@pixerate/editor 0.271.0 → 0.272.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (56) hide show
  1. package/dist/animation-editor/index.cjs +60 -60
  2. package/dist/animation-editor/index.js +4 -4
  3. package/dist/brushes/index.cjs +69 -66
  4. package/dist/brushes/index.js +6 -3
  5. package/dist/brushes/patch.d.cts +1 -1
  6. package/dist/brushes/patch.d.ts +1 -1
  7. package/dist/brushes/schema.d.cts +1 -0
  8. package/dist/brushes/schema.d.ts +1 -0
  9. package/dist/brushes/types.d.cts +8 -0
  10. package/dist/brushes/types.d.ts +8 -0
  11. package/dist/{brushstrokeRender-WR2N5HHY.cjs → brushstrokeRender-5YBCLFDQ.cjs} +15 -15
  12. package/dist/{brushstrokeRender-A727TTNQ.js → brushstrokeRender-DZGFU3J4.js} +3 -3
  13. package/dist/canvas/index.cjs +13 -13
  14. package/dist/canvas/index.js +1 -1
  15. package/dist/{chunk-YNFSH72F.js → chunk-2F3YDXCN.js} +1 -1
  16. package/dist/{chunk-QYXUE37Q.js → chunk-2XDNF73E.js} +1 -1
  17. package/dist/{chunk-3KNQ2W6X.cjs → chunk-3JKCREEU.cjs} +59 -53
  18. package/dist/{chunk-B5W677L7.js → chunk-5HP2VSAS.js} +1 -1
  19. package/dist/{chunk-BPJSI4NT.cjs → chunk-7W2EQQBP.cjs} +2 -2
  20. package/dist/{chunk-LETF75CA.js → chunk-CLB2I2FU.js} +1 -1
  21. package/dist/{chunk-BAZMCFVL.js → chunk-DZVRH63Y.js} +1 -1
  22. package/dist/{chunk-U2ASNGO6.cjs → chunk-FXVCB6YG.cjs} +35 -35
  23. package/dist/{chunk-EU2ZZA6L.cjs → chunk-GHGBIAWQ.cjs} +126 -39
  24. package/dist/{chunk-2WOGXEDX.cjs → chunk-M3RZOF3G.cjs} +1 -1
  25. package/dist/{chunk-GSTSZPSR.js → chunk-N3SKPQEH.js} +225 -18
  26. package/dist/{chunk-J5VQYK7T.cjs → chunk-N5IMDAHM.cjs} +251 -44
  27. package/dist/{chunk-ININNHLM.js → chunk-NAHJV3O6.js} +11 -5
  28. package/dist/{chunk-JJ2H25JG.cjs → chunk-SNAFFCAX.cjs} +200 -174
  29. package/dist/{chunk-M2ZVPU7L.cjs → chunk-TNLKFW7D.cjs} +23 -23
  30. package/dist/{chunk-KZI3YWKW.js → chunk-UXYCY3HP.js} +93 -6
  31. package/dist/{chunk-DDL3ZBHK.cjs → chunk-YJANF2BL.cjs} +86 -86
  32. package/dist/{chunk-TNHDCP4R.js → chunk-ZEI7ZEA4.js} +31 -5
  33. package/dist/image-editor/index.cjs +789 -789
  34. package/dist/image-editor/index.js +5 -5
  35. package/dist/paint/index.cjs +2 -2
  36. package/dist/paint/index.js +1 -1
  37. package/dist/paint/wet/world.d.cts +37 -1
  38. package/dist/paint/wet/world.d.ts +37 -1
  39. package/dist/paint-editor/brush-controls.d.cts +2 -0
  40. package/dist/paint-editor/brush-controls.d.ts +2 -0
  41. package/dist/paint-editor/brush-model.d.cts +14 -1
  42. package/dist/paint-editor/brush-model.d.ts +14 -1
  43. package/dist/paint-editor/index.cjs +343 -306
  44. package/dist/paint-editor/index.js +48 -11
  45. package/dist/paint-editor/ui.d.cts +1 -1
  46. package/dist/paint-editor/ui.d.ts +1 -1
  47. package/dist/paint-editor/wet.d.cts +8 -1
  48. package/dist/paint-editor/wet.d.ts +8 -1
  49. package/dist/vector/index.cjs +999 -999
  50. package/dist/vector/index.js +5 -5
  51. package/package.json +1 -1
  52. package/skills/pixerate-brushes/SKILL.md +1 -0
  53. package/skills/pixerate-paint-editor/SKILL.md +4 -11
  54. package/skills/pixerate-paint-editor/references/brush-facets.md +1 -0
  55. package/skills/pixerate-paint-editor/references/ghost.md +47 -0
  56. package/skills/pixerate-paint-watercolour/SKILL.md +1 -0
@@ -1,6 +1,6 @@
1
1
  "use strict";Object.defineProperty(exports, "__esModule", {value: true}); function _nullishCoalesce(lhs, rhsFn) { if (lhs != null) { return lhs; } else { return rhsFn(); } } async function _asyncNullishCoalesce(lhs, rhsFn) { if (lhs != null) { return lhs; } else { return await rhsFn(); } } function _optionalChain(ops) { let lastAccessLHS = undefined; let value = ops[0]; let i = 1; while (i < ops.length) { const op = ops[i]; const fn = ops[i + 1]; i += 2; if ((op === 'optionalAccess' || op === 'optionalCall') && value == null) { return undefined; } if (op === 'access' || op === 'optionalAccess') { lastAccessLHS = value; value = fn(value); } else if (op === 'call' || op === 'optionalCall') { value = fn((...args) => value.call(lastAccessLHS, ...args)); lastAccessLHS = undefined; } } return value; } var _class; var _class2;
2
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- var _chunkU2ASNGO6cjs = require('../chunk-U2ASNGO6.cjs');
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+ var _chunkFXVCB6YGcjs = require('../chunk-FXVCB6YG.cjs');
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@@ -39,8 +39,8 @@ var _chunk557BDWKOcjs = require('../chunk-557BDWKO.cjs');
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- var _chunkJJ2H25JGcjs = require('../chunk-JJ2H25JG.cjs');
43
- require('../chunk-EU2ZZA6L.cjs');
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+ var _chunkSNAFFCAXcjs = require('../chunk-SNAFFCAX.cjs');
43
+ require('../chunk-GHGBIAWQ.cjs');
44
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  require('../chunk-RDFHWAHL.cjs');
45
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  require('../chunk-SPIO2GJU.cjs');
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@@ -74,7 +74,7 @@ var _chunkEBFPMSJOcjs = require('../chunk-EBFPMSJO.cjs');
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  var _chunkL2JTLW6Bcjs = require('../chunk-L2JTLW6B.cjs');
