@pixerate/editor 0.57.0 → 0.58.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/index.cjs +15 -1
- package/dist/animation/index.cjs.map +1 -1
- package/dist/animation/index.d.cts +1 -0
- package/dist/animation/index.d.ts +1 -0
- package/dist/animation/index.js +14 -0
- package/dist/animation-editor/index.cjs +432 -127
- package/dist/animation-editor/index.cjs.map +1 -1
- package/dist/animation-editor/index.d.cts +297 -33
- package/dist/animation-editor/index.d.ts +297 -33
- package/dist/animation-editor/index.js +390 -85
- package/dist/animation-editor/index.js.map +1 -1
- package/dist/behavior-Ymbld6jL.d.cts +60 -0
- package/dist/behavior-Ymbld6jL.d.ts +60 -0
- package/dist/chunk-3NYXDBBW.js +122 -0
- package/dist/chunk-3NYXDBBW.js.map +1 -0
- package/dist/{chunk-XCXQDPID.cjs → chunk-FKONE6AO.cjs} +23 -8
- package/dist/chunk-FKONE6AO.cjs.map +1 -0
- package/dist/{chunk-NONDTTH7.js → chunk-PYMV7HLI.js} +16 -1
- package/dist/{chunk-NONDTTH7.js.map → chunk-PYMV7HLI.js.map} +1 -1
- package/dist/chunk-ZCNLBRT6.cjs +122 -0
- package/dist/chunk-ZCNLBRT6.cjs.map +1 -0
- package/dist/{svg-CPK82TtU.d.ts → svg-Dh17jCyA.d.ts} +22 -1
- package/dist/{svg-CLg2zqZA.d.cts → svg-ymShkNtu.d.cts} +22 -1
- package/dist/vector/index.cjs +471 -471
- package/dist/vector/index.d.cts +2 -2
- package/dist/vector/index.d.ts +2 -2
- package/dist/vector/index.js +1 -1
- package/package.json +1 -1
- package/dist/chunk-XCXQDPID.cjs.map +0 -1
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@@ -17,7 +17,7 @@ import {
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vectorDocumentToSvg,
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vectorNodeBounds,
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vectorPathWorldBezier
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} from "../chunk-
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} from "../chunk-PYMV7HLI.js";
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import {
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bezierPathLength,
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bezierPathPointAtLength,
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@@ -27,6 +27,10 @@ import {
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import {
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HistoryManager
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} from "../chunk-QVZZGT4X.js";
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import {
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behaviorProgress,
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motionSeedFromId
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} from "../chunk-3NYXDBBW.js";
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import {
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AnimationPlayer
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} from "../chunk-SHOVAHUB.js";
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@@ -59,11 +63,17 @@ var MOTION_COMMAND_TYPES = [
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"follow",
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"pulse",
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"shake",
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"teeter",
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"wave",
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"wiggle",
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"color-pulse",
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"effect",
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"wait"
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];
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-
var MOTION_ENTER_STYLES = ["fade", "pop", "grow", "slide", "draw"];
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var MOTION_EXIT_STYLES = ["fade", "shrink", "slide", "undraw"];
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var MOTION_ENTER_STYLES = ["fade", "pop", "grow", "slide", "draw", "zoom", "rise", "wipe", "iris", "split"];
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var MOTION_EXIT_STYLES = ["fade", "shrink", "slide", "undraw", "wipe"];
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var MOTION_IRIS_SHAPES = ["circle", "box"];
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var MOTION_SPLIT_ORIENTATIONS = ["horizontal", "vertical"];
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var MOTION_DIRECTIONS = ["up", "down", "left", "right"];
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var MOTION_DEFAULT_DURATIONS = {
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enter: 600,
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@@ -77,12 +87,37 @@ var MOTION_DEFAULT_DURATIONS = {
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follow: 1400,
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pulse: 600,
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shake: 500,
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teeter: 600,
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wave: 1e3,
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wiggle: 1500,
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"color-pulse": 600,
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effect: 900
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};
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var MOTION_DEFAULT_HOLD = 600;
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var MOTION_CAMERA_MS = 1e3;
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var MOTION_DRAW_MS_PER_UNIT = 1.5;
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var MOTION_DRAW_RANGE = [500, 2500];
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function motionFlairPrimitive(command2) {
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switch (command2.type) {
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case "enter":
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return `entrance.${command2.style ?? "fade"}`;
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case "exit":
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return `exit.${command2.style ?? "fade"}`;
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case "pulse":
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case "shake":
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case "teeter":
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case "wave":
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case "wiggle":
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case "color-pulse":
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return `emphasis.${command2.type}`;
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case "rotate":
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return command2.by !== void 0 ? "emphasis.spin" : void 0;
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case "follow":
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return "path.follow";
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default:
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return void 0;
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}
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}
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// src/animation-editor/issues.ts
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var MOTION_ISSUE_CODES = {
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@@ -91,13 +126,14 @@ var MOTION_ISSUE_CODES = {
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"unknown-target": { severity: "error", wording: "A command names a node the artwork does not have." },
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"unknown-path": { severity: "error", wording: "A follow command names a path the artwork does not have." },
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"not-a-path": { severity: "error", wording: "A follow path must be a path node, not a group." },
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"reveal-no-box": { severity: "warning", wording: "A wipe, iris or split cannot clip a node with no width or height (a lone straight line), so it fades instead." },
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"unknown-shape": { severity: "error", wording: "A morph names a shape the artwork does not have." },
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"unknown-effect": { severity: "error", wording: "An effect command names an effect the node does not have." },
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"unknown-effect-param": { severity: "error", wording: "An effect command names a parameter that is not a number of that effect." },
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"unknown-frame": { severity: "error", wording: "A camera frames a node the artwork does not have." },
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"invalid-camera": { severity: "error", wording: "A camera rectangle has no area." },
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"invalid-color": { severity: "error", wording: "A colour cannot be read." },
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"paint-not-color": { severity: "warning", wording: "A style command recolours a gradient or empty paint, which only switches at the end." },
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"paint-not-color": { severity: "warning", wording: "A style command recolours a gradient or empty paint, which only switches at the end, or a colour pulse has no solid paint to tint." },
