3.3.2
3
3
  * VRM file loader for three.js.
4
4
  *
5
5
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6580,7 +6580,7 @@ export {
6580
6580
  VRMUtils
6581
6581
  };
6582
6582
  /*!
6583
- * @pixiv/three-vrm-core v3.3.1
6583
+ * @pixiv/three-vrm-core v3.3.2
6584
6584
  * The implementation of core features of VRM, for @pixiv/three-vrm
6585
6585
  *
6586
6586
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6588,7 +6588,7 @@ export {
6588
6588
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
6589
6589
  */
6590
6590
  /*!
6591
- * @pixiv/three-vrm-materials-mtoon v3.3.1
6591
+ * @pixiv/three-vrm-materials-mtoon v3.3.2
6592
6592
  * MToon (toon material) module for @pixiv/three-vrm
6593
6593
  *
6594
6594
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6596,7 +6596,7 @@ export {
6596
6596
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
6597
6597
  */
6598
6598
  /*!
6599
- * @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.1
6599
+ * @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.2
6600
6600
  * Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
6601
6601
  *
6602
6602
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6604,7 +6604,7 @@ export {
6604
6604
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
6605
6605
  */
6606
6606
  /*!
6607
- * @pixiv/three-vrm-materials-v0compat v3.3.1
6607
+ * @pixiv/three-vrm-materials-v0compat v3.3.2
6608
6608
  * VRM0.0 materials compatibility layer plugin for @pixiv/three-vrm
6609
6609
  *
6610
6610
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6612,7 +6612,7 @@ export {
6612
6612
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
6613
6613
  */
6614
6614
  /*!
6615
- * @pixiv/three-vrm-node-constraint v3.3.1
6615
+ * @pixiv/three-vrm-node-constraint v3.3.2
6616
6616
  * Node constraint module for @pixiv/three-vrm
6617
6617
  *
6618
6618
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -6620,7 +6620,7 @@ export {
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  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
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  */
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  /*!
6623
- * @pixiv/three-vrm-springbone v3.3.1
6623
+ * @pixiv/three-vrm-springbone v3.3.2
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  * Spring bone module for @pixiv/three-vrm
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  *
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  * Copyright (c) 2019-2024 pixiv Inc.
@@ -923,7 +923,7 @@ void main() {
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  `)+`
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  `;n.vertexShader=r+n.vertexShader,n.fragmentShader=r+n.fragmentShader,i<154&&(n.fragmentShader=n.fragmentShader.replace("#include <colorspace_fragment>","#include <encodings_fragment>"))}}get color(){return this.uniforms.litFactor.value}set color(t){this.uniforms.litFactor.value=t}get map(){return this.uniforms.map.value}set map(t){this.uniforms.map.value=t}get normalMap(){return this.uniforms.normalMap.value}set normalMap(t){this.uniforms.normalMap.value=t}get normalScale(){return this.uniforms.normalScale.value}set normalScale(t){this.uniforms.normalScale.value=t}get emissive(){return this.uniforms.emissive.value}set emissive(t){this.uniforms.emissive.value=t}get emissiveIntensity(){return this.uniforms.emissiveIntensity.value}set emissiveIntensity(t){this.uniforms.emissiveIntensity.value=t}get emissiveMap(){return this.uniforms.emissiveMap.value}set emissiveMap(t){this.uniforms.emissiveMap.value=t}get shadeColorFactor(){return this.uniforms.shadeColorFactor.value}set shadeColorFactor(t){this.uniforms.shadeColorFactor.value=t}get shadeMultiplyTexture(){return this.uniforms.shadeMultiplyTexture.value}set shadeMultiplyTexture(t){this.uniforms.shadeMultiplyTexture.value=t}get shadingShiftFactor(){return this.uniforms.shadingShiftFactor.value}set shadingShiftFactor(t){this.uniforms.shadingShiftFactor.value=t}get shadingShiftTexture(){return this.uniforms.shadingShiftTexture.value}set shadingShiftTexture(t){this.uniforms.shadingShiftTexture.value=t}get shadingShiftTextureScale(){return this.uniforms.shadingShiftTextureScale.value}set shadingShiftTextureScale(t){this.uniforms.shadingShiftTextureScale.value=t}get shadingToonyFactor(){return this.uniforms.shadingToonyFactor.value}set shadingToonyFactor(t){this.uniforms.shadingToonyFactor.value=t}get giEqualizationFactor(){return this.uniforms.giEqualizationFactor.value}set giEqualizationFactor(t){this.uniforms.giEqualizationFactor.value=t}get matcapFactor(){return this.uniforms.matcapFactor.value}set matcapFactor(t){this.uniforms.matcapFactor.value=t}get matcapTexture(){return this.uniforms.matcapTexture.value}set matcapTexture(t){this.uniforms.matcapTexture.value=t}get parametricRimColorFactor(){return this.uniforms.parametricRimColorFactor.value}set parametricRimColorFactor(t){this.uniforms.parametricRimColorFactor.value=t}get rimMultiplyTexture(){return this.uniforms.rimMultiplyTexture.value}set rimMultiplyTexture(t){this.uniforms.rimMultiplyTexture.value=t}get rimLightingMixFactor(){return this.uniforms.rimLightingMixFactor.value}set rimLightingMixFactor(t){this.uniforms.rimLightingMixFactor.value=t}get parametricRimFresnelPowerFactor(){return this.uniforms.parametricRimFresnelPowerFactor.value}set parametricRimFresnelPowerFactor(t){this.uniforms.parametricRimFresnelPowerFactor.value=t}get parametricRimLiftFactor(){return this.uniforms.parametricRimLiftFactor.value}set parametricRimLiftFactor(t){this.uniforms.parametricRimLiftFactor.value=t}get outlineWidthMultiplyTexture(){return this.uniforms.outlineWidthMultiplyTexture.value}set outlineWidthMultiplyTexture(t){this.uniforms.outlineWidthMultiplyTexture.value=t}get outlineWidthFactor(){return this.uniforms.outlineWidthFactor.value}set outlineWidthFactor(t){this.uniforms.outlineWidthFactor.value=t}get outlineColorFactor(){return this.uniforms.outlineColorFactor.value}set outlineColorFactor(t){this.uniforms.outlineColorFactor.value=t}get outlineLightingMixFactor(){return this.uniforms.outlineLightingMixFactor.value}set outlineLightingMixFactor(t){this.uniforms.outlineLightingMixFactor.value=t}get uvAnimationMaskTexture(){return this.uniforms.uvAnimationMaskTexture.value}set uvAnimationMaskTexture(t){this.uniforms.uvAnimationMaskTexture.value=t}get uvAnimationScrollXOffset(){return this.uniforms.uvAnimationScrollXOffset.value}set uvAnimationScrollXOffset(t){this.uniforms.uvAnimationScrollXOffset.value=t}get uvAnimationScrollYOffset(){return this.uniforms.uvAnimationScrollYOffset.value}set uvAnimationScrollYOffset(t){this.uniforms.uvAnimationScrollYOffset.value=t}get uvAnimationRotationPhase(){return this.uniforms.uvAnimationRotationPhase.value}set uvAnimationRotationPhase(t){this.uniforms.uvAnimationRotationPhase.value=t}get ignoreVertexColor(){return this._ignoreVertexColor}set ignoreVertexColor(t){this._ignoreVertexColor=t,this.needsUpdate=!0}get v0CompatShade(){return this._v0CompatShade}set v0CompatShade(t){this._v0CompatShade=t,this.needsUpdate=!0}get debugMode(){return this._debugMode}set debugMode(t){this._debugMode=t,this.needsUpdate=!0}get outlineWidthMode(){return this._outlineWidthMode}set outlineWidthMode(t){this._outlineWidthMode=t,this.needsUpdate=!0}get isOutline(){return this._isOutline}set isOutline(t){this._isOutline=t,this.needsUpdate=!0}get isMToonMaterial(){return!0}update(t){this._uploadUniformsWorkaround(),this._updateUVAnimation(t)}copy(t){return