@pixerate/editor 0.278.0 → 0.279.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (41) hide show
  1. package/dist/animation-editor/index.cjs +59 -59
  2. package/dist/animation-editor/index.js +3 -3
  3. package/dist/canvas/editorDocument.d.cts +53 -0
  4. package/dist/canvas/editorDocument.d.ts +53 -0
  5. package/dist/canvas/index.cjs +169 -22
  6. package/dist/canvas/index.js +148 -1
  7. package/dist/chart/index.cjs +1 -1
  8. package/dist/chart/index.js +1 -1
  9. package/dist/{chunk-MITQGHN3.cjs → chunk-4BMRQSPB.cjs} +15 -1
  10. package/dist/{chunk-T2HUQBRC.cjs → chunk-DK33HLA2.cjs} +331 -10
  11. package/dist/{chunk-DWPFGWW5.js → chunk-FKO3CY2C.js} +1 -1
  12. package/dist/{chunk-N4MCWQZ7.js → chunk-HN57I7KT.js} +1 -1
  13. package/dist/{chunk-4NZTK7LM.cjs → chunk-K4ANWBF7.cjs} +35 -35
  14. package/dist/{chunk-JV7DKLMX.js → chunk-KBH6CM3U.js} +326 -5
  15. package/dist/{chunk-VNF7A2JA.cjs → chunk-MNHP3AQT.cjs} +23 -23
  16. package/dist/{chunk-FNIWHSLI.js → chunk-NJDEKU5D.js} +1 -1
  17. package/dist/{chunk-CTHWXW5M.js → chunk-V6LQND7D.js} +14 -0
  18. package/dist/{chunk-QBZEC2JJ.cjs → chunk-WCC4NXWY.cjs} +86 -86
  19. package/dist/{chunk-PEQWARCP.cjs → chunk-WZYRYYXN.cjs} +29 -25
  20. package/dist/{chunk-HHX7ST6Z.js → chunk-YOM76H2V.js} +7 -3
  21. package/dist/image-editor/index.cjs +783 -783
  22. package/dist/image-editor/index.js +4 -4
  23. package/dist/paint/index.cjs +2 -2
  24. package/dist/paint/index.js +1 -1
  25. package/dist/paint/wet/gpu.d.cts +2 -0
  26. package/dist/paint/wet/gpu.d.ts +2 -0
  27. package/dist/paint-editor/index.cjs +128 -128
  28. package/dist/paint-editor/index.js +3 -3
  29. package/dist/persistence/autosave.d.cts +15 -1
  30. package/dist/persistence/autosave.d.ts +15 -1
  31. package/dist/persistence/editorAutosave.d.cts +12 -1
  32. package/dist/persistence/editorAutosave.d.ts +12 -1
  33. package/dist/persistence/index.cjs +6 -2
  34. package/dist/persistence/index.d.cts +1 -0
  35. package/dist/persistence/index.d.ts +1 -0
  36. package/dist/persistence/index.js +5 -1
  37. package/dist/persistence/remoteSync.d.cts +152 -0
  38. package/dist/persistence/remoteSync.d.ts +152 -0
  39. package/dist/vector/index.cjs +997 -997
  40. package/dist/vector/index.js +4 -4
  41. package/package.json +1 -1
@@ -8,7 +8,7 @@ import {
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  parseOpenTypeFont,
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  removeAnchorsKeepingShape,
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  traceField
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- } from "../chunk-N4MCWQZ7.js";
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+ } from "../chunk-HN57I7KT.js";
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  import {
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  ADJUSTMENT_KEYS,
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  ADJUSTMENT_KINDS,
@@ -409,7 +409,7 @@ import {
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  writePsd,
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  xyToTempTint,
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  xyToUv
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- } from "../chunk-FNIWHSLI.js";
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+ } from "../chunk-NJDEKU5D.js";
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  import {
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  flattenPath,
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  rasterizeCoverage
@@ -683,7 +683,7 @@ import {
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  warpMeshParamAt,
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  warpMeshRows,
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  warpPresetMesh
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- } from "../chunk-HHX7ST6Z.js";
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+ } from "../chunk-YOM76H2V.js";
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  import {
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  IMAGE_PROFILE,
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  checkBrush,
@@ -808,7 +808,7 @@ import {
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  wetGpuSupport,
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  wetSimdSupported,
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  wetSupport
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- } from "../chunk-CTHWXW5M.js";
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+ } from "../chunk-V6LQND7D.js";
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  import {
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  BrushstrokeCache,
