@pixerate/editor 0.36.0 → 0.38.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -12,6 +12,7 @@ reproduced at the end of this file. Paths are relative to each source repository
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  © 2026 ArtCraft Team and the CadCraft contributors.
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+ - `crates/geom/src/region.rs` (`enclosing_loop`, `boundary_at_gap` and `build_gap`: curves split at their crossings, gaps between loose ends bridged to the nearest other loose end within reach, a ray from the point meeting edges in order and the face to the left of each traced by always taking the sharpest left turn until a counter-clockwise loop round the point comes back; islands — pieces nested in that face — as holes; `interior_point`) → `PlanarMap.regionAt` and `closeGaps` in `packages/core/src/canvas/pathops/planar.ts` and `fillRegion` in `packages/core/src/vector/controller.ts`; islands are taken per face (the smallest face of another piece around each outer boundary) rather than every group inside the loop, so islands inside islands are not holes; test cases re-expressed → `packages/core/tests/canvas-pathfinder.test.ts`
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  - `crates/engine/src/snap/curves.rs` (`Param::solve` with the `perpendicular` and `tangent` conditions: sign changes of sampled conditions narrowed by bisection, near-zero check, degenerate "every point qualifies" case) → `solveOnSegment` and `VectorSnapTargets` perpendicular / tangent snaps in `packages/core/src/vector/snap.ts`
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  ## craft-libs
@@ -30,6 +31,12 @@ reproduced at the end of this file. Paths are relative to each source repository
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  - `crates/tools/src/snap.rs` (`pass_dimensions`: a resized or created object's side matches another object's width or height in its own frame, nearest within the zone, when nothing else snapped on that axis) → `VectorSnapTargets.snapScale` / `matchSize` in `packages/core/src/vector/snap.ts`
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+ ## effectcraft
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+ © 2026 ArtCraft Team and the EffectCraft contributors.
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+ - `crates/path/src/varstroke.rs` (`outline`: a variable-width stroke as the union of positively wound trapezoids per flattened segment, round wedges at bends and the caps, filled non-zero; `flatten` with a width-sampling step; `dash_intervals`; `width_factor` with the `Taper` lengths, widths and quarter-circle `ease` and the `Wave` amount, cycles and phase) → `variableStrokeRings` / `variableStrokeOutline` / `dashIntervals` in `packages/core/src/vector/varstroke.ts` and `taperWaveFactor` / `generateWidthProfile` in `packages/core/src/vector/width.ts`; the pieces are emitted as the boundary they add up to (offset sides, outer joins, inner sides trimmed at the offsets' crossing or routed through the centre) instead of being unioned one by one, and the result is refitted with cubics; test cases re-expressed → `packages/core/tests/vector-width.test.ts`
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  ## figcraft
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  © 2026 ArtCraft Team and the FigCraft contributors.
@@ -50,6 +57,10 @@ reproduced at the end of this file. Paths are relative to each source repository
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  - `crates/engine/src/vectoredit/ops.rs` (`bend`: handles at the chord's thirds plus one shared offset so the segment passes through the pointer at `t`, `t` clamped to 0.05–0.95) → `bendSegment` in `packages/core/src/vector/pathEdit.ts`; its `delete_vertices` / `heal_handles` (a healed curve through the deleted point) were compared and not ported, as the least-error refit followed the old segments more closely
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  - `crates/doc/src/vector.rs` (`VectorNetwork::rounded` / `corner`, `trim`, `start_dir`: each side of a rounded point trimmed by arc length with the radius clamped so a cut takes at most half of each side, the round cut a cubic with handles `4/3 · tan(φ/4) · ρ` along the sides' directions at the cut, a curved side keeping the rest of its curve) → `packages/core/src/vector/corners.ts`
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  - `crates/pathops/src/lib.rs` (`stroke_outline_of`: an inside stroke as twice the width intersected with the fill, an outside one as twice the width minus the fill, open shapes always centred) → `packages/core/src/vector/stroke.ts`
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+ - `crates/doc/src/props.rs` (`WidthProfile` / `WidthPoint`: `sanitized`, side scales, `interp` with Fritsch–Carlson `tangent` and `secant` — monotone cubic, flat before the first and after the last point — `insert_here`, `set_point` kept between neighbours, `max_scale`) → `packages/core/src/vector/width.ts`
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+ - `crates/doc/src/vector_faces.rs` (`faces` / `cycles`: a half-edge walk of the planar graph turning at each vertex to the next half-edge in angular order, bounded faces positive, the outside of each connected piece negative and nested inside the smallest face around it as a hole; `components`; `interior_point`) → `PlanarMap` in `packages/core/src/canvas/pathops/planar.ts`; its linear scans per step were replaced by per-vertex sorted lists and half-edge slots, and its even-odd test over the whole network by per-face nesting
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+ - `crates/engine/src/shapebuilder.rs` (merging regions styled like the top-most shape over the first one, every covering shape losing the area, removal, a stroke-only shape taking part as its stroke's outlined area filled with the stroke paint, one command per gesture) → `vectorPathfinderShape`, `vectorResultStyle` and `planShapeBuilder` in `packages/core/src/vector/builder.ts`