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  require('../chunk-WOFXZ3XU.cjs');
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- require('../chunk-J5VQYK7T.cjs');
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+ require('../chunk-N5IMDAHM.cjs');
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  require('../chunk-STLTOISW.cjs');
79
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  require('../chunk-NIBFKXMD.cjs');
80
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  require('../chunk-3K6HWEXZ.cjs');
@@ -706,7 +706,7 @@ function smoothMotionTimes(points, start, duration, pacing = "even") {
706
706
  function motionTextLayout(nodes, id) {
707
707
  const group = _optionalChain([nodes, 'access', _5 => _5.get, 'call', _6 => _6(id), 'optionalAccess', _7 => _7.node]);
708
708
  if (!group || group.type !== "group") return null;
709
- const letters = _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, group).map((p) => ({ id: p.id, b: _optionalChain([nodes, 'access', _8 => _8.get, 'call', _9 => _9(p.id), 'optionalAccess', _10 => _10.bounds]) })).filter((l) => !!l.b && l.b.width + l.b.height > 0);
709
+ const letters = _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, group).map((p) => ({ id: p.id, b: _optionalChain([nodes, 'access', _8 => _8.get, 'call', _9 => _9(p.id), 'optionalAccess', _10 => _10.bounds]) })).filter((l) => !!l.b && l.b.width + l.b.height > 0);
710
710
  if (!letters.length) return null;
711
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  const lines = [];
712
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  for (const l of [...letters].sort((a, c) => a.b.y + a.b.height / 2 - (c.b.y + c.b.height / 2))) {
@@ -791,21 +791,21 @@ function indexMotionNodes(nodes) {
791
791
  const out = /* @__PURE__ */ new Map();
792
792
  const walk = (list, parentWorld, ancestors) => {
793
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  for (const node of list) {
794
- const local = _chunkJJ2H25JGcjs.vectorNodeBounds.call(void 0, node);
795
- const bounds = _chunkJJ2H25JGcjs.vectorNodeBounds.call(void 0, node, parentWorld);
794
+ const local = _chunkSNAFFCAXcjs.vectorNodeBounds.call(void 0, node);
795
+ const bounds = _chunkSNAFFCAXcjs.vectorNodeBounds.call(void 0, node, parentWorld);
796
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  const center = local ? { x: local.x + local.width / 2, y: local.y + local.height / 2 } : { x: 0, y: 0 };
797
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  if (!out.has(node.id)) out.set(node.id, { node, ancestors, parentWorld, center, bounds, box: local });
798
- if (node.type === "group") walk(node.children, _chunkJJ2H25JGcjs.multiplyMatrices.call(void 0, _chunkJJ2H25JGcjs.nodeMatrix.call(void 0, node), parentWorld), [...ancestors, node.id]);
798
+ if (node.type === "group") walk(node.children, _chunkSNAFFCAXcjs.multiplyMatrices.call(void 0, _chunkSNAFFCAXcjs.nodeMatrix.call(void 0, node), parentWorld), [...ancestors, node.id]);
799
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  }
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  };
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- walk(nodes, _chunkJJ2H25JGcjs.IDENTITY_MATRIX, []);
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+ walk(nodes, _chunkSNAFFCAXcjs.IDENTITY_MATRIX, []);
802
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  indexCache.set(nodes, out);
803
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  return out;
804
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  }
805
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  var solid = (paint) => typeof paint === "string" && paint !== "none" ? paint : void 0;
806
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  function firstPaint(node, key) {
807
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  if (node.type === "path") return solid(node[key]);
808
- for (const p of _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, node)) {
808
+ for (const p of _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, node)) {
809
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  const s = solid(p[key]);
810
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  if (s) return s;
811
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  }
@@ -813,7 +813,7 @@ function firstPaint(node, key) {
813
813
  }
814
814
  function strokeReach(node) {
815
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  let reach = 0;
816
- for (const p of node.type === "path" ? [node] : _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, node)) {
816
+ for (const p of node.type === "path" ? [node] : _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, node)) {
817
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  if (p.stroke == null || p.stroke === "none") continue;
818
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  const width = _nullishCoalesce(p.strokeWidth, () => ( 1));
819
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  reach = Math.max(reach, p.strokeAlign === "outside" ? width : p.strokeAlign === "inside" ? 0 : width / 2);
@@ -883,7 +883,7 @@ function motionRestValue(entry, property, artwork) {
883
883
  case "stroke":
884
