@pixerate/flair 0.17.0 → 0.18.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -0
- package/README.md +26 -1
- package/dist/catalog/index.d.ts +7 -3
- package/dist/catalog/index.js +3 -1
- package/dist/{chunk-PMVJP5I4.js → chunk-HA6FIMH2.js} +107 -4
- package/dist/chunk-HA6FIMH2.js.map +1 -0
- package/dist/{chunk-LKQM3GSQ.js → chunk-HP7CYHS5.js} +45 -10
- package/dist/chunk-HP7CYHS5.js.map +1 -0
- package/dist/{chunk-LURJMWYM.js → chunk-UI5X4D63.js} +56 -1
- package/dist/chunk-UI5X4D63.js.map +1 -0
- package/dist/cli.js +2 -2
- package/dist/editor/index.d.ts +2 -2
- package/dist/editor/index.js +18 -4
- package/dist/editor/index.js.map +1 -1
- package/dist/index.d.ts +16 -4
- package/dist/index.js +4 -2
- package/dist/index.js.map +1 -1
- package/dist/react/index.d.ts +1 -1
- package/dist/react/index.js +1 -1
- package/dist/{renderer-Bm0oQ7Bw.d.ts → renderer-Cn4_d5Qs.d.ts} +63 -7
- package/dist/svelte/index.d.ts +1 -1
- package/dist/svelte/index.js +1 -1
- package/dist/{types-C7g8-lTX.d.ts → types-kAFjaq2N.d.ts} +20 -1
- package/package.json +1 -1
- package/dist/chunk-LKQM3GSQ.js.map +0 -1
- package/dist/chunk-LURJMWYM.js.map +0 -1
- package/dist/chunk-PMVJP5I4.js.map +0 -1
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@@ -390,6 +390,7 @@ var imageRipple = {
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name: "Ripple",
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description: "An image rippling as if seen through water, from the pointer or the centre.",
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category: "image",
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video: "filter",
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tags: ["image", "water", "interactive", "distortion"],
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source: glsl(
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`// Ripple: an image rippling as if under water.
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@@ -419,6 +420,7 @@ var imageGlitch = {
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name: "Glitch",
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description: "Digital glitch on an image: RGB split, slice displacement and blocky corruption in bursts.",
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category: "image",
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video: "filter",
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tags: ["image", "glitch", "cyber", "transition"],
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source: glsl(
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`// Glitch: RGB split, slice displacement and blocky corruption in bursts.
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@@ -456,6 +458,7 @@ var imageDuotone = {
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name: "Duotone",
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description: "An image mapped onto two colours, with a slow light sweep.",
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category: "image",
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video: "filter",
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tags: ["image", "brand", "editorial", "colour"],
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source: glsl(
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`// Duotone: an image mapped onto two colours, with a light sweep.
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@@ -487,6 +490,7 @@ var imagePixelate = {
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name: "Pixel reveal",
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description: "An image resolving from big blocks to full detail, then back, in a loop.",
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category: "image",
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video: "filter",
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tags: ["image", "reveal", "transition", "8-bit"],
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loop: 4,
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source: glsl(
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@@ -511,6 +515,7 @@ var imageHalftone = {
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name: "Halftone",
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description: "An image printed as rotated halftone dots, breathing slightly.",
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category: "image",
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video: "filter",
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tags: ["image", "print", "comic", "pop-art"],
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source: glsl(
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`// Halftone: an image as rotated print dots.
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@@ -542,6 +547,7 @@ var crt = {
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name: "CRT screen",
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description: "An image on a curved CRT: scanlines, shadow mask, bloom and flicker.",
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category: "image",
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video: "filter",
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tags: ["image", "retro", "screen", "arcade"],
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source: glsl(
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`// CRT screen: an image on a curved tube with scanlines and a shadow mask.
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@@ -580,6 +586,7 @@ var filmGrain = {
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name: "Film look",
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description: "An image graded like film: grain, gate weave, halation and vignette.",
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category: "image",
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video: "filter",
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tags: ["image", "cinematic", "grain", "vintage"],
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source: glsl(
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`// Film look: grain, gate weave, halation and vignette.