super.copy(t),this.map=t.map,this.normalMap=t.normalMap,this.emissiveMap=t.emissiveMap,this.shadeMultiplyTexture=t.shadeMultiplyTexture,this.shadingShiftTexture=t.shadingShiftTexture,this.matcapTexture=t.matcapTexture,this.rimMultiplyTexture=t.rimMultiplyTexture,this.outlineWidthMultiplyTexture=t.outlineWidthMultiplyTexture,this.uvAnimationMaskTexture=t.uvAnimationMaskTexture,this.normalMapType=t.normalMapType,this.uvAnimationScrollXSpeedFactor=t.uvAnimationScrollXSpeedFactor,this.uvAnimationScrollYSpeedFactor=t.uvAnimationScrollYSpeedFactor,this.uvAnimationRotationSpeedFactor=t.uvAnimationRotationSpeedFactor,this.ignoreVertexColor=t.ignoreVertexColor,this.v0CompatShade=t.v0CompatShade,this.debugMode=t.debugMode,this.outlineWidthMode=t.outlineWidthMode,this.isOutline=t.isOutline,this.needsUpdate=!0,this}_updateUVAnimation(t){this.uniforms.uvAnimationScrollXOffset.value+=t*this.uvAnimationScrollXSpeedFactor,this.uniforms.uvAnimationScrollYOffset.value+=t*this.uvAnimationScrollYSpeedFactor,this.uniforms.uvAnimationRotationPhase.value+=t*this.uvAnimationRotationSpeedFactor,this.uniforms.alphaTest.value=this.alphaTest,this.uniformsNeedUpdate=!0}_uploadUniformsWorkaround(){this.uniforms.opacity.value=this.opacity,this._updateTextureMatrix(this.uniforms.map,this.uniforms.mapUvTransform),this._updateTextureMatrix(this.uniforms.normalMap,this.uniforms.normalMapUvTransform),this._updateTextureMatrix(this.uniforms.emissiveMap,this.uniforms.emissiveMapUvTransform),this._updateTextureMatrix(this.uniforms.shadeMultiplyTexture,this.uniforms.shadeMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.shadingShiftTexture,this.uniforms.shadingShiftTextureUvTransform),this._updateTextureMatrix(this.uniforms.matcapTexture,this.uniforms.matcapTextureUvTransform),this._updateTextureMatrix(this.uniforms.rimMultiplyTexture,this.uniforms.rimMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.outlineWidthMultiplyTexture,this.uniforms.outlineWidthMultiplyTextureUvTransform),this._updateTextureMatrix(this.uniforms.uvAnimationMaskTexture,this.uniforms.uvAnimationMaskTextureUvTransform),this.uniformsNeedUpdate=!0}_generateDefines(){let t=parseInt(y.REVISION,10),e=this.outlineWidthMultiplyTexture!==null,n=this.map!==null||this.normalMap!==null||this.emissiveMap!==null||this.shadeMultiplyTexture!==null||this.shadingShiftTexture!==null||this.rimMultiplyTexture!==null||this.uvAnimationMaskTexture!==null;return{THREE_VRM_THREE_REVISION:t,OUTLINE:this._isOutline,MTOON_USE_UV:e||n,MTOON_UVS_VERTEX_ONLY:e&&!n,V0_COMPAT_SHADE:this._v0CompatShade,USE_SHADEMULTIPLYTEXTURE:this.shadeMultiplyTexture!==null,USE_SHADINGSHIFTTEXTURE:this.shadingShiftTexture!==null,USE_MATCAPTEXTURE:this.matcapTexture!==null,USE_RIMMULTIPLYTEXTURE:this.rimMultiplyTexture!==null,USE_OUTLINEWIDTHMULTIPLYTEXTURE:this._isOutline&&this.outlineWidthMultiplyTexture!==null,USE_UVANIMATIONMASKTEXTURE:this.uvAnimationMaskTexture!==null,IGNORE_VERTEX_COLOR:this._ignoreVertexColor===!0,DEBUG_NORMAL:this._debugMode==="normal",DEBUG_LITSHADERATE:this._debugMode==="litShadeRate",DEBUG_UV:this._debugMode==="uv",OUTLINE_WIDTH_SCREEN:this._isOutline&&this._outlineWidthMode===qn.ScreenCoordinates}}_updateTextureMatrix(t,e){t.value&&(t.value.matrixAutoUpdate&&t.value.updateMatrix(),e.value.copy(t.value.matrix))}},jr=new Set(["1.0","1.0-beta"]),Kn=class ke{get name(){return ke.EXTENSION_NAME}constructor(e,n={}){var i,r,o,a;this.parser=e,this.materialType=(i=n.materialType)!=null?i:Gr,this.renderOrderOffset=(r=n.renderOrderOffset)!=null?r:0,this.v0CompatShade=(o=n.v0CompatShade)!=null?o:!1,this.debugMode=(a=n.debugMode)!=null?a:"none",this._mToonMaterialSet=new Set}beforeRoot(){return le(this,null,function*(){this._removeUnlitExtensionIfMToonExists()})}afterRoot(e){return le(this,null,function*(){e.userData.vrmMToonMaterials=Array.from(this._mToonMaterialSet)})}getMaterialType(e){return this._getMToonExtension(e)?this.materialType:null}extendMaterialParams(e,n){let i=this._getMToonExtension(e);return i?this._extendMaterialParams(i,n):null}loadMesh(e){return le(this,null,function*(){var n;let i=this.parser,o=(n=i.json.meshes)==null?void 0:n[e];if(o==null)throw new Error(`MToonMaterialLoaderPlugin: Attempt to use meshes[${e}] of glTF but the mesh doesn't exist`);let a=o.primitives,l=yield i.loadMesh(e);if(a.length===1){let s=l,u=a[0].material;u!=null&&this._setupPrimitive(s,u)}else{let s=l;for(let u=0;u<a.length;u++){let d=s.children[u],h=a[u].material;h!=null&&this._setupPrimitive(d,h)}}return l})}_removeUnlitExtensionIfMToonExists(){let i=this.parser.json.materials;i==null||i.map((r,o)=>{var a;this._getMToonExtension(o)&&((a=r.extensions)!=null&&a.KHR_materials_unlit)&&delete r.extensions.KHR_materials_unlit})}_getMToonExtension(e){var n,i;let a=(n=this.parser.json.materials)==null?void 0:n[e];if(a==null){console.warn(`MToonMaterialLoaderPlugin: Attempt to use materials[${e}] of glTF but the material doesn't exist`);return}let l=(i=a.extensions)==null?void 0:i[ke.EXTENSION_NAME];if(l==null)return;let s=l.specVersion;if(!jr.has(s)){console.warn(`MToonMaterialLoaderPlugin: Unknown ${ke.EXTENSION_NAME} specVersion "${s}"`);return}return l}_extendMaterialParams(e,n){return le(this,null,function*(){var i;delete n.metalness,delete n.roughness;let r=new Dr(this.parser,n);r.assignPrimitive("transparentWithZWrite",e.transparentWithZWrite),r.assignColor("shadeColorFactor",e.shadeColorFactor),r.assignTexture("shadeMultiplyTexture",e.shadeMultiplyTexture,!0),r.assignPrimitive("shadingShiftFactor",e.shadingShiftFactor),r.assignTexture("shadingShiftTexture",e.shadingShiftTexture,!0),r.assignPrimitive("shadingShiftTextureScale",(i=e.shadingShiftTexture)==null?void 0:i.scale),r.assignPrimitive("shadingToonyFactor",e.shadingToonyFactor),r.assignPrimitive("giEqualizationFactor",e.giEqualizationFactor),r.assignColor("matcapFactor",e.matcapFactor),r.assignTexture("matcapTexture",e.matcapTexture,!0),r.assignColor("parametricRimColorFactor",e.parametricRimColorFactor),r.assignTexture("rimMultiplyTexture",e.rimMultiplyTexture,!0),r.assignPrimitive("rimLightingMixFactor",e.rimLightingMixFactor),r.assignPrimitive("parametricRimFresnelPowerFactor",e.parametricRimFresnelPowerFactor),r.assignPrimitive("parametricRimLiftFactor",e.parametricRimLiftFactor),r.assignPrimitive("outlineWidthMode",e.outlineWidthMode),r.assignPrimitive("outlineWidthFactor",e.outlineWidthFactor),r.assignTexture("outlineWidthMultiplyTexture",e.outlineWidthMultiplyTexture,!1),r.assignColor("outlineColorFactor",e.outlineColorFactor),r.assignPrimitive("outlineLightingMixFactor",e.outlineLightingMixFactor),r.assignTexture("uvAnimationMaskTexture",e.uvAnimationMaskTexture,!1),r.assignPrimitive("uvAnimationScrollXSpeedFactor",e.uvAnimationScrollXSpeedFactor),r.assignPrimitive("uvAnimationScrollYSpeedFactor",e.uvAnimationScrollYSpeedFactor),r.assignPrimitive("uvAnimationRotationSpeedFactor",e.uvAnimationRotationSpeedFactor),r.assignPrimitive("v0CompatShade",this.v0CompatShade),r.assignPrimitive("debugMode",this.debugMode),yield r.pending})}_setupPrimitive(e,n){let i=this._getMToonExtension(n);if(i){let r=this._parseRenderOrder(i);e.renderOrder=r+this.renderOrderOffset,this._generateOutline(e),this._addToMaterialSet(e);return}}_shouldGenerateOutline(e){return typeof e.outlineWidthMode=="string"&&e.outlineWidthMode!=="none"&&typeof e.outlineWidthFactor=="number"&&e.outlineWidthFactor>0}_generateOutline(e){let n=e.material;if(!(n instanceof We.Material)||!this._shouldGenerateOutline(n))return;e.material=[n];let i=n.clone();i.name+=" (Outline)",i.isOutline=!0,i.side=We.BackSide,e.material.push(i);let r=e.geometry,o=r.index?r.index.count:r.attributes.position.count/3;r.addGroup(0,o,0),r.addGroup(0,o,1)}_addToMaterialSet(e){let n=e.material,i=new Set;Array.isArray(n)?n.forEach(r=>i.add(r)):i.add(n);for(let r of i)this._mToonMaterialSet.add(r)}_parseRenderOrder(e){var n;return(e.transparentWithZWrite?0:19)+((n=e.renderQueueOffsetNumber)!=null?n:0)}};Kn.EXTENSION_NAME="VRMC_materials_mtoon";var ei=Kn;var Xr=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),ti=class ft{get name(){return ft.EXTENSION_NAME}constructor(e){this.parser=e}extendMaterialParams(e,n){return Xr(this,null,function*(){let i=this._getHDREmissiveMultiplierExtension(e);if(i==null)return;console.warn("VRMMaterialsHDREmissiveMultiplierLoaderPlugin: `VRMC_materials_hdr_emissiveMultiplier` is archived. Use `KHR_materials_emissive_strength` instead.");let r=i.emissiveMultiplier;n.emissiveIntensity=r})}_getHDREmissiveMultiplierExtension(e){var n,i;let a=(n=this.parser.json.materials)==null?void 0:n[e];if(a==null){console.warn(`VRMMaterialsHDREmissiveMultiplierLoaderPlugin: Attempt to use materials[${e}] of glTF but the material doesn't exist`);return}let l=(i=a.extensions)==null?void 0:i[ft.EXTENSION_NAME];if(l!=null)return l}};ti.EXTENSION_NAME="VRMC_materials_hdr_emissiveMultiplier";var ni=ti;import*as si from"three";var Qr=Object.defineProperty,Yr=Object.defineProperties,qr=Object.getOwnPropertyDescriptors,ii=Object.getOwnPropertySymbols,Zr=Object.prototype.hasOwnProperty,$r=Object.prototype.propertyIsEnumerable,ri=(t,e,n)=>e in t?Qr(t,e,{enumerable:!0,configurable:!0,writable:!0,value:n}):t[e]=n,j=(t,e)=>{for(var n in e||(e={}))Zr.call(e,n)&&ri(t,n,e[n]);if(ii)for(var n of ii(e))$r.call(e,n)&&ri(t,n,e[n]);return t},oi=(t,e)=>Yr(t,qr(e)),Jr=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())});function fe(t){return Math.pow(t,2.2)}var ai=class{get name(){return"VRMMaterialsV0CompatPlugin"}constructor(t){var e;this.parser=t,this._renderQueueMapTransparent=new Map,this._renderQueueMapTransparentZWrite=new Map;let n=this.parser.json;n.extensionsUsed=(e=n.extensionsUsed)!