@pixerate/editor 0.33.0 → 0.34.0

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@@ -81,7 +81,8 @@
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- var _chunkM4XE4UMTcjs = require('../chunk-M4XE4UMT.cjs');
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+
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+ var _chunkUG5DVXJKcjs = require('../chunk-UG5DVXJK.cjs');
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@@ -1735,40 +1736,40 @@ function raise(seg) {
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  return [p0, [p0[0] + 2 / 3 * (p1[0] - p0[0]), p0[1] + 2 / 3 * (p1[1] - p0[1])], [p2[0] + 2 / 3 * (p1[0] - p2[0]), p2[1] + 2 / 3 * (p1[1] - p2[1])], p2];
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  }
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  function isDegenerate(seg, tol) {
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- return seg.every((p) => _chunkM4XE4UMTcjs.dist.call(void 0, p, seg[0]) <= tol);
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+ return seg.every((p) => _chunkUG5DVXJKcjs.dist.call(void 0, p, seg[0]) <= tol);
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  }
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  function offsetSegment(seg, d, tol, out, depth = 0) {
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  if (seg.length === 2) {
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- const n = normal(_chunkM4XE4UMTcjs.segmentTangent.call(void 0, seg, 0));
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- out.push([_chunkM4XE4UMTcjs.add.call(void 0, seg[0], _chunkM4XE4UMTcjs.scale.call(void 0, n, d)), _chunkM4XE4UMTcjs.add.call(void 0, seg[1], _chunkM4XE4UMTcjs.scale.call(void 0, n, d))]);
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+ const n = normal(_chunkUG5DVXJKcjs.segmentTangent.call(void 0, seg, 0));
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+ out.push([_chunkUG5DVXJKcjs.add.call(void 0, seg[0], _chunkUG5DVXJKcjs.scale.call(void 0, n, d)), _chunkUG5DVXJKcjs.add.call(void 0, seg[1], _chunkUG5DVXJKcjs.scale.call(void 0, n, d))]);
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  return;
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  }
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  const c = raise(seg);
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- const t0 = _chunkM4XE4UMTcjs.segmentTangent.call(void 0, c, 0);
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- const t1 = _chunkM4XE4UMTcjs.segmentTangent.call(void 0, c, 1);
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- const q0 = _chunkM4XE4UMTcjs.add.call(void 0, c[0], _chunkM4XE4UMTcjs.scale.call(void 0, normal(t0), d));
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- const q3 = _chunkM4XE4UMTcjs.add.call(void 0, c[3], _chunkM4XE4UMTcjs.scale.call(void 0, normal(t1), d));
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- const k0 = _chunkM4XE4UMTcjs.segmentCurvature.call(void 0, c, 0);
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- const k1 = _chunkM4XE4UMTcjs.segmentCurvature.call(void 0, c, 1);
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+ const t0 = _chunkUG5DVXJKcjs.segmentTangent.call(void 0, c, 0);
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+ const t1 = _chunkUG5DVXJKcjs.segmentTangent.call(void 0, c, 1);
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+ const q0 = _chunkUG5DVXJKcjs.add.call(void 0, c[0], _chunkUG5DVXJKcjs.scale.call(void 0, normal(t0), d));
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+ const q3 = _chunkUG5DVXJKcjs.add.call(void 0, c[3], _chunkUG5DVXJKcjs.scale.call(void 0, normal(t1), d));
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+ const k0 = _chunkUG5DVXJKcjs.segmentCurvature.call(void 0, c, 0);
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+ const k1 = _chunkUG5DVXJKcjs.segmentCurvature.call(void 0, c, 1);
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  const f0 = Number.isFinite(k0) ? 1 - d * k0 : 1;
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  const f1 = Number.isFinite(k1) ? 1 - d * k1 : 1;
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- const q1 = _chunkM4XE4UMTcjs.add.call(void 0, q0, _chunkM4XE4UMTcjs.scale.call(void 0, _chunkM4XE4UMTcjs.sub.call(void 0, c[1], c[0]), f0));
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- const q2 = _chunkM4XE4UMTcjs.add.call(void 0, q3, _chunkM4XE4UMTcjs.scale.call(void 0, _chunkM4XE4UMTcjs.sub.call(void 0, c[2], c[3]), f1));
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+ const q1 = _chunkUG5DVXJKcjs.add.call(void 0, q0, _chunkUG5DVXJKcjs.scale.call(void 0, _chunkUG5DVXJKcjs.sub.call(void 0, c[1], c[0]), f0));
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+ const q2 = _chunkUG5DVXJKcjs.add.call(void 0, q3, _chunkUG5DVXJKcjs.scale.call(void 0, _chunkUG5DVXJKcjs.sub.call(void 0, c[2], c[3]), f1));
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  const approx = [q0, q1, q2, q3];
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  if (depth < 10) {
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  let err = 0;
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  for (const t of [0.125, 0.25, 0.375, 0.5, 0.625, 0.75, 0.875]) {
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- const target = _chunkM4XE4UMTcjs.add.call(void 0, _chunkM4XE4UMTcjs.segmentPoint.call(void 0, c, t), _chunkM4XE4UMTcjs.scale.call(void 0, normal(_chunkM4XE4UMTcjs.segmentTangent.call(void 0, c, t)), d));
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- err = Math.max(err, _chunkM4XE4UMTcjs.segmentNearest.call(void 0, approx, target).distance);
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+ const target = _chunkUG5DVXJKcjs.add.call(void 0, _chunkUG5DVXJKcjs.segmentPoint.call(void 0, c, t), _chunkUG5DVXJKcjs.scale.call(void 0, normal(_chunkUG5DVXJKcjs.segmentTangent.call(void 0, c, t)), d));
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+ err = Math.max(err, _chunkUG5DVXJKcjs.segmentNearest.call(void 0, approx, target).distance);
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  if (err > tol) break;
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  }
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  if (err <= tol) {
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- const m = _chunkM4XE4UMTcjs.segmentPoint.call(void 0, approx, 0.5);
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- const back = _chunkM4XE4UMTcjs.segmentNearest.call(void 0, c, m).distance;
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+ const m = _chunkUG5DVXJKcjs.segmentPoint.call(void 0, approx, 0.5);
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+ const back = _chunkUG5DVXJKcjs.segmentNearest.call(void 0, c, m).distance;
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  err = Math.max(err, Math.abs(back - Math.abs(d)));
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  }
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  if (err > tol) {
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- const [a, b] = _chunkM4XE4UMTcjs.splitSegment.call(void 0, c, 0.5);
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+ const [a, b] = _chunkUG5DVXJKcjs.splitSegment.call(void 0, c, 0.5);
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  offsetSegment(a, d, tol, out, depth + 1);
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  offsetSegment(b, d, tol, out, depth + 1);
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  return;
@@ -1799,13 +1800,13 @@ function pushArc(out, center, radius, start, sweep, from, to) {
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  }
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  }
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  function lineTo(out, from, to) {
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- if (!_chunkM4XE4UMTcjs.samePoint.call(void 0, from, to)) out.push([from, to]);
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+ if (!_chunkUG5DVXJKcjs.samePoint.call(void 0, from, to)) out.push([from, to]);
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  }
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  function addJoin(out, p, tin, tout, d, style) {
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- const from = _chunkM4XE4UMTcjs.add.call(void 0, p, _chunkM4XE4UMTcjs.scale.call(void 0, normal(tin), d));
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- const to = _chunkM4XE4UMTcjs.add.call(void 0, p, _chunkM4XE4UMTcjs.scale.call(void 0, normal(tout), d));
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- const turn = _chunkM4XE4UMTcjs.cross.call(void 0, tin, tout);
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- const cos = _chunkM4XE4UMTcjs.dot.call(void 0, tin, tout);
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+ const from = _chunkUG5DVXJKcjs.add.call(void 0, p, _chunkUG5DVXJKcjs.scale.call(void 0, normal(tin), d));
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+ const to = _chunkUG5DVXJKcjs.add.call(void 0, p, _chunkUG5DVXJKcjs.scale.call(void 0, normal(tout), d));