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@@ -626,6 +633,7 @@ var transitions = TRANSITIONS.map(({ type, id, name, description }) => ({
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name,
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description: `${description} Loops back and forth; or turn Animate off and set Progress.`,
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category: "transition",
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video: "transition",
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tags: ["transition", "image", "slideshow"],
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loop: 4,
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source: glsl(
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@@ -2452,6 +2460,7 @@ var image8bit = {
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name: "8-bit",
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description: "An image on a chunky pixel grid, reduced to a classic console or computer palette with ordered Bayer dithering.",
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category: "retro",
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video: "filter",
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tags: ["pixel", "retro", "image", "8-bit", "dither", "palette", "game boy", "pico-8"],
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source: glsl(
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`// 8-bit: an image on a chunky pixel grid in a classic palette, Bayer-dithered.
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@@ -2527,6 +2536,7 @@ var gameboyScreen = {
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name: "Game Boy screen",
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description: "An image on a handheld's green dot-matrix LCD: four shades, a visible pixel grid and smeary ghosting, inset in an olive bezel.",
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category: "retro",
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video: "filter",
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tags: ["pixel", "retro", "image", "game boy", "lcd", "handheld", "screen"],
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source: glsl(
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`// Game Boy screen: an image on a 4-shade green LCD with a pixel grid, ghosting and a bezel.
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@@ -2969,6 +2979,7 @@ var rasterBars = {
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name: "Raster bars",
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description: "Demoscene copper bars bouncing on sine paths behind a sine-scrolling greeting, all in chunky pixels.",
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category: "retro",
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video: "none",
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tags: ["pixel", "retro", "demoscene", "amiga", "c64", "scroller", "text", "copper"],
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source: glsl(
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`// Raster bars: copper bars on sine paths behind a sine scroller.
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@@ -3154,6 +3165,7 @@ var pixelDissolve = {
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name: "Pixel dissolve",
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description: "The picture pixelates up to big blocks, the blocks swap to the next image in a random order, then it resolves into the new picture. Loops back and forth; or turn Animate off and set Progress.",
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category: "transition",
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video: "transition",
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tags: ["transition", "pixel", "image", "retro", "8-bit", "slideshow"],
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loop: 4,
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source: glsl(
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@@ -4215,6 +4227,7 @@ var hoverLiquid = {
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name: "Liquid hover",
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description: "An image that swells and ripples like liquid around the pointer while it hovers.",
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category: "interaction",
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video: "interactive",
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tags: ["interactive", "hover", "image", "liquid", "distortion"],
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source: glsl(
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`// Liquid hover: an image bulging and rippling around the pointer, as strongly as it is hovered.
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@@ -4261,6 +4274,7 @@ var hoverReveal = {
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name: "X-ray reveal",
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description: "A second image showing through a soft lens around the pointer that grows as it hovers and pulses on click.",
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category: "interaction",
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video: "interactive",
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tags: ["interactive", "hover", "click", "image", "reveal", "x-ray"],
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source: glsl(
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`// X-ray reveal: a second image seen through a soft lens at the pointer.
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@@ -4312,6 +4326,7 @@ var magnifier = {
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name: "Magnifier",
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description: "A round magnifying glass over an image at the pointer, with a bright rim and a fringe of colour at its edge.",
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category: "interaction",
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video: "interactive",
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tags: ["interactive", "hover", "image", "lens", "zoom"],
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source: glsl(
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`// Magnifier: a round lens over an image at the pointer, showing while hovered.
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@@ -4366,6 +4381,7 @@ var holoCard = {
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name: "Holo card",
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description: "A holographic foil trading card whose rainbow sheen and glare shift as the pointer tilts it.",
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category: "interaction",
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video: "interactive",
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tags: ["interactive", "hover", "card", "holographic", "foil", "iridescent"],
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transparent: true,
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source: glsl(
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name: "Hover swap",
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description: "One image burning away into another from the pointer as it hovers, along a glowing ragged edge.",
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category: "interaction",
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video: "interactive",
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tags: ["interactive", "hover", "image", "dissolve", "transition"],
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source: glsl(
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`// Hover swap: image A dissolves into image B as hover goes 0 \u2192 1, spreading from the pointer.
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name: "Electric text",
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description: "A word with electricity crawling over its outlines and arcs leaping between its letters, flickering on a dark background.",
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category: "electric",
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video: "none",
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tags: ["electric", "text", "title", "glow", "sci-fi"],
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source: glsl(
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`// Electric text: electricity crawling along the letters' outlines, arcs jumping between them.
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name: "Power surge",
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description: "A picture jolted by a power surge: a flash, an arc tearing across, scanlines and colour split, then a brownout before it settles.",
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category: "electric",
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video: "filter",
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tags: ["electric", "image", "glitch", "surge", "flash"],
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source: glsl(
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`// Power surge: an image jolted by a surge, then settling, on a schedule.