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"overlap": { severity: "warning", wording: "Two commands change the same property of a node at the same time; the later one wins." },
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"enter-visible": { severity: "warning", wording: "A node enters while it is already showing, so it blinks out first." },
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"exit-hidden": { severity: "warning", wording: "A node exits or animates while it is hidden." },
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@@ -165,7 +201,7 @@ var SHOT_KEYS = ["id", "label", "camera", "run", "hold"];
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var CAMERA_KEYS = ["x", "y", "width", "height", "frame", "padding", "ease", "ms"];
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var BASE_KEYS = ["type", "targets", "duration", "delay", "stagger", "with", "ease", "note"];
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var COMMAND_KEYS = {
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enter: [...BASE_KEYS, "style", "direction", "distance"],
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enter: [...BASE_KEYS, "style", "direction", "distance", "scale", "shape", "orientation"],
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exit: [...BASE_KEYS, "style", "direction", "distance"],
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draw: [...BASE_KEYS, "from", "to"],
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move: [...BASE_KEYS, "by", "to"],
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@@ -176,7 +212,11 @@ var COMMAND_KEYS = {
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morph: [...BASE_KEYS, "into"],
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follow: [...BASE_KEYS, "path", "rotate", "from", "to"],
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pulse: [...BASE_KEYS, "amount", "count"],
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shake: [...BASE_KEYS, "amount", "count"],
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shake: [...BASE_KEYS, "amount", "count", "axis"],
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teeter: [...BASE_KEYS, "angle", "count"],
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wave: [...BASE_KEYS, "amount", "count"],
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wiggle: [...BASE_KEYS, "amount", "frequency", "octaves", "rotate", "seed"],
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"color-pulse": [...BASE_KEYS, "color", "paint", "count"],
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effect: [...BASE_KEYS, "effect", "param", "to"],
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wait: ["type", "duration", "with", "note"]
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};
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@@ -223,6 +263,9 @@ function commandShapeProblems(command2, where) {
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p(`"style" must be one of ${styles.join(", ")}${typeof command2.style === "string" ? ` (got ${namedWithSuggestion(command2.style, styles)})` : ""}.`);
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if (command2.direction !== void 0 && !MOTION_DIRECTIONS.includes(command2.direction)) p(`"direction" must be one of ${MOTION_DIRECTIONS.join(", ")}.`);
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optionalNumber("distance");
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if (command2.scale !== void 0 && !(isNum(command2.scale) && command2.scale >= 0)) p(`"scale" must be a number \u2265 0 (the starting scale for pop and zoom).`);
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if (command2.shape !== void 0 && !MOTION_IRIS_SHAPES.includes(command2.shape)) p(`"shape" must be one of ${MOTION_IRIS_SHAPES.join(", ")} (the opening of an iris).`);
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if (command2.orientation !== void 0 && !MOTION_SPLIT_ORIENTATIONS.includes(command2.orientation)) p(`"orientation" must be one of ${MOTION_SPLIT_ORIENTATIONS.join(", ")} (the line a split opens from).`);
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break;
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}
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case "draw":
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@@ -264,8 +307,22 @@ function commandShapeProblems(command2, where) {
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break;
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case "pulse":
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case "shake":
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case "teeter":
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case "wave":
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case "color-pulse":
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optionalNumber("amount");
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optionalNumber("angle");
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if (command2.count !== void 0 && !(Number.isInteger(command2.count) && command2.count >= 1)) p(`"count" must be a whole number \u2265 1.`);
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if (command2.axis !== void 0 && command2.axis !== "horizontal" && command2.axis !== "vertical") p(`"axis" must be "horizontal" or "vertical".`);
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if (command2.color !== void 0 && typeof command2.color !== "string") p(`"color" must be a CSS colour.`);
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if (command2.paint !== void 0 && command2.paint !== "fill" && command2.paint !== "stroke") p(`"paint" must be "fill" or "stroke".`);
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break;
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case "wiggle":
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optionalNumber("amount");
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optionalNumber("rotate");
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if (command2.frequency !== void 0 && !(isNum(command2.frequency) && command2.frequency > 0)) p(`"frequency" must be a number of Hz > 0.`);
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if (command2.octaves !== void 0 && !(Number.isInteger(command2.octaves) && command2.octaves >= 1 && command2.octaves <= 8)) p(`"octaves" must be a whole number from 1 to 8.`);
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if (command2.seed !== void 0 && !(Number.isInteger(command2.seed) && command2.seed >= 0)) p(`"seed" must be a whole number \u2265 0.`);
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break;
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case "effect":
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if (typeof command2.effect !== "string" || !command2.effect) p(`"effect" must be the id of one of the node's effects.`);
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const local = vectorNodeBounds(node);
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const bounds = vectorNodeBounds(node, parentWorld);
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const center = local ? { x: local.x + local.width / 2, y: local.y + local.height / 2 } : { x: 0, y: 0 };
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if (!out.has(node.id)) out.set(node.id, { node, ancestors, parentWorld, center, bounds });
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if (!out.has(node.id)) out.set(node.id, { node, ancestors, parentWorld, center, bounds, box: local });
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if (node.type === "group") walk(node.children, multiplyMatrices(nodeMatrix(node), parentWorld), [...ancestors, node.id]);
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}
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};
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@@ -375,6 +432,56 @@ function firstPaint(node, key) {
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}
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return void 0;
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}
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function strokeReach(node) {
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let reach = 0;
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for (const p of node.type === "path" ? [node] : collectPathNodes(node)) {
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if (p.stroke == null || p.stroke === "none") continue;
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const width = p.strokeWidth ?? 1;
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reach = Math.max(reach, p.strokeAlign === "outside" ? width : p.strokeAlign === "inside" ? 0 : width / 2);
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}
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return reach;
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}
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function motionRevealPadding(entry) {
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const box = entry.box;
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if (!box || !(box.width > 0) || !(box.height > 0)) return null;
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const s = strokeReach(entry.node);
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return [Math.min(1, s / box.width + 0.02), Math.min(1, s / box.height + 0.02)];
