@pixerate/editor 0.97.0 → 0.99.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/THIRD_PARTY_NOTICES.md +4 -2
- package/dist/animation-editor/index.cjs +55 -53
- package/dist/animation-editor/index.cjs.map +1 -1
- package/dist/animation-editor/index.d.cts +3 -2
- package/dist/animation-editor/index.d.ts +3 -2
- package/dist/animation-editor/index.js +11 -9
- package/dist/animation-editor/index.js.map +1 -1
- package/dist/chunk-DWGZUSES.cjs +694 -0
- package/dist/chunk-DWGZUSES.cjs.map +1 -0
- package/dist/chunk-GX332W2C.js +181 -0
- package/dist/chunk-GX332W2C.js.map +1 -0
- package/dist/{chunk-7MD7C6XQ.cjs → chunk-JF5PXN7W.cjs} +96 -744
- package/dist/chunk-JF5PXN7W.cjs.map +1 -0
- package/dist/chunk-KKREERP2.js +694 -0
- package/dist/chunk-KKREERP2.js.map +1 -0
- package/dist/chunk-MUUXNRU4.cjs +181 -0
- package/dist/chunk-MUUXNRU4.cjs.map +1 -0
- package/dist/{chunk-OEVSVA6V.js → chunk-WIR377F6.js} +788 -22
- package/dist/chunk-WIR377F6.js.map +1 -0
- package/dist/{chunk-4AB5BHYK.cjs → chunk-WT6ZAWJP.cjs} +788 -22
- package/dist/chunk-WT6ZAWJP.cjs.map +1 -0
- package/dist/{chunk-4JLB2USO.js → chunk-YGZNGDIT.js} +45 -693
- package/dist/chunk-YGZNGDIT.js.map +1 -0
- package/dist/image-editor/index.cjs +1798 -333
- package/dist/image-editor/index.cjs.map +1 -1
- package/dist/image-editor/index.d.cts +482 -6
- package/dist/image-editor/index.d.ts +482 -6
- package/dist/image-editor/index.js +1488 -23
- package/dist/image-editor/index.js.map +1 -1
- package/dist/raster/index.cjs +23 -2
- package/dist/raster/index.cjs.map +1 -1
- package/dist/raster/index.d.cts +98 -2
- package/dist/raster/index.d.ts +98 -2
- package/dist/raster/index.js +23 -2
- package/dist/{svg-ymShkNtu.d.cts → svg-C9r284x8.d.cts} +6 -9
- package/dist/{svg-Dh17jCyA.d.ts → svg-MVKBqwD4.d.ts} +6 -9
- package/dist/types-CwMPoRMU.d.cts +40 -0
- package/dist/types-CwMPoRMU.d.ts +40 -0
- package/dist/vector/index.cjs +490 -554
- package/dist/vector/index.cjs.map +1 -1
- package/dist/vector/index.d.cts +154 -292
- package/dist/vector/index.d.ts +154 -292
- package/dist/vector/index.js +91 -155
- package/dist/vector/index.js.map +1 -1
- package/dist/warp-B8rAguzs.d.ts +165 -0
- package/dist/warp-nYs2DPrx.d.cts +165 -0
- package/package.json +1 -1
- package/skills/pixerate-image-editor/SKILL.md +49 -3
- package/dist/chunk-4AB5BHYK.cjs.map +0 -1
- package/dist/chunk-4JLB2USO.js.map +0 -1
- package/dist/chunk-7MD7C6XQ.cjs.map +0 -1
- package/dist/chunk-OEVSVA6V.js.map +0 -1
package/THIRD_PARTY_NOTICES.md
CHANGED
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@@ -158,7 +158,7 @@ GridCraft. Apache POI is © The Apache Software Foundation, licensed under the A
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- `crates/export/src/lib.rs` (`body_size`: body text size by character count; `level`: heading levels relative to it, bold body-size headings; `tables`: grid columns from aligned cell edges, rows from overlapping spans, spanning header and totals rows next to a run, the 63-column cap) → `packages/core/src/import/pdf-layout.ts`
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- `crates/edit/src/text_regions.rs` (`group_layout`: runs joined on a baseline across small gaps, rows grouped into blocks by pitch and alignment, line-end hyphens removed when joining rows) → `packages/core/src/import/pdf-layout.ts`
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- Test cases from `crates/export/src/lib.rs` (`grid_text_becomes_a_real_table_in_every_format`, `a_staircase_of_blocks_is_not_a_huge_table`, `two_column_body_text_is_not_mistaken_for_a_table`, `word_does_not_invent_borders_for_aligned_invoice_fields`), re-expressed → `packages/core/tests/pdf-layout.test.ts`
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- `crates/geom/src/perspective.rs` (`Homography::from_points` with the eight-unknown system and the check that the four points really map, `Homography::apply`, `solve8` Gaussian elimination with partial pivoting, `order_quad`) → `
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- `crates/geom/src/perspective.rs` (`Homography::from_points` with the eight-unknown system and the check that the four points really map, `Homography::apply`, `solve8` Gaussian elimination with partial pivoting, `order_quad`) → `homographyFromPoints`, `applyHomography`, `solve8` and `orderQuad` in `packages/core/src/geom/homography.ts` (re-exported as `vectorHomography`, `applyVectorHomography` and `orderVectorQuad` by `packages/core/src/vector/perspective.ts`), used by the vector editor's Free Distort and the image editor's Free Transform; test cases re-expressed → `packages/core/tests/vector-distort.test.ts`
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## photocraft
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- Test cases from `crates/algo/src/selection.rs`, `crates/algo/src/selection_blur.rs`, `crates/algo/src/matting.rs` and `crates/algo/src/tests_selection_mix.rs`, re-expressed → `packages/core/tests/image-editor-selection.test.ts`, `packages/core/tests/image-editor-selection-controller.test.ts`
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- `crates/compose/src/gradient_fill.rs` (`midpoint_remap`; `Ramp`; `handles` / `from_handles`: the start and end points of the Linear, Radial, Angle, Reflected and Diamond styles) and `crates/compose/src/effects.rs` (`gradient_t`: Reflected as `|u|`, Diamond as `|along| + |across|`, Angle as a clockwise sweep from the gradient's direction) → `gradientMidpointRemap`, `vectorGradientParam` and the reflected / diamond / conic styles in `packages/core/src/vector/gradient.ts`; the styles share vectorcraft's start / end frame instead of an angle, scale and centre offset
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- `crates/vector/src/map.rs` (`map_points`; `map_path`, `map_subpath`, `map_segment`, `split_mapped`, `halves`, `off_line`: segments halved until the mapped control points follow the mapped curve within a tolerance, straight segments whose image is straight kept as one, the split depth bounded on huge paths) → `mapVectorPoints`, `mapVectorSubpaths` and `mapBezierPath` in `packages/core/src/vector/pathMap.ts`; runs of pieces are then refitted with fewer cubics by our `fitCubicRun` where that stays within the tolerance, and smooth anchors have their handles made collinear again; test cases re-expressed → `packages/core/tests/vector-distort.test.ts`