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name: "Drip melt",
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description: "An image melting from the top edge down: columns slump, thick glossy drips run down and pool in a puddle, then it all reforms.",
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category: "melt",
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video: "filter",
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tags: ["melt", "image", "drip", "liquid", "glossy", "loop"],
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loop: 8,
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source: glsl(
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name: "Heat haze",
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description: "A mirage shimmer rising off a hot image: wavering refraction strongest near the ground, with a warm tint and a faint reflection.",
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category: "melt",
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video: "filter",
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tags: ["melt", "image", "heat", "mirage", "shimmer", "desert", "distortion"],
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source: glsl(
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`// Heat haze: rising, wavering refraction over a picture, strongest near the bottom.
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name: "Wax melt",
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description: "A silhouette softening like warm wax: its edges round off, its top sags and it slumps into a glossy puddle, then sets again.",
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category: "melt",
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video: "none",
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tags: ["melt", "wax", "text", "silhouette", "glossy", "loop"],
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loop: 8,
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source: glsl(
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name: "Melting text",
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description: "Letters sagging and stretching downwards as long glossy drips run from their bottoms and droplets break off and fall.",
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category: "melt",
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video: "none",
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tags: ["melt", "text", "title", "drip", "liquid", "glossy", "loop"],
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loop: 8,
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transparent: true,
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name: "Liquify",
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description: "An image pushed and smeared like wet paint by a moving brush (or the pointer), the smears slowly relaxing back.",
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category: "melt",
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video: "filter",
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tags: ["melt", "image", "liquify", "smear", "paint", "interactive", "hover"],
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source: glsl(
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`// Liquify: a brush pushes the picture around; its recent path leaves smears that relax over time.
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name: "Time echo",
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description: "A swaying picture trailed by fading, tinted ghost echoes of where it just was.",
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category: "timewarp",
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video: "stills",
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tags: ["time", "image", "echo", "trail", "ghost"],
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loop: 8,
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source: glsl(
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name: "Chrono split",
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description: "Red, green and blue each lagging a little further behind in time, so movement leaves colour fringes.",
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category: "timewarp",
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video: "stills",
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tags: ["time", "image", "rgb", "chromatic", "echo"],
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loop: 8,
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source: glsl(
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name: "Time slice",
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description: "Bands of a moving picture each showing a different moment, staggered like a time-displacement.",
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category: "timewarp",
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video: "stills",
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tags: ["time", "image", "slices", "stagger", "displacement"],
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loop: 8,
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source: glsl(
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name: "VHS rewind",
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description: "A tape playing, then rewinding fast with tracking noise, jittering lines, colour bleed and a \u25C0\u25C0 display.",
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category: "timewarp",
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video: "stills",
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tags: ["time", "image", "vhs", "retro", "rewind", "tape"],
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loop: 6,
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source: glsl(
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name: "Bullet time",
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description: "A shockwave sweeping out from the centre or a click, freezing the picture grey and zoomed behind it while the rest moves on.",
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category: "timewarp",
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video: "stills",
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tags: ["time", "image", "freeze", "shockwave", "click", "cinematic"],
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loop: 8,
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source: glsl(
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name: "Time tunnel",
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description: "A picture wrapped round a spiralling tunnel rushing at the viewer, with light streaks and a blazing core.",
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category: "timewarp",
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video: "filter",
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tags: ["time", "image", "tunnel", "vortex", "sci-fi", "warp"],
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loop: 8,
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source: glsl(
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name: "Speed ramp",
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description: "A panning picture lurching from a crawl to a blur and back, motion-blurred in proportion to its speed.",
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category: "timewarp",
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video: "stills",
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tags: ["time", "image", "speed", "motion blur", "cinematic"],
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loop: 4,
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source: glsl(
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|
name: "Stutter freeze",
|
|
7361
7392
|
description: "A moving picture that catches in irregular bursts, holding or stuttering frames with a flash on each freeze.",
|
|
7362
7393
|
category: "timewarp",
|
|
7394
|
+
video: "stills",
|
|
7363
7395
|
tags: ["time", "image", "freeze", "stutter", "glitch"],
|
|
7364
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|
source: glsl(
|
|
7365
7397
|
`// Stutter freeze: some moments end in a hold (or a skipping stutter) before cutting back to live.