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  brushstrokeDataUrl,
@@ -134,7 +134,7 @@ var _chunkBB6TR422cjs = require('../chunk-BB6TR422.cjs');
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- var _chunkMITQGHN3cjs = require('../chunk-MITQGHN3.cjs');
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+ var _chunk4BMRQSPBcjs = require('../chunk-4BMRQSPB.cjs');
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@@ -526,4 +526,4 @@ require('../chunk-XFM3OCHU.cjs');
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- exports.BODY_SCATTER = _chunkMITQGHN3cjs.BODY_SCATTER; exports.BRUSHSTROKE_MAX_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MAX_SCALE; exports.BRUSHSTROKE_MIN_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MIN_SCALE; exports.BrushstrokeCache = _chunkNPPMKMCUcjs.BrushstrokeCache; exports.CoverageMap = _chunkIFWLZZCWcjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkIFWLZZCWcjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkIFWLZZCWcjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkMITQGHN3cjs.DEFAULT_FLOW; exports.DEFAULT_LIVE_PATTERNS = _chunkIFWLZZCWcjs.DEFAULT_LIVE_PATTERNS; exports.DEFAULT_MIXER = _chunkIFWLZZCWcjs.DEFAULT_MIXER; exports.DEFAULT_PAINT_GRADIENT = _chunkIFWLZZCWcjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkIFWLZZCWcjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_RETOUCH = _chunkUQXULAMQcjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkIFWLZZCWcjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkMITQGHN3cjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkMITQGHN3cjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkMITQGHN3cjs.DRY_EPS; exports.DabWalker = _chunkIFWLZZCWcjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkIFWLZZCWcjs.EMPTY_MIXER_LOAD; exports.EX = _chunkMITQGHN3cjs.EX; exports.EY = _chunkMITQGHN3cjs.EY; exports.FLAG_ALIVE = _chunkMITQGHN3cjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkMITQGHN3cjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkMITQGHN3cjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkMITQGHN3cjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkMITQGHN3cjs.FLAG_TOP; exports.FLAG_WET = _chunkMITQGHN3cjs.FLAG_WET; exports.FLAT = _chunkMITQGHN3cjs.FLAT; exports.FREE_INTERVAL = _chunkMITQGHN3cjs.FREE_INTERVAL; exports.GRAIN_PATTERNS = _chunkIFWLZZCWcjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkIFWLZZCWcjs.GRAIN_TILE; exports.HIDE = _chunkMITQGHN3cjs.HIDE; exports.IDENTITY_CLONE_TRANSFORM = _chunkUQXULAMQcjs.IDENTITY_CLONE_TRANSFORM; exports.LIVE_PATTERN_KINDS = _chunkIFWLZZCWcjs.LIVE_PATTERN_KINDS; exports.LIVE_PATTERN_PRESETS = _chunkIFWLZZCWcjs.LIVE_PATTERN_PRESETS; exports.LivePatternField = _chunkIFWLZZCWcjs.LivePatternField; exports.MASS_CHANNELS = _chunkMITQGHN3cjs.MASS_CHANNELS; exports.MAX_BATCH = _chunkMITQGHN3cjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkIFWLZZCWcjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkMITQGHN3cjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkMITQGHN3cjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkMITQGHN3cjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkIFWLZZCWcjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkIFWLZZCWcjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkIFWLZZCWcjs.MIXING_MODELS; exports.MixerStroke = _chunkIFWLZZCWcjs.MixerStroke; exports.OPP = _chunkMITQGHN3cjs.OPP; exports.PAINT_COLOR_JSON_SCHEMA = _chunkIFWLZZCWcjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_GRADIENT_FULL_SPEED = _chunkIFWLZZCWcjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkIFWLZZCWcjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkIFWLZZCWcjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkIFWLZZCWcjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkIFWLZZCWcjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAPER_CAPACITY = _chunkMITQGHN3cjs.PAPER_CAPACITY; exports.PARAM = _chunkMITQGHN3cjs.PARAM; exports.PARAM_FLOATS = _chunkMITQGHN3cjs.PARAM_FLOATS; exports.PATTERN_CELLS = _chunkIFWLZZCWcjs.PATTERN_CELLS; exports.PATTERN_SUBSTEPS = _chunkIFWLZZCWcjs.PATTERN_SUBSTEPS; exports.PATTERN_TILE = _chunkIFWLZZCWcjs.PATTERN_TILE; exports.PATTERN_V_EPS = _chunkIFWLZZCWcjs.PATTERN_V_EPS; exports.PIGMENT_BANDS = _chunk2VX55NFMcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkMITQGHN3cjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkMITQGHN3cjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunk2VX55NFMcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkMITQGHN3cjs.PLANE; exports.PLANE_BYTES = _chunkMITQGHN3cjs.PLANE_BYTES; exports.P_D0 = _chunkMITQGHN3cjs.P_D0; exports.P_DL = _chunkMITQGHN3cjs.P_DL; exports.P_EDGE = _chunkMITQGHN3cjs.P_EDGE; exports.P_FX = _chunkMITQGHN3cjs.P_FX; exports.P_FY = _chunkMITQGHN3cjs.P_FY; exports.P_H = _chunkMITQGHN3cjs.P_H; exports.P_L = _chunkMITQGHN3cjs.P_L; exports.P_P0 = _chunkMITQGHN3cjs.P_P0; exports.P_RHO = _chunkMITQGHN3cjs.P_RHO; exports.P_SW = _chunkMITQGHN3cjs.P_SW; exports.P_UX = _chunkMITQGHN3cjs.P_UX; exports.P_UY = _chunkMITQGHN3cjs.P_UY; exports.PaintExchange = _chunkIFWLZZCWcjs.PaintExchange; exports.PaintGradientSampler = _chunkIFWLZZCWcjs.PaintGradientSampler; exports.PaintSourceError = _chunkIFWLZZCWcjs.PaintSourceError; exports.PaperGrain = _chunkIFWLZZCWcjs.PaperGrain; exports.RETOUCH_SAMPLES = _chunkUQXULAMQcjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunkUQXULAMQcjs.RegionPixelSource; exports.RetouchDabStroke = _chunkUQXULAMQcjs.RetouchDabStroke; exports.SET_PLANES = _chunkMITQGHN3cjs.SET_PLANES; exports.SLOT_BYTES = _chunkMITQGHN3cjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkMITQGHN3cjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkMITQGHN3cjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunkUQXULAMQcjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkMITQGHN3cjs.SRGB_TO_LINEAR; exports.STRIP = _chunkMITQGHN3cjs.STRIP; exports.SmudgeTip = _chunkIFWLZZCWcjs.SmudgeTip; exports.StrokeCoverage = _chunkIFWLZZCWcjs.StrokeCoverage; exports.TIP_GRADIENT_STEPS = _chunkIFWLZZCWcjs.TIP_GRADIENT_STEPS; exports.TONE_RANGES = _chunkUQXULAMQcjs.TONE_RANGES; exports.TileMedium = _chunkIFWLZZCWcjs.TileMedium; exports.TilePixelSource = _chunkUQXULAMQcjs.TilePixelSource; exports.TileableNoise = _chunk3K6HWEXZcjs.TileableNoise; exports.TransformedPixelSource = _chunkUQXULAMQcjs.TransformedPixelSource; exports.U_MAX = _chunkMITQGHN3cjs.U_MAX; exports.W9 = _chunkMITQGHN3cjs.W9; exports.WET_FLOW_KINDS = _chunkMITQGHN3cjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkMITQGHN3cjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkMITQGHN3cjs.WET_TILE; exports.WGSL_HALO = _chunkMITQGHN3cjs.WGSL_HALO; exports.WGSL_SHADE = _chunkMITQGHN3cjs.WGSL_SHADE; exports.WGSL_STEP = _chunkMITQGHN3cjs.WGSL_STEP; exports.WetGpuEngine = _chunkMITQGHN3cjs.WetGpuEngine; exports.WetMedium = _chunkMITQGHN3cjs.WetMedium; exports.WetWorkerPool = _chunkMITQGHN3cjs.WetWorkerPool; exports.WetWorld = _chunkMITQGHN3cjs.WetWorld; exports.WetWorldError = _chunkMITQGHN3cjs.WetWorldError; exports.addPaintGradientStop = _chunkIFWLZZCWcjs.addPaintGradientStop; exports.applyRetouchToTile = _chunkUQXULAMQcjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkIFWLZZCWcjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkIFWLZZCWcjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunkUQXULAMQcjs.applyToneToDeepTile; exports.bestOffset = _chunkBB6TR422cjs.bestOffset; exports.blendRadius = _chunkIFWLZZCWcjs.blendRadius; exports.blenderDab = _chunkIFWLZZCWcjs.blenderDab; exports.boxBlurPixels = _chunkUQXULAMQcjs.boxBlurPixels; exports.brushstrokeDataUrl = _chunkNPPMKMCUcjs.brushstrokeDataUrl; exports.brushstrokeKey = _chunkNPPMKMCUcjs.brushstrokeKey; exports.brushstrokeSamples = _chunkNPPMKMCUcjs.brushstrokeSamples; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeStrokeOptions = _chunkNPPMKMCUcjs.brushstrokeStrokeOptions; exports.brushstrokeToCanvas = _chunkNPPMKMCUcjs.brushstrokeToCanvas; exports.canShareMemory = _chunkMITQGHN3cjs.canShareMemory; exports.cleanMixer = _chunkIFWLZZCWcjs.cleanMixer; exports.cloneSamplePoint = _chunkUQXULAMQcjs.cloneSamplePoint; exports.contentAwareFill = _chunkBB6TR422cjs.contentAwareFill; exports.coverageTileCoord = _chunkIFWLZZCWcjs.coverageTileCoord; exports.createBlenderScratch = _chunkIFWLZZCWcjs.createBlenderScratch; exports.createPigment = _chunk2VX55NFMcjs.createPigment; exports.createPigmentTools = _chunkUQXULAMQcjs.createPigmentTools; exports.createWetGpuEngine = _chunkMITQGHN3cjs.createWetGpuEngine; exports.dabCoverage = _chunkIFWLZZCWcjs.dabCoverage; exports.dabRect = _chunkIFWLZZCWcjs.dabRect; exports.dexp = _chunkMITQGHN3cjs.dexp; exports.dilateMask = _chunkBB6TR422cjs.dilateMask; exports.dlog = _chunkMITQGHN3cjs.dlog; exports.dodgeBurn = _chunkUQXULAMQcjs.dodgeBurn; exports.dodgeBurnCurve = _chunkUQXULAMQcjs.dodgeBurnCurve; exports.dpow = _chunkMITQGHN3cjs.dpow; exports.dsincos = _chunkMITQGHN3cjs.dsincos; exports.edgeBits = _chunkMITQGHN3cjs.edgeBits; exports.exchangeRates = _chunkIFWLZZCWcjs.exchangeRates; exports.expNeg = _chunkMITQGHN3cjs.expNeg; exports.filmPixel = _chunkMITQGHN3cjs.filmPixel; exports.filmReflectance = _chunkMITQGHN3cjs.filmReflectance; exports.findWebGpu = _chunkMITQGHN3cjs.findWebGpu; exports.flowField = _chunkMITQGHN3cjs.flowField; exports.gradientDabColor = _chunkIFWLZZCWcjs.gradientDabColor; exports.grainCatch = _chunkIFWLZZCWcjs.grainCatch; exports.grainHeights = _chunkIFWLZZCWcjs.grainHeights; exports.hash2 = _chunk3K6HWEXZcjs.hash2; exports.healPixels = _chunkUQXULAMQcjs.healPixels; exports.hexToPaintRgb = _chunkIFWLZZCWcjs.hexToPaintRgb; exports.isBrushstrokeBrush = _chunkNPPMKMCUcjs.isBrushstrokeBrush; exports.isGradientPaint = _chunkIFWLZZCWcjs.isGradientPaint; exports.isIdentityCloneTransform = _chunkUQXULAMQcjs.isIdentityCloneTransform; exports.isLivePatternKind = _chunkIFWLZZCWcjs.isLivePatternKind; exports.latticeViscosity = _chunkMITQGHN3cjs.latticeViscosity; exports.lerpPigment = _chunk2VX55NFMcjs.lerpPigment; exports.lerpPigmentInto = _chunk2VX55NFMcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkMITQGHN3cjs.linearToSrgb8; exports.loadMixer = _chunkIFWLZZCWcjs.loadMixer; exports.loadWetKernel = _chunkMITQGHN3cjs.loadWetKernel; exports.luma = _chunkUQXULAMQcjs.luma; exports.maskBounds = _chunkBB6TR422cjs.maskBounds; exports.membraneFill = _chunkBB6TR422cjs.membraneFill; exports.mix32 = _chunk3K6HWEXZcjs.mix32; exports.mixPigments = _chunk2VX55NFMcjs.mixPigments; exports.mixerRates = _chunkIFWLZZCWcjs.mixerRates; exports.moveLivePatternSnapshot = _chunkIFWLZZCWcjs.moveLivePatternSnapshot; exports.moveWetSnapshot = _chunkMITQGHN3cjs.moveWetSnapshot; exports.normalizeBlender = _chunkIFWLZZCWcjs.normalizeBlender; exports.normalizeBrush = _chunkIFWLZZCWcjs.normalizeBrush; exports.normalizeFlow = _chunkMITQGHN3cjs.normalizeFlow; exports.normalizeHexColor = _chunkIFWLZZCWcjs.normalizeHexColor; exports.normalizeLivePatterns = _chunkIFWLZZCWcjs.normalizeLivePatterns; exports.normalizeMixer = _chunkIFWLZZCWcjs.normalizeMixer; exports.normalizePatternHexColor = _chunkIFWLZZCWcjs.normalizePatternHexColor; exports.normalizeRetouch = _chunkUQXULAMQcjs.normalizeRetouch; exports.normalizeSmudge = _chunkIFWLZZCWcjs.normalizeSmudge; exports.normalizeTilt = _chunkMITQGHN3cjs.normalizeTilt; exports.normalizeWetParams = _chunkMITQGHN3cjs.normalizeWetParams; exports.packWetParams = _chunkMITQGHN3cjs.packWetParams; exports.paintGradientMappingFor = _chunkIFWLZZCWcjs.paintGradientMappingFor; exports.paintPathStroke = _chunkNPPMKMCUcjs.paintPathStroke; exports.paintSourceColor = _chunkIFWLZZCWcjs.paintSourceColor; exports.paintSourceCss = _chunkIFWLZZCWcjs.paintSourceCss; exports.parsePaintSource = _chunkIFWLZZCWcjs.parsePaintSource; exports.parsePatternHexColor = _chunkIFWLZZCWcjs.parsePatternHexColor; exports.pathStrokeCoverage = _chunkNPPMKMCUcjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkNPPMKMCUcjs.pathStrokeDabs; exports.patternNoise = _chunkIFWLZZCWcjs.patternNoise; exports.perDabStrength = _chunkUQXULAMQcjs.perDabStrength; exports.pigmentColor = _chunkMITQGHN3cjs.pigmentColor; exports.pigmentOf = _chunkMITQGHN3cjs.pigmentOf; exports.pixelPigment = _chunkMITQGHN3cjs.pixelPigment; exports.pointerPressure = _chunkUQXULAMQcjs.pointerPressure; exports.pointerStrokeSample = _chunkUQXULAMQcjs.pointerStrokeSample; exports.pointerStrokeSamples = _chunkUQXULAMQcjs.pointerStrokeSamples; exports.put255 = _chunkIFWLZZCWcjs.put255; exports.rand01 = _chunk3K6HWEXZcjs.rand01; exports.randSigned = _chunk3K6HWEXZcjs.randSigned; exports.rasterizeDab = _chunkIFWLZZCWcjs.rasterizeDab; exports.readPaintSource = _chunkIFWLZZCWcjs.readPaintSource; exports.readSourceRegion = _chunkUQXULAMQcjs.readSourceRegion; exports.reflectanceToRgb = _chunk2VX55NFMcjs.reflectanceToRgb; exports.removePaintGradientStop = _chunkIFWLZZCWcjs.removePaintGradientStop; exports.renderBrushstroke = _chunkNPPMKMCUcjs.renderBrushstroke; exports.resolvePaintGradient = _chunkIFWLZZCWcjs.resolvePaintGradient; exports.retouchFilter = _chunkUQXULAMQcjs.retouchFilter; exports.reversePaintGradient = _chunkIFWLZZCWcjs.reversePaintGradient; exports.rgbToReflectance = _chunk2VX55NFMcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunkUQXULAMQcjs.rgbaViewOfGrey; exports.saturationOf = _chunkUQXULAMQcjs.saturationOf; exports.scalePaintGradient = _chunkIFWLZZCWcjs.scalePaintGradient; exports.seamlessClone = _chunkBB6TR422cjs.seamlessClone; exports.seedFromString = _chunk3K6HWEXZcjs.seedFromString; exports.setPigmentColor = _chunk2VX55NFMcjs.setPigmentColor; exports.shadeLightTile = _chunkMITQGHN3cjs.shadeLightTile; exports.shadeTile = _chunkMITQGHN3cjs.shadeTile; exports.smoothPoints = _chunkIFWLZZCWcjs.smoothPoints; exports.smudgeEffect = _chunkUQXULAMQcjs.smudgeEffect; exports.solidPaint = _chunkIFWLZZCWcjs.solidPaint; exports.solveMembrane = _chunkBB6TR422cjs.solveMembrane; exports.sponge = _chunkUQXULAMQcjs.sponge; exports.spongeEffect = _chunkUQXULAMQcjs.spongeEffect; exports.spotHealPixels = _chunkUQXULAMQcjs.spotHealPixels; exports.spotHealWindow = _chunkUQXULAMQcjs.spotHealWindow; exports.srgbByteToLinear = _chunkMITQGHN3cjs.srgbByteToLinear; exports.stepSlotTs = _chunkMITQGHN3cjs.stepSlotTs; exports.strokeGrainCatch = _chunkIFWLZZCWcjs.strokeGrainCatch; exports.tipFalloff = _chunkIFWLZZCWcjs.tipFalloff; exports.tipReach = _chunkIFWLZZCWcjs.tipReach; exports.tipShape = _chunkIFWLZZCWcjs.tipShape; exports.toneOf = _chunkUQXULAMQcjs.toneOf; exports.updatePaintGradientStop = _chunkIFWLZZCWcjs.updatePaintGradientStop; exports.walkDabs = _chunkIFWLZZCWcjs.walkDabs; exports.wetGpuSupport = _chunkMITQGHN3cjs.wetGpuSupport; exports.wetSimdSupported = _chunkMITQGHN3cjs.wetSimdSupported; exports.wetSupport = _chunkMITQGHN3cjs.wetSupport;
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+ exports.BODY_SCATTER = _chunk4BMRQSPBcjs.BODY_SCATTER; exports.BRUSHSTROKE_MAX_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MAX_SCALE; exports.BRUSHSTROKE_MIN_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MIN_SCALE; exports.BrushstrokeCache = _chunkNPPMKMCUcjs.BrushstrokeCache; exports.CoverageMap = _chunkIFWLZZCWcjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkIFWLZZCWcjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkIFWLZZCWcjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunk4BMRQSPBcjs.DEFAULT_FLOW; exports.DEFAULT_LIVE_PATTERNS = _chunkIFWLZZCWcjs.DEFAULT_LIVE_PATTERNS; exports.DEFAULT_MIXER = _chunkIFWLZZCWcjs.DEFAULT_MIXER; exports.DEFAULT_PAINT_GRADIENT = _chunkIFWLZZCWcjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkIFWLZZCWcjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_RETOUCH = _chunkUQXULAMQcjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkIFWLZZCWcjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunk4BMRQSPBcjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunk4BMRQSPBcjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunk4BMRQSPBcjs.DRY_EPS; exports.DabWalker = _chunkIFWLZZCWcjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkIFWLZZCWcjs.EMPTY_MIXER_LOAD; exports.EX = _chunk4BMRQSPBcjs.EX; exports.EY = _chunk4BMRQSPBcjs.EY; exports.FLAG_ALIVE = _chunk4BMRQSPBcjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunk4BMRQSPBcjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunk4BMRQSPBcjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunk4BMRQSPBcjs.FLAG_RIGHT; exports.FLAG_TOP = _chunk4BMRQSPBcjs.FLAG_TOP; exports.FLAG_WET = _chunk4BMRQSPBcjs.FLAG_WET; exports.FLAT = _chunk4BMRQSPBcjs.FLAT; exports.FREE_INTERVAL = _chunk4BMRQSPBcjs.FREE_INTERVAL; exports.GRAIN_PATTERNS = _chunkIFWLZZCWcjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkIFWLZZCWcjs.GRAIN_TILE; exports.HIDE = _chunk4BMRQSPBcjs.HIDE; exports.IDENTITY_CLONE_TRANSFORM = _chunkUQXULAMQcjs.IDENTITY_CLONE_TRANSFORM; exports.LIVE_PATTERN_KINDS = _chunkIFWLZZCWcjs.LIVE_PATTERN_KINDS; exports.LIVE_PATTERN_PRESETS = _chunkIFWLZZCWcjs.LIVE_PATTERN_PRESETS; exports.LivePatternField = _chunkIFWLZZCWcjs.LivePatternField; exports.MASS_CHANNELS = _chunk4BMRQSPBcjs.MASS_CHANNELS; exports.MAX_BATCH = _chunk4BMRQSPBcjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkIFWLZZCWcjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunk4BMRQSPBcjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunk4BMRQSPBcjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunk4BMRQSPBcjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkIFWLZZCWcjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkIFWLZZCWcjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkIFWLZZCWcjs.MIXING_MODELS; exports.MixerStroke = _chunkIFWLZZCWcjs.MixerStroke; exports.OPP = _chunk4BMRQSPBcjs.OPP; exports.PAINT_COLOR_JSON_SCHEMA = _chunkIFWLZZCWcjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_GRADIENT_FULL_SPEED = _chunkIFWLZZCWcjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkIFWLZZCWcjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkIFWLZZCWcjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkIFWLZZCWcjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkIFWLZZCWcjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAPER_CAPACITY = _chunk4BMRQSPBcjs.PAPER_CAPACITY; exports.PARAM = _chunk4BMRQSPBcjs.PARAM; exports.PARAM_FLOATS = _chunk4BMRQSPBcjs.PARAM_FLOATS; exports.PATTERN_CELLS = _chunkIFWLZZCWcjs.PATTERN_CELLS; exports.PATTERN_SUBSTEPS = _chunkIFWLZZCWcjs.PATTERN_SUBSTEPS; exports.PATTERN_TILE = _chunkIFWLZZCWcjs.PATTERN_TILE; exports.PATTERN_V_EPS = _chunkIFWLZZCWcjs.PATTERN_V_EPS; exports.PIGMENT_BANDS = _chunk2VX55NFMcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunk4BMRQSPBcjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunk4BMRQSPBcjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunk2VX55NFMcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunk4BMRQSPBcjs.PLANE; exports.PLANE_BYTES = _chunk4BMRQSPBcjs.PLANE_BYTES; exports.P_D0 = _chunk4BMRQSPBcjs.P_D0; exports.P_DL = _chunk4BMRQSPBcjs.P_DL; exports.P_EDGE = _chunk4BMRQSPBcjs.P_EDGE; exports.P_FX = _chunk4BMRQSPBcjs.P_FX; exports.P_FY = _chunk4BMRQSPBcjs.P_FY; exports.P_H = _chunk4BMRQSPBcjs.P_H; exports.P_L = _chunk4BMRQSPBcjs.P_L; exports.P_P0 = _chunk4BMRQSPBcjs.P_P0; exports.P_RHO = _chunk4BMRQSPBcjs.P_RHO; exports.P_SW = _chunk4BMRQSPBcjs.P_SW; exports.P_UX = _chunk4BMRQSPBcjs.P_UX; exports.P_UY = _chunk4BMRQSPBcjs.P_UY; exports.PaintExchange = _chunkIFWLZZCWcjs.PaintExchange; exports.PaintGradientSampler = _chunkIFWLZZCWcjs.PaintGradientSampler; exports.PaintSourceError = _chunkIFWLZZCWcjs.PaintSourceError; exports.PaperGrain = _chunkIFWLZZCWcjs.PaperGrain; exports.RETOUCH_SAMPLES = _chunkUQXULAMQcjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunkUQXULAMQcjs.RegionPixelSource; exports.RetouchDabStroke = _chunkUQXULAMQcjs.RetouchDabStroke; exports.SET_PLANES = _chunk4BMRQSPBcjs.SET_PLANES; exports.SLOT_BYTES = _chunk4BMRQSPBcjs.SLOT_BYTES; exports.SLOT_PLANES = _chunk4BMRQSPBcjs.SLOT_PLANES; exports.SLOT_SIDE = _chunk4BMRQSPBcjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunkUQXULAMQcjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunk4BMRQSPBcjs.SRGB_TO_LINEAR; exports.STRIP = _chunk4BMRQSPBcjs.STRIP; exports.SmudgeTip = _chunkIFWLZZCWcjs.SmudgeTip; exports.StrokeCoverage = _chunkIFWLZZCWcjs.StrokeCoverage; exports.TIP_GRADIENT_STEPS = _chunkIFWLZZCWcjs.TIP_GRADIENT_STEPS; exports.TONE_RANGES = _chunkUQXULAMQcjs.TONE_RANGES; exports.TileMedium = _chunkIFWLZZCWcjs.TileMedium; exports.TilePixelSource = _chunkUQXULAMQcjs.TilePixelSource; exports.TileableNoise = _chunk3K6HWEXZcjs.TileableNoise; exports.TransformedPixelSource = _chunkUQXULAMQcjs.TransformedPixelSource; exports.U_MAX = _chunk4BMRQSPBcjs.U_MAX; exports.W9 = _chunk4BMRQSPBcjs.W9; exports.WET_FLOW_KINDS = _chunk4BMRQSPBcjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunk4BMRQSPBcjs.WET_PARAM_KEYS; exports.WET_TILE = _chunk4BMRQSPBcjs.WET_TILE; exports.WGSL_HALO = _chunk4BMRQSPBcjs.WGSL_HALO; exports.WGSL_SHADE = _chunk4BMRQSPBcjs.WGSL_SHADE; exports.WGSL_STEP = _chunk4BMRQSPBcjs.WGSL_STEP; exports.WetGpuEngine = _chunk4BMRQSPBcjs.WetGpuEngine; exports.WetMedium = _chunk4BMRQSPBcjs.WetMedium; exports.WetWorkerPool = _chunk4BMRQSPBcjs.WetWorkerPool; exports.WetWorld = _chunk4BMRQSPBcjs.WetWorld; exports.WetWorldError = _chunk4BMRQSPBcjs.WetWorldError; exports.addPaintGradientStop = _chunkIFWLZZCWcjs.addPaintGradientStop; exports.applyRetouchToTile = _chunkUQXULAMQcjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkIFWLZZCWcjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkIFWLZZCWcjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunkUQXULAMQcjs.applyToneToDeepTile; exports.bestOffset = _chunkBB6TR422cjs.bestOffset; exports.blendRadius = _chunkIFWLZZCWcjs.blendRadius; exports.blenderDab = _chunkIFWLZZCWcjs.blenderDab; exports.boxBlurPixels = _chunkUQXULAMQcjs.boxBlurPixels; exports.brushstrokeDataUrl = _chunkNPPMKMCUcjs.brushstrokeDataUrl; exports.brushstrokeKey = _chunkNPPMKMCUcjs.brushstrokeKey; exports.brushstrokeSamples = _chunkNPPMKMCUcjs.brushstrokeSamples; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeStrokeOptions = _chunkNPPMKMCUcjs.brushstrokeStrokeOptions; exports.brushstrokeToCanvas = _chunkNPPMKMCUcjs.brushstrokeToCanvas; exports.canShareMemory = _chunk4BMRQSPBcjs.canShareMemory; exports.cleanMixer = _chunkIFWLZZCWcjs.cleanMixer; exports.cloneSamplePoint = _chunkUQXULAMQcjs.cloneSamplePoint; exports.contentAwareFill = _chunkBB6TR422cjs.contentAwareFill; exports.coverageTileCoord = _chunkIFWLZZCWcjs.coverageTileCoord; exports.createBlenderScratch = _chunkIFWLZZCWcjs.createBlenderScratch; exports.createPigment = _chunk2VX55NFMcjs.createPigment; exports.createPigmentTools = _chunkUQXULAMQcjs.createPigmentTools; exports.createWetGpuEngine = _chunk4BMRQSPBcjs.createWetGpuEngine; exports.dabCoverage = _chunkIFWLZZCWcjs.dabCoverage; exports.dabRect = _chunkIFWLZZCWcjs.dabRect; exports.dexp = _chunk4BMRQSPBcjs.dexp; exports.dilateMask = _chunkBB6TR422cjs.dilateMask; exports.dlog = _chunk4BMRQSPBcjs.dlog; exports.dodgeBurn = _chunkUQXULAMQcjs.dodgeBurn; exports.dodgeBurnCurve = _chunkUQXULAMQcjs.dodgeBurnCurve; exports.dpow = _chunk4BMRQSPBcjs.dpow; exports.dsincos = _chunk4BMRQSPBcjs.dsincos; exports.edgeBits = _chunk4BMRQSPBcjs.edgeBits; exports.exchangeRates = _chunkIFWLZZCWcjs.exchangeRates; exports.expNeg = _chunk4BMRQSPBcjs.expNeg; exports.filmPixel = _chunk4BMRQSPBcjs.filmPixel; exports.filmReflectance = _chunk4BMRQSPBcjs.filmReflectance; exports.findWebGpu = _chunk4BMRQSPBcjs.findWebGpu; exports.flowField = _chunk4BMRQSPBcjs.flowField; exports.gradientDabColor = _chunkIFWLZZCWcjs.gradientDabColor; exports.grainCatch = _chunkIFWLZZCWcjs.grainCatch; exports.grainHeights = _chunkIFWLZZCWcjs.grainHeights; exports.hash2 = _chunk3K6HWEXZcjs.hash2; exports.healPixels = _chunkUQXULAMQcjs.healPixels; exports.hexToPaintRgb = _chunkIFWLZZCWcjs.hexToPaintRgb; exports.isBrushstrokeBrush = _chunkNPPMKMCUcjs.isBrushstrokeBrush; exports.isGradientPaint = _chunkIFWLZZCWcjs.isGradientPaint; exports.isIdentityCloneTransform = _chunkUQXULAMQcjs.isIdentityCloneTransform; exports.isLivePatternKind = _chunkIFWLZZCWcjs.isLivePatternKind; exports.latticeViscosity = _chunk4BMRQSPBcjs.latticeViscosity; exports.lerpPigment = _chunk2VX55NFMcjs.lerpPigment; exports.lerpPigmentInto = _chunk2VX55NFMcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunk4BMRQSPBcjs.linearToSrgb8; exports.loadMixer = _chunkIFWLZZCWcjs.loadMixer; exports.loadWetKernel = _chunk4BMRQSPBcjs.loadWetKernel; exports.luma = _chunkUQXULAMQcjs.luma; exports.maskBounds = _chunkBB6TR422cjs.maskBounds; exports.membraneFill = _chunkBB6TR422cjs.membraneFill; exports.mix32 = _chunk3K6HWEXZcjs.mix32; exports.mixPigments = _chunk2VX55NFMcjs.mixPigments; exports.mixerRates = _chunkIFWLZZCWcjs.mixerRates; exports.moveLivePatternSnapshot = _chunkIFWLZZCWcjs.moveLivePatternSnapshot; exports.moveWetSnapshot = _chunk4BMRQSPBcjs.moveWetSnapshot; exports.normalizeBlender = _chunkIFWLZZCWcjs.normalizeBlender; exports.normalizeBrush = _chunkIFWLZZCWcjs.normalizeBrush; exports.normalizeFlow = _chunk4BMRQSPBcjs.normalizeFlow; exports.normalizeHexColor = _chunkIFWLZZCWcjs.normalizeHexColor; exports.normalizeLivePatterns = _chunkIFWLZZCWcjs.normalizeLivePatterns; exports.normalizeMixer = _chunkIFWLZZCWcjs.normalizeMixer; exports.normalizePatternHexColor = _chunkIFWLZZCWcjs.normalizePatternHexColor; exports.normalizeRetouch = _chunkUQXULAMQcjs.normalizeRetouch; exports.normalizeSmudge = _chunkIFWLZZCWcjs.normalizeSmudge; exports.normalizeTilt = _chunk4BMRQSPBcjs.normalizeTilt; exports.normalizeWetParams = _chunk4BMRQSPBcjs.normalizeWetParams; exports.packWetParams = _chunk4BMRQSPBcjs.packWetParams; exports.paintGradientMappingFor = _chunkIFWLZZCWcjs.paintGradientMappingFor; exports.paintPathStroke = _chunkNPPMKMCUcjs.paintPathStroke; exports.paintSourceColor = _chunkIFWLZZCWcjs.paintSourceColor; exports.paintSourceCss = _chunkIFWLZZCWcjs.paintSourceCss; exports.parsePaintSource = _chunkIFWLZZCWcjs.parsePaintSource; exports.parsePatternHexColor = _chunkIFWLZZCWcjs.parsePatternHexColor; exports.pathStrokeCoverage = _chunkNPPMKMCUcjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkNPPMKMCUcjs.pathStrokeDabs; exports.patternNoise = _chunkIFWLZZCWcjs.patternNoise; exports.perDabStrength = _chunkUQXULAMQcjs.perDabStrength; exports.pigmentColor = _chunk4BMRQSPBcjs.pigmentColor; exports.pigmentOf = _chunk4BMRQSPBcjs.pigmentOf; exports.pixelPigment = _chunk4BMRQSPBcjs.pixelPigment; exports.pointerPressure = _chunkUQXULAMQcjs.pointerPressure; exports.pointerStrokeSample = _chunkUQXULAMQcjs.pointerStrokeSample; exports.pointerStrokeSamples = _chunkUQXULAMQcjs.pointerStrokeSamples; exports.put255 = _chunkIFWLZZCWcjs.put255; exports.rand01 = _chunk3K6HWEXZcjs.rand01; exports.randSigned = _chunk3K6HWEXZcjs.randSigned; exports.rasterizeDab = _chunkIFWLZZCWcjs.rasterizeDab; exports.readPaintSource = _chunkIFWLZZCWcjs.readPaintSource; exports.readSourceRegion = _chunkUQXULAMQcjs.readSourceRegion; exports.reflectanceToRgb = _chunk2VX55NFMcjs.reflectanceToRgb; exports.removePaintGradientStop = _chunkIFWLZZCWcjs.removePaintGradientStop; exports.renderBrushstroke = _chunkNPPMKMCUcjs.renderBrushstroke; exports.resolvePaintGradient = _chunkIFWLZZCWcjs.resolvePaintGradient; exports.retouchFilter = _chunkUQXULAMQcjs.retouchFilter; exports.reversePaintGradient = _chunkIFWLZZCWcjs.reversePaintGradient; exports.rgbToReflectance = _chunk2VX55NFMcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunkUQXULAMQcjs.rgbaViewOfGrey; exports.saturationOf = _chunkUQXULAMQcjs.saturationOf; exports.scalePaintGradient = _chunkIFWLZZCWcjs.scalePaintGradient; exports.seamlessClone = _chunkBB6TR422cjs.seamlessClone; exports.seedFromString = _chunk3K6HWEXZcjs.seedFromString; exports.setPigmentColor = _chunk2VX55NFMcjs.setPigmentColor; exports.shadeLightTile = _chunk4BMRQSPBcjs.shadeLightTile; exports.shadeTile = _chunk4BMRQSPBcjs.shadeTile; exports.smoothPoints = _chunkIFWLZZCWcjs.smoothPoints; exports.smudgeEffect = _chunkUQXULAMQcjs.smudgeEffect; exports.solidPaint = _chunkIFWLZZCWcjs.solidPaint; exports.solveMembrane = _chunkBB6TR422cjs.solveMembrane; exports.sponge = _chunkUQXULAMQcjs.sponge; exports.spongeEffect = _chunkUQXULAMQcjs.spongeEffect; exports.spotHealPixels = _chunkUQXULAMQcjs.spotHealPixels; exports.spotHealWindow = _chunkUQXULAMQcjs.spotHealWindow; exports.srgbByteToLinear = _chunk4BMRQSPBcjs.srgbByteToLinear; exports.stepSlotTs = _chunk4BMRQSPBcjs.stepSlotTs; exports.strokeGrainCatch = _chunkIFWLZZCWcjs.strokeGrainCatch; exports.tipFalloff = _chunkIFWLZZCWcjs.tipFalloff; exports.tipReach = _chunkIFWLZZCWcjs.tipReach; exports.tipShape = _chunkIFWLZZCWcjs.tipShape; exports.toneOf = _chunkUQXULAMQcjs.toneOf; exports.updatePaintGradientStop = _chunkIFWLZZCWcjs.updatePaintGradientStop; exports.walkDabs = _chunkIFWLZZCWcjs.walkDabs; exports.wetGpuSupport = _chunk4BMRQSPBcjs.wetGpuSupport; exports.wetSimdSupported = _chunk4BMRQSPBcjs.wetSimdSupported; exports.wetSupport = _chunk4BMRQSPBcjs.wetSupport;
@@ -134,7 +134,7 @@ import {
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  wetGpuSupport,
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  wetSimdSupported,
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  wetSupport
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- } from "../chunk-CTHWXW5M.js";
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+ } from "../chunk-V6LQND7D.js";
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  import {
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  BrushstrokeCache,
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  brushstrokeDataUrl,
@@ -153,6 +153,7 @@ export declare class WetGpuEngine {
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  private outRead;
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  private tileCap;
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  private groups;
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+ private shadeLock;
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  private constructor();
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  /** @internal Compiles the kernels; use `createWetGpuEngine`. */
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  static start(device: GDevice, maxSlots: number, adapter: string | null): Promise<WetGpuEngine>;
@@ -182,6 +183,7 @@ export declare class WetGpuEngine {
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  * 'dried' shows the paint as it would dry. Resolves with one RGBA8 tile per job.
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  */
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  shade(jobs: readonly WetGpuJob[], parity: number, src: readonly (Uint8ClampedArray | null)[], paper: readonly [number, number, number], mode?: 'display' | 'dried'): Promise<Uint8ClampedArray[]>;
186
+ private runShade;
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  /** Reads floats back from a slot (tests and diagnostics). */
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  readSlot(slot: number, offset: number, count: number): Promise<Float32Array>;
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  /** Waits for submitted work. */
@@ -153,6 +153,7 @@ export declare class WetGpuEngine {
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  private outRead;
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  private tileCap;
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  private groups;
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+ private shadeLock;
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  private constructor();
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  /** @internal Compiles the kernels; use `createWetGpuEngine`. */
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  static start(device: GDevice, maxSlots: number, adapter: string | null): Promise<WetGpuEngine>;
@@ -182,6 +183,7 @@ export declare class WetGpuEngine {
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  * 'dried' shows the paint as it would dry. Resolves with one RGBA8 tile per job.
183
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  */
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  shade(jobs: readonly WetGpuJob[], parity: number, src: readonly (Uint8ClampedArray | null)[], paper: readonly [number, number, number], mode?: 'display' | 'dried'): Promise<Uint8ClampedArray[]>;
186
+ private runShade;
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  /** Reads floats back from a slot (tests and diagnostics). */
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  readSlot(slot: number, offset: number, count: number): Promise<Float32Array>;
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  /** Waits for submitted work. */