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  return _nullishCoalesce((node && firstPaint(node, property)), () => ( "transparent"));
885
885
  case "strokeWidth": {
886
- const path = _optionalChain([node, 'optionalAccess', _13 => _13.type]) === "path" ? node : node ? _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, node)[0] : void 0;
886
+ const path = _optionalChain([node, 'optionalAccess', _13 => _13.type]) === "path" ? node : node ? _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, node)[0] : void 0;
887
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  return _nullishCoalesce(_optionalChain([path, 'optionalAccess', _14 => _14.strokeWidth]), () => ( 1));
888
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  }
889
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  case "shape":
@@ -994,12 +994,12 @@ function resolveMotionCamera(camera, scene) {
994
994
  const r = camera;
995
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  return { x: r.x, y: r.y, width: r.width, height: r.height };
996
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  }
997
- function motionPathLength(node, parentWorld = _chunkJJ2H25JGcjs.IDENTITY_MATRIX) {
997
+ function motionPathLength(node, parentWorld = _chunkSNAFFCAXcjs.IDENTITY_MATRIX) {
998
998
  let longest = 0;
999
- const paths = node.type === "path" ? [node] : _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, node);
999
+ const paths = node.type === "path" ? [node] : _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, node);
1000
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  for (const p of paths) {
1001
1001
  try {
1002
- longest = Math.max(longest, _chunkGF2RBSDMcjs.bezierPathLength.call(void 0, _chunkJJ2H25JGcjs.vectorPathWorldBezier.call(void 0, p, parentWorld, { effects: false })));
1002
+ longest = Math.max(longest, _chunkGF2RBSDMcjs.bezierPathLength.call(void 0, _chunkSNAFFCAXcjs.vectorPathWorldBezier.call(void 0, p, parentWorld, { effects: false })));
1003
1003
  } catch (e2) {
1004
1004
  }
1005
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  }
@@ -1275,12 +1275,12 @@ function compileMotionScene(scene) {
1275
1275
  const order2 = _nullishCoalesce(o.order, () => ( "together"));
1276
1276
  const pace = _nullishCoalesce(o.pace, () => ( "time"));
1277
1277
  if (order2 === "together" && pace === "time") return null;
1278
- const paths = entry.node.type === "path" ? [entry.node] : _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, entry.node);
1278
+ const paths = entry.node.type === "path" ? [entry.node] : _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, entry.node);
1279
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  let list = paths.map((p) => {
1280
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  const at = nodes.get(p.id);
1281
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  let first = { x: 0, y: 0 };
1282
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  try {
1283
- const m = _chunkJJ2H25JGcjs.vectorPathWorldBezier.call(void 0, p, _nullishCoalesce(_optionalChain([at, 'optionalAccess', _42 => _42.parentWorld]), () => ( _chunkJJ2H25JGcjs.IDENTITY_MATRIX)), { effects: false })[0];
1283
+ const m = _chunkSNAFFCAXcjs.vectorPathWorldBezier.call(void 0, p, _nullishCoalesce(_optionalChain([at, 'optionalAccess', _42 => _42.parentWorld]), () => ( _chunkSNAFFCAXcjs.IDENTITY_MATRIX)), { effects: false })[0];
1284
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  if (m && m.type === "M") first = { x: m.x, y: m.y };
1285
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  } catch (e3) {
1286
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  }
@@ -1392,17 +1392,17 @@ function compileMotionScene(scene) {
1392
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  let dx = _nullishCoalesce(_optionalChain([command3, 'access', _45 => _45.by, 'optionalAccess', _46 => _46.x]), () => ( 0));
1393
1393
  let dy = _nullishCoalesce(_optionalChain([command3, 'access', _47 => _47.by, 'optionalAccess', _48 => _48.y]), () => ( 0));
1394
1394
  if (command3.to) {
1395
- const inv = _chunkJJ2H25JGcjs.invertMatrix.call(void 0, entry.parentWorld);
1396
- const target = _chunkJJ2H25JGcjs.applyMatrix.call(void 0, inv, command3.to);
1395
+ const inv = _chunkSNAFFCAXcjs.invertMatrix.call(void 0, entry.parentWorld);
1396
+ const target = _chunkSNAFFCAXcjs.applyMatrix.call(void 0, inv, command3.to);
1397
1397
  dx = target.x - (entry.center.x + num2("x"));
1398
1398
  dy = target.y - (entry.center.y + num2("y"));
1399
1399
  }
1400
1400
  if (_optionalChain([command3, 'access', _49 => _49.via, 'optionalAccess', _50 => _50.length])) {
1401
- const inv = _chunkJJ2H25JGcjs.invertMatrix.call(void 0, entry.parentWorld);
1401
+ const inv = _chunkSNAFFCAXcjs.invertMatrix.call(void 0, entry.parentWorld);
1402
1402
  const x0 = num2("x");
1403
1403
  const y0 = num2("y");
1404
1404
  const add = command3.blend === "add";
1405
- const offsets = [{ x: 0, y: 0 }, ...command3.via.map((p) => _chunkJJ2H25JGcjs.applyMatrix.call(void 0, inv, p)).map((p) => ({ x: p.x - entry.center.x - x0, y: p.y - entry.center.y - y0 })), { x: dx, y: dy }];
1405