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+ - `crates/pathops/src/width.rs` (`variable_outline`: one-sided widths offset along each side's normal, the outer side joined with the style's join and the inner side through the centre) → `packages/core/src/vector/varstroke.ts`
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  ## filmcraft
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@@ -163,6 +174,12 @@ GridCraft. Apache POI is © The Apache Software Foundation, licensed under the A
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  - `crates/effects/src/stroke/arrow.rs` (`pieces`, `end_of`, `cut_point`, `trim`, `inset`, `shape`, the `ring` / `arm` / `bar` sizes and `NOTCH`: arrowheads on the open ends of the first and last subpaths, `Tip` vs `Extend` alignment, the stroke ending under the head) and `crates/doc/src/appearance.rs` (`arrow_weight`) → `packages/core/src/vector/stroke.ts`; only the triangle, arrow, open arrow, circle, square and bar heads were ported
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  - `crates/svg/src/lib.rs` (stroke alignment written as a double-width stroke clipped to the shape for inside and masked by it for outside) → `packages/core/src/vector/svg.ts`
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  - Test cases from `crates/geom/src/corners.rs`, `crates/tools/src/corners.rs` and `crates/effects/src/stroke/arrow.rs`, re-expressed → `packages/core/tests/vector-corners-strokes.test.ts`
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+ - `crates/doc/src/appearance.rs` (`WidthProfile` as `(t, left, right)` points, two points at one `t` making a step, `PRESETS` with Taper Start / End, Lens, Pinch, Teardrop and Wave, `preset_id` / `id_of`, and `PressureProfile` simplification) → `packages/core/src/vector/width.ts`; its linear interpolation was replaced by figcraft's monotone cubic
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+ - `crates/pathops/src/pathfinder.rs` (`pathfinder` with `PathfinderOp::{Divide, Trim, Merge, Crop, Outline, MinusBack}` as coverage tests per result — the top-most covering shape, the shapes under the front one, the front shape alone — `Shape` with a paint key, Merge per key in connected groups, Divide with open paths through the planar map; `outline_edges`: outlines cut at the arrangement's junctions, coincident pieces once with the front-most key; `regions` / `merge_regions`) → `packages/core/src/canvas/pathops/pathfinder.ts` and `pathBooleanSelect` / `planarSplit` in `packages/core/src/canvas/pathops/boolean.ts`; the regions come from the existing `dividePaths` arrangement rather than a new sweep, and its mask batching was not needed
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+ - `crates/pathops/src/planar.rs` (`map`: input paths split into a planar graph, coincident pieces one edge keyed by the front-most input, half-edges sorted by `leaving_angle` — where each first gets half the shortest edge away from the vertex — and `without_spurs`; `Map::merge`: merged faces traced along the map's own edges so shared edges drop out exactly; `build`: faces with the fills covering an interior point, and edges chained through vertices where nothing else meets; `shape_builder`, `encloses_area`; `interior_point`) → `PlanarMap` / `interiorPoint` in `packages/core/src/canvas/pathops/planar.ts`, `subpathEnclosesArea` / `vectorShapeBuilderMap` in `packages/core/src/vector/builder.ts`; the sweep and its shear were replaced by `planarSplit` (the boolean engine's intersection search), and `cut_out` (erasing closed outlines' edges) was not ported
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+ - `crates/tools/src/builder.rs` (the Shape Builder tool: `BuilderMap` with regions and line pieces, `hit` preferring a line piece within tolerance when erasing, `sides`, `line_between`, `Touched`, `sample_polyline`, `shape_builder_shapes` closing filled open subpaths that enclose an area, hover and drag highlights, Alt to erase) and `crates/engine/src/cmd/buildcmds.rs` (`sb_merge`: line pieces deleted or lying between merged faces go, covering shapes keep their faces not merged, the merged shape styled like the top-most shape over the first region or the current fill for a gap) → `packages/core/src/vector/builder.ts` and the `shapeBuilder` tool in `packages/core/src/vector/controller.ts`; Live Paint groups, the hatch overlay and erasing outline edges were not ported
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+ - Test cases from `crates/pathops/src/{pathfinder.rs,planar.rs}` and `crates/engine/src/tests_build.rs`, re-expressed → `packages/core/tests/canvas-pathfinder.test.ts`, `packages/core/tests/vector-pathfinder.test.ts`
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+ - `crates/tools/src/distort/width.rs` (the Width tool: the stroke under the pointer and its width there, dragging outward to add or widen a width point — symmetric, Alt one side — dragging a point's centre to slide it along the path, its handle ends to widen it, width-point diamonds and side handles in the overlay, Delete removing the selected point) → `getVectorWidthHandles`, the `width` hover and drag in `packages/core/src/vector/controller.ts` and the overlay's `widthPoints` / `widthSpot` in `packages/core/src/vector/render.ts`; copying, multi-point selection and the width-point dialog were not ported
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  ---
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  ## wordcraft
@@ -77,7 +77,13 @@
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- var _chunkBGNPT5PEcjs = require('../chunk-BGNPT5PE.cjs');
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+ var _chunk7EDLVBOOcjs = require('../chunk-7EDLVBOO.cjs');
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@@ -1733,18 +1739,18 @@ var BOOLEAN_FOR = {
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  exclude: "xor"
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  };
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  function isShapeNode(node) {
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- return !!node && _chunkBGNPT5PEcjs.isShapeDescription.call(void 0, _optionalChain([node, 'access', _55 => _55.data, 'optionalAccess', _56 => _56[SHAPE_DATA_KEY]]));