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+ const turn = _chunkUG5DVXJKcjs.cross.call(void 0, tin, tout);
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+ const cos = _chunkUG5DVXJKcjs.dot.call(void 0, tin, tout);
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  if (Math.abs(turn) < 1e-9 && cos > 0) {
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  lineTo(out, from, to);
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  return;
@@ -1819,7 +1820,7 @@ function addJoin(out, p, tin, tout, d, style) {
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  }
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  const theta = reversal ? d > 0 ? -Math.PI : Math.PI : Math.atan2(turn, cos);
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  if (style.join === "round") {
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- const v = _chunkM4XE4UMTcjs.sub.call(void 0, from, p);
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+ const v = _chunkUG5DVXJKcjs.sub.call(void 0, from, p);
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  pushArc(out, p, Math.abs(d), Math.atan2(v[1], v[0]), theta, from, to);
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  return;
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  }
@@ -1829,8 +1830,8 @@ function addJoin(out, p, tin, tout, d, style) {
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  if (ratio <= style.miterLimit) {
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  const nin = normal(tin);
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  const nout = normal(tout);
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- const s = d / (1 + _chunkM4XE4UMTcjs.dot.call(void 0, nin, nout));
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- const miter = _chunkM4XE4UMTcjs.add.call(void 0, p, _chunkM4XE4UMTcjs.scale.call(void 0, _chunkM4XE4UMTcjs.add.call(void 0, nin, nout), s));
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+ const s = d / (1 + _chunkUG5DVXJKcjs.dot.call(void 0, nin, nout));
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+ const miter = _chunkUG5DVXJKcjs.add.call(void 0, p, _chunkUG5DVXJKcjs.scale.call(void 0, _chunkUG5DVXJKcjs.add.call(void 0, nin, nout), s));
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  lineTo(out, from, miter);
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  lineTo(out, miter, to);
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  return;
@@ -1842,20 +1843,20 @@ function offsetChain(segs, d, closed, style, tol) {
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  const out = [];
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  const pen = () => out.length > 0 ? out[out.length - 1][out[out.length - 1].length - 1] : null;
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  for (let i = 0; i < segs.length; i++) {
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- if (i > 0) addJoin(out, segs[i][0], _chunkM4XE4UMTcjs.segmentTangent.call(void 0, segs[i - 1], 1), _chunkM4XE4UMTcjs.segmentTangent.call(void 0, segs[i], 0), d, style);
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+ if (i > 0) addJoin(out, segs[i][0], _chunkUG5DVXJKcjs.segmentTangent.call(void 0, segs[i - 1], 1), _chunkUG5DVXJKcjs.segmentTangent.call(void 0, segs[i], 0), d, style);
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  const pieces = [];
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  offsetSegment(segs[i], d, tol, pieces);
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  for (const piece of pieces) {
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  const at = pen();
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- if (at && !_chunkM4XE4UMTcjs.samePoint.call(void 0, at, piece[0])) lineTo(out, at, piece[0]);
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+ if (at && !_chunkUG5DVXJKcjs.samePoint.call(void 0, at, piece[0])) lineTo(out, at, piece[0]);
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  out.push(piece);
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  }
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  }
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  if (closed && segs.length > 0) {
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  const last = segs[segs.length - 1];
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- addJoin(out, segs[0][0], _chunkM4XE4UMTcjs.segmentTangent.call(void 0, last, 1), _chunkM4XE4UMTcjs.segmentTangent.call(void 0, segs[0], 0), d, style);
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+ addJoin(out, segs[0][0], _chunkUG5DVXJKcjs.segmentTangent.call(void 0, last, 1), _chunkUG5DVXJKcjs.segmentTangent.call(void 0, segs[0], 0), d, style);
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  const at = pen();
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- if (at && out.length > 0 && !_chunkM4XE4UMTcjs.samePoint.call(void 0, at, out[0][0])) lineTo(out, at, out[0][0]);
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+ if (at && out.length > 0 && !_chunkUG5DVXJKcjs.samePoint.call(void 0, at, out[0][0])) lineTo(out, at, out[0][0]);
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  }
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  return out;
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  }
@@ -1864,13 +1865,13 @@ function reverseChain(chain) {
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  }
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  function addCap(out, p, t, h, cap) {
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  const n = normal(t);
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- const from = _chunkM4XE4UMTcjs.add.call(void 0, p, _chunkM4XE4UMTcjs.scale.call(void 0, n, h));
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- const to = _chunkM4XE4UMTcjs.add.call(void 0, p, _chunkM4XE4UMTcjs.scale.call(void 0, n, -h));
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+ const from = _chunkUG5DVXJKcjs.add.call(void 0, p, _chunkUG5DVXJKcjs.scale.call(void 0, n, h));
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+ const to = _chunkUG5DVXJKcjs.add.call(void 0, p, _chunkUG5DVXJKcjs.scale.call(void 0, n, -h));
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  if (cap === "round") {
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  pushArc(out, p, h, Math.atan2(n[1], n[0]), -Math.PI, from, to);
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  } else if (cap === "square") {
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- const a = _chunkM4XE4UMTcjs.add.call(void 0, from, _chunkM4XE4UMTcjs.scale.call(void 0, t, h));
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- const b = _chunkM4XE4UMTcjs.add.call(void 0, to, _chunkM4XE4UMTcjs.scale.call(void 0, t, h));
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+ const a = _chunkUG5DVXJKcjs.add.call(void 0, from, _chunkUG5DVXJKcjs.scale.call(void 0, t, h));
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+ const b = _chunkUG5DVXJKcjs.add.call(void 0, to, _chunkUG5DVXJKcjs.scale.call(void 0, t, h));
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  lineTo(out, from, a);
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  lineTo(out, a, b);
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  lineTo(out, b, to);
@@ -1887,7 +1888,7 @@ function dotRings(p, t, h, cap) {
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  }
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  function strokeContour(contour, h, style, tol) {
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  const tiny = Math.max(1e-12, tol * 1e-6);
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- const all = contour.closed ? _chunkM4XE4UMTcjs.closeContour.call(void 0, contour) : contour.segments;
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+ const all = contour.closed ? _chunkUG5DVXJKcjs.closeContour.call(void 0, contour) : contour.segments;
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  const segs = all.filter((s) => !isDegenerate(s, tiny));
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  if (segs.length === 0) {
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  const p = _optionalChain([contour, 'access', _55 => _55.segments, 'access', _56 => _56[0], 'optionalAccess', _57 => _57[0]]);
@@ -1902,7 +1903,7 @@ function strokeContour(contour, h, style, tol) {
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  const right = reverseChain(offsetChain(segs, -h, false, style, tol));
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  const ring = [...left];
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  const last = segs[segs.length - 1];
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- addCap(ring, last[last.length - 1], _chunkM4XE4UMTcjs.segmentTangent.call(void 0, last, 1), h, style.cap);
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+ addCap(ring, last[last.length - 1], _chunkUG5DVXJKcjs.segmentTangent.call(void 0, last, 1), h, style.cap);