|
|
@@ -7445,6 +7477,7 @@ var featureMorph = {
|
|
|
7445
7477
|
name: "Feature morph",
|
|
7446
7478
|
description: "The classic face morph: two pictures warp so five matching points (eyes, mouth, chin, hairline) meet while they cross-fade.",
|
|
7447
7479
|
category: "morph",
|
|
7480
|
+
video: "stills",
|
|
7448
7481
|
tags: ["morph", "face", "warp", "image", "transition"],
|
|
7449
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|
loop: 4,
|
|
7450
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|
source: glsl(
|
|
@@ -7543,6 +7576,7 @@ var silhouetteMorph = {
|
|
|
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|
name: "Silhouette morph",
|
|
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|
description: "One silhouette or logo flowing into another as a gooey blob, its colour blending from the first shape's to the second's.",
|
|
7545
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|
category: "morph",
|
|
7579
|
+
video: "stills",
|
|
7546
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|
tags: ["morph", "shape", "logo", "goo", "blob", "text"],
|
|
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7581
|
loop: 4,
|
|
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|
source: glsl(
|
|
@@ -7623,6 +7657,7 @@ var transitionLiquidMorph = {
|
|
|
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|
name: "Liquid morph",
|
|
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|
description: "Both images swept along a flowing, swirling current that peaks half way, dissolving one into the other like ink in water.",
|
|
7625
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|
category: "transition",
|
|
7660
|
+
video: "transition",
|
|
7626
7661
|
tags: ["transition", "morph", "liquid", "image", "flow"],
|
|
7627
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|
loop: 4,
|
|
7628
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|
source: glsl(
|
|
@@ -7664,6 +7699,7 @@ var transitionDisplacement = {
|
|
|
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|
name: "Displacement",
|
|
7665
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|
description: "Each image's brightness pushes it out in one direction as the next slides in, warped by its own light and dark.",
|
|
7666
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|
category: "transition",
|
|
7702
|
+
video: "transition",
|
|
7667
7703
|
tags: ["transition", "morph", "displacement", "image", "warp"],
|
|
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7704
|
loop: 4,
|
|
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|
source: glsl(
|
|
@@ -7696,6 +7732,7 @@ var transitionLuma = {
|
|
|
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|
name: "Luma fade",
|
|
7697
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|
description: "Pixels switch to the next image in order of brightness, shadows first or highlights first, along a soft edge.",
|
|
7698
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|
category: "transition",
|
|
7735
|
+
video: "transition",
|
|
7699
7736
|
tags: ["transition", "morph", "luma", "image", "dissolve"],
|
|
7700
7737
|
loop: 4,
|
|
7701
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|
source: glsl(
|
|
@@ -7730,6 +7767,7 @@ var transitionParticleSwap = {
|
|
|
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|
name: "Particle swap",
|
|
7731
7768
|
description: "The image breaks into square particles that tumble along curved, staggered paths and land as the next image.",
|
|
7732
7769
|
category: "transition",
|
|
7770
|
+
video: "transition",
|
|
7733
7771
|
tags: ["transition", "morph", "particles", "image", "mosaic"],
|
|
7734
7772
|
loop: 4,
|
|
7735
7773
|
source: glsl(
|
|
@@ -7813,6 +7851,7 @@ var transitionInkBleed = {
|
|
|
7813
7851
|
name: "Ink bleed",
|
|
7814
7852
|
description: "The next image bleeds through the first like wet ink on paper, spreading from a few seeds with dark, pooled edges.",
|
|
7815
7853
|
category: "transition",
|
|
7854
|
+
video: "transition",
|
|
7816
7855
|
tags: ["transition", "morph", "ink", "watercolour", "image", "organic"],
|
|
7817
7856
|
loop: 4,
|
|
7818
7857
|
source: glsl(
|
|
@@ -8498,6 +8537,7 @@ var shaderText = {
|
|
|
8498
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|
name: "Shader text",
|
|
8499
8538
|
description: "A title filled with a living texture (plasma, fire, caustics or liquid chrome), with a soft glow and outline.",
|
|
8500
8539
|
category: "text",
|
|
8540
|
+
video: "none",
|
|
8501
8541
|
tags: ["text", "title", "plasma", "fire", "chrome", "glow"],
|
|
8502
8542
|
source: glsl(
|
|
8503
8543
|
`// Shader text: the letters of a text image filled with an animated pattern.