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- `crates/geom/src/warp.rs` (`WarpStyle` and its fifteen presets; `StyleWarp`; `rest_grid`, `edge_arc`, `arc_grid`, `blend_rows` and `preset_grid` with bend, horizontal and vertical distortion and the vertical orientation; `bernstein`, `split_cubic`, `BERN_INV`; `BezierMesh` — `identity`, `fit`, `eval`, `locate`, `split_u` / `split_v`, `remove_split_u` / `remove_split_v`, `transpose`, `map_points`, `param_at`, `pull`, `smooth_lines`, `drag_point`, `control_bounds`; `Warp::map`, `Warp::to_mesh`) → `packages/core/src/vector/warp.ts
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- `crates/geom/src/warp.rs` (`WarpStyle` and its fifteen presets; `StyleWarp`; `rest_grid`, `edge_arc`, `arc_grid`, `blend_rows` and `preset_grid` with bend, horizontal and vertical distortion and the vertical orientation; `bernstein`, `split_cubic`, `BERN_INV`; `BezierMesh` — `identity`, `fit`, `eval`, `locate`, `split_u` / `split_v`, `remove_split_u` / `remove_split_v`, `transpose`, `map_points`, `param_at`, `pull`, `smooth_lines`, `drag_point`, `control_bounds`; `Warp::map`, `Warp::to_mesh`) → `packages/core/src/geom/warp.ts` (shared with the image editor's Warp; re-exported under the vector names by `packages/core/src/vector/warp.ts`), the `envelope` effect in `packages/core/src/vector/appearance.ts` and the Envelope tool in `packages/core/src/vector/controller.ts`; meshes are plain data (points in the node's space), the end patches extrapolate outside the box so handles past it map smoothly, and `vectorMeshFromOutline` (a Coons patch for Make with Top Object) is our own; Photoshop's measured cases were not copied — the presets are tested by their corner and edge behaviour → `packages/core/tests/vector-distort.test.ts`
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- `crates/io/src/gradient_bake.rs` (`eval`: stop midpoints remapping each segment, Smoothness as a blend of linear interpolation and a Catmull-Rom spline through the stop colours with end tangents at half the chord slope, clamped to each segment; the Classic / Linear / Perceptual interpolation spaces as sRGB, linear light and Oklab; `bake`: the curve sampled into linear stops) → `vectorGradientRamp` and `expandVectorGradientStops` in `packages/core/src/vector/gradient.ts`; stops are placed adaptively to a tolerance instead of 96 even samples, and Photoshop's measured Smooth easing table was not ported; test cases re-expressed → `packages/core/tests/vector-gradient.test.ts`
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- `crates/psd/src/io.rs` (the bounds-checked big-endian reader that never reads past its end, count checks before allocation, Pascal and Unicode strings, legacy names as UTF-8 else Latin-1), `crates/psd/src/descriptor.rs` (ActionDescriptor read / write: 4-character and long ids, every value type, the reference items, version 16, a nesting limit), `crates/psd/src/compression.rs` (PackBits encode / decode, RLE planes with u16 or (PSB) u32 row counts, ZIP and ZIP with prediction for 1, 8, 16 and 32 bits, the decoded-size limit), `crates/psd/src/header.rs`, `file.rs`, `layer.rs`, `tagged.rs`, `tree.rs`, `resources.rs` and `image_data.rs` (header limits, resources, layer records, channel lengths, the user mask with density / feather parameters and the real-before-parameters order Photoshop writes, tagged blocks with PSB long keys and padding detected from the next signature, `Lr16` / `Lr32` layers, `lsct` section dividers to a tree, `luni`, `lyid`, `iOpa`, `lspf`) → `packages/core/src/image-editor/psd/binary.ts`, `descriptor.ts`, `compression.ts` and `file.ts`; only what our layer model reads is kept (unknown blocks are not round-tripped byte for byte), and inflating uses our `raster/zlib.ts`
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- `crates/io/src/adjust_map.rs` (`parse` / `write` for Levels, Curves including pencil maps, Hue/Saturation with `canonical_bounds`, Vibrance, Color Balance, Black & White with its tint descriptor, Photo Filter v2 and v3 XYZ, Invert, Posterize and Threshold; the adjustment key list and labels) and `crates/io/src/channel_map.rs` (`decode_known_color`: RGB, HSB, CMYK stored inverted, Lab, Grayscale) → `packages/core/src/image-editor/psd/adjust.ts`; parameters stay in our units, and a pencil curve becomes points every 15 levels
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@@ -191,6 +191,8 @@ GridCraft. Apache POI is © The Apache Software Foundation, licensed under the A
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- `crates/io/src/psd_export.rs` and `crates/psd/src/builder.rs` (layer records with RLE channels, group divider and folder records, adjustment blocks, user masks with parameters, `luni` / `lyid` / `iOpa` / `lspf`, the resolution and version-info resources, PSB above 30 000 px) → `packages/core/src/image-editor/psd/export.ts`; 8-bit RGB only, with the merged image from our compositor
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- `crates/doc/src/effects.rs` (the layer-style model: shadows, glows, strokes, satin, bevel & emboss with its Contour and Texture elements, colour / gradient / pattern overlays, the shared enabled / blend / opacity, Photoshop's defaults, the global light) → `packages/core/src/raster/effects/model.ts`; colours are `#rrggbb`, effects carry ids, and validation, merging and Scale Effects are our own
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- `crates/compose/src/effects.rs` (render order and the per-kind maps: `margin`, `maps_are_local`, the Felzenszwalb–Huttenlocher `dt1` / `edt_nearest`, the 5 × 5 `chamfer_from`, `dist_outside` / `dist_inside` with coverage-placed edges, `local_coverage`, `dilate`, `spread_split`, the fractional `box_geom` / `box_line` / `tent_line` blur, `contour_lut` with corners, `ranged_lut`, `satin_lut`, `hash_noise` / `noise`, `shadow_map`, `glow_map`, `satin_map`, `bevel_geom`, `bevel_chisel_h`, `bevel_height`, `bevel_maps`, `gradient_units`, `gradient_t`, `paint_glow`, `stroke_widths`, the stroke frame and the outside-stroke shares, `knock_out_exterior`, `premerges_layer` and `composite_with_effects`), `crates/compose/src/fill_layout.rs` (`gradient_layout`) and `crates/compose/src/pattern.rs` (`Tile::sample`, `Placement`) → `packages/core/src/raster/effects/render.ts` and `patterns.ts`; single-threaded, without vector-shape outlines, text gamma, Transparency Shapes Layer or Blend Interior Effects as Group, with chiselled bevel edges measured to the coverage-gradient edge line instead of photocraft's sharp-edge refinement, and the maps built once per layer region and cropped per tile by our compositor; the built-in patterns are our own; test cases re-expressed → `packages/core/tests/raster-effects.test.ts`