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}
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var clipRound = (n) => Math.round(n * 1e4) / 1e4 || 0;
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function revealFull(property, [px, py]) {
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return (property === "clipRect" ? [-px, -py, 1 + 2 * px, 1 + 2 * py] : [0.5, 0.5, Math.hypot(0.5 + px, 0.5 + py)]).map(clipRound);
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}
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var OPPOSITE = { up: "down", down: "up", left: "right", right: "left" };
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function motionRevealClip(entry, reveal) {
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const pad = motionRevealPadding(entry);
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if (!pad) return null;
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const [px, py] = pad;
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const [w, h] = [1 + 2 * px, 1 + 2 * py];
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const rect = (from, to) => ({ property: "clipRect", from: from.map(clipRound), to: to.map(clipRound) });
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if (reveal.style === "iris") {
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if (reveal.shape === "box") return rect([0.5, 0.5, 0, 0], [-px, -py, w, h]);
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return { property: "clipCircle", from: [0.5, 0.5, 0], to: revealFull("clipCircle", pad) };
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}
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if (reveal.style === "split") {
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if (reveal.orientation === "vertical") return rect([0.5, -py, 0, h], [-px, -py, w, h]);
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return rect([-px, 0.5, w, 0], [-px, -py, w, h]);
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}
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const direction = reveal.direction ?? "right";
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if (reveal.hide) {
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const shown = motionRevealClip(entry, { style: "wipe", direction: OPPOSITE[direction] });
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return { ...shown, from: shown.to, to: shown.from };
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}
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switch (direction) {
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case "right":
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return rect([-px, -py, 0, h], [-px, -py, w, h]);
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case "left":
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return rect([1 + px, -py, 0, h], [-px, -py, w, h]);
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case "down":
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return rect([-px, -py, w, 0], [-px, -py, w, h]);
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case "up":
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return rect([-px, 1 + py, w, 0], [-px, -py, w, h]);
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}
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}
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function motionRestValue(entry, property, artwork) {
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const node = entry?.node;
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switch (property) {
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@@ -402,6 +509,11 @@ function motionRestValue(entry, property, artwork) {
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}
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case "shape":
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return node?.id ?? "";
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case "clipRect":
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case "clipCircle": {
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const pad = entry && motionRevealPadding(entry);
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return pad ? revealFull(property, pad) : [];
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}
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case "camera":
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return [0, 0, artwork.width, artwork.height];
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}
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@@ -424,15 +536,13 @@ function interpolateMotionValue(from, to, u) {
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function segmentProgress(segment, time) {
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const span = segment.end - segment.start;
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const u = span <= 0 ? 1 : Math.min(1, Math.max(0, (time - segment.start) / span));
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return { u, eased:
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return { u, eased: evaluateEasing(segment.ease, u, span) };
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}
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function segmentValue(segment, time) {
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const {
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|
-
if (kind === "pulse") return v * (1 + amount * Math.sin(Math.PI * u * count) ** 2);
|
|
435
|
-
return v + amount * Math.sin(2 * Math.PI * u * count) * (1 - u);
|
|
541
|
+
function segmentValue(segment, time, raw = false) {
|
|
542
|
+
const { eased } = segmentProgress(segment, time);
|
|
543
|
+
if (!segment.behavior || raw) return interpolateMotionValue(segment.from, segment.to, eased);
|
|
544
|
+
const p = behaviorProgress(segment.behavior, eased, segment.index ?? 0, segment.end - segment.start);
|
|
545
|
+
return typeof segment.from === "string" ? interpolateMotionValue(segment.from, segment.to, Math.min(1, Math.max(0, p))) : interpolateMotionValue(segment.from, segment.to, p);
|
|
436
546
|
}
|
|
437
547
|
function activeSegment(track, time) {
|
|
438
548
|
if (!track?.length) return void 0;
|
|
@@ -440,10 +550,10 @@ function activeSegment(track, time) {
|
|
|
440
550
|
for (const s of track) if (s.start <= time && (!found || s.start >= found.start)) found = s;
|
|
441
551
|
return found;
|
|
442
552
|
}
|
|
443
|
-
function trackValue(track, time) {
|
|
553
|
+
function trackValue(track, time, raw = false) {
|
|
444
554
|
if (!track?.length) return void 0;
|
|
445
555
|
const s = activeSegment(track, time);
|
|
446
|
-
if (s) return segmentValue(s, time);
|
|
556
|
+
if (s) return segmentValue(s, time, raw);
|
|
447
557
|
let first = track[0];
|
|
448
558
|
for (const t of track) if (t.start < first.start) first = t;
|
|
449
559
|
return first.from;
|
|
@@ -582,15 +692,27 @@ function compileMotionScene(scene) {
|
|
|
582
692
|
case "enter": {
|
|
583
693
|
const style = command2.style ?? "fade";
|
|
584
694
|
const opacity = rest("opacity");
|
|
695
|
+
const reveal = style === "wipe" ? motionRevealClip(entry, { style, direction: command2.direction }) : style === "iris" ? motionRevealClip(entry, { style, shape: command2.shape }) : style === "split" ? motionRevealClip(entry, { style, orientation: command2.orientation }) : null;
|
|
696
|
+
for (const p of ["clipRect", "clipCircle"]) if (p !== reveal?.property && tracks.has(motionTrackKey(node, p))) seg(p, rest(p), "linear", start, start);
|
|
697
|
+
if (reveal) {
|
|
698
|
+
seg("opacity", opacity, "linear", start, start);
|
|
699
|
+
seg(reveal.property, reveal.to, ease ?? MOTION_EASE_OUT, start, end, { from: reveal.from });
|
|
700
|
+
break;
|
|
701
|
+
}
|
|
585
702
|
if (style === "draw") {
|
|
586
703
|
seg("drawEnd", 1, ease ?? MOTION_EASE_IN_OUT, start, start + duration2 * 0.75, { from: 0 });
|
|
587
704
|
seg("fillOpacity", 1, MOTION_EASE_OUT, start + duration2 * 0.6, end, { from: 0 });
|
|
588
705
|
break;
|
|
589
706
|
}
|
|
590
|
-
if (style === "pop") {
|
|
591
|
-
|
|
592
|
-
seg("
|
|
593
|
-
seg("
|
|
707
|
+
if (style === "pop" || style === "zoom") {
|
|
708
|
+
const from = command2.scale ?? (style === "pop" ? 0.5 : 1.6);
|
|
709
|
+
seg("opacity", opacity, MOTION_EASE_OUT, start, start + duration2 * (style === "pop" ? 0.4 : 0.5), { from: 0 });
|
|
710
|
+
seg("scaleX", 1, ease ?? (style === "pop" ? "ease-out-back" : MOTION_EASE_OUT), start, end, { from });
|
|
711
|
+
seg("scaleY", 1, ease ?? (style === "pop" ? "ease-out-back" : MOTION_EASE_OUT), start, end, { from });
|
|
712
|
+
} else if (style === "rise") {
|
|
713
|
+
const y = num("y");
|
|
714
|
+
seg("opacity", opacity, MOTION_EASE_OUT, start, start + duration2 * 0.5, { from: 0 });
|
|
715
|
+
seg("y", y, ease ?? "ease-out-back", start, end, { from: y + (command2.distance ?? 20) });
|
|
594
716
|
} else if (style === "grow") {
|
|
595
717
|
seg("opacity", opacity, MOTION_EASE_OUT, start, start + duration2 * 0.3, { from: 0 });
|
|
596
718
|
seg("scaleX", 1, ease ?? MOTION_EASE_OUT, start, end, { from: 0 });
|
|
@@ -608,7 +730,9 @@ function compileMotionScene(scene) {
|
|
|
608
730
|
}
|
|
609
731
|
case "exit": {
|
|
610
732
|
const style = command2.style ?? "fade";
|
|
611
|
-
|
|
733
|
+
const wipe = style === "wipe" ? motionRevealClip(entry, { style, direction: command2.direction, hide: true }) : null;
|
|
734
|
+
if (wipe) seg(wipe.property, wipe.to, ease ?? "ease-in", start, end, { from: wipe.from });