+ const offsets = [{ x: 0, y: 0 }, ...command3.via.map((p) => _chunkSNAFFCAXcjs.applyMatrix.call(void 0, inv, p)).map((p) => ({ x: p.x - entry.center.x - x0, y: p.y - entry.center.y - y0 })), { x: dx, y: dy }];
1406
1406
  const times = _optionalChain([command3, 'access', _51 => _51.times, 'optionalAccess', _52 => _52.length]) === command3.via.length ? [start, ...command3.times.map((f) => start + f * (end - start)), end] : smoothMotionTimes(offsets, start, end - start, _nullishCoalesce(command3.pacing, () => ( "even")));
1407
1407
  for (const axis of ["x", "y"]) {
1408
1408
  const base = add ? 0 : axis === "x" ? x0 : y0;
@@ -2025,13 +2025,13 @@ function morphBetween(a, b) {
2025
2025
  let inner = morphCache.get(a);
2026
2026
  if (!inner) morphCache.set(a, inner = /* @__PURE__ */ new WeakMap());
2027
2027
  let morph = inner.get(b);
2028
- if (!morph) inner.set(b, morph = _chunkU2ASNGO6cjs.createVectorMorph.call(void 0, a, b, { id: a.id }));
2028
+ if (!morph) inner.set(b, morph = _chunkFXVCB6YGcjs.createVectorMorph.call(void 0, a, b, { id: a.id }));
2029
2029
  return morph;
2030
2030
  }
2031
2031
  function shapeIn(entry, shape) {
2032
2032
  if (shape === entry) return entry.node;
2033
- const m = _chunkJJ2H25JGcjs.multiplyMatrices.call(void 0, _chunkJJ2H25JGcjs.multiplyMatrices.call(void 0, _chunkJJ2H25JGcjs.nodeMatrix.call(void 0, shape.node), shape.parentWorld), _chunkJJ2H25JGcjs.invertMatrix.call(void 0, entry.parentWorld));
2034
- return { ...shape.node, ..._chunkJJ2H25JGcjs.isIdentityMatrix.call(void 0, m) ? { transform: void 0 } : { transform: m } };
2033
+ const m = _chunkSNAFFCAXcjs.multiplyMatrices.call(void 0, _chunkSNAFFCAXcjs.multiplyMatrices.call(void 0, _chunkSNAFFCAXcjs.nodeMatrix.call(void 0, shape.node), shape.parentWorld), _chunkSNAFFCAXcjs.invertMatrix.call(void 0, entry.parentWorld));
2034
+ return { ...shape.node, ..._chunkSNAFFCAXcjs.isIdentityMatrix.call(void 0, m) ? { transform: void 0 } : { transform: m } };
2035
2035
  }
2036
2036
  function shapeAt(entry, timeline, nodes, time) {
2037
2037
  const track = timeline.tracks.get(motionTrackKey(entry.node.id, "shape"));
@@ -2051,7 +2051,7 @@ function shapeAt(entry, timeline, nodes, time) {
2051
2051
  function motionFollowRoute(entry, path) {
2052
2052
  if (!path || path.node.type !== "path") return null;
2053
2053
  try {
2054
- return _chunkGF2RBSDMcjs.transformBezierPath.call(void 0, _chunkJJ2H25JGcjs.vectorPathWorldBezier.call(void 0, path.node, path.parentWorld, { effects: false }), _chunkJJ2H25JGcjs.invertMatrix.call(void 0, entry.parentWorld));
2054
+ return _chunkGF2RBSDMcjs.transformBezierPath.call(void 0, _chunkSNAFFCAXcjs.vectorPathWorldBezier.call(void 0, path.node, path.parentWorld, { effects: false }), _chunkSNAFFCAXcjs.invertMatrix.call(void 0, entry.parentWorld));
2055
2055
  } catch (e6) {
2056
2056
  return null;
2057
2057
  }
@@ -2085,9 +2085,9 @@ function motionNodeOffset(entry, timeline, time, nodes = indexMotionNodes([entry
2085
2085
  const scaleX = read("scaleX", 1);
2086
2086
  const scaleY = read("scaleY", 1);
2087
2087
  const c = entry.center;
2088
- let matrix = _chunkJJ2H25JGcjs.multiplyMatrices.call(void 0, _chunkJJ2H25JGcjs.multiplyMatrices.call(void 0, _chunkJJ2H25JGcjs.scaleMatrix.call(void 0, scaleX, scaleY, c), _chunkJJ2H25JGcjs.rotateMatrix.call(void 0, rotation, c)), _chunkJJ2H25JGcjs.translateMatrix.call(void 0, dx, dy));
2088
+ let matrix = _chunkSNAFFCAXcjs.multiplyMatrices.call(void 0, _chunkSNAFFCAXcjs.multiplyMatrices.call(void 0, _chunkSNAFFCAXcjs.scaleMatrix.call(void 0, scaleX, scaleY, c), _chunkSNAFFCAXcjs.rotateMatrix.call(void 0, rotation, c)), _chunkSNAFFCAXcjs.translateMatrix.call(void 0, dx, dy));
2089
2089
  const along = follow ? followAt(entry, timeline, nodes, time) : null;
2090
- if (along) matrix = _chunkJJ2H25JGcjs.multiplyMatrices.call(void 0, matrix, _chunkJJ2H25JGcjs.multiplyMatrices.call(void 0, _chunkJJ2H25JGcjs.multiplyMatrices.call(void 0, _chunkJJ2H25JGcjs.translateMatrix.call(void 0, -c.x, -c.y), _chunkJJ2H25JGcjs.rotateMatrix.call(void 0, along.angle)), _chunkJJ2H25JGcjs.translateMatrix.call(void 0, along.x, along.y)));
2090
+ if (along) matrix = _chunkSNAFFCAXcjs.multiplyMatrices.call(void 0, matrix, _chunkSNAFFCAXcjs.multiplyMatrices.call(void 0, _chunkSNAFFCAXcjs.multiplyMatrices.call(void 0, _chunkSNAFFCAXcjs.translateMatrix.call(void 0, -c.x, -c.y), _chunkSNAFFCAXcjs.rotateMatrix.call(void 0, along.angle)), _chunkSNAFFCAXcjs.translateMatrix.call(void 0, along.x, along.y)));
2091
2091
  return { matrix, dx, dy, rotation, scaleX, scaleY, follow: along };
2092
2092
  }
2093
2093
  function motionNodeClips(id, timeline, time) {
@@ -2154,7 +2154,7 @@ function motionFrameAt(scene, time, options = {}) {
2154
2154
  const start = Math.min(1, Math.max(0, typeof drawStart === "number" ? drawStart : 0));
2155
2155
  const end = Math.min(1, Math.max(0, typeof drawEnd === "number" ? drawEnd : 1));
2156
2156
  if (start > 0 || end < 1) {
2157
- const trim = _chunkJJ2H25JGcjs.createVectorEffect.call(void 0, "trim", MOTION_DRAW_EFFECT_ID, { start: tidy(start * 100), end: tidy(end * 100) });
2157
+ const trim = _chunkSNAFFCAXcjs.createVectorEffect.call(void 0, "trim", MOTION_DRAW_EFFECT_ID, { start: tidy(start * 100), end: tidy(end * 100) });