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- `crates/algo/src/transform.rs` (Free Transform: `Homography::square_to_quad`, `rect_to_quad`, `inverse`, `mul`, `local_scale`, `front_side`; `warp_output_bounds`, `convex_quad`; Photoshop's Bicubic as the Keys cubic at a = −0.75; the inverse-mapped warp per destination tile with premultiplied nearest / bilinear / bicubic sampling, the source footprint of each tile clipped against the horizon (Sutherland–Hodgman on the inverse w) and the front side of a source straddling it, grid snapping so an identity is exact, and a pre-reduction for bicubic shrinking) and `crates/algo/src/warp.rs` (`warp_mesh_surface` / `warp_triangles`: a forward-mapped grid of 4 px cells rasterized as triangles with barycentric source positions, binned per destination tile, with bilinear subsamples over each pixel's source footprint where the warp shrinks) → `transformSurface` and `warpSurface` in `packages/core/src/raster/transform.ts` and the homography helpers in `packages/core/src/geom/homography.ts`; single-threaded, on 8-bit tiles, with masks warped as value + inside flattened onto their default, a box pre-reduction by whole factors plus a widened cubic instead of photocraft's Image Size resize, and block-sampled previews of our own; test cases re-expressed (the 200 % step edge measured on Photoshop, the steep distort, the distort past the horizon, the prefiltered checkerboard) → `packages/core/tests/raster-transform.test.ts`
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- `crates/engine/src/transform_cmds.rs` (`split_selected` and `split_gray_selected`: lifting the selected pixels and the same part of a mask as grey + coverage, composited back over the rest; linked masks moving with their pixels and an unlinked mask transformed alone; position locks refusing a transform) and `crates/io/src/psd_import.rs` / `psd_export.rs` (mask flag bit 0 as an unlinked mask) → `packages/core/src/image-editor/free-transform.ts` and `packages/core/src/image-editor/psd/`; test cases re-expressed → `packages/core/tests/image-free-transform.test.ts`
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- `crates/io/src/effects_map.rs` (`parse_lfx2` / `write_lfx2`: the per-kind descriptor keys, the single and `…Multi` instance keys, `present` / `enab`, blend ids as four-character codes or long string ids, contours with corner points, `parse_lrfx` for legacy effects), `crates/io/src/blocks.rs` (`color_from_desc` / `color_to_desc`, `gradient_style`, the `Grdn` colour and transparency stops, `pattern_ref`, `pattern_placement`), `crates/io/src/psd_import.rs` / `psd_export.rs` (`lmfx` over `lfx2` / `lfxs`, the block kept and written back while the effects are unchanged, odd-length blocks padded) and `crates/psd/src/patterns.rs` (`Patt` / `Pat2` / `Pat3` blocks: patterns, virtual memory array lists, written channels, padded channel rectangles) → `packages/core/src/image-editor/psd/effects.ts` and `patterns.ts`; gradient midpoints become extra stops and smoothness is drawn linearly (photocraft bakes Photoshop's interpolation), and patterns are written as 8-bit RGB; test cases re-expressed → `packages/core/tests/image-psd-effects.test.ts`
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## soundcraft
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var _chunkJF5PXN7Wcjs = require('../chunk-JF5PXN7W.cjs');
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var _chunkWAJQKWQUcjs = require('../chunk-WAJQKWQU.cjs');
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var _chunk7MD7C6XQcjs = require('../chunk-7MD7C6XQ.cjs');
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var _chunkXGD3FSNCcjs = require('../chunk-XGD3FSNC.cjs');
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var _chunkWAJQKWQUcjs = require('../chunk-WAJQKWQU.cjs');
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var _chunkEMQWJA3Gcjs = require('../chunk-EMQWJA3G.cjs');
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function motionTextLayout(nodes, id) {
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const group = _optionalChain([nodes, 'access', _5 => _5.get, 'call', _6 => _6(id), 'optionalAccess', _7 => _7.node]);
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if (!group || group.type !== "group") return null;
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const letters =
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const letters = _chunkJF5PXN7Wcjs.collectPathNodes.call(void 0, group).map((p) => ({ id: p.id, b: _optionalChain([nodes, 'access', _8 => _8.get, 'call', _9 => _9(p.id), 'optionalAccess', _10 => _10.bounds]) })).filter((l) => !!l.b && l.b.width + l.b.height > 0);
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if (!letters.length) return null;
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for (const l of [...letters].sort((a, c) => a.b.y + a.b.height / 2 - (c.b.y + c.b.height / 2))) {
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const out = /* @__PURE__ */ new Map();
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const walk = (list, parentWorld, ancestors) => {
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const local = _chunkJF5PXN7Wcjs.vectorNodeBounds.call(void 0, node);
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const bounds = _chunkJF5PXN7Wcjs.vectorNodeBounds.call(void 0, node, parentWorld);
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const center = local ? { x: local.x + local.width / 2, y: local.y + local.height / 2 } : { x: 0, y: 0 };
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if (!out.has(node.id)) out.set(node.id, { node, ancestors, parentWorld, center, bounds, box: local });
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if (node.type === "group") walk(node.children,
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if (node.type === "group") walk(node.children, _chunkDWGZUSEScjs.multiplyMatrices.call(void 0, _chunkJF5PXN7Wcjs.nodeMatrix.call(void 0, node), parentWorld), [...ancestors, node.id]);
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walk(nodes, _chunkDWGZUSEScjs.IDENTITY_MATRIX, []);
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indexCache.set(nodes, out);
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function strokeReach(node) {
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case "strokeWidth": {
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const path = _optionalChain([node, 'optionalAccess', _13 => _13.type]) === "path" ? node : node ?