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+ return !!node && _chunk7EDLVBOOcjs.isShapeDescription.call(void 0, _optionalChain([node, 'access', _55 => _55.data, 'optionalAccess', _56 => _56[SHAPE_DATA_KEY]]));
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  }
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  function getNodeShape(node) {
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  const shape = _optionalChain([node, 'optionalAccess', _57 => _57.data, 'optionalAccess', _58 => _58[SHAPE_DATA_KEY]]);
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- return _chunkBGNPT5PEcjs.isShapeDescription.call(void 0, shape) ? shape : null;
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+ return _chunk7EDLVBOOcjs.isShapeDescription.call(void 0, shape) ? shape : null;
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  }
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  function shapeNodeToPolygon(node, lookup, options = {}) {
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  const shape = getNodeShape(node);
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  if (!shape) return null;
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  const size = getNodeSize(node, options);
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  const origin = node.parentId && lookup ? getAbsolutePosition(node, lookup) : node.position;
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- const { rings, fillRule } = _chunkBGNPT5PEcjs.shapeToPolygon.call(void 0, shape, size, { tolerance: options.tolerance });
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+ const { rings, fillRule } = _chunk7EDLVBOOcjs.shapeToPolygon.call(void 0, shape, size, { tolerance: options.tolerance });
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  return {
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  rings: rings.map((ring) => ring.map(([x, y]) => [x + origin.x, y + origin.y])),
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  fillRule
@@ -1753,14 +1759,14 @@ function shapeNodeToPolygon(node, lookup, options = {}) {
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  function shapeToBezierPath(shape, size) {
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  const { width: w, height: h } = size;
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  if (!(w > 0) || !(h > 0)) return { path: [], fillRule: "nonzero" };
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- const svg = _chunkBGNPT5PEcjs.getShapeSvg.call(void 0, { ...shape, rotation: 0 }, size);
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- let path = _chunkBGNPT5PEcjs.toBezierPath.call(void 0, svg.d);
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+ const svg = _chunk7EDLVBOOcjs.getShapeSvg.call(void 0, { ...shape, rotation: 0 }, size);
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+ let path = _chunk7EDLVBOOcjs.toBezierPath.call(void 0, svg.d);
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  if (shape.kind === "path" && shape.viewBox) {
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  const vb = shape.viewBox;
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  if (vb.length === 4 && vb.every(Number.isFinite) && vb[2] > 0 && vb[3] > 0) {
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  const sx = w / vb[2];
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  const sy = h / vb[3];
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- path = _chunkBGNPT5PEcjs.transformBezierPath.call(void 0, path, [sx, 0, 0, sy, -vb[0] * sx, -vb[1] * sy]);
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+ path = _chunk7EDLVBOOcjs.transformBezierPath.call(void 0, path, [sx, 0, 0, sy, -vb[0] * sx, -vb[1] * sy]);
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  }
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  }
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  const deg = _nullishCoalesce(shape.rotation, () => ( 0));
@@ -1771,7 +1777,7 @@ function shapeToBezierPath(shape, size) {
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  const cx = w / 2;
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  const cy = h / 2;
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  const m = [cos, sin, -sin, cos, cx - cx * cos + cy * sin, cy - cx * sin - cy * cos];
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- path = _chunkBGNPT5PEcjs.transformBezierPath.call(void 0, path, m);
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+ path = _chunk7EDLVBOOcjs.transformBezierPath.call(void 0, path, m);
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  }
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  return { path, fillRule: svg.fillRule };
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  }
@@ -1781,7 +1787,7 @@ function shapeNodeToBezierPath(node, lookup, options = {}) {
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  const size = getNodeSize(node, options);
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  const origin = node.parentId && lookup ? getAbsolutePosition(node, lookup) : node.position;
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  const { path, fillRule } = shapeToBezierPath(shape, size);
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- return { path: _chunkBGNPT5PEcjs.transformBezierPath.call(void 0, path, [1, 0, 0, 1, origin.x, origin.y]), fillRule };
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+ return { path: _chunk7EDLVBOOcjs.transformBezierPath.call(void 0, path, [1, 0, 0, 1, origin.x, origin.y]), fillRule };
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  }
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  var idCounter = 0;
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  function defaultId2(index) {
@@ -1834,7 +1840,7 @@ function combineShapeNodes(nodes, ids, operation, options = {}) {
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  const operands = ordered.map((node) => shapeNodeToBezierPath(node, lookup, options));
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  const pathOptions = { epsilon: options.epsilon, onFallback: options.onFallback, fallbackTolerance: options.tolerance };