=null?e:[],n.extensionsUsed.indexOf("KHR_texture_transform")===-1&&n.extensionsUsed.push("KHR_texture_transform")}beforeRoot(){return Jr(this,null,function*(){var t;let e=this.parser.json,n=(t=e.extensions)==null?void 0:t.VRM,i=n==null?void 0:n.materialProperties;i&&(this._populateRenderQueueMap(i),i.forEach((r,o)=>{var a,l;let s=(a=e.materials)==null?void 0:a[o];if(s==null){console.warn(`VRMMaterialsV0CompatPlugin: Attempt to use materials[${o}] of glTF but the material doesn't exist`);return}if(r.shader==="VRM/MToon"){let u=this._parseV0MToonProperties(r,s);e.materials[o]=u}else if((l=r.shader)!=null&&l.startsWith("VRM/Unlit")){let u=this._parseV0UnlitProperties(r,s);e.materials[o]=u}else r.shader==="VRM_USE_GLTFSHADER"||console.warn(`VRMMaterialsV0CompatPlugin: Unknown shader: ${r.shader}`)}))})}_parseV0MToonProperties(t,e){var n,i,r,o,a,l,s,u,d,h,p,m,c,f,_,E,b,x,g,v,M,R,S,A,P,w,L,k,W,Ee,Y,z,ce,Me,U,Lt,Ht,bt,It,Vt,Ct,Ut,Ot,Nt,Bt,Dt,Ft,kt,Wt,zt,Gt,jt,Xt,Qt,Yt;let qt=(i=(n=t.keywordMap)==null?void 0:n._ALPHABLEND_ON)!=null?i:!1,Ii=((r=t.floatProperties)==null?void 0:r._ZWrite)===1&&qt,Vi=this._v0ParseRenderQueue(t),Zt=(a=(o=t.keywordMap)==null?void 0:o._ALPHATEST_ON)!=null?a:!1,Ci=qt?"BLEND":Zt?"MASK":"OPAQUE",Ui=Zt?(s=(l=t.floatProperties)==null?void 0:l._Cutoff)!=null?s:.5:void 0,Oi=((d=(u=t.floatProperties)==null?void 0:u._CullMode)!=null?d:2)===0,oe=this._portTextureTransform(t),Ni=((p=(h=t.vectorProperties)==null?void 0:h._Color)!=null?p:[1,1,1,1]).map((sn,ar)=>ar===3?sn:fe(sn)),$t=(m=t.textureProperties)==null?void 0:m._MainTex,Bi=$t!=null?{index:$t,extensions:j({},oe)}:void 0,Di=(f=(c=t.floatProperties)==null?void 0:c._BumpScale)!=null?f:1,Jt=(_=t.textureProperties)==null?void 0:_._BumpMap,Fi=Jt!=null?{index:Jt,scale:Di,extensions:j({},oe)}:void 0,ki=((b=(E=t.vectorProperties)==null?void 0:E._EmissionColor)!=null?b:[0,0,0,1]).map(fe),Kt=(x=t.textureProperties)==null?void 0:x._EmissionMap,Wi=Kt!=null?{index:Kt,extensions:j({},oe)}:void 0,zi=((v=(g=t.vectorProperties)==null?void 0:g._ShadeColor)!=null?v:[.97,.81,.86,1]).map(fe),en=(M=t.textureProperties)==null?void 0:M._ShadeTexture,Gi=en!=null?{index:en,extensions:j({},oe)}:void 0,Ve=(S=(R=t.floatProperties)==null?void 0:R._ShadeShift)!=null?S:0,Ce=(P=(A=t.floatProperties)==null?void 0:A._ShadeToony)!=null?P:.9;Ce=si.MathUtils.lerp(Ce,1,.5+.5*Ve),Ve=-Ve-(1-Ce);let tn=(L=(w=t.floatProperties)==null?void 0:w._IndirectLightIntensity)!=null?L:.1,ji=tn?1-tn:void 0,Ye=(k=t.textureProperties)==null?void 0:k._SphereAdd,Xi=Ye!=null?[1,1,1]:void 0,Qi=Ye!=null?{index:Ye}:void 0,Yi=(Ee=(W=t.floatProperties)==null?void 0:W._RimLightingMix)!=null?Ee:0,nn=(Y=t.textureProperties)==null?void 0:Y._RimTexture,qi=nn!=null?{index:nn,extensions:j({},oe)}:void 0,Zi=((ce=(z=t.vectorProperties)==null?void 0:z._RimColor)!=null?ce:[0,0,0,1]).map(fe),$i=(U=(Me=t.floatProperties)==null?void 0:Me._RimFresnelPower)!=null?U:1,Ji=(Ht=(Lt=t.floatProperties)==null?void 0:Lt._RimLift)!=null?Ht:0,Ki=["none","worldCoordinates","screenCoordinates"][(It=(bt=t.floatProperties)==null?void 0:bt._OutlineWidthMode)!=null?It:0],qe=(Ct=(Vt=t.floatProperties)==null?void 0:Vt._OutlineWidth)!=null?Ct:0;qe=.01*qe;let rn=(Ut=t.textureProperties)==null?void 0:Ut._OutlineWidthTexture,er=rn!=null?{index:rn,extensions:j({},oe)}:void 0,tr=((Nt=(Ot=t.vectorProperties)==null?void 0:Ot._OutlineColor)!=null?Nt:[0,0,0]).map(fe),nr=((Dt=(Bt=t.floatProperties)==null?void 0:Bt._OutlineColorMode)!=null?Dt:0)===1?(kt=(Ft=t.floatProperties)==null?void 0:Ft._OutlineLightingMix)!=null?kt:1:0,on=(Wt=t.textureProperties)==null?void 0:Wt._UvAnimMaskTexture,ir=on!=null?{index:on,extensions:j({},oe)}:void 0,rr=(Gt=(zt=t.floatProperties)==null?void 0:zt._UvAnimScrollX)!=null?Gt:0,Ue=(Xt=(jt=t.floatProperties)==null?void 0:jt._UvAnimScrollY)!=null?Xt:0;Ue!=null&&(Ue=-Ue);let or=(Yt=(Qt=t.floatProperties)==null?void 0:Qt._UvAnimRotation)!=null?Yt:0,sr={specVersion:"1.0",transparentWithZWrite:Ii,renderQueueOffsetNumber:Vi,shadeColorFactor:zi,shadeMultiplyTexture:Gi,shadingShiftFactor:Ve,shadingToonyFactor:Ce,giEqualizationFactor:ji,matcapFactor:Xi,matcapTexture:Qi,rimLightingMixFactor:Yi,rimMultiplyTexture:qi,parametricRimColorFactor:Zi,parametricRimFresnelPowerFactor:$i,parametricRimLiftFactor:Ji,outlineWidthMode:Ki,outlineWidthFactor:qe,outlineWidthMultiplyTexture:er,outlineColorFactor:tr,outlineLightingMixFactor:nr,uvAnimationMaskTexture:ir,uvAnimationScrollXSpeedFactor:rr,uvAnimationScrollYSpeedFactor:Ue,uvAnimationRotationSpeedFactor:or};return oi(j({},e),{pbrMetallicRoughness:{baseColorFactor:Ni,baseColorTexture:Bi},normalTexture:Fi,emissiveTexture:Wi,emissiveFactor:ki,alphaMode:Ci,alphaCutoff:Ui,doubleSided:Oi,extensions:{VRMC_materials_mtoon:sr}})}_parseV0UnlitProperties(t,e){var n,i,r,o,a;let l=t.shader==="VRM/UnlitTransparentZWrite",s=t.shader==="VRM/UnlitTransparent"||l,u=this._v0ParseRenderQueue(t),d=t.shader==="VRM/UnlitCutout",h=s?"BLEND":d?"MASK":"OPAQUE",p=d?(i=(n=t.floatProperties)==null?void 0:n._Cutoff)!=null?i:.5:void 0,m=this._portTextureTransform(t),c=((o=(r=t.vectorProperties)==null?void 0:r._Color)!=null?o:[1,1,1,1]).map(fe),f=(a=t.textureProperties)==null?void 0:a._MainTex,_=f!=null?{index:f,extensions:j({},m)}:void 0,E={specVersion:"1.0",transparentWithZWrite:l,renderQueueOffsetNumber:u,shadeColorFactor:c,shadeMultiplyTexture:_};return oi(j({},e),{pbrMetallicRoughness:{baseColorFactor:c,baseColorTexture:_},alphaMode:h,alphaCutoff:p,extensions:{VRMC_materials_mtoon:E}})}_portTextureTransform(t){var e,n,i,r,o;let a=(e=t.vectorProperties)==null?void 0:e._MainTex;if(a==null)return{};let l=[(n=a==null?void 0:a[0])!=null?n:0,(i=a==null?void 0:a[1])!=null?i:0],s=[(r=a==null?void 0:a[2])!=null?r:1,(o=a==null?void 0:a[3])!=null?o:1];return l[1]=1-s[1]-l[1],{KHR_texture_transform:{offset:l,scale:s}}}_v0ParseRenderQueue(t){var e,n;let i=t.shader==="VRM/UnlitTransparentZWrite",r=((e=t.keywordMap)==null?void 0:e._ALPHABLEND_ON)!=null||t.shader==="VRM/UnlitTransparent"||i,o=((n=t.floatProperties)==null?void 0:n._ZWrite)===1||i,a=0;if(r){let l=t.renderQueue;l!=null&&(o?a=this._renderQueueMapTransparentZWrite.get(l):a=this._renderQueueMapTransparent.get(l))}return a}_populateRenderQueueMap(t){let e=new Set,n=new Set;t.forEach(i=>{var r,o;let a=i.shader==="VRM/UnlitTransparentZWrite",l=((r=i.keywordMap)==null?void 0:r._ALPHABLEND_ON)!=null||i.shader==="VRM/UnlitTransparent"||a,s=((o=i.floatProperties)==null?void 0:o._ZWrite)===1||a;if(l){let u=i.renderQueue;u!=null&&(s?n.add(u):e.add(u))}}),e.size>10&&console.warn(`VRMMaterialsV0CompatPlugin: This VRM uses ${e.size} render queues for Transparent materials while VRM 1.0 only supports up to 10 render queues. The model might not be rendered correctly.`),n.size>10&&console.warn(`VRMMaterialsV0CompatPlugin: This VRM uses ${n.size} render queues for TransparentZWrite materials while VRM 1.0 only supports up to 10 render queues. The model might not be rendered correctly.`),Array.from(e).sort().forEach((i,r)=>{let o=Math.min(Math.max(r-e.size+1,-9),0);this._renderQueueMapTransparent.set(i,o)}),Array.from(n).sort().forEach((i,r)=>{let o=Math.min(Math.max(r,0),9);this._renderQueueMapTransparentZWrite.set(i,o)})}};import*as O from"three";import*as X from"three";import*as gt from"three";import*as Ae from"three";import*as Z from"three";var li=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),ee=new O.Vector3,_t=class extends O.Group{constructor(t){super(),this._attrPosition=new O.BufferAttribute(new Float32Array([0,0,0,0,0,0]),3),this._attrPosition.setUsage(O.DynamicDrawUsage);let e=new O.BufferGeometry;e.setAttribute("position",this._attrPosition);let n=new O.LineBasicMaterial({color:16711935,depthTest:!1,depthWrite:!1});this._line=new O.Line(e,n),this.add(this._line),this.constraint=t}updateMatrixWorld(t){ee.setFromMatrixPosition(this.constraint.destination.matrixWorld),this._attrPosition.setXYZ(0,ee.x,ee.y,ee.z),this.constraint.source&&ee.setFromMatrixPosition(this.constraint.source.matrixWorld),this._attrPosition.setXYZ(1,ee.x,ee.y,ee.z),this._attrPosition.needsUpdate=!0,super.updateMatrixWorld(t)}};function ui(t,e){return e.set(t.elements[12],t.elements[13],t.elements[14])}var Kr=new gt.Vector3,eo=new gt.Vector3;function to(t,e){return t.decompose(Kr,e,eo),e}function ze(t){return t.invert?t.invert():t.inverse(),t}var vt=class{constructor(t,e){this.destination=t,this.source=e,this.weight=1}},no=new X.Vector3,io=new X.Vector3,ro=new X.Vector3,oo=new X.Quaternion,so=new X.Quaternion,ao=new X.Quaternion,lo=class extends vt{get aimAxis(){return this._aimAxis}set aimAxis(t){this._aimAxis=t,this._v3AimAxis.set(t==="PositiveX"?1:t==="NegativeX"?