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const path = _optionalChain([node, 'optionalAccess', _13 => _13.type]) === "path" ? node : node ? _chunkJF5PXN7Wcjs.collectPathNodes.call(void 0, node)[0] : void 0;
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return _nullishCoalesce(_optionalChain([path, 'optionalAccess', _14 => _14.strokeWidth]), () => ( 1));
|
|
738
740
|
}
|
|
739
741
|
case "shape":
|
|
@@ -844,12 +846,12 @@ function resolveMotionCamera(camera, scene) {
|
|
|
844
846
|
const r = camera;
|
|
845
847
|
return { x: r.x, y: r.y, width: r.width, height: r.height };
|
|
846
848
|
}
|
|
847
|
-
function motionPathLength(node, parentWorld =
|
|
849
|
+
function motionPathLength(node, parentWorld = _chunkDWGZUSEScjs.IDENTITY_MATRIX) {
|
|
848
850
|
let longest = 0;
|
|
849
|
-
const paths = node.type === "path" ? [node] :
|
|
851
|
+
const paths = node.type === "path" ? [node] : _chunkJF5PXN7Wcjs.collectPathNodes.call(void 0, node);
|
|
850
852
|
for (const p of paths) {
|
|
851
853
|
try {
|
|
852
|
-
longest = Math.max(longest, _chunkXGD3FSNCcjs.bezierPathLength.call(void 0,
|
|
854
|
+
longest = Math.max(longest, _chunkXGD3FSNCcjs.bezierPathLength.call(void 0, _chunkJF5PXN7Wcjs.vectorPathWorldBezier.call(void 0, p, parentWorld, { effects: false })));
|
|
853
855
|
} catch (e2) {
|
|
854
856
|
}
|
|
855
857
|
}
|
|
@@ -1102,12 +1104,12 @@ function compileMotionScene(scene) {
|
|
|
1102
1104
|
const order2 = _nullishCoalesce(o.order, () => ( "together"));
|
|
1103
1105
|
const pace = _nullishCoalesce(o.pace, () => ( "time"));
|
|
1104
1106
|
if (order2 === "together" && pace === "time") return null;
|
|
1105
|
-
const paths = entry.node.type === "path" ? [entry.node] :
|
|
1107
|
+
const paths = entry.node.type === "path" ? [entry.node] : _chunkJF5PXN7Wcjs.collectPathNodes.call(void 0, entry.node);
|
|
1106
1108
|
let list = paths.map((p) => {
|
|
1107
1109
|
const at = nodes.get(p.id);
|
|
1108
1110
|
let first = { x: 0, y: 0 };
|
|
1109
1111
|
try {
|
|
1110
|
-
const m =
|
|
1112
|
+
const m = _chunkJF5PXN7Wcjs.vectorPathWorldBezier.call(void 0, p, _nullishCoalesce(_optionalChain([at, 'optionalAccess', _41 => _41.parentWorld]), () => ( _chunkDWGZUSEScjs.IDENTITY_MATRIX)), { effects: false })[0];
|
|
1111
1113
|
if (m && m.type === "M") first = { x: m.x, y: m.y };
|
|
1112
1114
|
} catch (e3) {
|
|
1113
1115
|
}
|
|
@@ -1219,17 +1221,17 @@ function compileMotionScene(scene) {
|
|
|
1219
1221
|
let dx = _nullishCoalesce(_optionalChain([command3, 'access', _44 => _44.by, 'optionalAccess', _45 => _45.x]), () => ( 0));
|
|
1220
1222
|
let dy = _nullishCoalesce(_optionalChain([command3, 'access', _46 => _46.by, 'optionalAccess', _47 => _47.y]), () => ( 0));
|
|
1221
1223
|
if (command3.to) {
|
|
1222
|
-
const inv =
|
|
1223
|
-
const target =
|
|
1224
|
+
const inv = _chunkDWGZUSEScjs.invertMatrix.call(void 0, entry.parentWorld);
|
|
1225
|
+
const target = _chunkDWGZUSEScjs.applyMatrix.call(void 0, inv, command3.to);
|
|
1224
1226
|
dx = target.x - (entry.center.x + num2("x"));
|
|
1225
1227
|
dy = target.y - (entry.center.y + num2("y"));
|
|
1226
1228
|
}
|
|
1227
1229
|
if (_optionalChain([command3, 'access', _48 => _48.via, 'optionalAccess', _49 => _49.length])) {
|
|
1228
|
-
const inv =
|
|
1230
|
+
const inv = _chunkDWGZUSEScjs.invertMatrix.call(void 0, entry.parentWorld);
|
|
1229
1231
|
const x0 = num2("x");
|
|
1230
1232
|
const y0 = num2("y");
|
|
1231
1233
|
const add = command3.blend === "add";
|
|
1232
|
-
const offsets = [{ x: 0, y: 0 }, ...command3.via.map((p) =>
|
|
1234
|
+
const offsets = [{ x: 0, y: 0 }, ...command3.via.map((p) => _chunkDWGZUSEScjs.applyMatrix.call(void 0, inv, p)).map((p) => ({ x: p.x - entry.center.x - x0, y: p.y - entry.center.y - y0 })), { x: dx, y: dy }];
|
|
1233
1235
|
const times = smoothMotionTimes(offsets, start, end - start, _nullishCoalesce(command3.pacing, () => ( "even")));
|
|
1234
1236
|
for (const axis of ["x", "y"]) {
|
|
1235
1237
|
const base = add ? 0 : axis === "x" ? x0 : y0;
|
|
@@ -1371,13 +1373,13 @@ function morphBetween(a, b) {
|
|
|
1371
1373
|
let inner = morphCache.get(a);
|
|
1372
1374
|
if (!inner) morphCache.set(a, inner = /* @__PURE__ */ new WeakMap());
|
|
1373
1375
|
let morph = inner.get(b);
|
|
1374
|
-
if (!morph) inner.set(b, morph =
|
|
1376
|
+
if (!morph) inner.set(b, morph = _chunkJF5PXN7Wcjs.createVectorMorph.call(void 0, a, b, { id: a.id }));
|
|
1375
1377
|
return morph;
|
|
1376
1378
|
}
|
|
1377
1379
|
function shapeIn(entry, shape) {
|
|
1378
1380
|
if (shape === entry) return entry.node;
|
|
1379
|
-
const m =
|
|
1380
|
-
return { ...shape.node, ...