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  if (operation === "divide") {
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- const result = _chunkBGNPT5PEcjs.dividePaths.call(void 0, operands, pathOptions);
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+ const result = _chunk7EDLVBOOcjs.dividePaths.call(void 0, operands, pathOptions);
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  report = result;
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  for (const piece of result.pieces) {
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  const source = ordered[piece.operands[piece.operands.length - 1]];
@@ -1842,7 +1848,7 @@ function combineShapeNodes(nodes, ids, operation, options = {}) {
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  if (node) created.push(node);
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  }
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  } else {
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- const result = _chunkBGNPT5PEcjs.pathBoolean.call(void 0, BOOLEAN_FOR[operation], operands, pathOptions);
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+ const result = _chunk7EDLVBOOcjs.pathBoolean.call(void 0, BOOLEAN_FOR[operation], operands, pathOptions);
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  report = result;
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  const node = buildPathNode(result.path, pickSource(), createId(0), buildOptions);
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  if (node) created.push(node);
@@ -1850,8 +1856,8 @@ function combineShapeNodes(nodes, ids, operation, options = {}) {
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  } else {
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  report = { engine: "polygon" };
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  const operands = ordered.map((node) => shapeNodeToPolygon(node, lookup, options));
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- const write = (polygon) => _chunkBGNPT5PEcjs.toBezierPath.call(void 0,
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- _chunkBGNPT5PEcjs.polygonToSvgPath.call(void 0, polygon, {
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+ const write = (polygon) => _chunk7EDLVBOOcjs.toBezierPath.call(void 0,
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+ _chunk7EDLVBOOcjs.polygonToSvgPath.call(void 0, polygon, {
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  precision: 9,
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  simplify: options.simplify,
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  curves: _nullishCoalesce(options.curves, () => ( "fit")),
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  })
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  );
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  if (operation === "divide") {
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- for (const piece of _chunkBGNPT5PEcjs.dividePolygons.call(void 0, operands, { epsilon: options.epsilon })) {
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+ for (const piece of _chunk7EDLVBOOcjs.dividePolygons.call(void 0, operands, { epsilon: options.epsilon })) {
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  const source = ordered[piece.operands[piece.operands.length - 1]];
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  const node = buildPathNode(write([piece.polygon]), source, createId(created.length), buildOptions);
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  if (node) created.push(node);
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  }
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  } else {
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- const result = _chunkBGNPT5PEcjs.polygonBoolean.call(void 0, BOOLEAN_FOR[operation], operands, { epsilon: options.epsilon });
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+ const result = _chunk7EDLVBOOcjs.polygonBoolean.call(void 0, BOOLEAN_FOR[operation], operands, { epsilon: options.epsilon });
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  const node = buildPathNode(write(result), pickSource(), createId(0), buildOptions);
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  if (node) created.push(node);
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@@ -1883,12 +1889,12 @@ function combineShapeNodes(nodes, ids, operation, options = {}) {
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  return done2;
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  }
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  function buildPathNode(path, source, id, options) {
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- const bounds = _chunkBGNPT5PEcjs.bezierPathBounds.call(void 0, path);
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+ const bounds = _chunk7EDLVBOOcjs.bezierPathBounds.call(void 0, path);
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  if (!bounds) return null;
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  const width = bounds.maxX - bounds.minX;
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  const height = bounds.maxY - bounds.minY;
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  if (!(width > 0) || !(height > 0)) return null;
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- const d = _chunkBGNPT5PEcjs.bezierPathToSvg.call(void 0, path, { precision: _nullishCoalesce(options.precision, () => ( 3)), offset: { x: -bounds.minX, y: -bounds.minY } });
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+ const d = _chunk7EDLVBOOcjs.bezierPathToSvg.call(void 0, path, { precision: _nullishCoalesce(options.precision, () => ( 3)), offset: { x: -bounds.minX, y: -bounds.minY } });
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  if (!d) return null;
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  const sourceShape = getNodeShape(source);
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  const shape = {
@@ -2020,7 +2026,7 @@ function offsetShapeNodes(nodes, ids, distance, options = {}) {