-1:0,t==="PositiveY"?1:t==="NegativeY"?-1:0,t==="PositiveZ"?1:t==="NegativeZ"?-1:0)}get dependencies(){let t=new Set([this.source]);return this.destination.parent&&t.add(this.destination.parent),t}constructor(t,e){super(t,e),this._aimAxis="PositiveX",this._v3AimAxis=new X.Vector3(1,0,0),this._dstRestQuat=new X.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion)}update(){this.destination.updateWorldMatrix(!0,!1),this.source.updateWorldMatrix(!0,!1);let t=oo.identity(),e=so.identity();this.destination.parent&&(to(this.destination.parent.matrixWorld,t),ze(e.copy(t)));let n=no.copy(this._v3AimAxis).applyQuaternion(this._dstRestQuat).applyQuaternion(t),i=ui(this.source.matrixWorld,io).sub(ui(this.destination.matrixWorld,ro)).normalize(),r=ao.setFromUnitVectors(n,i).premultiply(e).multiply(t).multiply(this._dstRestQuat);this.destination.quaternion.copy(this._dstRestQuat).slerp(r,this.weight)}};function uo(t,e){let n=[t],i=t.parent;for(;i!==null;)n.unshift(i),i=i.parent;n.forEach(r=>{e(r)})}var ho=class{constructor(){this._constraints=new Set,this._objectConstraintsMap=new Map}get constraints(){return this._constraints}addConstraint(t){this._constraints.add(t);let e=this._objectConstraintsMap.get(t.destination);e==null&&(e=new Set,this._objectConstraintsMap.set(t.destination,e)),e.add(t)}deleteConstraint(t){this._constraints.delete(t),this._objectConstraintsMap.get(t.destination).delete(t)}setInitState(){let t=new Set,e=new Set;for(let n of this._constraints)this._processConstraint(n,t,e,i=>i.setInitState())}update(){let t=new Set,e=new Set;for(let n of this._constraints)this._processConstraint(n,t,e,i=>i.update())}_processConstraint(t,e,n,i){if(n.has(t))return;if(e.has(t))throw new Error("VRMNodeConstraintManager: Circular dependency detected while updating constraints");e.add(t);let r=t.dependencies;for(let o of r)uo(o,a=>{let l=this._objectConstraintsMap.get(a);if(l)for(let s of l)this._processConstraint(s,e,n,i)});i(t),n.add(t)}},co=new Ae.Quaternion,po=new Ae.Quaternion,mo=class extends vt{get dependencies(){return new Set([this.source])}constructor(t,e){super(t,e),this._dstRestQuat=new Ae.Quaternion,this._invSrcRestQuat=new Ae.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion),ze(this._invSrcRestQuat.copy(this.source.quaternion))}update(){let t=co.copy(this._invSrcRestQuat).multiply(this.source.quaternion),e=po.copy(this._dstRestQuat).multiply(t);this.destination.quaternion.copy(this._dstRestQuat).slerp(e,this.weight)}},fo=new Z.Vector3,_o=new Z.Quaternion,go=new Z.Quaternion,vo=class extends vt{get rollAxis(){return this._rollAxis}set rollAxis(t){this._rollAxis=t,this._v3RollAxis.set(t==="X"?1:0,t==="Y"?1:0,t==="Z"?1:0)}get dependencies(){return new Set([this.source])}constructor(t,e){super(t,e),this._rollAxis="X",this._v3RollAxis=new Z.Vector3(1,0,0),this._dstRestQuat=new Z.Quaternion,this._invDstRestQuat=new Z.Quaternion,this._invSrcRestQuatMulDstRestQuat=new Z.Quaternion}setInitState(){this._dstRestQuat.copy(this.destination.quaternion),ze(this._invDstRestQuat.copy(this._dstRestQuat)),ze(this._invSrcRestQuatMulDstRestQuat.copy(this.source.quaternion)).multiply(this._dstRestQuat)}update(){let t=_o.copy(this._invDstRestQuat).multiply(this.source.quaternion).multiply(this._invSrcRestQuatMulDstRestQuat),e=fo.copy(this._v3RollAxis).applyQuaternion(t),i=go.setFromUnitVectors(e,this._v3RollAxis).premultiply(this._dstRestQuat).multiply(t);this.destination.quaternion.copy(this._dstRestQuat).slerp(i,this.weight)}},Eo=new Set(["1.0","1.0-beta"]),di=class Pe{get name(){return Pe.EXTENSION_NAME}constructor(e,n){this.parser=e,this.helperRoot=n==null?void 0:n.helperRoot}afterRoot(e){return li(this,null,function*(){e.userData.vrmNodeConstraintManager=yield this._import(e)})}_import(e){return li(this,null,function*(){var n;let i=this.parser.json;if(!(((n=i.extensionsUsed)==null?void 0:n.indexOf(Pe.EXTENSION_NAME))!==-1))return null;let o=new ho,a=yield this.parser.getDependencies("node");return a.forEach((l,s)=>{var u;let d=i.nodes[s],h=(u=d==null?void 0:d.extensions)==null?void 0:u[Pe.EXTENSION_NAME];if(h==null)return;let p=h.specVersion;if(!Eo.has(p)){console.warn(`VRMNodeConstraintLoaderPlugin: Unknown ${Pe.EXTENSION_NAME} specVersion "${p}"`);return}let m=h.constraint;if(m.roll!=null){let c=this._importRollConstraint(l,a,m.roll);o.addConstraint(c)}else if(m.aim!=null){let c=this._importAimConstraint(l,a,m.aim);o.addConstraint(c)}else if(m.rotation!=null){let c=this._importRotationConstraint(l,a,m.rotation);o.addConstraint(c)}}),e.scene.updateMatrixWorld(),o.setInitState(),o})}_importRollConstraint(e,n,i){let{source:r,rollAxis:o,weight:a}=i,l=n[r],s=new vo(e,l);if(o!=null&&(s.rollAxis=o),a!=null&&(s.weight=a),this.helperRoot){let u=new _t(s);this.helperRoot.add(u)}return s}_importAimConstraint(e,n,i){let{source:r,aimAxis:o,weight:a}=i,l=n[r],s=new lo(e,l);if(o!=null&&(s.aimAxis=o),a!=null&&(s.weight=a),this.helperRoot){let u=new _t(s);this.helperRoot.add(u)}return s}_importRotationConstraint(e,n,i){let{source:r,weight:o}=i,a=n[r],l=new mo(e,a);if(o!=null&&(l.weight=o),this.helperRoot){let s=new _t(l);this.helperRoot.add(s)}return l}};di.EXTENSION_NAME="VRMC_node_constraint";var hi=di;import*as ne from"three";import*as Ie from"three";import*as ve from"three";import*as St from"three";import*as $ from"three";import*as te from"three";import*as de from"three";import*as ie from"three";import*as he from"three";import*as je from"three";import*as C from"three";import*as vi from"three";import*as Ei from"three";import*as B from"three";var Ge=(t,e,n)=>new Promise((i,r)=>{var o=s=>{try{l(n.next(s))}catch(u){r(u)}},a=s=>{try{l(n.throw(s))}catch(u){r(u)}},l=s=>s.done?i(s.value):Promise.resolve(s.value).then(o,a);l((n=n.apply(t,e)).next())}),wt=class{},Et=new Ie.Vector3,ue=new Ie.Vector3,fi=class extends wt{get type(){return"capsule"}constructor(t){var e,n,i,r;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new Ie.Vector3(0,0,0),this.tail=(n=t==null?void 0:t.tail)!=null?n:new Ie.Vector3(0,0,0),this.radius=(i=t==null?void 0:t.radius)!=null?i:0,this.inside=(r=t==null?void 0:t.inside)!=null?r:!1}calculateCollision(t,e,n,i){Et.setFromMatrixPosition(t),ue.subVectors(this.tail,this.offset).applyMatrix4(t),ue.sub(Et);let r=ue.lengthSq();i.copy(e).sub(Et);let o=ue.dot(i);o<=0||(r<=o||ue.multiplyScalar(o/r),i.sub(ue));let a=i.length(),l=this.inside?this.radius-n-a:a-n-this.radius;return l<0&&(i.multiplyScalar(1/a),this.inside&&i.negate()),l}},Mt=new ve.Vector3,ci=new ve.Matrix3,_i=class extends wt{get type(){return"plane"}constructor(t){var e,n;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new ve.Vector3(0,0,0),this.normal=(n=t==null?void 0:t.normal)!=null?n:new ve.Vector3(0,0,1)}calculateCollision(t,e,n,i){i.setFromMatrixPosition(t),i.negate().add(e),ci.getNormalMatrix(t),Mt.copy(this.normal).applyNormalMatrix(ci).normalize();let r=i.dot(Mt)-n;return i.copy(Mt),r}},Mo=new St.Vector3,gi=class extends wt{get type(){return"sphere"}constructor(t){var e,n,i;super(),this.offset=(e=t==null?void 0:t.offset)!=null?e:new St.Vector3(0,0,0),this.radius=(n=t==null?void 0:t.radius)!=null?n:0,this.inside=(i=t==null?void 0:t.inside)!=null?i:!1}calculateCollision(t,e,n,i){i.subVectors(e,Mo.setFromMatrixPosition(t));let r=i.length(),o=this.inside?this.radius-n-r:r-n-this.radius;return o<0&&(i.multiplyScalar(1/r),this.inside&&i.negate()),o}},Q=new $.Vector3,Ro=class extends $.