@pixerate/editor 0.66.0 → 0.66.1

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@@ -2523,6 +2523,7 @@ function toLottie(scene, options = {}) {
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  }
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  return items;
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  };
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+ const shown = (list) => list.filter((n) => n.visible !== false);
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  const nodeGroup = (node) => {
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  const entry = nodes.get(node.id);
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  if (timeline.tracks.has(motionTrackKey(node.id, "clipRect")) || timeline.tracks.has(motionTrackKey(node.id, "clipCircle")))
@@ -2531,7 +2532,7 @@ function toLottie(scene, options = {}) {
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  const innerTr = STATIC_TR();
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  if (node.type === "path") inner = [...pathShapes(node)];
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  else {
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- inner = [...node.children].reverse().map(nodeGroup);
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+ inner = shown(node.children).reverse().map(nodeGroup);
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  const m = _chunkYJLCBA7Vcjs.nodeMatrix.call(void 0, node);
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  if (m !== _chunkYJLCBA7Vcjs.IDENTITY_MATRIX) {
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  const parts = staticParts(m);
@@ -2544,10 +2545,10 @@ function toLottie(scene, options = {}) {
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  }
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  }
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  const body = { ty: "gr", nm: `${node.id} (own)`, it: [...inner, innerTr] };
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- return { ty: "gr", nm: _nullishCoalesce(node.name, () => ( node.id)), ...node.visible === false ? { hd: true } : {}, it: [body, poseTransform(entry)] };
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+ return { ty: "gr", nm: _nullishCoalesce(node.name, () => ( node.id)), it: [body, poseTransform(entry)] };
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  };
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  const artwork = { ...scene.artwork, nodes: _chunkYJLCBA7Vcjs.expandVectorAppearances.call(void 0, scene.artwork.nodes) };
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- const content = [...artwork.nodes].reverse().map(nodeGroup);
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+ const content = shown(artwork.nodes).reverse().map(nodeGroup);
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  if (artwork.background && rgba(artwork.background))
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  content.push({ ty: "gr", nm: "Background", it: [{ ty: "rc", nm: "Background", p: { a: 0, k: [artwork.width / 2, artwork.height / 2] }, s: { a: 0, k: [artwork.width, artwork.height] }, r: { a: 0, k: 0 } }, { ty: "fl", c: { a: 0, k: rgba(artwork.background).map(round2) }, o: { a: 0, k: 100 }, r: 1 }, STATIC_TR()] });
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  const camera = track("", "camera");