|
|
@@ -8601,6 +8641,7 @@ var imageKenBurns = {
|
|
|
8601
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|
name: "Ken Burns",
|
|
8602
8642
|
description: "A slow documentary-style pan and zoom across an image, easing in and out and back again.",
|
|
8603
8643
|
category: "image",
|
|
8644
|
+
video: "filter",
|
|
8604
8645
|
tags: ["image", "camera", "documentary", "slideshow"],
|
|
8605
8646
|
loop: 12,
|
|
8606
8647
|
source: glsl(
|
|
@@ -8641,6 +8682,7 @@ var imageAscii = {
|
|
|
8641
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|
name: "ASCII art",
|
|
8642
8683
|
description: "An image drawn as text characters picked by brightness, in one ink or the picture's own colours.",
|
|
8643
8684
|
category: "image",
|
|
8685
|
+
video: "filter",
|
|
8644
8686
|
tags: ["image", "ascii", "text", "terminal", "retro"],
|
|
8645
8687
|
source: glsl(
|
|
8646
8688
|
`// ASCII art: each cell of the image becomes a character, denser for brighter cells.
|
|
@@ -8700,6 +8742,7 @@ var imageShatter = {
|
|
|
8700
8742
|
name: "Shatter",
|
|
8701
8743
|
description: "An image breaking into glass-like shards that fly apart, spin and reassemble in a loop.",
|
|
8702
8744
|
category: "image",
|
|
8745
|
+
video: "filter",
|
|
8703
8746
|
tags: ["image", "shatter", "transition", "voronoi", "explode"],
|
|
8704
8747
|
loop: 5,
|
|
8705
8748
|
source: glsl(
|
|
@@ -8783,6 +8826,7 @@ var imageMelt = {
|
|
|
8783
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|
name: "Melt",
|
|
8784
8827
|
description: "An image melting and dripping downwards in slow, noisy runs.",
|
|
8785
8828
|
category: "image",
|
|
8829
|
+
video: "filter",
|
|
8786
8830
|
tags: ["image", "melt", "drip", "psychedelic", "distortion"],
|
|
8787
8831
|
source: glsl(
|
|
8788
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|
`// Melt: noise-driven runs drag the image downwards.
|
|
@@ -8821,6 +8865,7 @@ var imageRisograph = {
|
|
|
8821
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|
name: "Risograph",
|
|
8822
8866
|
description: "An image printed in two posterized, slightly misregistered inks on grainy paper.",
|
|
8823
8867
|
category: "image",
|
|
8868
|
+
video: "filter",
|
|
8824
8869
|
tags: ["image", "print", "riso", "editorial", "poster"],
|
|
8825
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|
source: glsl(
|
|
8826
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|
`// Risograph: two posterized ink layers, out of register, on grainy paper.
|
|
@@ -8871,6 +8916,7 @@ var imageThermal = {
|
|
|
8871
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|
name: "Thermal",
|
|
8872
8917
|
description: "An image seen through a heat camera or night-vision goggles.",
|
|
8873
8918
|
category: "image",
|
|
8919
|
+
video: "filter",
|
|
8874
8920
|
tags: ["image", "thermal", "night-vision", "surveillance", "colour"],
|
|
8875
8921
|
source: glsl(
|
|
8876
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|
`// Thermal: brightness mapped to a heat palette, or to green night-vision phosphor.
|
|
@@ -8924,6 +8970,7 @@ var imageEdgeGlow = {
|
|
|
8924
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|
name: "Edge glow",
|
|
8925
8971
|
description: "An image's edges traced as glowing neon lines over a dimmed picture, with a travelling pulse.",
|
|
8926
8972
|
category: "image",
|
|
8973
|
+
video: "filter",
|
|
8927
8974
|
tags: ["image", "neon", "edges", "outline", "cyber"],
|
|
8928
8975
|
loop: 2,
|
|
8929
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|
source: glsl(
|
|
@@ -8984,6 +9031,7 @@ var imageTiltShift = {
|
|
|
8984
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|
name: "Tilt-shift",
|
|
8985
9032
|
description: "An image blurred outside a sharp horizontal band, with punchy colour, so it looks like a miniature.",
|
|
8986
9033
|
category: "image",
|
|
9034
|
+
video: "filter",
|
|
8987
9035
|
tags: ["image", "blur", "miniature", "photography", "depth"],
|
|
8988
9036
|
source: glsl(
|
|
8989
9037
|
`// Tilt-shift: blur away from a focus band, plus saturation, for the miniature look.