|
|
735
|
+
else if (style === "undraw") {
|
|
612
736
|
seg("fillOpacity", 0, "ease-in", start, start + duration2 * 0.4);
|
|
613
737
|
seg("drawEnd", 0, ease ?? MOTION_EASE_IN_OUT);
|
|
614
738
|
} else if (style === "shrink") {
|
|
@@ -624,13 +748,11 @@ function compileMotionScene(scene) {
|
|
|
624
748
|
} else seg("opacity", 0, ease ?? "ease-in");
|
|
625
749
|
break;
|
|
626
750
|
}
|
|
627
|
-
case "draw":
|
|
628
|
-
|
|
629
|
-
|
|
630
|
-
seg("drawEnd", command2.to ?? 1, ease ?? MOTION_EASE_IN_OUT, start, end, command2.from !== void 0 ? { from: command2.from } : drawn ? {} : { from: 0 });
|
|
631
|
-
break;
|
|
632
|
-
}
|
|
751
|
+
case "draw": {
|
|
752
|
+
const drawn = tracks.has(motionTrackKey(node, "drawEnd"));
|
|
753
|
+
seg("drawEnd", command2.to ?? 1, ease ?? MOTION_EASE_IN_OUT, start, end, command2.from !== void 0 ? { from: command2.from } : drawn ? {} : { from: 0 });
|
|
633
754
|
break;
|
|
755
|
+
}
|
|
634
756
|
case "move": {
|
|
635
757
|
const e = ease ?? MOTION_EASE_IN_OUT;
|
|
636
758
|
let dx = command2.by?.x ?? 0;
|
|
@@ -668,14 +790,35 @@ function compileMotionScene(scene) {
|
|
|
668
790
|
case "follow":
|
|
669
791
|
seg("follow", command2.to ?? 1, ease ?? MOTION_EASE_IN_OUT, start, end, { from: command2.from ?? 0, path: command2.path, rotate: command2.rotate ?? false });
|
|
670
792
|
break;
|
|
793
|
+
// Emphasis: a change toward a peak that a behaviour swings round (as Flair's primitives do).
|
|
671
794
|
case "pulse": {
|
|
672
|
-
const
|
|
673
|
-
|
|
674
|
-
seg("
|
|
795
|
+
const behavior = { type: "pulse", count: command2.count ?? 1 };
|
|
796
|
+
const k = 1 + (command2.amount ?? 0.15);
|
|
797
|
+
seg("scaleX", num("scaleX") * k, ease ?? "linear", start, end, { behavior });
|
|
798
|
+
seg("scaleY", num("scaleY") * k, ease ?? "linear", start, end, { behavior });
|
|
675
799
|
break;
|
|
676
800
|
}
|
|
677
|
-
case "shake":
|
|
678
|
-
|
|
801
|
+
case "shake": {
|
|
802
|
+
const p = command2.axis === "vertical" ? "y" : "x";
|
|
803
|
+
seg(p, num(p) + (command2.amount ?? 8), ease ?? "linear", start, end, { behavior: { type: "oscillate", count: command2.count ?? 3, decay: 1 } });
|
|
804
|
+
break;
|
|
805
|
+
}
|
|
806
|
+
case "teeter":
|
|
807
|
+
seg("rotation", num("rotation") + (command2.angle ?? 8), ease ?? "linear", start, end, { behavior: { type: "oscillate", count: command2.count ?? 3, decay: 1 } });
|
|
808
|
+
break;
|
|
809
|
+
case "wave":
|
|
810
|
+
seg("y", num("y") - (command2.amount ?? 6), ease ?? "linear", start, end, { behavior: { type: "oscillate", count: command2.count ?? 2 } });
|
|
811
|
+
break;
|
|
812
|
+
case "wiggle": {
|
|
813
|
+
const behavior = { type: "wriggle", frequency: command2.frequency ?? 3, octaves: command2.octaves ?? 2, seed: command2.seed || motionSeedFromId(node) };
|
|
814
|
+
const amount = command2.amount ?? 6;
|
|
815
|
+
seg("x", num("x") + amount, ease ?? "linear", start, end, { behavior, index: 0 });
|
|
816
|
+
seg("y", num("y") + amount, ease ?? "linear", start, end, { behavior, index: 1 });
|
|
817
|
+
if (command2.rotate) seg("rotation", num("rotation") + command2.rotate, ease ?? "linear", start, end, { behavior, index: 2 });
|
|
818
|
+
break;
|
|
819
|
+
}
|
|
820
|
+
case "color-pulse":
|
|
821
|
+
seg(command2.paint ?? "fill", command2.color ?? "#f59e0b", ease ?? "linear", start, end, { behavior: { type: "pulse", count: command2.count ?? 1 } });
|
|
679
822
|
break;
|
|
680
823
|
case "effect":
|
|
681
824
|
seg(`effect:${command2.effect}:${command2.param}`, command2.to, ease ?? MOTION_EASE_IN_OUT);
|
|
@@ -757,44 +900,53 @@ function shapeAt(entry, timeline, nodes, time) {
|
|
|
757
900
|
if (u >= 1) return b === entry ? null : shapeIn(entry, b);
|
|
758
901
|
return morphBetween(shapeIn(entry, a), shapeIn(entry, b)).at(u);
|
|
759
902
|
}
|
|
903
|
+
function motionFollowRoute(entry, path) {
|
|
904
|
+
if (!path || path.node.type !== "path") return null;
|
|
905
|
+
try {
|
|
906
|
+
return transformBezierPath(vectorPathWorldBezier(path.node, path.parentWorld, { effects: false }), invertMatrix(entry.parentWorld));
|
|
907
|
+
} catch {
|
|
908
|
+
return null;
|
|
909
|
+
}
|
|
910
|
+
}
|
|
760
911
|
function followAt(entry, timeline, nodes, time) {
|
|
761
912
|
const track = timeline.tracks.get(motionTrackKey(entry.node.id, "follow"));
|
|
762
913
|
const s = activeSegment(track, time) ?? track?.[0];
|
|
763
914
|
if (!s?.path) return null;
|
|
764
|
-
const
|
|
765
|
-
if (!path || path.node.type !== "path") return null;
|
|
915
|
+
const route = motionFollowRoute(entry, nodes.get(s.path));
|
|
766
916
|
const progress = Number(trackValue(track, time));
|
|
767
|
-
if (!(progress >= 0)) return null;
|
|
917
|
+
if (!route || !(progress >= 0)) return null;
|
|
768
918
|
try {
|
|
769
|
-
const
|
|
770
|
-
const at = bezierPathPointAtLength(bezier, Math.min(1, Math.max(0, progress)) * bezierPathLength(bezier));
|
|
919
|
+
const at = bezierPathPointAtLength(route, Math.min(1, Math.max(0, progress)) * bezierPathLength(route));
|
|
771
920
|
if (!at) return null;
|
|
772
|
-
|
|
773
|
-
return { x: p.x, y: p.y, angle: s.rotate ? at.angle * 180 / Math.PI : 0 };
|
|
921
|
+
return { x: at.point[0], y: at.point[1], angle: s.rotate ? at.angle * 180 / Math.PI : 0 };
|
|
774
922
|
} catch {
|
|
775
923
|
return null;
|
|
776
924
|
}
|
|
777
925
|
}
|
|
778
|
-
function motionNodeOffset(entry, timeline, time, nodes = indexMotionNodes([entry.node])) {
|
|
926
|
+
function motionNodeOffset(entry, timeline, time, nodes = indexMotionNodes([entry.node]), raw = false, follow = true) {
|
|
779
927
|
const read = (p, rest) => {
|
|
780
|
-
const v = trackValue(timeline.tracks.get(motionTrackKey(entry.node.id, p)), time);
|
|
928
|
+
const v = trackValue(timeline.tracks.get(motionTrackKey(entry.node.id, p)), time, raw);
|
|
781
929
|
return typeof v === "number" ? v : rest;
|
|
782
930
|
};
|
|
783
|
-
if (!TRANSFORM_PROPS.some((p) => timeline.tracks.has(motionTrackKey(entry.node.id, p)))) return null;
|
|
784
|
-
|
|
785
|
-
|
|
786
|
-
|
|
931
|
+
if (!TRANSFORM_PROPS.some((p) => (follow || p !== "follow") && timeline.tracks.has(motionTrackKey(entry.node.id, p)))) return null;
|
|
932
|
+
const dx = read("x", 0);
|
|
933
|
+
const dy = read("y", 0);
|
|
934
|
+
const rotation = read("rotation", 0);
|
|
787
935
|
const scaleX = read("scaleX", 1);
|
|
788
936
|
const scaleY = read("scaleY", 1);
|
|
789
|
-
const follow = followAt(entry, timeline, nodes, time);
|
|
790
|
-
if (follow) {
|
|
791
|
-
dx += follow.x - entry.center.x;
|
|
792
|
-
dy += follow.y - entry.center.y;
|
|
793
|
-
rotation += follow.angle;
|
|
794
|
-
}
|
|
795
937
|
const c = entry.center;
|
|
796
|
-
|
|
797
|
-
|
|
938
|
+
let matrix = multiplyMatrices(multiplyMatrices(scaleMatrix(scaleX, scaleY, c), rotateMatrix(rotation, c)), translateMatrix(dx, dy));
|
|
939
|
+
const along = follow ? followAt(entry, timeline, nodes, time) : null;
|
|
940
|
+
if (along) matrix = multiplyMatrices(matrix, multiplyMatrices(multiplyMatrices(translateMatrix(-c.x, -c.y), rotateMatrix(along.angle)), translateMatrix(along.x, along.y)));
|
|
941
|
+
return { matrix, dx, dy, rotation, scaleX, scaleY, follow: along };
|
|
942
|
+
}
|
|
943
|
+
function motionNodeClips(id, timeline, time) {
|
|
944
|
+
const out = [];
|
|
945
|
+
const rect = trackValue(timeline.tracks.get(motionTrackKey(id, "clipRect")), time);
|
|
946
|
+
if (Array.isArray(rect) && rect.length === 4) out.push({ shape: "rect", x: tidy(rect[0]), y: tidy(rect[1]), width: Math.max(0, tidy(rect[2])), height: Math.max(0, tidy(rect[3])) });
|
|
947
|
+
const circle = trackValue(timeline.tracks.get(motionTrackKey(id, "clipCircle")), time);
|
|
948
|
+
if (Array.isArray(circle) && circle.length === 3) out.push({ shape: "circle", cx: tidy(circle[0]), cy: tidy(circle[1]), r: Math.max(0, tidy(circle[2])) });
|
|
949
|
+
return out;
|
|
798
950
|
}
|
|
799
951
|
function motionFrameAt(scene, time, options = {}) {
|
|
800
952
|
const s = applyMotionControlValues(scene, options.values);
|
|
@@ -803,12 +955,15 @@ function motionFrameAt(scene, time, options = {}) {
|
|
|
803
955
|
const drawOn = options.draw !== false;
|
|
804
956
|
const value = (id, p) => trackValue(timeline.tracks.get(motionTrackKey(id, p)), time);
|
|
805
957
|
const animated = new Set(timeline.segments.map((seg) => seg.node));
|
|
958
|
+
const clips = {};
|
|
806
959
|
const visit = (node) => {
|
|
807
960
|
let out = node.type === "group" ? { ...node, children: node.children.map(visit) } : node;
|
|
808
961
|
if (!animated.has(node.id)) return out;
|
|
809
962
|
const entry = nodes.get(node.id);
|
|
810
963
|
if (!entry) return out;
|
|
811
964
|
const id = node.id;
|
|
965
|
+
const clip = motionNodeClips(id, timeline, time);
|
|
966
|
+
if (clip.length) clips[id] = clip;
|
|
812
967
|
const shape = shapeAt(entry, timeline, nodes, time);
|
|
813
968
|
if (shape) {
|
|
814
969
|
const { name, visible, opacity: opacity2, locked } = node;
|
|
@@ -872,11 +1027,19 @@ function motionFrameAt(scene, time, options = {}) {
|
|
|
872
1027
|
const document = { ...s.artwork, nodes: s.artwork.nodes.map(visit) };
|
|
873
1028
|
const cam = trackValue(timeline.tracks.get(motionTrackKey("", "camera")), time);
|
|
874
1029
|
const box = Array.isArray(cam) ? cam : [0, 0, s.artwork.width, s.artwork.height];
|
|
875
|
-
return { time, document, camera: { x: tidy(box[0]), y: tidy(box[1]), width: tidy(box[2]), height: tidy(box[3]) } };