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentOffset=new $.Vector3,this._currentTail=new $.Vector3,this._shape=t,this._attrPos=new $.BufferAttribute(new Float32Array(396),3),this.setAttribute("position",this._attrPos),this._attrIndex=new $.BufferAttribute(new Uint16Array(264),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._shape.radius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0);let n=Q.copy(this._shape.tail).divideScalar(this.worldScale);this._currentTail.distanceToSquared(n)>1e-10&&(this._currentTail.copy(n),t=!0),t&&this._buildPosition()}_buildPosition(){Q.copy(this._currentTail).sub(this._currentOffset);let t=Q.length()/this._currentRadius;for(let i=0;i<=16;i++){let r=i/16*Math.PI;this._attrPos.setXYZ(i,-Math.sin(r),-Math.cos(r),0),this._attrPos.setXYZ(17+i,t+Math.sin(r),Math.cos(r),0),this._attrPos.setXYZ(34+i,-Math.sin(r),0,-Math.cos(r)),this._attrPos.setXYZ(51+i,t+Math.sin(r),0,Math.cos(r))}for(let i=0;i<32;i++){let r=i/16*Math.PI;this._attrPos.setXYZ(68+i,0,Math.sin(r),Math.cos(r)),this._attrPos.setXYZ(100+i,t,Math.sin(r),Math.cos(r))}let e=Math.atan2(Q.y,Math.sqrt(Q.x*Q.x+Q.z*Q.z)),n=-Math.atan2(Q.z,Q.x);this.rotateZ(e),this.rotateY(n),this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<34;t++){let e=(t+1)%34;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(68+t*2,34+t,34+e)}for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(136+t*2,68+t,68+e),this._attrIndex.setXY(200+t*2,100+t,100+e)}this._attrIndex.needsUpdate=!0}},To=class extends te.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentOffset=new te.Vector3,this._currentNormal=new te.Vector3,this._shape=t,this._attrPos=new te.BufferAttribute(new Float32Array(6*3),3),this.setAttribute("position",this._attrPos),this._attrIndex=new te.BufferAttribute(new Uint16Array(10),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1;this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0),this._currentNormal.equals(this._shape.normal)||(this._currentNormal.copy(this._shape.normal),t=!0),t&&this._buildPosition()}_buildPosition(){this._attrPos.setXYZ(0,-.5,-.5,0),this._attrPos.setXYZ(1,.5,-.5,0),this._attrPos.setXYZ(2,.5,.5,0),this._attrPos.setXYZ(3,-.5,.5,0),this._attrPos.setXYZ(4,0,0,0),this._attrPos.setXYZ(5,0,0,.25),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this.lookAt(this._currentNormal),this._attrPos.needsUpdate=!0}_buildIndex(){this._attrIndex.setXY(0,0,1),this._attrIndex.setXY(2,1,2),this._attrIndex.setXY(4,2,3),this._attrIndex.setXY(6,3,0),this._attrIndex.setXY(8,4,5),this._attrIndex.needsUpdate=!0}},xo=class extends de.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentOffset=new de.Vector3,this._shape=t,this._attrPos=new de.BufferAttribute(new Float32Array(32*3*3),3),this.setAttribute("position",this._attrPos),this._attrIndex=new de.BufferAttribute(new Uint16Array(64*3),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._shape.radius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentOffset.equals(this._shape.offset)||(this._currentOffset.copy(this._shape.offset),t=!0),t&&this._buildPosition()}_buildPosition(){for(let t=0;t<32;t++){let e=t/16*Math.PI;this._attrPos.setXYZ(t,Math.cos(e),Math.sin(e),0),this._attrPos.setXYZ(32+t,0,Math.cos(e),Math.sin(e)),this._attrPos.setXYZ(64+t,Math.sin(e),0,Math.cos(e))}this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentOffset.x,this._currentOffset.y,this._currentOffset.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(64+t*2,32+t,32+e),this._attrIndex.setXY(128+t*2,64+t,64+e)}this._attrIndex.needsUpdate=!0}},yo=new ne.Vector3,Rt=class extends ne.Group{constructor(t){if(super(),this.matrixAutoUpdate=!1,this.collider=t,this.collider.shape instanceof gi)this._geometry=new xo(this.collider.shape);else if(this.collider.shape instanceof fi)this._geometry=new Ro(this.collider.shape);else if(this.collider.shape instanceof _i)this._geometry=new To(this.collider.shape);else throw new Error("VRMSpringBoneColliderHelper: Unknown collider shape type detected");let e=new ne.LineBasicMaterial({color:16711935,depthTest:!1,depthWrite:!1});this._line=new ne.LineSegments(this._geometry,e),this.add(this._line)}dispose(){this._geometry.dispose()}updateMatrixWorld(t){this.collider.updateWorldMatrix(!0,!1),this.matrix.copy(this.collider.matrixWorld);let e=this.matrix.elements;this._geometry.worldScale=yo.set(e[0],e[1],e[2]).length(),this._geometry.update(),super.updateMatrixWorld(t)}},wo=class extends he.BufferGeometry{constructor(t){super(),this.worldScale=1,this._currentRadius=0,this._currentTail=new he.Vector3,this._springBone=t,this._attrPos=new he.BufferAttribute(new Float32Array(294),3),this.setAttribute("position",this._attrPos),this._attrIndex=new he.BufferAttribute(new Uint16Array(194),1),this.setIndex(this._attrIndex),this._buildIndex(),this.update()}update(){let t=!1,e=this._springBone.settings.hitRadius/this.worldScale;this._currentRadius!==e&&(this._currentRadius=e,t=!0),this._currentTail.equals(this._springBone.initialLocalChildPosition)||(this._currentTail.copy(this._springBone.initialLocalChildPosition),t=!0),t&&this._buildPosition()}_buildPosition(){for(let t=0;t<32;t++){let e=t/16*Math.PI;this._attrPos.setXYZ(t,Math.cos(e),Math.sin(e),0),this._attrPos.setXYZ(32+t,0,Math.cos(e),Math.sin(e)),this._attrPos.setXYZ(64+t,Math.sin(e),0,Math.cos(e))}this.scale(this._currentRadius,this._currentRadius,this._currentRadius),this.translate(this._currentTail.x,this._currentTail.y,this._currentTail.z),this._attrPos.setXYZ(96,0,0,0),this._attrPos.setXYZ(97,this._currentTail.x,this._currentTail.y,this._currentTail.z),this._attrPos.needsUpdate=!0}_buildIndex(){for(let t=0;t<32;t++){let e=(t+1)%32;this._attrIndex.setXY(t*2,t,e),this._attrIndex.setXY(64+t*2,32+t,32+e),this._attrIndex.setXY(128+t*2,64+t,64+e)}this._attrIndex.setXY(192,96,97),this._attrIndex.needsUpdate=!0}},So=new ie.Vector3,Po=class extends ie.Group{constructor(t){super(),this.matrixAutoUpdate=!1,this.springBone=t,this._geometry=new wo(this.springBone);let e=new ie.LineBasicMaterial({color:16776960,depthTest:!1,depthWrite:!1});this._line=new ie.LineSegments(this._geometry,e),this.add(this._line)}dispose(){this._geometry.dispose()}updateMatrixWorld(t){this.springBone.bone.updateWorldMatrix(!0,!1),this.matrix.copy(this.springBone.bone.matrixWorld);let e=this.matrix.elements;this._geometry.worldScale=So.set(e[0],e[1],e[2]).length(),this._geometry.update(),super.updateMatrixWorld(t)}},Tt=class extends je.Object3D{constructor(t){super(),this.colliderMatrix=new je.Matrix4,this.shape=t}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),Ao(this.colliderMatrix,this.matrixWorld,this.shape.offset)}};function Ao(t,e,n){let i=e.elements;t.copy(e),n&&(t.elements[12]=i[0]*n.x+i[4]*n.y+i[8]*n.z+i[12],t.elements[13]=i[1]*n.x+i[5]*n.y+i[9]*n.z+i[13],t.elements[14]=i[2]*n.x+i[6]*n.y+i[10]*n.z+i[14])}var Lo=new Ei.Matrix4;function Ho(t){return t.invert?t.invert():t.getInverse(Lo.copy(t)),t}var bo=class{constructor(t){this._inverseCache=new vi.Matrix4,this._shouldUpdateInverse=!0,this.matrix=t;let e={set:(n,i,r)=>(this._shouldUpdateInverse=!0,n[i]=r,!0)};this._originalElements=t.elements,t.elements=new Proxy(t.elements,e)}get inverse(){return this._shouldUpdateInverse&&(Ho(this._inverseCache.copy(this.matrix)),this._shouldUpdateInverse=!1),this._inverseCache}revert(){this.matrix.elements=this._originalElements}},xt=new C.Matrix4,_e=new C.Vector3,Le=new C.Vector3,He=new C.Vector3,be=new C.Vector3,Io=new C.Matrix4,Vo=class{constructor(t,e,n={},i=[]){this._currentTail=new C.Vector3,this._prevTail=new C.Vector3,this._boneAxis=new C.Vector3,this._worldSpaceBoneLength=0,this._center=null,this._initialLocalMatrix=new C.Matrix4,this._initialLocalRotation=new C.Quaternion,this._initialLocalChildPosition=new C.Vector3;var r,o,a,l,s,u;this.bone=t,this.bone.matrixAutoUpdate=!1,this.child=e,this.settings={hitRadius:(r=n.hitRadius)!=null?r:0,stiffness:(o=n.stiffness)!=null?o:1,gravityPower:(a=n.gravityPower)!=null?a:0,gravityDir:(s=(l=n.gravityDir)==null?void 0:l.clone())!=null?s:new C.Vector3(0,-1,0),dragForce:(u=n.dragForce)!=null?u:.4},this.colliderGroups=i}get dependencies(){let t=new Set,e=this.bone.parent;e&&t.add(e);for(let n=0;n<this.colliderGroups.length;n++)for(let i=0;i<this.colliderGroups[n].colliders.length;i++)t.add(this.colliderGroups[n].colliders[i]);return t}get center(){return this._center}set center(t){var e;(e=this._center)!