|
|
@@ -9026,6 +9074,7 @@ var imageSlitScan = {
|
|
|
9026
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|
name: "Slit-scan",
|
|
9027
9075
|
description: "An image smeared into time-stretched streaks, like a slit-scan photograph.",
|
|
9028
9076
|
category: "image",
|
|
9077
|
+
video: "stills",
|
|
9029
9078
|
tags: ["image", "slit-scan", "smear", "experimental", "distortion"],
|
|
9030
9079
|
source: glsl(
|
|
9031
9080
|
`// Slit-scan: rows (or columns) squeeze towards a moving slit and smear into streaks.
|
|
@@ -9070,6 +9119,7 @@ var imageMosaic = {
|
|
|
9070
9119
|
name: "Mosaic flip",
|
|
9071
9120
|
description: "Hexagonal or triangular tiles flipping over from the left to reveal an image, then back.",
|
|
9072
9121
|
category: "image",
|
|
9122
|
+
video: "filter",
|
|
9073
9123
|
tags: ["image", "reveal", "transition", "tiles", "hexagon"],
|
|
9074
9124
|
loop: 6,
|
|
9075
9125
|
source: glsl(
|
|
@@ -9155,6 +9205,7 @@ var imageChromaticLens = {
|
|
|
9155
9205
|
name: "Chromatic lens",
|
|
9156
9206
|
description: "An image through a cheap wide lens: barrel distortion and colour fringes growing towards the edges.",
|
|
9157
9207
|
category: "image",
|
|
9208
|
+
video: "filter",
|
|
9158
9209
|
tags: ["image", "lens", "aberration", "distortion", "vintage"],
|
|
9159
9210
|
source: glsl(
|
|
9160
9211
|
`// Chromatic lens: barrel distortion with red, green and blue bent by different amounts.
|
|
@@ -9195,6 +9246,7 @@ var imageOilPaint = {
|
|
|
9195
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|
name: "Oil paint",
|
|
9196
9247
|
description: "An image repainted in flat, edge-keeping brush dabs, like an oil painting.",
|
|
9197
9248
|
category: "image",
|
|
9249
|
+
video: "filter",
|
|
9198
9250
|
tags: ["image", "painterly", "artistic", "kuwahara", "filter"],
|
|
9199
9251
|
source: glsl(
|
|
9200
9252
|
`// Oil paint: a four-sector Kuwahara filter, each pixel takes the calmest neighbourhood's colour.
|
|
@@ -9287,6 +9339,7 @@ var EFFECT_CATEGORIES = [
|
|
|
9287
9339
|
"data",
|
|
9288
9340
|
"icon"
|
|
9289
9341
|
];
|
|
9342
|
+
var VIDEO_USES = ["filter", "transition", "interactive", "stills", "none"];
|
|
9290
9343
|
var VECTOR_CONTROL_TYPES = ["float", "int", "bool", "color", "text"];
|
|
9291
9344
|
var PLACEHOLDER = /\{\{\s*([A-Za-z_]\w*)\s*(?::\s*([A-Za-z0-9]*)([^}]*))?\}\}/g;
|
|
9292
9345
|
function motionStrings(motion) {
|
|
@@ -10557,6 +10610,7 @@ function findEffects(query = {}) {
|
|
|
10557
10610
|
if (query.category && e.category !== query.category) return false;
|
|
10558
10611
|
if (query.kind && e.kind !== query.kind) return false;
|
|
10559
10612
|
if (query.tags && !query.tags.every((t) => e.tags.includes(t))) return false;
|
|
10613
|
+
if (query.video && !(e.kind === "shader" && e.video && query.video.includes(e.video))) return false;
|
|
10560
10614
|
const haystack = [e.id, e.name, e.description, e.category, ...e.tags].join(" ").toLowerCase();
|
|
10561
10615
|
return words.every((w) => haystack.includes(w));
|
|
10562
10616
|
});
|
|
@@ -10583,6 +10637,7 @@ export {
|
|
|
10583
10637
|
SAMPLE_IMAGES,
|
|
10584
10638
|
textImage,
|
|
10585
10639
|
EFFECT_CATEGORIES,
|
|
10640
|
+
VIDEO_USES,
|
|
10586
10641
|
VECTOR_CONTROL_TYPES,
|
|
10587
10642
|
vectorControls,
|
|
10588
10643
|
vectorEffectControls,
|
|
@@ -10600,4 +10655,4 @@ export {
|
|
|
10600
10655
|
effectControls,
|
|
10601
10656
|
effectDefaults
|
|
10602
10657
|
};
|
|
10603
|
-
//# sourceMappingURL=chunk-
|
|
10658
|
+
//# sourceMappingURL=chunk-UI5X4D63.js.map
|