2158
2158
  p = { ...p, effects: [trim, ...(_nullishCoalesce(p.effects, () => ( []))).filter((e) => e.id !== MOTION_DRAW_EFFECT_ID)] };
2159
2159
  }
2160
2160
  }
@@ -2168,8 +2168,8 @@ function motionFrameAt(scene, time, options = {}) {
2168
2168
  if (o >= 1) delete out.opacity;
2169
2169
  }
2170
2170
  const offset = options.offsets === false ? null : motionNodeOffset(entry, timeline, time, nodes);
2171
- if (offset && !_chunkJJ2H25JGcjs.isIdentityMatrix.call(void 0, offset.matrix)) {
2172
- const m = _chunkJJ2H25JGcjs.multiplyMatrices.call(void 0, _chunkJJ2H25JGcjs.nodeMatrix.call(void 0, out), offset.matrix).map(tidy);
2171
+ if (offset && !_chunkSNAFFCAXcjs.isIdentityMatrix.call(void 0, offset.matrix)) {
2172
+ const m = _chunkSNAFFCAXcjs.multiplyMatrices.call(void 0, _chunkSNAFFCAXcjs.nodeMatrix.call(void 0, out), offset.matrix).map(tidy);
2173
2173
  out = { ...out, transform: m };
2174
2174
  }
2175
2175
  return out;
@@ -2190,8 +2190,8 @@ function motionFrameToSvg(scene, time, options = {}) {
2190
2190
  const wrap = { ...options.wrap };
2191
2191
  for (const [id, clips] of Object.entries(frame.clips))
2192
2192
  wrap[id] = [..._nullishCoalesce(wrap[id], () => ( [])), ...clips.map((clip, i) => ({ clip: { id: `${prefix}reveal-${id}-${i}`, shape: clip.shape, attrs: motionClipAttrs(clip) } }))];
2193
- if (!motionSceneHasLayers(scene)) return withCameraViewEffects(withViewBox(_chunkJJ2H25JGcjs.vectorDocumentToSvg.call(void 0, frame.document, { ...options, wrap }), frame.camera), frame.view, frame.camera, prefix);
2194
- const art = _chunkJJ2H25JGcjs.vectorDocumentToSvg.call(void 0, frame.document, { ...options, wrap, background: false });
2193
+ if (!motionSceneHasLayers(scene)) return withCameraViewEffects(withViewBox(_chunkSNAFFCAXcjs.vectorDocumentToSvg.call(void 0, frame.document, { ...options, wrap }), frame.camera), frame.view, frame.camera, prefix);
2194
+ const art = _chunkSNAFFCAXcjs.vectorDocumentToSvg.call(void 0, frame.document, { ...options, wrap, background: false });
2195
2195
  let svg = withViewBox(withMotionShotLayers(art, scene, time, frame.camera, options.layers, options.background !== false), frame.camera);
2196
2196
  const transition = options.transitions === false ? null : motionTransitionAt(scene, time);
2197
2197
  if (transition) {
@@ -2382,8 +2382,8 @@ function visibleAt(timeline, id, time, node) {
2382
2382
  if (Array.isArray(rect) && (rect[2] <= 1e-4 || rect[3] <= 1e-4)) return false;
2383
2383
  const circle = clip("clipCircle");
2384
2384
  if (Array.isArray(circle) && circle[2] <= 1e-4) return false;
2385
- const hasFill = node.type === "path" ? !!node.fill && node.fill !== "none" : _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, node).some((p) => p.fill && p.fill !== "none");
2386
- const drawn = num2("drawEnd", 1) > 0.01 && (node.type === "path" || _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, node).length === 0 || _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, node).some((p) => {
2385
+ const hasFill = node.type === "path" ? !!node.fill && node.fill !== "none" : _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, node).some((p) => p.fill && p.fill !== "none");
2386
+ const drawn = num2("drawEnd", 1) > 0.01 && (node.type === "path" || _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, node).length === 0 || _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, node).some((p) => {
2387
2387
  const v = trackValue(timeline.tracks.get(motionTrackKey(p.id, "drawEnd")), time);
2388
2388
  return typeof v !== "number" || v > 0.01;
2389
2389
  }));
@@ -2470,7 +2470,7 @@ function checkMotionScene(scene) {
2470
2470
  }
2471
2471
  for (const id of targets) {
2472
2472
  const node = nodes.get(id).node;
2473
- const paths = node.type === "path" ? [node] : _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, node);
2473
+ const paths = node.type === "path" ? [node] : _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, node);
2474
2474
  if (paths.some((p) => p[key] !== void 0 && p[key] !== null && typeof p[key] !== "string"))
2475
2475
  issues.push(_chunkDGWOGQJ5cjs.motionIssue.call(void 0, "paint-not-color", `"${id}" has a gradient ${key}; it switches to ${color} at the end instead of blending.`, { ...where, ids: [id] }));
2476
2476
  }
@@ -2483,7 +2483,7 @@ function checkMotionScene(scene) {
2483
2483
  else
2484
2484
  for (const id of targets) {
2485
2485
  const node = nodes.get(id).node;
2486
- const paths = node.type === "path" ? [node] : _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, node);
2486
+ const paths = node.type === "path" ? [node] : _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, node);
2487
2487
  if (paths.some((p) => typeof p[key] !== "string"))
2488
2488
  issues.push(_chunkDGWOGQJ5cjs.motionIssue.call(void 0, "paint-not-color", `"${id}" has a gradient or no ${key}, so a colour pulse cannot tint it; give it a solid ${key} or pulse the ${key === "fill" ? "stroke" : "fill"}.`, { ...where, ids: [id] }));
2489
2489
  }
@@ -2928,7 +2928,7 @@ function motionNodePose(scene, id, time) {
2928
2928
  if (!entry) throw new Error(`There is no element ${_chunkDGWOGQJ5cjs.namedWithSuggestion.call(void 0, id, [...indexMotionNodes(scene.artwork.nodes).keys()])} in the artwork.`);