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  const joinTo = (p) => {
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  const at = ring[ring.length - 1][ring[ring.length - 1].length - 1];
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  lineTo(ring, at, p);
@@ -1910,13 +1911,13 @@ function strokeContour(contour, h, style, tol) {
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  if (right.length > 0) joinTo(right[0][0]);
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  ring.push(...right);
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  const first = segs[0];
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- const t0 = _chunkM4XE4UMTcjs.segmentTangent.call(void 0, first, 0);
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+ const t0 = _chunkUG5DVXJKcjs.segmentTangent.call(void 0, first, 0);
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  addCap(ring, first[0], [-t0[0], -t0[1]], h, style.cap);
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  if (ring.length > 0) joinTo(ring[0][0]);
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  return [ring];
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  }
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  function ringsToPath(rings) {
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- return _chunkM4XE4UMTcjs.contoursToPath.call(void 0, rings.filter((r) => r.length > 0).map((segments) => ({ segments, closed: true })));
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+ return _chunkUG5DVXJKcjs.contoursToPath.call(void 0, rings.filter((r) => r.length > 0).map((segments) => ({ segments, closed: true })));
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  }
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  var MAX_DASHES = 2e5;
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  var MIN_ENTRY = 1e-6;
@@ -1926,8 +1927,8 @@ function dashContours(contours, pattern, offset = 0) {
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  const pat = pattern.length % 2 === 1 ? [...pattern, ...pattern] : [...pattern];
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  const period = pat.reduce((s, v) => s + v, 0);
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  const chains = contours.map((c) => {
1929
- const segs = _chunkM4XE4UMTcjs.closeContour.call(void 0, c);
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- const lengths = segs.map((s) => _chunkM4XE4UMTcjs.segmentLength.call(void 0, s));
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+ const segs = _chunkUG5DVXJKcjs.closeContour.call(void 0, c);
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+ const lengths = segs.map((s) => _chunkUG5DVXJKcjs.segmentLength.call(void 0, s));
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  return { segs, lengths, total: lengths.reduce((s, v) => s + v, 0), closed: c.closed };
1932
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  });
1933
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  const totalLength = chains.reduce((s, c) => s + c.total, 0);
@@ -1962,8 +1963,8 @@ function dashContours(contours, pattern, offset = 0) {
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  const last = dashes[dashes.length - 1];
1963
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  if (first.from <= 1e-9 && last.to >= chain.total - 1e-9 && first.to > first.from && last.to > last.from) {
1964
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  dashes.pop();
1965
- const tail = _chunkM4XE4UMTcjs.trimSegments.call(void 0, chain.segs, last.from, chain.total, chain.lengths);
1966
- const head = _chunkM4XE4UMTcjs.trimSegments.call(void 0, chain.segs, 0, first.to, chain.lengths);
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+ const tail = _chunkUG5DVXJKcjs.trimSegments.call(void 0, chain.segs, last.from, chain.total, chain.lengths);
1967
+ const head = _chunkUG5DVXJKcjs.trimSegments.call(void 0, chain.segs, 0, first.to, chain.lengths);
1967
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  dashes.shift();
1968
1969
  out.contours.push({ segments: [...tail, ...head], closed: false });
1969
1970
  }
@@ -1974,7 +1975,7 @@ function dashContours(contours, pattern, offset = 0) {
1974
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  out.dots.push(at);
1975
1976
  continue;
1976
1977
  }
1977
- const segments = _chunkM4XE4UMTcjs.trimSegments.call(void 0, chain.segs, dash.from, dash.to, chain.lengths);
1978
+ const segments = _chunkUG5DVXJKcjs.trimSegments.call(void 0, chain.segs, dash.from, dash.to, chain.lengths);
1978
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  if (segments.length > 0) out.contours.push({ segments, closed: false });
1979
1980
  }
1980
1981
  }
@@ -1984,15 +1985,15 @@ function locate(segs, lengths, at) {
1984
1985
  let acc = 0;
1985
1986
  for (let i = 0; i < segs.length; i++) {
1986
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  if (at <= acc + lengths[i] || i === segs.length - 1) {
1987
- const piece = _chunkM4XE4UMTcjs.trimSegments.call(void 0, [segs[i]], 0, Math.max(0, at - acc), [lengths[i]]);
1988
+ const piece = _chunkUG5DVXJKcjs.trimSegments.call(void 0, [segs[i]], 0, Math.max(0, at - acc), [lengths[i]]);
1988
1989
  const t = piece.length > 0 ? 1 : 0;
1989
1990
  const point = piece.length > 0 ? piece[piece.length - 1][piece[piece.length - 1].length - 1] : segs[i][0];
1990
- const tangent = _chunkM4XE4UMTcjs.segmentTangent.call(void 0, piece.length > 0 ? piece[piece.length - 1] : segs[i], t);
1991
+ const tangent = _chunkUG5DVXJKcjs.segmentTangent.call(void 0, piece.length > 0 ? piece[piece.length - 1] : segs[i], t);
1991
1992
  return { point, tangent };
1992
1993
  }
1993
1994
  acc += lengths[i];
1994
1995
  }
1995
- return { point: segs[0][0], tangent: _chunkM4XE4UMTcjs.segmentTangent.call(void 0, segs[0], 0) };
1996
+ return { point: segs[0][0], tangent: _chunkUG5DVXJKcjs.segmentTangent.call(void 0, segs[0], 0) };
1996
1997
  }
1997
1998
  function deepPoint(rings) {
1998
1999
  let minX = Infinity;
@@ -2009,7 +2010,7 @@ function deepPoint(rings) {
2009
2010
  const h = maxY - minY;
2010
2011
  if (!(w > 0 && h > 0)) return null;
2011
2012
  const tolerance = Math.max(1e-6, 2e-3 * Math.min(w, h));
2012
- const polys = rings.map((r) => _chunkM4XE4UMTcjs.flattenChain.call(void 0, r, tolerance));
2013
+ const polys = rings.map((r) => _chunkUG5DVXJKcjs.flattenChain.call(void 0, r, tolerance));
2013
2014
  let best = null;
2014
2015
  for (const f of [0.5, 0.3, 0.7, 0.15, 0.85]) {
2015
2016
  const y = minY + h * f;
@@ -2039,18 +2040,18 @@ function dropSpurious(rings, spurious) {
2039
2040
  for (let k = i; k >= 0; k = rings[k].parent) if (marked[k]) return true;
2040
2041
  return false;
2041
2042
  };
2042
- return _chunkM4XE4UMTcjs.nestedRingsToPath.call(void 0, rings, (i) => !hasMarkedAncestor(i));
2043
+ return _chunkUG5DVXJKcjs.nestedRingsToPath.call(void 0, rings, (i) => !hasMarkedAncestor(i));
2043
2044
  }
2044
2045
  function mergeSmoothRuns(path, tolerance) {
2045
- const contours = _chunkM4XE4UMTcjs.pathToContours.call(void 0, path).map((contour) => {
2046
- const segs = _chunkM4XE4UMTcjs.closeContour.call(void 0, contour, true).map((s) => s.length === 3 ? raise(s) : [...s]);
2046
+ const contours = _chunkUG5DVXJKcjs.pathToContours.call(void 0, path).map((contour) => {
2047
+ const segs = _chunkUG5DVXJKcjs.closeContour.call(void 0, contour, true).map((s) => s.length === 3 ? raise(s) : [...s]);
2047
2048
  const n = segs.length;
2048
2049
  if (n < 2) return { segments: segs, closed: true };
2049
2050
  const smooth = (a, b) => {
2050
2051
  if (a.length !== 4 || b.length !== 4) return false;
2051
- const ta = _chunkM4XE4UMTcjs.segmentTangent.call(void 0, a, 1);
2052
- const tb = _chunkM4XE4UMTcjs.segmentTangent.call(void 0, b, 0);
2053
- return _chunkM4XE4UMTcjs.dot.call(void 0, ta, tb) > 0.9998 && Math.abs(_chunkM4XE4UMTcjs.cross.call(void 0, ta, tb)) < 0.02;
2052
+ const ta = _chunkUG5DVXJKcjs.segmentTangent.call(void 0, a, 1);
2053
+ const tb = _chunkUG5DVXJKcjs.segmentTangent.call(void 0, b, 0);
2054
+ return _chunkUG5DVXJKcjs.dot.call(void 0, ta, tb) > 0.9998 && Math.abs(_chunkUG5DVXJKcjs.cross.call(void 0, ta, tb)) < 0.02;
2054
2055
  };
2055
2056
  let start = 0;
2056
2057
  for (let k = 0; k < n; k++) {
@@ -2069,9 +2070,9 @@ function mergeSmoothRuns(path, tolerance) {
2069
2070
  const run = ordered.slice(i, j + 1);
2070
2071
  const pts = [];
2071
2072
  run.forEach((s, k) => {
2072
- for (let q = k === 0 ? 0 : 1; q <= 12; q++) pts.push(_chunkM4XE4UMTcjs.segmentPoint.call(void 0, s, q / 12));
2073
+ for (let q = k === 0 ? 0 : 1; q <= 12; q++) pts.push(_chunkUG5DVXJKcjs.segmentPoint.call(void 0, s, q / 12));
2073
2074
  });
2074
- const fit = _chunkM4XE4UMTcjs.fitCubicRun.call(void 0, pts, tolerance, _chunkM4XE4UMTcjs.segmentTangent.call(void 0, run[0], 0), _chunkM4XE4UMTcjs.segmentTangent.call(void 0, run[run.length - 1], 1));
2075