=null&&e.userData.inverseCacheProxy&&(this._center.userData.inverseCacheProxy.revert(),delete this._center.userData.inverseCacheProxy),this._center=t,this._center&&(this._center.userData.inverseCacheProxy||(this._center.userData.inverseCacheProxy=new bo(this._center.matrixWorld)))}get initialLocalChildPosition(){return this._initialLocalChildPosition}get _parentMatrixWorld(){return this.bone.parent?this.bone.parent.matrixWorld:xt}setInitState(){this._initialLocalMatrix.copy(this.bone.matrix),this._initialLocalRotation.copy(this.bone.quaternion),this.child?this._initialLocalChildPosition.copy(this.child.position):this._initialLocalChildPosition.copy(this.bone.position).normalize().multiplyScalar(.07);let t=this._getMatrixWorldToCenter();this.bone.localToWorld(this._currentTail.copy(this._initialLocalChildPosition)).applyMatrix4(t),this._prevTail.copy(this._currentTail),this._boneAxis.copy(this._initialLocalChildPosition).normalize()}reset(){this.bone.quaternion.copy(this._initialLocalRotation),this.bone.updateMatrix(),this.bone.matrixWorld.multiplyMatrices(this._parentMatrixWorld,this.bone.matrix);let t=this._getMatrixWorldToCenter();this.bone.localToWorld(this._currentTail.copy(this._initialLocalChildPosition)).applyMatrix4(t),this._prevTail.copy(this._currentTail)}update(t){if(t<=0)return;this._calcWorldSpaceBoneLength();let e=Le.copy(this._boneAxis).transformDirection(this._initialLocalMatrix).transformDirection(this._parentMatrixWorld);be.copy(this._currentTail).add(_e.subVectors(this._currentTail,this._prevTail).multiplyScalar(1-this.settings.dragForce)).applyMatrix4(this._getMatrixCenterToWorld()).addScaledVector(e,this.settings.stiffness*t).addScaledVector(this.settings.gravityDir,this.settings.gravityPower*t),He.setFromMatrixPosition(this.bone.matrixWorld),be.sub(He).normalize().multiplyScalar(this._worldSpaceBoneLength).add(He),this._collision(be),this._prevTail.copy(this._currentTail),this._currentTail.copy(be).applyMatrix4(this._getMatrixWorldToCenter());let n=Io.multiplyMatrices(this._parentMatrixWorld,this._initialLocalMatrix).invert();this.bone.quaternion.setFromUnitVectors(this._boneAxis,_e.copy(be).applyMatrix4(n).normalize()).premultiply(this._initialLocalRotation),this.bone.updateMatrix(),this.bone.matrixWorld.multiplyMatrices(this._parentMatrixWorld,this.bone.matrix)}_collision(t){for(let e=0;e<this.colliderGroups.length;e++)for(let n=0;n<this.colliderGroups[e].colliders.length;n++){let i=this.colliderGroups[e].colliders[n],r=i.shape.calculateCollision(i.colliderMatrix,t,this.settings.hitRadius,_e);if(r<0){t.addScaledVector(_e,-r),t.sub(He);let o=t.length();t.multiplyScalar(this._worldSpaceBoneLength/o).add(He)}}}_calcWorldSpaceBoneLength(){_e.setFromMatrixPosition(this.bone.matrixWorld),this.child?Le.setFromMatrixPosition(this.child.matrixWorld):(Le.copy(this._initialLocalChildPosition),Le.applyMatrix4(this.bone.matrixWorld)),this._worldSpaceBoneLength=_e.sub(Le).length()}_getMatrixCenterToWorld(){return this._center?this._center.matrixWorld:xt}_getMatrixWorldToCenter(){return this._center?this._center.userData.inverseCacheProxy.inverse:xt}};function Co(t,e){let n=[],i=t;for(;i!==null;)n.unshift(i),i=i.parent;n.forEach(r=>{e(r)})}function yt(t,e){t.children.forEach(n=>{e(n)||yt(n,e)})}function Uo(t){var e;let n=new Map;for(let i of t){let r=i;do{let o=((e=n.get(r))!=null?e:0)+1;if(o===t.size)return r;n.set(r,o),r=r.parent}while(r!==null)}return null}var pi=class{constructor(){this._joints=new Set,this._sortedJoints=[],this._hasWarnedCircularDependency=!1,this._ancestors=[],this._objectSpringBonesMap=new Map,this._isSortedJointsDirty=!1,this._relevantChildrenUpdated=this._relevantChildrenUpdated.bind(this)}get joints(){return this._joints}get springBones(){return console.warn("VRMSpringBoneManager: springBones is deprecated. use joints instead."),this._joints}get colliderGroups(){let t=new Set;return this._joints.forEach(e=>{e.colliderGroups.forEach(n=>{t.add(n)})}),Array.from(t)}get colliders(){let t=new Set;return this.colliderGroups.forEach(e=>{e.colliders.forEach(n=>{t.add(n)})}),Array.from(t)}addJoint(t){this._joints.add(t);let e=this._objectSpringBonesMap.get(t.bone);e==null&&(e=new Set,this._objectSpringBonesMap.set(t.bone,e)),e.add(t),this._isSortedJointsDirty=!0}addSpringBone(t){console.warn("VRMSpringBoneManager: addSpringBone() is deprecated. use addJoint() instead."),this.addJoint(t)}deleteJoint(t){this._joints.delete(t),this._objectSpringBonesMap.get(t.bone).delete(t),this._isSortedJointsDirty=!0}deleteSpringBone(t){console.warn("VRMSpringBoneManager: deleteSpringBone() is deprecated. use deleteJoint() instead."),this.deleteJoint(t)}setInitState(){this._sortJoints();for(let t=0;t<this._sortedJoints.length;t++){let e=this._sortedJoints[t];e.bone.updateMatrix(),e.bone.updateWorldMatrix(!1,!1),e.setInitState()}}reset(){this._sortJoints();for(let t=0;t<this._sortedJoints.length;t++){let e=this._sortedJoints[t];e.bone.updateMatrix(),e.bone.updateWorldMatrix(!1,!1),e.reset()}}update(t){this._sortJoints();for(let e=0;e<this._ancestors.length;e++)this._ancestors[e].updateWorldMatrix(e===0,!1);for(let e=0;e<this._sortedJoints.length;e++){let n=this._sortedJoints[e];n.bone.updateMatrix(),n.bone.updateWorldMatrix(!1,!1),n.update(t),yt(n.bone,this._relevantChildrenUpdated)}}_sortJoints(){if(!this._isSortedJointsDirty)return;let t=[],e=new Set,n=new Set,i=new Set;for(let o of this._joints)this._insertJointSort(o,e,n,t,i);this._sortedJoints=t;let r=Uo(i);this._ancestors=[],r&&(this._ancestors.push(r),yt(r,o=>{var a,l;return((l=(a=this._objectSpringBonesMap.get(o))==null?void 0:a.size)!=null?l:0)>0?!0:(this._ancestors.push(o),!1)})),this._isSortedJointsDirty=!1}_insertJointSort(t,e,n,i,r){if(n.has(t))return;if(e.has(t)){this._hasWarnedCircularDependency||(console.warn("VRMSpringBoneManager: Circular dependency detected"),this._hasWarnedCircularDependency=!0);return}e.add(t);let o=t.dependencies;for(let a of o){let l=!1,s=null;Co(a,u=>{let d=this._objectSpringBonesMap.get(u);if(d)for(let h of d)l=!0,this._insertJointSort(h,e,n,i,r);else l||(s=u)}),s&&r.add(s)}i.push(t),n.add(t)}_relevantChildrenUpdated(t){var e,n;return((n=(e=this._objectSpringBonesMap.get(t))==null?void 0:e.size)!=null?n:0)>0?!0:(t.updateWorldMatrix(!1,!1),!1)}},mi="VRMC_springBone_extended_collider",Oo=new Set(["1.0","1.0-beta"]),No=new Set(["1.0"]),Mi=class ge{get name(){return ge.EXTENSION_NAME}constructor(e,n){var i;this.parser=e,this.jointHelperRoot=n==null?void 0:n.jointHelperRoot,this.colliderHelperRoot=n==null?void 0:n.colliderHelperRoot,this.useExtendedColliders=(i=n==null?void 0:n.useExtendedColliders)!=null?i:!0}afterRoot(e){return Ge(this,null,function*(){e.userData.vrmSpringBoneManager=yield this._import(e)})}_import(e){return Ge(this,null,function*(){let n=yield this._v1Import(e);if(n!=null)return n;let i=yield this._v0Import(e);return i!=null?i:null})}_v1Import(e){return Ge(this,null,function*(){var n,i,r,o,a;let l=e.parser.json;if(!(((n=l.extensionsUsed)==null?void 0:n.indexOf(ge.EXTENSION_NAME))!==-1))return null;let u=new pi,d=yield e.parser.getDependencies("node"),h=(i=l.extensions)==null?void 0:i[ge.EXTENSION_NAME];if(!h)return null;let p=h.specVersion;if(!Oo.has(p))return console.warn(`VRMSpringBoneLoaderPlugin: Unknown ${ge.EXTENSION_NAME} specVersion "${p}"`),null;let m=(r=h.colliders)==null?void 0:r.map((f,_)=>{var E,b,x,g,v,M,R,S,A,P,w,L,k,W,Ee;let Y=d[f.node];if(Y==null)return console.warn(`VRMSpringBoneLoaderPlugin: The collider #${_} attempted to use the node #${f.node} but not found`),null;let z=f.shape,ce=(E=f.extensions)==null?void 0:E[mi];if(this.useExtendedColliders&&ce!=null){let Me=ce.specVersion;if(!No.has(Me))console.warn(`VRMSpringBoneLoaderPlugin: Unknown ${mi} specVersion "${Me}". Fallbacking to the ${ge.EXTENSION_NAME} definition`);else{let U=ce.shape;if(U.sphere)return this._importSphereCollider(Y,{offset:new B.Vector3().fromArray((b=U.sphere.offset)!=null?b:[0,0,0]),radius:(x=U.sphere.radius)!=null?x:0,inside:(g=U.sphere.inside)!=null?g:!1});if(U.capsule)return this._importCapsuleCollider(Y,{offset:new B.Vector3().fromArray((v=U.capsule.offset)!=null?v:[0,0,0]),radius:(M=U.capsule.radius)!=null?M:0,tail:new B.Vector3().fromArray((R=U.capsule.tail)!=null?R:[0,0,0]),inside:(S=U.capsule.inside)!=null?S:!1});if(U.plane)return this._importPlaneCollider(Y,{offset:new B.Vector3().fromArray((A=U.plane.offset)!=null?A:[0,0,0]),normal:new B.Vector3().fromArray((P=U.plane.normal)!=null?P:[0,0,1])})}}if(z.sphere)return this._importSphereCollider(Y,{offset:new B.Vector3().fromArray((w=z.sphere.offset)!=null?w:[0,0,0]),radius:(L=z.sphere.radius)!=null?L:0,inside:!1});if(z.capsule)return this._importCapsuleCollider(Y,{offset:new B.Vector3().fromArray((k=z.capsule.offset)!=null?k:[0,0,0]),radius:(W=z.capsule.radius)!=null?W:0,tail:new B.Vector3().fromArray((Ee=z.capsule.tail)!=null?Ee:[0,0,0]),inside:!1});throw new Error(`VRMSpringBoneLoaderPlugin: The collider #${_} has no valid shape`)}),c=(o=h.colliderGroups)==null?void 0:o.map((f,_)=>{var E;return{colliders:((E=f.colliders)!