@pixiv/three-vrm-core 3.4.0 → 3.4.2

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@pixiv/three-vrm-core",
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- "version": "3.4.0",
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+ "version": "3.4.2",
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  "description": "The implementation of core features of VRM, for @pixiv/three-vrm",
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  "license": "MIT",
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  "author": "pixiv",
@@ -50,15 +50,15 @@
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  ]
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  },
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  "dependencies": {
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- "@pixiv/types-vrm-0.0": "3.4.0",
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- "@pixiv/types-vrmc-vrm-1.0": "3.4.0"
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+ "@pixiv/types-vrm-0.0": "3.4.2",
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+ "@pixiv/types-vrmc-vrm-1.0": "3.4.2"
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  },
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  "devDependencies": {
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- "@types/three": "^0.169.0",
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- "three": "^0.169.0"
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+ "@types/three": "^0.177.0",
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+ "three": "^0.177.0"
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  },
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  "peerDependencies": {
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  "three": ">=0.137"
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  },
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- "gitHead": "6c10769f9e20d382ff34151d33c4f3e81d49820b"
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+ "gitHead": "d20d8cd0ec2c18e8226a9fc45a524bb16646d86e"
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  }
@@ -44,7 +44,7 @@ export declare class VRMCore {
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  /**
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  * Create a new VRM instance.
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  *
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- * @param params [[VRMParameters]] that represents components of the VRM
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+ * @param params {@link VRMParameters} that represents components of the VRM
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  */
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  constructor(params: VRMCoreParameters);
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  /**
@@ -4,13 +4,13 @@ export declare class VRMFirstPerson {
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  /**
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  * A default camera layer for `FirstPersonOnly` layer.
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  *
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- * @see [[getFirstPersonOnlyLayer]]
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+ * @see {@link firstPersonOnlyLayer}
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  */
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  static readonly DEFAULT_FIRSTPERSON_ONLY_LAYER = 9;
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  /**
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  * A default camera layer for `ThirdPersonOnly` layer.
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  *
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- * @see [[getThirdPersonOnlyLayer]]
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+ * @see {@link thirdPersonOnlyLayer}
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  */
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  static readonly DEFAULT_THIRDPERSON_ONLY_LAYER = 10;
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  /**
@@ -25,7 +25,7 @@ export declare class VRMFirstPerson {
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  * Create a new VRMFirstPerson object.
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  *
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  * @param humanoid A {@link VRMHumanoid}
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- * @param meshAnnotations A renderer settings. See the description of [[RendererFirstPersonFlags]] for more info
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+ * @param meshAnnotations A {@link VRMFirstPersonMeshAnnotation}
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  */
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  constructor(humanoid: VRMHumanoid, meshAnnotations: VRMFirstPersonMeshAnnotation[]);
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  /**
@@ -1,5 +1,5 @@
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  /**
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- * Represents a transform of a single bone of [[VRMPose]].
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+ * Represents a transform of a single bone of {@link VRMPose}.
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  * Both `position` and `rotation` are optional.
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  */
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  export interface VRMPoseTransform {
@@ -40,7 +40,7 @@ export declare class VRMRig {
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  * Each transform have to be a local transform relative from rest pose (T-pose).
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  * You can pass what you got from {@link getPose}.
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  *
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- * @param poseObject A [[VRMPose]] that represents a single pose
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+ * @param poseObject A {@link VRMPose} that represents a single pose
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  */
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  setPose(poseObject: VRMPose): void;
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  /**