|
|
1381
|
+
const m = _chunkDWGZUSEScjs.multiplyMatrices.call(void 0, _chunkDWGZUSEScjs.multiplyMatrices.call(void 0, _chunkJF5PXN7Wcjs.nodeMatrix.call(void 0, shape.node), shape.parentWorld), _chunkDWGZUSEScjs.invertMatrix.call(void 0, entry.parentWorld));
|
|
1382
|
+
return { ...shape.node, ..._chunkDWGZUSEScjs.isIdentityMatrix.call(void 0, m) ? { transform: void 0 } : { transform: m } };
|
|
1381
1383
|
}
|
|
1382
1384
|
function shapeAt(entry, timeline, nodes, time) {
|
|
1383
1385
|
const track = timeline.tracks.get(motionTrackKey(entry.node.id, "shape"));
|
|
@@ -1397,7 +1399,7 @@ function shapeAt(entry, timeline, nodes, time) {
|
|
|
1397
1399
|
function motionFollowRoute(entry, path) {
|
|
1398
1400
|
if (!path || path.node.type !== "path") return null;
|
|
1399
1401
|
try {
|
|
1400
|
-
return _chunkXGD3FSNCcjs.transformBezierPath.call(void 0,
|
|
1402
|
+
return _chunkXGD3FSNCcjs.transformBezierPath.call(void 0, _chunkJF5PXN7Wcjs.vectorPathWorldBezier.call(void 0, path.node, path.parentWorld, { effects: false }), _chunkDWGZUSEScjs.invertMatrix.call(void 0, entry.parentWorld));
|
|
1401
1403
|
} catch (e4) {
|
|
1402
1404
|
return null;
|
|
1403
1405
|
}
|
|
@@ -1431,9 +1433,9 @@ function motionNodeOffset(entry, timeline, time, nodes = indexMotionNodes([entry
|
|
|
1431
1433
|
const scaleX = read("scaleX", 1);
|
|
1432
1434
|
const scaleY = read("scaleY", 1);
|
|
1433
1435
|
const c = entry.center;
|
|
1434
|
-
let matrix =
|
|
1436
|
+
let matrix = _chunkDWGZUSEScjs.multiplyMatrices.call(void 0, _chunkDWGZUSEScjs.multiplyMatrices.call(void 0, _chunkDWGZUSEScjs.scaleMatrix.call(void 0, scaleX, scaleY, c), _chunkDWGZUSEScjs.rotateMatrix.call(void 0, rotation, c)), _chunkDWGZUSEScjs.translateMatrix.call(void 0, dx, dy));
|
|
1435
1437
|
const along = follow ? followAt(entry, timeline, nodes, time) : null;
|
|
1436
|
-
if (along) matrix =
|
|
1438
|
+
if (along) matrix = _chunkDWGZUSEScjs.multiplyMatrices.call(void 0, matrix, _chunkDWGZUSEScjs.multiplyMatrices.call(void 0, _chunkDWGZUSEScjs.multiplyMatrices.call(void 0, _chunkDWGZUSEScjs.translateMatrix.call(void 0, -c.x, -c.y), _chunkDWGZUSEScjs.rotateMatrix.call(void 0, along.angle)), _chunkDWGZUSEScjs.translateMatrix.call(void 0, along.x, along.y)));
|
|
1437
1439
|
return { matrix, dx, dy, rotation, scaleX, scaleY, follow: along };
|
|
1438
1440
|
}
|
|
1439
1441
|
function motionNodeClips(id, timeline, time) {
|
|
@@ -1500,7 +1502,7 @@ function motionFrameAt(scene, time, options = {}) {
|
|
|
1500
1502
|
const start = Math.min(1, Math.max(0, typeof drawStart === "number" ? drawStart : 0));
|
|
1501
1503
|
const end = Math.min(1, Math.max(0, typeof drawEnd === "number" ? drawEnd : 1));
|
|
1502
1504
|
if (start > 0 || end < 1) {
|
|
1503
|
-
const trim =
|
|
1505
|
+
const trim = _chunkJF5PXN7Wcjs.createVectorEffect.call(void 0, "trim", MOTION_DRAW_EFFECT_ID, { start: tidy(start * 100), end: tidy(end * 100) });
|
|
1504
1506
|
p = { ...p, effects: [trim, ...(_nullishCoalesce(p.effects, () => ( []))).filter((e) => e.id !== MOTION_DRAW_EFFECT_ID)] };
|
|
1505
1507
|
}
|
|
1506
1508
|
}
|
|
@@ -1514,8 +1516,8 @@ function motionFrameAt(scene, time, options = {}) {
|
|
|
1514
1516
|
if (o >= 1) delete out.opacity;
|
|
1515
1517
|
}
|
|
1516
1518
|
const offset = options.offsets === false ? null : motionNodeOffset(entry, timeline, time, nodes);
|
|
1517
|
-
if (offset && !