|
|
1030
|
+
return { time, document, camera: { x: tidy(box[0]), y: tidy(box[1]), width: tidy(box[2]), height: tidy(box[3]) }, clips };
|
|
1031
|
+
}
|
|
1032
|
+
function motionClipAttrs(clip) {
|
|
1033
|
+
const { shape: _shape, ...attrs } = clip;
|
|
1034
|
+
return attrs;
|
|
876
1035
|
}
|
|
877
1036
|
function motionFrameToSvg(scene, time, options = {}) {
|
|
878
1037
|
const frame = motionFrameAt(scene, time, options);
|
|
879
|
-
|
|
1038
|
+
const prefix = options.idPrefix ?? "vg-";
|
|
1039
|
+
const wrap = { ...options.wrap };
|
|
1040
|
+
for (const [id, clips] of Object.entries(frame.clips))
|
|
1041
|
+
wrap[id] = [...wrap[id] ?? [], ...clips.map((clip, i) => ({ clip: { id: `${prefix}reveal-${id}-${i}`, shape: clip.shape, attrs: motionClipAttrs(clip) } }))];
|
|
1042
|
+
return withViewBox(vectorDocumentToSvg(frame.document, { ...options, wrap }), frame.camera);
|
|
880
1043
|
}
|
|
881
1044
|
function withViewBox(svg, box) {
|
|
882
1045
|
const f = (n) => String(Math.round(n * 1e3) / 1e3);
|
|
@@ -911,6 +1074,11 @@ function visibleAt(timeline, id, time, node) {
|
|
|
911
1074
|
if (node.visible === false) return false;
|
|
912
1075
|
if (num("opacity", node.opacity ?? 1) <= 0.01) return false;
|
|
913
1076
|
if (Math.abs(num("scaleX", 1) * num("scaleY", 1)) <= 1e-4) return false;
|
|
1077
|
+
const clip = (p) => trackValue(timeline.tracks.get(motionTrackKey(id, p)), time);
|
|
1078
|
+
const rect = clip("clipRect");
|
|
1079
|
+
if (Array.isArray(rect) && (rect[2] <= 1e-4 || rect[3] <= 1e-4)) return false;
|
|
1080
|
+
const circle = clip("clipCircle");
|
|
1081
|
+
if (Array.isArray(circle) && circle[2] <= 1e-4) return false;
|
|
914
1082
|
const hasFill = node.type === "path" ? !!node.fill && node.fill !== "none" : collectPathNodes(node).some((p) => p.fill && p.fill !== "none");
|
|
915
1083
|
return num("drawEnd", 1) > 0.01 || hasFill && num("fillOpacity", 1) > 0.01;
|
|
916
1084
|
}
|
|
@@ -950,6 +1118,12 @@ function checkMotionScene(scene) {
|
|
|
950
1118
|
if (command2.type === "follow" && known(command2.path, "unknown-path", "path", where) && nodes.get(command2.path).node.type !== "path")
|
|
951
1119
|
issues.push(motionIssue("not-a-path", `"${command2.path}" is a group; follow a single path node.`, { ...where, ids: [command2.path] }));
|
|
952
1120
|
if (command2.type === "morph") known(command2.into, "unknown-shape", "shape", where);
|
|
1121
|
+
const style = command2.type === "enter" || command2.type === "exit" ? command2.style : void 0;
|
|
1122
|
+
if (style === "wipe" || style === "iris" || style === "split") {
|
|
1123
|
+
for (const id of targets)
|
|
1124
|
+
if (!motionRevealPadding(nodes.get(id)))
|
|
1125
|
+
issues.push(motionIssue("reveal-no-box", `"${id}" has no width or height (a straight line), so a ${style} cannot clip it and it fades instead; use style "${command2.type === "enter" ? "draw" : "undraw"}" for a line.`, { ...where, ids: [id] }));
|
|
1126
|
+
}
|
|
953
1127
|
if (command2.type === "style") {
|
|
954
1128
|
for (const key of ["fill", "stroke"]) {
|
|
955
1129
|
const color = command2[key];
|
|
@@ -966,6 +1140,18 @@ function checkMotionScene(scene) {
|
|
|
966
1140
|
}
|
|
967
1141
|
}
|
|
968
1142
|
}
|
|
1143
|
+
if (command2.type === "color-pulse") {
|
|
1144
|
+
const key = command2.paint ?? "fill";
|
|
1145
|
+
const color = command2.color ?? "#f59e0b";
|
|
1146
|
+
if (normalizeTokenColor(color) === null) issues.push(motionIssue("invalid-color", `color "${color}" is not a colour this editor reads; use hex ("#0ea5e9"), rgb() or rgba().`, where));
|
|
1147
|
+
else
|
|
1148
|
+
for (const id of targets) {
|
|
1149
|
+
const node = nodes.get(id).node;
|
|
1150
|
+
const paths = node.type === "path" ? [node] : collectPathNodes(node);
|
|
1151
|
+
if (paths.some((p) => typeof p[key] !== "string"))
|
|
1152
|
+
issues.push(motionIssue("paint-not-color", `"${id}" has a gradient or no ${key}, so a colour pulse cannot tint it; give it a solid ${key} or pulse the ${key === "fill" ? "stroke" : "fill"}.`, { ...where, ids: [id] }));
|
|
1153
|
+
}
|
|
1154
|
+
}
|
|
969
1155
|
if (command2.type === "effect") {
|
|
970
1156
|
for (const id of targets) {
|
|
971
1157
|
const node = nodes.get(id).node;
|
|
@@ -1250,6 +1436,8 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1250
1436
|
const fps = options.fps ?? scene.fps ?? 30;
|
|
1251
1437
|
const precision = options.precision ?? 3;
|
|
1252
1438
|
const curves = options.curves ?? true;
|
|
1439
|
+
const behaviors = options.behaviors ?? true;
|
|
1440
|
+
const plays = (s) => !s.behavior || behaviors;
|
|
1253
1441
|
const round2 = (n) => Math.round(n * 10 ** precision) / 10 ** precision;
|
|
1254
1442
|
const f = (n) => String(round2(n));
|
|
1255
1443
|
const timeline = compileMotionScene(scene);
|
|
@@ -1264,26 +1452,72 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1264
1452
|
};
|
|
1265
1453
|
const animatedNodes = new Set(timeline.segments.map((s) => s.node).filter(Boolean));
|
|
1266
1454
|
const pathsSeen = /* @__PURE__ */ new Set();
|
|
1455
|
+
const wrap = {};
|
|
1456
|
+
const routes = [];
|
|
1457
|
+
const follows = [];
|
|
1458
|
+
const usedIds = new Set(nodes.keys());
|
|
1459
|
+
const freshId = (base) => {
|
|
1460
|
+
let id = base;
|
|
1461
|
+
for (let n = 2; usedIds.has(id); n++) id = `${base}-${n}`;
|
|
1462
|
+
usedIds.add(id);
|
|
1463
|
+
return id;
|
|
1464
|
+
};
|
|
1267
1465
|
for (const id of animatedNodes) {
|
|
1268
1466
|
const entry = nodes.get(id);
|
|
1269
1467
|
const node = entry.node;
|
|
1468
|
+
const drawn = [...entry.ancestors.map((a) => nodes.get(a).node), node].every((n) => n.visible !== false);
|
|
1469
|
+
for (const [p, name] of [["clipRect", "reveal"], ["clipCircle", "iris"]]) {
|
|
1470
|
+
if (!drawn || !timeline.tracks.has(motionTrackKey(id, p))) continue;
|
|
1471
|
+
const wrapper = freshId(`${id}--${name}`);
|
|
1472
|
+
const clipId = freshId(`${wrapper}-clip`);
|
|
1473
|
+
const shapeId = freshId(`${wrapper}-clip-shape`);
|
|
1474
|
+
const clipAt = (t) => motionNodeClips(id, timeline, t).find((c) => c.shape === (p === "clipRect" ? "rect" : "circle"));
|
|
1475
|
+
const rest = clipAt(0);
|
|
1476
|
+
(wrap[id] ??= []).push({ id: wrapper, clip: { id: clipId, shapeId, shape: rest.shape, attrs: motionClipAttrs(rest) } });
|
|
1477
|
+
channels.push({ id: shapeId, kind: "attrs", attrs: Object.keys(motionClipAttrs(rest)), segments: [...track(id, p)], exact: () => true, value: (t) => Object.values(motionClipAttrs(clipAt(t))).map((v) => Math.round(v * 1e4) / 1e4) });
|
|
1478
|
+
}
|
|
1479
|
+
const followSegments = track(id, "follow");
|
|
1480
|
+
if (drawn && followSegments.length) {
|
|
1481
|
+
const ids = /* @__PURE__ */ new Map();
|
|
1482
|
+
for (const seg of followSegments) {
|
|
1483
|
+
if (!seg.path || ids.has(seg.path)) continue;
|
|
1484
|
+
const route = motionFollowRoute(entry, nodes.get(seg.path));
|
|
1485
|
+
if (!route) continue;
|
|
1486
|
+
const routeId = freshId(`${id}--follow-route`);
|
|
1487
|
+
ids.set(seg.path, routeId);
|
|
1488
|
+
routes.push(`<path id="${routeId}" d="${bezierPathToSvg(route, { precision })}" fill="none"/>`);
|
|
1489
|
+
}
|
|
1490
|
+
if (ids.size) {
|
|
1491
|
+
const wrapper = freshId(`${id}--follow`);
|
|
1492
|
+
const centre = freshId(`${id}--follow-centre`);
|
|
1493
|
+
const c = entry.center;
|
|
1494
|
+
const at = motionNodeOffset(entry, timeline, 0, nodes)?.follow;
|
|
1495
|
+
const placed = at ? `translate(${f(at.x)} ${f(at.y)})${at.angle ? ` rotate(${f(at.angle)})` : ""}` : void 0;
|
|
1496
|
+
(wrap[id] ??= []).push({ id: wrapper, ...placed ? { transform: placed } : {} }, { id: centre, transform: `translate(${f(-c.x)} ${f(-c.y)})` });
|
|
1497
|
+
follows.push({ id, wrapper, routes: ids, segments: followSegments.filter((seg) => seg.path && ids.has(seg.path)) });
|
|
1498
|
+
}
|
|
1499
|
+
}
|
|
1270
1500
|
if (timeline.tracks.has(motionTrackKey(id, "opacity")))
|
|
1271
|
-
channels.push({ id, kind: "attr", attr: "opacity", segments: [...track(id, "opacity")], exact:
|
|
1272
|
-
const
|
|
1501
|
+
channels.push({ id, kind: "attr", attr: "opacity", segments: [...track(id, "opacity")], exact: plays, value: (t) => round2(Math.min(1, Math.max(0, Number(trackValue(track(id, "opacity"), t))))) });
|
|
1502
|
+
const followed = follows.some((x) => x.id === id);
|
|
1503
|
+
const transformSegments = TRANSFORM_PROPS2.flatMap((p) => followed && p === "follow" ? [] : track(id, p));
|
|
1273
1504
|
if (transformSegments.length) {
|
|
1274
1505
|
const base = node.transform ? ` matrix(${node.transform.map(f).join(" ")})` : "";
|
|
1275
1506
|
const c = entry.center;
|
|
1507
|
+
const transformAt = (t, raw) => {
|
|
1508
|
+
const o = motionNodeOffset(entry, timeline, t, nodes, raw, !followed);
|
|
1509
|
+
return `translate(${f(o.dx)} ${f(o.dy)}) rotate(${f(o.rotation)} ${f(c.x)} ${f(c.y)}) translate(${f(c.x)} ${f(c.y)}) scale(${f(o.scaleX)} ${f(o.scaleY)}) translate(${f(-c.x)} ${f(-c.y)})${base}`;
|
|
1510
|
+
};
|
|
1276
1511
|
channels.push({
|
|
1277
1512
|
id,
|
|
1278
1513
|
kind: "attr",
|
|
1279
1514
|
attr: "transform",
|
|
1280
1515
|
segments: transformSegments,
|
|
1281
|
-
exact: (s) => LINEAR_TRANSFORM.has(s.property) &&
|
|
1516
|
+
exact: (s) => LINEAR_TRANSFORM.has(s.property) && plays(s),
|
|
1282
1517
|
overshoot: true,
|
|
1283
|
-
|
|
1284
|
-
|
|
1285
|
-
|
|
1286
|
-
}
|
|
1518
|
+
// x, y and the angle are the transform's numbers 0, 1 and 2 (`MotionSegment.index`).