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  for (const id of check.shapeIds) {
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  const node = lookup.get(id);
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  const outline = shapeNodeToBezierPath(node, lookup, options);
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- const path = _chunkBGNPT5PEcjs.offsetPath.call(void 0, outline.path, distance, {
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+ const path = _chunk7EDLVBOOcjs.offsetPath.call(void 0, outline.path, distance, {
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  join: options.join,
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  miterLimit: options.miterLimit,
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  fillRule: outline.fillRule,
@@ -2056,7 +2062,7 @@ function outlineShapeNodeStrokes(nodes, ids, options = {}) {
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  const node = lookup.get(id);
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  const shape = getNodeShape(node);
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  const outline = shapeNodeToBezierPath(node, lookup, options);
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- const path = _chunkBGNPT5PEcjs.outlineStroke.call(void 0, outline.path, {
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+ const path = _chunk7EDLVBOOcjs.outlineStroke.call(void 0, outline.path, {
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  width: _nullishCoalesce(_nullishCoalesce(options.width, () => ( shape.strokeWidth)), () => ( 1)),
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  join: options.join,
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  cap: options.cap,
@@ -4095,7 +4101,7 @@ function withStyle(node, prop, value, unitless = false) {
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  }
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  function shapeOf(node) {
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  const shape = _optionalChain([node, 'access', _161 => _161.data, 'optionalAccess', _162 => _162.shape]);
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- return _chunkBGNPT5PEcjs.isShapeDescription.call(void 0, shape) ? shape : null;
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+ return _chunk7EDLVBOOcjs.isShapeDescription.call(void 0, shape) ? shape : null;
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  }
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  function withShape(node, key, value) {
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  const shape = shapeOf(node);
@@ -4502,8 +4508,8 @@ function motionPathPoint(node, progress) {
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  const path = _optionalChain([getNodeAnimation, 'call', _173 => _173(node), 'optionalAccess', _174 => _174.motionPath]);
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  if (!path || typeof path.d !== "string") return null;
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  try {
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- const length = _chunkBGNPT5PEcjs.bezierPathLength.call(void 0, path.d);
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- return _chunkBGNPT5PEcjs.bezierPathPointAtLength.call(void 0, path.d, Math.min(1, Math.max(0, progress)) * length);
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+ const length = _chunk7EDLVBOOcjs.bezierPathLength.call(void 0, path.d);
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+ return _chunk7EDLVBOOcjs.bezierPathPointAtLength.call(void 0, path.d, Math.min(1, Math.max(0, progress)) * length);
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  } catch (e5) {
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  return null;
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  }
@@ -8120,7 +8126,7 @@ function strokePointsToPathData(points, options = {}) {
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  const [p0, p1] = points;
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  return `M ${p0[0]} ${p0[1]} L ${p1[0]} ${p1[1]}`;
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  }
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- const fitted = _chunkBGNPT5PEcjs.fitFreehandPath.call(void 0, points, options);
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+ const fitted = _chunk7EDLVBOOcjs.fitFreehandPath.call(void 0, points, options);
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  return fitted.length > 0 ? fitted : `M ${points[0][0]} ${points[0][1]}`;
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  }
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  function strokeToShapeNode(stroke, options = {}) {
@@ -8178,7 +8184,7 @@ function findStrokesAtPoint(point, nodes, radius = 12) {
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  }
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  const localPoint = [point[0] - rect.x, point[1] - rect.y];
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  try {
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- const dist = _chunkBGNPT5PEcjs.distanceToBezierPath.call(void 0, shape.d, localPoint);
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+ const dist = _chunk7EDLVBOOcjs.distanceToBezierPath.call(void 0, shape.d, localPoint);
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  if (dist <= effectiveRadius) {
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  matches2.push(node);
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  }
@@ -8728,5 +8734,11 @@ function createCanvasDrawController(options) {