=null?E:[]).flatMap(x=>{let g=m==null?void 0:m[x];return g==null?(console.warn(`VRMSpringBoneLoaderPlugin: The colliderGroup #${_} attempted to use a collider #${x} but not found`),[]):g}),name:f.name}});return(a=h.springs)==null||a.forEach((f,_)=>{var E;let b=f.joints,x=(E=f.colliderGroups)==null?void 0:E.map(M=>{let R=c==null?void 0:c[M];if(R==null)throw new Error(`VRMSpringBoneLoaderPlugin: The spring #${_} attempted to use a colliderGroup ${M} but not found`);return R}),g=f.center!=null?d[f.center]:void 0,v;b.forEach(M=>{if(v){let R=v.node,S=d[R],A=M.node,P=d[A],w={hitRadius:v.hitRadius,dragForce:v.dragForce,gravityPower:v.gravityPower,stiffness:v.stiffness,gravityDir:v.gravityDir!=null?new B.Vector3().fromArray(v.gravityDir):void 0},L=this._importJoint(S,P,w,x);g&&(L.center=g),u.addJoint(L)}v=M})}),u.setInitState(),u})}_v0Import(e){return Ge(this,null,function*(){var n,i,r;let o=e.parser.json;if(!(((n=o.extensionsUsed)==null?void 0:n.indexOf("VRM"))!==-1))return null;let l=(i=o.extensions)==null?void 0:i.VRM,s=l==null?void 0:l.secondaryAnimation;if(!s)return null;let u=s==null?void 0:s.boneGroups;if(!u)return null;let d=new pi,h=yield e.parser.getDependencies("node"),p=(r=s.colliderGroups)==null?void 0:r.map(m=>{var c;let f=h[m.node];return{colliders:((c=m.colliders)!=null?c:[]).map((E,b)=>{var x,g,v;let M=new B.Vector3(0,0,0);return E.offset&&M.set((x=E.offset.x)!=null?x:0,(g=E.offset.y)!=null?g:0,E.offset.z?-E.offset.z:0),this._importSphereCollider(f,{offset:M,radius:(v=E.radius)!=null?v:0,inside:!1})})}});return u==null||u.forEach((m,c)=>{let f=m.bones;f&&f.forEach(_=>{var E,b,x,g;let v=h[_],M=new B.Vector3;m.gravityDir?M.set((E=m.gravityDir.x)!=null?E:0,(b=m.gravityDir.y)!=null?b:0,(x=m.gravityDir.z)!=null?x:0):M.set(0,-1,0);let R=m.center!=null?h[m.center]:void 0,S={hitRadius:m.hitRadius,dragForce:m.dragForce,gravityPower:m.gravityPower,stiffness:m.stiffiness,gravityDir:M},A=(g=m.colliderGroups)==null?void 0:g.map(P=>{let w=p==null?void 0:p[P];if(w==null)throw new Error(`VRMSpringBoneLoaderPlugin: The spring #${c} attempted to use a colliderGroup ${P} but not found`);return w});v.traverse(P=>{var w;let L=(w=P.children[0])!=null?w:null,k=this._importJoint(P,L,S,A);R&&(k.center=R),d.addJoint(k)})})}),e.scene.updateMatrixWorld(),d.setInitState(),d})}_importJoint(e,n,i,r){let o=new Vo(e,n,i,r);if(this.jointHelperRoot){let a=new Po(o);this.jointHelperRoot.add(a),a.renderOrder=this.jointHelperRoot.renderOrder}return o}_importSphereCollider(e,n){let i=new gi(n),r=new Tt(i);if(e.add(r),this.colliderHelperRoot){let o=new Rt(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}_importCapsuleCollider(e,n){let i=new fi(n),r=new Tt(i);if(e.add(r),this.colliderHelperRoot){let o=new Rt(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}_importPlaneCollider(e,n){let i=new _i(n),r=new Tt(i);if(e.add(r),this.colliderHelperRoot){let o=new Rt(r);this.colliderHelperRoot.add(o),o.renderOrder=this.colliderHelperRoot.renderOrder}return r}};Mi.EXTENSION_NAME="VRMC_springBone";var Ri=Mi;var Pt=class{get name(){return"VRMLoaderPlugin"}constructor(e,n){var o,a,l,s,u,d,h,p,m,c;this.parser=e;let i=n==null?void 0:n.helperRoot,r=n==null?void 0:n.autoUpdateHumanBones;this.expressionPlugin=(o=n==null?void 0:n.expressionPlugin)!=null?o:new st(e),this.firstPersonPlugin=(a=n==null?void 0:n.firstPersonPlugin)!=null?a:new lt(e),this.humanoidPlugin=(l=n==null?void 0:n.humanoidPlugin)!=null?l:new ut(e,{helperRoot:i,autoUpdateHumanBones:r}),this.lookAtPlugin=(s=n==null?void 0:n.lookAtPlugin)!=null?s:new ht(e,{helperRoot:i}),this.metaPlugin=(u=n==null?void 0:n.metaPlugin)!=null?u:new ct(e),this.mtoonMaterialPlugin=(d=n==null?void 0:n.mtoonMaterialPlugin)!=null?d:new ei(e),this.materialsHDREmissiveMultiplierPlugin=(h=n==null?void 0:n.materialsHDREmissiveMultiplierPlugin)!=null?h:new ni(e),this.materialsV0CompatPlugin=(p=n==null?void 0:n.materialsV0CompatPlugin)!=null?p:new ai(e),this.springBonePlugin=(m=n==null?void 0:n.springBonePlugin)!=null?m:new Ri(e,{colliderHelperRoot:i,jointHelperRoot:i}),this.nodeConstraintPlugin=(c=n==null?void 0:n.nodeConstraintPlugin)!=null?c:new hi(e,{helperRoot:i})}beforeRoot(){return Re(this,null,function*(){yield this.materialsV0CompatPlugin.beforeRoot(),yield this.mtoonMaterialPlugin.beforeRoot()})}loadMesh(e){return Re(this,null,function*(){return yield this.mtoonMaterialPlugin.loadMesh(e)})}getMaterialType(e){let n=this.mtoonMaterialPlugin.getMaterialType(e);return n!=null?n:null}extendMaterialParams(e,n){return Re(this,null,function*(){yield this.materialsHDREmissiveMultiplierPlugin.extendMaterialParams(e,n),yield this.mtoonMaterialPlugin.extendMaterialParams(e,n)})}afterRoot(e){return Re(this,null,function*(){yield this.metaPlugin.afterRoot(e),yield this.humanoidPlugin.afterRoot(e),yield this.expressionPlugin.afterRoot(e),yield this.lookAtPlugin.afterRoot(e),yield this.firstPersonPlugin.afterRoot(e),yield this.springBonePlugin.afterRoot(e),yield this.nodeConstraintPlugin.afterRoot(e),yield this.mtoonMaterialPlugin.afterRoot(e);let n=e.userData.vrmMeta,i=e.userData.vrmHumanoid;if(n&&i){let r=new Se({scene:e.scene,expressionManager:e.userData.vrmExpressionManager,firstPerson:e.userData.vrmFirstPerson,humanoid:i,lookAt:e.userData.vrmLookAt,meta:n,materials:e.userData.vrmMToonMaterials,springBoneManager:e.userData.vrmSpringBoneManager,nodeConstraintManager:e.userData.vrmNodeConstraintManager});e.userData.vrm=r}})}};import*as xi from"three";function Bo(t){let e=new Set;return t.traverse(n=>{if(!n.isMesh)return;let i=n;e.add(i)}),e}function Ti(t,e,n){if(e.size===1){let a=e.values().next().value;if(a.weight===1)return t[a.index]}let i=new Float32Array(t[0].count*3),r=0;if(n)r=1;else for(let a of e)r+=a.weight;for(let a of e){let l=t[a.index],s=a.weight/r;for(let u=0;u<l.count;u++)i[u*3+0]+=l.getX(u)*s,i[u*3+1]+=l.getY(u)*s,i[u*3+2]+=l.getZ(u)*s}return new xi.BufferAttribute(i,3)}function yi(t){var r;let e=Bo(t.scene),n=new Map,i=(r=t.expressionManager)==null?void 0:r.expressionMap;if(i!=null)for(let[o,a]of Object.entries(i)){let l=new Set;for(let s of a.binds)if(s instanceof ye){if(s.weight!==0)for(let u of s.primitives){let d=n.get(u);d==null&&(d=new Map,n.set(u,d));let h=d.get(o);h==null&&(h=new Set,d.set(o,h)),h.add(s)}l.add(s)}for(let s of l)a.deleteBind(s)}for(let o of e){let a=n.get(o);if(a==null)continue;let l=o.geometry.morphAttributes;o.geometry.morphAttributes={};let s=o.geometry.clone();o.geometry=s;let u=s.morphTargetsRelative,d=l.position!=null,h=l.normal!=null,p={},m={},c=[];if(d||h){d&&(p.position=[]),h&&(p.normal=[]);let f=0;for(let[_,E]of a)d&&(p.position[f]=Ti(l.position,E,u)),h&&(p.normal[f]=Ti(l.normal,E,u)),i==null||i[_].addBind(new ye({index:f,weight:1,primitives:[o]})),m[_]=f,c.push(0),f++}s.morphAttributes=p,o.morphTargetDictionary=m,o.morphTargetInfluences=c}}import*as Xe from"three";function wi(t){let e=Do(t),n=new Map;for(let o of e){let a=o.geometry,l=a.getAttribute("skinIndex"),s=a.getAttribute("skinWeight"),u=Fo(l,s);n.set(l,u)}let i=new Map;for(let o of e){let a=ko(o,n);i.set(o,a)}let r=[];for(let[o,a]of i){let l=!1;for(let s of r)if(Wo(a,s.boneInverseMap)){l=!0,s.meshes.add(o);for(let[d,h]of a)s.boneInverseMap.set(d,h);break}l||r.push({boneInverseMap:a,meshes:new Set([o])})}for(let{boneInverseMap:o,meshes:a}of r){let l=Array.from(o.keys()),s=Array.from(o.values()),u=new Xe.Skeleton(l,s),d=new Set;for(let h of a){let p=h.geometry.getAttribute("skinIndex");d.has(p)||(zo(p,h.skeleton.bones,l),d.add(p)),h.bind(u,new Xe.Matrix4)}}}function Do(t){let e=new Set;return t.traverse(n=>{if(!n.isSkinnedMesh)return;let i=n;e.add(i)}),e}function Fo(t,e){let n=new Set;for(let i=0;i<t.count;i++)for(let r=0;r<t.itemSize;r++){let o=t.getComponent(i,r);e.getComponent(i,r)!==0&&n.add(o)}return n}function ko(t,e){let n=new Map,i=t.skeleton,o=t.geometry.getAttribute("skinIndex"),a=e.get(o);if(!a)throw new Error("Unreachable. attributeUsedIndexSetMap does not know the skin index attribute");for(let l of a)n.set(i.bones[l],i.boneInverses[l]);return n}function Wo(t,e){for(let[n,i]of t.entries()){let r=e.get(n);if(r!=null&&!Go(i,r))return!1}return!0}function zo(t,e,n){let i=new Map;for(let o of e)i.set(o,i.size);let r=new Map;for(let[o,a]of n.entries()){let l=i.get(a);r.set(l,o)}for(let o=0;o<t.count;o++)for(let a=0;a<t.itemSize;a++){let l=t.getComponent(o,a),s=r.get(l);t.setComponent(o,a,s)}t.needsUpdate=!0}function Go(t,e,n){if(n=n||1e-4,t.elements.length!