|
|
1519
|
+
value: (t) => transformAt(t, false),
|
|
1520
|
+
raw: (t) => transformAt(t, true)
|
|
1287
1521
|
});
|
|
1288
1522
|
}
|
|
1289
1523
|
const paths = node.type === "path" ? [node] : collectPathNodes(node);
|
|
@@ -1292,7 +1526,7 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1292
1526
|
pathsSeen.add(path.id);
|
|
1293
1527
|
const paint = (p, attr) => {
|
|
1294
1528
|
const from = owner(path, p);
|
|
1295
|
-
if (from) channels.push({ id: path.id, kind: "attr", attr, segments: [...track(from, p)], exact: () =>
|
|
1529
|
+
if (from) channels.push({ id: path.id, kind: "attr", attr, segments: [...track(from, p)], exact: plays, value: (t) => hex6(trackValue(track(from, p), t)), raw: (t) => hex6(trackValue(track(from, p), t, true)) });
|
|
1296
1530
|
};
|
|
1297
1531
|
paint("fill", "fill");
|
|
1298
1532
|
paint("stroke", "stroke");
|
|
@@ -1331,15 +1565,22 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1331
1565
|
const animate = [];
|
|
1332
1566
|
let sampled = 0;
|
|
1333
1567
|
const same = (a, b) => JSON.stringify(a) === JSON.stringify(b);
|
|
1334
|
-
const emit = (channel, delay, ms, from, to, ease) => {
|
|
1335
|
-
const base = { ...channel.id ? { id: channel.id } : {}, ...delay > 0 ? { delay: round2(delay) } : {}, ms: round2(ms), ease: typeof ease === "string" ? ease : ease.map(round2) };
|
|
1568
|
+
const emit = (channel, delay, ms, from, to, ease, behavior) => {
|
|
1569
|
+
const base = { ...channel.id ? { id: channel.id } : {}, ...delay > 0 ? { delay: round2(delay) } : {}, ms: round2(ms), ease: typeof ease === "string" ? ease : ease.map(round2), ...behavior ? { behavior } : {} };
|
|
1336
1570
|
if (channel.kind === "view") animate.push({ ...base, view: to });
|
|
1337
1571
|
else if (channel.kind === "draw") animate.push({ ...base, draw: [from, to] });
|
|
1338
|
-
else
|
|
1572
|
+
else if (channel.kind === "attrs") {
|
|
1573
|
+
const [a, b] = [from, to];
|
|
1574
|
+
const attrs = Object.fromEntries(channel.attrs.flatMap((name, k) => a[k] !== b[k] ? [[name, [a[k], b[k]]]] : []));
|
|
1575
|
+
animate.push({ ...base, attrs });
|
|
1576
|
+
} else animate.push({ ...base, attrs: { [channel.attr]: [from, to] } });
|
|
1339
1577
|
};
|
|
1340
1578
|
for (const channel of channels) {
|
|
1341
1579
|
const cuts = channel.segments.filter((s) => s.end <= s.start);
|
|
1342
|
-
for (const cut of cuts)
|
|
1580
|
+
for (const cut of cuts) {
|
|
1581
|
+
const [from, to] = [channel.value(Math.max(0, cut.start - 1e-3)), channel.value(cut.start)];
|
|
1582
|
+
if (cut.start <= 0 || !same(from, to) || channel.kind === "view") emit(channel, cut.start, 0, from, to, "linear");
|
|
1583
|
+
}
|
|
1343
1584
|
const times = [...new Set(channel.segments.flatMap((s) => [s.start, s.end]))].sort((a, b) => a - b);
|
|
1344
1585
|
for (let i = 0; i + 1 < times.length; i++) {
|
|
1345
1586
|
const a = times[i];
|
|
@@ -1347,13 +1588,15 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1347
1588
|
const active = channel.segments.filter((s) => s.start < b && s.end > a);
|
|
1348
1589
|
if (!active.length) continue;
|
|
1349
1590
|
const first = active[0];
|
|
1350
|
-
const together = active.every(
|
|
1591
|
+
const together = active.every(
|
|
1592
|
+
(x) => x.start === a && x.end === b && channel.exact(x) && JSON.stringify(x.ease) === JSON.stringify(first.ease) && JSON.stringify(x.behavior) === JSON.stringify(first.behavior)
|
|
1593
|
+
);
|
|
1351
1594
|
const curve = together ? flairCurveFor(first.ease, curves) : void 0;
|
|
1352
1595
|
const ease = curve && (!overshoots(curve) || channel.overshoot) ? curve : void 0;
|
|
1353
1596
|
if (ease) {
|
|
1354
1597
|
const from = channel.value(a);
|
|
1355
|
-
const to = channel.value(b);
|
|
1356
|
-
if (!same(from, to) || channel.kind === "view") emit(channel, a, b - a, from, to, ease);
|
|
1598
|
+
const to = first.behavior ? (channel.raw ?? channel.value)(b) : channel.value(b);
|
|
1599
|
+
if (!same(from, to) || channel.kind === "view") emit(channel, a, b - a, from, to, ease, first.behavior);
|
|
1357
1600
|
continue;
|
|
1358
1601
|
}
|
|
1359
1602
|
const n = Math.max(1, Math.ceil((b - a) * fps / 1e3));
|
|
@@ -1370,8 +1613,29 @@ function toFlairSvgMotion(scene, options = {}) {
|
|
|
1370
1613
|
}
|
|
1371
1614
|
}
|
|
1372
1615
|
}
|
|
1616
|
+
for (const follow of follows) {
|
|
1617
|
+
const starts = follow.segments.map((seg) => seg.start);
|
|
1618
|
+
for (const seg of follow.segments) {
|
|
1619
|
+
const along = { id: follow.wrapper, along: follow.routes.get(seg.path), ...seg.rotate ? { orient: true } : {} };
|
|
1620
|
+
const progress = (t) => round2(Math.min(1, Math.max(0, Number(segmentValue(seg, t)))));
|
|
1621
|
+
const curve = seg.end > seg.start ? flairCurveFor(seg.ease, curves) : "linear";
|
|
1622
|
+
if (curve && !(overshoots(curve) && seg.rotate)) {
|
|
1623
|
+
animate.push({ ...along, ...seg.start > 0 ? { delay: round2(seg.start) } : {}, ms: round2(seg.end - seg.start), ease: typeof curve === "string" ? curve : curve.map(round2), at: [round2(Number(seg.from)), round2(Number(seg.to))] });
|
|
1624
|
+
continue;
|
|
1625
|
+
}
|
|
1626
|
+
const until = Math.min(seg.end, ...starts.filter((t) => t > seg.start));
|
|
1627
|
+
const n = Math.max(1, Math.ceil((until - seg.start) * fps / 1e3));
|
|
1628
|
+
for (let k = 1; k <= n; k++) {
|
|
1629
|
+
const t0 = seg.start + (until - seg.start) * (k - 1) / n;
|
|
1630
|
+
const t1 = seg.start + (until - seg.start) * k / n;
|
|
1631
|
+
animate.push({ ...along, ...t0 > 0 ? { delay: round2(t0) } : {}, ms: round2(t1 - t0), ease: "linear", at: [progress(t0), progress(t1)] });
|
|
1632
|
+
sampled++;
|
|
1633
|
+
}
|
|
1634
|
+
}
|
|
1635
|
+
}
|
|
1373
1636
|
animate.sort((x, y) => (x.delay ?? 0) - (y.delay ?? 0));
|
|
1374
|
-
let svg = vectorDocumentToSvg({ ...scene.artwork, nodes: expandVectorAppearances(scene.artwork.nodes) }, { pretty: false, precision });
|
|
1637
|
+
let svg = vectorDocumentToSvg({ ...scene.artwork, nodes: expandVectorAppearances(scene.artwork.nodes) }, { pretty: false, precision, wrap });
|
|
1638
|
+
if (routes.length) svg = svg.replace(/^(<svg[^>]*>)/, `$1<defs>${routes.join("")}</defs>`);
|
|
1375
1639
|
const lastChange = animate.reduce((m, a) => Math.max(m, (a.delay ?? 0) + (a.ms ?? 0)), 0);
|
|
1376
1640
|
let motion = { svg, animate };
|
|
1377
1641
|
if (scene.controls?.length) {
|
|
@@ -1680,13 +1944,20 @@ var MOTION_COMMAND_SCHEMA = {
|
|
|
1680
1944
|
description: `A command (one of ${MOTION_COMMAND_TYPES.join(", ")}). Commands in a shot play one after another unless "with": "previous".`,
|
|
1681
1945
|
oneOf: [
|
|
1682
1946
|
command("enter", "Brings hidden targets in; they are hidden before this shot.", {
|
|
1683
|
-
style: {
|
|
1684
|
-
|
|
1685
|
-
|
|
1947
|
+
style: {
|
|
1948
|
+
type: "string",
|
|
1949
|
+
enum: [...MOTION_ENTER_STYLES],
|
|
1950
|
+
description: "fade (default), pop (scales up past full size and settles), grow (from nothing), slide, draw (outline drawn on, then the fill fades in), zoom (settles from larger), rise (rises a short way, overshooting a touch), or a reveal through a clip over the target's box: wipe (behind a travelling edge), iris (from the centre outwards) or split (from a line through the middle). Reveals need a box with a width and a height (not a lone straight line)."