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- exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkXZ4L3R4Kcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkXZ4L3R4Kcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkXHRZSB77cjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkXHRZSB77cjs.AnimationPlayer; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_GRADIENT_PRESETS = _chunkBGNPT5PEcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CUBIC_BEZIER_PRESETS = _chunkXZ4L3R4Kcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunk26BVFKHUcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_NODE_HEIGHT = _chunkWADCJ7A7cjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkWADCJ7A7cjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkWADCJ7A7cjs.DEFAULT_PLACEMENT_GAP; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.ManualClock = _chunkXHRZSB77cjs.ManualClock; exports.PathOpsError = _chunkBGNPT5PEcjs.PathOpsError; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkBGNPT5PEcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = alignNodes; exports.angleToSvgLinearCoords = _chunkBGNPT5PEcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkBGNPT5PEcjs.arcToCubics; exports.bezierPathArea = _chunkBGNPT5PEcjs.bezierPathArea; exports.bezierPathBounds = _chunkBGNPT5PEcjs.bezierPathBounds; exports.bezierPathLength = _chunkBGNPT5PEcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkBGNPT5PEcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkBGNPT5PEcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkBGNPT5PEcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendLayout = blendLayout; exports.boundsOf = _chunkWADCJ7A7cjs.boundsOf; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasHeight = canvasHeight; exports.centerNodes = _chunkWADCJ7A7cjs.centerNodes; exports.centre = _chunkWADCJ7A7cjs.centre; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkBGNPT5PEcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedOnly = connectedOnly; exports.contourSignedArea = _chunkBGNPT5PEcjs.contourSignedArea; exports.contoursToPath = _chunkBGNPT5PEcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkBGNPT5PEcjs.countPathSegments; exports.createAnimationPlayer = _chunkXHRZSB77cjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = createNodeLookup; exports.cubicBezierAt = _chunkXZ4L3R4Kcjs.cubicBezierAt; exports.cubicPointAt = _chunkBGNPT5PEcjs.cubicPointAt; exports.cubicsToPathData = _chunkBGNPT5PEcjs.cubicsToPathData; exports.dashContours = _chunkBGNPT5PEcjs.dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkBGNPT5PEcjs.distanceToBezierPath; exports.distributeNodes = distributeNodes; exports.dividePaths = _chunkBGNPT5PEcjs.dividePaths; exports.dividePolygons = _chunkBGNPT5PEcjs.dividePolygons; exports.easingFromInfluence = _chunkXZ4L3R4Kcjs.easingFromInfluence; exports.easingLabel = _chunkXZ4L3R4Kcjs.easingLabel; exports.easingToCss = _chunkXZ4L3R4Kcjs.easingToCss; exports.elasticAt = _chunkXZ4L3R4Kcjs.elasticAt; exports.ensureLayout = _chunkWADCJ7A7cjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateNodeSize = _chunkWADCJ7A7cjs.estimateNodeSize; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkXZ4L3R4Kcjs.evaluateEasing; exports.evaluateTrack = _chunkXHRZSB77cjs.evaluateTrack; exports.excludePaths = _chunkBGNPT5PEcjs.excludePaths; exports.exportCssAnimation = exportCssAnimation; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkBGNPT5PEcjs.fitCubicRun; exports.fitCubicWithTangents = _chunkBGNPT5PEcjs.fitCubicWithTangents; exports.fitCubics = _chunkBGNPT5PEcjs.fitCubics; exports.fitFreehandPath = _chunkBGNPT5PEcjs.fitFreehandPath; exports.fitPathData = _chunkBGNPT5PEcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkBGNPT5PEcjs.flattenSvgPath; exports.flowSide = _chunkWADCJ7A7cjs.flowSide; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkBGNPT5PEcjs.formatNumber; exports.formatOklab = _chunkXHRZSB77cjs.formatOklab; exports.formatVariantName = formatVariantName; exports.getAbsolutePosition = getAbsolutePosition; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkWADCJ7A7cjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkWADCJ7A7cjs.getLayoutedNodes; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkBGNPT5PEcjs.getShapeRenderData; exports.getShapeSvg = _chunkBGNPT5PEcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gradientToSvgDef = _chunkBGNPT5PEcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasVisibleStroke = hasVisibleStroke; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interpolateAnimationValue = _chunkXHRZSB77cjs.interpolateAnimationValue; exports.intersectPaths = _chunkBGNPT5PEcjs.intersectPaths; exports.intersectPolygons = _chunkBGNPT5PEcjs.intersectPolygons; exports.invertNodeUpdates = invertNodeUpdates; exports.isAnimationEasing = _chunkXZ4L3R4Kcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkXHRZSB77cjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkBGNPT5PEcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkBGNPT5PEcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkBGNPT5PEcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasComponents = listCanvasComponents; exports.lockNodes = lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunk26BVFKHUcjs.matchArrangeShortcut; exports.matchSize = matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mixColorsOklab = _chunkXHRZSB77cjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkBGNPT5PEcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkBGNPT5PEcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.normalizeBezierPath = _chunkBGNPT5PEcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkXHRZSB77cjs.normalizeKeyframes; exports.offsetPath = _chunkBGNPT5PEcjs.offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunkXHRZSB77cjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = _chunkBGNPT5PEcjs.outlineStroke; exports.overlaps = _chunkWADCJ7A7cjs.overlaps; exports.pageHidden = _chunkXHRZSB77cjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkXZ4L3R4Kcjs.parseCssEasing; exports.parseCssGradient = _chunkBGNPT5PEcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunkXHRZSB77cjs.parseOklab; exports.parseSvgPath = _chunkBGNPT5PEcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkBGNPT5PEcjs.pathBoolean; exports.pathToContours = _chunkBGNPT5PEcjs.pathToContours; exports.placeBeside = _chunkWADCJ7A7cjs.placeBeside; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkBGNPT5PEcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkBGNPT5PEcjs.pointInMultiPolygon; exports.pointInRings = _chunkBGNPT5PEcjs.pointInRings; exports.polygonArea = _chunkBGNPT5PEcjs.polygonArea; exports.polygonBoolean = _chunkBGNPT5PEcjs.polygonBoolean; exports.polygonToSvgPath = _chunkBGNPT5PEcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = readStyleSize; exports.realClock = _chunkXHRZSB77cjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.reorderNodes = reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasGradient = _chunkBGNPT5PEcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkXZ4L3R4Kcjs.resolveEasing; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunkXHRZSB77cjs.rgbToOklab; exports.ringSignedArea = _chunkBGNPT5PEcjs.ringSignedArea; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.segmentBounds = _chunkBGNPT5PEcjs.segmentBounds; exports.segmentCurvature = _chunkBGNPT5PEcjs.segmentCurvature; exports.segmentDerivative = _chunkBGNPT5PEcjs.segmentDerivative; exports.segmentExtrema = _chunkBGNPT5PEcjs.segmentExtrema; exports.segmentIntersections = _chunkBGNPT5PEcjs.segmentIntersections; exports.segmentLength = _chunkBGNPT5PEcjs.segmentLength; exports.segmentNearest = _chunkBGNPT5PEcjs.segmentNearest; exports.segmentParamAtLength = _chunkBGNPT5PEcjs.segmentParamAtLength; exports.segmentPoint = _chunkBGNPT5PEcjs.segmentPoint; exports.segmentTangent = _chunkBGNPT5PEcjs.segmentTangent; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkBGNPT5PEcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkBGNPT5PEcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkBGNPT5PEcjs.splitSegment; exports.springAt = _chunkXZ4L3R4Kcjs.springAt; exports.streamlinePoints = streamlinePoints; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = _chunkBGNPT5PEcjs.strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkBGNPT5PEcjs.subSegment; exports.subtractPaths = _chunkBGNPT5PEcjs.subtractPaths; exports.subtractPolygons = _chunkBGNPT5PEcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.toBezierPath = _chunkBGNPT5PEcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = toggleLockNodes; exports.transformBezierPath = _chunkBGNPT5PEcjs.transformBezierPath; exports.trimSegments = _chunkBGNPT5PEcjs.trimSegments; exports.unionPolygons = _chunkBGNPT5PEcjs.unionPolygons; exports.unitePaths = _chunkBGNPT5PEcjs.unitePaths; exports.unlockNodes = unlockNodes; exports.updateKeyframe = updateKeyframe; exports.windingNumber = _chunkBGNPT5PEcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkXHRZSB77cjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkBGNPT5PEcjs.xorPolygons;
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+
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+
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+
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+
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+
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+ exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkXZ4L3R4Kcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkXZ4L3R4Kcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkXHRZSB77cjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkXHRZSB77cjs.AnimationPlayer; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_GRADIENT_PRESETS = _chunk7EDLVBOOcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CUBIC_BEZIER_PRESETS = _chunkXZ4L3R4Kcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunk26BVFKHUcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_NODE_HEIGHT = _chunkWADCJ7A7cjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkWADCJ7A7cjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkWADCJ7A7cjs.DEFAULT_PLACEMENT_GAP; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.ManualClock = _chunkXHRZSB77cjs.ManualClock; exports.PATHFINDER_OPERATIONS = _chunk7EDLVBOOcjs.PATHFINDER_OPERATIONS; exports.PathOpsError = _chunk7EDLVBOOcjs.PathOpsError; exports.PlanarMap = _chunk7EDLVBOOcjs.PlanarMap; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunk7EDLVBOOcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = alignNodes; exports.angleToSvgLinearCoords = _chunk7EDLVBOOcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunk7EDLVBOOcjs.arcToCubics; exports.bezierPathArea = _chunk7EDLVBOOcjs.bezierPathArea; exports.bezierPathBounds = _chunk7EDLVBOOcjs.bezierPathBounds; exports.bezierPathLength = _chunk7EDLVBOOcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunk7EDLVBOOcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunk7EDLVBOOcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunk7EDLVBOOcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendLayout = blendLayout; exports.boundsOf = _chunkWADCJ7A7cjs.boundsOf; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasHeight = canvasHeight; exports.centerNodes = _chunkWADCJ7A7cjs.centerNodes; exports.centre = _chunkWADCJ7A7cjs.centre; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunk7EDLVBOOcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedOnly = connectedOnly; exports.contourSignedArea = _chunk7EDLVBOOcjs.contourSignedArea; exports.contoursToPath = _chunk7EDLVBOOcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunk7EDLVBOOcjs.countPathSegments; exports.createAnimationPlayer = _chunkXHRZSB77cjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = createNodeLookup; exports.cubicBezierAt = _chunkXZ4L3R4Kcjs.cubicBezierAt; exports.cubicPointAt = _chunk7EDLVBOOcjs.cubicPointAt; exports.cubicsToPathData = _chunk7EDLVBOOcjs.cubicsToPathData; exports.dashContours = _chunk7EDLVBOOcjs.dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunk7EDLVBOOcjs.distanceToBezierPath; exports.distributeNodes = distributeNodes; exports.dividePaths = _chunk7EDLVBOOcjs.dividePaths; exports.dividePolygons = _chunk7EDLVBOOcjs.dividePolygons; exports.easingFromInfluence = _chunkXZ4L3R4Kcjs.easingFromInfluence; exports.easingLabel = _chunkXZ4L3R4Kcjs.easingLabel; exports.easingToCss = _chunkXZ4L3R4Kcjs.easingToCss; exports.elasticAt = _chunkXZ4L3R4Kcjs.elasticAt; exports.ensureLayout = _chunkWADCJ7A7cjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateNodeSize = _chunkWADCJ7A7cjs.estimateNodeSize; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkXZ4L3R4Kcjs.evaluateEasing; exports.evaluateTrack = _chunkXHRZSB77cjs.evaluateTrack; exports.excludePaths = _chunk7EDLVBOOcjs.excludePaths; exports.exportCssAnimation = exportCssAnimation; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunk7EDLVBOOcjs.fitCubicRun; exports.fitCubicWithTangents = _chunk7EDLVBOOcjs.fitCubicWithTangents; exports.fitCubics = _chunk7EDLVBOOcjs.fitCubics; exports.fitFreehandPath = _chunk7EDLVBOOcjs.fitFreehandPath; exports.fitPathData = _chunk7EDLVBOOcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunk7EDLVBOOcjs.flattenSvgPath; exports.flowSide = _chunkWADCJ7A7cjs.flowSide; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunk7EDLVBOOcjs.formatNumber; exports.formatOklab = _chunkXHRZSB77cjs.formatOklab; exports.formatVariantName = formatVariantName; exports.getAbsolutePosition = getAbsolutePosition; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkWADCJ7A7cjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkWADCJ7A7cjs.getLayoutedNodes; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunk7EDLVBOOcjs.getShapeRenderData; exports.getShapeSvg = _chunk7EDLVBOOcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gradientToSvgDef = _chunk7EDLVBOOcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasVisibleStroke = hasVisibleStroke; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interiorPoint = _chunk7EDLVBOOcjs.interiorPoint; exports.interpolateAnimationValue = _chunkXHRZSB77cjs.interpolateAnimationValue; exports.intersectPaths = _chunk7EDLVBOOcjs.intersectPaths; exports.intersectPolygons = _chunk7EDLVBOOcjs.intersectPolygons; exports.invertNodeUpdates = invertNodeUpdates; exports.isAnimationEasing = _chunkXZ4L3R4Kcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkXHRZSB77cjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunk7EDLVBOOcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunk7EDLVBOOcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunk7EDLVBOOcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasComponents = listCanvasComponents; exports.lockNodes = lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunk26BVFKHUcjs.matchArrangeShortcut; exports.matchSize = matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mixColorsOklab = _chunkXHRZSB77cjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunk7EDLVBOOcjs.multiPolygonArea; exports.multiPolygonBounds = _chunk7EDLVBOOcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.normalizeBezierPath = _chunk7EDLVBOOcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkXHRZSB77cjs.normalizeKeyframes; exports.offsetPath = _chunk7EDLVBOOcjs.offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunkXHRZSB77cjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = _chunk7EDLVBOOcjs.outlineStroke; exports.overlaps = _chunkWADCJ7A7cjs.overlaps; exports.pageHidden = _chunkXHRZSB77cjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkXZ4L3R4Kcjs.parseCssEasing; exports.parseCssGradient = _chunk7EDLVBOOcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunkXHRZSB77cjs.parseOklab; exports.parseSvgPath = _chunk7EDLVBOOcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunk7EDLVBOOcjs.pathBoolean; exports.pathBooleanSelect = _chunk7EDLVBOOcjs.pathBooleanSelect; exports.pathToContours = _chunk7EDLVBOOcjs.pathToContours; exports.pathfinder = _chunk7EDLVBOOcjs.pathfinder; exports.placeBeside = _chunkWADCJ7A7cjs.placeBeside; exports.planarSplit = _chunk7EDLVBOOcjs.planarSplit; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunk7EDLVBOOcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunk7EDLVBOOcjs.pointInMultiPolygon; exports.pointInRings = _chunk7EDLVBOOcjs.pointInRings; exports.polygonArea = _chunk7EDLVBOOcjs.polygonArea; exports.polygonBoolean = _chunk7EDLVBOOcjs.polygonBoolean; exports.polygonToSvgPath = _chunk7EDLVBOOcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = readStyleSize; exports.realClock = _chunkXHRZSB77cjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.reorderNodes = reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasGradient = _chunk7EDLVBOOcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkXZ4L3R4Kcjs.resolveEasing; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunkXHRZSB77cjs.rgbToOklab; exports.ringSignedArea = _chunk7EDLVBOOcjs.ringSignedArea; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.segmentBounds = _chunk7EDLVBOOcjs.segmentBounds; exports.segmentCurvature = _chunk7EDLVBOOcjs.segmentCurvature; exports.segmentDerivative = _chunk7EDLVBOOcjs.segmentDerivative; exports.segmentExtrema = _chunk7EDLVBOOcjs.segmentExtrema; exports.segmentIntersections = _chunk7EDLVBOOcjs.segmentIntersections; exports.segmentLength = _chunk7EDLVBOOcjs.segmentLength; exports.segmentNearest = _chunk7EDLVBOOcjs.segmentNearest; exports.segmentParamAtLength = _chunk7EDLVBOOcjs.segmentParamAtLength; exports.segmentPoint = _chunk7EDLVBOOcjs.segmentPoint; exports.segmentTangent = _chunk7EDLVBOOcjs.segmentTangent; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunk7EDLVBOOcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunk7EDLVBOOcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunk7EDLVBOOcjs.splitSegment; exports.springAt = _chunkXZ4L3R4Kcjs.springAt; exports.streamlinePoints = streamlinePoints; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = _chunk7EDLVBOOcjs.strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunk7EDLVBOOcjs.subSegment; exports.subtractPaths = _chunk7EDLVBOOcjs.subtractPaths; exports.subtractPolygons = _chunk7EDLVBOOcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.toBezierPath = _chunk7EDLVBOOcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = toggleLockNodes; exports.transformBezierPath = _chunk7EDLVBOOcjs.transformBezierPath; exports.trimSegments = _chunk7EDLVBOOcjs.trimSegments; exports.unionPolygons = _chunk7EDLVBOOcjs.unionPolygons; exports.unitePaths = _chunk7EDLVBOOcjs.unitePaths; exports.unlockNodes = unlockNodes; exports.updateKeyframe = updateKeyframe; exports.windingNumber = _chunk7EDLVBOOcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkXHRZSB77cjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunk7EDLVBOOcjs.xorPolygons;
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