=e.elements.length)return!1;for(let i=0,r=t.elements.length;i<r;i++)if(Math.abs(t.elements[i]-e.elements[i])>n)return!1;return!0}function Si(t){if(Object.values(t).forEach(e=>{e!=null&&e.isTexture&&e.dispose()}),t.isShaderMaterial){let e=t.uniforms;e&&Object.values(e).forEach(n=>{let i=n.value;i!=null&&i.isTexture&&i.dispose()})}t.dispose()}function jo(t){let e=t.geometry;e&&e.dispose();let n=t.skeleton;n&&n.dispose();let i=t.material;i&&(Array.isArray(i)?i.forEach(r=>Si(r)):i&&Si(i))}function Pi(t){t.traverse(jo)}import*as Qe from"three";function Ai(t,e){var a,l;console.warn("VRMUtils.removeUnnecessaryJoints: removeUnnecessaryJoints is deprecated. Use combineSkeletons instead. combineSkeletons contributes more to the performance improvement. This function will be removed in the next major version.");let n=(a=e==null?void 0:e.experimentalSameBoneCounts)!=null?a:!1,i=[];t.traverse(s=>{s.type==="SkinnedMesh"&&i.push(s)});let r=new Map,o=0;for(let s of i){let d=s.geometry.getAttribute("skinIndex");if(r.has(d))continue;let h=new Map,p=new Map;for(let m=0;m<d.count;m++)for(let c=0;c<d.itemSize;c++){let f=d.getComponent(m,c),_=h.get(f);_==null&&(_=h.size,h.set(f,_),p.set(_,f)),d.setComponent(m,c,_)}d.needsUpdate=!0,r.set(d,p),o=Math.max(o,h.size)}for(let s of i){let d=s.geometry.getAttribute("skinIndex"),h=r.get(d),p=[],m=[],c=n?o:h.size;for(let _=0;_<c;_++){let E=(l=h.get(_))!=null?l:0;p.push(s.skeleton.bones[E]),m.push(s.skeleton.boneInverses[E])}let f=new Qe.Skeleton(p,m);s.bind(f,new Qe.Matrix4)}}import*as Li from"three";import{BufferAttribute as At}from"three";function Hi(t){let e=new Map;t.traverse(n=>{var _,E,b,x;if(!n.isMesh)return;let i=n,r=i.geometry,o=r.index;if(o==null)return;let a=e.get(r);if(a!=null){i.geometry=a;return}let l=Object.values(r.attributes)[0].count,s=new Array(l),u=0,d=o.array;for(let g=0;g<d.length;g++){let v=d[g];s[v]||(s[v]=!0,u++)}if(u===l)return;let h=[],p=[],m=0;for(let g=0;g<s.length;g++)if(s[g]){let v=m++;h[g]=v,p[v]=g}let c=new Li.BufferGeometry;c.name=r.name,c.morphTargetsRelative=r.morphTargetsRelative,r.groups.forEach(g=>{c.addGroup(g.start,g.count,g.materialIndex)}),c.boundingBox=(E=(_=r.boundingBox)==null?void 0:_.clone())!=null?E:null,c.boundingSphere=(x=(b=r.boundingSphere)==null?void 0:b.clone())!=null?x:null,c.setDrawRange(r.drawRange.start,r.drawRange.count),c.userData=r.userData,e.set(r,c);{let g=o.array,v=new g.constructor(g.length);for(let M=0;M<g.length;M++){let R=g[M],S=h[R];v[M]=S}c.setIndex(new At(v,1,!1))}Object.keys(r.attributes).forEach(g=>{let v=r.attributes[g];if(v.isInterleavedBufferAttribute)throw new Error("removeUnnecessaryVertices: InterleavedBufferAttribute is not supported");let M=v.array,{itemSize:R,normalized:S}=v,A=new M.constructor(p.length*R);p.forEach((P,w)=>{for(let L=0;L<R;L++)A[w*R+L]=M[P*R+L]}),c.setAttribute(g,new At(A,R,S))});let f=!0;Object.keys(r.morphAttributes).forEach(g=>{c.morphAttributes[g]=[];let v=r.morphAttributes[g];for(let M=0;M<v.length;M++){let R=v[M];if(R.isInterleavedBufferAttribute)throw new Error("removeUnnecessaryVertices: InterleavedBufferAttribute is not supported");let S=R.array,{itemSize:A,normalized:P}=R,w=new S.constructor(p.length*A);p.forEach((L,k)=>{for(let W=0;W<A;W++)w[k*A+W]=S[L*A+W]}),f=f&&w.every(L=>L===0),c.morphAttributes[g][M]=new At(w,A,P)}}),f&&(c.morphAttributes={}),i.geometry=c}),Array.from(e.keys()).forEach(n=>{n.dispose()})}function bi(t){var e;((e=t.meta)==null?void 0:e.metaVersion)==="0"&&(t.scene.rotation.y=Math.PI)}var re=class{constructor(){}};re.combineMorphs=yi,re.combineSkeletons=wi,re.deepDispose=Pi,re.removeUnnecessaryJoints=Ai,re.removeUnnecessaryVertices=Hi,re.rotateVRM0=bi;export{Gr as MToonMaterial,Wr as MToonMaterialDebugMode,ei as MToonMaterialLoaderPlugin,qn as MToonMaterialOutlineWidthMode,Se as VRM,lo as VRMAimConstraint,pt as VRMCore,es as VRMCoreLoaderPlugin,an as VRMExpression,st as VRMExpressionLoaderPlugin,dn as VRMExpressionManager,hn as VRMExpressionMaterialColorBind,Te as VRMExpressionMaterialColorType,ye as VRMExpressionMorphTargetBind,Zo as VRMExpressionOverrideType,et as VRMExpressionPresetName,pn as VRMExpressionTextureTransformBind,mn as VRMFirstPerson,lt as VRMFirstPersonLoaderPlugin,$o as VRMFirstPersonMeshAnnotationType,Ze as VRMHumanBoneList,Jo as VRMHumanBoneName,pr as VRMHumanBoneParentMap,En as VRMHumanoid,gn as VRMHumanoidHelper,ut as VRMHumanoidLoaderPlugin,Pt as VRMLoaderPlugin,Lr as VRMLookAt,De as VRMLookAtBoneApplier,rt as VRMLookAtExpressionApplier,Rr as VRMLookAtHelper,ht as VRMLookAtLoaderPlugin,An as VRMLookAtRangeMap,Ko as VRMLookAtTypeName,ct as VRMMetaLoaderPlugin,vt as VRMNodeConstraint,_t as VRMNodeConstraintHelper,hi as VRMNodeConstraintLoaderPlugin,ho as VRMNodeConstraintManager,_r as VRMRequiredHumanBoneName,vo as VRMRollConstraint,mo as VRMRotationConstraint,Tt as VRMSpringBoneCollider,Rt as VRMSpringBoneColliderHelper,wt as VRMSpringBoneColliderShape,fi as VRMSpringBoneColliderShapeCapsule,_i as VRMSpringBoneColliderShapePlane,gi as VRMSpringBoneColliderShapeSphere,Vo as VRMSpringBoneJoint,Po as VRMSpringBoneJointHelper,Ri as VRMSpringBoneLoaderPlugin,pi as VRMSpringBoneManager,re as VRMUtils};
925
925
  /*!
926
- * @pixiv/three-vrm-core v3.3.1
926
+ * @pixiv/three-vrm-core v3.3.2
927
927
  * The implementation of core features of VRM, for @pixiv/three-vrm
928
928
  *
929
929
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -931,7 +931,7 @@ void main() {
931
931
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
932
932
  */
933
933
  /*!
934
- * @pixiv/three-vrm-materials-mtoon v3.3.1
934
+ * @pixiv/three-vrm-materials-mtoon v3.3.2
935
935
  * MToon (toon material) module for @pixiv/three-vrm
936
936
  *
937
937
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -939,7 +939,7 @@ void main() {
939
939
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
940
940
  */
941
941
  /*!
942
- * @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.1
942
+ * @pixiv/three-vrm-materials-hdr-emissive-multiplier v3.3.2
943
943
  * Support VRMC_hdr_emissiveMultiplier for @pixiv/three-vrm
944
944
  *
945
945
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -947,7 +947,7 @@ void main() {
947
947
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
948
948
  */
949
949
  /*!
950
- * @pixiv/three-vrm-materials-v0compat v3.3.1
950
+ * @pixiv/three-vrm-materials-v0compat v3.3.2
951
951
  * VRM0.0 materials compatibility layer plugin for @pixiv/three-vrm
952
952
  *
953
953
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -955,7 +955,7 @@ void main() {
955
955
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
956
956
  */
957
957
  /*!
958
- * @pixiv/three-vrm-node-constraint v3.3.1
958
+ * @pixiv/three-vrm-node-constraint v3.3.2
959
959
  * Node constraint module for @pixiv/three-vrm
960
960
  *
961
961
  * Copyright (c) 2019-2024 pixiv Inc.
@@ -963,7 +963,7 @@ void main() {
963
963
  * https://github.com/pixiv/three-vrm/blob/release/LICENSE
964
964
  */
965
965
  /*!
966
- * @pixiv/three-vrm-springbone v3.3.1
966
+ * @pixiv/three-vrm-springbone v3.3.2
967
967
  * Spring bone module for @pixiv/three-vrm
968
968
  *
969
969
  * Copyright (c) 2019-2024 pixiv Inc.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@pixiv/three-vrm",
3
- "version": "3.3.1",
3
+ "version": "3.3.2",
4
4
  "description": "VRM file loader for three.js.",
5
5
  "license": "MIT",
6
6
  "author": "pixiv",
@@ -56,12 +56,12 @@
56
56
  ]
57
57
  },
58
58
  "dependencies": {
59
- "@pixiv/three-vrm-core": "3.3.1",
60
- "@pixiv/three-vrm-materials-hdr-emissive-multiplier": "3.3.1",
61
- "@pixiv/three-vrm-materials-mtoon": "3.3.1",
62
- "@pixiv/three-vrm-materials-v0compat": "3.3.1",
63
- "@pixiv/three-vrm-node-constraint": "3.3.1",
64
- "@pixiv/three-vrm-springbone": "3.3.1"
59
+ "@pixiv/three-vrm-core": "3.3.2",
60
+ "@pixiv/three-vrm-materials-hdr-emissive-multiplier": "3.3.2",
61
+ "@pixiv/three-vrm-materials-mtoon": "3.3.2",
62
+ "@pixiv/three-vrm-materials-v0compat": "3.3.2",
63
+ "@pixiv/three-vrm-node-constraint": "3.3.2",
64
+ "@pixiv/three-vrm-springbone": "3.3.2"
65
65
  },
66
66
  "devDependencies": {
67
67
  "@types/three": "^0.169.0",
@@ -70,5 +70,5 @@
70
70
  "peerDependencies": {
71
71
  "three": ">=0.137"
72
72
  },
73
- "gitHead": "9ce14ae014e3a251a629b980624d1a7fe5c73e14"
73
+ "gitHead": "bb924d4869b4afdbf2f3e918637d96192f8f7a79"
74
74
  }