2929
2929
  const timeline = compileMotionScene(scene);
2930
2930
  const drawn = indexMotionNodes(motionFrameAt(scene, time).document.nodes).get(id);
2931
- const centre = _chunkJJ2H25JGcjs.applyMatrix.call(void 0, entry.parentWorld, { x: entry.center.x + motionPropertyValue(timeline, id, "x", time), y: entry.center.y + motionPropertyValue(timeline, id, "y", time) });
2931
+ const centre = _chunkSNAFFCAXcjs.applyMatrix.call(void 0, entry.parentWorld, { x: entry.center.x + motionPropertyValue(timeline, id, "x", time), y: entry.center.y + motionPropertyValue(timeline, id, "y", time) });
2932
2932
  const paint = (property) => _nullishCoalesce(trackValue(timeline.tracks.get(motionTrackKey(id, property)), time), () => ( motionRestValue(entry, property, scene.artwork)));
2933
2933
  const fill = paint("fill");
2934
2934
  const stroke = paint("stroke");
@@ -3275,7 +3275,7 @@ function toFlairSvgMotion(scene, options = {}) {
3275
3275
  raw: (t) => transformAt(t, true)
3276
3276
  });
3277
3277
  }
3278
- const paths = node.type === "path" ? [node] : _chunkJJ2H25JGcjs.collectPathNodes.call(void 0, node);
3278
+ const paths = node.type === "path" ? [node] : _chunkSNAFFCAXcjs.collectPathNodes.call(void 0, node);
3279
3279
  for (const path of paths) {
3280
3280
  if (pathsSeen.has(path.id)) continue;
3281
3281
  pathsSeen.add(path.id);
@@ -3297,7 +3297,7 @@ function toFlairSvgMotion(scene, options = {}) {
3297
3297
  if (shapeSegments.length) {
3298
3298
  if (node.type !== "path") notes.push(`"${id}" is a group: its morph or effect animation is not exported (Flair tweens one path's "d").`);
3299
3299
  else {
3300
- const inverse = _chunkJJ2H25JGcjs.invertMatrix.call(void 0, _chunkJJ2H25JGcjs.nodeMatrix.call(void 0, node));
3300
+ const inverse = _chunkSNAFFCAXcjs.invertMatrix.call(void 0, _chunkSNAFFCAXcjs.nodeMatrix.call(void 0, node));
3301
3301
  channels.push({
3302
3302
  id,
3303
3303
  kind: "attr",
@@ -3306,9 +3306,9 @@ function toFlairSvgMotion(scene, options = {}) {
3306
3306
  exact: () => false,
3307
3307
  value: (t) => {
3308
3308
  const frame = motionFrameAt(scene, t, { draw: false, offsets: false });
3309
- const now = _chunkJJ2H25JGcjs.expandVectorAppearance.call(void 0, _optionalChain([indexMotionNodes, 'call', _151 => _151(frame.document.nodes), 'access', _152 => _152.get, 'call', _153 => _153(id), 'optionalAccess', _154 => _154.node]));
3309
+ const now = _chunkSNAFFCAXcjs.expandVectorAppearance.call(void 0, _optionalChain([indexMotionNodes, 'call', _151 => _151(frame.document.nodes), 'access', _152 => _152.get, 'call', _153 => _153(id), 'optionalAccess', _154 => _154.node]));
3310
3310
  if (!now || now.type !== "path") return "";
3311
- const bezier = _chunkGF2RBSDMcjs.transformBezierPath.call(void 0, _chunkJJ2H25JGcjs.vectorPathWorldBezier.call(void 0, now, _chunkJJ2H25JGcjs.IDENTITY_MATRIX, { effects: false }), inverse);
3311
+ const bezier = _chunkGF2RBSDMcjs.transformBezierPath.call(void 0, _chunkSNAFFCAXcjs.vectorPathWorldBezier.call(void 0, now, _chunkSNAFFCAXcjs.IDENTITY_MATRIX, { effects: false }), inverse);
3312
3312
  return _chunkGF2RBSDMcjs.bezierPathToSvg.call(void 0, bezier, { precision: Math.min(precision, 2) });
3313
3313
  }
3314
3314
  });
@@ -3448,7 +3448,7 @@ function toFlairSvgMotion(scene, options = {}) {
3448
3448
  }
3449
3449
  if (scene.motionBlur) notes.push("Motion blur is drawn on the stage only; Flair plays the scene sharp.");
3450
3450
  if (trigger && (_nullishCoalesce(scene.loop, () => ( "none"))) !== "none") notes.push(`The scene plays on ${trigger}, so its loop does not apply in Flair.`);
3451
- let svg = _chunkJJ2H25JGcjs.vectorDocumentToSvg.call(void 0, { ...scene.artwork, nodes: _chunkJJ2H25JGcjs.expandVectorAppearances.call(void 0, scene.artwork.nodes) }, { pretty: false, precision, wrap });
3451
+ let svg = _chunkSNAFFCAXcjs.vectorDocumentToSvg.call(void 0, { ...scene.artwork, nodes: _chunkSNAFFCAXcjs.expandVectorAppearances.call(void 0, scene.artwork.nodes) }, { pretty: false, precision, wrap });
3452
3452
  if (routes.length) svg = svg.replace(/^(<svg[^>]*>)/, `$1<defs>${routes.join("")}</defs>`);
3453
3453
  let motion = { svg, animate };
3454
3454
  if (_optionalChain([scene, 'access', _160 => _160.controls, 'optionalAccess', _161 => _161.length])) {
@@ -3546,14 +3546,14 @@ function easingOf(ease, fallback) {
3546
3546
  return fallback;
3547
3547
  }
3548
3548
  function poseOf(value, entry) {
3549
- const t = _chunkJJ2H25JGcjs.parseSvgTransform.call(void 0, String(value));
3550
- const o = _chunkJJ2H25JGcjs.multiplyMatrices.call(void 0, _nullishCoalesce(_chunkJJ2H25JGcjs.invertMatrix.call(void 0, _chunkJJ2H25JGcjs.nodeMatrix.call(void 0, entry.node)), () => ( [1, 0, 0, 1, 0, 0])), t);
3549
+ const t = _chunkSNAFFCAXcjs.parseSvgTransform.call(void 0, String(value));
3550
+ const o = _chunkSNAFFCAXcjs.multiplyMatrices.call(void 0, _nullishCoalesce(_chunkSNAFFCAXcjs.invertMatrix.call(void 0, _chunkSNAFFCAXcjs.nodeMatrix.call(void 0, entry.node)), () => ( [1, 0, 0, 1, 0, 0])), t);
3551
3551
  const sx = Math.hypot(o[0], o[1]);
3552
3552
  if (!(sx > 1e-9)) return null;