+ const fit = _chunkUG5DVXJKcjs.fitCubicRun.call(void 0, pts, tolerance, _chunkUG5DVXJKcjs.segmentTangent.call(void 0, run[0], 0), _chunkUG5DVXJKcjs.segmentTangent.call(void 0, run[run.length - 1], 1));
2075
2076
  if (fit.length !== 1) break;
2076
2077
  const c = fit[0];
2077
2078
  current = [run[0][0], c.p1, c.p2, run[run.length - 1][3]];
@@ -2082,7 +2083,7 @@ function mergeSmoothRuns(path, tolerance) {
2082
2083
  }
2083
2084
  return { segments: out, closed: true };
2084
2085
  });
2085
- return _chunkM4XE4UMTcjs.contoursToPath.call(void 0, contours);
2086
+ return _chunkUG5DVXJKcjs.contoursToPath.call(void 0, contours);
2086
2087
  }
2087
2088
  function joinStyle(join, miterLimit) {
2088
2089
  return {
@@ -2095,7 +2096,7 @@ function strokeOutlineRings(input, options) {
2095
2096
  if (!(h > 0) || !Number.isFinite(h)) return [];
2096
2097
  const tol = options.tolerance && options.tolerance > 0 ? options.tolerance : DEFAULT_TOLERANCE;
2097
2098
  const style = { ...joinStyle(options.join, options.miterLimit), cap: _nullishCoalesce(options.cap, () => ( "butt")) };
2098
- let contours = _chunkM4XE4UMTcjs.pathToContours.call(void 0, input);
2099
+ let contours = _chunkUG5DVXJKcjs.pathToContours.call(void 0, input);
2099
2100
  const rings = [];
2100
2101
  if (options.dash && options.dash.length > 0) {
2101
2102
  const dashed = dashContours(contours, options.dash, _nullishCoalesce(options.dashOffset, () => ( 0)));
@@ -2112,7 +2113,7 @@ function outlineStroke(input, options) {
2112
2113
  if (!(h > 0) || !Number.isFinite(h)) return [];
2113
2114
  let source;
2114
2115
  try {
2115
- source = _chunkM4XE4UMTcjs.contoursToPath.call(void 0, _chunkM4XE4UMTcjs.pathToContours.call(void 0, input));
2116
+ source = _chunkUG5DVXJKcjs.contoursToPath.call(void 0, _chunkUG5DVXJKcjs.pathToContours.call(void 0, input));
2116
2117
  } catch (e5) {
2117
2118
  return [];
2118
2119
  }
@@ -2120,50 +2121,50 @@ function outlineStroke(input, options) {
2120
2121
  const raw = strokeOutlineRings(source, options);
2121
2122
  if (raw.length === 0) return [];
2122
2123
  const tol = options.tolerance && options.tolerance > 0 ? options.tolerance : DEFAULT_TOLERANCE;
2123
- const sourceContours = _chunkM4XE4UMTcjs.pathToContours.call(void 0, source);
2124
+ const sourceContours = _chunkUG5DVXJKcjs.pathToContours.call(void 0, source);
2124
2125
  const operand = { path: raw, fillRule: "nonzero" };
2125
2126
  try {
2126
- const rings = _chunkM4XE4UMTcjs.pathBooleanRings.call(void 0, "union", [operand], options);
2127
+ const rings = _chunkUG5DVXJKcjs.pathBooleanRings.call(void 0, "union", [operand], options);
2127
2128
  const cleaned = dropSpurious(rings, (face, ring) => {
2128
2129
  if (ring.area >= 0) return false;
2129
2130
  const p = deepPoint(face);
2130
- return !!p && _chunkM4XE4UMTcjs.distanceToBezierPath.call(void 0, sourceContours, p) < h * (1 - 1e-4) - 1e-6;
2131
+ return !!p && _chunkUG5DVXJKcjs.distanceToBezierPath.call(void 0, sourceContours, p) < h * (1 - 1e-4) - 1e-6;
2131
2132
  });
2132
2133
  return mergeSmoothRuns(cleaned, tol);
2133
2134
  } catch (e6) {
2134
- return _chunkM4XE4UMTcjs.pathBoolean.call(void 0, "union", [operand], options).path;
2135
+ return _chunkUG5DVXJKcjs.pathBoolean.call(void 0, "union", [operand], options).path;
2135
2136
  }
2136
2137
  }
2137
2138
  function offsetPath(input, distance, options = {}) {
2138
2139
  if (!Number.isFinite(distance)) return [];
2139
- const contours = _chunkM4XE4UMTcjs.pathToContours.call(void 0, input);
2140
+ const contours = _chunkUG5DVXJKcjs.pathToContours.call(void 0, input);
2140
2141
  if (contours.some((c) => c.segments.some((s) => s.some((p) => !Number.isFinite(p[0]) || !Number.isFinite(p[1]))))) return [];
2141
2142
  const closed = contours.filter((c) => c.closed && c.segments.length > 0);
2142
2143
  const open = contours.filter((c) => !c.closed && c.segments.length > 0);
2143
2144
  const fillRule = _nullishCoalesce(options.fillRule, () => ( "nonzero"));
2144
- const fill = { path: _chunkM4XE4UMTcjs.contoursToPath.call(void 0, closed), fillRule };
2145
+ const fill = { path: _chunkUG5DVXJKcjs.contoursToPath.call(void 0, closed), fillRule };
2145
2146
  const d = Math.abs(distance);
2146
2147
  const tol = options.tolerance && options.tolerance > 0 ? options.tolerance : DEFAULT_TOLERANCE;
2147
- if (d === 0) return _chunkM4XE4UMTcjs.pathBoolean.call(void 0, "union", [fill], options).path;
2148
+ if (d === 0) return _chunkUG5DVXJKcjs.pathBoolean.call(void 0, "union", [fill], options).path;
2148
2149
  const strokeOptions = { width: 2 * d, join: _nullishCoalesce(options.join, () => ( "miter")), miterLimit: options.miterLimit, cap: "butt", tolerance: tol };
2149
- const ring = { path: strokeOutlineRings(_chunkM4XE4UMTcjs.contoursToPath.call(void 0, closed), strokeOptions), fillRule: "nonzero" };
2150
+ const ring = { path: strokeOutlineRings(_chunkUG5DVXJKcjs.contoursToPath.call(void 0, closed), strokeOptions), fillRule: "nonzero" };
2150
2151
  const openRing = {
2151
- path: distance > 0 ? strokeOutlineRings(_chunkM4XE4UMTcjs.contoursToPath.call(void 0, open), strokeOptions) : [],
2152
+ path: distance > 0 ? strokeOutlineRings(_chunkUG5DVXJKcjs.contoursToPath.call(void 0, open), strokeOptions) : [],
2152
2153
  fillRule: "nonzero"
2153
2154
  };
2154
2155
  const grow = distance > 0;
2155
2156
  const operands = [fill, ring, openRing];
2156
2157
  try {
2157
- const rings = _chunkM4XE4UMTcjs.pathBooleanRings.call(void 0, grow ? (m) => m[0] || m[1] || m[2] : (m) => m[0] && !m[1], operands, options);
2158
+ const rings = _chunkUG5DVXJKcjs.pathBooleanRings.call(void 0, grow ? (m) => m[0] || m[1] || m[2] : (m) => m[0] && !m[1], operands, options);
2158
2159
  const sourceContours = contours;
2159
2160
  const cleaned = dropSpurious(rings, (face, r) => {
2160
2161
  if (grow ? r.area >= 0 : r.area <= 0) return false;
2161
2162
  const p = deepPoint(face);
2162
- return !!p && _chunkM4XE4UMTcjs.distanceToBezierPath.call(void 0, sourceContours, p) < d * (1 - 1e-4) - 1e-6;
2163
+ return !!p && _chunkUG5DVXJKcjs.distanceToBezierPath.call(void 0, sourceContours, p) < d * (1 - 1e-4) - 1e-6;
2163
2164
  });
2164
2165
  return mergeSmoothRuns(cleaned, tol);
2165
2166
  } catch (e7) {
2166
- return grow ? _chunkM4XE4UMTcjs.pathBoolean.call(void 0, "union", operands, options).path : _chunkM4XE4UMTcjs.pathBoolean.call(void 0, "difference", [fill, ring], options).path;
2167
+ return grow ? _chunkUG5DVXJKcjs.pathBoolean.call(void 0, "union", operands, options).path : _chunkUG5DVXJKcjs.pathBoolean.call(void 0, "difference", [fill, ring], options).path;
2167
2168
  }
2168
2169
  }
2169
2170
 
@@ -2178,18 +2179,18 @@ var BOOLEAN_FOR = {
2178
2179
  exclude: "xor"
2179
2180
  };
2180
2181
  function isShapeNode(node) {
2181
- return !!node && _chunkM4XE4UMTcjs.isShapeDescription.call(void 0, _optionalChain([node, 'access', _59 => _59.data, 'optionalAccess', _60 => _60[SHAPE_DATA_KEY]]));
2182
+ return !!node && _chunkUG5DVXJKcjs.isShapeDescription.call(void 0, _optionalChain([node, 'access', _59 => _59.data, 'optionalAccess', _60 => _60[SHAPE_DATA_KEY]]));
2182
2183
  }
2183
2184
  function getNodeShape(node) {
2184
2185
  const shape = _optionalChain([node, 'optionalAccess', _61 => _61.data, 'optionalAccess', _62 => _62[SHAPE_DATA_KEY]]);
2185
- return _chunkM4XE4UMTcjs.isShapeDescription.call(void 0, shape) ? shape : null;
2186
+ return _chunkUG5DVXJKcjs.isShapeDescription.call(void 0, shape) ? shape : null;
2186
2187
  }
2187
2188
  function shapeNodeToPolygon(node, lookup, options = {}) {
2188
2189
  const shape = getNodeShape(node);
2189
2190
  if (!shape) return null;
2190
2191
  const size = getNodeSize(node, options);
2191
2192
  const origin = node.parentId && lookup ? getAbsolutePosition(node, lookup) : node.position;
2192
- const { rings, fillRule } = _chunkM4XE4UMTcjs.shapeToPolygon.call(void 0, shape, size, { tolerance: options.tolerance });
2193
+ const { rings, fillRule } = _chunkUG5DVXJKcjs.shapeToPolygon.call(void 0, shape, size, { tolerance: options.tolerance });
2193
2194
  return {
2194
2195
  rings: rings.map((ring) => ring.map(([x, y]) => [x + origin.x, y + origin.y])),
2195
2196
  fillRule
@@ -2198,14 +2199,14 @@ function shapeNodeToPolygon(node, lookup, options = {}) {
2198
2199
  function shapeToBezierPath(shape, size) {
2199
2200
  const { width: w, height: h } = size;
2200
2201
  if (!(w > 0) || !(h > 0)) return { path: [], fillRule: "nonzero" };
2201
- const svg = _chunkM4XE4UMTcjs.getShapeSvg.call(void 0, { ...shape, rotation: 0 }, size);
2202
- let path = _chunkM4XE4UMTcjs.toBezierPath.call(void 0, svg.d);
2202
+ const svg = _chunkUG5DVXJKcjs.getShapeSvg.call(void 0, { ...shape, rotation: 0 }, size);
2203
+ let path = _chunkUG5DVXJKcjs.toBezierPath.call(void 0, svg.d);
2203
2204
  if (shape.kind === "path" && shape.viewBox) {
2204
2205
  const vb = shape.viewBox;
2205
2206
  if (vb.length === 4 && vb.every(Number.isFinite) && vb[2] > 0 && vb[3] > 0) {
2206
2207
  const sx = w / vb[2];
2207
2208
  const sy = h / vb[3];
2208