|
|
1951
|
+
},
|
|
1952
|
+
direction: { type: "string", enum: [...MOTION_DIRECTIONS], description: "For slide: direction of travel (default up). For wipe: the way the edge travels (default right, revealing from the left)." },
|
|
1953
|
+
distance: { type: "number", description: "For slide (default 40) and rise (default 20): document units." },
|
|
1954
|
+
scale: { type: "number", minimum: 0, description: "For pop (default 0.5) and zoom (default 1.6): the starting scale (1 = rest size)." },
|
|
1955
|
+
shape: { type: "string", enum: [...MOTION_IRIS_SHAPES], description: "For iris: open through a circle (default; an ellipse on a box that is not square) or a box." },
|
|
1956
|
+
orientation: { type: "string", enum: [...MOTION_SPLIT_ORIENTATIONS], description: "For split: horizontal (default) opens up and down from a horizontal line through the middle; vertical opens left and right." }
|
|
1686
1957
|
}),
|
|
1687
1958
|
command("exit", "Takes targets out.", {
|
|
1688
|
-
style: { type: "string", enum: [...MOTION_EXIT_STYLES], description: "fade (default), shrink, slide or
|
|
1689
|
-
direction: { type: "string", enum: [...MOTION_DIRECTIONS], description: "For slide: direction of travel (default down)." },
|
|
1959
|
+
style: { type: "string", enum: [...MOTION_EXIT_STYLES], description: "fade (default), shrink, slide, undraw, or wipe (hides behind a travelling edge through a clip over the target's box: a wipe in, reversed)." },
|
|
1960
|
+
direction: { type: "string", enum: [...MOTION_DIRECTIONS], description: "For slide: direction of travel (default down). For wipe: the way the edge travels (default right, hiding from the left)." },
|
|
1690
1961
|
distance: { type: "number", description: "For slide: document units (default 40)." }
|
|
1691
1962
|
}),
|
|
1692
1963
|
command("draw", "Draws strokes on (or off) to a fraction of their length.", { to: FRACTION("Fraction drawn at the end (default 1)."), from: FRACTION("Fraction drawn at the start (default: what is drawn now).") }),
|
|
@@ -1702,12 +1973,30 @@ var MOTION_COMMAND_SCHEMA = {
|
|
|
1702
1973
|
command("morph", "Morphs each target into the shape (and paint) of another node, which usually stays hidden.", { into: { type: "string", minLength: 1, description: "Id of the node whose shape to take." } }, ["into"]),
|
|
1703
1974
|
command("follow", "Moves targets along a path node, centre on the path.", {
|
|
1704
1975
|
path: { type: "string", minLength: 1, description: "Id of a path node (it can be hidden)." },
|
|
1705
|
-
rotate: { type: "boolean", description: "Turn with the path (default false)." },
|
|
1976
|
+
rotate: { type: "boolean", description: "Turn with the path (default false); moves and shakes made meanwhile turn with it too." },
|
|
1706
1977
|
from: FRACTION("Where to start along the path (default 0)."),
|
|
1707
1978
|
to: FRACTION("Where to end along the path (default 1).")
|
|
1708
1979
|
}, ["path"]),
|
|
1709
1980
|
command("pulse", "Scales up and back to draw the eye.", { amount: { type: "number", description: "Extra scale at the peak (default 0.15)." }, count: { type: "integer", minimum: 1, description: "Pulses (default 1)." } }),
|
|
1710
|
-
command("shake", "Shakes side to side
|
|
1981
|
+
command("shake", "Shakes side to side (or up and down), settling.", {
|
|
1982
|
+
amount: { type: "number", description: "Document units (default 8)." },
|
|
1983
|
+
count: { type: "integer", minimum: 1, description: "Shakes (default 3)." },
|
|
1984
|
+
axis: { type: "string", enum: ["horizontal", "vertical"], description: "Default horizontal." }
|
|
1985
|
+
}),
|
|
1986
|
+
command("teeter", "Rocks about the centre either way, settling.", { angle: { type: "number", description: "Degrees either way (default 8)." }, count: { type: "integer", minimum: 1, description: "Rocks (default 3)." } }),
|
|
1987
|
+
command("wave", "Bobs up and down without settling, like something floating (default 1000 ms).", { amount: { type: "number", description: "Height in document units (default 6)." }, count: { type: "integer", minimum: 1, description: "Bobs (default 2)." } }),
|
|
1988
|
+
command("wiggle", "Wanders about its place as smooth seeded noise, easing out of and back to rest (default 1500 ms). The same seed always wanders the same way.", {
|
|
1989
|
+
amount: { type: "number", description: "Up to about this far, in document units (default 6)." },
|
|
1990
|
+
frequency: { type: "number", exclusiveMinimum: 0, description: "Wanders per second, in Hz (default 3)." },
|
|
1991
|
+
octaves: { type: "integer", minimum: 1, maximum: 8, description: "Layers of finer detail (default 2)." },
|
|
1992
|
+
rotate: { type: "number", description: "Also turns about the centre by up to about this many degrees (default 0)." },
|
|
1993
|
+
seed: { type: "integer", minimum: 0, description: "Default: one picked from the target id, so each target wanders its own way." }
|
|
1994
|
+
}),
|
|
1995
|
+
command("color-pulse", "Tints solid paint toward a colour and back (mixed in OKLab). On a group it tints every path in it.", {
|
|
1996
|
+
color: { type: "string", description: 'The tint, a CSS colour (default "#f59e0b").' },
|
|
1997
|
+
paint: { type: "string", enum: ["fill", "stroke"], description: "Which paint (default fill)." },
|
|
1998
|
+
count: { type: "integer", minimum: 1, description: "Pulses (default 1)." }
|
|
1999
|
+
}),
|
|
1711
2000
|
command("effect", "Tweens a numeric parameter of a live path effect on the targets (twist angle, wiggle time, zig zag size, trim offset\u2026).", {
|
|
1712
2001
|
effect: { type: "string", minLength: 1, description: `Effect id from get_animation's element "effects".` },
|
|
1713
2002
|
param: { type: "string", minLength: 1, description: "A numeric parameter of that effect (listed with it)." },
|
|
@@ -1804,7 +2093,8 @@ function describeMotionShots(scene) {
|
|
|
1804
2093
|
...shot.hold !== void 0 ? { hold: shot.hold } : {},
|
|
1805
2094
|
commands: shot.run.map((c, index) => {
|
|
1806
2095
|
const ct = timeline.commands.find((x) => x.shotIndex === i && x.command === index);
|
|
1807
|
-
|
|
2096
|
+
const primitive = motionFlairPrimitive(c);
|
|
2097
|
+
return { index, ...c, start: ct.start, end: ct.end, ...primitive ? { flairPrimitive: primitive } : {} };
|
|
1808
2098
|
})
|
|
1809
2099
|
};
|
|
1810
2100
|
});
|
|
@@ -1840,7 +2130,7 @@ function createAnimationEditorToolProvider(controller, options = {}) {
|
|
|
1840
2130
|
const getAnimation = {
|
|
1841
2131
|
name: "get_animation",
|
|
1842
2132
|
title: "Read the animation",