3553
3553
  const sy = (o[0] * o[3] - o[1] * o[2]) / sx;
3554
3554
  if (Math.abs(o[2] + o[1] / sx * sy) > 1e-6 || Math.abs(o[3] - o[0] / sx * sy) > 1e-6) return null;
3555
3555
  const c = entry.center;
3556
- const moved = _chunkJJ2H25JGcjs.applyMatrix.call(void 0, o, c);
3556
+ const moved = _chunkSNAFFCAXcjs.applyMatrix.call(void 0, o, c);
3557
3557
  return { dx: moved.x - c.x, dy: moved.y - c.y, rotation: Math.atan2(o[1], o[0]) * 180 / Math.PI, sx, sy };
3558
3558
  }
3559
3559
  var near = (a, b, eps = 1e-6) => Math.abs(a - b) < eps;
@@ -3638,7 +3638,7 @@ function fromFlairSvgMotion(input, options = {}) {
3638
3638
  const notes = [];
3639
3639
  if (!input || typeof input.svg !== "string") throw new Error('Give a Flair SvgMotion: { svg: "<svg \u2026>", animate: [ \u2026 ] }.');
3640
3640
  const { motion, controls } = resolvePlaceholders(input, notes);
3641
- const artwork = _chunkJJ2H25JGcjs.parseVectorSvg.call(void 0, motion.svg);
3641
+ const artwork = _chunkSNAFFCAXcjs.parseVectorSvg.call(void 0, motion.svg);
3642
3642
  const nodes = indexMotionNodes(artwork.nodes);
3643
3643
  const byStep = /* @__PURE__ */ new Map();
3644
3644
  for (const anim of _nullishCoalesce(motion.animate, () => ( []))) {
@@ -3885,9 +3885,9 @@ function toLottie(scene, options = {}) {
3885
3885
  const items = [];
3886
3886
  const shapeSegments = [...timeline.tracks.entries()].filter(([k]) => k.startsWith(`${path.id}\0`) && (k.endsWith("\0shape") || k.includes("\0effect:"))).flatMap(([, v]) => v);
3887
3887
  const geometryAt = (t) => {
3888
- if (!shapeSegments.length) return _chunkJJ2H25JGcjs.vectorPathWorldBezier.call(void 0, path);
3888
+ if (!shapeSegments.length) return _chunkSNAFFCAXcjs.vectorPathWorldBezier.call(void 0, path);
3889
3889
  const now = _optionalChain([indexMotionNodes, 'call', _170 => _170(motionFrameAt(scene, t, { draw: false, offsets: false }).document.nodes), 'access', _171 => _171.get, 'call', _172 => _172(path.id), 'optionalAccess', _173 => _173.node]);
3890
- return now && now.type === "path" ? _chunkJJ2H25JGcjs.vectorPathWorldBezier.call(void 0, _chunkJJ2H25JGcjs.expandVectorAppearances.call(void 0, [now])[0]) : _chunkJJ2H25JGcjs.vectorPathWorldBezier.call(void 0, path);
3890
+ return now && now.type === "path" ? _chunkSNAFFCAXcjs.vectorPathWorldBezier.call(void 0, _chunkSNAFFCAXcjs.expandVectorAppearances.call(void 0, [now])[0]) : _chunkSNAFFCAXcjs.vectorPathWorldBezier.call(void 0, path);
3891
3891
  };
3892
3892
  const rest = lottieContours(_chunkGF2RBSDMcjs.toBezierPath.call(void 0, geometryAt(0)), round4);
3893
3893
  rest.forEach((contour, n2) => {
@@ -3960,13 +3960,13 @@ function toLottie(scene, options = {}) {
3960
3960
  const innerTr = STATIC_TR();
3961
3961
  if (node.type === "path") inner = [...pathShapes(node)];
3962
3962
  else if (node.type === "text" || node.type === "instance") {
3963
- const drawn = _chunkJJ2H25JGcjs.expandVectorAppearance.call(void 0, node);
3963
+ const drawn = _chunkSNAFFCAXcjs.expandVectorAppearance.call(void 0, node);
3964
3964
  inner = drawn.type === "path" ? [...pathShapes(drawn)] : drawn.children.filter((c) => c.type === "path").reverse().flatMap((c) => [...pathShapes(c)]);
3965
- notes.push(`"${node.id}": text is exported as its outlines${_chunkJJ2H25JGcjs.vectorTextHasOutlines.call(void 0, ) ? "" : " (glyph boxes: set an outline text shaper for real glyphs)"}.`);
3965
+ notes.push(`"${node.id}": text is exported as its outlines${_chunkSNAFFCAXcjs.vectorTextHasOutlines.call(void 0, ) ? "" : " (glyph boxes: set an outline text shaper for real glyphs)"}.`);
3966
3966
  } else {
3967
3967
  inner = shown(node.children).reverse().map(nodeGroup);
3968
- const m = _chunkJJ2H25JGcjs.nodeMatrix.call(void 0, node);
3969
- if (m !== _chunkJJ2H25JGcjs.IDENTITY_MATRIX) {
3968
+ const m = _chunkSNAFFCAXcjs.nodeMatrix.call(void 0, node);
3969
+ if (m !== _chunkSNAFFCAXcjs.IDENTITY_MATRIX) {
3970
3970
  const parts = staticParts(m);
3971
3971
  if (!parts) notes.push(`"${node.id}": its transform skews, which is not exported; it is drawn without the skew.`);
3972
3972
  else {
@@ -3979,7 +3979,7 @@ function toLottie(scene, options = {}) {
3979
3979
  const body = { ty: "gr", nm: `${node.id} (own)`, it: [...inner, innerTr] };
3980
3980
  return { ty: "gr", nm: _nullishCoalesce(node.name, () => ( node.id)), it: [body, poseTransform(entry)] };
3981
3981
  };
3982
- const artwork = { ...scene.artwork, nodes: _chunkJJ2H25JGcjs.expandVectorAppearances.call(void 0, scene.artwork.nodes) };
3982
+ const artwork = { ...scene.artwork, nodes: _chunkSNAFFCAXcjs.expandVectorAppearances.call(void 0, scene.artwork.nodes) };
3983
3983
  const content = shown(artwork.nodes).reverse().map(nodeGroup);
3984
3984
  if (artwork.background && rgba(artwork.background))
3985
3985
  content.push({ ty: "gr", nm: "Background", it: [{ ty: "rc", nm: "Background", p: { a: 0, k: [artwork.width / 2, artwork.height / 2] }, s: { a: 0, k: [artwork.width, artwork.height] }, r: { a: 0, k: 0 } }, { ty: "fl", c: { a: 0, k: rgba(artwork.background).map(round4) }, o: { a: 0, k: 100 }, r: 1 }, STATIC_TR()] });
@@ -4078,11 +4078,11 @@ function preset(prst, w, h) {
4078
4078