|
|
1518
|
-
const m =
|
|
1519
|
+
if (offset && !_chunkDWGZUSEScjs.isIdentityMatrix.call(void 0, offset.matrix)) {
|
|
1520
|
+
const m = _chunkDWGZUSEScjs.multiplyMatrices.call(void 0, _chunkJF5PXN7Wcjs.nodeMatrix.call(void 0, out), offset.matrix).map(tidy);
|
|
1519
1521
|
out = { ...out, transform: m };
|
|
1520
1522
|
}
|
|
1521
1523
|
return out;
|
|
@@ -1535,7 +1537,7 @@ function motionFrameToSvg(scene, time, options = {}) {
|
|
|
1535
1537
|
const wrap = { ...options.wrap };
|
|
1536
1538
|
for (const [id, clips] of Object.entries(frame.clips))
|
|
1537
1539
|
wrap[id] = [..._nullishCoalesce(wrap[id], () => ( [])), ...clips.map((clip, i) => ({ clip: { id: `${prefix}reveal-${id}-${i}`, shape: clip.shape, attrs: motionClipAttrs(clip) } }))];
|
|
1538
|
-
return withViewBox(
|
|
1540
|
+
return withViewBox(_chunkJF5PXN7Wcjs.vectorDocumentToSvg.call(void 0, frame.document, { ...options, wrap }), frame.camera);
|
|
1539
1541
|
}
|
|
1540
1542
|
function withViewBox(svg, box) {
|
|
1541
1543
|
const f = (n) => String(Math.round(n * 1e3) / 1e3);
|
|
@@ -1718,8 +1720,8 @@ function visibleAt(timeline, id, time, node) {
|
|
|
1718
1720
|
if (Array.isArray(rect) && (rect[2] <= 1e-4 || rect[3] <= 1e-4)) return false;
|
|
1719
1721
|
const circle = clip("clipCircle");
|
|
1720
1722
|
if (Array.isArray(circle) && circle[2] <= 1e-4) return false;
|
|
1721
|
-
const hasFill = node.type === "path" ? !!node.fill && node.fill !== "none" :
|
|
1722
|
-
const drawn = num2("drawEnd", 1) > 0.01 && (node.type === "path" ||
|
|
1723
|
+
const hasFill = node.type === "path" ? !!node.fill && node.fill !== "none" : _chunkJF5PXN7Wcjs.collectPathNodes.call(void 0, node).some((p) => p.fill && p.fill !== "none");
|
|
1724
|
+
const drawn = num2("drawEnd", 1) > 0.01 && (node.type === "path" || _chunkJF5PXN7Wcjs.collectPathNodes.call(void 0, node).length === 0 || _chunkJF5PXN7Wcjs.collectPathNodes.call(void 0, node).some((p) => {
|
|
1723
1725
|
const v = trackValue(timeline.tracks.get(motionTrackKey(p.id, "drawEnd")), time);
|
|
1724
1726
|
return typeof v !== "number" || v > 0.01;
|
|
1725
1727
|
}));
|
|
@@ -1805,7 +1807,7 @@ function checkMotionScene(scene) {
|
|
|
1805
1807
|
}
|
|
1806
1808
|
for (const id of targets) {
|
|
1807
1809
|
const node = nodes.get(id).node;
|
|
1808
|
-
const paths = node.type === "path" ? [node] :
|
|
1810
|
+
const paths = node.type === "path" ? [node] : _chunkJF5PXN7Wcjs.collectPathNodes.call(void 0, node);
|
|
1809
1811
|
if (paths.some((p) => p[key] !== void 0 && p[key] !== null && typeof p[key] !== "string"))
|
|
1810
1812
|
issues.push(_chunkWAJQKWQUcjs.motionIssue.call(void 0, "paint-not-color", `"${id}" has a gradient ${key}; it switches to ${color} at the end instead of blending.`, { ...where, ids: [id] }));
|
|
1811
1813
|
}
|
|
@@ -1818,7 +1820,7 @@ function checkMotionScene(scene) {
|
|
|
1818
1820
|
else
|
|
1819
1821
|
for (const id of targets) {
|
|
1820
1822
|
const node = nodes.get(id).node;
|
|
1821
|
-
const paths = node.type === "path" ? [node] :
|
|
1823
|
+
const paths = node.type === "path" ? [node] : _chunkJF5PXN7Wcjs.collectPathNodes.call(void 0, node);
|
|
1822
1824
|
if (paths.some((p) => typeof p[key] !== "string"))
|
|
1823
1825
|
issues.push(_chunkWAJQKWQUcjs.motionIssue.call(void 0, "paint-not-color", `"${id}" has a gradient or no ${key}, so a colour pulse cannot tint it; give it a solid ${key} or pulse the ${key === "fill" ? "stroke" : "fill"}.`, { ...where, ids: [id] }));
|
|
1824
1826
|
}
|
|
@@ -2402,7 +2404,7 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
2402
2404
|
raw: (t) => transformAt(t, true)
|
|
2403
2405
|
});
|
|
2404
2406
|
}
|
|
2405
|
-
const paths = node.type === "path" ? [node] :
|
|
2407
|
+
const paths = node.type === "path" ? [node] : _chunkJF5PXN7Wcjs.collectPathNodes.call(void 0, node);
|
|
2406
2408
|
for (const path of paths) {
|
|
2407
2409
|
if (pathsSeen.has(path.id)) continue;
|
|
2408
2410
|
pathsSeen.add(path.id);
|
|
@@ -2424,7 +2426,7 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
2424
2426
|
if (shapeSegments.length) {
|
|
2425
2427
|
if (node.type !== "path") notes.push(`"${id}" is a group: its morph or effect animation is not exported (Flair tweens one path's "d").`);
|
|
2426
2428
|
else {
|
|
2427
|
-
const inverse =
|
|
2429
|
+
const inverse = _chunkDWGZUSEScjs.invertMatrix.call(void 0, _chunkJF5PXN7Wcjs.nodeMatrix.call(void 0, node));
|
|
2428
2430
|
channels.push({
|
|
2429
2431
|
id,
|
|
2430
2432
|
kind: "attr",
|
|
@@ -2433,9 +2435,9 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