|
|
1843
|
-
description:
|
|
2133
|
+
description: `Returns the vector animation: its name, artwork size, length (ms), loop mode, the artwork's elements (id, type, name, parent, bounds, solid paints, live effects with their numeric parameters), every shot with its commands and their start/end times (and, where Flair has one, the Flair motion primitive a command plays as "flairPrimitive", e.g. "entrance.pop"), Flair controls, and a summary of issues. Use the ids it returns with the write tools.`,
|
|
1844
2134
|
inputSchema: object({ includeElements: { type: "boolean", description: "Include the artwork's elements (default true)." } }),
|
|
1845
2135
|
annotations: { title: "Read the animation", ...READ },
|
|
1846
2136
|
handler: ({ includeElements = true }) => {
|
|
@@ -1927,16 +2217,18 @@ function createAnimationEditorToolProvider(controller, options = {}) {
|
|
|
1927
2217
|
}
|
|
1928
2218
|
};
|
|
1929
2219
|
const CURVES_DESCRIPTION = "Write cubic-bezier easings (ease, ease-in, ease-out, ease-in-out, back eases, custom curves) as one change with ease: [x1, y1, x2, y2] (default true). Needs Flair 0.36 or later; false samples them into linear steps for older Flair.";
|
|
2220
|
+
const BEHAVIORS_DESCRIPTION = "Write pulses, shakes, teeters, waves, wiggles and colour pulses as one change with a Flair behavior, so they play exactly (default true; needs Flair 0.38 or later). False samples them into linear steps for older Flair.";
|
|
1930
2221
|
const exportFlairMotion = {
|
|
1931
2222
|
name: "export_flair_motion",
|
|
1932
2223
|
title: "Export as Flair vector motion",
|
|
1933
2224
|
description: "Returns the animation as a Flair SvgMotion ({ svg, animate }) that Flair's SvgPlayer plays, plus its hold, how many changes were sampled into linear steps, and notes on anything not carried over.",
|
|
1934
2225
|
inputSchema: object({
|
|
1935
2226
|
fps: { type: "number", minimum: 1, maximum: 120, description: "Sampling rate for changes Flair cannot express exactly (default: the scene's fps, else 30)." },
|
|
1936
|
-
curves: { type: "boolean", description: CURVES_DESCRIPTION }
|
|
2227
|
+
curves: { type: "boolean", description: CURVES_DESCRIPTION },
|
|
2228
|
+
behaviors: { type: "boolean", description: BEHAVIORS_DESCRIPTION }
|
|
1937
2229
|
}),
|
|
1938
2230
|
annotations: { title: "Export as Flair vector motion", ...READ },
|
|
1939
|
-
handler: ({ fps, curves }) => controller.toFlairMotion({ ...fps ? { fps } : {}, ...curves === void 0 ? {} : { curves } })
|
|
2231
|
+
handler: ({ fps, curves, behaviors }) => controller.toFlairMotion({ ...fps ? { fps } : {}, ...curves === void 0 ? {} : { curves }, ...behaviors === void 0 ? {} : { behaviors } })
|
|
1940
2232
|
};
|
|
1941
2233
|
const exportFlairEffect = {
|
|
1942
2234
|
name: "export_flair_effect",
|
|
@@ -1948,7 +2240,8 @@ function createAnimationEditorToolProvider(controller, options = {}) {
|
|
|
1948
2240
|
description: { type: "string", description: "One sentence (default: the scene's description)." },
|
|
1949
2241
|
category: { type: "string", minLength: 1, description: "Flair catalog category, e.g. icon, loader, ui, data, text, morph (default icon)." },
|
|
1950
2242
|
tags: { type: "array", items: { type: "string" }, description: "Search tags (default none)." },
|
|
1951
|
-
curves: { type: "boolean", description: CURVES_DESCRIPTION }
|
|
2243
|
+
curves: { type: "boolean", description: CURVES_DESCRIPTION },
|
|
2244
|
+
behaviors: { type: "boolean", description: BEHAVIORS_DESCRIPTION }
|
|
1952
2245
|
}),
|
|
1953
2246
|
annotations: { title: "Export as a Flair effect", ...READ },
|
|
1954
2247
|
handler: (args) => controller.toFlairEffect(args)
|
|
@@ -2160,8 +2453,12 @@ How it plays
|
|
|
2160
2453
|
|
|
2161
2454
|
Commands
|
|
2162
2455
|
- enter (fade, pop, grow, slide, draw) and exit (fade, shrink, slide, undraw) bring things in and out.
|
|
2456
|
+
- enter also reveals through a clip over the target's box: wipe (behind an edge travelling "direction", default right), iris (from the centre; "shape": circle or box) and split (from a line through the middle; "orientation": horizontal or vertical). exit wipe hides the same way. Reveals need a width and a height: use draw / undraw for a straight line.
|
|
2163
2457
|
- draw draws strokes on to a fraction; move, rotate, scale and fade change the pose (about the centre); style blends solid colours and stroke width.
|
|
2164
|
-
-
|
|
2458
|
+
- enter also has zoom (settles from larger) and rise (rises a short way, overshooting a touch); pop and zoom take a starting "scale".
|
|
2459
|
+
- morph turns a shape into another node's shape (keep the target hidden); follow moves along a path node (with "rotate", moves made meanwhile turn with the path).
|
|
2460
|
+
- Emphasis draws the eye and returns to rest: pulse (swell), shake (side to side, or "axis": "vertical"), teeter (rock), wave (bob, no settling), wiggle (seeded wander; the same seed wanders the same way) and color-pulse (tint and back).
|
|
2461
|
+
- Commands share their names and defaults with Flair's motion primitives (get_animation shows each one's "flairPrimitive"), and emphasis, reveals and follows export to Flair exactly.
|
|
2165
2462
|
- effect tweens a numeric parameter of a live path effect already on the node (twist angle, wiggle time, zig zag size).
|
|
2166
2463
|
|
|
2167
2464
|
Working method
|
|
@@ -2189,8 +2486,10 @@ export {
|
|
|
2189
2486
|
MOTION_EDIT_OPS,
|
|
2190
2487
|
MOTION_ENTER_STYLES,
|
|
2191
2488
|
MOTION_EXIT_STYLES,
|
|
2489
|
+
MOTION_IRIS_SHAPES,
|
|
2192
2490
|
MOTION_ISSUE_CODES,
|
|
2193
2491
|
MOTION_MIN_CHANGE_MS,
|
|
2492
|
+
MOTION_SPLIT_ORIENTATIONS,
|
|
2194
2493
|
MotionSceneFormatError,
|
|
2195
2494
|
activeSegment,
|
|
2196
2495
|
applyMotionControlValues,
|
|
@@ -2210,15 +2509,21 @@ export {
|
|
|
2210
2509
|
interpolateMotionValue,
|
|
2211
2510
|
isMotionCommand,
|
|
2212
2511
|
isMotionShot,
|
|
2512
|
+
motionClipAttrs,
|
|
2213
2513
|
motionCommandDuration,
|
|
2514
|
+
motionFlairPrimitive,
|
|
2515
|
+
motionFollowRoute,
|
|
2214
2516
|
motionFrameAt,
|
|
2215
2517
|
motionFrameToSvg,
|
|
2216
2518
|
motionIssue,
|
|
2217
2519
|
motionIssueKey,
|
|
2218
2520
|
motionIssueLine,
|
|
2521
|
+
motionNodeClips,
|
|
2219
2522
|
motionNodeOffset,
|
|
2220
2523
|
motionPathLength,
|
|
2221
2524
|
motionRestValue,
|
|
2525
|
+
motionRevealClip,
|
|
2526
|
+
motionRevealPadding,
|
|
2222
2527
|
motionSceneShapeProblems,
|
|
2223
2528
|
motionSceneToJson,
|
|
2224
2529
|
motionShotAt,
|