  const poly = (pts) => [{ closed: true, anchors: pts.map(([x, y]) => ({ x, y })) }];
4079
4079
  switch (prst) {
4080
4080
  case "rect":
4081
- return [_chunkJJ2H25JGcjs.rectSubpath.call(void 0, { x: 0, y: 0, width: w, height: h })];
4081
+ return [_chunkSNAFFCAXcjs.rectSubpath.call(void 0, { x: 0, y: 0, width: w, height: h })];
4082
4082
  case "roundRect":
4083
- return [_chunkJJ2H25JGcjs.rectSubpath.call(void 0, { x: 0, y: 0, width: w, height: h }, Math.min(w, h) * 0.16667)];
4083
+ return [_chunkSNAFFCAXcjs.rectSubpath.call(void 0, { x: 0, y: 0, width: w, height: h }, Math.min(w, h) * 0.16667)];
4084
4084
  case "ellipse":
4085
- return [_chunkJJ2H25JGcjs.ellipseSubpath.call(void 0, { x: 0, y: 0, width: w, height: h })];
4085
+ return [_chunkSNAFFCAXcjs.ellipseSubpath.call(void 0, { x: 0, y: 0, width: w, height: h })];
4086
4086
  case "triangle":
4087
4087
  return poly([[w / 2, 0], [w, h], [0, h]]);
4088
4088
  case "rtTriangle":
@@ -4190,7 +4190,7 @@ function shapes(ctx, tree, map) {
4190
4190
  let subpaths = cust ? custom(cust, w, h) : prst ? preset(prst, w, h) : null;
4191
4191
  if (!subpaths) {
4192
4192
  if (prst) ctx.notes.push(`"${name}" is a ${prst}, drawn as its bounding rectangle.`);
4193
- subpaths = [_chunkJJ2H25JGcjs.rectSubpath.call(void 0, { x: 0, y: 0, width: w, height: h })];
4193
+ subpaths = [_chunkSNAFFCAXcjs.rectSubpath.call(void 0, { x: 0, y: 0, width: w, height: h })];
4194
4194
  }
4195
4195
  const style = kid(el, "style");
4196
4196
  const fill = kid(spPr, "noFill") ? null : _nullishCoalesce(colour(ctx, kid(spPr, "solidFill")), () => ( (el.localName === "cxnSp" ? null : colour(ctx, kid(style, "fillRef")))));
@@ -4579,7 +4579,7 @@ function nextMotionEffectInstance(scene) {
4579
4579
  walk(scene.artwork.nodes);
4580
4580
  for (let i = 1; ; i++) if (!used.has(`fx${i}`)) return `fx${i}`;
4581
4581
  }
4582
- var motionArtworkSvg = (artwork) => _chunkJJ2H25JGcjs.vectorDocumentToSvg.call(void 0, artwork);
4582
+ var motionArtworkSvg = (artwork) => _chunkSNAFFCAXcjs.vectorDocumentToSvg.call(void 0, artwork);
4583
4583
  var tag = (commands, source) => commands.map((c) => c.type === "wait" ? c : { ...c, source });
4584
4584
  function motionCommandsFromEffect(artwork, motion, source) {
4585
4585
  const imported = fromFlairSvgMotion({ svg: motionArtworkSvg(artwork), animate: [..._nullishCoalesce(motion.animate, () => ( []))] });
@@ -4912,7 +4912,7 @@ var AnimationEditorController = (_class2 = class {
4912
4912
  const entry = indexMotionNodes(artwork.nodes).get(path.node);
4913
4913
  if (!entry) throw new Error(`There is no node "${path.node}"; find_animation_elements lists the artwork's nodes.`);
4914
4914
  if (entry.node.type !== "path") throw new Error(`Node "${path.node}" is a ${entry.node.type}, not a path; pass a path node (find_animation_elements shows each node's type).`);
4915
- const value2 = _chunkGF2RBSDMcjs.bezierPathToSvg.call(void 0, _chunkJJ2H25JGcjs.vectorPathWorldBezier.call(void 0, entry.node, entry.parentWorld, { effects: false }));
4915
+ const value2 = _chunkGF2RBSDMcjs.bezierPathToSvg.call(void 0, _chunkSNAFFCAXcjs.vectorPathWorldBezier.call(void 0, entry.node, entry.parentWorld, { effects: false }));
4916
4916
  return { control, value: value2, place: "viewBox" };
4917
4917
  }
4918
4918
  const provider = this.effects.require();
@@ -6214,7 +6214,7 @@ function createAnimationEditorToolProvider(controller, options = {}) {
6214
6214
  handler: ({ svg }) => {
6215
6215
  let artwork;
6216
6216
  try {
6217
- artwork = _chunkJJ2H25JGcjs.parseVectorSvg.call(void 0, svg);
6217
+ artwork = _chunkSNAFFCAXcjs.parseVectorSvg.call(void 0, svg);
6218
6218
  } catch (error) {
6219
6219
  throw new Error(`The SVG could not be read: ${error.message}. Nothing was changed.`);
6220
6220
  }
@@ -1,6 +1,6 @@
1
1
  import {
2
2
  createVectorMorph
3
- } from "../chunk-QYXUE37Q.js";
3
+ } from "../chunk-2XDNF73E.js";
4
4
  import {
5
5
  MOTION_ISSUE_CODES,
6
6
  motionIssue,
@@ -39,8 +39,8 @@ import {
39
39
  vectorNodeBounds,
40
40
  vectorPathWorldBezier,
41
41
  vectorTextHasOutlines
42
- } from "../chunk-TNHDCP4R.js";
43
- import "../chunk-KZI3YWKW.js";
42
+ } from "../chunk-ZEI7ZEA4.js";
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+ import "../chunk-UXYCY3HP.js";
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  import "../chunk-JL6YH5WD.js";
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  import "../chunk-RWDSSK2I.js";
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  import {
@@ -74,7 +74,7 @@ import {
74
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  resolveEffectValues
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  } from "../chunk-MV7CYFMJ.js";
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  import "../chunk-V2ZCJRDM.js";
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- import "../chunk-GSTSZPSR.js";
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+ import "../chunk-N3SKPQEH.js";
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  import "../chunk-W6JDUXP3.js";
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  import "../chunk-ACTHSQOI.js";
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  import "../chunk-4D6KP5BV.js";