2433
2435
|
exact: () => false,
|
|
2434
2436
|
value: (t) => {
|
|
2435
2437
|
const frame = motionFrameAt(scene, t, { draw: false, offsets: false });
|
|
2436
|
-
const now =
|
|
2438
|
+
const now = _chunkJF5PXN7Wcjs.expandVectorAppearance.call(void 0, _optionalChain([indexMotionNodes, 'call', _108 => _108(frame.document.nodes), 'access', _109 => _109.get, 'call', _110 => _110(id), 'optionalAccess', _111 => _111.node]));
|
|
2437
2439
|
if (!now || now.type !== "path") return "";
|
|
2438
|
-
const bezier = _chunkXGD3FSNCcjs.transformBezierPath.call(void 0,
|
|
2440
|
+
const bezier = _chunkXGD3FSNCcjs.transformBezierPath.call(void 0, _chunkJF5PXN7Wcjs.vectorPathWorldBezier.call(void 0, now, _chunkDWGZUSEScjs.IDENTITY_MATRIX, { effects: false }), inverse);
|
|
2439
2441
|
return _chunkXGD3FSNCcjs.bezierPathToSvg.call(void 0, bezier, { precision: Math.min(precision, 2) });
|
|
2440
2442
|
}
|
|
2441
2443
|
});
|
|
@@ -2542,7 +2544,7 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
2542
2544
|
}
|
|
2543
2545
|
if (scene.motionBlur) notes.push("Motion blur is drawn on the stage only; Flair plays the scene sharp.");
|
|
2544
2546
|
if (trigger && (_nullishCoalesce(scene.loop, () => ( "none"))) !== "none") notes.push(`The scene plays on ${trigger}, so its loop does not apply in Flair.`);
|
|
2545
|
-
let svg =
|
|
2547
|
+
let svg = _chunkJF5PXN7Wcjs.vectorDocumentToSvg.call(void 0, { ...scene.artwork, nodes: _chunkJF5PXN7Wcjs.expandVectorAppearances.call(void 0, scene.artwork.nodes) }, { pretty: false, precision, wrap });
|
|
2546
2548
|
if (routes.length) svg = svg.replace(/^(<svg[^>]*>)/, `$1<defs>${routes.join("")}</defs>`);
|
|
2547
2549
|
let motion = { svg, animate };
|
|
2548
2550
|
if (_optionalChain([scene, 'access', _114 => _114.controls, 'optionalAccess', _115 => _115.length])) {
|
|
@@ -2626,14 +2628,14 @@ function easingOf(ease, fallback) {
|
|
|
2626
2628
|
return fallback;
|
|
2627
2629
|
}
|
|
2628
2630
|
function poseOf(value, entry) {
|
|
2629
|
-
const t =
|
|
2630
|
-
const o =
|
|
2631
|
+
const t = _chunkJF5PXN7Wcjs.parseSvgTransform.call(void 0, String(value));
|
|
2632
|
+
const o = _chunkDWGZUSEScjs.multiplyMatrices.call(void 0, _nullishCoalesce(_chunkDWGZUSEScjs.invertMatrix.call(void 0, _chunkJF5PXN7Wcjs.nodeMatrix.call(void 0, entry.node)), () => ( [1, 0, 0, 1, 0, 0])), t);
|
|
2631
2633
|
const sx = Math.hypot(o[0], o[1]);
|
|
2632
2634
|
if (!(sx > 1e-9)) return null;
|
|
2633
2635
|
const sy = (o[0] * o[3] - o[1] * o[2]) / sx;
|
|
2634
2636
|
if (Math.abs(o[2] + o[1] / sx * sy) > 1e-6 || Math.abs(o[3] - o[0] / sx * sy) > 1e-6) return null;
|
|
2635
2637
|
const c = entry.center;
|
|
2636
|
-
const moved =
|
|
2638
|
+
const moved = _chunkDWGZUSEScjs.applyMatrix.call(void 0, o, c);
|
|
2637
2639
|
return { dx: moved.x - c.x, dy: moved.y - c.y, rotation: Math.atan2(o[1], o[0]) * 180 / Math.PI, sx, sy };
|
|
2638
2640
|
}
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2639
2641
|
var near = (a, b, eps = 1e-6) => Math.abs(a - b) < eps;
|
|
@@ -2718,7 +2720,7 @@ function fromFlairSvgMotion(input, options = {}) {
|
|
|
2718
2720
|
const notes = [];
|
|
2719
2721
|
if (!input || typeof input.svg !== "string") throw new Error('Give a Flair SvgMotion: { svg: "<svg \u2026>", animate: [ \u2026 ] }.');
|
|
2720
2722
|
const { motion, controls } = resolvePlaceholders(input, notes);
|
|
2721
|
-
const artwork =
|
|
2723
|
+
const artwork = _chunkJF5PXN7Wcjs.parseVectorSvg.call(void 0, motion.svg);
|
|
2722
2724
|
const nodes = indexMotionNodes(artwork.nodes);
|
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2723
2725
|
const byStep = /* @__PURE__ */ new Map();
|
|
2724
2726
|
for (const anim of _nullishCoalesce(motion.animate, () => ( []))) {
|
|
@@ -2965,9 +2967,9 @@ function toLottie(scene, options = {}) {
|
|
|
2965
2967
|
const items = [];
|
|
2966
2968
|
const shapeSegments = [...timeline.tracks.entries()].filter(([k]) => k.startsWith(`${path.id}\0`) && (k.endsWith("\0shape") || k.includes("\0effect:"))).flatMap(([, v]) => v);
|
|
2967
2969
|
const geometryAt = (t) => {
|
|
2968
|
-
if (!shapeSegments.length) return
|
|
2970
|
+
if (!shapeSegments.length) return _chunkJF5PXN7Wcjs.vectorPathWorldBezier.call(void 0, path);
|
|
2969
2971
|
const now = _optionalChain([indexMotionNodes, 'call', _124 => _124(motionFrameAt(scene, t, { draw: false, offsets: false }).document.nodes), 'access', _125 => _125.get, 'call', _126 => _126(path.id), 'optionalAccess', _127 => _127.node]);
|
|
2970
|
-
return now && now.type === "path" ?