- path = _chunkM4XE4UMTcjs.transformBezierPath.call(void 0, path, [sx, 0, 0, sy, -vb[0] * sx, -vb[1] * sy]);
2209
+ path = _chunkUG5DVXJKcjs.transformBezierPath.call(void 0, path, [sx, 0, 0, sy, -vb[0] * sx, -vb[1] * sy]);
2209
2210
  }
2210
2211
  }
2211
2212
  const deg = _nullishCoalesce(shape.rotation, () => ( 0));
@@ -2216,7 +2217,7 @@ function shapeToBezierPath(shape, size) {
2216
2217
  const cx = w / 2;
2217
2218
  const cy = h / 2;
2218
2219
  const m = [cos, sin, -sin, cos, cx - cx * cos + cy * sin, cy - cx * sin - cy * cos];
2219
- path = _chunkM4XE4UMTcjs.transformBezierPath.call(void 0, path, m);
2220
+ path = _chunkUG5DVXJKcjs.transformBezierPath.call(void 0, path, m);
2220
2221
  }
2221
2222
  return { path, fillRule: svg.fillRule };
2222
2223
  }
@@ -2226,7 +2227,7 @@ function shapeNodeToBezierPath(node, lookup, options = {}) {
2226
2227
  const size = getNodeSize(node, options);
2227
2228
  const origin = node.parentId && lookup ? getAbsolutePosition(node, lookup) : node.position;
2228
2229
  const { path, fillRule } = shapeToBezierPath(shape, size);
2229
- return { path: _chunkM4XE4UMTcjs.transformBezierPath.call(void 0, path, [1, 0, 0, 1, origin.x, origin.y]), fillRule };
2230
+ return { path: _chunkUG5DVXJKcjs.transformBezierPath.call(void 0, path, [1, 0, 0, 1, origin.x, origin.y]), fillRule };
2230
2231
  }
2231
2232
  var idCounter = 0;
2232
2233
  function defaultId2(index) {
@@ -2279,7 +2280,7 @@ function combineShapeNodes(nodes, ids, operation, options = {}) {
2279
2280
  const operands = ordered.map((node) => shapeNodeToBezierPath(node, lookup, options));
2280
2281
  const pathOptions = { epsilon: options.epsilon, onFallback: options.onFallback, fallbackTolerance: options.tolerance };
2281
2282
  if (operation === "divide") {
2282
- const result = _chunkM4XE4UMTcjs.dividePaths.call(void 0, operands, pathOptions);
2283
+ const result = _chunkUG5DVXJKcjs.dividePaths.call(void 0, operands, pathOptions);
2283
2284
  report = result;
2284
2285
  for (const piece of result.pieces) {
2285
2286
  const source = ordered[piece.operands[piece.operands.length - 1]];
@@ -2287,7 +2288,7 @@ function combineShapeNodes(nodes, ids, operation, options = {}) {
2287
2288
  if (node) created.push(node);
2288
2289
  }
2289
2290
  } else {
2290
- const result = _chunkM4XE4UMTcjs.pathBoolean.call(void 0, BOOLEAN_FOR[operation], operands, pathOptions);
2291
+ const result = _chunkUG5DVXJKcjs.pathBoolean.call(void 0, BOOLEAN_FOR[operation], operands, pathOptions);
2291
2292
  report = result;
2292
2293
  const node = buildPathNode(result.path, pickSource(), createId(0), buildOptions);
2293
2294
  if (node) created.push(node);
@@ -2295,8 +2296,8 @@ function combineShapeNodes(nodes, ids, operation, options = {}) {
2295
2296
  } else {
2296
2297
  report = { engine: "polygon" };
2297
2298
  const operands = ordered.map((node) => shapeNodeToPolygon(node, lookup, options));
2298
- const write = (polygon) => _chunkM4XE4UMTcjs.toBezierPath.call(void 0,
2299
- _chunkM4XE4UMTcjs.polygonToSvgPath.call(void 0, polygon, {
2299
+ const write = (polygon) => _chunkUG5DVXJKcjs.toBezierPath.call(void 0,
2300
+ _chunkUG5DVXJKcjs.polygonToSvgPath.call(void 0, polygon, {
2300
2301
  precision: 9,
2301
2302
  simplify: options.simplify,
2302
2303
  curves: _nullishCoalesce(options.curves, () => ( "fit")),
@@ -2305,13 +2306,13 @@ function combineShapeNodes(nodes, ids, operation, options = {}) {
2305
2306
  })
2306
2307
  );
2307
2308
  if (operation === "divide") {
2308
- for (const piece of _chunkM4XE4UMTcjs.dividePolygons.call(void 0, operands, { epsilon: options.epsilon })) {
2309
+ for (const piece of _chunkUG5DVXJKcjs.dividePolygons.call(void 0, operands, { epsilon: options.epsilon })) {
2309
2310
  const source = ordered[piece.operands[piece.operands.length - 1]];
2310
2311
  const node = buildPathNode(write([piece.polygon]), source, createId(created.length), buildOptions);
2311
2312
  if (node) created.push(node);
2312
2313
  }
2313
2314
  } else {
2314
- const result = _chunkM4XE4UMTcjs.polygonBoolean.call(void 0, BOOLEAN_FOR[operation], operands, { epsilon: options.epsilon });
2315
+ const result = _chunkUG5DVXJKcjs.polygonBoolean.call(void 0, BOOLEAN_FOR[operation], operands, { epsilon: options.epsilon });
2315
2316
  const node = buildPathNode(write(result), pickSource(), createId(0), buildOptions);
2316
2317
  if (node) created.push(node);
2317
2318
  }
@@ -2328,12 +2329,12 @@ function combineShapeNodes(nodes, ids, operation, options = {}) {
2328
2329
  return done2;
2329
2330
  }
2330
2331
  function buildPathNode(path, source, id, options) {
2331
- const bounds = _chunkM4XE4UMTcjs.bezierPathBounds.call(void 0, path);
2332
+ const bounds = _chunkUG5DVXJKcjs.bezierPathBounds.call(void 0, path);
2332
2333
  if (!bounds) return null;
2333
2334
  const width = bounds.maxX - bounds.minX;
2334
2335
  const height = bounds.maxY - bounds.minY;
2335
2336
  if (!(width > 0) || !(height > 0)) return null;
2336
- const d = _chunkM4XE4UMTcjs.bezierPathToSvg.call(void 0, path, { precision: _nullishCoalesce(options.precision, () => ( 3)), offset: { x: -bounds.minX, y: -bounds.minY } });
2337
+ const d = _chunkUG5DVXJKcjs.bezierPathToSvg.call(void 0, path, { precision: _nullishCoalesce(options.precision, () => ( 3)), offset: { x: -bounds.minX, y: -bounds.minY } });
2337
2338
  if (!d) return null;
2338
2339
  const sourceShape = getNodeShape(source);
2339
2340
  const shape = {
@@ -4540,7 +4541,7 @@ function withStyle(node, prop, value, unitless = false) {
4540
4541
  }
4541
4542
  function shapeOf(node) {
4542
4543
  const shape = _optionalChain([node, 'access', _165 => _165.data, 'optionalAccess', _166 => _166.shape]);
4543
- return _chunkM4XE4UMTcjs.isShapeDescription.call(void 0, shape) ? shape : null;
4544
+ return _chunkUG5DVXJKcjs.isShapeDescription.call(void 0, shape) ? shape : null;
4544
4545
  }
4545
4546
  function withShape(node, key, value) {
4546
4547
  const shape = shapeOf(node);
@@ -4947,8 +4948,8 @@ function motionPathPoint(node, progress) {
4947
4948
  const path = _optionalChain([getNodeAnimation, 'call', _177 => _177(node), 'optionalAccess', _178 => _178.motionPath]);
4948
4949
  if (!path || typeof path.d !== "string") return null;
4949
4950
  try {
4950
- const length = _chunkM4XE4UMTcjs.bezierPathLength.call(void 0, path.d);
4951
- return _chunkM4XE4UMTcjs.bezierPathPointAtLength.call(void 0, path.d, Math.min(1, Math.max(0, progress)) * length);
4951
+ const length = _chunkUG5DVXJKcjs.bezierPathLength.call(void 0, path.d);
4952
+ return _chunkUG5DVXJKcjs.bezierPathPointAtLength.call(void 0, path.d, Math.min(1, Math.max(0, progress)) * length);
4952
4953
  } catch (e8) {
4953
4954
  return null;
4954
4955
  }
@@ -8565,7 +8566,7 @@ function strokePointsToPathData(points, options = {}) {
8565
8566
  const [p0, p1] = points;
8566
8567
  return `M ${p0[0]} ${p0[1]} L ${p1[0]} ${p1[1]}`;
8567
8568
  }
8568
- const fitted = _chunkM4XE4UMTcjs.fitFreehandPath.call(void 0, points, options);
8569
+ const fitted = _chunkUG5DVXJKcjs.fitFreehandPath.call(void 0, points, options);
8569
8570
  return fitted.length > 0 ? fitted : `M ${points[0][0]} ${points[0][1]}`;
8570
8571
  }
8571
8572
  function strokeToShapeNode(stroke, options = {}) {
@@ -8623,7 +8624,7 @@ function findStrokesAtPoint(point, nodes, radius = 12) {
8623
8624
  }
8624
8625
  const localPoint = [point[0] - rect.x, point[1] - rect.y];
8625
8626
  try {
8626
- const dist2 = _chunkM4XE4UMTcjs.distanceToBezierPath.call(void 0, shape.d, localPoint);
8627
+ const dist2 = _chunkUG5DVXJKcjs.distanceToBezierPath.call(void 0, shape.d, localPoint);
8627
8628
  if (dist2 <= effectiveRadius) {
8628
8629
  matches2.push(node);
8629
8630
  }
@@ -9171,5 +9172,6 @@ function createCanvasDrawController(options) {
9171
9172
 
9172
9173
 
9173
9174
 
9174
- exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkXZ4L3R4Kcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkXZ4L3R4Kcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkXHRZSB77cjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkXHRZSB77cjs.AnimationPlayer; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_GRADIENT_PRESETS = _chunkM4XE4UMTcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CUBIC_BEZIER_PRESETS = _chunkXZ4L3R4Kcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunk26BVFKHUcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_NODE_HEIGHT = _chunkWADCJ7A7cjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkWADCJ7A7cjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkWADCJ7A7cjs.DEFAULT_PLACEMENT_GAP; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.ManualClock = _chunkXHRZSB77cjs.ManualClock; exports.PathOpsError = _chunkM4XE4UMTcjs.PathOpsError; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkM4XE4UMTcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = alignNodes; exports.angleToSvgLinearCoords = _chunkM4XE4UMTcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkM4XE4UMTcjs.arcToCubics; exports.bezierPathArea = _chunkM4XE4UMTcjs.bezierPathArea; exports.bezierPathBounds = _chunkM4XE4UMTcjs.bezierPathBounds; exports.bezierPathLength = _chunkM4XE4UMTcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkM4XE4UMTcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkM4XE4UMTcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkM4XE4UMTcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendLayout = blendLayout; exports.boundsOf = _chunkWADCJ7A7cjs.boundsOf; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasHeight = canvasHeight; exports.centerNodes = _chunkWADCJ7A7cjs.centerNodes; exports.centre = _chunkWADCJ7A7cjs.centre; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkM4XE4UMTcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedOnly = connectedOnly; exports.contourSignedArea = _chunkM4XE4UMTcjs.contourSignedArea; exports.contoursToPath = _chunkM4XE4UMTcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkM4XE4UMTcjs.countPathSegments; exports.createAnimationPlayer = _chunkXHRZSB77cjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = createNodeLookup; exports.cubicBezierAt = _chunkXZ4L3R4Kcjs.cubicBezierAt; exports.cubicPointAt = _chunkM4XE4UMTcjs.cubicPointAt; exports.cubicsToPathData = _chunkM4XE4UMTcjs.cubicsToPathData; exports.dashContours = dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkM4XE4UMTcjs.distanceToBezierPath; exports.distributeNodes = distributeNodes; exports.dividePaths = _chunkM4XE4UMTcjs.dividePaths; exports.dividePolygons = _chunkM4XE4UMTcjs.dividePolygons; exports.easingFromInfluence = _chunkXZ4L3R4Kcjs.easingFromInfluence; exports.easingLabel = _chunkXZ4L3R4Kcjs.easingLabel; exports.easingToCss = _chunkXZ4L3R4Kcjs.easingToCss; exports.elasticAt = _chunkXZ4L3R4Kcjs.elasticAt; exports.ensureLayout = _chunkWADCJ7A7cjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateNodeSize = _chunkWADCJ7A7cjs.estimateNodeSize; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkXZ4L3R4Kcjs.evaluateEasing; exports.evaluateTrack = _chunkXHRZSB77cjs.evaluateTrack; exports.excludePaths = _chunkM4XE4UMTcjs.excludePaths; exports.exportCssAnimation = exportCssAnimation; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkM4XE4UMTcjs.fitCubicRun; exports.fitCubics = _chunkM4XE4UMTcjs.fitCubics; exports.fitFreehandPath = _chunkM4XE4UMTcjs.fitFreehandPath; exports.fitPathData = _chunkM4XE4UMTcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkM4XE4UMTcjs.flattenSvgPath; exports.flowSide = _chunkWADCJ7A7cjs.flowSide; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkM4XE4UMTcjs.formatNumber; exports.formatOklab = _chunkXHRZSB77cjs.formatOklab; exports.formatVariantName = formatVariantName; exports.getAbsolutePosition = getAbsolutePosition; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkWADCJ7A7cjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkWADCJ7A7cjs.getLayoutedNodes; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkM4XE4UMTcjs.getShapeRenderData; exports.getShapeSvg = _chunkM4XE4UMTcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gradientToSvgDef = _chunkM4XE4UMTcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasVisibleStroke = hasVisibleStroke; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interpolateAnimationValue = _chunkXHRZSB77cjs.interpolateAnimationValue; exports.intersectPaths = _chunkM4XE4UMTcjs.intersectPaths; exports.intersectPolygons = _chunkM4XE4UMTcjs.intersectPolygons; exports.invertNodeUpdates = invertNodeUpdates; exports.isAnimationEasing = _chunkXZ4L3R4Kcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkXHRZSB77cjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkM4XE4UMTcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkM4XE4UMTcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkM4XE4UMTcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasComponents = listCanvasComponents; exports.lockNodes = lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunk26BVFKHUcjs.matchArrangeShortcut; exports.matchSize = matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mixColorsOklab = _chunkXHRZSB77cjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkM4XE4UMTcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkM4XE4UMTcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.normalizeBezierPath = _chunkM4XE4UMTcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkXHRZSB77cjs.normalizeKeyframes; exports.offsetPath = offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunkXHRZSB77cjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = outlineStroke; exports.overlaps = _chunkWADCJ7A7cjs.overlaps; exports.pageHidden = _chunkXHRZSB77cjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkXZ4L3R4Kcjs.parseCssEasing; exports.parseCssGradient = _chunkM4XE4UMTcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunkXHRZSB77cjs.parseOklab; exports.parseSvgPath = _chunkM4XE4UMTcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkM4XE4UMTcjs.pathBoolean; exports.pathToContours = _chunkM4XE4UMTcjs.pathToContours; exports.placeBeside = _chunkWADCJ7A7cjs.placeBeside; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkM4XE4UMTcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkM4XE4UMTcjs.pointInMultiPolygon; exports.pointInRings = _chunkM4XE4UMTcjs.pointInRings; exports.polygonArea = _chunkM4XE4UMTcjs.polygonArea; exports.polygonBoolean = _chunkM4XE4UMTcjs.polygonBoolean; exports.polygonToSvgPath = _chunkM4XE4UMTcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = readStyleSize; exports.realClock = _chunkXHRZSB77cjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.reorderNodes = reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasGradient = _chunkM4XE4UMTcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkXZ4L3R4Kcjs.resolveEasing; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunkXHRZSB77cjs.rgbToOklab; exports.ringSignedArea = _chunkM4XE4UMTcjs.ringSignedArea; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.segmentBounds = _chunkM4XE4UMTcjs.segmentBounds; exports.segmentCurvature = _chunkM4XE4UMTcjs.segmentCurvature; exports.segmentDerivative = _chunkM4XE4UMTcjs.segmentDerivative; exports.segmentExtrema = _chunkM4XE4UMTcjs.segmentExtrema; exports.segmentLength = _chunkM4XE4UMTcjs.segmentLength; exports.segmentNearest = _chunkM4XE4UMTcjs.segmentNearest; exports.segmentParamAtLength = _chunkM4XE4UMTcjs.segmentParamAtLength; exports.segmentPoint = _chunkM4XE4UMTcjs.segmentPoint; exports.segmentTangent = _chunkM4XE4UMTcjs.segmentTangent; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkM4XE4UMTcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkM4XE4UMTcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkM4XE4UMTcjs.splitSegment; exports.springAt = _chunkXZ4L3R4Kcjs.springAt; exports.streamlinePoints = streamlinePoints; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkM4XE4UMTcjs.subSegment; exports.subtractPaths = _chunkM4XE4UMTcjs.subtractPaths; exports.subtractPolygons = _chunkM4XE4UMTcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.toBezierPath = _chunkM4XE4UMTcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = toggleLockNodes; exports.transformBezierPath = _chunkM4XE4UMTcjs.transformBezierPath; exports.trimSegments = _chunkM4XE4UMTcjs.trimSegments; exports.unionPolygons = _chunkM4XE4UMTcjs.unionPolygons; exports.unitePaths = _chunkM4XE4UMTcjs.unitePaths; exports.unlockNodes = unlockNodes; exports.updateKeyframe = updateKeyframe; exports.windingNumber = _chunkM4XE4UMTcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkXHRZSB77cjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkM4XE4UMTcjs.xorPolygons;
9175
+
9176
+ exports.ANIMATABLE_PROPERTIES = ANIMATABLE_PROPERTIES; exports.ANIMATION_DATA_KEY = ANIMATION_DATA_KEY; exports.ANIMATION_EASING_LABELS = _chunkXZ4L3R4Kcjs.ANIMATION_EASING_LABELS; exports.ANIMATION_EASING_PRESETS = _chunkXZ4L3R4Kcjs.ANIMATION_EASING_PRESETS; exports.ANIMATION_TIME_EPSILON = _chunkXHRZSB77cjs.ANIMATION_TIME_EPSILON; exports.AUTO_LAYOUT_DATA_KEY = AUTO_LAYOUT_DATA_KEY; exports.AnimationEditError = AnimationEditError; exports.AnimationPlayer = _chunkXHRZSB77cjs.AnimationPlayer; exports.CANVAS_COMPONENT_DRAG_TYPE = CANVAS_COMPONENT_DRAG_TYPE; exports.CANVAS_GRADIENT_PRESETS = _chunkUG5DVXJKcjs.CANVAS_GRADIENT_PRESETS; exports.CANVAS_TOKEN_PROPERTIES = CANVAS_TOKEN_PROPERTIES; exports.CHILD_LAYOUT_DATA_KEY = CHILD_LAYOUT_DATA_KEY; exports.COMPONENT_DATA_KEY = COMPONENT_DATA_KEY; exports.COMPONENT_OVERRIDES_DATA_KEY = COMPONENT_OVERRIDES_DATA_KEY; exports.COMPONENT_PROPERTY_REFS_DATA_KEY = COMPONENT_PROPERTY_REFS_DATA_KEY; exports.COMPONENT_SET_DATA_KEY = COMPONENT_SET_DATA_KEY; exports.COMPONENT_SOURCE_DATA_KEY = COMPONENT_SOURCE_DATA_KEY; exports.CONNECTION_LINE_TYPES = CONNECTION_LINE_TYPES; exports.CSS_ANIMATION_PROPERTIES = CSS_ANIMATION_PROPERTIES; exports.CUBIC_BEZIER_PRESETS = _chunkXZ4L3R4Kcjs.CUBIC_BEZIER_PRESETS; exports.CanvasScenesStore = CanvasScenesStore; exports.DEFAULT_ARRANGE_SHORTCUTS = _chunk26BVFKHUcjs.DEFAULT_ARRANGE_SHORTCUTS; exports.DEFAULT_NODE_HEIGHT = _chunkWADCJ7A7cjs.DEFAULT_NODE_HEIGHT; exports.DEFAULT_NODE_WIDTH = _chunkWADCJ7A7cjs.DEFAULT_NODE_WIDTH; exports.DEFAULT_PLACEMENT_GAP = _chunkWADCJ7A7cjs.DEFAULT_PLACEMENT_GAP; exports.INSTANCE_DATA_KEY = INSTANCE_DATA_KEY; exports.LOCKED_DATA_KEY = LOCKED_DATA_KEY; exports.LOCKED_PREVIOUS_FLAGS_KEY = LOCKED_PREVIOUS_FLAGS_KEY; exports.MAX_KEYFRAME_REFS = MAX_KEYFRAME_REFS; exports.ManualClock = _chunkXHRZSB77cjs.ManualClock; exports.PathOpsError = _chunkUG5DVXJKcjs.PathOpsError; exports.RESIZE_HANDLES = RESIZE_HANDLES; exports.SHAPE_DATA_KEY = SHAPE_DATA_KEY; exports.SHAPE_KINDS = _chunkUG5DVXJKcjs.SHAPE_KINDS; exports.SHAPE_NODE_TYPE = SHAPE_NODE_TYPE; exports.SHAPE_OPERATIONS = SHAPE_OPERATIONS; exports.StreamingLayoutManager = StreamingLayoutManager; exports.TOKEN_BINDINGS_DATA_KEY = TOKEN_BINDINGS_DATA_KEY; exports.TOKEN_MODES_DATA_KEY = TOKEN_MODES_DATA_KEY; exports.addCanvasVariant = addCanvasVariant; exports.addKeyframesAtTime = addKeyframesAtTime; exports.alignNodes = alignNodes; exports.angleToSvgLinearCoords = _chunkUG5DVXJKcjs.angleToSvgLinearCoords; exports.animateNode = animateNode; exports.applyAnimation = applyAnimation; exports.applyAnimationOverrides = applyAnimationOverrides; exports.applyConstraints = applyConstraints; exports.applyNodeUpdates = applyNodeUpdates; exports.applyShapeCombination = applyShapeCombination; exports.applyShapeReplacement = applyShapeReplacement; exports.arcToCubics = _chunkUG5DVXJKcjs.arcToCubics; exports.bezierPathArea = _chunkUG5DVXJKcjs.bezierPathArea; exports.bezierPathBounds = _chunkUG5DVXJKcjs.bezierPathBounds; exports.bezierPathLength = _chunkUG5DVXJKcjs.bezierPathLength; exports.bezierPathPointAtLength = _chunkUG5DVXJKcjs.bezierPathPointAtLength; exports.bezierPathSignedArea = _chunkUG5DVXJKcjs.bezierPathSignedArea; exports.bezierPathToSvg = _chunkUG5DVXJKcjs.bezierPathToSvg; exports.bindCanvasComponentProperty = bindCanvasComponentProperty; exports.bindCanvasToken = bindCanvasToken; exports.blendLayout = blendLayout; exports.boundsOf = _chunkWADCJ7A7cjs.boundsOf; exports.calculateDagreReflowDisplacement = calculateDagreReflowDisplacement; exports.calculateDirectionalDisplacement = calculateDirectionalDisplacement; exports.canCombineShapeNodes = canCombineShapeNodes; exports.canOffsetShapeNodes = canOffsetShapeNodes; exports.canOutlineShapeNodeStrokes = canOutlineShapeNodeStrokes; exports.canvasHeight = canvasHeight; exports.centerNodes = _chunkWADCJ7A7cjs.centerNodes; exports.centre = _chunkWADCJ7A7cjs.centre; exports.clampAnimationValue = clampAnimationValue; exports.clampLayoutSize = clampLayoutSize; exports.closeContour = _chunkUG5DVXJKcjs.closeContour; exports.collectDescendantIds = collectDescendantIds; exports.combineCanvasComponentsAsVariants = combineCanvasComponentsAsVariants; exports.combineShapeNodes = combineShapeNodes; exports.computeNodesBoundingBox = computeNodesBoundingBox; exports.computeSnapGuides = computeSnapGuides; exports.connectedOnly = connectedOnly; exports.contourSignedArea = _chunkUG5DVXJKcjs.contourSignedArea; exports.contoursToPath = _chunkUG5DVXJKcjs.contoursToPath; exports.copyKeyframes = copyKeyframes; exports.countPathSegments = _chunkUG5DVXJKcjs.countPathSegments; exports.createAnimationPlayer = _chunkXHRZSB77cjs.createAnimationPlayer; exports.createBezierTrajectory = createBezierTrajectory; exports.createCanvasAnimationController = createCanvasAnimationController; exports.createCanvasArrangeController = createCanvasArrangeController; exports.createCanvasAutoLayoutController = createCanvasAutoLayoutController; exports.createCanvasComponent = createCanvasComponent; exports.createCanvasComponentsController = createCanvasComponentsController; exports.createCanvasDrawController = createCanvasDrawController; exports.createCanvasInstance = createCanvasInstance; exports.createCanvasScenesStore = createCanvasScenesStore; exports.createDefaultStrokeStyle = createDefaultStrokeStyle; exports.createFanOutTrajectory = createFanOutTrajectory; exports.createGuideIndex = createGuideIndex; exports.createNodeGuideIndex = createNodeGuideIndex; exports.createNodeLookup = createNodeLookup; exports.cubicBezierAt = _chunkXZ4L3R4Kcjs.cubicBezierAt; exports.cubicPointAt = _chunkUG5DVXJKcjs.cubicPointAt; exports.cubicsToPathData = _chunkUG5DVXJKcjs.cubicsToPathData; exports.dashContours = dashContours; exports.defaultEasing = defaultEasing; exports.deleteKeyframes = deleteKeyframes; exports.detachCanvasInstance = detachCanvasInstance; exports.detachTokenBindings = detachTokenBindings; exports.diffOverrideGroups = diffOverrideGroups; exports.distanceToBezierPath = _chunkUG5DVXJKcjs.distanceToBezierPath; exports.distributeNodes = distributeNodes; exports.dividePaths = _chunkUG5DVXJKcjs.dividePaths; exports.dividePolygons = _chunkUG5DVXJKcjs.dividePolygons; exports.easingFromInfluence = _chunkXZ4L3R4Kcjs.easingFromInfluence; exports.easingLabel = _chunkXZ4L3R4Kcjs.easingLabel; exports.easingToCss = _chunkXZ4L3R4Kcjs.easingToCss; exports.elasticAt = _chunkXZ4L3R4Kcjs.elasticAt; exports.ensureLayout = _chunkWADCJ7A7cjs.ensureLayout; exports.estimateCanvasHeight = estimateCanvasHeight; exports.estimateNodeSize = _chunkWADCJ7A7cjs.estimateNodeSize; exports.evaluateAnimation = evaluateAnimation; exports.evaluateEasing = _chunkXZ4L3R4Kcjs.evaluateEasing; exports.evaluateTrack = _chunkXHRZSB77cjs.evaluateTrack; exports.excludePaths = _chunkUG5DVXJKcjs.excludePaths; exports.exportCssAnimation = exportCssAnimation; exports.findConnectorSnap = findConnectorSnap; exports.findStrokesAtPoint = findStrokesAtPoint; exports.findVariant = findVariant; exports.fitCubicRun = _chunkUG5DVXJKcjs.fitCubicRun; exports.fitCubics = _chunkUG5DVXJKcjs.fitCubics; exports.fitFreehandPath = _chunkUG5DVXJKcjs.fitFreehandPath; exports.fitPathData = _chunkUG5DVXJKcjs.fitPathData; exports.fitViewportToNodes = fitViewportToNodes; exports.fitViewportToRect = fitViewportToRect; exports.flattenSvgPath = _chunkUG5DVXJKcjs.flattenSvgPath; exports.flowSide = _chunkWADCJ7A7cjs.flowSide; exports.formatAnimationTime = formatAnimationTime; exports.formatNumber = _chunkUG5DVXJKcjs.formatNumber; exports.formatOklab = _chunkXHRZSB77cjs.formatOklab; exports.formatVariantName = formatVariantName; exports.getAbsolutePosition = getAbsolutePosition; exports.getAnimatableProperty = getAnimatableProperty; exports.getAnimatedProperties = getAnimatedProperties; exports.getAnimatedValue = getAnimatedValue; exports.getAnimationDuration = getAnimationDuration; exports.getAnimationTrack = getAnimationTrack; exports.getAutoLayout = getAutoLayout; exports.getAutoLayoutGrid = getAutoLayoutGrid; exports.getAutoLayoutInsertTarget = getAutoLayoutInsertTarget; exports.getBindableTokenProperties = getBindableTokenProperties; exports.getCanvasComponentDragId = getCanvasComponentDragId; exports.getCanvasTokenProperty = getCanvasTokenProperty; exports.getCenteredNodePosition = _chunkWADCJ7A7cjs.getCenteredNodePosition; exports.getChildLayout = getChildLayout; exports.getComponentData = getComponentData; exports.getComponentInstances = getComponentInstances; exports.getComponentPropertyDefs = getComponentPropertyDefs; exports.getComponentPropertyRefs = getComponentPropertyRefs; exports.getComponentSourceId = getComponentSourceId; exports.getCssPropertyAnimations = getCssPropertyAnimations; exports.getDefaultVariant = getDefaultVariant; exports.getEffectiveTokenModes = getEffectiveTokenModes; exports.getFlowChildren = getFlowChildren; exports.getInstanceData = getInstanceData; exports.getInstanceProperties = getInstanceProperties; exports.getInstanceStatus = getInstanceStatus; exports.getKeyframeTimes = getKeyframeTimes; exports.getLayerName = getLayerName; exports.getLayoutParent = getLayoutParent; exports.getLayoutSizing = getLayoutSizing; exports.getLayoutedNodes = _chunkWADCJ7A7cjs.getLayoutedNodes; exports.getNextVariantValues = getNextVariantValues; exports.getNodeAnimation = getNodeAnimation; exports.getNodeOverrides = getNodeOverrides; exports.getNodeRect = getNodeRect; exports.getNodeShape = getNodeShape; exports.getNodeSize = getNodeSize; exports.getNodeTokenBindings = getNodeTokenBindings; exports.getNodeTokenModes = getNodeTokenModes; exports.getOwningComponent = getOwningComponent; exports.getOwningInstance = getOwningInstance; exports.getResizingNodeRect = getResizingNodeRect; exports.getRootInstance = getRootInstance; exports.getShapeRenderData = _chunkUG5DVXJKcjs.getShapeRenderData; exports.getShapeSvg = _chunkUG5DVXJKcjs.getShapeSvg; exports.getTimelineRows = getTimelineRows; exports.getTimelineTicks = getTimelineTicks; exports.getTokenPropertyScope = getTokenPropertyScope; exports.getTokensForProperty = getTokensForProperty; exports.getVariantConflicts = getVariantConflicts; exports.getVariantOptions = getVariantOptions; exports.getVariantSet = getVariantSet; exports.getVariantValues = getVariantValues; exports.gradientToSvgDef = _chunkUG5DVXJKcjs.gradientToSvgDef; exports.handlePoint = handlePoint; exports.hasVisibleStroke = hasVisibleStroke; exports.inferResizeHandle = inferResizeHandle; exports.inspectCanvasInstance = inspectCanvasInstance; exports.inspectNodeTokens = inspectNodeTokens; exports.interpolateAnimationValue = _chunkXHRZSB77cjs.interpolateAnimationValue; exports.intersectPaths = _chunkUG5DVXJKcjs.intersectPaths; exports.intersectPolygons = _chunkUG5DVXJKcjs.intersectPolygons; exports.invertNodeUpdates = invertNodeUpdates; exports.isAnimationEasing = _chunkXZ4L3R4Kcjs.isAnimationEasing; exports.isAnimationKeyframe = _chunkXHRZSB77cjs.isAnimationKeyframe; exports.isAutoLayoutFrame = isAutoLayoutFrame; exports.isCanvasComponent = isCanvasComponent; exports.isCanvasComponentSet = isCanvasComponentSet; exports.isCanvasGradient = _chunkUG5DVXJKcjs.isCanvasGradient; exports.isCanvasInstance = isCanvasInstance; exports.isCssExportExact = isCssExportExact; exports.isEventFromTextInput = isEventFromTextInput; exports.isInsideInstance = isInsideInstance; exports.isKeyframeSelected = isKeyframeSelected; exports.isLocked = isLocked; exports.isMeasureModifierHeld = isMeasureModifierHeld; exports.isNodeAnimated = isNodeAnimated; exports.isShapeDescription = _chunkUG5DVXJKcjs.isShapeDescription; exports.isShapeNode = isShapeNode; exports.isStraightCubic = _chunkUG5DVXJKcjs.isStraightCubic; exports.isValidCanvasEdge = isValidCanvasEdge; exports.isValidCanvasNode = isValidCanvasNode; exports.isValidCanvasScene = isValidCanvasScene; exports.isValidUrl = isValidUrl; exports.layoutAll = layoutAll; exports.layoutBounds = layoutBounds; exports.layoutFrame = layoutFrame; exports.layoutUp = layoutUp; exports.layoutUpMany = layoutUpMany; exports.linearPositionTrajectory = linearPositionTrajectory; exports.linearTrajectory = linearTrajectory; exports.listCanvasComponents = listCanvasComponents; exports.lockNodes = lockNodes; exports.makeSizingCoherent = makeSizingCoherent; exports.matchArrangeShortcut = _chunk26BVFKHUcjs.matchArrangeShortcut; exports.matchSize = matchSize; exports.measureBetween = measureBetween; exports.measureLabel = measureLabel; exports.measureSelection = measureSelection; exports.measureToLine = measureToLine; exports.mergeNodeUpdates = mergeNodeUpdates; exports.mixColorsOklab = _chunkXHRZSB77cjs.mixColorsOklab; exports.moveKeyframes = moveKeyframes; exports.moveLayoutChild = moveLayoutChild; exports.multiPolygonArea = _chunkUG5DVXJKcjs.multiPolygonArea; exports.multiPolygonBounds = _chunkUG5DVXJKcjs.multiPolygonBounds; exports.nearestHandlePositions = nearestHandlePositions; exports.normalizeBezierPath = _chunkUG5DVXJKcjs.normalizeBezierPath; exports.normalizeKeyframes = _chunkXHRZSB77cjs.normalizeKeyframes; exports.offsetPath = offsetPath; exports.offsetShapeNodes = offsetShapeNodes; exports.oklabToRgb = _chunkXHRZSB77cjs.oklabToRgb; exports.oppositePosition = oppositePosition; exports.outlineShapeNodeStrokes = outlineShapeNodeStrokes; exports.outlineStroke = outlineStroke; exports.overlaps = _chunkWADCJ7A7cjs.overlaps; exports.pageHidden = _chunkXHRZSB77cjs.pageHidden; exports.parseCanvasClipboardData = parseCanvasClipboardData; exports.parseCanvasScenes = parseCanvasScenes; exports.parseCssEasing = _chunkXZ4L3R4Kcjs.parseCssEasing; exports.parseCssGradient = _chunkUG5DVXJKcjs.parseCssGradient; exports.parseKeyframeClipboard = parseKeyframeClipboard; exports.parseNodeStyleDeclarations = parseNodeStyleDeclarations; exports.parseOklab = _chunkXHRZSB77cjs.parseOklab; exports.parseSvgPath = _chunkUG5DVXJKcjs.parseSvgPath; exports.parseVariantName = parseVariantName; exports.pasteKeyframes = pasteKeyframes; exports.pathBoolean = _chunkUG5DVXJKcjs.pathBoolean; exports.pathToContours = _chunkUG5DVXJKcjs.pathToContours; exports.placeBeside = _chunkWADCJ7A7cjs.placeBeside; exports.playWebAnimations = playWebAnimations; exports.pointInBezierPath = _chunkUG5DVXJKcjs.pointInBezierPath; exports.pointInMultiPolygon = _chunkUG5DVXJKcjs.pointInMultiPolygon; exports.pointInRings = _chunkUG5DVXJKcjs.pointInRings; exports.polygonArea = _chunkUG5DVXJKcjs.polygonArea; exports.polygonBoolean = _chunkUG5DVXJKcjs.polygonBoolean; exports.polygonToSvgPath = _chunkUG5DVXJKcjs.polygonToSvgPath; exports.positionToSide = positionToSide; exports.pruneCanvasTokenModes = pruneCanvasTokenModes; exports.pushCanvasInstanceOverrides = pushCanvasInstanceOverrides; exports.readAnimatableValue = readAnimatableValue; exports.readNodeStyleProperty = readNodeStyleProperty; exports.readOverrideGroup = readOverrideGroup; exports.readStyleSize = readStyleSize; exports.realClock = _chunkXHRZSB77cjs.realClock; exports.recordAnimationChanges = recordAnimationChanges; exports.relayoutUpdates = relayoutUpdates; exports.remapPastedNodes = remapPastedNodes; exports.removeCanvasVariant = removeCanvasVariant; exports.removeTrack = removeTrack; exports.renameCanvasVariantProperty = renameCanvasVariantProperty; exports.renameCanvasVariantValue = renameCanvasVariantValue; exports.reorderNodes = reorderNodes; exports.repositionNodesTo = repositionNodesTo; exports.resetCanvasInstanceOverrides = resetCanvasInstanceOverrides; exports.resizeHandleAxes = resizeHandleAxes; exports.resolveCanvasGradient = _chunkUG5DVXJKcjs.resolveCanvasGradient; exports.resolveCanvasTokens = resolveCanvasTokens; exports.resolveEasing = _chunkXZ4L3R4Kcjs.resolveEasing; exports.resolvePadding = resolvePadding; exports.restoreCanvasMainComponent = restoreCanvasMainComponent; exports.revertShapeCombination = revertShapeCombination; exports.rgbToOklab = _chunkXHRZSB77cjs.rgbToOklab; exports.ringSignedArea = _chunkUG5DVXJKcjs.ringSignedArea; exports.runMultiNodeTransition = runMultiNodeTransition; exports.sampleAnimationFrames = sampleAnimationFrames; exports.scaleKeyframes = scaleKeyframes; exports.segmentBounds = _chunkUG5DVXJKcjs.segmentBounds; exports.segmentCurvature = _chunkUG5DVXJKcjs.segmentCurvature; exports.segmentDerivative = _chunkUG5DVXJKcjs.segmentDerivative; exports.segmentExtrema = _chunkUG5DVXJKcjs.segmentExtrema; exports.segmentIntersections = _chunkUG5DVXJKcjs.segmentIntersections; exports.segmentLength = _chunkUG5DVXJKcjs.segmentLength; exports.segmentNearest = _chunkUG5DVXJKcjs.segmentNearest; exports.segmentParamAtLength = _chunkUG5DVXJKcjs.segmentParamAtLength; exports.segmentPoint = _chunkUG5DVXJKcjs.segmentPoint; exports.segmentTangent = _chunkUG5DVXJKcjs.segmentTangent; exports.serializeCanvasNodes = serializeCanvasNodes; exports.setCanvasComponentProperty = setCanvasComponentProperty; exports.setCanvasInstanceProperties = setCanvasInstanceProperties; exports.setCanvasTokenMode = setCanvasTokenMode; exports.setCanvasVariantProperties = setCanvasVariantProperties; exports.setKeyframe = setKeyframe; exports.setKeyframeEasing = setKeyframeEasing; exports.setMotionPath = setMotionPath; exports.setTrackEnabled = setTrackEnabled; exports.shapeNodeToBezierPath = shapeNodeToBezierPath; exports.shapeNodeToPolygon = shapeNodeToPolygon; exports.shapeToBezierPath = shapeToBezierPath; exports.shapeToPolygon = _chunkUG5DVXJKcjs.shapeToPolygon; exports.sideToPosition = sideToPosition; exports.simplifyRing = _chunkUG5DVXJKcjs.simplifyRing; exports.snapKeyframeDelta = snapKeyframeDelta; exports.snapNodeDrag = snapNodeDrag; exports.snapNodeResize = snapNodeResize; exports.snapResize = snapResize; exports.snapTimeToFrame = snapTimeToFrame; exports.snapToGrid = snapToGrid; exports.splitSegment = _chunkUG5DVXJKcjs.splitSegment; exports.springAt = _chunkXZ4L3R4Kcjs.springAt; exports.streamlinePoints = streamlinePoints; exports.strokeBoundingBox = strokeBoundingBox; exports.strokeOutlineRings = strokeOutlineRings; exports.strokePointsToPathData = strokePointsToPathData; exports.strokeToShapeNode = strokeToShapeNode; exports.subSegment = _chunkUG5DVXJKcjs.subSegment; exports.subtractPaths = _chunkUG5DVXJKcjs.subtractPaths; exports.subtractPolygons = _chunkUG5DVXJKcjs.subtractPolygons; exports.swapCanvasInstance = swapCanvasInstance; exports.syncAllCanvasInstances = syncAllCanvasInstances; exports.syncCanvasComponents = syncCanvasComponents; exports.syncCanvasInstance = syncCanvasInstance; exports.timeToX = timeToX; exports.toBezierPath = _chunkUG5DVXJKcjs.toBezierPath; exports.toWebAnimations = toWebAnimations; exports.toggleLockNodes = toggleLockNodes; exports.transformBezierPath = _chunkUG5DVXJKcjs.transformBezierPath; exports.trimSegments = _chunkUG5DVXJKcjs.trimSegments; exports.unionPolygons = _chunkUG5DVXJKcjs.unionPolygons; exports.unitePaths = _chunkUG5DVXJKcjs.unitePaths; exports.unlockNodes = unlockNodes; exports.updateKeyframe = updateKeyframe; exports.windingNumber = _chunkUG5DVXJKcjs.windingNumber; exports.withNodeAnimation = withNodeAnimation; exports.withStyleOpacity = withStyleOpacity; exports.withStyleSize = withStyleSize; exports.wouldCreateComponentCycle = wouldCreateComponentCycle; exports.wrapAnimationTime = _chunkXHRZSB77cjs.wrapAnimationTime; exports.writeNodeStyleProperty = writeNodeStyleProperty; exports.writeOverrideGroup = writeOverrideGroup; exports.xToTime = xToTime; exports.xorPolygons = _chunkUG5DVXJKcjs.xorPolygons;
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