|
|
2972
|
+
return now && now.type === "path" ? _chunkJF5PXN7Wcjs.vectorPathWorldBezier.call(void 0, _chunkJF5PXN7Wcjs.expandVectorAppearances.call(void 0, [now])[0]) : _chunkJF5PXN7Wcjs.vectorPathWorldBezier.call(void 0, path);
|
|
2971
2973
|
};
|
|
2972
2974
|
const rest = lottieContours(_chunkXGD3FSNCcjs.toBezierPath.call(void 0, geometryAt(0)), round2);
|
|
2973
2975
|
rest.forEach((contour, n) => {
|
|
@@ -3041,8 +3043,8 @@ function toLottie(scene, options = {}) {
|
|
|
3041
3043
|
if (node.type === "path") inner = [...pathShapes(node)];
|
|
3042
3044
|
else {
|
|
3043
3045
|
inner = shown(node.children).reverse().map(nodeGroup);
|
|
3044
|
-
const m =
|
|
3045
|
-
if (m !==
|
|
3046
|
+
const m = _chunkJF5PXN7Wcjs.nodeMatrix.call(void 0, node);
|
|
3047
|
+
if (m !== _chunkDWGZUSEScjs.IDENTITY_MATRIX) {
|
|
3046
3048
|
const parts = staticParts(m);
|
|
3047
3049
|
if (!parts) notes.push(`"${node.id}": its transform skews, which is not exported; it is drawn without the skew.`);
|
|
3048
3050
|
else {
|
|
@@ -3055,7 +3057,7 @@ function toLottie(scene, options = {}) {
|
|
|
3055
3057
|
const body = { ty: "gr", nm: `${node.id} (own)`, it: [...inner, innerTr] };
|
|
3056
3058
|
return { ty: "gr", nm: _nullishCoalesce(node.name, () => ( node.id)), it: [body, poseTransform(entry)] };
|
|
3057
3059
|
};
|
|
3058
|
-
const artwork = { ...scene.artwork, nodes:
|
|
3060
|
+
const artwork = { ...scene.artwork, nodes: _chunkJF5PXN7Wcjs.expandVectorAppearances.call(void 0, scene.artwork.nodes) };
|
|
3059
3061
|
const content = shown(artwork.nodes).reverse().map(nodeGroup);
|
|
3060
3062
|
if (artwork.background && rgba(artwork.background))
|
|
3061
3063
|
content.push({ ty: "gr", nm: "Background", it: [{ ty: "rc", nm: "Background", p: { a: 0, k: [artwork.width / 2, artwork.height / 2] }, s: { a: 0, k: [artwork.width, artwork.height] }, r: { a: 0, k: 0 } }, { ty: "fl", c: { a: 0, k: rgba(artwork.background).map(round2) }, o: { a: 0, k: 100 }, r: 1 }, STATIC_TR()] });
|
|
@@ -3154,11 +3156,11 @@ function preset(prst, w, h) {
|
|
|
3154
3156
|
const poly = (pts) => [{ closed: true, anchors: pts.map(([x, y]) => ({ x, y })) }];
|
|
3155
3157
|
switch (prst) {
|
|
3156
3158
|
case "rect":
|
|
3157
|
-
return [
|
|
3159
|
+
return [_chunkJF5PXN7Wcjs.rectSubpath.call(void 0, { x: 0, y: 0, width: w, height: h })];
|
|
3158
3160
|
case "roundRect":
|
|
3159
|
-
return [
|
|
3161
|
+
return [_chunkJF5PXN7Wcjs.rectSubpath.call(void 0, { x: 0, y: 0, width: w, height: h }, Math.min(w, h) * 0.16667)];
|
|
3160
3162
|
case "ellipse":
|
|
3161
|
-
return [
|
|
3163
|
+
return [_chunkJF5PXN7Wcjs.ellipseSubpath.call(void 0, { x: 0, y: 0, width: w, height: h })];
|
|
3162
3164
|
case "triangle":
|
|
3163
3165
|
return poly([[w / 2, 0], [w, h], [0, h]]);
|
|
3164
3166
|
case "rtTriangle":
|
|
@@ -3266,7 +3268,7 @@ function shapes(ctx, tree, map) {
|
|
|
3266
3268
|
let subpaths = cust ? custom(cust, w, h) : prst ? preset(prst, w, h) : null;
|
|
3267
3269
|
if (!subpaths) {
|
|
3268
3270
|
if (prst) ctx.notes.push(`"${name}" is a ${prst}, drawn as its bounding rectangle.`);
|
|
3269
|
-
subpaths = [
|
|
3271
|
+
subpaths = [_chunkJF5PXN7Wcjs.rectSubpath.call(void 0, { x: 0, y: 0, width: w, height: h })];
|
|
3270
3272
|
}
|
|
3271
3273
|
const style = kid(el, "style");
|
|
3272
3274
|
const fill = kid(spPr, "noFill") ? null : _nullishCoalesce(colour(ctx, kid(spPr, "solidFill")), () => ( (el.localName === "cxnSp" ? null : colour(ctx, kid(style, "fillRef")))));
|
|
@@ -4251,7 +4253,7 @@ function createAnimationEditorToolProvider(controller, options = {}) {
|
|
|
4251
4253
|
handler: ({ svg }) => {
|
|
4252
4254
|
let artwork;
|
|
4253
4255
|
try {
|
|
4254
|
-
artwork =
|
|
4256
|
+
artwork = _chunkJF5PXN7Wcjs.parseVectorSvg.call(void 0, svg);
|
|
4255
4257
|
} catch (error) {
|
|
4256
4258
|
throw new Error(`The SVG could not be read: ${error.message}. Nothing was changed.`);
|
|
4257
4259
|
}
|